AVALIAÇÃO DA IMDb
5,8/10
3 mil
SUA AVALIAÇÃO
Os mestres das artes marciais, Ken e Ryu, se unem por causa da morte misteriosa de seu mestre, mas agora os dois guerreiros devem superar um desafio que jamais enfrentaram antes.Os mestres das artes marciais, Ken e Ryu, se unem por causa da morte misteriosa de seu mestre, mas agora os dois guerreiros devem superar um desafio que jamais enfrentaram antes.Os mestres das artes marciais, Ken e Ryu, se unem por causa da morte misteriosa de seu mestre, mas agora os dois guerreiros devem superar um desafio que jamais enfrentaram antes.
- Direção
- Roteiristas
- Artistas
Kane Kosugi
- Ryû
- (narração)
Kazuya Ichijô
- Ken Masters
- (narração)
Tomomichi Nishimura
- Gouki
- (narração)
Ai Orikasa
- Rose
- (narração)
Chiaki Ôsawa
- Sakura Kasugano
- (narração)
Reiko Kiuchi
- Shun
- (narração)
Bin Shimada
- Wallace
- (narração)
Miki Nagasawa
- Kei Chitose
- (narração)
Ken Yamaguchi
- Gôken
- (narração)
Daiki Nakamura
- Professor Sadler
- (narração)
Hisao Egawa
- Rosanov
- (narração)
Kazuyuki Ishikawa
- Balrog Fabio La Cerda
- (narração)
- …
Hidenari Ugaki
- Zangief
- (narração)
Kokoro Shindô
- Kid
- (narração)
Katsuhiro Harasawa
- Rolento Schuberg
- (narração)
- …
Ryûzaburô Ôtomo
- Birdie
- (narração)
Wataru Takagi
- Adon
- (narração)
Avaliações em destaque
Okay, granted, this animated film is based upon an arcade game. Not just an arcade game--an arcade *fighting* game. The requirements for a good arcade fighting game (especially back when Street Fighter set the standards) did not involve having a plot. If it played well and was fun, then you had a hit. It's a given that to make a film the creators are going to have to expand on the three sentences of backstory each character has, and the equally shallow endings they all have; sometimes even substancially change them . . . so why did they feel it necessary to invent a whole new villain with artificial fighters at his disposal? No.
Granted, I haven't played the original SF Alpha in ages, but I recall Bison (generally speaking) still being the villain in the Alpha/Zero series (yes, I know, not everyone fought Bison in the first one). I can understand them not wanting to introduce Bison in this film to preserve the storyline of the existing SF Anime, but you still have Sagat from SF1. Heck, this film even brings up Akuma (who would have made an excellent lead villain if given the spotlight) but he's not pursued. Instead we're stuck with a throwaway guy no one cares about who has no connection to the Street Fighter game universe. The only thing worse is they don't make much attempt to make him or his underlings as interesting as the "true" SF characters. He's just a cliche mad scientist. That's all.
Then the presence of annoying existing SF characters doesn't help either. I hated Sakura in the game; I hate her in the anime. Ryu's brother issue started out all right; however, it quickly dissolved into meaningless drivel as the "plot" involving the "villain" consumed him.
Much of Street Fighter Alpha/Zero's vast cast of characters is not utilized (understandably so considering the volume of faces they've developed over the years), but even the ones who are really don't do much but get beat up until Ryu overcomes his inner demons, discovers the true warrior spirit, yadda, yadda, yadda, and ultimately saves the day. Every Street Fighter player knows that Ken is just as bad as Ryu, if not he's even badder; they even fight to a standstill in this, and yet Ken can't put a dent in the android/robot/artificial guy/whatever he was supposed to be? No. If nothing else, Ken would be able to severly hurt the thing.
I liked the original anime and even the V series because in the end Ryu & Ken ultimately team up. One or the other (usually Ryu) has to get the final hit, but it takes both of them for a victory. Akuma would have given them both a run for their money with his raging demon; Street Fighter fans don't want the throw-away Sadler crap, we want the real deal--bring on Akuma.
Granted, I haven't played the original SF Alpha in ages, but I recall Bison (generally speaking) still being the villain in the Alpha/Zero series (yes, I know, not everyone fought Bison in the first one). I can understand them not wanting to introduce Bison in this film to preserve the storyline of the existing SF Anime, but you still have Sagat from SF1. Heck, this film even brings up Akuma (who would have made an excellent lead villain if given the spotlight) but he's not pursued. Instead we're stuck with a throwaway guy no one cares about who has no connection to the Street Fighter game universe. The only thing worse is they don't make much attempt to make him or his underlings as interesting as the "true" SF characters. He's just a cliche mad scientist. That's all.
Then the presence of annoying existing SF characters doesn't help either. I hated Sakura in the game; I hate her in the anime. Ryu's brother issue started out all right; however, it quickly dissolved into meaningless drivel as the "plot" involving the "villain" consumed him.
Much of Street Fighter Alpha/Zero's vast cast of characters is not utilized (understandably so considering the volume of faces they've developed over the years), but even the ones who are really don't do much but get beat up until Ryu overcomes his inner demons, discovers the true warrior spirit, yadda, yadda, yadda, and ultimately saves the day. Every Street Fighter player knows that Ken is just as bad as Ryu, if not he's even badder; they even fight to a standstill in this, and yet Ken can't put a dent in the android/robot/artificial guy/whatever he was supposed to be? No. If nothing else, Ken would be able to severly hurt the thing.
I liked the original anime and even the V series because in the end Ryu & Ken ultimately team up. One or the other (usually Ryu) has to get the final hit, but it takes both of them for a victory. Akuma would have given them both a run for their money with his raging demon; Street Fighter fans don't want the throw-away Sadler crap, we want the real deal--bring on Akuma.
What sets this film apart from others in the fighting-game-turned-anime genre us that the plot and character setup are especially important to the actual portrayal of the character. Don't expect to be able to jump into this film and like it, because you won't. If, however, you choose to watch it from the beginning and actually empathize with the characters, you will most likely enjoy yourself.
Street Fighter Alpha (the videogame) was the turning point of the street fighter universe because Ryu ceased to be the wandering, invincible (and emotionless) street fighter who is thrown into the plot by accident, and became the central character of the story, in a far more convincing fashion than Guile and Chun Li ever really managed in Street Fighter II. This movie is the expression of that story in film.
The fighting scenes are spectacular and the story well-paced, but in the end, if you're looking for the kind of popcorn-action flick that guys watch during frat parties, the original Street Fighter Animated Movie is much more your cup of tea (or beer). If, however, you're looking for a sensitive film which deals with the personal side of each of the characters involved, Alpha is much better.
Street Fighter Alpha (the videogame) was the turning point of the street fighter universe because Ryu ceased to be the wandering, invincible (and emotionless) street fighter who is thrown into the plot by accident, and became the central character of the story, in a far more convincing fashion than Guile and Chun Li ever really managed in Street Fighter II. This movie is the expression of that story in film.
The fighting scenes are spectacular and the story well-paced, but in the end, if you're looking for the kind of popcorn-action flick that guys watch during frat parties, the original Street Fighter Animated Movie is much more your cup of tea (or beer). If, however, you're looking for a sensitive film which deals with the personal side of each of the characters involved, Alpha is much better.
To celebrate the 10th anniversary of the Street Fighter game franchise, Group TAC released "Street Fighter Alpha: The Animation" five years after the highly fan acclaimed "Street Fighter II: The Animated movie". Many reviews have criticized this movie based on what the reviewer thought SHOULD be in the movie. Some wanted a direct adaptation of the Street fighter Alpha game storyline, other reviewers dissed the show just because some characters were not featured. This will be a true review of the movie itself, not of what i expected to be in the movie.
True to its title, Street Fighter Alpha borrows the characters, setting and the "look" of the SF Alpha series while crafting a new story separate from the games.The focus is squarely on Ryu, a martial artists haunted by the death of his master and the presence of a dark power lurking within him. As the story begins, Ryu meets up with Ken to pay respects to their deceased master, but Ryu is having trouble controlling this dark power called the "Dark Hadou" and keeps having strange visions. They encounter a boy called Shun who claims to be Ryu's long lost brother. At first skeptical, Ryu soon embraces Shun as family and trains together with the boy, who also displays formidable fighting skills. Word of a new Street fighter Tournament reaches Ryu and Ken and they intend to sign up. But little do they know that the tournament is a front for an evil scheme concocted by Dr Sadler, a top scientist for the Shadowlaw organization.
Kudos to Group TAC for trying to make a more coherent narrative with a proper emotional center. While the previous Street Fighter II The Animated movie was a stylish gritty martial arts movie, SF Alpha plays out more like a character Drama about Ryu. While we do get some insight into Ryu's inner emotional turmoil, it really is nothing original. Ryu struggling with control over the dark hadou seems ripped straight from Star Wars' Luke Skywalker and his struggle with the Dark side of the force. Also, thanks to the strict focus on Ryu, the other iconic characters are at best reduced to mere stock characters with little to no development, or just cameo appearances that add nothing to the plot. Little side stories about Sakura's obsessive tailing of Ryu and Chun Li's Shadowlaw investigation are more an easter egg treat for long time fans than newcomers.
The biggest fault of Street fighter alpha: The Animation, is the animation itself which is merely on par with a typical anime TV series of that time. If one were to expect the gritty brutality and fluid choreography of Street fighter II: The Animated movie, one would be sorely disappointed. Street Fighter Alpha's fight scenes play out like something worse than Dragonball. Fighters flying and hovering through the air constantly was probably a way to cut costs by not animating the characters running, but for some reason all the fights seem to be done in slow motion. If it was intentional, it is a poor directing choice as it quite honestly makes every single bout a total bore. If not intentional, then it was a result of cutting corners again in the animation.
Artwork is also a hit and miss. While the art does a great job of replicating the designs used in the game, the characters go off-model quite often. The best example is Chun Li's eyes which keeps changing size and even shape in different scenes. The art constantly shifts from a dark and highly detailed style to a bright flat cartoony look, sometimes in stark contrast to the scene being presented, giving the entire production a very inconsistent feel.
It is a huge pity Street fighter Alpha: The Animation turned out the way it did. There were a couple of great ideas and a lot of room for a deeper story. Too bad all that potential got totally wasted on typical anime story clichés including an uber-powered robot and landscape-destroying fireballs. Like Akuma said, "a true warrior enters the arena with ALL his powers at the ready". Street Fighter Alpha: The Animation not only fails to bring all that its got to bear, but it figuratively pulls its punches and ends up with a mediocre final product. More effort seemed to be spent trying to cut corners in everything rather than going all out to deliver an experience as awesome as its predecessor or the games that inspired it.
True to its title, Street Fighter Alpha borrows the characters, setting and the "look" of the SF Alpha series while crafting a new story separate from the games.The focus is squarely on Ryu, a martial artists haunted by the death of his master and the presence of a dark power lurking within him. As the story begins, Ryu meets up with Ken to pay respects to their deceased master, but Ryu is having trouble controlling this dark power called the "Dark Hadou" and keeps having strange visions. They encounter a boy called Shun who claims to be Ryu's long lost brother. At first skeptical, Ryu soon embraces Shun as family and trains together with the boy, who also displays formidable fighting skills. Word of a new Street fighter Tournament reaches Ryu and Ken and they intend to sign up. But little do they know that the tournament is a front for an evil scheme concocted by Dr Sadler, a top scientist for the Shadowlaw organization.
Kudos to Group TAC for trying to make a more coherent narrative with a proper emotional center. While the previous Street Fighter II The Animated movie was a stylish gritty martial arts movie, SF Alpha plays out more like a character Drama about Ryu. While we do get some insight into Ryu's inner emotional turmoil, it really is nothing original. Ryu struggling with control over the dark hadou seems ripped straight from Star Wars' Luke Skywalker and his struggle with the Dark side of the force. Also, thanks to the strict focus on Ryu, the other iconic characters are at best reduced to mere stock characters with little to no development, or just cameo appearances that add nothing to the plot. Little side stories about Sakura's obsessive tailing of Ryu and Chun Li's Shadowlaw investigation are more an easter egg treat for long time fans than newcomers.
The biggest fault of Street fighter alpha: The Animation, is the animation itself which is merely on par with a typical anime TV series of that time. If one were to expect the gritty brutality and fluid choreography of Street fighter II: The Animated movie, one would be sorely disappointed. Street Fighter Alpha's fight scenes play out like something worse than Dragonball. Fighters flying and hovering through the air constantly was probably a way to cut costs by not animating the characters running, but for some reason all the fights seem to be done in slow motion. If it was intentional, it is a poor directing choice as it quite honestly makes every single bout a total bore. If not intentional, then it was a result of cutting corners again in the animation.
Artwork is also a hit and miss. While the art does a great job of replicating the designs used in the game, the characters go off-model quite often. The best example is Chun Li's eyes which keeps changing size and even shape in different scenes. The art constantly shifts from a dark and highly detailed style to a bright flat cartoony look, sometimes in stark contrast to the scene being presented, giving the entire production a very inconsistent feel.
It is a huge pity Street fighter Alpha: The Animation turned out the way it did. There were a couple of great ideas and a lot of room for a deeper story. Too bad all that potential got totally wasted on typical anime story clichés including an uber-powered robot and landscape-destroying fireballs. Like Akuma said, "a true warrior enters the arena with ALL his powers at the ready". Street Fighter Alpha: The Animation not only fails to bring all that its got to bear, but it figuratively pulls its punches and ends up with a mediocre final product. More effort seemed to be spent trying to cut corners in everything rather than going all out to deliver an experience as awesome as its predecessor or the games that inspired it.
Well like i said this is not the kind of movie i thought it would have been.I have been a big street fighter fan since the starting of the video game while it was still on arcade.But of course i just couldn't just stop at that.I was browsing through one of my friends collection of Videos and i saw that she had both the first movie that came out and most of the series.Well of course i went nuts about them and she allowed me to borrow the first movie.This movie i watched over and over again because of some of the best fight scenes i had ever seen at that time.I will admit that i now own both and i watch the first one that came out a lot more instead of Alpha.I found Alpha very slow and the story just didn't fit quite right (compared to the true story behind Street Fighter).If you are looking for a good movie with an all right story line but lots of fighting in an Anime,i suggest "Street Fighter the Movie".Alpha is ok in some sense but i suggest you stick to The movie i just listed and the series(which is quite funny and a good one).I have seen a lot of Anime movies and lots of normal movies.If you would like any info or advice on a movie feel free to email me.
I was disappointed after watching this movie. As a Street Fighter fan I was expecting this to show us the mother of all battle, Akuma vs. Ryu&Ken. The script writer of this movie have obviously had not play the game before, much more read the story behind the game. Where the Alpha series were suppose to be after the famous Sagat vs. Ryu battle (in SF1) and before the Street Fighter 2 tourament. This is where all the magic take place. Here is a list of what should be in the movie:
1.Ken giving Ryu the famous red headband after a sparring battle 2.Death of Charlie during a mission with his buddy Guile 3.Unfolding the mystery between the Akuma and Ken&Ryu 4.Fighting more in the style of SF2: the animated movie rather then DBZ 5.Hyper moves we use in the games 6.One of the Shotos (thats Ken or Ryu) commenting on the similiarities of Dan's fighting style (same master) (or small stuff like this thats derived from the game) 7.Chun Li hunting down Bison 8.Bison having an interest in Ryu's dark ability 9.have fights with back drops that remind us of the game stages 10.Fill the rest up with game's minor character having fights with one another 11.Showdown between Akuma and the Shoto boys
This movie is not bad, but its not a Street Fighter movie. Its like they pick up a random script and call it ST:A just to cash in from the fans.
1.Ken giving Ryu the famous red headband after a sparring battle 2.Death of Charlie during a mission with his buddy Guile 3.Unfolding the mystery between the Akuma and Ken&Ryu 4.Fighting more in the style of SF2: the animated movie rather then DBZ 5.Hyper moves we use in the games 6.One of the Shotos (thats Ken or Ryu) commenting on the similiarities of Dan's fighting style (same master) (or small stuff like this thats derived from the game) 7.Chun Li hunting down Bison 8.Bison having an interest in Ryu's dark ability 9.have fights with back drops that remind us of the game stages 10.Fill the rest up with game's minor character having fights with one another 11.Showdown between Akuma and the Shoto boys
This movie is not bad, but its not a Street Fighter movie. Its like they pick up a random script and call it ST:A just to cash in from the fans.
Você sabia?
- CuriosidadesChun Li's color schemes in this animated movie are ruby, emerald, gold, and onyx. In the games, Chun Li's original colors are sapphire, turquoise, gold, and onyx. Chun Li is the only canon street fighter in this OVA with a non-canon color scheme.
- Erros de gravaçãoRyu's eyes change from light gray to brown and back in several scenes.
- ConexõesFeatured in Manga Entertainment: The Art of Anime (2005)
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