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Ultrakill

  • Videogame
  • 2020
  • 16+
AVALIAÇÃO DA IMDb
8,5/10
429
SUA AVALIAÇÃO
Ultrakill (2020)
AçãoAventuraFantasiaFantasia sombriaFicção científicaFicção científica distópica

Adicionar um enredo no seu idiomaULTRAKILL is a fast-paced ultraviolent retro FPS combining the skill-based style scoring from character action games with unadulterated carnage inspired by the best shooters of the '90s.ULTRAKILL is a fast-paced ultraviolent retro FPS combining the skill-based style scoring from character action games with unadulterated carnage inspired by the best shooters of the '90s.ULTRAKILL is a fast-paced ultraviolent retro FPS combining the skill-based style scoring from character action games with unadulterated carnage inspired by the best shooters of the '90s.

  • Direção
    • Arsi Hakita Patala
  • Roteirista
    • Arsi Hakita Patala
  • Artistas
    • Lenval Brown
    • Mandalore Herrington
    • Gianni Matragrano
  • Veja as informações de produção no IMDbPro
  • AVALIAÇÃO DA IMDb
    8,5/10
    429
    SUA AVALIAÇÃO
    • Direção
      • Arsi Hakita Patala
    • Roteirista
      • Arsi Hakita Patala
    • Artistas
      • Lenval Brown
      • Mandalore Herrington
      • Gianni Matragrano
    • 5Avaliações de usuários
  • Veja as informações de produção no IMDbPro
  • Veja as informações de produção no IMDbPro
  • Fotos5

    Ver pôster
    Ver pôster
    Ver pôster
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    Ver pôster

    Elenco principal6

    Editar
    Lenval Brown
    • Sisyphus Prime
    • (narração)
    Mandalore Herrington
    • Mysterious Druid Knight
    Gianni Matragrano
    • Gabriel
    • (narração)
    Software Automatic Mouth
    • V1
    • (narração)
    Microsoft Sam
    • V1
    Stephan Weyte
    • Minos Prime
    • Direção
      • Arsi Hakita Patala
    • Roteirista
      • Arsi Hakita Patala
    • Elenco e equipe completos
    • Produção, bilheteria e muito mais no IMDbPro

    Avaliações de usuários5

    8,5429
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    Avaliações em destaque

    10JulioC-442

    i love ultrakill

    Its my favorite game, just a work of art made with love and blood.

    Not only an FPS but a game that had the courage to mess with biblical things, a work full of radicality, movement, and mainly, violence

    and that is SO AWESOME, the best R$60.00 I've ever spent in my entire life

    play Ultrakill, love Ultrakill, this game deserves a lot of success, and look, it's not even finished yet, when the rest of chapter 3 is released, people will see the magnitude of this game in its entirety

    This is not just a game, it's cinema, it's madness, it's anger and joy at the same time

    Arsi Hakita Patala is a complete genius, behind a great game, a beautiful game.
    10devinrodriguezleiva

    This game makes the "super fast paced combat" of DOOM look and feel SLOOOOWWWWWWW

    I fell in love with fast paced fps games when i got good at slide canceling in warzone and casually played doom and doom eternal on nightmare. This was a game i felt really held up to its name of being super fast paced and having to make 2938 decisions per minute or whatever (wooow so cool). But after playing ultrakill, doom feels like a complete joke. It feels like halo. The amount of decisions your brain makes every SECOND in this game is something that should be used in neurological studies. What im about to say is not an exaggeration. This game is by far the best single player first person shooter ever created. Yes its difficult to get used to at first, but once you even get the hang of the simplest mechanics, you realize that the game is a dopamine factory. Every parry has the most satisfying noise and the weapon swaps are incredibly fast. The game FEELS like asmr. This game is not meant to be played through once. You are meant to keep getting better and better and better. There are so many intricate combos and techniques you can use that the skill ceiling might as well be infinite. This game genuinely feels like if i had a Jeanie, and i asked for the perfect most engaging and addicting single player fps game that can POSSIBLY EVER EXIST and he granted me ULTRAKILL. I have over 600 hours on this game. And that number is definitely going to reach 1000 at some point. I love ultrakill so much thank you hakita for making such a wonderful masterpiece of a game.
    10gatoxd-87881

    Best game human every made

    As a player not into FPS gaming, ULTRAKILL felt like a really unique experience to me. It didn't just feel like taking out a firearm and killing stuff, it was an adventure full of hidden discoveries and unique lore. Even people who don't plan on getting super into the game can enjoy the unique levels, and if you do think you're hot stuff you can pull off some very unique and stylish moves. There are just so many ways to play a limited space level in ULTRAKILL that it has tons of replay value, and other gamemodes like Sandbox and Cybergrind only help you get more used to the game and when it come to ost I literally can't stop listening to it, It was very good

    It is very worth its current price of 20$ (as of P-2 Early Access). Give it a try!
    10helldiversaddict

    I'm convinced this is the best game you can run on an N64.

    I love this game. Best thing to ever happen to me. It hurts my brain and makes me ask what the hell I just did and I love it. Remember those DOOM Glory Kills? Yeah, imagine doing those MANUALLY. That is the Ultrakill gameplay loop. Also, as of now, the only console port Ultrakill got is... the Firestick. If that doesn't indicate Hakita's sense of humor, I dunno what does man. This game is genuinely my favorite game ever. It beat Fallout: New Vegas AND The Binding of Isaac in my ranking. I didn't even know that was possible. Those were my top 2 faves until this game came along. Now this is #1 and I will die on this hill.

    Tl;dr: get this game right now or i will personally find you and rant on to you more about why this game is great.
    10DefinitelyNotYos

    In the wise words of Jerma:

    "No humans are supposed to be doing this. You know what ******* humans are supposed to be doing? Humans are supposed to be ******* picking up like a wheelbarrow full of, like, logs and just like, slowly walking with it- you- and then and delivering those logs to the like to the community, and then like those logs are used to build houses. And then there's also like a baker, and like a butcher, and... no humans are supposed to be doing what we're doing right now. Humans aren't supposed to be doing this! Like, we're supposed to be like: 'Oh howdy, how are you? Good to see ya!' We're not supposed to be like: 'Gugguda gugguda gu gu gugguga gu guguda!'"

    Seriously though, this game is incredible in every way. It may be difficult, but I promise you, you will have fun.

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    Enredo

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    Você sabia?

    Editar
    • Curiosidades
      Projectile boosting on the shotgun was a bug because it had the parryable tag on the projectile thus creating the projectile boost
    • Citações

      Gabriel: Machine, turn back, now. The layers of this palace are not for your kind. Turn back, or you will be crossing the will of God.

    • Cenas durante ou pós-créditos
      The "Credits" button takes you to a level that fans commonly refer to as the "Developer Museum", this level has various secrets/easter eggs
    • Conexões
      Featured in Outside Xbox: 7 Times Developers Knew You Were Going to Try That (2024)

    Principais escolhas

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    Detalhes

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    • Data de lançamento
      • 3 de setembro de 2020 (Estados Unidos da América)
    • País de origem
      • Estados Unidos da América
    • Central de atendimento oficial
      • Steam Page.
    • Idioma
      • Inglês
    • Empresas de produção
      • Arsi Hakita Patala
      • New Blood Interactive
    • Consulte mais créditos da empresa na IMDbPro

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