O Senhor dos Anéis: A Guerra dos Rohirrim
Título original: The Lord of the Rings: The War of the Rohirrim
Em Rohan, um ataque surpresa de Wulf, um senhor Dunlendino astuto e implacável em busca de vingança pela morte de seu pai, força o rei Helm Mão-de-Martelo e seu povo a fazerem uma última res... Ler tudoEm Rohan, um ataque surpresa de Wulf, um senhor Dunlendino astuto e implacável em busca de vingança pela morte de seu pai, força o rei Helm Mão-de-Martelo e seu povo a fazerem uma última resistência ousada na antiga fortaleza de Hornburg.Em Rohan, um ataque surpresa de Wulf, um senhor Dunlendino astuto e implacável em busca de vingança pela morte de seu pai, força o rei Helm Mão-de-Martelo e seu povo a fazerem uma última resistência ousada na antiga fortaleza de Hornburg.
- Direção
- Roteiristas
- Artistas
- Prêmios
- 2 indicações no total
Miranda Otto
- Éowyn
- (narração)
Luca Pasqualino
- Wulf
- (narração)
- (as Luke Pasqualino)
Lorraine Ashbourne
- Olwyn
- (narração)
Shaun Dooley
- Freca
- (narração)
Benjamin Wainwright
- Haleth
- (narração)
Yazdan Qafouri
- Hama
- (narração)
Laurence Ubong Williams
- Fréalaf
- (narração)
Michael Wildman
- General Targg
- (narração)
Janine Duvitski
- Old Pennicruik
- (narração)
Bilal Hasna
- Lief
- (narração)
Jude Akuwudike
- Lord Thorne
- (narração)
Billy Boyd
- Shank
- (narração)
Dominic Monaghan
- Wrot
- (narração)
Alex Jordan
- Lord Frygt
- (narração)
Bea Dooley
- Young Héra
- (narração)
Elijah Tamati
- Young Wulf
- (narração)
Resumo
Reviewers say 'The Lord of the Rings: The War of the Rohirrim' is lauded for its unique animation style and strong voice acting. The music and score are praised, yet the story is criticized for being simplified and rushed. Character development is seen as lacking, and animation consistency is questioned. Pacing and length are contentious, but the film's expansion of Middle-earth is appreciated.
Avaliações em destaque
The War of the Rohirrim unfortunately feels like it was made 30 years ago.
We'll start with its biggest negative, which to me is the animation. I knew what to expect, having seen the trailer, that they'd opted for a simplistic style as the source material is around 80 years old, but that is no excuse.
Scenes like riding were poor, facial animations non existent, groups of men running just a faceless mass, but even how they chose to build each scene felt lazy to me. There is one scene for example, where our lead is being chased by a mumakil (giant elephant), where instead of showing our character running with the elephant gaining pace, they opted to have a close up of our characters feet with the noise of the elephant getting louder. It truly just felt like they didn't have the budget to show what they needed to show.
And on top of that, our story is just ok, nothing special, but a lot of the lines were very cheesy, with many unnecessary callbacks to the original trilogy. The middle act felt a little stretched out too, they probably could have shaved 20 minutes or so off.
Helm Hammerhand was a great character, our lead was your stereotypical strong female, no problems there, with no other characters particularly standing out.
It's positive for me was the music, but as they reused the scores from Howard Shore, it's almost something they couldn't get wrong,
It's a shame really, I love LOTR, both the films and the books, so to have something which feels generic and lazy, feels so far gone from the usual love that goes in to making anything based in Middle Earth.
What I would love, is a film using top of the line animation like Arcane for example, and I just hope this film doesn't stop future projects like that coming together,
Overall, worth a watch, but do not expect to be blown away.
We'll start with its biggest negative, which to me is the animation. I knew what to expect, having seen the trailer, that they'd opted for a simplistic style as the source material is around 80 years old, but that is no excuse.
Scenes like riding were poor, facial animations non existent, groups of men running just a faceless mass, but even how they chose to build each scene felt lazy to me. There is one scene for example, where our lead is being chased by a mumakil (giant elephant), where instead of showing our character running with the elephant gaining pace, they opted to have a close up of our characters feet with the noise of the elephant getting louder. It truly just felt like they didn't have the budget to show what they needed to show.
And on top of that, our story is just ok, nothing special, but a lot of the lines were very cheesy, with many unnecessary callbacks to the original trilogy. The middle act felt a little stretched out too, they probably could have shaved 20 minutes or so off.
Helm Hammerhand was a great character, our lead was your stereotypical strong female, no problems there, with no other characters particularly standing out.
It's positive for me was the music, but as they reused the scores from Howard Shore, it's almost something they couldn't get wrong,
It's a shame really, I love LOTR, both the films and the books, so to have something which feels generic and lazy, feels so far gone from the usual love that goes in to making anything based in Middle Earth.
What I would love, is a film using top of the line animation like Arcane for example, and I just hope this film doesn't stop future projects like that coming together,
Overall, worth a watch, but do not expect to be blown away.
The Rohirrim War unfortunately, the end result is a film that struggles to engage the viewer, offering a flat and predictable narrative.
The anime-style animation lacks depth and often appears confusing. The character designs also appear generic and unmemorable, failing to leave a mark on the hearts of viewers. The story, centered on the defense of Helm Hammerhand, is a wasted opportunity to explore the internal dynamics of Rohan. The narrative drags on wearily, lacking twists and moments of true emotion. The dialogues are often banal and repetitive, failing to convey the complexity of the characters and their motivations.
The film suffers from slow pacing and excessive length. Many sequences are unnecessary and artificially dilate the duration, boring the viewer. The lack of pace and memorable moments makes it difficult to remain involved in the story.
The lack of originality and courage in the narrative is the biggest flaw of this feature film.
"The Lord of the Rings: The Rohirrim War" is a film that disappoints on every level. The boredom, the flat plot and the uninspired animation make this film a disappointing experience for fans of the saga. A wasted opportunity to explore a fascinating period of Middle Earth.
The anime-style animation lacks depth and often appears confusing. The character designs also appear generic and unmemorable, failing to leave a mark on the hearts of viewers. The story, centered on the defense of Helm Hammerhand, is a wasted opportunity to explore the internal dynamics of Rohan. The narrative drags on wearily, lacking twists and moments of true emotion. The dialogues are often banal and repetitive, failing to convey the complexity of the characters and their motivations.
The film suffers from slow pacing and excessive length. Many sequences are unnecessary and artificially dilate the duration, boring the viewer. The lack of pace and memorable moments makes it difficult to remain involved in the story.
The lack of originality and courage in the narrative is the biggest flaw of this feature film.
"The Lord of the Rings: The Rohirrim War" is a film that disappoints on every level. The boredom, the flat plot and the uninspired animation make this film a disappointing experience for fans of the saga. A wasted opportunity to explore a fascinating period of Middle Earth.
Story is good. I mean its Tolkien. But animation is so bad. So many problems where they mix 2D and 3D. Textures are horrible. Fake Depth of field, characters floating in the air while walking. Directing mediocre. Voice acting mediocre. Such a shame for such good story. All in all solid 6. If it appeared 20 years ago would be 8 probably. But as Art Director my self I cant over look such rookie mistakes regarding art style, cutting corners by reducing action of a characters and there movement. Comparing to modern Japanese anime this is super bad. As someone who does art, and review art in daily bases this is amberesing for such big budget movie.
I am a long time (40+ years) Tolkien fan, and arguably fall into the category of being hard to please. I saw this film on IMAX and I must say that it looks pretty nice, with the scenery being exemplary. The animation style might put some people off, depending on preference, but I think it holds up. In summary, overall production value is up to expectation for me (picture, sound, voice acting etc).
Now, where it falls short is definitely on the script side, and I join the (growing) crowd who has a hard time understanding why they decided to change the storyline from the book instead of just building on it. I get the motive and all, but it is still a mystery why they decided to go in this direction, despite the fact that they know EXACTLY what will happen when it hits the Tolkien fandom.
Filmmakers could easily have done more or less the same story, including the Hera perspective, but without tampering with the source material and they would have gotten through this in a much better shape.
I guess it is a sign of the times. Sadly.
Now, where it falls short is definitely on the script side, and I join the (growing) crowd who has a hard time understanding why they decided to change the storyline from the book instead of just building on it. I get the motive and all, but it is still a mystery why they decided to go in this direction, despite the fact that they know EXACTLY what will happen when it hits the Tolkien fandom.
Filmmakers could easily have done more or less the same story, including the Hera perspective, but without tampering with the source material and they would have gotten through this in a much better shape.
I guess it is a sign of the times. Sadly.
The lesson here is that it is dangerous to monkey around with Tolkien. Unless you have something that will enhance the story, without mangling it, you will make a lot of people very angry, and angry people don't put their bums on cinema seats.
It is also not a good idea to make the characters do absurd things every 30 seconds or so. The audience are not going to react well to being faced with ridiculous, or improbable situations all the time. They will grumble to their friends about them, and those friends will decide not to bother seeing it.
I am a big anime fan. I think it's fantastic, and I watch a lot of it. It is NOT a good idea to have a film like this directed by an anime director. Anime has a different perspective to story telling. Another reviewer said that he found it strange that people just stand around when someone is in danger. Quite often that is the way that anime scenes are filmed. One defender, one attacker, or even when there is only one defender, and there are a lot of attackers. One attacker at a time, like they are taking turns.
Héra's costumes were frequently a little wrong for the same reason. The style was out of character with the universe it was in. There were also some ragged areas of the animation, where it looked like something from a decade or two ago.
I won't be watching it a second time.
It is also not a good idea to make the characters do absurd things every 30 seconds or so. The audience are not going to react well to being faced with ridiculous, or improbable situations all the time. They will grumble to their friends about them, and those friends will decide not to bother seeing it.
I am a big anime fan. I think it's fantastic, and I watch a lot of it. It is NOT a good idea to have a film like this directed by an anime director. Anime has a different perspective to story telling. Another reviewer said that he found it strange that people just stand around when someone is in danger. Quite often that is the way that anime scenes are filmed. One defender, one attacker, or even when there is only one defender, and there are a lot of attackers. One attacker at a time, like they are taking turns.
Héra's costumes were frequently a little wrong for the same reason. The style was out of character with the universe it was in. There were also some ragged areas of the animation, where it looked like something from a decade or two ago.
I won't be watching it a second time.
Você sabia?
- CuriosidadesA unique approach was used to create the film's traditional 2D animation: the actors performed every scene of the film using motion-capture technology, which was translated into 3D animation within Unreal Engine's real-time game engine; this 3D environment was used to determine the film's camera angles and movements, and this was translated into the final 2D animation.
- Erros de gravaçãoFollowing the encounter with the Orcs, the animation of Helm's waving hair appears behind his ear.
- Cenas durante ou pós-créditosThe Warner Brothers Animation logo briefly appears with Japanese kanji, to homage the film's anime style.
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- How long is The Lord of the Rings: The War of the Rohirrim?Fornecido pela Alexa
Detalhes
- Data de lançamento
- Países de origem
- Central de atendimento oficial
- Idioma
- Também conhecido como
- El Señor de los Anillos: La guerra de los Rohirrim
- Locações de filme
- Musashino, Tóquio, Japão(animation studio)
- Empresas de produção
- Consulte mais créditos da empresa na IMDbPro
Bilheteria
- Orçamento
- US$ 30.000.000 (estimativa)
- Faturamento bruto nos EUA e Canadá
- US$ 9.158.572
- Fim de semana de estreia nos EUA e Canadá
- US$ 4.552.109
- 15 de dez. de 2024
- Faturamento bruto mundial
- US$ 20.758.572
- Tempo de duração2 horas 14 minutos
- Cor
- Mixagem de som
- Proporção
- 2.35 : 1
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