Adicionar um enredo no seu idiomaAs the newly-appointed Warden-Commander of Ferelden, you are tasked with rebuilding The Order of the Grey Wardens in the region, based around the ancient fortress of Vigil's Keep.As the newly-appointed Warden-Commander of Ferelden, you are tasked with rebuilding The Order of the Grey Wardens in the region, based around the ancient fortress of Vigil's Keep.As the newly-appointed Warden-Commander of Ferelden, you are tasked with rebuilding The Order of the Grey Wardens in the region, based around the ancient fortress of Vigil's Keep.
- Prêmios
- 1 indicação no total
- Anders
- (narração)
- (as Gregory Ellis)
- Justice
- (narração)
- Nathaniel Howe
- (narração)
- Oghren
- (narração)
- (as Steven Jay Blum)
- …
- Sigrun
- (narração)
- The Architect
- (narração)
- …
- The Mother
- (narração)
- (as Dee Dee Rescher)
- Seneschal Varel
- (narração)
- …
- Velanna
- (narração)
- …
- Ser Derren
- (narração)
- …
- Seranni
- (narração)
- …
- The Dark Wolf
- (narração)
- …
- Additional Voices
- (narração)
- Wynne
- (narração)
- (as Susan Boyd Joyce)
- Felsi
- (narração)
- …
- Additional Voices
- (narração)
- Herren
- (narração)
- …
- Additional Voices
- (narração)
Avaliações em destaque
One of the key innovations in the expansion is the expanded character development options. The developers have introduced new specializations that allow players to customize their hero even more to fit their preferred playstyle. This adds a lot of variety to the combat system, making it more flexible. For instance, you can build a stronger mage or focus on mastering weapon combat. This diversity allows for more tactical depth during battles and enables players to create unique strategies based on their team's strengths and weaknesses.
Another major aspect is the new types of weapons and equipment. These not only improve the combat characteristics of your characters but also open up new approaches to fighting. For example, the new artifacts and weapons can have unique properties that provide additional advantages in combat. This makes the process of finding gear more exciting, as there's always the chance of discovering something especially useful or interesting. Furthermore, new characters have been introduced, each with their own story, goals, and motivations. They add new emotional layers to the game and help reveal different sides of the world of Ferelden.
The new locations also deserve special mention. Each area you explore is uniquely designed, offering its own atmosphere and challenges. Locations range from dark dungeons to grand fortresses, with each one offering its own set of mysteries and obstacles. This makes the exploration process engaging and provides unforgettable experiences as you uncover new territories.
Awakening remains true to the original game's roots, offering players the same difficult moral choices that can drastically alter the course of the story. Every decision you make has consequences, and those consequences can change the fates of individual characters or even entire nations. This feature gives the game a deeper emotional resonance, as players constantly face tough decisions that require careful consideration of all pros and cons.
Another interesting aspect is the strategic element, which is enhanced by the ability to manage your own fortress. This adds a new strategic layer to the game since you not only need to fight but also defend your lands, make decisions about development, and interact with other factions. This greatly enriches the gameplay and turns the game into more than just a battle-driven RPG, introducing elements of strategy.
Overall, Awakening is not just an expansion that adds a few new missions to the main game, but it significantly broadens its possibilities by introducing new storylines, characters, and mechanics. It's a great continuation of Dragon Age: Origins, and it's definitely worth the attention of both fans of the original game and those who simply enjoy high-quality role-playing games.
From a interesting, though largely forgettable narrative, to hardly memorable locations, Awakening just feels like a rushed version of Origins without its deeper nuances, impactful decision-making or immersive subplots. I would give the DLC's narrative more props, but the story elements introduced here are largely ignored by the following games, in fact, most of what occurs in Awakening is almost treated like it's not canonical, making the experience less enjoyable the second time around.
Though where the story does shine is its introduction of new interesting and enjoyable characters, lore and world-building, though none feel like they live up to the experience in Origins.
Você sabia?
- CuriosidadesIn the back of the Blackmarsh, on a raised trail behind a tear in the Fade, there is a trio of desire demons performing some sort of ritual over a bubbling cauldron. This is a reference to Shakespeare's MacBeth and the scene with the three witches.
- Citações
Anders: You don't actually think your jokes are funny, do you?
Oghren: Coulda sworn that fly was buzzin' again.
Anders: [starts imitating Oghren] Har! Let me tell you about my life in one word!
[belch]
Oghren: [starts imitating Anders] Oh, no, don't take me back to the Tower! I'm far, far too delicate! Heh.
Anders: I'm not only a dwarf, I'm a moron! Listen to me fart!
Oghren: Oh, no, big templar man, what are you going to do with that sword? Ha-ha-ha-ha!
Anders: Ew.
Oghren: Don't play with fire unless you wanna get burned, son.
- ConexõesFollowed by Dragon Age II (2011)
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- Dragon Age: Начало. Пробуждение
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