AVALIAÇÃO DA IMDb
9,1/10
23 mil
SUA AVALIAÇÃO
Booker DeWitt deve resgatar Elizabeth na cidade flutuante de Columbia, enfrentando realidades paralelas e segredos sombrios.Booker DeWitt deve resgatar Elizabeth na cidade flutuante de Columbia, enfrentando realidades paralelas e segredos sombrios.Booker DeWitt deve resgatar Elizabeth na cidade flutuante de Columbia, enfrentando realidades paralelas e segredos sombrios.
- Direção
- Roteiristas
- Artistas
- Ganhou 1 prêmio BAFTA
- 23 vitórias e 28 indicações no total
Troy Baker
- Booker DeWitt
- (narração)
Courtnee Draper
- Elizabeth
- (narração)
Kiff VandenHeuvel
- Zachary Hale Comstock
- (narração)
Laura Bailey
- Lady Comstock
- (narração)
- …
Kimberly Brooks
- Daisy Fitzroy
- (narração)
- (as Kimberly D. Brooks)
Oliver Vaquer
- Robert Lutece
- (narração)
- …
Jennifer Hale
- Rosalind Lutece
- (narração)
Bill Lobley
- Jeremiah Fink
- (narração)
Keith Szarabajka
- Cornelius Slate
- (narração)
Steve Blum
- Motorized Patriot Barker
- (narração)
- …
Anthony Brophy
- Dockworker
- (narração)
- …
Terrence 'T.C.' Carson
- Additional Voices
- (narração)
- (as TC Carson)
Erin Cole
- Additional Voices
- (narração)
Dioni Michelle Collins
- Additional Voices
- (narração)
Jesse Corti
- Additional Voices
- (narração)
Roger Cross
- Additional Voices
- (narração)
Joey D'Auria
- Additional Voices
- (narração)
Avaliações em destaque
Where to begin? firstly I am a huge bioshock fan having played the previous 2 games multiple times and had high hopes for appears to be the third and final game in the series. I shall try and split the review into different sections starting with the world/environments:
In infinite we leave the world of rapture and venture into the world of Columbia, a floating city in the sky. Firstly lets start with the world of Columbia, vastly different to rapture, with its bright colours, more open environmnets and there are "normal" people around i.e not splicers. You feel less anxious walking around Columbia, as with rapture you were constantly having to watch your back. As with every bioshock game the environments are well designed and visually astounding and infinite gives us the best visuals thus far, the world of Columbia is beautiful and you cant help but stop and look around every once in a while. It makes a refreshing change from the dark gloomy corridors of rapture.
Gameplay:
With bioshock infinite, its feels much more like an action game compared to the first two which had a more dark "horror" feel to them. You get to chose from a decent number of weapons, including pistols, rifles, machine guns and rocket launchers. In the place of plasmids, we are given what are known as vigors, these act the same as plasmids instead you drink them instead of injecting yourself, there is a range of vigors which you slowly acquire as the story progresses. There is also the addition of the sky hook which allows you to zoom around Columbia on the travel cart lines and which can also be used a deadly weapon.
The gameplay feels solid and flows well with fun action sequences and you have nice variation between the guns and vigors, however as the game progressed I found myself solely using guns 90% of the time and forgetting about the vigors.
Characters:
The two main characters of Infinite are your character Booker Dewitt and your companion Elizabeth. The relationship between the two is well written and brilliantly voice acted. As the game progresses you really start to see a friendship build between the two characters. Booker works well as the main protagonist but its Elizabeth that steals the show, as far as sidekicks or companions go in gaming shes the best I have ever seen, shes helpful (provides ammo,health and money when she finds it) likable and interesting. Plus shes not affected when your in combat meaning you don't have to save her every 5 seconds so you don't feel like a babysitter. this also doesn't make the game feel like one big escort mission.
Story:
Finally the story or plot of infinite, I don't want to give much away but ill say this, if you thought the first bioshock campaign was good wait till you play this! the game leaves you guessing and wondering right till the end. Although the last 10mins of the story is a lot to take in, once you sit back and take in the plot, you'll love it, cleverly written and beautifully executed, kudos to the writers of the game. it is one of those endings that leaves you thinking about it days later.
Overall bioshock infinite is defiantly one of the best games I've played in a long time, from the great story, to the brilliant characters and impressive visuals its not to be missed, it just misses a 10/10 as I found the gameplay becomes a little repetitive and you never use the full potential of your arsenal unless you do a couple of playthroughs although this is very minor complaint 9/10 Excellent game!
In infinite we leave the world of rapture and venture into the world of Columbia, a floating city in the sky. Firstly lets start with the world of Columbia, vastly different to rapture, with its bright colours, more open environmnets and there are "normal" people around i.e not splicers. You feel less anxious walking around Columbia, as with rapture you were constantly having to watch your back. As with every bioshock game the environments are well designed and visually astounding and infinite gives us the best visuals thus far, the world of Columbia is beautiful and you cant help but stop and look around every once in a while. It makes a refreshing change from the dark gloomy corridors of rapture.
Gameplay:
With bioshock infinite, its feels much more like an action game compared to the first two which had a more dark "horror" feel to them. You get to chose from a decent number of weapons, including pistols, rifles, machine guns and rocket launchers. In the place of plasmids, we are given what are known as vigors, these act the same as plasmids instead you drink them instead of injecting yourself, there is a range of vigors which you slowly acquire as the story progresses. There is also the addition of the sky hook which allows you to zoom around Columbia on the travel cart lines and which can also be used a deadly weapon.
The gameplay feels solid and flows well with fun action sequences and you have nice variation between the guns and vigors, however as the game progressed I found myself solely using guns 90% of the time and forgetting about the vigors.
Characters:
The two main characters of Infinite are your character Booker Dewitt and your companion Elizabeth. The relationship between the two is well written and brilliantly voice acted. As the game progresses you really start to see a friendship build between the two characters. Booker works well as the main protagonist but its Elizabeth that steals the show, as far as sidekicks or companions go in gaming shes the best I have ever seen, shes helpful (provides ammo,health and money when she finds it) likable and interesting. Plus shes not affected when your in combat meaning you don't have to save her every 5 seconds so you don't feel like a babysitter. this also doesn't make the game feel like one big escort mission.
Story:
Finally the story or plot of infinite, I don't want to give much away but ill say this, if you thought the first bioshock campaign was good wait till you play this! the game leaves you guessing and wondering right till the end. Although the last 10mins of the story is a lot to take in, once you sit back and take in the plot, you'll love it, cleverly written and beautifully executed, kudos to the writers of the game. it is one of those endings that leaves you thinking about it days later.
Overall bioshock infinite is defiantly one of the best games I've played in a long time, from the great story, to the brilliant characters and impressive visuals its not to be missed, it just misses a 10/10 as I found the gameplay becomes a little repetitive and you never use the full potential of your arsenal unless you do a couple of playthroughs although this is very minor complaint 9/10 Excellent game!
This is by far the best game that i have ever played. I have never played any other Bioshock game then Infinite, but now things changed. After years of having my brother talking about how good the original Bioshock was i felt extremely tempted to try Infinite. I bought the game and i would never in the world imagine that i would be left willing to easily pay 500$ for it instead of the 60$. Much like a painting on the wall this is a classic and it is so extremely good that i could hang the physical game up on the wall just to get reminded of the wonderful story this game has to offer. To get these feelings from playing a game is very rare and extremely beautiful. You will be in despair sometimes, you might get slightly depressed, you will fall in love, you will be scared. You will build up an emotional bond between Elisabeth that just makes you want her to be OK and safe.
I am very unfamiliar with FPS games and i don't play very much. However, this game catches your attention within minutes and you just can stop playing until its finished. I can almost guarantee you that you will be left with questions and a kind of enlightenment after this finishing the game. However as many other have agreed on. It will take more then one run to truly understand everything. It's not very different from movies such as Inception (even if this is not a movie), which you might wanna see 2 times to fully understand the story.
I am left as a Ken Levine fan and i am also left almost crying. These games are so rare and i have never seen anything like it in my entire life and i really, truly hope that i will see more creations of Ken Levine. He said in an interview that after the release he would go on a long vacation. 6 years in making the game, well... He truly deserves it.
There is no words that can describe how much i recommend this game. It is a masterpiece and i have never seen anything like it. I finished the game 4 days ago and that rush you get after finishing it is still here.
Ken Levine and everyone involved in this game. I hope they earned a lot of money because they totally deserved it! Love to them!
A+++
I am very unfamiliar with FPS games and i don't play very much. However, this game catches your attention within minutes and you just can stop playing until its finished. I can almost guarantee you that you will be left with questions and a kind of enlightenment after this finishing the game. However as many other have agreed on. It will take more then one run to truly understand everything. It's not very different from movies such as Inception (even if this is not a movie), which you might wanna see 2 times to fully understand the story.
I am left as a Ken Levine fan and i am also left almost crying. These games are so rare and i have never seen anything like it in my entire life and i really, truly hope that i will see more creations of Ken Levine. He said in an interview that after the release he would go on a long vacation. 6 years in making the game, well... He truly deserves it.
There is no words that can describe how much i recommend this game. It is a masterpiece and i have never seen anything like it. I finished the game 4 days ago and that rush you get after finishing it is still here.
Ken Levine and everyone involved in this game. I hope they earned a lot of money because they totally deserved it! Love to them!
A+++
It's very hard to review this game even partially, not to mention I don't often review anything beyond I like or dislike something.
If you play games for the story, then you should stop reading this. Go out and buy it already. The story in this game is above and beyond what any movie can offer. Though, with a game time of at least 8 hours, that's to be expected. It has been written in a way that throughout the game it gives subtle hints to what's happening and has happened before, however, you probably won't recognize them for what they are until the ending (I didn't). WATCH PAST THE CREDITS!
Graphics wise; I'm lucky enough to be running dual And HD7970s, so I never had a single bit of lag in the game. In fact, I doubt it dropped below 100 fps. However, even a single card below mine should provide enough power to show the spectacle that is Columbia in all its DX11 goodness. Side note, it's better to play this on a PC if you want it to look incredible, xbox and PS3 (or the up and coming consoles) can't compete with even a low level gaming rig, My opinion.
This is a first person shooter, and as another reviewer said, it plays out a lot like the two previous titles. Firearm in one hand, plasmid/vigor in the other. Some of the vigors can be quite graphic and shocking to the player, probably the worst of them is a vigor that shoots crows out of the players hands and tears the flesh from your enemies. This game is not suited for young viewers. The skylines, I believe they are called - I'm still reeling from the end of the story, didn't play as big a part in the fighting as I would of liked. I think the game play video hyped it up a little too much. There just wasn't all that much of it, sure you can use it for some cool kills, but I found it a lot simpler and flowing to fight from the ground.
Audio is very simple; music suits the time period, sound effects are incredible. Play it with surround sound and you will not be disappointed.
Overall: An easy 10/10 for this game, good fun and engaging story line will give any player hours of fun, and some scares as well! Play the game, there's hours of content, and multiple play throughs needed to get 100% and learn about Columbia and its history.
If you play games for the story, then you should stop reading this. Go out and buy it already. The story in this game is above and beyond what any movie can offer. Though, with a game time of at least 8 hours, that's to be expected. It has been written in a way that throughout the game it gives subtle hints to what's happening and has happened before, however, you probably won't recognize them for what they are until the ending (I didn't). WATCH PAST THE CREDITS!
Graphics wise; I'm lucky enough to be running dual And HD7970s, so I never had a single bit of lag in the game. In fact, I doubt it dropped below 100 fps. However, even a single card below mine should provide enough power to show the spectacle that is Columbia in all its DX11 goodness. Side note, it's better to play this on a PC if you want it to look incredible, xbox and PS3 (or the up and coming consoles) can't compete with even a low level gaming rig, My opinion.
This is a first person shooter, and as another reviewer said, it plays out a lot like the two previous titles. Firearm in one hand, plasmid/vigor in the other. Some of the vigors can be quite graphic and shocking to the player, probably the worst of them is a vigor that shoots crows out of the players hands and tears the flesh from your enemies. This game is not suited for young viewers. The skylines, I believe they are called - I'm still reeling from the end of the story, didn't play as big a part in the fighting as I would of liked. I think the game play video hyped it up a little too much. There just wasn't all that much of it, sure you can use it for some cool kills, but I found it a lot simpler and flowing to fight from the ground.
Audio is very simple; music suits the time period, sound effects are incredible. Play it with surround sound and you will not be disappointed.
Overall: An easy 10/10 for this game, good fun and engaging story line will give any player hours of fun, and some scares as well! Play the game, there's hours of content, and multiple play throughs needed to get 100% and learn about Columbia and its history.
I'm not a big fan of first person shooters, but the first BioShock caught my attention last year with it's unique story and atmosphere, so I decided to buy Infinite last week to give that one also a try (BioShock 2 is yet to be conquered). I did expect a great game like the original BioShock, but I never expected to run into a masterpiece of modern gaming in it's own genre.
BioShock Infinite delivers superbly from every possible angle: the entertainment value, the world, the atmosphere, the characters/character development, the pacing, the dialogue, and most of all, the story. Every aspect of this game is perfectly unique and masterful, and Infinite accomplishes something that not many games can accomplish; it is very emotional, mature and deep, but also extremely fun to play.
If I compared BioShock Infinite to something in other forms of art, it would probably be the joining of David Lynch's Mullholland Drive and Stephen Kings The Dark Tower. But of course with thoroughly unique style that makes BioShock Infintite a game like no other. Can't but love that satirical, bleak, sadistic, mentally disturbed world that this game (and the whole game series for that matter) represents.
Not many games deserve a 10/10, because there usually is always something that doesn't fit, but BioShock Infinite is as perfect as it gets. Future classic, or maybe a classic already.
BioShock Infinite delivers superbly from every possible angle: the entertainment value, the world, the atmosphere, the characters/character development, the pacing, the dialogue, and most of all, the story. Every aspect of this game is perfectly unique and masterful, and Infinite accomplishes something that not many games can accomplish; it is very emotional, mature and deep, but also extremely fun to play.
If I compared BioShock Infinite to something in other forms of art, it would probably be the joining of David Lynch's Mullholland Drive and Stephen Kings The Dark Tower. But of course with thoroughly unique style that makes BioShock Infintite a game like no other. Can't but love that satirical, bleak, sadistic, mentally disturbed world that this game (and the whole game series for that matter) represents.
Not many games deserve a 10/10, because there usually is always something that doesn't fit, but BioShock Infinite is as perfect as it gets. Future classic, or maybe a classic already.
I have played the first two Bioshocks. The first one I enjoyed although I thought somethings were frustrating and it dragged on. The second Bioshock I did not enjoy. It was too short and too much like the first one. Well this game takes a completely different turn on the series and it becomes an absolutely incredible game. You play as Booker, a troubled man sent to the floating city of Columbia to "bring us the girl and wipe away the debt". What seems like a simple rescue mission turns into an extremely complex story, as you learn more about Booker, Elizabeth (the girl who you go to Columbia to get) and Comstock, the prophet of Columbia. Overall, the story is fantastic, it keeps you on your toes and has a huge plot twist ending that will leave your jaw dropped. The game play is what you should expect from Bioshock, with guns and vigors, blasting away enemies. This game is a lot more fast paced with tons of more combat than the first two Bioshocks. Some people may not enjoy that, but I loved it. The guns and vigors are all super fun to use. The musical score is great, the characters are great. Everything about this game is great, so go purchase it now, because it's better than the first two Bioshocks.
Você sabia?
- CuriosidadesDuring development, one religious developer threatened to quit because he was offended by the portrayal of Comstock, a Christian. Ken Levine decided to sit down with the developer and discuss the character; if the developer wasn't satisfied at the end of the conversation over what they would do with Comstock as a character, he would be allowed to leave with no hard feelings. In the end, the developer was happy with the changes Levine promised to give the character and returned to work, and the discussion encouraged Levine to write Comstock with more depth and personality than he had originally intended.
- Erros de gravaçãoSilent films with recorded music soundtracks are seen. This wasn't introduced until the mid 1920s.
- Citações
Opening Title Card: The mind of the subject will desperately struggle to create memories where none exist.
- Cenas durante ou pós-créditosSome behind-the-scenes footage can be seen near the end of the credits, featuring some singing and guitar playing.
- ConexõesEdited into Bioshock: The Collection (2016)
- Trilhas sonorasEverybody Wants to Rule the World
Music and Lyrics by Roland Orzabal, Ian Stanley, and Chris Hughes
Arranged, produced, piano and vocal performance by Scott Bradlee
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