AVALIAÇÃO DA IMDb
5,7/10
10 mil
SUA AVALIAÇÃO
Os eventos acontecem em São Francisco, com um novo surto de zumbis. Além de precisar contê-lo, os protagonistas precisam descobrir como a confusão começou e encontrar uma solução definitiva.Os eventos acontecem em São Francisco, com um novo surto de zumbis. Além de precisar contê-lo, os protagonistas precisam descobrir como a confusão começou e encontrar uma solução definitiva.Os eventos acontecem em São Francisco, com um novo surto de zumbis. Além de precisar contê-lo, os protagonistas precisam descobrir como a confusão começou e encontrar uma solução definitiva.
Matthew Mercer
- Leon Scott Kennedy
- (narração)
Nicole Tompkins
- Jill Valentine
- (narração)
Kevin Dorman
- Chris Redfield
- (narração)
Stephanie Panisello
- Claire Redfield
- (narração)
Erin Cahill
- Rebecca Chambers
- (narração)
Salli Saffioti
- Ingrid Hunnigan
- (narração)
Daman Mills
- Dylan
- (narração)
Lucien Dodge
- JJ
- (narração)
Cristina Valenzuela
- Maria Gomez
- (narração)
Frank Todaro
- Antonio Taylor
- (narração)
Alejandro Saab
- Reporting Student
- (narração)
Bob Carter
- SWAT Captain
- (narração)
Isaac Robinson-Smith
- William
- (narração)
Bill Butts
- Additional Voice
- (narração)
Brent Mukai
- Additional Voice
- (narração)
Dawn M. Bennett
- Additional Voice
- (narração)
Joe Hernandez
- Additional Voice
- (narração)
John Eric Bentley
- Additional Voice
- (narração)
- (as John Bentley)
Avaliações em destaque
When started to stream this movie, I didn't realize it is a full CGI creation. When I finished watching this movie I was surprised to see voice actors was involved, as I thought the dialogues were for sure done with AI artificial voices. They were so soulless during the movie that I almost turned it off at some point. What kept me going was a great action scenes, slow-motion and nice monsters.
To be honest, watching this movie is like watching a series of a game cut-scenes. Granted these cut-scenes are very well made, it still at a level of a gaming studio and not a movie production. This made it very hard for me to rate it anything over a '5'.
I couldn't help but thinking how good this movie could have been if the actors were actually real human (like the legendary Milla Jovovich) that are able to provoke emotions with language that sound human and body movements that are not robotic as the result of the 3D models that are used here. That totally ruined a reasonably good story and great fighting scenes, but that movie would prob cost north of 200M to make.
I will keep watching the "Resident Evil" franchise since most of the creations are exciting. I heard Netflix series is coming soon, maybe that is something to look forward to, hopefully at the level of "The Last of Us" but "Resident Evil: Death Island" does not provide the entertainment that the viewers deserve.
Exact score: 49 / 100. Guide: No Sex, No nudity, very few curse words, lots of shooting, I would rate "PG-13" and not "R"
To be honest, watching this movie is like watching a series of a game cut-scenes. Granted these cut-scenes are very well made, it still at a level of a gaming studio and not a movie production. This made it very hard for me to rate it anything over a '5'.
I couldn't help but thinking how good this movie could have been if the actors were actually real human (like the legendary Milla Jovovich) that are able to provoke emotions with language that sound human and body movements that are not robotic as the result of the 3D models that are used here. That totally ruined a reasonably good story and great fighting scenes, but that movie would prob cost north of 200M to make.
I will keep watching the "Resident Evil" franchise since most of the creations are exciting. I heard Netflix series is coming soon, maybe that is something to look forward to, hopefully at the level of "The Last of Us" but "Resident Evil: Death Island" does not provide the entertainment that the viewers deserve.
Exact score: 49 / 100. Guide: No Sex, No nudity, very few curse words, lots of shooting, I would rate "PG-13" and not "R"
I had never heard about this 2023 CGI animated foray into the "Resident Evil" franchise. But of course I had to sit down and watch it as soon as I had the opportunity to do so.
However, I must admit that I wasn't really harboring much of any grand expectations for it, since the majority of the released CGI animated movies have been mediocre at best. But still, I opted to give writer Makoto Fukami and director Eiichirô Hasumi's movie a fair chance.
The storyline in "Resident Evil: Death Island" was simplistic and straight forward, and thus it requires zero interaction from the audience. You just simply lean back and watch Chris Redfield, Leon S. Kennedy, Claire Redfield and Jill Valentine take on yet another outbreak of T-virus infected. So it was pretty much a copy-paste job from the numerous of previous CGI movies in the franchise. Except "Resident Evil: Death Island" takes place on Alcatraz island and includes a new method of infection.
So yeah, the storyline was pretty shallow and not overly innovative or refreshing. And the movie did suffer from that. And let's just not venture deeper into the plot holes or questionable things that just happened to be there to further the narrative, such as the conveniently placed rocket launchers, plasma rifle, and what not.
Visually, however, then "Resident Evil: Death Island" was quite nice. The CGI was pretty good and definitely helped to keep "Resident Evil: Death Island" afloat. And of course you have some massive mutation that the gang comes face to face with, gee, where have we seen that before? I have to say that the mutation in "Resident Evil: Death Island" was pretty laughable.
"Resident Evil: Death Island" is just another notch in the "Resident Evil" franchise's belt, though not as abysmal as the God awful Netflix series.
My rating of "Resident Evil: Death Island" lands on a less than mediocre four out of ten stars.
However, I must admit that I wasn't really harboring much of any grand expectations for it, since the majority of the released CGI animated movies have been mediocre at best. But still, I opted to give writer Makoto Fukami and director Eiichirô Hasumi's movie a fair chance.
The storyline in "Resident Evil: Death Island" was simplistic and straight forward, and thus it requires zero interaction from the audience. You just simply lean back and watch Chris Redfield, Leon S. Kennedy, Claire Redfield and Jill Valentine take on yet another outbreak of T-virus infected. So it was pretty much a copy-paste job from the numerous of previous CGI movies in the franchise. Except "Resident Evil: Death Island" takes place on Alcatraz island and includes a new method of infection.
So yeah, the storyline was pretty shallow and not overly innovative or refreshing. And the movie did suffer from that. And let's just not venture deeper into the plot holes or questionable things that just happened to be there to further the narrative, such as the conveniently placed rocket launchers, plasma rifle, and what not.
Visually, however, then "Resident Evil: Death Island" was quite nice. The CGI was pretty good and definitely helped to keep "Resident Evil: Death Island" afloat. And of course you have some massive mutation that the gang comes face to face with, gee, where have we seen that before? I have to say that the mutation in "Resident Evil: Death Island" was pretty laughable.
"Resident Evil: Death Island" is just another notch in the "Resident Evil" franchise's belt, though not as abysmal as the God awful Netflix series.
My rating of "Resident Evil: Death Island" lands on a less than mediocre four out of ten stars.
I watched this movie with my friends and we all had a blast. Don't expect it to have a unique or well-written plot. After all, it's a Resident Evil CG movie. However, for fans of the characters, watching all of them interact in this movie is a treat to those who have been waiting since the original trilogy. Additionally, Jill's return into the chronological timeline since 2009 is exciting.
The main villain and his henchmen are very one-dimensional and flat, but that is to be expected. The villain has a tragic backstory that isn't even worth getting invested in. His motivations are incomprehensible. That didn't stop me from finding the movie fun, though.
The main villain and his henchmen are very one-dimensional and flat, but that is to be expected. The villain has a tragic backstory that isn't even worth getting invested in. His motivations are incomprehensible. That didn't stop me from finding the movie fun, though.
Ah, resident evil!
From low-tech horror to sci-fi garbage. It sure is fun to see Chris repeatedly punch a giant boulder, or fight against the law-defiant Wesker in the video games! But it's no secret the franchise has nowhere to go and can only keep chasing its tail with a variation of the same premise! The initial Raccoon incident and exploration of the source of the problem were interesting and different at the time.. Now I'm honestly REALLY tired of these churned out products that amount to nothing!! At least it finally seems like they are connecting the stories somewhat, with reference to events from Vendetta, RE6 and previous game entries. Death Island continues to give a simplistically boring premise, and a continuation of pointless B Stories where the good guys stop a disposable villain that hates the world and makes a new iteration of the "virus".. while ultimately being nothing but a nuisance for a while. Lows takes, repeated stakes!
But worse of all is how insulting it ends up being to me as a viewer. For example : 1. The dialogue being atrocious! And it's very strange to see Jill Valentine groan at Leon's one liners and even insults Chris' heavy handedness. I wonder what the point of that was.. 2. The introduction of a foot soldier becoming a trafficking tech-villain capable of creating a new virus that doesn't spread and turns people rather quickly.. except when it doesn't. There's no tension, and repercussions are easily fixed.
3. It was nice to see Maria Gomez again, the powerful killing machine that can't kill anyone. Very representative of the whole thing.
4. An "Avengers moment" with all the known cast in service of nothing, being rather lame to witness.
5. Contrived confrontation with final threat with a convenient Armory around (Plasma Rifle included).
Sure, these continue to be visually impressive (from the models, the movement and the choreographies).. but the line "Looks like us suckers win. Again" being followed by "And they'll keep coming back for more!" was rather depressing. To top it all with "But we sure did kick some ass, didn't we?" was enough to feel like being bullied and kicked in the balls for liking Resident Evil!!
But I'm definitely sure that countries like Svetlana's wagging BOW wars against one another for power.. and for characters to become super powered beings while slugging it out wouldn't be any better. Whoever is in charge of these better change his perspective instead of being considered a joke.
From low-tech horror to sci-fi garbage. It sure is fun to see Chris repeatedly punch a giant boulder, or fight against the law-defiant Wesker in the video games! But it's no secret the franchise has nowhere to go and can only keep chasing its tail with a variation of the same premise! The initial Raccoon incident and exploration of the source of the problem were interesting and different at the time.. Now I'm honestly REALLY tired of these churned out products that amount to nothing!! At least it finally seems like they are connecting the stories somewhat, with reference to events from Vendetta, RE6 and previous game entries. Death Island continues to give a simplistically boring premise, and a continuation of pointless B Stories where the good guys stop a disposable villain that hates the world and makes a new iteration of the "virus".. while ultimately being nothing but a nuisance for a while. Lows takes, repeated stakes!
But worse of all is how insulting it ends up being to me as a viewer. For example : 1. The dialogue being atrocious! And it's very strange to see Jill Valentine groan at Leon's one liners and even insults Chris' heavy handedness. I wonder what the point of that was.. 2. The introduction of a foot soldier becoming a trafficking tech-villain capable of creating a new virus that doesn't spread and turns people rather quickly.. except when it doesn't. There's no tension, and repercussions are easily fixed.
3. It was nice to see Maria Gomez again, the powerful killing machine that can't kill anyone. Very representative of the whole thing.
4. An "Avengers moment" with all the known cast in service of nothing, being rather lame to witness.
5. Contrived confrontation with final threat with a convenient Armory around (Plasma Rifle included).
Sure, these continue to be visually impressive (from the models, the movement and the choreographies).. but the line "Looks like us suckers win. Again" being followed by "And they'll keep coming back for more!" was rather depressing. To top it all with "But we sure did kick some ass, didn't we?" was enough to feel like being bullied and kicked in the balls for liking Resident Evil!!
But I'm definitely sure that countries like Svetlana's wagging BOW wars against one another for power.. and for characters to become super powered beings while slugging it out wouldn't be any better. Whoever is in charge of these better change his perspective instead of being considered a joke.
While Infinite Darkness looked a bit dated, they dialed up path tracing to the max here.
It really looks good most of the time and styled like recent RE game remakes.
That's about it.
Although, you could say the "movie" is very efficient... short is maybe a better word for it. Action kicks off right away and it's dumb, so dumb.
Plot is on par with previous non-game entries, nothing really important to the overall plot. A side mission if you will, against some random evil doers. Zero horror, all the action. No stakes. Life saving chekhov's gun is mentioned 10 minutes into the movie and is used at appropriate time. No surprises.
It really is a placeholder, a franchise promo so you don't forget for five minues it exists.
Is the plot relevant? No. Is the action engaging? Somewhat. Are the characters immersive? No.
Listen, Resident Evil is here a long time and when you look at it, starting from the first game there is something Resident Evil almost every year since - so I'm not expecting someting mind blowing, given the way whole franchise jumped the shark multiple times during these almost 30 years. But, I'm still hoping to see one solid, good RE movie or at least above average animated feature. And it's just not coming.
Could you watch this? Sure. Should you watch this? Maybe, it's your time, do with it what you will but don't expect top tier horror animated action movie. It is schlock with dumb script and it looks good.
It really looks good most of the time and styled like recent RE game remakes.
That's about it.
Although, you could say the "movie" is very efficient... short is maybe a better word for it. Action kicks off right away and it's dumb, so dumb.
Plot is on par with previous non-game entries, nothing really important to the overall plot. A side mission if you will, against some random evil doers. Zero horror, all the action. No stakes. Life saving chekhov's gun is mentioned 10 minutes into the movie and is used at appropriate time. No surprises.
It really is a placeholder, a franchise promo so you don't forget for five minues it exists.
Is the plot relevant? No. Is the action engaging? Somewhat. Are the characters immersive? No.
Listen, Resident Evil is here a long time and when you look at it, starting from the first game there is something Resident Evil almost every year since - so I'm not expecting someting mind blowing, given the way whole franchise jumped the shark multiple times during these almost 30 years. But, I'm still hoping to see one solid, good RE movie or at least above average animated feature. And it's just not coming.
Could you watch this? Sure. Should you watch this? Maybe, it's your time, do with it what you will but don't expect top tier horror animated action movie. It is schlock with dumb script and it looks good.
Você sabia?
- CuriosidadesWork on the story began in Spring 2020, following the release of Resident Evil 3.
- Erros de gravaçãoIn the movie, they called it a vaccine but is actually a cure. When a vaccine can only be used before the virus is contracted, not after.
Correction: Not accurate, as some viruses are slow to make the host sick, so you can indeed be vaccinated after the virus is contracted and gain immunity. An example would be the Rabies vaccine.
- Citações
Antonio Taylor: How can you be so calm?
Leon Scott Kennedy, Chris Redfield: We got Jill.
Leon Scott Kennedy: If she's still out there... there is hope.
- ConexõesReferenced in Half in the Bag: The Kyle Gallner Triple Feature Spectacular! (2023)
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- How long is Resident Evil: Death Island?Fornecido pela Alexa
Detalhes
- Data de lançamento
- Países de origem
- Central de atendimento oficial
- Idiomas
- Também conhecido como
- Resident Evil: Death Island
- Empresas de produção
- Consulte mais créditos da empresa na IMDbPro
Bilheteria
- Faturamento bruto mundial
- US$ 43.161
- Tempo de duração1 hora 31 minutos
- Cor
- Mixagem de som
- Proporção
- 2.00 : 1
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