Just wanted to say that this is one of the top 10 games I've ever played.
It's simply amazing how much graphics that have been crammed into this game, and it's even less than the newer versions.
It was one of the few games that I played (I didn't play for many years so games and hardware have improved greatly since then!) after I got a decent setup with a so-so GPU (and some time later I got an even better one!) and I was blown away of the graphics. The level of details are astonishing, vibrant, alive, and yes, frightening aliens as they just jump at you (This is where a Trainer helps you from smashing your keyboard - Cheating, you betcha, but saves nerves, and possibly your peripherals from a beating).
With mentioned newer GPU (ATI/AMD), I re-experienced the game, but this time with Eyefinity and 3 monitors - Sensational! Same, but a world of a difference in game feel. You get so much peripheral vision with a multi-monitor setup - This was what I wanted people to know, as for a reason for this review.
Forget single monitor (unless you have one of those large ulta-wide ones) - You haven't gamed until you've gamed on a multi-monitor setup.
Anywhoo, what more is grate with this game is the length of it.
You play a handful of missions and thinking it'll end soon, but it will keep you occupied for hours on end as the missions keep piling up, one after the other.
Personally, I'm not much for fighting aliens in games, but these are somewhat of an exception since they're, well, what the game's all about.
Some appear near impossible to kill, and I never go for the highest game mode, and it's taken me hours to complete some missions, and thankfully it's no 3 tries & "Game Over" like many games, so you can skip quite a lot of boring bits (like when you have to re-do a whole level) and jump back into the saddle.
It's easy to miss out on some mission objectives that are explained to you (or rather the character), especially if English isn't your native tongue, so some levels seem quite straight forward, but can be very difficult to remember some keywords that were spoken and put that into the current task at hand, as some solutions might be not so obvious to find.
You'll get there, eventually if/when you encounter such obstacles.
It's simply amazing how much graphics that have been crammed into this game, and it's even less than the newer versions.
It was one of the few games that I played (I didn't play for many years so games and hardware have improved greatly since then!) after I got a decent setup with a so-so GPU (and some time later I got an even better one!) and I was blown away of the graphics. The level of details are astonishing, vibrant, alive, and yes, frightening aliens as they just jump at you (This is where a Trainer helps you from smashing your keyboard - Cheating, you betcha, but saves nerves, and possibly your peripherals from a beating).
With mentioned newer GPU (ATI/AMD), I re-experienced the game, but this time with Eyefinity and 3 monitors - Sensational! Same, but a world of a difference in game feel. You get so much peripheral vision with a multi-monitor setup - This was what I wanted people to know, as for a reason for this review.
Forget single monitor (unless you have one of those large ulta-wide ones) - You haven't gamed until you've gamed on a multi-monitor setup.
Anywhoo, what more is grate with this game is the length of it.
You play a handful of missions and thinking it'll end soon, but it will keep you occupied for hours on end as the missions keep piling up, one after the other.
Personally, I'm not much for fighting aliens in games, but these are somewhat of an exception since they're, well, what the game's all about.
Some appear near impossible to kill, and I never go for the highest game mode, and it's taken me hours to complete some missions, and thankfully it's no 3 tries & "Game Over" like many games, so you can skip quite a lot of boring bits (like when you have to re-do a whole level) and jump back into the saddle.
It's easy to miss out on some mission objectives that are explained to you (or rather the character), especially if English isn't your native tongue, so some levels seem quite straight forward, but can be very difficult to remember some keywords that were spoken and put that into the current task at hand, as some solutions might be not so obvious to find.
You'll get there, eventually if/when you encounter such obstacles.