Now I admit I am fairly new to the fighting game genre, I first started playing MK a few months ago aside from the original MK that I had on my Sega Genesis, but regardless, this game is amazing and damn is it fun.
8/10.
+5: The Gameplay is the refined from previous entries, it's smooth and it's flashy. I like the fatal blow system that replaces x-rays. Instead of taking up your meters, you can deliver a fatal blow if you are at low health, sort of like a last resort to deal damage to your opponent. And your meter has been replaced with 2 meters, one for combat, and one for defense. They also regenerate passively so you don't have to absorb damage to regain it. So the combat, oh wait... sorry, the Kombat is just great and it is fun to mess around with. As for the story, it's just okay, but it's not bad enough to take points away, you'll still have fun marching through the campaign and it's Aftermath dlc.
+3: Guest Fighters and Dlc are great. Nobody saw it coming when Spawn was announced as a guest fighter, and Keith David's performance is just the icing on the cake. Rambo was also a cool pick for a guest fighter, who is also voiced by Sylvester Stallone which was awesome to hear, it made the character more immersive to fight with. But my favorite guest fighter is the RoboCop fighter, not because he is a good fighter (not saying he is bad), but that he is voiced by Peter Weller, the guy that played RoboCop in the original movies who was absent from the acting space for a long time, it was amazing hearing him in the shoes of RoboCop again. I'm a bit disappointed that Shao Khan is only accessed through dlc given that you fight him in the campaign, that's the only issue I have with it, it just seems very greedy.
-2: Speaking of greed, WB games hopped on the Microtransactions trend in gaming and like with all other games that utilize this, it went poorly. This game has challenge towers that had challenges that you could only complete if you have specific items that you have to grind hundreds of hours for. Even then, getting those items is pure RNG because of loot boxes, but still it was horrible and an anti fun system. If you're a completionist, you will be very busy grinding this game. I don't know if this has changed, I only read about this monetization system because I'm playing so late after it's launch, but I have to dock points for this greed. The only reason why I'm taking off 2 points is because 1: I wasn't there when it was at its peak, and 2: I'm not a completionist so I don't care that much about getting all collectables.
So yeah, besides the mtx I wasn't around for, this game is a wonderful piece of art that should not be overlooked by fighting game lovers, for the gameplay and story, not the monetization.
8/10.
+5: The Gameplay is the refined from previous entries, it's smooth and it's flashy. I like the fatal blow system that replaces x-rays. Instead of taking up your meters, you can deliver a fatal blow if you are at low health, sort of like a last resort to deal damage to your opponent. And your meter has been replaced with 2 meters, one for combat, and one for defense. They also regenerate passively so you don't have to absorb damage to regain it. So the combat, oh wait... sorry, the Kombat is just great and it is fun to mess around with. As for the story, it's just okay, but it's not bad enough to take points away, you'll still have fun marching through the campaign and it's Aftermath dlc.
+3: Guest Fighters and Dlc are great. Nobody saw it coming when Spawn was announced as a guest fighter, and Keith David's performance is just the icing on the cake. Rambo was also a cool pick for a guest fighter, who is also voiced by Sylvester Stallone which was awesome to hear, it made the character more immersive to fight with. But my favorite guest fighter is the RoboCop fighter, not because he is a good fighter (not saying he is bad), but that he is voiced by Peter Weller, the guy that played RoboCop in the original movies who was absent from the acting space for a long time, it was amazing hearing him in the shoes of RoboCop again. I'm a bit disappointed that Shao Khan is only accessed through dlc given that you fight him in the campaign, that's the only issue I have with it, it just seems very greedy.
-2: Speaking of greed, WB games hopped on the Microtransactions trend in gaming and like with all other games that utilize this, it went poorly. This game has challenge towers that had challenges that you could only complete if you have specific items that you have to grind hundreds of hours for. Even then, getting those items is pure RNG because of loot boxes, but still it was horrible and an anti fun system. If you're a completionist, you will be very busy grinding this game. I don't know if this has changed, I only read about this monetization system because I'm playing so late after it's launch, but I have to dock points for this greed. The only reason why I'm taking off 2 points is because 1: I wasn't there when it was at its peak, and 2: I'm not a completionist so I don't care that much about getting all collectables.
So yeah, besides the mtx I wasn't around for, this game is a wonderful piece of art that should not be overlooked by fighting game lovers, for the gameplay and story, not the monetization.