A horror attraction based on Freddy Fazbear's pizza is opened. The attraction now has one animatronic.A horror attraction based on Freddy Fazbear's pizza is opened. The attraction now has one animatronic.A horror attraction based on Freddy Fazbear's pizza is opened. The attraction now has one animatronic.
- Director
- Writer
- Star
- Phone Guy
- (voice)
- …
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Storyline
Did you know
- TriviaOn Scott Cawthon's website, he teased different pictures to announce the game. If you brightened some of the teasers in Photoshop, you could see hidden messages like "3" and "until next time".
- Quotes
Phone Guy: [Night 3] Uh, hello hello! Uhm, for today's lesson we will be continuing our training on proper suit handeling technique. When using an animatronic as a suit, please ensure that the animatronic parts are tightly compressed and fastened, by the spring lock located around inside of the suit. It may take a few moments, position your head and torso between these parts, in a manner where you can move and speak. Try not to nudge or press against any of the spring locks inside the suit. Do not touch the spring lock at any time. Do not breathe on a spring lock, as mouisture may loosen them, and cause them to break loose. Incase that the spring lock comes loose while wearing the suit, please try to maneuver away from populated areas, before bleeding out, as to not ruin the customer experience. As always, if there is ever an emergency, please go to the designated safe room. Every location is filled with one extra room, that is not included in the digital map layout programmed for the animatronics or security systems. This room is hidden to customers and animatronics, and is always off camera. As always, remember to smile, as you are the face of Freddy Fazbear's Pizza.
- ConnectionsFeatured in Annoying Orange: Trailer Trashed: Five Nights at Freddy's 3 (2015)
With a similar concept to the previous games, Five Nights at Freddy's 3 concludes what is considered by fans to be the "Original Story", behaving like a gold-plated attempt that caused more disappointment than enthusiasm. In this game, the protagonist is hired (like in the previous games) to work as a Night Guard for five nights (from Midnight to 6am) in a horror attraction that explores the myths and legends of Freddy Fazbear's Pizza (the company responsible for the pizzerias in the previous games, steeped in rumours and conspiracies about disappearances). Unlike the previous games, where the player is forced to survive the five nights against a host of animatronics with vengeful spirits, in Five Nights at Freddy's 3, the player is put to the test to protect himself from a single animatronic: Springtrap, an animatronic found "at random" at the back of the attraction's building. With no security doors or protective masks, all that is available to the player is the video surveillance system, the attraction's sound system and the ventilation system. Excessive use of these vital resources can cause "system crashes" that have to be fixed by the Control Panel (an innovation that to this day divides fans), leading the player to lose useful seconds during the game. In addition to the constant threat of Springtrap, the player is "haunted" by phantoms, hallucinations of the animatronics from the previous game that cause system crashes (and disrupt gameplay). As always, we have the presence of the "Phone Guy" who reveals a little about the events that are taking place at the beginning of each night and, at the end of each night, we have access to a mini-game that narrates the story. Secret mini-games (with different endings) can also be found in different scenarios (and different nights), but that's up to the player to discover.
Even though it's the supposed end of the franchise, Five Nights at Freddy's 3 is nothing less than a failed attempt to produce an epic poem without any kind of metre. With weak horror elements and even lower difficulty compared to the previous games, as well as the constant exploitation of a gameplay that had already proved repetitive and saturated, all that saves this game are the mini-games (which carry the whole story on their backs) and the diversity of endings (there is a "Good" ending and a "Bad" ending, depending on which mini-games the player unlocks). While the previous games had "Story Mode" and "Custom Mode", the game offers a substitute mode called "Nightmare" (which is the equivalent of the sixth night present in the previous ones). It's still a fun and "challenging" experience, but the existence of only a single animatronic (which can be easily contained if the player discovers the game's programming pattern) and the implementation of the Command Panel can make gameplay frustrating and tiring. I therefore give the game a rating of 6.5/10.
- rodrigonavalho
- Dec 26, 2023
- Permalink
Details
- Color
- Aspect ratio
- 1.33 : 1