Yearning for escape and adventure, a young boy runs away from home and sails to an island filled with creatures that take him in as their king.Yearning for escape and adventure, a young boy runs away from home and sails to an island filled with creatures that take him in as their king.Yearning for escape and adventure, a young boy runs away from home and sails to an island filled with creatures that take him in as their king.
- Director
- Writers
- Stars
- Awards
- 7 wins & 54 nominations total
Catherine O'Hara
- Judith
- (voice)
Forest Whitaker
- Ira
- (voice)
James Gandolfini
- Carol
- (voice)
Michael Berry Jr.
- The Bull
- (voice)
- Director
- Writers
- All cast & crew
- Production, box office & more at IMDbPro
Featured reviews
It's taken Spike Jonze a while to write, film, edit and (after some wrestling with Warner brothers over the final cut) release his adaptation of Maurice Sendak's Where the Wild Things Are. One who greatly admires filmmakers will wait especially for a filmmaker who takes his time in creating something after years of speculation. Now, the filmmaker who first came on the scene with Being John Malkovich, once again gives me a one-word response with this third film of his: Wow. Hot damn. That's two more. This is, simply, a classic work of film-making, but also on a particular subject that so few filmmakers even attempt to make let alone get right, which is what it's like to really be a child. Films that come to mind like this could also include the 400 Blows, Fanny and Alexander, (arguably) Tideland and E.T. Now here's another, and one that is directed with an original eye and an inspiration of texture and feeling, a look like out of our own wanted childhood playgrounds. Or some kind of playground.
If you don't know the story by Sendak- and to be fair it's only several pages long and its story was *loosely* used for this film- is about Max, who, not entirely pleased with his life in the real world ventures into the world of the 'Wild Things', a place where he can be king (or rather makes himself one) and tries to create a paradise with his fellow creatures. This is the main bit of what the story is "about", but how it's about it is a whole other matter. It's a movie children can see and hopefully adore, but it's more than that. What it's going for is childhood itself, what makes up a young guy who has little experience in the real world and can only really see things through imagination and in a prism of what the 'real world' represents.
We see Max in class, for example, learning about how the sun works in relation to Earth. It's a truthful but pessimistic lecture (considering to elementary school kids no less) about how one day the sun will die, and so will all life. This is carried with Max when he ventures into the world of the Wild Things, and when he mentions this to Carol there's a perplexed response to this. "It's so small," Carol says of the Sun, and while it doesn't bother him at the moment it later comes back as a bit of real inner turmoil that Carol can barely contemplate. Or anyone else for that matter. Can one really be expected as a child to understand the full scope of the sun dying out and life as everyone knows it ending? It may be billions of years away, but to a little boy it could be just around the corner.
That, by the way, is one of the brilliant things about the movie - all of Max's collected experience, and who he is as a person, and what he can see and understand around him in his family and surroundings, is represented in the bunch of Wild Things. All of Max, indeed, is split among all of them: Carol, KW, Douglas, Ira, Alexander, and a particular 'quiet' Wild Thing that barely says a word, they're all Max, and yet because of their split pieces they're never fully whole either. This makes it easy, perhaps, for Max to be crowned as their king (hey, he did lead vikings after all!), and to lead Carol's dream of a fortress for them all where "everything you would want to happen would happen." There's magical moments experienced among them, and all of the Wild Things, thanks to the Jim Henson creature shop work, are all in front of us and live and breathe as real things in this set of 'wild' locations (woods, desert, beach, rocky coast). As soon as you can open up yourself to these being real beings, not just animatronics, the whole emotional core of the film opens up as well.
But oh, it's also such an unusually, beautifully realized film. From its vivid and in-the-moment use of hand-held cinematography (and, sometimes, the stillness of looking at the creatures and Max in the backdrops), to the songs from Karen O. that are always supportive of the scenes (never the obtrusive kinds in other kids movies), to the complex relationships between all of the characters that one can see reminiscent of the Wizard of Oz, it's a piece of pop-art that lets the viewer in. Its welcoming, refreshing and kind of staggering to see someone who knows the way children think, and how we don't have to be a mixed-up little boy to identify and see ourselves in Max (and, also, how we can't fully identify with things as a child like divorce, re: Carol and KW's 'friendship'). Where the Wild Things Are works as spectacle and comedy, and as the best Jim Henson movie the man never made, so it works for children. But for adults, because it's really about *us*, it can work wonders for us too.
Let the wild rumpus start!
If you don't know the story by Sendak- and to be fair it's only several pages long and its story was *loosely* used for this film- is about Max, who, not entirely pleased with his life in the real world ventures into the world of the 'Wild Things', a place where he can be king (or rather makes himself one) and tries to create a paradise with his fellow creatures. This is the main bit of what the story is "about", but how it's about it is a whole other matter. It's a movie children can see and hopefully adore, but it's more than that. What it's going for is childhood itself, what makes up a young guy who has little experience in the real world and can only really see things through imagination and in a prism of what the 'real world' represents.
We see Max in class, for example, learning about how the sun works in relation to Earth. It's a truthful but pessimistic lecture (considering to elementary school kids no less) about how one day the sun will die, and so will all life. This is carried with Max when he ventures into the world of the Wild Things, and when he mentions this to Carol there's a perplexed response to this. "It's so small," Carol says of the Sun, and while it doesn't bother him at the moment it later comes back as a bit of real inner turmoil that Carol can barely contemplate. Or anyone else for that matter. Can one really be expected as a child to understand the full scope of the sun dying out and life as everyone knows it ending? It may be billions of years away, but to a little boy it could be just around the corner.
That, by the way, is one of the brilliant things about the movie - all of Max's collected experience, and who he is as a person, and what he can see and understand around him in his family and surroundings, is represented in the bunch of Wild Things. All of Max, indeed, is split among all of them: Carol, KW, Douglas, Ira, Alexander, and a particular 'quiet' Wild Thing that barely says a word, they're all Max, and yet because of their split pieces they're never fully whole either. This makes it easy, perhaps, for Max to be crowned as their king (hey, he did lead vikings after all!), and to lead Carol's dream of a fortress for them all where "everything you would want to happen would happen." There's magical moments experienced among them, and all of the Wild Things, thanks to the Jim Henson creature shop work, are all in front of us and live and breathe as real things in this set of 'wild' locations (woods, desert, beach, rocky coast). As soon as you can open up yourself to these being real beings, not just animatronics, the whole emotional core of the film opens up as well.
But oh, it's also such an unusually, beautifully realized film. From its vivid and in-the-moment use of hand-held cinematography (and, sometimes, the stillness of looking at the creatures and Max in the backdrops), to the songs from Karen O. that are always supportive of the scenes (never the obtrusive kinds in other kids movies), to the complex relationships between all of the characters that one can see reminiscent of the Wizard of Oz, it's a piece of pop-art that lets the viewer in. Its welcoming, refreshing and kind of staggering to see someone who knows the way children think, and how we don't have to be a mixed-up little boy to identify and see ourselves in Max (and, also, how we can't fully identify with things as a child like divorce, re: Carol and KW's 'friendship'). Where the Wild Things Are works as spectacle and comedy, and as the best Jim Henson movie the man never made, so it works for children. But for adults, because it's really about *us*, it can work wonders for us too.
Let the wild rumpus start!
This is a huge success, and I believe that it will reach that status now called "classic," being experienced over and over in whatever ways that classics will in the future.
I'll let others note the purity in the way that sharp childhood is evoked. It is the emotional center of the thing. I'll be more interested here in noting the cinematic use of space. Jonze is famous for this, and how he can connect it to the folds in the narrative.
"Folds" in this context have to do with nesting of narrative elements. For instance the "real world" segments feature eating (twice), fort (twice), snowball fight, wild suit, pileon, pulling at toes, lost marriage, broken model of a heart, being king, son/sun dying and so on. The "wild world" features the same things twisted in ways that suggest the real narrative describing the inner character of Max. This "folding" gives us a place to stand and engages us more deeply, as a key narrative device. There is even a smaller inner fold where Carol (the Max surrogate) makes a model of his world, hidden in the desert. And another where Max enters KW.
I am more interested in the spatial folding. Yup, the way that Jonze has decided to set up and elaborate a vocabulary of movement.
Here's what we have, I think. I have only seen this once and will have to wait for DVD study to confirm it.
The scenes I am working with here are the ones with physical motion, where both the camera and the subjects move: the dogchasing, snowball fight, the amazing encounter with the waves when approaching the island, the rumpus and then the dirtball fight. Frozen motionpaths are in the fort's appendage, the "pile," and indicated by the stickweaving in the global fort and houses.
I believe these all use the same motion template. When someone invents a movie annotation tool where we can find and describe this, it will be easy to check and show. Right now it is an impression, but I got the feeling when watching that wave scene (in IMAX) that I would see the same motion paths in the forthcoming rumpus. Perhaps it was the appearance of the ululating sound that was used every time something got frantic, and by that time twice already. Perhaps it was the obvious reference to the Hokusai woodblock ("The Great Wave off Kanagawa"), where a wild wave becomes an actor, a wild thing dwarfing an iconic mountain, whose shape I thought I also saw on-screen.
I would not be surprised either if Spike used a sigla to denote this motion (like Joyce does in "Finnegans Wake") and that the sigla was KW, denoting the actual paths, the K in plan and the W in the vertical plane. Thus, KW swallowing/eating Max, apart from the obvious vaginal association also takes on a deeply cinematic one, worthy of "Adaptation." I know the work on this was done in Melbourne. Could it be that this apparent one-man shop "Digital Rein" managed this? In an unconnected area, am I misremembering? I recall the phrase was "Let the Wild Rumpus Begin!" (not "start").
Ted's Evaluation -- 3 of 3: Worth watching.
I'll let others note the purity in the way that sharp childhood is evoked. It is the emotional center of the thing. I'll be more interested here in noting the cinematic use of space. Jonze is famous for this, and how he can connect it to the folds in the narrative.
"Folds" in this context have to do with nesting of narrative elements. For instance the "real world" segments feature eating (twice), fort (twice), snowball fight, wild suit, pileon, pulling at toes, lost marriage, broken model of a heart, being king, son/sun dying and so on. The "wild world" features the same things twisted in ways that suggest the real narrative describing the inner character of Max. This "folding" gives us a place to stand and engages us more deeply, as a key narrative device. There is even a smaller inner fold where Carol (the Max surrogate) makes a model of his world, hidden in the desert. And another where Max enters KW.
I am more interested in the spatial folding. Yup, the way that Jonze has decided to set up and elaborate a vocabulary of movement.
Here's what we have, I think. I have only seen this once and will have to wait for DVD study to confirm it.
The scenes I am working with here are the ones with physical motion, where both the camera and the subjects move: the dogchasing, snowball fight, the amazing encounter with the waves when approaching the island, the rumpus and then the dirtball fight. Frozen motionpaths are in the fort's appendage, the "pile," and indicated by the stickweaving in the global fort and houses.
I believe these all use the same motion template. When someone invents a movie annotation tool where we can find and describe this, it will be easy to check and show. Right now it is an impression, but I got the feeling when watching that wave scene (in IMAX) that I would see the same motion paths in the forthcoming rumpus. Perhaps it was the appearance of the ululating sound that was used every time something got frantic, and by that time twice already. Perhaps it was the obvious reference to the Hokusai woodblock ("The Great Wave off Kanagawa"), where a wild wave becomes an actor, a wild thing dwarfing an iconic mountain, whose shape I thought I also saw on-screen.
I would not be surprised either if Spike used a sigla to denote this motion (like Joyce does in "Finnegans Wake") and that the sigla was KW, denoting the actual paths, the K in plan and the W in the vertical plane. Thus, KW swallowing/eating Max, apart from the obvious vaginal association also takes on a deeply cinematic one, worthy of "Adaptation." I know the work on this was done in Melbourne. Could it be that this apparent one-man shop "Digital Rein" managed this? In an unconnected area, am I misremembering? I recall the phrase was "Let the Wild Rumpus Begin!" (not "start").
Ted's Evaluation -- 3 of 3: Worth watching.
I attended an early screening with my 8 year old daughter; we're both big fans of Sendak in general and this book in particular, and I quite like Spike Jonze as well. But this did not prepare us for the moody, almost downbeat atmosphere through most of the film, nor the sense of immediacy and almost hyper-realism combined with astoundingly fanciful imagery. It is such an odd movie! And yet, when it was over, we turned to each other smiling a melancholy smile and said, "I loved it." The expansion of the tiny story into a feature-length film is so subtle that you barely sense it happening. There isn't an artificial new plot laid over the bones of the original -- it's simply expanded at every turn and very gently stretched out to feature length. The voice performances are wonderful, and the costumes are magnificent, as is the one major visual addition to the material (which I won't give away). Enjoy!
Where the Wild Things are is a well written, intelligent, and very cold drama about the often challenging interactions within a closed group of people, the complexities of leadership and the cost of selfishness.
It's not a movie about imagination or childhood at all, and it's only vaguely concerned with themes of growing up, family or maturity.
It's not wacky or funny. Not colorful or exciting. There's only about 10 minutes of what I'd call "fun" in the whole 2-hour package.
That doesn't make Where the Wild Things Are a bad movie. It just makes it completely defiant of the viewer's expectations, and thus a rather confusing film to watch.
The first time I saw this I wasn't sure how I was supposed to be taking things. Was that supposed to be funny? Is she being sarcastic, or serious? Is Max in real danger now, or not? That's not because the movie is actually confusing, but because it all seems vaguely wrong and inappropriate. I left scratching my head saying "I guess that was good?"
In the end I decided I didn't like it. I felt that this was either the wrong script for this movie or the wrong movie for this script. Either way, it didn't click for me and felt awkward to the end.
Nevertheless there is quality here, and I recommend you watch it yourself and reach your own conclusion.
It's not a movie about imagination or childhood at all, and it's only vaguely concerned with themes of growing up, family or maturity.
It's not wacky or funny. Not colorful or exciting. There's only about 10 minutes of what I'd call "fun" in the whole 2-hour package.
That doesn't make Where the Wild Things Are a bad movie. It just makes it completely defiant of the viewer's expectations, and thus a rather confusing film to watch.
The first time I saw this I wasn't sure how I was supposed to be taking things. Was that supposed to be funny? Is she being sarcastic, or serious? Is Max in real danger now, or not? That's not because the movie is actually confusing, but because it all seems vaguely wrong and inappropriate. I left scratching my head saying "I guess that was good?"
In the end I decided I didn't like it. I felt that this was either the wrong script for this movie or the wrong movie for this script. Either way, it didn't click for me and felt awkward to the end.
Nevertheless there is quality here, and I recommend you watch it yourself and reach your own conclusion.
Maurice Sendak, who recently passed away, was one of the most controversial yet still imaginative authors to ever have been published. The stories he wrote are very much like Grimm's Fairy Tales: whimsical and fun, but still dark and threatening. He didn't pander or sugarcoat his stories simply because he didn't feel a need (as well as a rather unpleasant childhood that introduced him to mortality in a less gentle light than most kids, but that's another story). These come through in such books as 1981's Outside Over There, 1970's In the Night Kitchen, and, in the case of this review, 1963's Where the Wild Things Are.
The funny thing about the latter is that this book is only 9 sentences long! That's a short book, even by children's standards, despite the story being told more with pictures than words. So, naturally, director Spike Jonze and writer Dave Eggers had to go out on a limb with the extra effort if they were to successfully make a movie based on it. The effort is an interesting and impressive venture; No embellishment, no sugarcoating, just a stripped- down, but still whimsical tale of a child's curiosity and imagination.
The story is pretty much the same: Max, (Max Records, believably a kid), an imaginative, but frustrated kid gets into a fight with his stressed-out mother (Catherine Keener), runs away, and soon finds himself floating to a strange land, wherein dwell creatures that are both terrifying and fascinating at the same time. It's a simple story, but, as said before, they get across a lot with what they have.
The performances in this movie are stellar. Max Records plays Max as...well, a kid. He doesn't pander to the audience or become cloying and 'pwe-shuss' at any point in the movie. He's angry, bratty, imaginative, playful, greedy, attention-seeking, kind and all those other things a normal kid is. This doesn't make him a bad person, but it does make him humble and endearing when coming across what he sees and experiences with the titular "Wild Things." Speaking of which, these creatures not only look great, but are also something of (which has been made abundantly clear by most of the critics, but it's still there) a representation of Max himself. Take the imposing, but enthusiastic Carol (James Gandolfini, aka Tony Soprano), for instance. He's Max's pent-up frustration, creativity and longing for love. Loudmouth Judith (Catherine O'Hara, a scene stealer) is Max's brazen independence. Gentle Ira (Forest Witaker), is Max's artistic ideals. Shy Alexander (Little Miss Sunshine's Paul Dano) is Max's longing to be heard, as well as his fragile naïveté. And the gentle KW (Lauren Ambrose) is the feeling of maternity that Max has not felt from his own mother in a long, long time. Once he discovers these fragments and puts them together, he realizes that there is more love to be had at home than he realized.
The visuals in this movie are also great. The place where the island is doesn't have any magical places aside from the Wild Things themselves, but its full of trees, dirt and desert plains that are barren and empty. But, it's what they do with it that makes it impressive. They have huts made of branches, a dirt clod fight, long walks along the desert, and even the building of a huge hut. It's so massive, just like an imagination.
The only problem with this movie is that it can gets pretty depressing at times. It's probably supposed to be pushing boundaries, as the original book did, but the conversations, dialogue and themes can become quite weighty, and brings the movie to a grinding halt. This is especially true towards the end, when Carol becomes more and more savage, and tensions rise between Max and the Wild Things. But, that being said, it does give the movie some conflict and raises the stakes for Max's safe return home, despite his strong bond with these creatures.
Overall, this movie is, like the book, a portrait of childhood at its core. There's no talking down to the audience, but at the same time, it's more for nostalgic adults than kids. But, the adults that enjoyed the book will enjoy what Jones, Egger, Sendak, and this movie have to say. It also looks beautiful, with fantastic sets, creatures, and characters to ogle at. There's so much love and detail put into this movie that all that can be said is...well...
I'd eat this movie up, I love it so...even though Roger Ebert beat me to that, it's still true.
The funny thing about the latter is that this book is only 9 sentences long! That's a short book, even by children's standards, despite the story being told more with pictures than words. So, naturally, director Spike Jonze and writer Dave Eggers had to go out on a limb with the extra effort if they were to successfully make a movie based on it. The effort is an interesting and impressive venture; No embellishment, no sugarcoating, just a stripped- down, but still whimsical tale of a child's curiosity and imagination.
The story is pretty much the same: Max, (Max Records, believably a kid), an imaginative, but frustrated kid gets into a fight with his stressed-out mother (Catherine Keener), runs away, and soon finds himself floating to a strange land, wherein dwell creatures that are both terrifying and fascinating at the same time. It's a simple story, but, as said before, they get across a lot with what they have.
The performances in this movie are stellar. Max Records plays Max as...well, a kid. He doesn't pander to the audience or become cloying and 'pwe-shuss' at any point in the movie. He's angry, bratty, imaginative, playful, greedy, attention-seeking, kind and all those other things a normal kid is. This doesn't make him a bad person, but it does make him humble and endearing when coming across what he sees and experiences with the titular "Wild Things." Speaking of which, these creatures not only look great, but are also something of (which has been made abundantly clear by most of the critics, but it's still there) a representation of Max himself. Take the imposing, but enthusiastic Carol (James Gandolfini, aka Tony Soprano), for instance. He's Max's pent-up frustration, creativity and longing for love. Loudmouth Judith (Catherine O'Hara, a scene stealer) is Max's brazen independence. Gentle Ira (Forest Witaker), is Max's artistic ideals. Shy Alexander (Little Miss Sunshine's Paul Dano) is Max's longing to be heard, as well as his fragile naïveté. And the gentle KW (Lauren Ambrose) is the feeling of maternity that Max has not felt from his own mother in a long, long time. Once he discovers these fragments and puts them together, he realizes that there is more love to be had at home than he realized.
The visuals in this movie are also great. The place where the island is doesn't have any magical places aside from the Wild Things themselves, but its full of trees, dirt and desert plains that are barren and empty. But, it's what they do with it that makes it impressive. They have huts made of branches, a dirt clod fight, long walks along the desert, and even the building of a huge hut. It's so massive, just like an imagination.
The only problem with this movie is that it can gets pretty depressing at times. It's probably supposed to be pushing boundaries, as the original book did, but the conversations, dialogue and themes can become quite weighty, and brings the movie to a grinding halt. This is especially true towards the end, when Carol becomes more and more savage, and tensions rise between Max and the Wild Things. But, that being said, it does give the movie some conflict and raises the stakes for Max's safe return home, despite his strong bond with these creatures.
Overall, this movie is, like the book, a portrait of childhood at its core. There's no talking down to the audience, but at the same time, it's more for nostalgic adults than kids. But, the adults that enjoyed the book will enjoy what Jones, Egger, Sendak, and this movie have to say. It also looks beautiful, with fantastic sets, creatures, and characters to ogle at. There's so much love and detail put into this movie that all that can be said is...well...
I'd eat this movie up, I love it so...even though Roger Ebert beat me to that, it's still true.
Did you know
- TriviaIn July 2006, less than six weeks before the start of shooting, the Henson-built monster suits arrived at the Melbourne soundstage where Spike Jonze and his crew had set up their offices. The actors climbed inside and began moving around. Right away, Jonze could see that the heads were absurdly heavy. Only one of the cast members appeared to be able to walk in a straight line. A few of them called out from within their costumes that they felt like they were going to tip over. Jonze and the production crew had no choice, but to tell the Henson people to tear apart the fifty-pound heads, and remove the remote-controlled mechanical eyeballs. This meant that all the facial expressions would have to be generated in post-production, using computers.
- GoofsWhen Max says, "Wow!" when he sees Carol's world built from sticks, an earpiece is visible in Max Records' ear.
- Quotes
[last lines]
The Bull: Hey, Max?
Max: Yeah?
The Bull: When you go home, will you say good things about us?
Max: Yeah, I will.
The Bull: Thanks, Max.
Judith: You're the first king we haven't eaten.
Alexander: Yeah, that's true.
Judith: See ya.
Alexander: Bye, Max.
Max: Bye.
KW: Don't go. I'll eat you up; I love you so.
[all howl]
- Crazy creditsThe logos for Warner Bros., Legendary Pictures, and Village Roadshow Pictures are covered with Max's scribblings.
- ConnectionsFeatured in The Rotten Tomatoes Show: Duplicity/Knowing/I Love You, Man (2009)
- SoundtracksWorried Shoes
Written by Daniel Johnston
Produced by Karen O and Tom Biller (as tbiller)
Performed by Karen O and the Kids
Courtesy of DGC/Interscope Records
Details
- Release date
- Countries of origin
- Official sites
- Language
- Also known as
- Donde viven los monstruos
- Filming locations
- Production companies
- See more company credits at IMDbPro
Box office
- Budget
- $100,000,000 (estimated)
- Gross US & Canada
- $77,233,467
- Opening weekend US & Canada
- $32,695,407
- Oct 18, 2009
- Gross worldwide
- $100,140,916
- Runtime
- 1h 41m(101 min)
- Color
- Sound mix
- Aspect ratio
- 2.39 : 1
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