Prince Ali has found the Gold Armlet in the cave. He returns to Oasis to stop the evil person using the Silver Armlet for power to rule the land.Prince Ali has found the Gold Armlet in the cave. He returns to Oasis to stop the evil person using the Silver Armlet for power to rule the land.Prince Ali has found the Gold Armlet in the cave. He returns to Oasis to stop the evil person using the Silver Armlet for power to rule the land.
- Writer
Featured reviews
The golden armband governs wild spirits such as water, fire, shadow, and plants – and Ali must use them wisely in order to progress through the game. In order to summon a spirit, Ali must shoot a blast of energy into the desired element, such as into a water droplet or a burning bush. Once summoned, each familiar has 3 functions such as healing, lighting torches, absorbing enemy hits, transportation over gaps, and various elemental attacks. As players explore the dungeons collecting keys, hitting switches, negotiating flying platforms, and defeating enemies, more spirits will be freed and added to Ali's arsenal.
Ali himself has a number of moves. He can sprint, crouch and crawl, jump, and perform attacks with a wide assortment of weapons (most of which have a limited number of uses) such as crossbows, swords, and bombs. Specialty weapons can be found which are very powerful and – like Ali's mainstay dagger – have unlimited attacks. By entering Street Fighter-esque commands Ali can perform some flashy special moves for extra damage. All of the controls feel great using the Wii's classic controller.
Ali doesn't gain levels like a typical RPG, but by collecting familiar hearts that enemies randomly drop. These hearts increase his maximum HP by 1, so collect them whenever you can. Players are given a rank based on completion time, how many enemies they dispatch, hearts they collect, spirit stones they find, and number of deaths, resulting in a title such as Berserker at the end of the game, but does not affect the ending.
Game play feels like an action-oriented Zelda game, with button-mashing combos tearing through legions of enemy soldiers, knights, trolls, giant rats, snakes, and zombies. Likewise, the dungeons are cleverly designed and entertaining, with fun and interesting puzzles. These can be just as complex as the puzzles in a Zelda game, but the dungeons themselves are usually only one floor. The only downside are the bosses which are far too easy and require little (if any) special strategy to defeat, but like most of the enemies in the game, they at least look cool.
Which brings us to the presentation. Beyond Oasis has great graphics, suffering little despite the Genesis' limited colour palette. The background tile sets maintain stylistic consistency which reminded me of a good Saturday morning cartoon, and there's a wide variety of locales. The main character, Ali, features an assortment of cool animations (to cover all of his different moves) and his sprite (along with that of enemies) is much bigger and more detailed than in your usual 16-bit action RPGs. This, coupled with the great game play and dungeon design make it almost perfect.
Almost. There's only one major flaw with Beyond Oasis as far as I'm concerned, and it's the music. It's OK at best but usually mediocre. Unfortunately Yuzo Koshiro, who is quite talented, didn't do much to elicit the same emotional response as a Zelda or Secret of Mana. To make matters worse, he also composed for Legend of Oasis (the Saturn sequel) and once again let gamers down with a bland score.
For an action RPG, Beyond Oasis is surprisingly short. My first time through took just over 6 hours, and I was being fairly thorough (collecting as many spirit stones as I could find). However, I still ended up missing 16 spirit stones, suggesting there are many secrets left to be uncovered. That 6 hours however was packed with quality game play – you won't be traversing the world map anywhere near as much as Zelda, and the rest of the time you'll be in the dungeons.
So all in all, I would highly recommend Beyond Oasis to any and all Wii owners, it's totally worth the $8 as it really stands the test of time. Don't hesitate to give it a go (this was my first experience with it and I can assure you my opinion is not based on nostalgia).
You start off in an Aladdin themed game, you play as Ali who has to stop Agito from using his Silver Armlet, he has to travel the land and go gather 4 magical spirit elements, The water spirit, fire spirit, plant spirit, and shadow spirit. They help you throughout the game, water spirit heals your player and douses fires, fire spirit beats up monsters and burns them up, Plant spirit chews through gate bars and eats enemies, shadow spirit helps the player cross over gaps and protects the player from harm.
Ali can use his dagger, sword, bow and arrows and bombs at enemies like in the Legend of Zelda or Secret of Mana games. However the swords, bombs, bow and arrows he carries has limited uses and has to find the unlimited weapons. He can use magical spirits as long as the bar meter doesn't run out. He can collect hearts to increase his HP bar meter and he can collect food to heal his HPs.
You basically run around beating up monsters with your dagger or sword including mosquitoes, snakes, giants, zombies, slimes, rat creatures, druids, knights, raptors and dragons.
I enjoyed the dramatic creepy music played throughout the game, the graphics are amazing. The gameplay is fun though some of the enemies are pushovers. Some levels are hard including racetrack time trial, secret island challenge, some of the boss fights and the 100 level pit marathon which can get difficult and tedious if you're unprepared.
Overall I enjoyed this game I highly recommend this game. Sadly it's no longer available on the Wii virtual console but you can get the Sonic's Ultimate Genesis Collection PS3 or Xbox 360 just for that game Beyond Oasis it's worth your time playing.
Did you know
- GoofsOccasionally the area beyond a door does not match what is on the other side.
- Quotes
Reharl's Spirit: [Ali picks up the golden armlet in the cave] Ali, I am calling to you. Please, pick me up.
Reharl's Spirit: [Ali puts on the golden armlet on his left hand and holds it up, the armlet glows and the spirit of Reharl shows up] I am what remains of this Gold Armlet. I now entrust its power to you, for you have been chosen to undergo a difficult task. The Gold Armlet has its pair: a Silver Armlet, which has possessed the soul of another. He will lead Oasis to ruin if you do not stop him. The powers of the the Gold Armlet are now yours to wield. Find the four spirits this Gold Armlet governs, and stop the evil ambition of the one with the Silver Armlet.
Reharl's Spirit: [Then a screenshot shows a castle with Reharl and Agito dueling with their armlet bracelets] Many ages ago, a devastating battle was waged in the shadowlands of the Kingdom of Oasis. It was between two powerful sorcerers, Reharl and Agito. Both sorcerers drew special powers from their magical Armlets. Reharl used his Gold Armlet to govern the spirits. Agito used his Silver Armlet to create chaos and destruction. The epic battle destroyed them both. The Armlets were presumed to be lost as well.
- ConnectionsRemade as Sega Genesis Classics (2018)
Details
- Release date
- Country of origin
- Languages
- Also known as
- The Story of Thor
- Production company
- See more company credits at IMDbPro