Army of Two: The Devil's Cartel (2013 Video Game)
Full Cast & Crew
Directed by
Julian Beak | ||
Tony de Waal | ... | (cinematic director) |
Writing Credits (in alphabetical order)
Michael McCarthy | ... | (additional dialogue) |
Jay Turner | ... | (written by) |
Cast (in credits order)
Zack Ward | ... | Alpha (voice) | |
Emerson Brooks | ... | Bravo (voice) | |
Joe Flanigan | ... | Elliot Salem (voice) | |
David Sobolov | ... | Tyson Rios (voice) | |
Emily Rios | ... | Fiona (voice) | |
Benito Martinez | ... | Bautista (voice) | |
Al Rodrigo | ... | Cordova (voice) | |
B.o.B. | ... | Self (voice) | |
Matthew Bushell | ... | Bradley (voice) (as Matt Bushell) | |
Scott Levy | ... | Pike (voice) | |
Carrie Keagan | ... | Carrie Keagan - Reporter (voice) | |
Rest of cast listed alphabetically: | |||
Ivan Basso | ... | Additional Voices (voice) | |
Daniel Faraldo | ... | Additional Voices (voice) | |
Horacio Galaviz | ... | Additional Voices (voice) | |
Frank Gallegos | ... | Additional Voices (voice) | |
Eric Lopez | ... | Additional Voices (voice) | |
Luis Moncada | ... | Additional Voices (voice) | |
Mesindo Pompa | ... | Additional Voices (voice) | |
Nicolas Roye | ... | (voice) | |
T.J. Storm | ... | Mason (voice) | |
Joe Tower | ... | Additional Voices (voice) | |
Ian Paul Cassidy | ... | Additional Voices (voice) (uncredited) |
Produced by
Julian Beak | ... | executive producer |
Jeff Gamon | ... | senior producer |
Mike Glosecki | ... | senior producer |
Cate Latchford | ... | producer |
Marine Lelievre | ... | producer |
Zach Mumbach | ... | producer |
James Nance | ... | producer |
Shawn Price | ... | production organizer |
Greg Rizzer | ... | producer |
Toby Rodriguez | ... | producer |
Scott Speirs | ... | producer |
Sarah Stewart | ... | producer |
Music by
Brian Tyler |
Art Direction by
Marco Beauchemin | ||
Robert Clarke | ... | (art direction) |
Audran Guérard | ... | (art direction) |
Production Management
Heather Alekson | ... | development director |
Ryan Boyer | ... | development director |
Mike Johnston | ... | senior development director |
Sean Llewellyn | ... | development director |
Art Department
Homan AlBahnassi | ... | technical artist: art |
Rico Beaudoin | ... | ui artist |
Pascal Beaulieu | ... | character artist |
Anneka Bernhoff | ... | environment artist |
Marc Bouchard | ... | shader artist |
Christopher Brooker | ... | environment artist |
Sanjay Chand | ... | lighting artist |
Tobie Cote | ... | concept artist |
Wesley Craig | ... | storyboard artist |
Yanick Desrosiers | ... | character art lead |
Alessandro Farina | ... | environment artist |
Laurent Fortin | ... | character artist |
Nicolas Fortin | ... | texture artist |
Cosmin Ghiga | ... | texture artist |
Lee Haneman | ... | technical artist: art |
Scott Hill | ... | shader artist |
Jimmy Ho | ... | environment artist |
Kit Hoang | ... | environment artist |
Ivan Jankovic | ... | lead artist |
Julien Lamoureux | ... | lead designer |
Daniel Lupien | ... | lead artist |
Viken Majoulian | ... | technical artist: art |
Patrick Martel | ... | lighting artist |
Jonathan O'Dell | ... | lead artist |
Jean-Sebastien Ouellet | ... | lighting artist |
Isaac Papismado | ... | texture artist |
Joel Pelletant | ... | environment artist |
Mathieu Pontbriand | ... | environment artist |
Pierre-Sebastien Pouliot | ... | character artist |
Justin Prazen | ... | character rigger |
Olaf Quinzanos | ... | lead environment artist |
Jean Claude De La Ronde | ... | storyboard artist |
Ariel Rubin | ... | environment artist |
Mark L. Scott | ... | outsource art director: Beijing |
Dan Seneres | ... | storyboard artist |
Vincenzo Spina | ... | ui artist |
Mathieu Tétrault | ... | lighting artist |
Jody Valdes | ... | environment artist |
Maurice Tanudarta | ... | concept artist (uncredited) |
Sound Department
Richard Adrian | ... | senior audio artist |
Olivier Asselin | ... | senior audio designer |
Michael Barry-Mancuso | ... | audio integrator |
Tristan Beulah | ... | sound designer |
Keith Bilderbeck | ... | sound designer: cinematics |
Erik Foreman | ... | re-recording mixer: trailer / sound editor: trailer |
Mark Hollier | ... | sound artist |
David Jobe | ... | foley mixer |
Francois Lafleur | ... | audio director |
Alain Larose | ... | audio director: pre-prod |
Michael Miller | ... | adr mixer / original dialogue mixer |
Mitch Osias | ... | sound designer: cinematics |
James Slavin | ... | senior audio designer |
Jean-Francois Tremblay | ... | cinematic lead sound designer |
Bryan O. Watkins | ... | re-recording mixer (as Bryan O. Watkins) (Cinematics) |
Roland Yung | ... | audio programmer |
Visual Effects by
Fraser Aitcheson | ... | motion capture talent |
Nickolas Baric | ... | motion capture talent |
Nathan Brierley | ... | technical director |
Dominic Bélanger | ... | visual effects artist |
Marc D'Amico | ... | visual effects lead |
James DeSousa | ... | visual effects artist |
Michael Gaiser | ... | visual effects |
Blair Leckie | ... | motion capture supervisor |
Rochelle Okoye | ... | motion capture talent |
Domi Piturro | ... | supervisor 3D modeling and scanning: Icon Imaging |
Hugo Steele | ... | motion capture talent |
Bogdan Suman-Horduna | ... | visual effects artist |
Stunts
Fraser Aitcheson | ... | stunts |
Rob Hayter | ... | stunt coordinator |
Donavin Kuhl | ... | stunt performer |
Rochelle Okoye | ... | stunts |
Hugo Steele | ... | stunt performer |
Al Vrkljan | ... | stunt performer |
Camera and Electrical Department
Elisha Christian | ... | camera operator |
Nikola Dupkanic | ... | lead camera operator |
Alex Gaynor | ... | camera operator |
Paul Sun | ... | camera operator |
Animation Department
Daniel Aberin | ... | animator |
Jocelyn Amyot | ... | cinematic animator |
Amelie Beaulne | ... | animator |
Cyrille Domoraud | ... | cinematic animator |
Zacharie Dufault | ... | technical animator |
Pierre Dufour | ... | cinematics animator |
Benoît Gagné | ... | lead animator: cinematics |
Bourbaki Joseph | ... | lead animator |
Mikael Lacroix | ... | animator |
Aaron Lambert | ... | animator |
Benoit Saumure | ... | animator |
Alexandre Vinet | ... | animator |
Erick Ward | ... | senior animator |
Costume and Wardrobe Department
Jay Lance | ... | costumer designer |
Music Department
Matthew Llewellyn | ... | musical score arrangements |
Robert Lydecker | ... | musical score arrangements |
John McMillan | ... | score coordinator |
Keith Power | ... | musical score arrangements |
Sarah Schachner | ... | additional cello / additional violin / composer: additional music |
Additional Crew
Tully Ackland | ... | community manager |
Jamie Adamson | ... | game designer |
Francois Aube | ... | lead a.i. programmer |
Wessam Bahnassi | ... | rendering engine programmer |
Chris Battson | ... | director of product development |
Dominik Bauset | ... | ui programmer |
Pierre-Vincent Belisle | ... | gameplay programmer |
Guillaume Bourque | ... | game designer |
Luke Carpenter | ... | senior software programmer |
Bogdan Corciova | ... | ui programmer |
Valeri Dessiantnitchenko | ... | gameplay programmer |
Stephen Douglass | ... | level designer |
Guillaume Dubeau | ... | ui programmer |
Martin Dufour | ... | level designer |
Cedric Fleury | ... | level designer |
Nicholas Hendricks | ... | additional engineering |
Eunice Hooper | ... | franchise development director |
Stephen Iannetta | ... | lead level designer |
Etienne Jauvin | ... | game designer |
Andrew Lacey | ... | senior software programmer |
Jay Lance | ... | chief armorer / military consultant |
Gabriel Lassonde | ... | rendering engine programmer |
Jean-Marc Leang | ... | rendering engine programmer |
Sebastien Leclerc | ... | gameplay programmer |
Sylvain Martel | ... | senior software programmer |
Diego Merayo Merayo | ... | programmer: systems |
Elliott Mestas | ... | ui programmer |
Frederic O'Reilly | ... | systems lead |
Francis Petrin | ... | a.i. programmer |
Dmitri Prykhodko | ... | programmer: systems |
Aurelio Reis | ... | senior software programmer |
Tom Rochette | ... | programmer: systems |
Vincent Roy | ... | production assistant |
Sandy Thomson | ... | gameplay programmer |
Tim Threlfall | ... | gameplay programmer |
Guillaume Vachon | ... | gameplay programmer |
Patrick Vaillancourt | ... | level designer |
David Vincent | ... | gameplay lead programmer |
Stephen Woollard | ... | online engineer (uncredited) |
Thanks
David Jackson | ... | special thanks |