A seasoned Free Stalker tasked with guiding a band of Mercenaries deep into The Zone to investigate a paranormal radio signal. Based on the S.T.A.L.K.E.R. video-game series by G.S.C. Game Wo... Read allA seasoned Free Stalker tasked with guiding a band of Mercenaries deep into The Zone to investigate a paranormal radio signal. Based on the S.T.A.L.K.E.R. video-game series by G.S.C. Game World.A seasoned Free Stalker tasked with guiding a band of Mercenaries deep into The Zone to investigate a paranormal radio signal. Based on the S.T.A.L.K.E.R. video-game series by G.S.C. Game World.
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Production quality is top notch for a guerilla studio, however, the authenticity to the source material leaves much to be desired. Especially when it comes to costume design for the main cast, Their gear is not conducive to what mercenaries wore in the games and in the time frame of the series, the general aesthetic seemed more to in line with escape from Tarkov than any of the main stalker games. Only Brain and Crow was remotely close to the designs of their video game counterparts (Ecologist and Loner). Not to mention the lack of mutants, and only ONE appearance from an actual anomaly that appeared in the video game. Disappointing watch for veteran viewers, very pleasing for entrance level/outsider viewing.
I've never played the STALKER games but I loved the book Roadside Picnic by the Strugatsky Brothers, which is very clearly what the game is based on. This takes a more paramilitary approach to the zone than the book, factions fighting over territory with some sporadic anomalies. That's where I was somewhat disappointed.
I enjoyed the paramilitary stuff, I can feel how this is emulating a video game, but I would have liked more anomalies. In this they seem like a bit of a nuisance that can be avoided if you're careful, where in the book they're beyond human understand entirely and the stalkers are simply the people who have good instincts and recognize patterns well enough to get through the zone. Until they eventually don't.
So if you're looking for a Roadside Picnic adaptation this probably won't scratch the itch, but I thought it was better than the Tarkovsky movie. Maybe not as faithful, but certainly more entertaining.
I enjoyed the paramilitary stuff, I can feel how this is emulating a video game, but I would have liked more anomalies. In this they seem like a bit of a nuisance that can be avoided if you're careful, where in the book they're beyond human understand entirely and the stalkers are simply the people who have good instincts and recognize patterns well enough to get through the zone. Until they eventually don't.
So if you're looking for a Roadside Picnic adaptation this probably won't scratch the itch, but I thought it was better than the Tarkovsky movie. Maybe not as faithful, but certainly more entertaining.
This movie gives you nothing if you haven't played S. T. A. L. K. E. R., and if you have played S. T. A. L. K. E. R. And lived with Strelok in its deep, desolate, ruined, poetic, dark, eerie, and dangerous world, then you will find this movie an insult to yourself and to that masterpiece of game making.
This film is shallow and worthless, a waste of even its very small $340,000 budget.
About 55 minutes of this film are wasted, and the film could have said All its own tasteless joke in about 15 minutes.
The only three stars I give this movie are because of the acting.
They are good actors who are stuck in a bad story and trying to save the movie from falling apart.
Chris James Berberidis and Michael Scott Crabb are far beyond a movie like this.
The world of S. T. A. L. K. E. R. And its story, creatures, and strange phenomena have great potential and merit to become a great and beautiful film.
A world that has been destroyed by this film.
This film is shallow and worthless, a waste of even its very small $340,000 budget.
About 55 minutes of this film are wasted, and the film could have said All its own tasteless joke in about 15 minutes.
The only three stars I give this movie are because of the acting.
They are good actors who are stuck in a bad story and trying to save the movie from falling apart.
Chris James Berberidis and Michael Scott Crabb are far beyond a movie like this.
The world of S. T. A. L. K. E. R. And its story, creatures, and strange phenomena have great potential and merit to become a great and beautiful film.
A world that has been destroyed by this film.
So the movie is good for the budget it has and when you play the game it follows and matches up unilaterally and would be better if they had a larger crew and budget for characters and for more visuals but as it stands the movie is great for it's budget. Story could also use more work but ultimately if you understand the games and books you get this movie. I would not recommend watching the movie unless you know about c-conscienceness and the noosphere and what the scientists were after from x1-x11 projects. The film lacks visuals for mutants and zombies and emissions and shows a few anomalies. The monolith troops need some more work and the visual "white dead eyes". The movie follows a group of mercs a stalker and one scientist.
I've played everything in the S. T. A. L. K. E. R. Franchise. I'll rate 2 starts for the atmosphere. Not a single eastern made weapon or car in sight. I strongly believe that some fan made movie with soft air weapons, a bit of cosplay and even filmed with a smartphone would most probably get better results with a bit of respect to the franchise. Reading through other reviews I'm amazed how little people know about S. T. A. L. K. E. R. But are ready to shoot good numbers at this mess of a movie. They either new to this or hired bots. Next time put everyone on set play at least an hour of any of the games in the series.
Did you know
- TriviaSeveral scenes of the facility featured in the film were shot at an abandoned nuclear power plant featured in a video from writer/producer Isaiah Nichols (aka Wendigoon)
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- S.T.A.L.K.E.R. Shadow of the Zone
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- $340,000 (estimated)
- Runtime1 hour 11 minutes
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- 16:9 HD
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