In Seattle, Ellie and Dina find themselves amid a brutal battle between the zealous Seraphites and a ruthless militia.In Seattle, Ellie and Dina find themselves amid a brutal battle between the zealous Seraphites and a ruthless militia.In Seattle, Ellie and Dina find themselves amid a brutal battle between the zealous Seraphites and a ruthless militia.
Gabriel Luna
- Tommy Miller
- (credit only)
Young Mazino
- Jesse
- (credit only)
Featured reviews
Unfortunately, Episode 4 continues the issues that have plagued the series so far most notably the portrayal of Ellie. The decision to bring this version of Ellie to life just doesn't work. The actress simply cannot carry the emotional weight of the character. Her performance feels hollow, forced, and at times almost like bad cosplay rather than a grounded, complex portrayal. There's a lack of depth, presence, and rawness qualities that Ellie demands, and here, they're sorely missing.
It's hard to stay immersed when every dramatic moment is undercut by a performance that lacks authenticity. It constantly pulls you out of the story, making it difficult to care about the emotional beats.
Beyond that, the pacing continues to be painfully slow. With so many key events to cover from the game, it's genuinely hard to believe they'll manage to wrap things up meaningfully in such a limited number of episodes. The slow pace might have worked in another context, but here it just makes the stakes feel diluted and stretched thin.
Disappointing overallespecially for fans who know how powerful this story could be.
It's hard to stay immersed when every dramatic moment is undercut by a performance that lacks authenticity. It constantly pulls you out of the story, making it difficult to care about the emotional beats.
Beyond that, the pacing continues to be painfully slow. With so many key events to cover from the game, it's genuinely hard to believe they'll manage to wrap things up meaningfully in such a limited number of episodes. The slow pace might have worked in another context, but here it just makes the stakes feel diluted and stretched thin.
Disappointing overallespecially for fans who know how powerful this story could be.
This show has gone downward. I liked season 1 because of the tense father-daughter relationship between a rough and protective older man on one side and a vulnerable teenager on the other side. Joel's character actually carried the show. The makers of the show must have known that. Since there were some changes made to the original game story, they could've kept Joel's character for at least one more season and give him a more meaningful death.
Now the focus is apparently on a love story between two young women, a relationship that has no real tension. They are very alike, even have the same height. As does Abby. All small and thin but able to carry guns and fight much taller and tougher guys and zombies. I'm not saying that there is bad acting. I think a much bigger problem of the show is the obvious miscast.
Anyway, I'm not as intrigued in the show anymore, so I can say: "This was the last of episodes for me."
Now the focus is apparently on a love story between two young women, a relationship that has no real tension. They are very alike, even have the same height. As does Abby. All small and thin but able to carry guns and fight much taller and tougher guys and zombies. I'm not saying that there is bad acting. I think a much bigger problem of the show is the obvious miscast.
Anyway, I'm not as intrigued in the show anymore, so I can say: "This was the last of episodes for me."
I am giving this a 4 star because of the action scenes, production, scenario, no one can deny how amazing they created the atmosphere of the game, and everyone who is working on it, deserves many awards. I also want to say I have never played the game, and I loved season 1, watched it more than twice waiting for season 2. Unfortunately I think my journey stops here, because there is a serious problem when the two main characters this season (Dina and Ellie) start to be portrayed awfully. Did they forget they are in an apocalyptic environment surrounded by not only monsters who can infect and kill you but also by crazy organizations formed by the most cruel human beings? I don't think is the actresses fault, it is really the script, the two characters and their lines, as well as their relationship, all completely superficial, out of place. When they are together it really seems like an awful teenage soap opera. In fact this two are 19, they can hardly be seen as teenagers, they are adults, but they behave like they are 12. One of my favorite episodes of season 1, is the one Ellie is playing around with her crush/friend at the mall. Nothing seems superficial in this episode, you can see the connection between the characters and you can see even though they are teenagers and want to be together they never forget what is going on around them, and their responsibilities. Ellie seems a lot more mature then than now. I got to the point I cannot take Ellie serious anymore, most of the times it seems like she forgot about Joe, and the trauma she had experienced, or that she is on a journey for revenge. Well if this is the main story and I am not buying it, it is time for me to move on and find a better serie to watch. I'll keep the good memory of an epic first season.
This series is slowly losing its grip. Once a exciting survival adventure with a duo that created a sparkling "father/daughter" chemistry have now turned into a teenage girls drama.
I don't think Bella Ramsey as Ellie, can carry this series by herself and it's getting more and more obvious each episode. Her acting is not diverse enough and it's not believable enough. It has become quite clear that we needed a Joel to balance things out.
I haven't played the games so my view on things are not colored by how the games was, but I think it really is time for this series to step up if they are going to keep the audience. They need to compensate from the loss of one of the main core characters, otherwise this will just be a waste of time.
I don't think Bella Ramsey as Ellie, can carry this series by herself and it's getting more and more obvious each episode. Her acting is not diverse enough and it's not believable enough. It has become quite clear that we needed a Joel to balance things out.
I haven't played the games so my view on things are not colored by how the games was, but I think it really is time for this series to step up if they are going to keep the audience. They need to compensate from the loss of one of the main core characters, otherwise this will just be a waste of time.
So, remember when The Last of Us was about surviving a terrifying world where danger was around every corner? When every episode had you tense, wondering who might not make it to the end? Lately, that edge is slipping. Fast.
The most recent episode felt less like a post-apocalyptic survival story and more like a very slow emotional drama. Not the good kind either. The kind where characters mostly just stare off into the distance, speak in half-whispers, and talk about their feelings for what feels like an eternity.
Look, emotional scenes can be powerful. A good story needs heart. But there's a difference between giving characters depth and completely losing the plot. At this point, I wouldn't be surprised if next episode was just 40 minutes of people walking around silently, thinking about what they should have said one season ago.
And where did the danger go? Where are the infected? Are they on a break? Did they retire? Because the whole apocalypse angle is barely even showing up now. The tension that made this series unforgettable is being replaced with long pauses and moody conversations.
It's like someone tried to turn the show into a low-budget indie film about grief. Which, sure, could work in small doses. But when it becomes the entire focus of an episode, it's hard not to feel like the story is stalling.
Even the strongest characters can't carry a plot that seems to have forgotten where it was going. You can only do so much with sad music and slow camera pans before viewers start checking their phones and wondering if they accidentally put on something else.
The strange thing is, the show still looks great. The acting is solid. The world feels lived-in. But the pacing has ground to a crawl, and the intensity that once defined it is barely flickering. It's not suspenseful, it's just... quiet. Not in a thoughtful way. In a dull way.
Some fans might call this "character development." That's fair. But development doesn't mean nothing has to happen. We used to get gut-punch moments that moved the story forward. Now we get speeches and flashbacks that feel like they belong in another show entirely.
If The Last of Us wants to get back on track, it needs to remember what it's about. This isn't supposed to be a therapy session with end-of-the-world scenery. It's supposed to be raw, intense, unpredictable. Right now, it's just kind of sad and slow.
Hopefully this is just a blip. The kind of detour that makes sense later on. But for now, it's hard not to feel like the show is losing its voice. The drama's starting to outweigh the danger. The mood is starting to replace the momentum. And the audience is starting to lose patience.
Here's hoping the next episode actually brings the world back to life again. With some urgency. Some risk. Maybe even a little chaos. You know, like how it used to be.
The most recent episode felt less like a post-apocalyptic survival story and more like a very slow emotional drama. Not the good kind either. The kind where characters mostly just stare off into the distance, speak in half-whispers, and talk about their feelings for what feels like an eternity.
Look, emotional scenes can be powerful. A good story needs heart. But there's a difference between giving characters depth and completely losing the plot. At this point, I wouldn't be surprised if next episode was just 40 minutes of people walking around silently, thinking about what they should have said one season ago.
And where did the danger go? Where are the infected? Are they on a break? Did they retire? Because the whole apocalypse angle is barely even showing up now. The tension that made this series unforgettable is being replaced with long pauses and moody conversations.
It's like someone tried to turn the show into a low-budget indie film about grief. Which, sure, could work in small doses. But when it becomes the entire focus of an episode, it's hard not to feel like the story is stalling.
Even the strongest characters can't carry a plot that seems to have forgotten where it was going. You can only do so much with sad music and slow camera pans before viewers start checking their phones and wondering if they accidentally put on something else.
The strange thing is, the show still looks great. The acting is solid. The world feels lived-in. But the pacing has ground to a crawl, and the intensity that once defined it is barely flickering. It's not suspenseful, it's just... quiet. Not in a thoughtful way. In a dull way.
Some fans might call this "character development." That's fair. But development doesn't mean nothing has to happen. We used to get gut-punch moments that moved the story forward. Now we get speeches and flashbacks that feel like they belong in another show entirely.
If The Last of Us wants to get back on track, it needs to remember what it's about. This isn't supposed to be a therapy session with end-of-the-world scenery. It's supposed to be raw, intense, unpredictable. Right now, it's just kind of sad and slow.
Hopefully this is just a blip. The kind of detour that makes sense later on. But for now, it's hard not to feel like the show is losing its voice. The drama's starting to outweigh the danger. The mood is starting to replace the momentum. And the audience is starting to lose patience.
Here's hoping the next episode actually brings the world back to life again. With some urgency. Some risk. Maybe even a little chaos. You know, like how it used to be.
The 77th Emmys Acting Nominees in Character
The 77th Emmys Acting Nominees in Character
Check out our gallery of the nominees in the leading and supporting acting categories.
Did you know
- TriviaThe Capitol Hill scenes--the tank, rainbow flags, and music store--were adapted closely from the game, in which they were optional; Druckmann was interested to discover which ones Craig Mazin would include. They considered the music store especially important; it was one of director Kate Herron's favorite scenes from the game.
- GoofsAt time-stamp 33:45, in the subway scene where Ellie and Dina are taking cover, Dina silently counts on her fingers. When she reaches four, she has her thumb tucked in, while keeping the other fingers-including her pinkie-extended. However, when she reaches five, the last finger she extends is her pinkie, when it should have been her thumb.
- SoundtracksTake on Me
(uncredited)
Written by Magne Furuholmen (as Magne "Mags" Furuholmen), Morten Harket, Pål Waaktaar
Performed by Bella Ramsey
[14m]
Details
- Runtime
- 53m
- Color
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