- David Dongwritten by &
- Phil McCartywritten by
Rest of cast listed alphabetically
- Dave Bushoreexecutive producer
- Vicki Dobbs Beckexecutive producer
- Shereif Fattouhexecutive producer / producer
- My-Linh Leassociate producer
- Mark S. Millerexecutive producer
- Julie PengDirector of Production
- Jamie Vorisexecutive producer
- Wayan Blue Palmierieditor (Marvel Studios)
- Pat Conranvisual director
- Arun Roshan Jacobproduction manager
- Holly Jane Kawieckiproduction manager (as Holly Kawiecki)
- Ching Yee Bongcharacter artists
- Amy Beth Christensonconcept and storyboard art
- Alexander Dudarconcept and storyboard art
- Megan Dudleytechnical art
- Ignatia Devy Dwiastuticoncept and storyboard art
- Kate Gotfredsontechnical art
- Duncan Grahamlead character artist
- Emily Harrisconcept and storyboard art
- Jake Helmstechnical art
- Kevin Bolensupervising sound editor
- Michael Brinkmansound: role to be announced
- Jonathan Dosound: role to be announced
- Nathan Moodysound: role to be announced
- Steve Orlandosound: role to be announced
- Bill Rudolphsound: role to be announced
- Kenneth Baileycreature technical directors
- Collin Bankorealtime content pipeline: ILM
- Jason Brenemancg supervisor
- Emily Burchplatform engineering
- Nathan Campmotion capture performer: ILM
- Tagui Chilyan3d stereoscopic element manager: Marvel Studios
- Caitlin Colinamotion capture crew: ILM
- Eoghan Cunneenvirtual production technology supervisor
- Casey Currey-Wilsonmotion capture crew
- Nathan Campstunt coordinator
- Reed CothronAssociate Production Manager
- Rupayan Debnathanimation
- Andrea FalsoneAnimation Coordinator
- Timothy Jeffssenior animator: Flying Bark Productions
- Elizabeth Petersonanimation
- Michael Shahananimation
- Joel Surdich2D effects animator
- Kishore Vijayanimation supervisor
- Meredith Laynevoice casting
- Ryan Harveyassistant editor: Marvel Studios / first assistant editor
- Amelia Allenadditional music
- Marton Barkaorchestra contractor
- Vienna Synchron Orchestrascore performed by (as Synchron Stage Orchestra)
- Mark Anderssonengine programming: ClutchPlay Games
- Siddharth Atreengine programming
- Ben Barrettadditional gameplay programming
- Dylan Blairadditional gameplay programming
- Hayden Bogarqa analysts
- Renju Boscoadditional development
- Karessa Bowensexperience design
- Matt Caneiadditional development
- Edwin Chanexperience design
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