26 reviews
Star Wars: Battlefront isn't the deepest game and the leveling mechanics are thus a bit pointless but high level players won't be able to overrun new players with better gear thanks to that. I thus managed to become a MVP within the first hour of play and i don't mind the lack of a campaign due to Dice's mostly bad track record.The new novel "Battlefront: Twilight Company" fulfills that role just fine and there is nothing wrong with having a focus either. The whole experience itself is more importantly the most force accurate in the history of Star Wars games and my biggest gripes are fixable balancing issues and a few glitched achievements (The horror!). The graphics and sound are further some of the best on the market and the sense of scale is awe-inspiring. The amount of modes/maps is fine enough and the sequel is destined to make this game absolute but EA started on the right note with the license.
- residentgrigo
- Mar 17, 2016
- Permalink
- TheManInsideTheHouse
- Jan 31, 2016
- Permalink
This rework of the original Battlefront series is pertty fun and great looking. But there where many mechanics and aspects missing that could have made this game a masterpiece. With it only being multiplayer its pretty good and entertaining for a while.
The hopes were high when a reboot of Batlefront was announced at 2013 E3, even more knowing that the game would be in charge of no other than DICE, the developers of the acclaimed Battlefield series, which inspired the original Star Wars Battlefront games. Sadly, DICE it's under EA's wing, which from a extremely objective point of view, could be seen easily as a non too consumer-friendly company. As the months and then years passed, the speculation and excitement was bigger and bigger from the fans, especially after the gameplay trailer shown at Star Wars Celebration earlier this year. Finally, the game came out; after having played over 20 hours, I can't deny that I've had an awesome time playing it, but the feeling about what could've been generates on me a sensation between rage and disappointment. On the graphics and sound department, the game is absolutely flawless (excepting the awful voice acting in most heroes and villains), the game looks and sounds like Star Wars and because of that, it's one of the most immersive game to date. Then, the gameplay; it's pretty "arcade" or casual, really easy to get into, something that could bother some "hardcore gamers", to me it's fine because keeps the accessibility that the original games had and almost every other Star Wars game have had. The main problem of the game comes when we dive into the content of the main game, a game that costs full retail price. The developers said some months before release that the game would be multiplayer focused, without a conventional campaign, the first bad sign. With that said, it can be expected that the game would have a really complete multiplayer experience (like every other modern multilayer based game), but what we get in Battlefront it's an extremely limited experience; the main game only come with four planets (Hoth, Endor, Tatooine and Sullust), with a new one being added later this month (Jakku), the number of planets was alarming and worried a lot of fans when it was announced, but then they (Dice) said that every planet would have different maps. Yes, in fact, every planet have different maps (something like 4 or 5 each), so, the main problem lies into the game modes. There are something like 10 game modes, which sounds like a decent number, the problem is that only two of those apply all the features that the games disposes (Heroes/Villains, vehicles, massive ground battles; basically what the original games were all about), but almost every other game mode (excepting Fighter Squadron and Heroes vs Villains) feels like just a fill in (like Blast, a painfully generic team deathmatch), modes that that end up as bland and too different from what people used to love about the older games, massive Star Wars battles (like the ones on the two "big" modes, Walker Assault and Supremacy). Summaryzing, we end up having: two "real" modes, whit four maps each (which are all pretty similar), 6 heroes and villains to pick (3 each), 4 ships in total, two ground vehicles (both from the empire side), 11 blasters, 25 "star cards" (perks and various equipment), an almost empty and lazy character customization and a laughable single player "experience"; plus, when you first boot up the game, you already have a text box on the main screen offering you the fifty dollar season pass (almost the same price of the main game), almost saying that you can't have the full experience without it. I could dive more into the game aspects, but you get my point. This game could've been one of the best game in history, but the developers messed up, the game had a rushed release, which causes an almost sickening dependence on future DLC. If you don't like Star Wars nor arcade/casual shooters, I wouldn't recommend this game to you, lacks on content and, consequently, replay-ability.
- felipe_maldonado_e
- Dec 3, 2015
- Permalink
The graphics and the gameplay make this game but everything else is lacking content. There is some fun to be had but the more you play it the more repetitive it gets and eventually it just gets boring. Compared to the original battlefront this game is just a disappointment and that's why its a 6/10. Its not bad game but it should of been a lot better than it was.
- ksketchley
- Dec 31, 2018
- Permalink
A fun shooter with interesting weapons and a lot of replay ability, its not hard to play and fall in love with
not as technical as the older battlefront games but its good as its own separate game heres the first ten minutes of the game for those haven't played yet, but if you enjoy a simple shooter easy to throw on and play for an hour or two then you wont be disappointed at all
plenty more on the channel too but i don't know anyone that has regretted buying it, yet anyway, and i don't even have the latest DLC still loving it
https://www.youtube.com/watch?v=deH9UWxxWYY
not as technical as the older battlefront games but its good as its own separate game heres the first ten minutes of the game for those haven't played yet, but if you enjoy a simple shooter easy to throw on and play for an hour or two then you wont be disappointed at all
plenty more on the channel too but i don't know anyone that has regretted buying it, yet anyway, and i don't even have the latest DLC still loving it
https://www.youtube.com/watch?v=deH9UWxxWYY
Star Wars Battlefront is definitely a Star Wars game through-and-through, but it's still an EA-DLC-scam that demands you pay Season-Passes all-up. There are modes to enjoy here and there, but the game feels like it's just a placeholder for EA's future Star Wars games. Not too bad, but not all that special either.
At least with Battlefront II it seems that EA's apparently learnt that content over emptiness is the real way to sell their games. The older N64 Star Wars games, Shadows of the Empire, Rogue Squadron and PodRacer are more complete than this 2015 game. AND THOSE GAMES CAME OUT NEARLY TWO DECADES AGO!
If there was any bad to have come out of Disney's purchase of Lucasfilm in 2012, it was the resulting deal with EA that was their real mistake. That and their shutting down LucasArts' developing arm.
If you're a fan, get this. But if you want a more complete gaming package, look elsewhere. That, or just wait for the next EA Star Wars games.
At least with Battlefront II it seems that EA's apparently learnt that content over emptiness is the real way to sell their games. The older N64 Star Wars games, Shadows of the Empire, Rogue Squadron and PodRacer are more complete than this 2015 game. AND THOSE GAMES CAME OUT NEARLY TWO DECADES AGO!
If there was any bad to have come out of Disney's purchase of Lucasfilm in 2012, it was the resulting deal with EA that was their real mistake. That and their shutting down LucasArts' developing arm.
If you're a fan, get this. But if you want a more complete gaming package, look elsewhere. That, or just wait for the next EA Star Wars games.
- Johnny-the-Film-Sentinel-2187
- Jul 12, 2017
- Permalink
Star Wars battlefront is a great game Great weapons Great explosions Great vehicles Great Heroes Great Villains Great Missions Great Online Modes Great Offline Modes Definitely worth the money! Get it! The Heroes and Villains are amazing to play as, although there could be more than just 6 (Luke Skywalker, Han Solo, Leia Organa, Darth Vader, Emperor Palpatine and Bobba Fett) There is loads of great game modes like Walker Assault, Cargo, Supremacy, Blast, Droid Run, Hero Hunt, Fighter Squadron, Drop zone and Heroes vs Villains. There is only 11 blasters and 23 star cards with not much customisation for weapons it could be SLIGHTLY better, but over all great. The Battle of Jakku will be AMAZING, with an extra 2 MAPS and it will be so good. I would definitely buy this game it is so worth the money and you will love it!
- harry-browne8
- Nov 21, 2015
- Permalink
Is this the game that can beat Star Wars: Battlefront I and II? In short no it isn't. This game had so much potential to provide hours of fun game-play that you can experience while being part of the Star Wars universe but unfortunately it falls flat in a mere 2 hours. First things first, the game looks gorgeous. It could arguably beat most games that have been realised on the this generation. One of the main competitors for the title is Ryse: Son of Rome and we know the shortcomings of that game as well. Right of the bat you'll realise that the game has been created near perfectly for example Endor looks stunning from the massive trees populating the map to the riverbed following along the ground. The Walkers look amazing and so do the explosions, pretty much everything about this game looks stunning. Moving onto the sound which is again like the graphics amazing and fans should be pleased. The lasers shooting out the barrel of the guns sound great. The soundtrack is fantastic but the voice overs aren't that great. I'm pretty sure only Anthony Daniels (C3PO) was the only actor from the films to come and do a voice over for the game. Another notable inclusion is Sam Witwer who played Star Killer in The Force Unleased. I'm not saying the voice overs aren't good. They are but they're not perfect. Now onto the bad points of the game the map design is lacklustre, they just seem generic and like no effort has been put into them. They aren't too memorable either. The guns have very little recoil so there isn't much skill involved with kills. The customisation is very limited, you can only choose from a list of preset faces and if you want a scout trooper you'll have wait till over rank 30. In a Star Wars you would expect at least one mission/mode to take place in space but nope the closet thing you have is hoping in a X-Wing or Tie Fighter etc and having dog fights in the sky but for some reason space wasn't included. The only worth while mode is Walker Assualt but even that can get boring. We all know this game will sell and EA knows this so they have already started working on the sequel. Star Wars Battlefront isn't worth the money you pay at the moment. My recommendation is wait for a massive sale.
- jholland58
- Nov 30, 2015
- Permalink
This game is an absolute atrocity, I can't play my copy for more than 10 minutes without getting bored and wanting to slice my larynx with powersaw - and I am writing this review in the time following one of those 10 minutes. The reason I haven't ticked the spoiler box is that there's literally nothing to spoil. No plot and the excuse for a single player campaign is 3 game modes utilizing variants of gameplay across the same 4 maps against AI control. The list of game modes reads like a joke someone would tell to parody this game's respect for the player at a stand-up gig: Battle on Tatooine, Hero Battle on Tatooine, Battle on Hoth, Hero Battle on Hoth, Survival on Hoth, Hero Survival on Hoth, Hero Battle Survival on Tattoine on Hoth, Hoth on Tatooine on Hero Battle. I am deadly serious in that regard.
Now, I am a hardcore Star Wars fan and have been since childhood as is my friend. I invited him over to play the game with me on launch day. I am not kidding you when I say that after about half an hour of playing various game modes, we turned to each other and said "wanna play Fallout?". That is how bad it is, the fact that a game that should have been the definitive Star Wars gaming experience managed to bore two shameless Star Wars geeks within 30 minutes and that playing a game that had already been out for a week and a half (and was far superior I might add) was the preferable option on frickin LAUNCH DAY!!! LAAAUUUUNCHHHH DAYYYYYY!!!
Now, you might be asking, surely it's fun to play as your favourite characters and occupy your favourite locations. Yeah it is for like the first 10 minutes. After the novelty wears off, your stuck with a pretty repetitive and mediocre 1st/3rd person shooter frankly. This is just a very lazy effort that seems to just be trying to get at least some money out of hyped up Star Wars fans before The Force Awakens gets every other consumer's money in December, and by "lazy", I mean that there is no point that the world of Star Wars came alive and sucked me in like the movies do. There are only 3 characters on each side that you can play as and they are not even voiced well, along with spouting truly stupid lines that bring to mind a hackey 3D Sonic game - "there's nothing like a good shield", oh, the thing's I do for that princess", "use their overconfidence against them" to name but a few.
Overall, this game has been a huge disappointment and I really feel ashamed for spending any amount of money on it. It's not complete by a long shot and is definitely not the great Star Wars experience that we were promised. And don't start saying "it's not complete because they want you to buy the dlc" and all that, I realise that, but that is not an excuse. THe player should feel satisfied and rewarded for buying the game and supporting the studio. And a word to anyone that doesn't feel like a Star Wars fan lest they buy Battlefront, do not let them make you feel like that. Star Wars is my life and in the end, I was ultimately let down by a mediocre and subpar shooter created by focus groups to cynically manipulate my love for the series. Please don't give money to these a**holes. Go buy Fallout 4 or Rise of the Tomb Raider or even Halo 5 (if you hadn't already). Give money to good studios that are at least making an effort to reward gamers for their purchase. This game is not worth your money, Star Wars fanboy or not.
Now, I am a hardcore Star Wars fan and have been since childhood as is my friend. I invited him over to play the game with me on launch day. I am not kidding you when I say that after about half an hour of playing various game modes, we turned to each other and said "wanna play Fallout?". That is how bad it is, the fact that a game that should have been the definitive Star Wars gaming experience managed to bore two shameless Star Wars geeks within 30 minutes and that playing a game that had already been out for a week and a half (and was far superior I might add) was the preferable option on frickin LAUNCH DAY!!! LAAAUUUUNCHHHH DAYYYYYY!!!
Now, you might be asking, surely it's fun to play as your favourite characters and occupy your favourite locations. Yeah it is for like the first 10 minutes. After the novelty wears off, your stuck with a pretty repetitive and mediocre 1st/3rd person shooter frankly. This is just a very lazy effort that seems to just be trying to get at least some money out of hyped up Star Wars fans before The Force Awakens gets every other consumer's money in December, and by "lazy", I mean that there is no point that the world of Star Wars came alive and sucked me in like the movies do. There are only 3 characters on each side that you can play as and they are not even voiced well, along with spouting truly stupid lines that bring to mind a hackey 3D Sonic game - "there's nothing like a good shield", oh, the thing's I do for that princess", "use their overconfidence against them" to name but a few.
Overall, this game has been a huge disappointment and I really feel ashamed for spending any amount of money on it. It's not complete by a long shot and is definitely not the great Star Wars experience that we were promised. And don't start saying "it's not complete because they want you to buy the dlc" and all that, I realise that, but that is not an excuse. THe player should feel satisfied and rewarded for buying the game and supporting the studio. And a word to anyone that doesn't feel like a Star Wars fan lest they buy Battlefront, do not let them make you feel like that. Star Wars is my life and in the end, I was ultimately let down by a mediocre and subpar shooter created by focus groups to cynically manipulate my love for the series. Please don't give money to these a**holes. Go buy Fallout 4 or Rise of the Tomb Raider or even Halo 5 (if you hadn't already). Give money to good studios that are at least making an effort to reward gamers for their purchase. This game is not worth your money, Star Wars fanboy or not.
10 out of 10
Star Wars Battlefront (2015) is a full-force return to one of gaming's most iconic franchises, delivering an atmospheric, visually stunning, and immersive Star Wars experience like no other. DICE took everything that made fans fall in love with the galaxy far, far away and injected it into every fiber of this game - from the environments to the blaster sounds to the hum of a lightsaber in the distance.
A Cinematic Love Letter to the Original Trilogy: You don't just play Star Wars here - you live it. Whether you're charging across the snowy fields of Hoth, navigating the lush forests of Endor, or flying over the canyons of Tatooine, every location looks pulled straight from the films. The Frostbite engine brings cinematic fidelity that makes each blaster shot, explosion, and X-Wing flyby hit with weight and nostalgia.
Heroes vs. Villains - Star Wars Icons in Action: Playing as Darth Vader, Luke Skywalker, Boba Fett, or Princess Leia? That's what makes this game legendary. The Hero modes are more than just fan service - they're a fantasy realized. With unique abilities, voice lines, and powerful mechanics, the hero/villain moments feel like small-scale battles in their own epic saga.
Multiplayer Mayhem: Massive 40-player battles feel chaotic in the best way. Supremacy and Walker Assault stand tall as signature modes, creating large-scale conflicts that pull you into the Rebellion vs. Empire struggle. The balance of infantry, vehicles, and hero pickups keeps matches dynamic and unpredictable. Even the smaller-scale modes offer tight, focused combat that's still bursting with Star Wars flavor.
Soundtrack and Audio - A Masterclass: The music? Flawless. The sounds? Authentic. From the shriek of a TIE fighter to the roar of a thermal detonator, every detail is masterfully recreated. If you close your eyes, you'd think you're watching the films. DICE didn't just use the original sound effects - they made sure they carried the same emotional impact.
Content and Replayability: While the game launched with criticism for lack of a single-player campaign, the pure joy of jumping into multiplayer battles more than made up for it. Post-launch content expanded the universe, including the Death Star and Scarif updates, keeping things fresh and pulling players deeper into the lore.
Final Word: Star Wars Battlefront (2015) might not be the deepest shooter, but as a Star Wars experience, it's damn near flawless. It's not about grinding or loadouts - it's about stepping into that world, picking a side, and living your Star Wars dream. From the stunning visuals to the breathtaking sound design to the authentic action, this game is a 10 out of 10 tribute to a galaxy that shaped generations.
Star Wars Battlefront (2015) is a full-force return to one of gaming's most iconic franchises, delivering an atmospheric, visually stunning, and immersive Star Wars experience like no other. DICE took everything that made fans fall in love with the galaxy far, far away and injected it into every fiber of this game - from the environments to the blaster sounds to the hum of a lightsaber in the distance.
A Cinematic Love Letter to the Original Trilogy: You don't just play Star Wars here - you live it. Whether you're charging across the snowy fields of Hoth, navigating the lush forests of Endor, or flying over the canyons of Tatooine, every location looks pulled straight from the films. The Frostbite engine brings cinematic fidelity that makes each blaster shot, explosion, and X-Wing flyby hit with weight and nostalgia.
Heroes vs. Villains - Star Wars Icons in Action: Playing as Darth Vader, Luke Skywalker, Boba Fett, or Princess Leia? That's what makes this game legendary. The Hero modes are more than just fan service - they're a fantasy realized. With unique abilities, voice lines, and powerful mechanics, the hero/villain moments feel like small-scale battles in their own epic saga.
Multiplayer Mayhem: Massive 40-player battles feel chaotic in the best way. Supremacy and Walker Assault stand tall as signature modes, creating large-scale conflicts that pull you into the Rebellion vs. Empire struggle. The balance of infantry, vehicles, and hero pickups keeps matches dynamic and unpredictable. Even the smaller-scale modes offer tight, focused combat that's still bursting with Star Wars flavor.
Soundtrack and Audio - A Masterclass: The music? Flawless. The sounds? Authentic. From the shriek of a TIE fighter to the roar of a thermal detonator, every detail is masterfully recreated. If you close your eyes, you'd think you're watching the films. DICE didn't just use the original sound effects - they made sure they carried the same emotional impact.
Content and Replayability: While the game launched with criticism for lack of a single-player campaign, the pure joy of jumping into multiplayer battles more than made up for it. Post-launch content expanded the universe, including the Death Star and Scarif updates, keeping things fresh and pulling players deeper into the lore.
Final Word: Star Wars Battlefront (2015) might not be the deepest shooter, but as a Star Wars experience, it's damn near flawless. It's not about grinding or loadouts - it's about stepping into that world, picking a side, and living your Star Wars dream. From the stunning visuals to the breathtaking sound design to the authentic action, this game is a 10 out of 10 tribute to a galaxy that shaped generations.
- PhoenixGod00
- May 16, 2025
- Permalink
- jwebb-49381
- Mar 25, 2017
- Permalink
Star Wars Battlefront III or rather the uninspired "reboot" of the original two games, shows DICE and EA pumped all their resources into making the game nice and pretty but lack in the game play department. Perhaps instead of taking a glorified field trip to Skywalker Ranch and all the filming locations of the Star Wars films, DICE would have better spent their time playing the original two Battlefront games and refining all the fine elements from them and weeding out the weaker elements. But instead they fall back onto making the game like every other first-person-shooter to have come out in the last several years. With half of the worlds as the original two Battlefront games with no first-player campaign mode, (Galactic Conquest, Story Mode, Instant Action) and most of the actual meaty content relegated to online play, assuming you can shell out the money for XBox Live.
The game's main modes are glorified tutorial quests, survival campaigns and death matches all feeling so underwhelming and just not fun. Star Wars has a plethora of planets, worlds, concepts to use but DICE went with the familiar few with the addition of one or two more to make it look like they're actually trying. There is aerial combat in the game but it's very stilted and just kind of boring; though I never cared much for the space battles in the original Battlefront. Oh but there is more content if you give EA Games even more money for a "season pass." In other words pay twice for the price of one game! I had little hope when I heard EA was going to be the one behind this game and the end result was exactly as a I expected, dull, inspired Call of Duty Clone catered to the annoying little kids who have been raised on Call of Duty. The missions are dull most of the content is online and multiplayer because apparently EA thinks nobody plays games alone anymore. The graphics are pretty but that's no surprise there and the game does control very well and shockingly you actually get the option to play first or third person. Battlefront is garbage, the originals were far better and it's hard to say why EA couldn't stick to that concept.
The game's main modes are glorified tutorial quests, survival campaigns and death matches all feeling so underwhelming and just not fun. Star Wars has a plethora of planets, worlds, concepts to use but DICE went with the familiar few with the addition of one or two more to make it look like they're actually trying. There is aerial combat in the game but it's very stilted and just kind of boring; though I never cared much for the space battles in the original Battlefront. Oh but there is more content if you give EA Games even more money for a "season pass." In other words pay twice for the price of one game! I had little hope when I heard EA was going to be the one behind this game and the end result was exactly as a I expected, dull, inspired Call of Duty Clone catered to the annoying little kids who have been raised on Call of Duty. The missions are dull most of the content is online and multiplayer because apparently EA thinks nobody plays games alone anymore. The graphics are pretty but that's no surprise there and the game does control very well and shockingly you actually get the option to play first or third person. Battlefront is garbage, the originals were far better and it's hard to say why EA couldn't stick to that concept.
- arorashadow_2003
- Nov 24, 2015
- Permalink
- infoalwaysacritic
- Feb 26, 2016
- Permalink
Bit of background to start. "Star Wars: Battlefront" has, as of time of writing, had 68 hours of playtime from me. I didn't start playing it at release, but rather was inspired to pull it from the "to play" pile when the downloadable content was made available for free - ahead of the release of the sequel. This is just my feeling, but the Indian summer that the game enjoyed with the release of the DLC appears to now be dying off, you can always get a game on the 20 vs 20 server, but some of the smaller games, particularly in the DLC areas only have enough players to start games in the evenings.
If I'm going on about the Downloadable extras a lot, it's because it leads me to what would have been my first criticism of "Star Wars: Battlefront" had I have bought it on release, the amount of game that you actual get. With the single player game essentially just a glorified tutorial - the entire game is based around the multiplayer experience. There were the usual game modes that you'd anticipate in a modern first person shooter but with one addition that I loved, Walker Assault. This has you attacking or defending giant AT-AT Walkers as they trudge towards an Alliance target. However, these various game modes were initially only spread over four planets from the Star Wars Universe, each presumably chosen for their striking visual differences to each other. Hoth, is snow covered hills and Ice Caverns; Endor is Forests and treetop Ewok villages; Tattoine is sand dunes and strewn with wreckage from previous battles and Sullust is lava flows, Igneous rock and the Empires industrial Tie fighter production base. Despite the large maps, and a couple of variations depending on game type, these four planets become very familiar very quickly. I can imagine that a number of early adopters were disappointed with how little actual game was available to them. However, from my point of view, each DLC package added another world to the point the game has now double the variety that it was upon release.
Despite the lack of content one this you can't accuse DICE of is lacking fan service. The game is all about fantasy fulfilment, series weapons, vehicles and armour have been faithfully recreated. The score and sound effects are exactly what you've known and loved for 40 years. You generally play the game as a nondescript Imperial Soldier or Alliance Rebel, however, the game tries to autobalance matches by offering access to the "heroes". Each of the characters has their own unique weapons and traits. Luke Skywalker, for example, wields his lightsabre that can (for a short time) deflect laser weaponry and he gains instant kills by swinging his blade. He can also use The Force to push Imperials off platforms or into walls. The trade off with these characters is that their life does not replenish from avoiding combat for a while, like it does with the standard characters.
The gameplay is great. Weapons hits feel substantial and hit collection is really good. The maps are large and sprawling and generally manage to avoid pinch points except for certain mission types that require one side to defend a small area for a certain amount of time. Like other Battlefield titles, the game encourages players to play in different ways, some sniping from distance and some charging in for close combat battles.
One further criticism of the game is its lengthy loading times and occur between games and particularly as you enter a game for the first time. You can easily sit for three to four minutes once the game has found a suitable server for you.
But the complaints are small weighed against an excellent and entertaining game that has provided me with hours of fun. On to the sequel (I never pay for any microtransactions, so this one might be interesting!).
If I'm going on about the Downloadable extras a lot, it's because it leads me to what would have been my first criticism of "Star Wars: Battlefront" had I have bought it on release, the amount of game that you actual get. With the single player game essentially just a glorified tutorial - the entire game is based around the multiplayer experience. There were the usual game modes that you'd anticipate in a modern first person shooter but with one addition that I loved, Walker Assault. This has you attacking or defending giant AT-AT Walkers as they trudge towards an Alliance target. However, these various game modes were initially only spread over four planets from the Star Wars Universe, each presumably chosen for their striking visual differences to each other. Hoth, is snow covered hills and Ice Caverns; Endor is Forests and treetop Ewok villages; Tattoine is sand dunes and strewn with wreckage from previous battles and Sullust is lava flows, Igneous rock and the Empires industrial Tie fighter production base. Despite the large maps, and a couple of variations depending on game type, these four planets become very familiar very quickly. I can imagine that a number of early adopters were disappointed with how little actual game was available to them. However, from my point of view, each DLC package added another world to the point the game has now double the variety that it was upon release.
Despite the lack of content one this you can't accuse DICE of is lacking fan service. The game is all about fantasy fulfilment, series weapons, vehicles and armour have been faithfully recreated. The score and sound effects are exactly what you've known and loved for 40 years. You generally play the game as a nondescript Imperial Soldier or Alliance Rebel, however, the game tries to autobalance matches by offering access to the "heroes". Each of the characters has their own unique weapons and traits. Luke Skywalker, for example, wields his lightsabre that can (for a short time) deflect laser weaponry and he gains instant kills by swinging his blade. He can also use The Force to push Imperials off platforms or into walls. The trade off with these characters is that their life does not replenish from avoiding combat for a while, like it does with the standard characters.
The gameplay is great. Weapons hits feel substantial and hit collection is really good. The maps are large and sprawling and generally manage to avoid pinch points except for certain mission types that require one side to defend a small area for a certain amount of time. Like other Battlefield titles, the game encourages players to play in different ways, some sniping from distance and some charging in for close combat battles.
One further criticism of the game is its lengthy loading times and occur between games and particularly as you enter a game for the first time. You can easily sit for three to four minutes once the game has found a suitable server for you.
But the complaints are small weighed against an excellent and entertaining game that has provided me with hours of fun. On to the sequel (I never pay for any microtransactions, so this one might be interesting!).
- southdavid
- Feb 20, 2018
- Permalink
This game is hands down the best and only good thing about the Star Wars franchise. From the furry moaning man to the little green hobbit.
Play this game if you've not had the chance already.
Play this game if you've not had the chance already.
- trebor_semordnilap
- Oct 18, 2018
- Permalink
The three stars I give this are for the fact that it's Star Wars, it looks nice, and because its Christmas time and I'm in the mood for giving an extra star. This game is boring. You can do everything the game has to offer in about two hours. After Battlefront II came out ten years ago, I was incredibly excited to see what a next gen console game had to offer. I haven't been more disappointed with a game in years. All I have to say is it's boring, and there just isn't much packed into the game other than the beautiful visuals. I'd like to write a longer review, but there just isn't enough there for that. I will keep typing, however, because I need to have more lines in my review, thanks to IMDb's review guidelines. Now that I think about it, I would like to comment on the atrocious voice acting in this game. Nobody sounds ANYTHING like their film counterpart.
Played Star Wars Battlefront very excellent game also great graphics and voice work also easy controls really enjoy how if you play skirmish mode which can you play either Walker Assault or Fighter Squadron on various worlds of the Star Wars Universe which include Tatooine,Hoth,Endor,Sullust and Jakku you are thrown into a War in the of The Star Wars also on Fighter Squadron you can play with iconic Starfighters such as the X-Wings,A-Wings, T-47 Air Speeder,Tie Fighters and Tie Inceptors also Iconic Spacecraft as The Millennium Falcon and Slave I also you have plenty of MODs to choose from Demolitions various others also Plenty of Guns Including the DH-18,DH-34,E-3 and E-11 Blasters also you can play with both sides as well The Rebel Alliance and The Galactic Empire as well Iconic Characters such as Luke Skywalker,Han Solo,Princess Leia,Nein Nub,Lando Calrission,Chewbacca, Darth Vader, Emporer Palpatine/Darth Sidious, Boba Fett, Dengar,Greedo and Bossk which is awesome all characters have "special cards" that they use if you use any of them your opposition will be like rag dolls. for me this is a great game also having the DLC of Skirmish really improved the by ten fold also if your Star Wars Fan this is the game for you also gets me excited about Star Wars Battlefront II great Job by EA Games and DICE Improved Game thanks to DLC Skirmish Mode 10/10
- KalKenobi83
- Oct 23, 2016
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Been playing this game during the pandemic.
I play the online Battle option so you play with up to 40 other players at once.
Absolutely love it as I am and have been a die hard fan since 1977.
Paid $12.50 for it at Xmas time on Microsoft store.
I play the online Battle option so you play with up to 40 other players at once.
Absolutely love it as I am and have been a die hard fan since 1977.
Paid $12.50 for it at Xmas time on Microsoft store.
This game was nothing more then a waste of time and money.
The game play is just terrible, the CGI was the only good thing and aside from that it's just a terrible game by a horrible company who lie to fans.
Do me a favour and just stick to the old battlefront it was way better then this money making garbage.
There is barely even any story aside from side mission. Even if you wanted to play story mode you need two players.
Also, great job on bringing a wonderful voice cast in this game and not including any prequel/Clone Wars content.
The game play is just terrible, the CGI was the only good thing and aside from that it's just a terrible game by a horrible company who lie to fans.
Do me a favour and just stick to the old battlefront it was way better then this money making garbage.
There is barely even any story aside from side mission. Even if you wanted to play story mode you need two players.
Also, great job on bringing a wonderful voice cast in this game and not including any prequel/Clone Wars content.
- smartukovich
- Jul 20, 2017
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The game wouldn't be so bad if you had more than a 5 second window in a 30 minute game to pick the hero characters.
- anthonywledford
- Mar 3, 2021
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