ccda-c-ad-cecd
Joined Nov 2019
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Reviews7
ccda-c-ad-cecd's rating
It felt way too rushed. Stuff just kept happening one after another with barely any time to process any of it, and the ending didn't really hit at all. There were a lot of big moments that should've had more impact, but they didn't land because everything moved so fast.
If I hadn't played the games, I honestly don't think I would've understood half of what was going on. It felt like the show was relying on people already knowing the lore instead of making it accessible to new viewers.
That said, Isabela Merced did a really solid job. And visually, the show looked great. The set design, effects, and overall aesthetic were really impressive. You can tell a lot of effort went into making it look good.
If I hadn't played the games, I honestly don't think I would've understood half of what was going on. It felt like the show was relying on people already knowing the lore instead of making it accessible to new viewers.
That said, Isabela Merced did a really solid job. And visually, the show looked great. The set design, effects, and overall aesthetic were really impressive. You can tell a lot of effort went into making it look good.
The movie presents a narrative that, while not revolutionary in its approach, manages to capture the viewer's interest with its central storyline. The concept of Deltopia is intriguing and is portrayed as a vibrant and energetic event, which adds a layer of excitement to the film. The main actors deliver competent performances, contributing to the film's overall appeal despite its shortcomings.
However, the technical aspects of the film, particularly the sound design, leave much to be desired. The audio mixing seems uneven, with the background ambiance almost entirely absent in several scenes. This lack of ambient sound creates an unrealistic and jarring experience, as viewers are accustomed to a certain level of environmental noise in films that adds to the realism. The moments of complete silence, except for the dialogue, detract from the immersive experience typically expected from a movie.
Moreover, there are instances where the volume levels are inconsistent, particularly during dialogues where the sound abruptly drops, disrupting the flow of conversation. This issue points to a possible lack of thorough quality assurance in the post-production phase, which is critical in ensuring a seamless audio-visual experience.
However, the technical aspects of the film, particularly the sound design, leave much to be desired. The audio mixing seems uneven, with the background ambiance almost entirely absent in several scenes. This lack of ambient sound creates an unrealistic and jarring experience, as viewers are accustomed to a certain level of environmental noise in films that adds to the realism. The moments of complete silence, except for the dialogue, detract from the immersive experience typically expected from a movie.
Moreover, there are instances where the volume levels are inconsistent, particularly during dialogues where the sound abruptly drops, disrupting the flow of conversation. This issue points to a possible lack of thorough quality assurance in the post-production phase, which is critical in ensuring a seamless audio-visual experience.