AI raised expectations. Budgets didn't magically grow. Maybe it's time to rethink how we scale marketing teams. #MarketersDeserveBetter
Designity
Design Services
New York, NY 25,952 followers
Your Top 1% Global Creative Team Led by a Creative Director.
About us
Say goodbye to limited and expensive in-house creative teams, slow and costly traditional creative agencies, and unreliable offshore freelancers. At Designity, you get a team of top 1% of global creatives and marketers led by a Creative Director.
- Website
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http://www.designity.com
External link for Designity
- Industry
- Design Services
- Company size
- 51-200 employees
- Headquarters
- New York, NY
- Type
- Privately Held
- Founded
- 2017
- Specialties
- social media, video production, marketing collateral, CaaS, and Creative as a service
Locations
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Primary
Get directions
641 5th Ave
New York, NY 10022, US
Employees at Designity
Updates
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What truly makes a great creative director? Here’s what Marcus Viljoen, an expert with 10 years of experience, has to say: https://hubs.la/Q04zqDKC0
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Designity reposted this
Let's talk business! Your team can work extremely hard for 90 days and still make almost no progress. Everyone can be busy, calendars full, slack exploding, and projects getting completed. And then the quarter ends and you ask: What actually changed? Sometimes the uncomfortable answer is… not much. That’s why I’ve become a big believer in something that sounds pretty boring, slightly scary, but is extremely important: OKRs. At the beginning of every quarter, I believe a company needs a North Star. Where exactly are we trying to go? That should be based on where the company is today, what’s happening in the market, and the larger vision of the company. Once that’s clear, every department should ask: What are we going to do to help the company get there? Those become the initiatives. Projects. Campaigns. Experiments. Recurring activities. New systems. Whatever we believe will move the company toward that goal. But this is where I think companies get it wrong: Completing the project is not success. Projects are bets. “We believe if we do X, Y will happen.” KRs tell us whether those bets are actually paying off. KPIs help us understand the activity, pace, and health of the work along the way. Here’s the simplest analogy I can think of. Imagine the company decides it needs to reach the 100th floor of a tower. That’s our destination. Now the team creates a plan. We need a ladder. We need a rope. We need water. We need safety equipment. We need a strategy for climbing. Those are our initiatives. Then we need to measure what’s actually happening. Are we on floor 20? Floor 50? Floor 80? Are we climbing at the pace we expected? That’s where the KRs and KPIs come in. The problem is that organizations often start celebrating the equipment instead of the destination. “We built the ladder!” Great. What floor are we on? “We finished the campaign!” Great. What number did it move? “We launched the new website!” Great. What business result changed? A company can have incredibly talented people working incredibly hard and still go nowhere. That’s something we’re trying very hard to avoid at Designity. It’s not about working harder. It’s about working intentionally and effectively. Every meaningful initiative should have a reason for existing. What KR is this supposed to move? How will we know whether it worked? And does that result actually move us toward the company’s North Star? And we shouldn’t wait until the end of the quarter to find out. If we’re trying to reach the 100th floor and three weeks later we’re still on floor 10, that’s telling us something. Maybe our strategy is wrong. Maybe our assumptions were wrong. Maybe we need a different ladder. That’s why I don’t think OKRs should be treated as a quarterly report card. They’re a navigation system. They force us to continuously separate activity from progress. Because if we’re still on the 12th floor at the end of the quarter, I really don’t care how beautiful the ladder was. Agree?
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Designity reposted this
Working on the Designity blog means I get to work with our Creative Directors a lot, and honestly, they catch EVERYTHING. The yellow that’s just slightly off from the iconic Designity yellow. The alignment that looks perfectly fine to me… The inconsistency I somehow missed after staring at it for an hour. 😅 Having that second pair of expert eyes makes such a difference. And our CDs somehow manage to be ridiculously sharp while also being some of the friendliest people to work with! Creative direction: because sometimes you really do need someone to CD what you can’t see. 😉 We wrote a little more about why Designity's Creative Directors are essential for growing teams: https://lnkd.in/eMiUe4b4
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Think great Creative Directors have all the answers? 👀 Plot twist: the best ones ask better questions. Get 8 tips from Designity CD Marcus Viljoen, backed by 10+ years of creative experience: https://hubs.la/Q04zqDKC0
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More creative capacity can mean more briefs, feedback, vendors, and people to manage. For mid-market teams, the missing piece might be creative leadership. Here’s what that looks like: https://hubs.la/Q04zgbSy0
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More campaigns. More channels. More stakeholders. More specialized creative needs. Growth has a funny way of turning a creative capacity problem into a marketing problem. Our latest blog breaks down how Creative-as-a-Service helps growing teams add capacity, capabilities, and creative leadership as demands increase: https://hubs.la/Q04z740Z0
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Standard Chartered's new “Move Ahead” campaign uses Formula 1 to tell a story about preparation: the decisions and teamwork behind a defining moment. The creative team combined real photography, design, post-production, and AI-generated environments to create racing perspectives that would have been difficult (or even impossible!) to capture. Check the video here: https://lnkd.in/dHmVHxQh The images in this carousel are illustrations of the story, not assets from Standard Chartered’s campaign. Sources: Standard Chartered and Campaign Brief Asia.
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What does the creative community think about this?
I've been thinking a lot these days... Now that AI agents can operate our laptops and browsers, why do we still need to design user interfaces for humans? It’s a provocative question, but I think it points to something bigger: Maybe User Interfaces (UI) and User Experiences (UX) aren’t disappearing yet, but they’re completely changing. For decades, software design (UI/UX) has focused on helping people execute tasks: navigating menus, completing forms, configuring settings, and moving information between systems. AI agents can increasingly handle that execution layer for us. Instead of opening an airline app, comparing dozens of flights, and filling in passenger details, we’ll express an intention: “Find me the best direct flight that arrives before noon, stays within budget, and can be changed if my plans move.” The agent handles the mechanics. And yes this is insane. But humans still need to define intent, make tradeoffs, approve consequential decisions, and understand what happened. At least for now but I think that will change pretty soon too. But that creates a new design challenge. The most important interfaces may no longer be about navigation. They’ll be about: • Showing what an agent understood • Exposing its assumptions • Explaining costs and consequences • Asking for approval at the right moment • Making actions inspectable and reversible • Helping humans intervene when judgment is required Agents may not care about beautiful screens we used to make Designity anymore, but they care deeply about structure, permissions, consistency, feedback, and reliable system behavior. Here is the important part in my view. The future likely has two interface layers: One for humans to express intent, exercise judgment, and maintain control. Another for agents to access capabilities through structured data, clear permissions, dependable APIs, and machine-readable feedback. Software itself may stop being a destination and become a capability. We won’t always “use” an application. We’ll ask for an outcome. That doesn’t make design less important. It makes the stakes higher. The defining UX question of the agent era won’t be: “How easily can someone operate this software?” It will be: “How confidently can someone delegate to it?” I wonder what the UIUX and Web Designity community think about this?