What if the Haints from Southern folklore weren't just stories? 👀 South of Midnight is out now—get ready to be pulled into a world of myth and mystery. Congrats to Compulsion Games on the release! We’re proud to have helped bring this magical world to life. Here’s what we did: - Character Concepts - 3D Characters - 3D Environments - Level Art - Lighting - 2D Animation - 3D Animation - Realtime VFX - UI/UX Design - Production Management As Hazel, confront and subdue dangerous creatures and untangle the webs your family's shared past—South of Midnight is available on Steam 👉 https://lnkd.in/dxMiT9qe and Microsoft Store 👉https://lnkd.in/dVd3BEnH #Room8Studio #byRoom8Group #SouthofMidnight #CompulsionGames
About us
Room 8 Studio is an international art production and game dev outsourcing company providing external services worldwide! We are proud to work with 7/10 of the top global publishers, including Activision, Nintendo, Ubisoft, Gameloft, EA, Xbox Game Studios, and many others. Together, we create exceptional projects, bringing the game dev industry to a whole new level of quality and creativity. We cover a wide range of hi-end solutions, from free-to-play mobile gaming and game consoles porting to AAA game art, television, and film animation. Game development services: + Full-cycle games development + Co-development + Game economy + Level design + Porting Art services: + Art direction + Concept art + 3D characters + 3D environment + Animation and VFX + Game trailers + Level building + In-engine integration Platforms: iOS - Android - Windows - Amazon - Facebook - Steam - Xbox - PlayStation - Nintendo Switch - VR Room 8 Studio is a part of Room 8 Group - the world’s fastest growing strategic partner in external game development, co-development, art, trailer production, and QA for AAA console, PC and mobile titles. Since 2011, the Group has co-created a multitude of award-winning projects for world-leading video game IPs and franchises, working with publishers such as Microsoft, Sony and Nintendo, while leveraging its own cutting-edge tools and R&D capabilities. Through primarily organic growth, the proudly independent company is now home to 1,400+ creatives based in Europe, North America, and South America.
- Website
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https://room8studio.com/
External link for Room 8 Studio
- Industry
- Computer Games
- Company size
- 501-1,000 employees
- Headquarters
- Limassol, Cyprus
- Type
- Privately Held
- Founded
- 2011
- Specialties
- Game development, Art Services, Video Production, 3D Art, 2D Art, VFX, 3D Animation, 2D Animation, Game trailers, Game UX/UI, Concept art, and Illustrations
Locations
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Primary
Vasili Michailidi, 9
Limassol, Cyprus 3026, CY
Employees at Room 8 Studio
Updates
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Room 8 Studio reposted this
🙌 Julien Proux, our Chief Content Officer, is officially a Full Member of BAFTA! With over 20 years of experience working on iconic franchises like Resident Evil and Assassin’s Creed, managing teams in many countries across three continents, this recognition is well-deserved. His leadership has been a driving force for us at Room 8 Group, and this milestone reflects the impact he has made in gaming. Congratulations to Julien! 🎉 #room8group #bafta
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2025 is in full swing! Room 8 Group has strengthened its offering with enhanced Technology and Game Development solutions to provide more tailored, end-to-end support for our partners. Room 8 Studio remains a key part of the organization, as we continue to create award-winning art for the world’s best games. We’ve also strengthened our overall approach, now focusing on more bespoke, complex art solutions. As well as Art, QA, and Trailers & Cinematics from HEROIC by Room 8 Group, Room 8 Group provides ⬇️ - Technology – Performance Optimization, Porting, Network & Multiplayer, Backend Infrastructure & DevOps, AI Behavior Development, and VR Development. - Game Development – Prototyping, Casual Level Design, Full-Feature & Full Game Development, DLCs & Expansions, and LiveOps Support. With stronger collaboration and a more integrated pipeline, we’re more ready than ever to take on the industry’s most exciting projects. More details here: https://bit.ly/41yLRja #Room8Group
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Any Fortnite players in the chat? Behold, Room 8 Group’s new island: Banana Defense 🍌 Your mission: defend General Banana against relentless waves of enemies. Developed using Unreal Editor for Fortnite (UEFN), the game features a variety of enemy types—including a custom mini-boss 😎. Place traps, upgrade weapons and more to withstand the onslaught. You can play with up to three teammates, or go it alone. The bigger your team, the harder the game! Take on the challenge and let us know what you think in the comments 👉 https://bit.ly/4361Er8 🐒 🍌 𝗶𝘀𝗹𝗮𝗻𝗱 𝗰𝗼𝗱𝗲: 𝟰𝟳𝟬𝟴-𝟭𝟲𝟰𝟬-𝟭𝟯𝟲𝟬 🍌 Want to know the full story of Banana Defense? Check out our latest blog: https://bit.ly/4kbDfGL And massive shoutout to the team behind this project: Mariia Khomenko, Game and Level Designer Daniil Viukov, Game Designer Artem Hak, C++ Unreal Engine Engineer Vitaliy Vorobets, C++ Unreal Engine Engineer Kateryna Dvoretska, Level Designer Viktoriia Rymarenko, Level Designer Roman Knysh, Project Manager Managers: Yann Le Tensorer, Benjamin Paquette, Clément Lelong, Vladimir Ivanov, Valid K. #Room8Group #BananaDefense #Fortnite
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More treasures uncovered! Indiana Jones and the Great Circle snagged three wins at the 28th D.I.C.E. Awards yesterday 🏆 Huge congrats to MachineGames and Bethesda Softworks—well deserved! Way to go, team🌟 #Room8Studio #byRoom8Group #IndianaJones and the Great Circle #DICEAwards
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Room 8 Studio reposted this
Can you believe it? The D.I.C.E. Awards 2025 are just a week away 🏆 Our team will soon be in Vegas, cheering for our amazing partners—Treyarch, Raven Software, MachineGames, and Bethesda Softworks 🤞 Quick reminder: We’ll also be at D.I.C.E. Summit (Feb 11–13). Book a meeting before it’s too late ➡️ https://bit.ly/4b5kPCH Sviatoslav Pohrebnoi, Board Member Anna Kozlova🇺🇦, Chief Executive Officer Julien Proux, Chief Content Officer Luc Blouin, VP of Global Accounts Andrew Dutra, Senior Program Management Director See you at D.I.C.E.! 🎲✨ #Room8Group #DICESummit2025
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🚀 NEW DOWNLOADABLE REPORT by Room 8 Group: The best generative AI tools for 2D game art Generative AI is transforming the way 2D game art is created. But with so many tools on the market, which ones should game companies use? 🤔 We’ve spent six months reviewing 34 different genAI tools in the context of 2D and concept art. In our report, we pinpoint the best ones as of early 2025, recommending two main genAI models (which we explore in depth). The report covers which genAI tools are best for 2D art and why, how we've used the results to set up AI training courses internally, how we've already reduced production time by up to 50% on real projects, and much more. Ready to optimize your game art? Download the report now 👉 https://bit.ly/40J24SN #Room8Group
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Room 8 Studio reposted this
London’s calling, and we can’t help but pick up—it’s Pocket Gamer Connects! 🌍 Next week, on January 20–21, our team will be in London 🇬🇧, ready to share fresh ideas for 2025 and discuss how to bring them to life (no spoilers, though!). Stay tuned—our attendee lineup is coming soon! Until then, lock in your meeting now 👉 https://bit.ly/4b5kPCH #Room8Group #PGCLondon
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As the year comes to a close, we want to extend our warmest wishes for a joyful holiday season. Whether you’re facing off against family in a game of Monopoly or cozying up with your favorite RPG, we hope you’re surrounded by good vibes, great friends, and lots of fun. Cheers from the Room 8 Studio crew—wishing you a holiday season that’s glitch-free and a 2025 filled with game-changing moments 🎮✨ #Room8Studio #byRoom8Group
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Room 8 Studio reposted this
Room 8 Group's Hunter Wright and Boti Harko returned to 80 Level to take a closer look at Capcom’s remake of Resident Evil 4, analyzing the game's approaches to art direction and gameplay. Learn more: https://lnkd.in/dwwMfbqc #gamedev #gamedevelopment #gameindustry #RE4 #ResidentEvil #remake #room8 #room8group #sponsored #ad
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