Last week, Razer Co-Founder & CEO Min-Liang Tan took the stage at SuperAI to share where AI and gaming intersect, and why everyone should be paying attention to the space. That energy was everywhere at SuperAI. From a 36-hour hackathon where the next generation of builders pushed the boundary on what is possible, to a fireside chat on how AI will reshape the work, starting with gaming. It was a reminder that we're still only in the earliest innings. AI isn't replacing humans. It's making us faster, sharper, and more creative. With over 3 billion gamers worldwide, a community that has always pushed the envelope, gaming is the natural proving ground for what comes next. Gamers funded the AI revolution. Now AI is coming back for gaming. Stay up to date on Razer AI at https://razer.ai/.
About us
Razer™ is the world’s leading lifestyle brand for gamers. The triple-headed snake trademark of Razer is one of the most recognized logos in the global gaming and esports communities. With a fan base that spans every continent, the company has designed and built the world’s largest gamer-focused ecosystem of hardware, software and services. Razer’s award-winning hardware includes high-performance gaming peripherals and Blade gaming laptops. Razer’s software platform, with over 70 million users, includes Razer Synapse (an Internet of Things platform), Razer Chroma™ (a proprietary RGB lighting technology system), and Razer Cortex (a game optimizer and launcher). In services, Razer Gold is one of the world’s largest virtual credit services for gamers, and Razer Fintech is one of the largest online-to-offline digital payment networks in SE Asia. Founded in 2005 and dual-headquartered in Irvine and Singapore, Razer has 18 offices worldwide and is recognized as the leading brand for gamers in the USA, Europe and China.
- Website
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https://careers.razer.com/
External link for Razer
- Industry
- Computers and Electronics Manufacturing
- Company size
- 1,001-5,000 employees
- Headquarters
- Irvine, CA
- Type
- Privately Held
- Specialties
- Gaming Perpherials, Gaming Systems, Software Ecosystems, Internet of things, Android, iOS, Wearable, Audio products, Consumer Electronics, Home Entertainment, Virtual Reality, Mobile, Open Source, x86, and WDM
Locations
Employees at Razer
Updates
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Razer reposted this
Spent yesterday on stage at SuperAI with Joanna Ossinger talking about something I care deeply about: where AI is actually headed, and why gamers will get there first. A few things I shared: AI will augment humans, not replace them. That is the future Razer is building toward. The most powerful AI is not the one that does things for you, it is the one that makes you faster, sharper, and more capable. Everything we are working on starts from that belief. Gamers will be the first adopters of AI, in every aspect of life. Gamers have always been the earliest adopters of new technology, from high-performance hardware to streaming to digital communities. AI will be no different. Watch what gamers are doing today and you will see what everyone else is doing in five years. Wearable AI will be one of the defining hardware categories of the future. Over two decades ago, we invented the multi-billion dollar gaming hardware industry with the world's first gaming mouse. With Project Motoko, our AI-native headset, we intend to do it again: pioneering wearable AI hardware that sees what you see, hears what you hear, and works with you in real time. This won't just be a product line, it'll be an entire industry and even larger than the gaming hardware industry. We have been at the bleeding edge of technology for 20 years. AI is the next frontier, and we are going in the way we always have. For Gamers. By Gamers. Thank you Joanna and the SuperAI team for a great conversation. What do you think the first killer use case for wearable AI will be? #AI #WearableAI #Gaming #Razer #SuperAI
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At SuperAI, our Co-founder and CEO Min-Liang Tan joined CNBC's Joanna Ossinger on stage to share Razer's vision for the next era of AI, one where AI doesn't replace people, but empowers them to achieve more. From AI-powered game development tools like Razer QA Companion-AI, to wearables like Project Motoko and Razer AVA, our AI companion, we're building technologies that augment creativity, productivity, and human potential. For over two decades, gaming has driven technological innovation, and we believe AI will be no different. With over 3 billion gamers worldwide, the gaming community is uniquely positioned to shape the next wave of AI experiences and adoption. The future of AI will be built through open platforms, and an ecosystem of innovators working together to move the industry forward. If you are interested to collaborate, we invite you to reach out to us.
Min-Liang Tan's argument is straightforward: if you want AI to reach scale fast, start with gamers. 3 billion of them. Tech-forward, hardware-obsessed, and already used to updating their setup for a performance edge. No consumer segment will adopt AI faster or push it harder. Razer's bets are concrete. AI-powered game QA using computer vision - automating bug detection and cutting up to 40% of development costs. And a wearable AI headphones platform they're opening to third-party developers via APIs, betting it hits mainstream faster than smart glasses ever will. The framing that stayed: AI should deliver 10x–100x productivity without displacing the people building the games. Augmentation, not replacement. Gaming has always been where consumer technology gets stress-tested first. Looks like AI is next.
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An amazing start to NEXT Hackathon at SuperAI. We're incredibly excited to power the builders and AI pioneers pushing the boundaries of what's possible with Razer gear. Looking forward to the ideas, prototypes, and breakthroughs at the end of the 36-hour sprint! #Razer #NEXTHackathon2026
The NEXT Hackathon just kicked off at SuperAI Singapore. 200 shortlisted builders selected from 700+ applicants have 36 hours to build and ship. Top 5 teams share $200K in prizes powered by Amazon Web Services (AWS), Vercel, Stripe, Exa, and Razer. They demo live on the WEKA Stage Thursday 5:30PM. Watch this space.
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Razer reposted this
The sessions you can't miss at Day 2 of SuperAI Singapore. Min-Liang Tan from Razer Inc. opens with the case for gaming as AI's breakout consumer frontier.Smarter devices, adaptive gameplay, entirely new player experiences. The consumer AI story most people aren't paying attention to yet. The afternoon runs three panels back to back. The New AI Bottleneck brings together Andy Hock(Cerebras), Shantu Roy(Arm), Byung-Gon Chun (FriendliAI) and Kate Park (TechCrunch) on why inference, not training, is now the defining constraint for real-world AI deployment. The AI-Native Builder puts Randy Hunt (Notion), Nathan Xu (Plaud), and Jose Florido (Magnific) in the same room to talk about what it means to build when design, product and engineering have collapsed into one. The East-West AI Startup Race with Karan Mohla (B Capital), Bernard Moon (SparkLabs Group) and Selina Xu covers where the next generation of AI companies is actually coming from, capital, talent and culture across China, Silicon Valley and Southeast Asia. Will Bryk (Exa), Hyunjin Kim (INSEAD), Haydn Sallmann (Google), Ang Li (Simular) and Bernard Leong close the day on the 100x Company - how much autonomy enterprises can safely hand over as AI gets access to their data, tools and decisions.
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This week in Tokyo, Razer had the privilege of hosting more than 70 partners at an exclusive Razer GameBiz Summit, featuring some of the most innovative companies and experiences shaping the future of gaming. The event gave attendees a glimpse into Razer’s complete gaming ecosystem from hardware and software to services, publishing, payments, immersive technology, and AI offerings. We are especially grateful to our partners for braving the typhoon and joining us for a full house among some of the most influential gaming companies in the world. We’re excited to deepen these collaborations and take our partnerships in Japan and around the world to the next level.
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Yesterday, we hosted the Razer AIKit workshop in collaboration with Lorong AI, bringing together developers and enthusiasts to explore running AI models locally on personal hardware. Thank you to all who attended! The questions and discussions made it one of the more engaging sessions we've run. Razer AIKit is open source and built for community contributions. If you're interested in local AI development, check it out on GitHub: rzr.to/aikit-gh #RazerAI
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Razer reposted this
While the tech industry keeps cutting, we're hiring in Singapore! 🇸🇬 🇸🇬 🇸🇬 Razer Inc. is doubling down, not pulling back, and we're looking for three sharp minds in Singapore to help shape how we show up to gamers worldwide: 🎤 Senior Public Relations Manager 🛒 Senior Channel Marketing Specialist (Ecommerce) 🎮 Social Media, Community and Esports Marketing Manager If you live and breathe gaming, know how to move culture, and want to build the future of a brand that's been For Gamers. By Gamers. since day one, we want to hear from you. Tag someone who should see this. Full details on the Razer Inc. LinkedIn page. #Razer #Hiring #Singapore #ForGamersByGamers
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We're running a hands-on Razer AIKit workshop in Singapore, in partnership with Lorong AI at one-north! Run fast, local, fully open-source LLMs directly on your laptop. No cloud required. Registration is open via the link below. Seats are limited. 👉 Sign up: https://rzr.to/workshop 📅 25 May (Monday) 🕛 1:30pm – 3:00pm 📍 Block 69 Ayer Rajah Crescent, Singapore 139961 Bring along your laptop and see you there! #RazerAI
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We’re back at MYTECH. For the second year running, Team Razer will be at the MYTECH Career Fair at Universiti Malaya. This year, we’re looking for passionate individuals in AI, data science, and software engineering. If you are ready to push the boundaries and pioneer the future of AI in gaming, come connect with our team at the Razer booth. Want a head start? Explore our latest opportunities before the fair: https://lnkd.in/gMGaNngb
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