Set in the fractured world of New Aurelia, third-person stealth-action game Outlaw’s Vengeance is looking for UI/UX Artist to join them working on the Assassin's Creed and Dishonored inspired title. 📅 Contract ✅ Unreal Engine 🌐 REMOTE 🔗 https://lnkd.in/dqK9jc3W #gamejobs #gamedevjobs #indiedev #gameart #remotegamejobs #unrealengine #UE5
About us
Helping talents in the game industry find remote work.
- Website
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https://remotegamejobs.com
External link for Remote Game Jobs
- Industry
- Computer Games
- Company size
- 1 employee
- Type
- Self-Owned
- Founded
- 2020
Employees at Remote Game Jobs
Updates
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VR indie studio Warpfrog behind Blade and Sorcery have opened 2 new positions at their team: 🎨 Lead Character Artist 💻 Senior Unity Developer 👍 VR XP is + 🌐 REMOTE https://lnkd.in/dT-5VDkG #gamejobs #gamedevjobs #Indiedev #madewithunity #VRGame #VRGameDev #remotegamejobs
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CI Games is hiring Lead Unreal Technical Animator to help create ground-breaking experiences that captivate players worldwide. 📅 Full-Time ✅ Unreal Engine, C++, Python 🌍 REMOTE Europe 🔗 https://lnkd.in/dD5GqqTN #gamejobs #gamedevjobs #animationjobs #gamedev #UE5 #unrealengine #remotegamejobs
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Indie Pleasart Studios is hiring Unreal Engine Game Developer to implement and polish core gameplay systems for our game demo 📅 Contract (2-3 months) 🌐 REMOTE 🔗 https://lnkd.in/dmEfdPsG #gamejobs #gamedevjobs #indiedev #UE5 #unrealengine #remotegamejobs
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Munich based, fully remote indie SenAm Games is hiring Senior Narrative Designer for an upcoming educational adventure game that invites players of all ages to discover the life of the Prophet Muhammad (pbuh) and the early days of Islam in an interactive, engaging way. You will be translating authentic historical sources into an interactive narrative that’s engaging, educational, and suitable for a wide audience. 📅 Contract 🌐 REMOTE 🔗 https://lnkd.in/dpHqyx8E #gamejobs #gamedevjobs #indiedev #narrativedesign #remotegamejobs
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8Bit - Games Industry Recruitment is recruiting for the developer behind popular puzzle games shapez & shapez 2 for a new 3D top-down factory game. 🎬 Executive Producer (Remote: Europe, Brazil, Middle East) 🎨 Senior Technical Artist (Remote Germany) 📐 Game Designer (Remote Germany) 🔗 https://lnkd.in/d3jsJi9t #gamejobs #gamedevjobs #gamedev #indiedev #remotegamejobs
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All remote!
My team at Jackbox is hiring! We're looking for folks who are extremely comfortable in UE5, and have interest in joining a small (but growing!) team. Having excitement for making silly party games is also a plus :] Senior World Artist - https://lnkd.in/gZ28fZcZ Senior Technical Animator - https://lnkd.in/g8iuyVC7 Principal Unreal Engineer - https://lnkd.in/gNg4Beeu Jackbox is also fully remote! But does have some restrictions on states. Details listed in the posted roles. Happy to help answer any questions too!
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Full-service indie publisher Armor Games Studios is looking for Bookkeeper (Part-Time) to join the team and maintain accurate financial records across both our publishing operations and some rental properties ⏳ 20–40 hours / month 💵 $35 to $40 / hour 🌎 Remote (U.S.-based preferred) 🔗 https://lnkd.in/dB_SWtJc #gamejobs #gamedevjobs #indiedev #remotegamejobs
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We need to talk more about the people and lives behind the games we enjoy. All they wanted was to make a beautiful experience. Thanks Amir for this touching post
What Happens After You Make That Termination Decision Just in case you did not know, here is what happens to the people you cut in games after you make that termination decision. Over two-thirds of them, in our community, report having less than six months of savings. One in four say they have none. Nearly half experience a "meaningful decline" in mental health within several months, based on our community polls.. About 30 percent are still unemployed a year later, based on our community data. For professionals over 50, the odds are far worse. Fewer than five percent of games roles today are held by people above that age. Once cut, many never return, not for lack of talent, but because algorithms and bias render them invisible. It quietly ends their careers in games, or at all, entirely. Among those who do find new work, more than half take a pay cut. A third or more have left games entirely, unable to find a path back over these last three years. Not to mention those terminated multiple times or their partners also terminated. And for many others, survival replaces purpose as they take whatever work they can find just to stay afloat. Behind every number is a person who once helped build the worlds others escape into and now struggles to stay in their own. People who poured nights, weekends, and years of creativity into launches that defined this industry. We need to be honest about what these decisions really mean. It is not just right-sizing. It is missed rent payments. Families losing healthcare. People who stop identifying as creators because they no longer feel they have a place to create. It is individuals who are never quite the same again. The distance that often exists between those making these decisions and those affected makes it easy to forget the human cost, which is why it must be said plainly. I privately assess every organization I observe on how they treat staff, using engagement, transparency, and most importantly what employees themselves tell me. Some leaders have faced impossible situations and responded with empathy and integrity. Their actions deserve genuine respect. Others have chosen indifference during peaks of profitability, cutting people without access or explanation, leaving them locked out overnight with a form letter. In those moments, what is destroyed is not only a job, but often confidence, identity, and stability for entire families. I do not live in a fantasy world. I sat through the same business school classes you did, both in undergraduate and graduate, and I have lived it for more than twenty years. Sometimes cuts are unavoidable because an organization literally has no money left or needs to reduce expenses to remain an ongoing concern. But when they are not, we owe it to people to pause and consider what we are truly doing. To internalize what this really costs. If profitability is achieved by breaking so many lives, often permanently, we need to ask ourselves who we have become.
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Lobah | لُعبة is looking for an Expert Unreal Engine Network Replication Programmer to help with their competitive, fast-paced multiplayer shooter. The Saudi based studio brings together a team with +20 Years of team experience, and more than 13 developed games. Fun trivia: "Lobah" is Arabic for "Game", and their Kingdom of Letters "مملكة الحروف" game is reminiscent of popular 90s TV show between teams of two, trying to make a full line. 📅 Full-Time 🌐 REMOTE 🔗 https://lnkd.in/dA4kPBhk #gamejobs #gamedevjobs #unrealengine #UE5 #gamedev #remotegamejobs
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