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AppLovin built a data empire on ad revenue. Unity is quietly building theirs on purchases. 𝗔𝗻𝗱 𝘁𝗵𝗲𝘆 𝗷𝘂𝘀𝘁 𝗼𝗽𝗲𝗻𝗲𝗱 𝗮 𝗻𝗲𝘄 𝗳𝗿𝗼𝗻𝘁 𝗶𝗻 𝘁𝗵𝗲 𝗱𝗮𝘁𝗮 𝘄𝗮𝗿. AppLovin closed the ad revenue loop. But there’s one they never controlled: 𝗜𝗻 𝗔𝗽𝗽 𝗣𝘂𝗿𝗰𝗵𝗮𝘀𝗲𝘀. 𝗟𝗮𝘀𝘁 𝘄𝗲𝗲𝗸, 𝗨𝗻𝗶𝘁𝘆 𝗮𝗻𝗻𝗼𝘂𝗻𝗰𝗲𝗱 "𝗘𝘅𝗽𝗮𝗻𝗱𝗲𝗱 𝗜𝗔𝗣". It's a DTC solution, AKA web shops, native to the Engine. Another way to 𝘱𝘰𝘵𝘦𝘯𝘵𝘪𝘢𝘭𝘭𝘺 feed spend data to Vector. $120B/yr in IAP flows through Unity-powered games. The market size for IAP UA is larger than IAA UA. If Unity captures even some of that signal, they leapfrog years ahead of AppLovin’s blind spot. Expanded IAP is a data reclamation strategy. Stripe handles the transactions. 𝗩𝗲𝗰𝘁𝗼𝗿 𝗸𝗲𝗲𝗽𝘀 𝘁𝗵𝗲 𝘀𝗶𝗴𝗻𝗮𝗹. AppCharge and Xsolla will keep the most share. They're more flexible, likely cheaper, and allow customers to retain control over their data. But Unity’s goal isn't market share. 𝗜𝘁'𝘀 𝗰𝗼𝗻𝘁𝗿𝗼𝗹 𝗼𝗳 𝘁𝗵𝗲 𝗽𝘂𝗿𝗰𝗵𝗮𝘀𝗲 𝘀𝗶𝗴𝗻𝗮𝗹. 𝗖𝗼𝗻𝘁𝗿𝗼𝗹 𝗮𝗱 𝗿𝗲𝘃𝗲𝗻𝘂𝗲, 𝘆𝗼𝘂 𝘄𝗶𝗻 𝘁𝗵𝗲 𝘆𝗲𝗮𝗿. 𝗖𝗼𝗻𝘁𝗿𝗼𝗹 𝗜𝗔𝗣 𝗿𝗲𝘃𝗲𝗻𝘂𝗲, 𝘆𝗼𝘂 𝘄𝗶𝗻 𝘁𝗵𝗲 𝗲𝗰𝗼𝘀𝘆𝘀𝘁𝗲𝗺.