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Fixed GUI breakages introduced by base game updates
Incorporated suggested fix for missing portals
Enabled Jötunn's network compatability checks to ensure that the server and all clients have the mod installed
Version 1.0.4
Switched to Valheim UI sprites
The AssetBundle is now embed directly into the dll
Added "OK" button, localization
The portal list is now sorted alphabetically
You can no longer set a portal's destination to itself
Skip loading the AssetBundle on Linux dedicated servers
Version 1.0.3
- Fixed issue with portals not showing up in dropdown
Version 1.0.1
- Persist portal destinations across game stop and start
- Increase portal tag max length from 10 to 127 characters
- Increase scrollbox scroll sensitivity
- Add default "None" destination as first element in dropdown
- Replace Postfix method with a transpiler NOP for ConnectPortals()
- Improve logic for unlinking portals if the destination no longer exists
Version 1.0.0.0
First release
Donations
No donations accepted
This mod is dead. It is no longer maintained and it has been deprecated in favor of XPortal.
Destination selection When you interact with a portal, you'll see a new dropdown under the tag input text box. Click on the dropdown and select your desired destination. The list elements include the tag name of the destination portals and their distances from the player.
Show destination on map Don't recognize a portal listed in the dropdown? Just select it and click the "Map" button to be shown where the portal is on the map.
Copy AnyPortal.dll to the BepInEx plugins directory (Valheim/BepInEx/plugins/)
Multiplayer
AnyPortal works in multiplayer! Just be sure to install the mod on your Valheim server as well.
Bugs and Feature Requests
Please open all tickets on the GitHub page, https://github.com/sweetgiorni/AnyPortal. For bugs, be sure to fill out the issue template with the appropriate information.