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(Fun) Wild Magic Surge Table Vol 1

This document contains a table of 100 random magical effects that could occur from a wild magic surge. The effects range from minor inconveniences like emitting a humming sound when defecating to more serious consequences like body parts becoming detachable. The random table is intended to be rolled on to determine unexpected magical occurrences.

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Maria Panda
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© © All Rights Reserved
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100% found this document useful (1 vote)
1K views3 pages

(Fun) Wild Magic Surge Table Vol 1

This document contains a table of 100 random magical effects that could occur from a wild magic surge. The effects range from minor inconveniences like emitting a humming sound when defecating to more serious consequences like body parts becoming detachable. The random table is intended to be rolled on to determine unexpected magical occurrences.

Uploaded by

Maria Panda
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Not for resale. Permission granted to print or photocopy this document for personal use only .

TITLE 1
09—10 All treasure carried by the caster becomes
sentient, sprouts tiny arms and legs, and
tries to escape from them.
11—12 Every cricket within 10 miles of the caster
no longer makes a chirping sound when
rubbing their legs together, and instead
makes the sound of screaming.

13—14 All foods and drinks the caster eat become


either freezing cold or burning hot.
15—16 Horses within 100 miles of the caster all
vanish and are replaced with wheel
barrows.
17—18 Nearest squirrel gains sentience, an
Intelligence score of 24, knows and can
speak Deep Speech, and becomes obsessed
with the caster.
19—20 The caster becomes incredibly aroused by
the next person they see. This continues to
occur for the next 1d10 days.
21—22 For the next 1d4 weeks, the clouds in the
sky all appear to look like the caster in
various embarrassing situations (i.e. beaten
up by kobolds, sitting on a latrine, etc.)
23—24 A random party member or the caster
themselves has their hands and feet
become detachable.
25—26 The ground beneath the caster’s feat rises
rapidly 30 feet into air.
27—28 The caster is compelled to repeat the last
word of each sentence they speak twice.
29—30 The next person the caster touches will
have their face flipped upside down.
31—32 Fish within 1,000 miles of the caster gain
the ability to breath air and swim through
the air like they would the water.
33—34 Caster no longer is able to speak. Instead,
when they try to talk, clouds of letters float
from their mouth to form the words they
d100 Effect wish to say.
01—02 The visibility of light and dark become 35—36 Whenever the caster falls asleep, gravity
reversed for the caster. Darkness is bright stops affecting their body.
as day and day is dark as night. 37—38 Objects that weight less than twenty
03—04 Every creature slain within 20 feet of the pounds now feel as though they weight ten
caster for the next 1d4 weeks animates and times as much to the caster.
begins burying itself immediately upon 39—40 The caster’s clothing becomes filled with
dying. 1d100 ladybugs.
05—06 4d20 trees within 1 mile of the caster 41—42 All weapons within 50 feet of the caster
begin producing nonmagical items as fruit. appear to be normal, but when striking a
07—08 The caster’s legs double in length and their creature take on the properties of harmless
torso shrinks to half its size. plastic foam.
43—44 All non-magical clothing within 50 feet of
the caster turns to smoke.
Not for resale. Permission granted to print or photocopy this document for personal use only . TITLE 2
45—46 The caster grows two extra mouths, one 89—90 All plant life within 20 feet of the caster
under each armpit. immediately grows by 4’.
47—48 The contents of the nearest lake is 91—92 Caster gains the ability to walk on water,
teleported 20 feet above the party. but only for the first six steps.
49—50 The nearest paladin believes the caster to 93—94 The caster’s eyeballs disappear and
secretly be a lich. reappear each time that they blink.
51—52 When the caster defecates, it glows and 95—96 The nearest large body of water is turned
emits a low humming sound. to pudding.
53—54 Everyone within 2 miles of the caster can 97—98 A large, metal statue of the caster falls
only speak backwards for the next 1d4 from the sky.
days. 99—00 The nearest town’s inhabitants are all
55—56 The caster lays a clutch of eggs during the transformed into chickens, but are all in
next extended rest. What hatches follow denial of this fact and continue about their
the caster around and treats them as their business as normal.
mother.
57—58 The caster smells unique to those around
him. Those around him each smell their
least favorite smell.
59—60 Caster’s fingers and toes randomly shuffle
their placements.
61—62 People of the nearest town develop an
intense hatred of adventurers of a random
class present in the party.
63—64 A random item within 50 feet of the party
ignites each morning at sunrise.
65—66 Everyone the caster sees appears to be
either twice their age or half their age.
67—68 The weather and temperature within 10
miles of the caster becomes permanently
stuck as the current weather and
temperature occurring there.
69—70 Each NPC the party meets for the next 1d6
days has a 50% chance to be an illusion
created by the wild magic surge.
71—72 The caster’s hair grows 10’.
73—74 All women within 5 miles of the caster
instantly grow thick beards.
75—76 The caster now salivates mead.
77—78 Whenever the caster lies, a lit candle
tumbles from their mouth.
79—80 Every day for 1d6 weeks, a member of the
party is mysteriously tripped by an unseen
force each day and hears cackling laughter
that only they can hear.
81—82 The caster can now communicate
conversationally with ducks.
83—84 The next NPC the caster touches turns into
a swarm of bees for 24 hours.
85—86 The caster is instantly teleported back to
where they stood two minutes ago.
87—88 Whenever the caster coughs, sniffs, or
makes some other simple auditory bodily
function, it booms and echoes loudly.
Not for resale. Permission granted to print or photocopy this document for personal use only . TITLE 3

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