TRIBBLE (PLAYABLE RACE)
SPECIES NAME: POLYGEMINUS GREX. ORIGIN WORLD: IOTA GEMINORIUM IV
ALL ERAS OF PLAY
Tribbles are small furry life-forms, often regarded as unintelligent,
and are native to the plant Iota Geminorium IV. They make soft,
calming, purring sounds when touched, and breed at an alarming
rate outside of their native world. When in close proximity to
Klingons, tribbles emit a high-pitched shriek. It is suggested that due
to both species having a keen sense of smell, they find each other
repulsive, the main reason for their mortal rivalry.
EXAMPLE VALUE: Hunger is a Constant State of Being
ATTRIBUTES: +1 to Presence, +1 to Fitness, +1 to Insight
TRAITS: Tribble, Hungry
TALENTS: The character gains all of the following Talents:                ENVIRONMENT
                                                                          As a tribble, you may choose between three environments:
DUPLICATE
Requirement: Constantly eating from a large stash of food (such as        IOTA GEMINORUM IV
your entire group’s gaming snacks, a grain store or the contents of a     You were born and lived on your homeworld of Iota Germinorum IV.
food replicator system), a photocopier.                                   You enjoyed a lush planet within the Klingon sphere of influence, and
                                                                          your species was stable, though you feared the reptilian predators that
As long as you, the Player, are constantly eating from a large stash      hunted you.
of food, once per Scene you may duplicate yourself. Photocopy
your character sheet and hand it to another Player at the table. They     EXAMPLE VALUE: No More Klingons, No More Reptiles
too are now a tribble. Once everyone at the table, including the          ATTRIBUTE: +1 Fitness
Gamemaster becomes a tribble, the session ends.                           DISCIPLINE: +1 Security
SOOTHE                                                                    QUARK’S BAR
Requirement: The ability to make calming cooing noises that even          You found yourself living for a while in a strange place, full of bottles
Vulcans are susceptible to.                                               of odd liquids and a number of people coming and going at all hours.
                                                                          You’ve happily fed on leftovers, spillages, and nearly eaten Quark out
You may attempt to help a character recover Stress. To do this you        of house and home but the patrons seem to love you.
must attempt to replicate the calming purr of a tribble for at least
30 seconds. If successful, the target character recovers 1 point of       EXAMPLE VALUE: Rule of Acquisition #207 – A Tribble Always Means
Stress, plus an additional point per Momentum spent.                        Customer Satisfaction
                                                                          ATTRIBUTE: +1 Presence
KLINGONS                                                                  DISCIPLINE: +1 Command
Requirement: A dislike towards Klingons and the ability to shriek
loudly enough to scare the other Players.                                 DEEP SPACE STATION K7
                                                                          You were one of the tribbles that was born, and removed, from Deep
Your Gamemaster must tell you if a Klingon character enters into          Space Station K7. It took Cyrano Jones 17.9 years but he finally
Close range with you. Upon being told this, you must shriek loudly        succeeded in evicting you from your home, no matter how well you hid
and shudder until you are told the character has backed away out          yourself in the stores.
of Close range. A Klingon character must attempt a Control +
Command Task with a Difficulty of 3 when hearing this shriek, or you      EXAMPLE VALUE: If I Can Fit, I Can Hide. If I Hide, I Can Eat.
inflict 2 A of damage. You may attempt an Insight + Command Task          ATTRIBUTES: +1 Daring
to detect Klingons at further ranges.                                     DISCIPLINE: +1 Engineering
                                                                                                  THE ORIGINAL SERIES                         1
UPBRINGING                                                              STARFLEET
As a tribble you may choose between two upbringings:                    Tribbles are unable to enlist in Starfleet, but you have somehow
                                                                        found yourself a part of a Starfleet crew. Choose one of the following
BELOVED PET                                                             options to explain this circumstance:
You once belonged to someone who took care of you as a pet. You
were fed each day, petted, and given a comfortable place to eat and     BOUGHT BY A COMMUNICATIONS OFFICER AS A PET
sleep. This might have been onboard a ship, space station, or on        You found yourself aboard a starship or starbase after being
some distant planet.                                                    purchased by a member of Starfleet.
ATTRIBUTES: +2 Presence, +1 Control                                     EXAMPLE VALUE: It is a Characteristic to Love Little Animals
DISCIPLINE: +1 Medicine                                                 ATTRIBUTE: +2 Presence , +1 Insight
FOCUS: You gain a Focus based on your upbringing. Examples              DISCIPLINE: +2 Command , +1 Conn, +1 Engineering
  include: Comfort, Empathy, Defusing Tension
TALENT: You gain the Talent Good Tribble:                               SCIENCE EXPERIMENT
                                                                        You ended up with Starfleet because you were studied for science. It
Good Tribble                                                            may have been to investigate your ability to eat more than your weight
Select one of the Player Characters; you are now their beloved pet.     in food, the rapid breeding of your species, to study your behavior, or
Once per Scene if you make the calming cooing noise of your species     any other number of reasons.
for 30 seconds, you grant your owner 1 bonus Momentum for the
purchase of a d20 on tests to convince or persuade another character    EXAMPLE VALUE: There is More than Meets the Eye
to act in their favor.                                                  ATTRIBUTE: +2 Insight, +1 Reason
                                                                        DISCIPLINE: +2 Science, +1 Medicine, +1 Conn
WILD CREATURE
You are a wild creature, you did not have the luxury of being fed by    Stowaway
someone else, instead needing to survive on your own. You’re able to    How you got to where you are is your business, but you managed to
find food easily even in the harshest environments and know where to    hide away somewhere on board a starship, space station, or within
find food away from predators.                                          some equipment and were discovered at a later date by the crew.
ATTRIBUTES: +2 Insight, +1 Daring                                       EXAMPLE VALUE: No Tribble At All
DISCIPLINE: +1 Security                                                 ATTRIBUTE: +2 Fitness, +1 Daring,
EXAMPLE FOCUSES: Foraging, Going Unnoticed, Awareness                   DISCIPLINE: +2 Security, +1 Command, +1 Security
TALENT: You gain the Talent Stealth Tribble:
                                                                        LENGTH OF SERVICE
Stealth Tribble                                                         You can’t enlist in Starfleet on account of you being a tribble, but the
Once per Scene you may hide away, making your presence                  crew might view you differently depending on how long you’ve been
unnoticeable by anyone who isn’t a Klingon. This can be anywhere        around. Choose one of the two following lengths of service:
from a pocket large enough for you to fit in, to the inside of a food
replicator system. When doing this, you must remove yourself from       NEWLY DISCOVERED
the table and hide from view until you decide to make your presence     You have only just been discovered by the crew; this ranges anywhere
known again. If the location you or your tribble character hides in     from a few days to a week. You’ve seen a few things in the time
contains food that you can safely eat, you must do so.                  between you getting here and being discovered and adapted well.
                                                                        EXAMPLE VALUE: I’m an Unexpected Surprise
                                                                        TALENT: You gain the Talent Tribble of All Trades:
                                                                        Tribble of All Trades
                                                                        The crew are interested in what you’re capable of, always sure
                                                                        to be putting you in new situations. When you are accompanying
                                                                        other Player Characters, one character may always assist you when
                                                                        attempting a Task and you may use their Discipline score on the Task
                                                                        as long as you move to sit next to them at the table.
    2         TRIBBLE CHARACTERS
BASICALLY A CREWMAN NOW                                                      CHARACTER EVENTS
You’ve been with this crew for a while now, maybe a few months, even         Though some believe you are a small, fluffy, unintelligent creature,
a few years. They might as well make you a uniform and give you a            you’ve seen much in your life while foraging for food and making your
field promotion.                                                             way across the Galaxy. Choose two of the following events:
EXAMPLE VALUE: An Officer in Spirit                                          ESCAPED THE GREAT TRIBBLE HUNT
TALENT: You gain the Talent Field Promotion:                                 You were there when it all went down. You remember the Great
                                                                             Tribble Hunt of the 23rd Century. You barely escaped with your life.
Field Promotion
Although the officer in charge might disagree, you’ve been around            ATTRIBUTES: +1 Fitness
long enough for the crew to joke that you are one of them. Select a          DISCIPLINES: +1 Security
single Discipline. When attempting a Task that uses this Discipline, you     FOCUS: You gain a Focus representing how you survived or escaped
may state a fact relevant to the Task while talking like a tribble. If you     this great event. Examples include: Stealth, Avoiding Klingons,
do so, you may roll an addition 1d20. This d20 counts towards your             Quiet Shrieking
first dice bought.
                                                                             CYRANO JONES’S POCKET
                                                                             You were bred and sold by Cyrano Jones, this meant you spent a lot
                                                                             of time within one of the many pockets of his coat, crammed in with
                                                                             other tribbles and trinkets that he planned to sell and listening to the
                                                                             same sales pitch over and over again.
      BORG TRIBBLE [NOTABLE NPC]
      The Borg have assimilated many life forms in order to extract          FOCUSES: Stealth, Subterfuge
      the strongest of a species’ unique traits and add them to their
      own. One particular Borg sphere however, made the mistake of           STRESS: 11
      assimilating tribbles, thinking that the species’ unique ability to    RESISTANCE: 1 (Hidden Exoplating)
      rapidly breed and dominate an area would be of use to them.
      What happened instead was the Borg sphere began to fill with a         ATTACKS:
      mass of the small furry creatures. Without the need for traditional    XX Escalation: Assimilation Tubules, (Melee, 4 A Intense, Deadly,
      food for sustenance, the Borg tribbles slowly took over the ship,          Debilitating)
      gaining a base level of intelligence and understanding, able to
      communicate and control the ship through Borg technology.              SPECIAL RULES:
                                                                             XX Assimilation: If a character receives an Injury from a Borg
      While the Borg tribbles possess the same abilities as the                 tribble, they are injected with Borg nanoprobes, beginning the
      average tribble, they assimilate by arriving at a planet, tricking        process of assimilation. This process is extremely difficult to
      its inhabitants to take them in, being seen as friendly, adorable         reverse—If the character dies from that Injury they become a
      creatures before breeding quickly and assimilating the world.             nascent drone. If the character’s Injury is stabilized they must
      Who would suspect a small friendly creature that makes such a             add one Threat to the pool at the start of each scene in order
      calming noise?                                                            to not succumb to the nanoprobes until they can be removed
                                                                                and their injury healed (a Control + Medicine Task with a
      TRAITS: Borg, Tribble                                                     Difficulty of 4)
                                                                             XX Klingons: If it smells a Klingon, a tribble emits a distressed
      VALUE: brrg brrg brrg brrg brrg brrg                                      shrieking sound; similarly, Klingons have an instinctive
                                                                                dislike of tribbles. A tribble’s reaction is strong enough to
      ATTRIBUTES                                                                automatically detect the presence of a Klingon—even one
                                                                                disguised or surgically altered—within Close range, while a
        CONTROL      08       FITNESS     09    PRESENCE      11
                                                                                disguised Klingon must attempt a Control + Command Task
                                                                                with a Difficulty of 2 to mask their disgust at the presence of
         DARING      09       INSIGHT     08     REASON       09
                                                                                a tribble.
      DISCIPLINES
        COMMAND      00     SECURITY      02     SCIENCE      01
          CONN       01    ENGINEERING 03        MEDICINE     02
                                                                                                    THE ORIGINAL SERIES                         3
ATTRIBUTES: +1 Presence                                                        FINISHING TOUCHES
DISCIPLINES: +1 Command                                                        At this stage your tribble character is almost complete and needs a
FOCUS: You gain a Focus representing your time spent within the                few final adjustments.
  confines of a pocket. Examples include: Being Comfortable, Spatial
  Awareness, Eavesdropping                                                     VALUE: You gain one final Value reflecting your life as a tribble.
REINTRODUCTION                                                                 ATTRIBUTES: You may not have any Attributes above 12, and may
Your species was wiped out during the Great Tribble Hunt but was               not have more than one Attribute at 12. For any Attribute which has a
reintroduced to the universe thanks to time travel. Pulled from one            rating beyond those limits, reduce it until it is within the limit. For each
timeline to another wasn’t too stressful; there’s still plenty of food here.   point reduced on an Attribute, increase another by one, though the
                                                                               limits above still apply.
ATTRIBUTES: +1 Daring
DISCIPLINES: +1 Engineering                                                    Then increase two Attributes by 1. The character’s Attributes, added
FOCUS: You gain a Focus representing how you coped with your                   together, should add up to 56.
  new timeline. Examples include: Adaptation, Trying New Foods,
  Scavenging                                                                   DISCIPLINES: A character may not have any Disciplines above 5,
                                                                               and many not have more than one Discipline at 5. For any Discipline
EXPERIMENT                                                                     which has a rating beyond those limits reduce it until it is within the
You were once experimented on. It may not have been harsh, but                 limit. For each point reduced on an Attribute, increase another by one,
you’ve seen the inside of many labs where many scientists have been            though the limits above apply. Then increase two Attributes by 1. The
interested in your species’ unique capabilities.                               character’s Disciplines, added together should add up to 16.
ATTRIBUTES: +1 Reason                                                          STRESS: Your Stress is equal to your Fitness + Security.
DISCIPLINES: +1 Science
FOCUS: You gain a Focus representing the experiments that you                  FOCUSES, TALENTS AND VALUES: You should have 3 Focuses,
  were part of. Examples include: Humanoid Behavior, Science                   5 Talent, and 5 Values.
  Experiments, Confusing Scientists
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    4          TRIBBLE CHARACTERS