Weapon table
Name               Cost    Damage   Critical   Range    Weight
Simple Weapons
Unarmed
Gauntlet           75ss    1d3      x2         -        1 lb.
Knife, push        35ss    1d3      x3         -        ½ lb.
Razor, fixed       10ss    1d3      x2         -        ½ lb.
Unarmed Strike     -       1d3      x2         -        -
Light melee
Dagger             20ss    1d4      19-20/x2   10 ft.   1 lb.
Dagger, punching   20ss    1d4      x3         -        1 lb.
Dirk               25ss    1d3      x4         -        1 lb.
Garrote, wire      10ss    1d2      x3         -        ½ lb.
Gauntlet, spiked   90ss    1d4      x2         -        1 lb.
Mace, light        35ss    1d6      x2         -        6 lb.
Stiletto           30ss    1d4      19-20/x2   -        1 lb.
One Handed Melee
Club               -       1d6      x2         -        3 lb.
Cudgel             20ss    1d6      x3         -        5 lb.
Mace, heavy        50ss    1d8      x2         -        12 lb.
Morningstar        80ss    1d8      x2         -        8 lb.
Short spear        40ss    1d6      x2         20 ft.   3 lb.
Two Handed Melee
Long Spear         60ss    1d8      x3         Reach    9 lb.
Mace, two handed   200ss   1d10     19-20/x2   -        15 lb.
Quarterstaff       -       1d6      x2         -        4 lb.
Spear              50ss    1d8      x3         20 ft.   6 lb.
Name               Cost    Damage   Critical   Range     Weight
Ranged Weapons
Crossbow, heavy    950ss   1d10     19-20/x2   120 ft.   9 lb.
Crossbow, light    150ss   1d8      19-20/x2   80 ft.    6 lb.
Knife, throwing    20ss    1d3      x2         10 ft.    ½ lb.
Sling              10ss    1d4      x2         50 ft.    0 lb.
Martial Weapons
Light Melee
Axe, throwing      35ss    1d6      x2         10 ft.    2 lb.
Hand axe           55ss    1d6      x2         -         3 lb.
Kukri              100ss   1d6+1    18-20/x2   -         2 lb.
Pick, light        45ss    1d4      x4         -         3 lb.
Saber, fencing     90ss    1d6      18-20/x2   -         3 lb.
Sap                10ss    1d6N     x2         -         3 lb.
Sword, short       400ss   1d6      19/x2      -         3 lb.
One Handed Melee
Battleaxe          50ss    1d8      x3         -         7 lb.
Flail, light       20ss    1d8      x2         -         5 lb.
Pick, heavy        20ss    1d6      x4         -         6 lb.
Rapier             100ss   1d6      18-20/x2   -         2 lb.
Sword, long        500ss   1d8      19-20/x2   -         4 lb.
Trident            40ss    1d8      x2         10 ft.    5 lb.
Warhammer          100ss   1d8      x3         -         8 lb.
Name                 Cost     Damage   Critical   Range     Weight
Two Handed Melee
Axe, widowmaker      250ss    1d12     19-20/x3   -         25 lb.
Bardiche             225ss    1d10     19-20/x2   -         9 lb.
Glaive               40ss     1d10     x3         -         10 lb.
Great Axe            400ss    1d12     x3         -         12 lb.
Greatsword           800ss    2d6      19-20/x2   -         15 lb.
Halberd              45ss     1d10     x3         -         12 lb.
Lance                60ss     1d8      x3         Reach     10 lb.
Maul                 80ss     2d6      x3         -         13 lb.
Pike                 80ss     1d8      x3         Reach     9 lb.
Scythe               15ss     2d4      x4         -         12 lb.
Sword, executioner   1000ss   1d12     x4         -         18 lb.
Ranged Weapon
Bow, double recurve 900ss     1d8      x3         120 ft.   3 lb.
Bow, light war       300ss    1d6      x3         75 ft.    2 lb.
Bow, long            100ss    1d8      x3         100 ft.   3 lb.
Bow, short           50ss     1d6      x3         60 ft.    2 lb.
Name                 Cost     Damage   Critical   Range     Weight
Exotic Weapons
One handed Melee
Gauntlet, sword      400ss    1d6      19-20/x2   -         3 lb.
Sword, bastard       800ss    1d10     19-20/x2   -         10 lb.
Sword, bravaosi      800ss    1d6      18-20/x2   -         3 lb.
Whip                 20ss     1d2N     x2         Reach     2 lb.
Name                 Cost     Damage   Critical   Range    Weight
Two Handed Melee
Axe, bloodaxe        400ss    2d8      x3         -        20 lb.
Sword, war cleaver   400ss    2d4      19-20/x3   -        10 lb.
Ranged Weapons
Crossbow, dual       1500ss   1d8      19-20/x2   80 ft.   9 lb.
Harpoon              75ss     1d12     19-20/x2   60 ft.   15 lb.
Shortbow, horseman 500ss      1d6+1    x3         90 ft.   2 lb.
Net                  20ss     -        -          -        10 lb.