BLACK PANTHER                                             PL12     POWER POINTS
Abilities              80   Skills         32
                                                                   Powers                 40   Defenses       9
 STR     STA      AGL        DEX   FGT     INT    AWE        PRE
                                                                   Advantages             39   TOTAL          180
  +7      +3      +7         +5    +12     +5      +3        +4
                                                                   COMPLICATIONS
                                                                   Honor, Kingly Duties
POWERS
Enhanced: Agility 3 and Strength 3
-Speed 1 (60ft round), Leaping 2 30ft                                               REAL NAME: T’Challa
Senses: Low-light, Darkvision, Extended(x10)[Sight & Hearing]                   OCCUPATION: King of Wakanda
EQUIPMENT                                                                          BASE: Wakanda, Africa
Black Panther (Vibranium Suit)
        Indestructible, Removable
        Protection 5 Impervious 10
        Mind Shield [enhanced trait Will 4]
        Movement
          -Wall-crawl 2 Full speed    -Move-by Action
          -Safe Fall
        Stealth [enhanced trait 8], Hide in Plain Sight
        Vibranium Claws Damage 4
        -Penetrating 4, Improved Critical 2, Multi-attack 1
ADVANTAGES
Accurate Attack, Agile Feint, All Out Attack, Assessment,
Benefit [Diplomatic Immunity], Benefit [Status-King], Benefit
[Wealth 5 Billionaire], Close Attack, Defensive Attack,
Defensive Roll (4), Diehard, Evasion (2), Equipment [6), Great
Endurance, Improved Disarm, Improved Initiative (2),
Improved Trip, Instant up, Leadership, Power Attack, Skill
Mastery [Deception], Skill Mastery [Persuasion], Skill Mastery
[Stealth], Takedown, Tracking, Uncanny Dodge, Well-
informed
SKILLS
Athletics +7 (+14), Acrobatics +7 (+14), Deception +6 (+10),
Expertise [Tactics] +4 (+9), Insight +7 (+10), Intimidate +6
(+10), Investigation +3 (+8), Perception +7 (+10), Persuasion
+6 (+10), Stealth +1 (+16/+8), Technology +5 (+10), Vehicle +5
(+10)
OFFENSE
                         Initiative +15
Vibranium Claws +13 Penetrating 4 (DC26)(Slashing Crit 18-20)
Unarmed +13 (DC22) (Bludgeon Crit 19-20)
Grab +11 (DC Spec 17) (Bludgeon Crit 20)
Throw +5 (DC22) (Range:75/150/300) (Piercing Crit 19-20),
DEFENSE
Dodge                   12         Fortitude             7
Parry                   12         Toughness            12/8*
Will                   7/3         *without defensive roll
                                   Impervious to DAM 5 or less