Zone Raiders
Type-X Cold Huntress
6 9 14 8 10 8
Skirmish Frame Grapple Wallrun 12 12
Killer Instinct Flechette Shotgun 10SR 5 2
Gear: Tech Jammer Matter Harvester Melee 5AP - Harvest
Cryonic Grenade 6 0 2 Blast(2), Stun
Type-3 Hanged Man
6 9 14 7 10 8
Skirmish Frame Grapple Wallrun 11 12
Gear: Interface Deck Flechette Shotgun 10SR 5 2
Gear: Nanocloud Hive Matter Harvester Melee 5AP - Harvest
Cryonic Grenade 6 0 2 Blast(2), Stun
Type-2 Slayer A1
5 7 12 6 9 7
Amorphous Plate Wallrun, Leap 8 13
Needler burst 12 1 1 Burst(3)
Chain Cutter Melee 4AP - Rupture
type-2 Slayer A2
5 7 12 6 9 7
Amorphous Plate Wallrun, Leap 8 13
Needler Burst 12 1 1 Burst(3)
Chain Cutter Melee 4AP - Rupture
Type-1 Wretch
4 6 10 6 9 6
Armor Carapace 13 11
Matter Harvester Melee 5AP - Harvest
Slug Gun 18 0 -
Atropic Entities
Zone Raiders
Arcana Unum
5 10 12 6 9 10
Hazard Frame Grapple Wallrun 10 13
Tactical Sense (+2 Cmd Pts) Mag Driver 18 4AP 1 Rupturing
Dodger (Auto-Hunker) Cryonic Grenade 6 0 2 Blast(3) Stun
Electro-Dagger Melee 2AP - Counter, Stun
Chariot Nines
7 10 10 6 8 10
Mobility Frame Grap Wallrun Leap 9 12
Dodger Hvy Mag Driver 24 6AP 1 Bulk,concussive
Catfall Sawed Off 8SR 2 - Concussive
Electro-Dagger Melee 2AP - Counter, Stun
Temperance Sept
5 9 12 6 8 8
Skirmish Frame Grapple, Wallrun 10 10
Gear: Interface Deck Flechette rifle 18 3 Auto
Electro-Prod Melee 4AP - Stun
Swords Troika
5 9 12 6 8 8
Skirmish Frame Grapple, Wallrun 10 10
Gear: Tech Jammer Arc Caster 8SR 6AP 2 Beam, Stun
Electro-Prod Melee 4AP - Stun
Hunter Three-Red
4 6 14 18 10 8
None Wallrun, Leap - -
Gear: Cutting Tools Pneumatic Hailer 18 0AP Auto Burst(3)
Industrial Claws Melee 6AP -
Technomad Tribes