TTL Written Report
TTL Written Report
Digital Citizenship
A digital citizen refers to a person who has the knowledge and skills to effectively
use digital technologies to communicate with others, participate in society and
create and consume digital content.
A digital citizen is a person utilizing information technology in order to engage in
society, politics, and government. Karen Mossberger and others define digital
citizens as "those who use the Internet regularly and effectively".
Karen Mossberger
Plato: The purpose of education is to cultivate the intellect, pursued for its own
sake, in order to uncover the universal themes and natural laws that the prepared
mind can discern beneath the surface confusion of life (Berman, 1990).
Socrates: The purpose of an education is to prepare citizens to participate in public
affairs(Berman, 1990)
16. Use the school wood shop classes to build furniture for homeless
shelters. Involve the art classes in designing the furniture or
decorating it. The concept of learning to use tools and equipment
is maintained and the end result is fewer little projects and one
larger project that helps the community and builds a sense of
classroom community.
17. Incorporate environmental literacy into all of the content areas.
Teach students about the interdependence of life forms; that
materials flow through our ecosystems; that we are consumers
of resources; that humans have an effect on environmental
systems. Read about environmentalists, visit local rivers and
streams to observe ecosystems.
18. Create school democracies that have real power. Allow student
governments to make recommendations to parents and school
leadership groups. Assist students in learning the process of
decision making;
Ethics has always been at the core of creating a thriving learning environment.
We are well accustomed to teaching students ethics through principled examples,
such as: these are the rules (don't push); here are reasons for the rules (don't
cause harm to others).
In the Connected Age, it's easy to go online and download multimedia (illegally or
legally). There are even subscription sites that allow unlimited downloading of
movies, music, or games, which further blurs the line between what is free and
what is copyrighted. In fact, some students are confused that copying and pasting
is plagiarism because their source material didn't have an author, and therefore it
was ''common knowledge.''
Plagiarism is a big ethical concern, especially with search engines that make it
easy to find any query. The widespread availability of knowledge also makes it
easier for students to fabricate research and fake a source. Reinforcing how to cite
authors, and why it's important to respect the intellectual property of others, will
help to minimize these occurrences. Requiring well-cited sources will also help
prevent any fabricated research.
Electronic Communicators
According to their company info page, Facebook has 1.79 billion active
users, and 66% of these users log on every day. That's a staggering
number! Some educators are using Facebook to share multimedia with
students, or as a way for students to connect and collectively brainstorm.
My college had a Facebook page for our cohort, and while the intentions of
connecting students through the page were positive, they provided no
guidelines for the page's use and it inevitably led to ethical issues. One
student began snapping pictures of a particular student and posting them
to the page, making fun of him at every turn. This repeated-over-time
pattern of hurtful behaviour was cyberbullying.
Social Networks can also bring up ethical issues for teachers who are
''friends'' with their students. Teachers may learn things about their
students, like seeing posts about underage drinking. A young student
doesn't understand that they have waived their right to privacy by posting
things on social networks, and they often feel that Facebook is anonymous
because there is no face-to-face interaction. This feeling also enabled my
classmate to cyberbully another student without feeling the full weight of
his actions. This is a teaching moment to help students understand that
Facebook is not a diary and it is not anonymous. Our actions and posts on
public social networks could one day prevent us from getting a job, or they
could cause us to become unemployed.
Confidentiality
Provide a protocol
When something inappropriate appears on the computer screen:
close out program immediately, tell teacher immediately.
Educators should discuss these procedures with students in advance
so they will know how to respond.
C. Intellectual Property Rights Applicable to the
Educational Setting: Copyright and Related Rights
Copyright Law
Lesson Plans
Student Assignments
Lectures
Videos
Books
School Websites
Publications
Reports
Concerts
Plays
Copyright Issues
With some important exceptions, two of which are highlighted here, teachers and
students may not use the copyrighted works of others without permission of the
copyright holders. The first exception, fair use, is the most important and most
often cited.
The fair use of a copyrighted work, “for purposes such as criticism, comment, news
reporting, teaching (including multiple copies for classroom use), scholarship, or
research, is not an infringement of copyright.”
If the use is a fair use, then the user need not obtain advance consent of the
copyright holder. Determining whether the use is fair requires the application of
four factors:
Purpose and character of the use
Nature of the copyrighted work
Amount and substantiality of the portion used in relation to the work as a
whole
Effect of the use upon the potential market for or value of the work
Copyrightable works created today are protected from the time the work is fixed
in a tangible medium of expression until 70 years after the death of the
author/creator.
Once a copyright term expires, the work goes into the public domain.
A copyright is collection rights which can be given away, sold, leased, or licensed.
Fair Use
In some cases you are allowed limited use of copyrighted material (fair use)
without having a license or permission of the author.
The fair use provision allows limited use of copyrighted material under certain
circumstances. Fair use applies mainly when the work is used for the purpose of
the criticism, parody, comment, news reporting, teaching (including multiple
copies for classroom use), scholarship, or research.
Parody
The Risk
The risks of visiting malicious, criminal or inappropriate websites include:
Viruses and spyware (collectively known as malware).
Phishing, designed to obtain your personal and/or financial information and possibly
steal your identity.
Fraud, from fake shopping, banking, charity, dating, social networking, gaming,
gambling and other websites.
Copyright infringement – copying or downloading copyright protected software,
videos, music, photos or documents.
Exposure to unexpected inappropriate content.
It is very easy to clone a real website and does not take a skilled developer long to
produce a very professional-looking, but malicious site.
Secure Websites
Before entering private information such as passwords or credit card details on a website,
you can ensure that the link is secure in two ways:
There should be a padlock symbol in the browser window frame, that appears when
you attempt to log in or register. Be sure that the padlock is not on the page itself ...
this will probably indicate a fraudulent site.
The web address should begin with ‘https://’. The ‘s’ stands for ‘secure’.
Cookies
Cookies are files on your computer, smartphone or tablet that websites use to store
information about you between sessions. Most of the time they are innocuous – carrying
out tasks such as keeping track of your username so that you don't have to log into a
website every time you visit it, and storing your usage preferences. However, some are
used to track your browsing habits so that they can target advertising at you, or by
criminals to build a profile of your interests and activities with a view to fraud.
Set your browser to warn you when a cookie is installed. Note that some sites will not
work if you block cookies completely.
Some browsers will let you enable and disable cookies on a site by site basis so you
can allow them on sites you trust.
Use an anti-spyware program that scans for so-called tracker cookies.
There are also cookie management programs that can delete old cookies and help
manage them. In addition you can use settings in some browsers to delete unwanted
cookies.
Use a plain text email display instead of HTML email so that tracking files and cookies
cannot be included in email files.
UK websites must gain your permission to enable cookies.
Rule 2: Discriminate
For discrimination of this political kind to take place, there must first be
discrimination in the amoral sense of drawing distinctions—in this case, distinctions
between persons. This may seem to be a trivial conceptual point: of course a
distinction must be first made before it can be given undue influence. But this
point is of deep and historical consequence, for, arguably at least, the most
prominent way that discrimination has been overcome is not by equalizing the
judgments made about one group who has been distinguished from another, but
instead by ceasing to make the distinction between these groups to begin with.
Rule 3: Think before typing
Teenagers posting personal information on line has been an issue for a while. Also with
the advent of cyber bullying it has made what teens post on line even more of an issue.
Many teenagers have committed suicide due to cyber bullying.
ID cards can increase building security in a number of ways. Using photo ID cards
makes it easy for security personnel to quickly identify each employee or visitor,
minimizing the risk of impersonation and theft. By restricting access to a building
to allow only those with ID cards to enter, each company will be able to lower the
possibility of unauthorized visitors entering the building. Many ID cards also include
extra security features, such as holographic overlays or magnetic stripes, to further
enhance building safety.
So often we’re told to “Just trust your gut,” but what does it actually mean and more
importantly, how do you do it?
Listening to your intuition helps you avoid unhealthy relationships and situations.
Throughout your life, many people will have ideas about what’s best for you, some
held with good intentions and some coming from a place of deceitful, harmful,
selfish intent. It’s sometimes hard to tell which category someone falls into, but if
you put aside all of those external opinions and instead listen to the advice of your
own intuition, it will guide you to what is truly best for you.
The process of trusting your gut is not as simple as the phrase implies, though,
especially when certain habits and circumstances pull us strongly and often
unconsciously in the opposite direction. Luckily, our intuition is so deeply
instinctual that even if we’ve been out of touch with it for our entire lives, it’s still
there inside of us, waiting for us to summon its wisdom.
E. Cyber Bullying
Cyberbullying is bullying that takes place over digital devices like cell phones, computers,
and tablets. Cyberbullying can occur through SMS, Text, and apps, or online in social
media, forums, or gaming where people can view, participate in, or share content.
Cyberbullying includes sending, posting, or sharing negative, harmful, false, or mean
content about someone else. It can include sharing personal or private information about
someone else causing embarrassment or humiliation. Some cyberbullying crosses the line
into unlawful or criminal behaviour.
When cyber bullied using social media, report the account, photos and
videos to social media, report the account, photos, and videos to social
network providers.
F. Netizens in Cyberspace Active Citizenship
Citizenship is an old value that is now being applied to a new medium, the Internet.
Citizenship has been around for a long time, but now it is taking on a new meaning.
Cyber citizenship is a term that refers to being responsible when using the Internet.
What you do on-line when no one is looking tells a lot about your character and morals.
You are the first generation to be born into a world that already had computers. This
means that you need to learn the rights and consequences of living in a digital world.
You need to learn how to navigate through all the information that is available on-line.
Cyber Citizenship is kind of like the manners and etiquette of the Web.
Using the Internet often allows some anonymity (people don't know who you are).
This can be freeing in the sense you may feel more comfortable to share your thoughts
and ideas online compared to in class when you are definitely visible to everyone. Wikis,
YouTube, blogs, etc. all allow the average person to share their opinions which is great.
To be a part of the digital world and to participate in this sharing of information, certain
responsibilities are required.
2. If you wouldn't say something to a person's face, than you shouldn't write it
anywhere on-line. If you have a problem with someone go to that person or an
adult to help work it out.
3. Use the Internet to help you with your schoolwork, but give credit to the sources
you use and don't believe everything that is online...it's not all true.
4. Use the Internet to learn more about anything your interested in, use it to help
you research what college you want to go to, and use the Internet to stay
connected with friends in your town or throughout the world.
5. Make sure you verify information before you share it or use it in a project. Some
of the information on the web is not accurate and you should search many sites
to see if the facts are true. Also, you shouldn't add to any information to the web
that isn't true.
6. Only give certain information out. (See the Personal Safety Website).
8. Always make sure you've told an adult if you decide to meet someone that you
might on the Internet.
9. Always be aware of copyright laws and give credit where credit is due.
10. Only use the computers that you're allowed to use. No Hacking...it's a crime!
4. More criminals or bullies can be caught when kids are honest and talk to adults.
1. Make sure you have the correct address and you are sending the information to
the correct person. You want it to get to the right place. Check the spelling of the
address and make sure you know if it's a family address or a personal address.
Also, make sure the link is correct and works if you are posting something on your
website, blog, social network site, etc.
2. Check information before sending or posting. You don't want to contribute to more
false statements/information/stories on the web. Don't forward junk mail or chain
letters to family or friends.
3. Proofread and spell check anything you send or post online. Re-read what you
wrote to make sure it is what you are wanting to say. Think about how another
person would interpret it. If they could take it another way from what you
intended, change it.
4. Keep your comments clean. Don't attack others online or say anything that could
be hurtful.
5. Keep your personal information and your friends private. Don't forward e-mails or
pass on information that was given to you without permission.
6. Watch out for spam and other fraud e-mails. Never reply to them.
7. Think twice about what you're sending or posting. If you're going to write
something personal or private think twice. Messages can get misdelivered, adults
can monitor kids messages, and kids can send e-mails out to others without
permission.
Cyber Character
Being the best person you can be on the internet and working with computers
helps the world we live in.The computer and the internet can give one a feeling
that “no one is looking.” Your character is defined by “what you do when no one
is watching you.” Being a good “cyber citizen” will make your life better, as well
as those around you on the internet.
Fairness
Dishonesty has no place on the internet. Finger pointing or critical comments will
reflect upon you as an unfair or partial person. Cheating is popular in our society
and on the internet rise above it. Observe guidelines and acceptable use policies
for social communities, blogs, and other interactive places. Copyright laws are for
those who have legal rights to the content they’ve created. Stealing their work is
not fair.
Responsibility
Cyber citizens must be accountable for their online actions. Be known for being
truthful and using kind words, not for harming or damaging others through your
actions. Just because you can do something does not mean it should be done.
G. Netiquette (Social Conventions Online)
Rules of Netiquette:
1. Remember the human
People communicating online should remember that they’re dealing
with other human beings, and should treat them the same way they
would in person.
2. Standards of Behaviour.
It can seem easy to get away with moral and ethical infractions or
with law-breaking online. People should always behave the same
way online that they would in the real world.
11. Email
Be conscise, Simple layout, Avoid capslock, be careful with private
info, compressed attachments, no chain letters.
13. Facebook
Don’t over post. Do not invite to videos. Don’t poke people. Be real.
Reply to comments. Don’t misuse new poll features-ask it once. Keep
private messages. Don’t have a facebook status “domestic”.
Netiquette for Online Students (“Do’s and Don’t’s)
1. Be Scholarly
Do: use proper language, grammar and spelling, be explanatory, justify your
opinions, credit the ideas of others; cites and link to scholarly resources.
Don’t: Misinforming others when you may not know the answers. If you are
guessing about something, clearly state that you don’t have all of the
information.
2. Be Respectful
Do: Respect privacy, respect diversity and opinions that differ from your own,
communicate tactfully and base disagreements on scholarly ideas or research
evidence.
Don’t: Sharing other person’s professional or personal information.
3. Be Professional
Do: Represent yourself well at all times. Be truthful, accurate and run a final
spell check. Write in a legible black font, and limit the uses of emotions.
Don’t: participating in a hostile interactions (flaming)
4. Be Polite
Do: Address others by name or appropriate tittle, and be mindful of your tone.
Be polite as you would in a face to face situation.
Don’t: Using sarcasm, being rude or writing in all capital letters (shouting).
Written words can be easily misinterpreted, as they lack facial expression, body
language and tone of voice.
H. Educational Sites and Portals
Website vs. portal are distinct terms, but there exists a correlation
between the two. Website and portal both have a web-based
interface; a website is the collection of web pages whereas a portal
acts as a gateway to world wide web and provides many services.
The increase in the use of technology in daily life activities has led to the growth and
popularity of Internet portal sites. Portals are gateways that provide information ranging
from general to specific interests.
Four generally recognized classifications of Web portals:
1. Horizontal - such as Excite, Lycos, MSN, orYahoo! provide services such as
news, entertainment, weather, stock information, e-mail accounts, or provide
links to other searching or sponsored sites.
Educational Web portals would best fit into the vertical portal category and will be the
focus of this article.
Educational portals are Web portals designed to give users a resource for locating and
navigating to Web-based resources that support educational endeavours. These
resources may include links to Web pages and files with information provided for a specific
educational exercise, links to external Web sites (Web sites that are not part of the
educational portal), illustrations of concepts including animations, means for accessing
software, communication tools, and other electronic resources employed in teaching and
learning. Considering this basic conception of educational portals, it would appear that
they are all merely vertical portals designed as public gateways to educational resources.
This classification is too narrow. What is important to recognize is that educational portals
serve both as public gateways to information and as private gateways to the resources a
particular institution or organization wants to make available only to its members.
Recognizing this provides a framework for classifying educational portals into two types:
educational resource portals and instructional portals. The focus will be to clarify this
classification.
Every individual wants to receive the best of education to achieve his or her dreams.
However, the more the institution is good, the higher the fees they charge. Students
usually leave their education incomplete and do blue collar jobs to meet their basic
ends. Moreover, these students collect money to complete their masters later in career.
Apart from those who can afford expensive higher education, some handful of students
gets scholarships.
In the age of internet and MOOCs, do we really need to spend huge amount on getting
degrees? One can equally quench his third for knowledge by joining online classes.
Online classes are not only cheap but also conveniently arranged for those who are
working. What else a student would want if he gets free classes that too online. There
are websites that provide free online courses or have resourceful material for students.
These websites are bejeweled with informative podcasts, videos and notes, they also
take time-to-time assessment tests. Indeed, there should be free flow of knowledge
and it is beneficial for the students and teachers both.
It's a myth to say that online education will go in vain, as the job market is more based
on our skills, rather than our degrees. What you know matters more than from where
you have learnt. Nowadays, agencies hire students on the basis of their knowledge and
ability to solve problems, keeping aside their grades or degrees.
The main difference is that they are all used for different purposes and to reach
different audiences. Not all people use every social platform.
1. Facebook - used to contact friends and family. Also to update them with
what is happening in your life. It is also used for advertising business and
products.
Founders:
Kevin Systrom
4. Webinar – short for web-based seminar, a webinar is a presentation,
lecture, workshop or seminar that is transmitted over the web using video
conferencing software.
Open source
- Refers to something people can modify and share because its design is publicly
accessible.
- Open source licenses grant computer users permission to use open source
software for any purpose they wish.
- Open source software is software with source code that anyone can inspect,
modify, and enhance.
Open source software is different. Its authors make its source code available to others
who would like to view that code, copy it, learn from it, alter it, or share it. LibreOffice and
the GNU Image Manipulation Program are examples of open source software.
Advantages
1. Control
2. Training
3. Security
4. Stability
Disadvantages
1. Difficulty of use
2. Compatibility issue
3. Liabilities and warranties
Popular Types
Multimedia -is a broad term for combining multiple media formats. Whenever text,
audio, still images, animation, video and interactivity are combined together, the result is
multimedia. Slides, for example, are multimedia as they combine text and images, and
sometimes video and other types.
Multimedia resources- bring another dimension to every classroom experience,
opening new channel of communication and collaboration.
Video Sites- A website that lets people upload and share their video clips with the public
at large or to invited guests.
Features of multimedia:
TEXT AND GRAPHICS
Slideshow or Presentation
Prezi
Diagrams
Infographics
AUDIO
Podcast
VIDEO
Screencapture
Lecture Capture
Animation
Glass screen
OTHER
Webinars and Online meetings
Blogs
Interactive Content
Advantages
Enhance the effect of text presentation
Improves quality of presentation and retains the attention of audience
Can be used for educational as well as entertainment purpose
Quick and easier to operate for instructor
Can be modified easily
Disadvantages
Complex to create
Time consuming
It can be expensive
Finding Images
While including photos in learning materials is a noble idea, including stolen photos in
them is not. If you just copy and paste any photo you find on the web into your lesson,
you might be a thief.
Seven options to those who want to include photos in learning materials but
don’t want to be internet thieves:
Option 1: MAKE YOUR OWN
Option 2: USE CREATIVE COMMON IMAGES
Creative Commons is an organization that has made it much easier for people to share
artwork. They have established a set of licenses that artists can place on their work that
automatically gives others permission to use that work in their own projects under specific
terms and conditions.
Where to find creative common images
Free Stock Photo Sites
Flickr
Photos for Class
Google Image Search
In a Video or Slide Presentation- Attribution can be placed in small print right on the
slide or frame where the image appears.
iTunes is a media player, media library, Internet radio broadcaster, and mobile
device management application developed by Apple Inc. ... Content could be
purchased through the iTunes Store, or imported from CDs, with iTunes as the
software letting users manage their online and physical purchases, used to play,
download, and organize digital audio and video (as well as other types of media
available on the iTunes Store) on personal computers running the OS X and
Microsoft Windows operating systems. The iTunes Store is also available on the
iPhone, iPad, and iPod Touch.
SoundCloud is a social music platform that anyone can use to share and listen
to music for free. If you're already familiar with other popular social networks like
Facebook and Twitter, you can think of SoundCloud as a similar type of service,
but for music enthusiasts of all kinds.
Amazon Music is a music streaming platform and online music store operated by
Amazon.com. Launched in public beta on September 25, 2007, in January 2008 it
became the first music store to sell music without digital rights management from
the four major music labels, as well as many independents.
Tidal Streaming Service is the first global music streaming service with high
fidelity sound, hi- definition video quality, along with expertly curated playlists
and original content making it a trusted source for music and culture.
Youtube Music is a music streaming service and mobile app developed by
youtube it provides a tailored interface for the service oriented towards music
streaming, allowing users to browse through songs and music videos on youtube
based on genres, playlists, and recommendations.
A web resource, or simply resource, is any identifiable thing, whether digital, physical, or
abstract. Resources are identified using Uniform Resource Identifiers. In the Semantic
Web, web resources and their semantic properties are described using the Resource
Description Framework.
An example for this is the OPAC or the Online Access Catalog of Caraga State University
Library. It uses Destiny Library Manager. In this site, you can easily locate the books you
want to borrow or read.
Google Research
It is a web search engine developed by Google. It is the most used search engine on
the World Wide Web across all platforms, with 92.62% market share as of June
2019, handling more than 5.4 billion searches each day.
The order of search results returned by Google is based, in part, on a priority rank system
called "PageRank". Google Search also provides many different options for customized
search, using symbols to include, exclude, specify or require certain search behavior, and
offers specialized interactive experiences, such as flight status and package tracking,
weather forecasts, currency, unit and time conversions, word definitions, and more.
Wikipedia
It is a free encyclopedia, written collaboratively by the people who use it. It is a special
type of website designed to make collaboration easy, called a wiki. Many people are
constantly improving Wkipedia, making thousands of edits every minute. All these
changes are recorded here and here.
Accordingly, Wikipedia is a “ not so” reliable source since anyone can edit it.
Collaborative projects allow groups of people to work together to create online content.
Online collaborative projects offer teachers and students the opportunity to work with
students and teachers around the world.
1. Students are assigned to permanent groups to explore the problem, organize their
thoughts, and define the concepts or elements of the problem.
6. Students list the learning issues in order of their importance and assign them to
individuals or to the whole group.
7. Students discuss needed resources with the instructor as well as constraints that
may interfere with solving the problem.
8. Students select an initial response to the problem using criteria they develop such
as cost, materials needed, political processes, environmental constraints, etc. to
determine if the response is an acceptable solution.
10. Students choose a solution to the problem and evaluate that solution.
12. Students continue to determine new learning issues related to the problem.
Project-based learning
2. Design an app - students love using the newest apps and games, so
take it to the next level by having them design their own. With Apple
developer tools, kids can learn how to create an app or online game.
They can learn about technology and problem-solving skills while
engaged in what they love.
L. Technology Tools for Collaborative Work
1. Google drive
A Service offered by Google that allows you to store and share files online.
The service was launched on April 24, 2012 and provides 5 GB of free
storage. Additional storage can be purchased for a monthly fee. The goal
of Google Drive is to provide a central place to store your files online so that
you can access them from anywhere. Additionally, you can access your
Google Drive from multiple devices, since the software is available for
Windows, Mac OS X, Android, and iOS platforms. The service also provides
a web-based interface that allows you to organize your files and search for
documents by filename or content. Besides online file storage, Google Drive
provides tools for sharing files and collaborating on projects with other users
over the Web. For example, instead of emailing large attachments, you can
send links to the files from your Google Drive to one or more users. You
can also use the web-based Google Docs applications to create or edit
documents online. When you share a document with other Google Drive
users, everyone can view and edit the document at the same time. Google
Drive allows you to view over 30 file types directly in your web browser.
These include Google's proprietary formats, as well as other popular file
types, such as Adobe Photoshop and Illustrator documents.
2. Edmodo
3. Bubbl.us
a sleek, quick, beautiful tool for mind mapping. Used many times and
always come away satisfied. It is a great resource for organizing your
thoughts. Share and collaborate with others.It's so user-friendly & creates
great visuals of connected learning.
4. Wikispaces
5. Google Classroom
a free web service, developed by Google for schools, that aims to simplify
creating, distributing, and grading assignments in a paperless way. The
primary purpose of Google Classroom is to streamline the process of sharing
files between teachers and students. Google Classroom combines Google
Drive for assignment creation and distribution, Google Docs, Sheets and
Slides for writing, Gmail for communication, and Google Calendar for
scheduling. Students can be invited to join a class through a private code,
or automatically imported from a school domain.
M. Trends and Issues in ICT in the 21st Century
Abstract:
The purpose of this study is to identify factors that affect teachers’ motivation to use
information and communications technology (ICT) in the classroom. The study aims to
determine the extent to which selected variables, such as personal experience, school
environment and technological factors, influenced teachers’ tendency to accept and utilize
ICT in teaching. Design/methodology/approach – The study used primary data sources
from Mazandaran, Iran, that included field notes and semi-structured interviews. Findings
– Results revealed that adequate support from administrators, directives to teachers to
use ICT, appropriate ICT skills and knowledge as well as adequate resources were
important factors that influenced the utilization of ICT in the classroom. Findings also
showed that insufficient technical support discouraged teachers from using ICT in
teaching, while increasing adequate equipment and technical support in schools
encouraged teachers in this respect. Research limitations/implications – Because this
study was conducted on a small number of participants, its findings may not apply fully
to other educational institutions. Practical implications – The results from this study would
be helpful to educational departments and institutions in their formulation of policies to
encourage the use of ICT in education. The findings would also give a better insight of
what constitutes an environment that is conducive for learning where ICT is integrated
into the classroom. Originality/value – By focusing on teachers’ intention, this study
provides important insights into which factors influence teacher attitude to use ICT into
classroom. As a result, the finding will help the development of e-learning quality
enhancement and assurance strategies.
Research Title: Teaching and Learning with Technology: Effectiveness of ICT
Integration in Schools (2015)
Abstract:
Abstract:
The use of Information and Communication Technology (ICT) has become a major driving
force in transforming education throughout the world. The usage of ICT in Pakistan has
increased many folds in the last 10 years. The latest educational policy of the Government
of Pakistan has stressed on using ICT in schools. The curriculum documents have also
suggested teachers to integration ICT in their classrooms teaching and learning
processes. This study focuses on the use of ICT in schools of Pakistan and it is restricted
to four major cities of Pakistan. The study investigates students’ and teachers’ use of ICT
in their everyday life. The study also explores students’ views of their teachers using ICT
in classroom teaching learning and assessment. The data were collected using survey
questionnaire from students studying in secondary schools (classes 7, 8, 9, 10& 11.) and
teachers teaching to secondary classes. The schools were invited to participate in this
study. The study finds that students and teachers have access to computers in schools
and at home and they use computer for different purposes, such as, entertainment,
communication, and education. The study also highlights differences amongst teachers
and students about what technology to be used in classroom and for what purposes. The
study discovers two opposite views. On the one hand teachers believe they use ICT
effectively while on the other hand students disagree with their teacher’s idea of ICT
integration in classroom.
Abstract:
This study aims to investigate the perceptions and motivations of state senior high school
teachers in rural districts in Indonesia towards ICT use in learning activities. In 2013,
Indonesian government launched an ICT-based curriculum known as 2013 Curriculum.
According to this curriculum, ICT must be integrated into all subjects as learning
resources and media. Even though there are growing numbers of research investigating
teacher perceptions and motivation to ICT use in teaching and learning process, little has
focused on teachers in rural districts in Indonesia. Research on ICT use in education in
Indonesia generally focuses on teachers in urban areas. The data of this study were
collected through a set of questionnaires administered to 616 senior high school teachers
from four rural districts in Indonesia. The questionnaire reliability was analyzed using the
Cronbach Alpha with the help of SPSS software. The percentage was mainly used in the
descriptive analysis. Whereas, Mann-Whitney U-test was used for inferential statistics as
the data were not normally distributed. Even though this study has limitation related to
sample size, the results contribute to the existing theory and practice related to ICT
integration in Indonesia. This study could be an incentive for improving readiness of
teachers in rural areas regarding ICT use in learning activities.
Abstract
The aim of this paper was to investigate students' perceptions of ICT usage by staff and
students at a South African University. A researcher crafted questionnaire-interview
(Questaview) was anonymously administered to a randomly selected group of fifty
students to enlist their views on the extent to which they and academic staff utilise ICT
during learning and teaching. There were a total of 44 usable returns. Data were
analysed thematically after interrogating the responses through coding. Results showed
that students perceived 'technology for learning' to mean a computer. They were
satisfied with its use and functionality since commencing their studies. Students also
reported that most lecturers do not use ICT for teaching. Students perceived ICT
particularly the computer, as impacting positively on their academic success, academic
access and other curricular issues. We concluded that despite the challenges such as an
underutilisation of other ICT's by lecturers, the students perceived ICT in their learning
as useful. Students' perceptions in the use of ICT by themselves and their lecturers did
not differ much. Moreover, they suggested ways in which lecturers could use more ICT
for teaching and learning purposes. On this basis, the paper suggests that universities
should sustain their ICT e-learning programmes and training by channelling financial
support if student academic performance and quality are to be enhanced. The positive
impact of such initiatives makes a strong case for massive investment in e-learning
programmes especially among academic staff.
Researches on the Effects of ICT in the Pupils
Research Title: The effects of integrating mobile devices with teaching and
learning on students' learning performance: A meta-analysis and research
synthesis (2016)
Abstract:
Mobile devices such as laptops, personal digital assistants, and mobile phones have
become a learning tool with great potential in both classrooms and outdoor learning.
Although there have been qualitative analyses of the use of mobile devices in education,
systematic quantitative analyses of the effects of mobile-integrated education are lacking.
This study performed a meta-analysis and research synthesis of the effects of integrated
mobile devices in teaching and learning, in which 110 experimental and quasi
experimental journal articles published during the period 1993–2013 were coded and
analyzed. Overall, there was a moderate mean effect size of 0.523 for the application of
mobile devices to education. The effect sizes of moderator variables were analyzed and
the advantages and disadvantages of mobile learning in different levels of moderator
variables were synthesized based on content analyses of individual studies. The results
of this study and their implications for both research and practice are discussed.
Abstract:
The study was on the Impact of Information and Communication Technology (ICT) on
the students and his/her information to access in the Gomal University, Dera Ismail
Khan. A sample of 50 respondents (students) was selected from the department of
Political science, Gomal University, Dera Ismail Khan, Khyber Pakhtunkhwa, Pakistan.
However, related literatures were reviewed from textbooks, journals and past researches.
The research instruments were questionnaire which was statically analyzed with
contingency tables while the hypotheses were tested by using the mean statistic. The
results of the present study showed a diverse response of the student regarding
the impact of ICT’s on the students and their access to information.
Research Title: The Influence of Information and Communication
Technologies on Students' Academic Performance (2010)
Abstract:
Abstract:
Abstract:
This paper focused on the impact of information and communications technology (ICTs)
on students’ academic performance. Five secondary schools in Enugu were selected for
the study. Data on students’ familiarity and attitude towards ICTs, and information on
the possible relationship between students’ use of ICTs and study habits were collectedt
hrough questionnaire and interview methods. The results of the data analysis revealed
that students have a positive attitude towards ICTs. As such they use them to facilitate
learning; that students constantly change their study habits based on the type of
ICT they use to ease studies; that ICTs can and will empower teachers and learners,
transforming teaching and learning processes from being highly teacher-dominated to
student-centered, and that this transformation will result in increased learning gains for
students. The result shows that male students use the internet generally more than the
female students. It was recommended that ICTs facilities and training be made
available to students. Students should be encouraged to use ICTs with a better
allocation of time between the various uses.
References:
https://opensource.com/sites/default/files/styles/image-full-size/public/lead-
images/OSDC_Resource_Main_Page.png?itok=BS2hUvA5
https://cdn1.vectorstock.com/i/1000x1000/33/15/laptop-multimedia-vector-743315.jpg
https://www.stopbullying.gov/cyberbullying/what-is-it/index.html
https://www.inhousecommunity.com/article/cyber-bullying-philippines/
https://www.inhousecommunity.com/article/cyber-bullying-philippines/
http://www.soeagra.com/ijert/ijertmarch2013/8.pdf
https://study.com/blog/ethical-issues-with-using-technology-in-the-classroom.html
https://www.getsafeonline.org/protecting-your-computer/safe-internet-use/
https://patch.com/california/pleasanthill/why-it-s-important-think-posting-line
https://www.joinonelove.org/learn/yes-trust-gut-heres/
https://fairuse.stanford.edu/overview/fair-use/what-is-fair-use/
http://what-when-how.com/portal-technologies-and-applications/web-portals-designed-
for-educational-purposes/
https://www.indiatoday.in/education-today/featurephilia/story/free-education-953499-
2017-01-06
CURRICULUM VITAE
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Butuan City
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Email : bilmarccabajes0713@gmail.com
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Ampayon, Butuan Ci
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2010-2011
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