Rhino Commands
Rhino Commands
3DFace
    Draw a single mesh face.
    3View
    Set up a three-viewport workspace.
    4View
    Set up a four-viewport workspace.
    AcadSchemes
    Edit AutoCAD export schemes.
    AddNextU
    Add the next control point in the u-direction to the selection.
    AddNextV
    Add the next control point in the v-direction to the selection.
    AddPrevU
    Add the previous control point in the u-direction to the selection.
    AddPrevV
    Add the previous control point in the v-direction to the selection.
    AddToGroup
    Add an object to a selected group.
    Alerter
    Open the Alerter options page.
    Align
    Line up bounding boxes of objects.
    AlignMeshVertices
    Force mesh vertices to the same location.
    AlignProfiles
    Line up one curve to another.
Angle
Report the angle between two picked or defined lines.
ApplyBoxMapping
Add a box texture mapping channel to an object.
ApplyCrv
Wrap a curve onto a surface.
ApplyCurvePiping
Constructs a mesh pipe display around a curve.
ApplyCustomMapping
Add a custom texture mapping channel to an object.
ApplyCylindricalMapping
Add a cylindrical texture mapping channel to an object.
ApplyDisplacement
Constructs a displacement display mesh for surfaces, polysurfaces,
or meshes.
ApplyEdgeSoftening
Constructs an edge-softening display mesh for surfaces,
polysurfaces, or meshes.
ApplyMesh
Fit a mesh that matches a source mesh onto a surface.
ApplyMeshUVN
Wrap meshes and points onto a surface.
ApplyPlanarMapping
Add a planar texture mapping channel.
ApplyShutLining
Constructs a shut-line display mesh for surfaces, polysurfaces, or
meshes.
ApplySphericalMapping
Add a spherical texture mapping channel to an object.
ApplySurfaceMapping
Add a surface texture mapping channel to an object.
ApplyWatermark
Embed invisible watermarks in Rhino models.
ArcBlend
Create an arc blend curve between two curves.
Area
Report an object's area.
AreaCentroid
Report and marks an object's area centroid.
AreaMoments
Report an object's area moments of inertia.
Array
Copy and space objects in columns, rows, and levels.
ArrayCrv
Copy and space objects along a curve.
ArrayCrvOnSrf
Copy and space objects along a curve on a surface.
ArrayHole
Copy and space holes in rows and columns.
ArrayHolePolar
Copy and space holes around a central location.
ArrayLinear
Copy and space objects in a single direction.
ArrayPolar
Copy and space objects around a central location.
ArraySrf
Copy and space objects in rows and columns on a surface.
Arrowhead
Create or remove an arrowhead on a curve.
    AssignBlankTexture
    Assign texture names to objects.
    AttachGHSData
    Add GHS-specific information to objects.
    Autosave
    Save the current model to a backup file.
    BackgroundBitmap
    Manage a background image in a viewport.
    Bake
    Combine an object's textures and decals into a single bitmap file and
    assign that bitmap as object's texture.
    Bend
    Deform objects along an arc.
    Blend
    Connect two curves maintaining continuity.
    BlendCrv
    Connect two curves with continuity control.
    BlendEdge
    Create a surface between polysurface edges maintaining continuity.
    BlendSrf
    Create a blend surface between two surfaces with continuity control.
    Block
    Define a block object.
    BlockEdit
    Allow selecting a block instance to change the block geometry and
    update the block definition.
    BlockManager
    Manage the block definitions.
    Boolean2Objects
    Cycle through possible Boolean operations between two objects.
    BooleanDifference
    Subtract the volume of one set of objects from another.
    BooleanIntersection
    Create a new solid from solids' intersected volumes.
    BooleanSplit
    Split and close solids at intersections.
    BooleanUnion
    Combine the volumes of one or more objects.
    Boss
    Extrude closed planar curves normal to the curve plane toward a
    boundary surface where the boundary surface is trimmed and joined
    to the extruded objects.
    Bounce
    Shoot a ray at a collection of surfaces to create a polyline path.
    BoundingBox
    Creates a polyline or solid that encloses objects.
    Box
    Draws a solid box.
    BoxEdit
    Size, scale, position, and rotate objects numerically.
    BringForward
    Bring curves forward in draw order.
    BringToFront
    Bring curves to the front in draw order.
    BringViewportToTop
    Bring a viewport to the front.
C
Cage
Create a control cage object used by the CageEdit command to
deform other objects.
CageEdit
Deform objects smoothly using control cage objects.
Calc
Toggle the on-screen calculator.
CalcRPN
Toggle the on-screen RPN (reverse Polish notation) calculator.
Camera
Show, hide, or toggle the visibility of the viewport camera.
Cancel
Cancel the current command and deselects objects.
Cap
Fill planar openings with a surface joined to the hole edge.
Chamfer
Create a line segment between two curves and trims or extends the
curves to meet it.
ChamferEdge
Create a ruled surface at polysurface edges.
ChamferSrf
Create a ruled surface between two surface edges.
ChangeDegree
Change the degree of the polynomial that defines the curve or
surface by adding or subtracting control points between knot spans,
while maintaining the knot structure.
ChangeLayer
Change an object's layer.
ChangeToCurrentLayer
Change an object's layer to the current layer.
Check
Report errors in an object's data structure.
CheckInLicense
Check in a license to the Zoo license manager.
CheckNewObjects
Report errors in an object's data structure as it is created or
imported.
CheckOutLicense
Check out a license from the Zoo license manager.
Circle
Draw a circle from center and radius, diameter, points on the
circumference, and circumference length.
ClearAllMeshes
Delete render and analysis meshes.
ClearDrawOrder
Return curve draw order to the default.
ClearUndo
Clear the undo buffer to free memory.
ClippingPlane
Create a plane that hides objects.
CloseCrv
Close open curves.
CloseRenderWindow
Close the render display window.
ClosestPt
Create a point object on an object at the nearest location to a base
location or to another object.
CloseViewport
Close the active viewport.
CollapseMeshEdge
Move mesh edge vertices to a single vertex.
CollapseMeshFace
Move mesh face vertices to a single vertex.
CollapseMeshFacesByArea
Move mesh face vertices to a single vertex based on face area.
CollapseMeshFacesByAspectRatio
Move mesh face vertices to a single vertex based on face aspect
ratio.
CollapseMeshFacesByEdgeLength
Move mesh face vertices to a single vertex based on face edge
length.
CollapseMeshVertex
Move a mesh vertex to an adjacent mesh vertex.
CommandHelp
Open the docking context Command Help window.
CommandHistory
Open the Command History window.
CommandList
Open the Command List window.
CommandPrompt
Manage the display of the command prompt window.
Commands
Display the Command List Help topic.
ComputeVertexColors
Evaluate texture coordinates and set vertex colors.
Cone
Draw a cone.
Conic
Draw a conic section curve with options for the start, end, apex, and
rho value.
Connect
Extend and trim curves to meet at their endpoints.
ConnectSrf
Extend surface edges to meet and trims the surfaces to each other.
ContentFilter
Open the Content Filter dialog box.
ContinueCurve
Continue to draw the selected curve using control points.
ContinueInterpCrv
Continue to draw the selected curve interpolating through picked
points.
Contour
Create a spaced series of planar curves and points through objects.
Convert
Change a curve to polyline or arc segments.
ConvertDots
Convert Dot objects to either points or text.
ConvertExtrusion
Convert extrusion objects to surfaces and polysurfaces.
ConvertToBeziers
Change the structure of a NURBS object to a Bézier object.
Copy
Duplicate objects.
CopyCPlaneSettingsToAll
Match all viewports' grid and snap settings to the specified viewport.
CopyCPlaneToAll
Match all viewports' construction planes to the specified viewport.
CopyDetailToViewport
Copy a detail viewport to a model viewport.
CopyLayout
Copy the active layout to a new layout.
CopyRenderWindowToClipboard
Copy the image in the render window to the Clipboard.
CopyToClipboard
Copy objects to the Clipboard.
CopyToLayer
Copy objects to a layer.
CopyViewportToDetail
Copy or move a model viewport to a detail viewport.
CPlane
Set the construction plane in the active viewport.
CreaseSplitting
Control whether surface creation commands divide creased surfaces
into polysurfaces.
CreateRegions
Replace a non-manifold polysurface with all solid manifold regions
defined by the surfaces of the input.
CreateSolid
Create a closed polysurface from surfaces.
CreateUVCrv
Project a surface boundary and trim curves onto the world x-y plane.
Crv2View
Create a curve by averaging two input curves that are planar in two
different views.
CrvDeviation
Report the maximum and minimum distances between two curves.
CrvEnd
Place a point object at the end of a curve.
CrvSeam
Change the seam (start/end) location on closed curves.
CrvStart
Place a point object at the start of a curve.
CSec
Create cross-section curves through profile curves.
CullControlPolygon
Toggle the display of control points that are behind the surface.
CullDegenerateMeshFaces
Delete zero-area mesh faces.
Curvature
Evaluate the curvature of a curve or surface.
CurvatureAnalysis
Evaluate surface curvature using false-color analysis.
CurvatureAnalysisOff
Turn off curvature analysis display.
CurvatureGraph
Evaluate curve or surface curvature with a graph.
CurvatureGraphOff
Turn off curvature graph display.
Curve
Draw a curve from control point locations.
CurveBoolean
Trim, split, and join curves based on their overlapping regions.
CurveThroughPolyline
Create a curve from polyline vertices.
CurveThroughPt
Fit a curve through point objects.
CurveThroughSrfControlPt
Fit curves through surface control points.
    Cut
    Delete objects and place them in the Clipboard.
    CutPlane
    Create planar surfaces through objects at specified locations.
    CutVolume
    Report the volume of the intersection of a solid and a box.
    Cylinder
    Draw a cylinder.
    Delete
    Erase objects.
    DeleteHole
    Delete a hole from a polysurface and remake the surface.
    DeleteMeshFaces
    Remove mesh faces from a mesh creating a hole.
    DeleteSubCrv
    Remove a portion of a curve that is between two locations.
    Detail
    Manage layout detail viewports.
    Diameter
    Report the diameter of a curve at a specified point.
    DigBeep
    Turn the digitizing arm sound on and off.
    DigCalibrate
    Validate digitizer measurements against a model.
    DigCamera
    Set the view based on the probe position and direction.
    DigClick
Pick a location with a digitizing arm.
DigDisconnect
Disconnect the digitizing arm.
Digitize
Connect and initialize a digitizing arm.
DigLine
Draw a line normal to a surface with a digitizing arm.
DigPause
Suspend/pause input from the digitizing arm.
DigScale
Set a scale factor for digitized points.
DigSection
Create planar cross sections with a digitizing arm.
DigSketch
Sketch a curve with a digitizing arm.
Dim
Draw horizontal or vertical linear dimensions.
DimAligned
Draw a linear dimension lined up with two points.
DimAngle
Dimension the angle between two lines.
DimArea
Dimension the area of a closed curve, surface, mesh, or hatch.
DimCreaseAngle
Dimension the angle between two planes.
DimCurveLength
Dimension the length of a curve.
DimDiameter
Dimension the diameter of a curve.
DimOrdinate
Dimension the x- or y-distance from a base location.
DimRadius
Dimension the radius of an arc or circle.
DimRecenterText
Return dimension text to its default location.
DimRotated
Draw a linear dimension that is rotated from the x-y axis.
Dir
Display and edit an object's normal direction.
DirectionalLight
Insert a light with parallel rays pointing in a direction.
DisableClippingPlane
Turn off the selected clipping plane.
DisableOsnap
Manage persistent object snaps.
DisplayCommandPrompt
Re-display the command prompt.
DisplayProperties
Open the Display panel.
Distance
Report the distance between two picked locations.
Divide
Create point objects along a curve by the number of equal length
segments or segments of a specified length.
DivideAlongCreases
Divide a surface into separate parts at kinks.
DocumentProperties
Manage the settings for the current model.
DocumentPropertiesPage
Open the Document Properties dialog box at the specified page.
DollyZoom
Move the camera location and change the lens length at the same
time.
Domain
Report the domain of a curve or surface.
Dot
Draw an annotation dot that stays parallel to and sizes with the view.
DraftAngleAnalysis
Visually evaluate surface draft-angle using false-color analysis.
DraftAngleAnalysisOff
Turn off draft angle analysis.
DraftAnglePoint
Place a point object on a surface the surface's draft angle break
location.
DragMode
Specify the plane object dragging will be parallel to.
Drape
Create a surface through the intersections of objects and points
projected toward the construction plane.
DrapePt
Create a grid of points at the intersections of objects and points
projected toward the construction plane.
DupBorder
Create a curve or polyline that copies a surface, polysurface, or mesh
border.
DupDimStyle
Create new dimension styles by copying existing styles.
DupEdge
Create a curve that copies a surface edge.
    DupFaceBorder
    Create a curve that copies a polysurface face border.
    DupLayer
    Duplicate (copy) a layer including all layer attributes and geometry.
    DupMeshEdge
    Creates a polyline that duplicates the edge of a mesh.
    DupMeshHoleBoundary
    Create a polyline that duplicates the boundary of a mesh hole.
    EarthAnchorPoint
    Add information about the model's position for GIS mapping
    applications.
    Echo
    Turn on echoing of script commands to the command history
    window.
    EdgeSrf
    Create a surface from two, three, or four curves.
    EditLightByLooking
    Set a spotlight direction using view manipulation tools.
    EditPtOn
    Display points on the curve evaluated at knot averages.
    EditPythonScript
    Edit a Python script.
    EditScript
    Open a text editor utility for editing RhinoScript files.
    EditText
    Open an edit box in the viewport for changing text or annotation dot.
    Ellipse
    Draw a closed elliptical curve from focus points, center and edges,
    bounding rectangle, and around a curve.
Ellipsoid
Draw a solid ellipsoid.
EMap
Visually evaluate surface smoothness using an image bitmap
reflected in the surface.
EMapOff
Turn off environment map display.
EnableClippingPlane
Turn on selected clipping planes in the active viewport.
EndBulge
Adjust the shape of a curve at its end or a surface near an
untrimmed edge.
Enter
Simulate the Enter key in a script.
EnterEnd
Simulate the Enter key to complete a command string in a script.
EnvironmentEditor
Background color, image, projection.
EvaluatePt
Report the world and construction plane coordinates of a picked
location.
EvaluateUVPt
Report the u- and v-coordinates of a specified location on a surface.
Exit
Close Rhino.
Explode
Break objects down into components.
ExplodeBlock
Explode a block including any nested blocks into component objects.
Export
Save selected objects to a new file.
ExportBitmaps
Create files from bitmaps in the model.
ExportWithOrigin
Save objects to a new file with a specified origin and construction
plane.
Extend
Lengthen a curve.
ExtendCrvOnSrf
Lengthen a curve on a surface to the surface edges.
ExtendSrf
Lengthen a surface by a value.
ExtractAnalysisMesh
Duplicate an object's analysis mesh.
ExtractBadSrf
Separate surfaces with errors from a polysurface.
ExtractConnectedMeshFaces
Separate mesh faces connected to a face.
ExtractControlPolygon
Fit a polyline through curve control points or a mesh through surface
control points.
ExtractCurvatureGraph
Duplicate a curve's curvature graph.
ExtractDuplicateMeshFaces
Separate duplicated faces from a mesh.
ExtractIsocurve
Duplicate surface isoparametric curves.
ExtractMeshEdges
Separate faces from the parent mesh determined by a draft angle or
weld status.
ExtractMeshFaces
Separate faces from a mesh.
ExtractMeshFacesByArea
Separate faces from a mesh by area.
ExtractMeshFacesByAspectRatio
Separate faces from a mesh by aspect ratio.
ExtractMeshFacesByDraftAngle
Separate faces from a mesh by a draft angle or weld status.
ExtractMeshFacesByEdgeLength
Separate faces from a mesh by edge length.
ExtractMeshPart
Separate faces from a mesh that are bounded by unwelded edges.
ExtractNonManifoldMeshEdges
Separate non-manifold faces from a mesh.
ExtractPipedCurve
Duplicate a curve's piping mesh.
ExtractPt
Duplicate curve control or edit points, surface control points, and
mesh vertices.
ExtractRenderMesh
Duplicate the render mesh.
ExtractSrf
Separate or duplicate a polysurface face.
ExtractSubCrv
Separate or duplicate polycurve segments.
ExtractUVMesh
Duplicate the uv mesh.
ExtractWireframe
Duplicate surface or polysurface edge and isoparametric curves.
    ExtrudeCrv
    Drive closed planar curves in a straight line.
    ExtrudeCrvAlongCrv
    Drive closed planar curves along a path curve.
    ExtrudeCrvTapered
    Drive closed planar curves in a straight line tapering at an angle.
    ExtrudeCrvToPoint
    Drive closed planar curves tapering to a point.
    ExtrudeSrf
    Drive surface edges in a straight line to create a solid.
    ExtrudeSrfAlongCrv
    Drive surface edges along a path curve to create a solid.
    ExtrudeSrfTapered
    Drive surface edges in a straight line tapering at an angle to create a
    solid.
    ExtrudeSrfToPoint
    Drive surface edges tapering to a point to create a solid.
    Fair
    Remove large curvature variations in a curve while limiting the
    geometry changes to the specified tolerance.
    Fillet
    Add an arc between two curves and trims or extends the curves to
    the arc.
    FilletCorners
    Round polyline corners with arcs.
    FilletEdge
    Create a tangent surface between polysurface edges.
    FilletSrf
Create a constant-radius round surface between two surfaces.
FillMeshHole
Fill a hole in a mesh.
FillMeshHoles
Fill all holes in a mesh.
Fin
Extrude a curve on a surface in the surface normal direction.
FindText
Search for specified text.
FindWatermark
Find invisible watermarks in Rhino models.
FitCrv
Make a non-rational NURBS curve of a specified degree that matches
the input curve to within the specified tolerance.
FitSrf
Reduce the number of surface control points.
FixedLengthCrvEdit
Drag points on a curve to change its shape without changing the
curve's length.
FlatShade
Shade objects without smoothing between mesh faces.
FlattenSrf
Project surface edges onto the construction plane to create planar
curves.
Flip
Reverse the normal direction of a curve, surface, or mesh.
Flow
Re-align objects from a base curve to a target curve.
FlowAlongSrf
Re-align objects from a source surface to a target surface.
    FoldFace
    Rotate polysurface faces around an axis.
    Fullscreen
    Hide menus, status bar, toolbars, command prompt, and windows
    title bar and maximize the Rhino window.
    GCon
    Report the geometric continuity between two curves.
    GetDocumentUserText
    Retrieve text information attached to a file with
    the SetDocumentUserText command.
    GetUserText
    Retrieve text information attached to an object using
    the SetUserText command.
    GradientView
    Set the gradient background for a viewport.
    Grid
    Set grid properties.
    GroundPlane
    Open the GroundPlane panel.
    Group
    Organize objects into a single component.
    Gumball
    Displays the gumball widget on a selected object facilitating move,
    scale, and rotate transformations around the gumball origin.
    GumballAlignment
    Resets the gumball widget alignment.
    GumballDragStrength
    Sets the amount of the gumball drag as a percentage of mouse
    movement to control the speed of the gumball movement.
H
    HandleCurve
    Draw chained Bézier curves with editing handles.
    Hatch
    Create a pattern of lines to fill bounding curves.
    HatchBase
    Set a starting point for existing hatches.
    HatchScale
    Scale hatch patterns in model and layout space.
    HBar
    Edit a curve or surface with Bézier curve editing handles.
    Heightfield
    Create a surface based on gray-scale color values in an image file.
    Helix
    Draw a helical curve with options for number of turns, pitch, vertical,
    reverse, and around a curve.
    Help
    Open the Help topic for the current command.
    Hide
    Conceal objects from view.
    HideInDetail
    Conceal objects in a detail view.
    HideLayersInDetail
    Conceal layers in a detail view.
    HidePt
    Conceal control and edit points.
    HideRenderMesh
    Hide the render mesh displayed with
    the ShowRenderMesh command.
    HideSwap
    Conceal all visible objects and re-displays all previously hidden
    objects.
    History
    Store the connection between a command's input geometry and the
    result, so that when the input geometry changes, the result updates
    accordingly.
    HistoryPurge
    Remove history from an object and its children.
    HistoryUpdate
    Redefine selected objects when parents are changed.
    Hydrostatics
    Report hydrostatic values for surfaces and polysurfaces.
    Hyperbola
    Draw a hyperbolic curve from focus points, vertices, or coefficient.
    Hyperlink
    Manage URL addresses attached to an object.
    IGESStudy
    Examine specific entities in an IGES file by limiting which portions of
    the IGES folder are parsed.
    Import
    Merge objects from another model file.
    ImportDimStyles
    Import dimension styles into the current document.
    ImportLayout
    Import a print layout viewport from another file.
    IncrementalSave
    Save sequentially-numbered versions of a model.
Insert
Insert block objects stored in the file or import a file as a block
definition.
InsertControlPoint
Add control points to a curve or a row of control points to a surface.
InsertEditPoint
Add edit points to a curve.
InsertKink
Add kinks to a curve.
InsertKnot
Add knots to curves or surfaces.
InsertLineIntoCrv
Flatten the curve segment between picked points.
InterpCrv
Fit a curve through picked locations.
InterpCrvOnSrf
Fit a curve through locations on a surface.
Intersect
Create point objects or curves at the intersections of curves and
surfaces.
IntersectTwoSets
Find the intersection of one set of objects with another set of
objects.
Invert
Deselect all selected objects and select all previously unselected
objects.
InvertPt
Deselect all selected control or edit points and select all previously
unselected control or edit points.
Isometric
     Change the current viewport properties to a parallel projection
     isometric view looking from a specified quadrant toward 0.
JK
     Join
     Connect curves, surface edges, or surfaces to form a single object.
     JoinEdge
     Join two naked edges that are out of tolerance.
     Lasso
     Select objects by drawing a freehand shape.
     Layer
     Manage layer properties.
     LayerStateManager
     Save and restore the current layer state.
     Layout
     Create a print layout viewport.
     LayoutProperties
     Manage layout viewport properties.
     Leader
     Draw an annotation leader with attached text.
     Length
     Report the length of curves or surface edges.
     Libraries
     Open the Libraries panel.
     Lights
     Open the Lights panel.
     LimitReferenceModel
     Limit the amount of reference geometry that is available to work on.
    Line
    Draw a single line segment.
    LinearLight
    Insert a tubular light.
    Lines
    Draw multiple adjoining line segments.
    LineThroughPt
    Fit a line through any combination of points, control points, and
    point-cloud objects.
    LinetypeDisplay
    Display curves using their linetype properties.
    List
    Report information about object's data structure.
    LoadScript
    Load a RhinoScript.
    Lock
    Lock objects so they cannot be selected for editing.
    LockSwap
    Lock all unlocked objects and unlock all previously locked objects.
    Loft
    Fit a surface through profile curves that define the surface shape.
    MacroEditor
    Open an edit window for script creation and testing.
    Maelstrom
    Deform objects in a spiral.
    Make2D
    Project geometry to the construction plane.
MakeHole
Project a closed curve to a surface to define a hole.
MakeNonPeriodic
Insert a kink at the start/end of a curve or surface.
MakePeriodic
Remove the kink from the start/end of a curve or surface.
MakeUniform
Make the object knot vectors uniform without changing the control
point locations.
MakeUniformUV
Make the surface knots uniform in u- or v-direction.
MappingWidget
Turn on texture mapping widgets.
MappingWidgetOff
Turn off texture mapping widgets.
MarkFoci
Place point objects at focus locations of conic curves.
Match
Change a curve end to meet another curve or surface edge with a
specified continuity.
MatchCrvDir
Change a curve's direction to match another curve's direction.
MatchLayer
Change an object's layer to match another object.
MatchMapping
Change an object's texture mapping properties to match another
object.
MatchMeshEdge
Move naked mesh face edges to meet adjacent face edges.
MatchProperties
Change an object's properties to match another object.
MatchSrf
Adjust a surface edge to have continuity with another surface edge.
MaterialEditor
Open the Material Editor to manage materials in the model.
Maximize
Maximize the Rhino application window.
MaxViewport
Maximize the active viewport.
Merge2MeshFaces
Merge two triangular mesh faces into one quadrangular face.
MergeAllEdges
Merge all possible edges of a surface or polysurface.
MergeEdge
Combine adjacent edges of the same surface.
MergeFace
Combine co-planar polysurface faces.
MergeFace
Combine co-planar polysurface faces.
MergeSrf
Combine two surfaces at untrimmed edges.
Mesh
Create a mesh from a NURBS surface or polysurface.
MeshBooleanDifference
Subtract the volume of one set of objects from another resulting in a
mesh.
MeshBooleanIntersection
Create a new mesh from the intersected volumes of objects.
MeshBooleanSplit
Split and close objects at intersections.
MeshBooleanUnion
Combine the volumes of objects into a single mesh.
MeshBox
Draw a mesh box.
MeshCone
Draw a mesh cone.
MeshCylinder
Draw a mesh cylinder.
MeshEllipsoid
Draw a mesh ellipsoid.
MeshIntersect
Create a polyline at the intersection of mesh objects.
MeshOutline
Create a polyline outline of mesh objects or surface render mesh.
MeshPatch
Create a mesh from curves and points.
MeshPlane
Draw a rectangular mesh plane.
MeshPolyline
Create a mesh from a closed polyline.
MeshRepair
Open the Mesh Repair wizard.
MeshSphere
Draw a mesh sphere.
MeshSplit
Divide meshes into parts with another object.
MeshTCone
Draw a mesh truncated cone.
MeshToNURB
Duplicate each mesh face with a NURBS surface.
MeshTorus
Draw a mesh torus.
MeshTrim
Delete portions of a mesh inside or outside intersections with another
object.
Minimize
Minimize the Rhino application window.
Mirror
Create a mirror-image copy of objects.
MirrorHole
Create a mirror image copy of one or more holes in a single planar
surface.
ModelBasepoint
Set a world origin that is used when inserting the model into
another.
ModifyRadius
Change the radius of existing arcs and circles.
Move
Move objects from one location to another.
MoveCrv
Move a polycurve/polyline segment.
MoveEdge
Move a polysurface edge.
MoveFace
Move a polysurface face.
MoveHole
Move or copy a hole in a planar surface.
MoveTargetToObjects
    Move the target to the center of selected objects.
    MoveUntrimmedEdge
    Move the edge of an untrimmed polysurface face.
    MoveUntrimmedFace
    Move an untrimmed polysurface face.
    MoveUVN
    Move curve or surface control points along the u-, v-, and normal
    directions of the object.
    MPlane
    Set up a relationship between a construction plane and an object.
    NamedCPlane
    Manage the named construction planes list.
    NamedPosition
    Save and restore the location of objects.
    NamedView
    Manage the named views.
    NetworkSrf
    Fit a surface through a network of crossing curves.
    New
    Create a new model based on a template.
    NewFloatingViewport
    Create a new free-floating viewport.
    NewViewport
    Create a new viewport.
    NextOrthoViewport
    Activate the next viewport with an orthogonal projection.
    NextPerspectiveViewport
    Activate the next viewport with a perspective projection.
    NextU
    Select the control point in the positive u-direction.
    NextV
    Select the control point in the positive v-direction.
    NextViewport
    Activate the next viewport.
    NextViewportToTop
    Display the next viewport in front of all other viewports.
    NoEcho
    Turn off echoing of script commands to the command history
    window.
    NonmanifoldMerge
    Create a non-manifold polysurface from intersecting surfaces and
    polysurfaces.
    Notes
    Open a text notes window.
    Offset
    Copy a curve parallel to the original.
    OffsetCrvOnSrf
    Copy a curve on a surface parallel to the original.
    OffsetMesh
    Copy a mesh parallel to the original.
    OffsetNormal
    Copy a curve on a surface parallel to the original in the surface
    normal direction.
    OffsetSrf
    Copy a surface parallel to the original.
    OneLayerOff
    Turn off an object's layer.
OneLayerOn
Turn a layer on and all other layers off.
Open
Open an existing model file.
Options
Manage global options: 3D
mouse, alerter, aliases, appearance, context menu, display
modes, files, general, idle
processor, keyboard, libraries, licenses, modeling aids, mouse, plug-
ins, render, RhinoScript, selection menu, toolbars, updates and
statistics, view.
OptionsExport
Save Options settings to a file.
OptionsImport
Restore Options settings from a file.
OptionsPage
Open the Options dialog box at a specified page.
Orient
Transform objects using two reference and two target points.
Orient3Pt
Transform objects using three reference and three target points.
OrientCameraToSrf
Align the view to a surface normal.
OrientCrvToEdge
Copy and align a curve to a surface edge.
OrientOnCrv
Transform objects along a curve normal.
OrientOnSrf
Transform objects normal to a surface.
Ortho
Restrict cursor movement to an angle.
    OrthoAngle
    Set the angle for cursor ortho movement.
    Osnap
    Set object snaps state.
    PackTextures
    Spread the texture over all of the faces of a polysurface.
    Pan
    Shift the location of the view camera and target parallel to the view
    plane.
    Parabola
    Draw a parabolic curve from focus and vertex or endpoint.
    Paraboloid
    Draw a parabolic surface or capped solid.
    Paste
    Insert objects from the Clipboard.
    Patch
    Fit a surface through curves and point objects.
    PatchSingleFace
    Fill a mesh hole with a single mesh face.
    Pause
    Stop a script for user input.
    PerspectiveAngle
    Set the viewport field-of-view angle.
    PerspectiveMatch
    Allow matching the view to the Wallpaper image.
    PictureFrame
    Draw a rectangular planar surface with a bitmap texture.
Pipe
Create a surface, polysurface, or extrusion object with a circular
profile around a curve.
PlaceHole
Project a closed curve to a surface to define a hole.
Plan
Set the viewport to a parallel plan view.
Planar
Limit picking locations to an elevation.
PlanarMesh
Create a planar mesh from closed curves.
PlanarSrf
Create a planar surface from planar curves.
Plane
Draw a rectangular planar surface.
PlaneThroughPt
Fit a rectangular planar surface through points.
PlayAnimation
Play back an animation or animation preview.
Point
Draw a single point object.
PointCloud
Create a set of vertices from point objects.
PointCloudSection
Create a planar curve by intersecting a plane with a point cloud.
PointDeviation
Report the distance between points and a surface.
PointGrid
Draw a rectangular grid of point objects.
PointLight
Insert an omni-directional light.
Points
Draw multiple point objects.
PointsFromUV
Create point objects at specified surface u- and v-coordinates.
PointsOff
Turn off control, edit, and solid points display.
PointsOn
Display curve and surface control points.
Polygon
Draw a polygon with a specified number of sides with options for
inscribed/circumscribed, by edge, star-shaped, around a curve, and
vertical.
PolygonCount
Report the number of mesh polygons in a selected object.
Polyline
Draw a multi-segment polyline with options for line and arc
segments, tracking line helpers, and close.
PolylineOnMesh
Draw a multi-segment polyline on a mesh.
PopupMenu
Display a menu with favorites and most-recently-used commands.
PopupPopular
Display a menu with the most-used commands.
PopupToolbar
Open the specified toolbar at the cursor.
PrevU
Select the control point in the negative u-direction.
PrevV
Select the control point in the negative v-direction.
PrevViewport
Activate the previous viewport.
Print
Print the current viewport or layouts.
Print3D
Print the current model on an installed 3-D printer.
PrintDisplay
Display objects using their Print Color and Print Width properties.
Project
Project curves/points toward a construction plane to intersect a
surface.
ProjectOsnap
Project object snaps to the construction plane.
ProjectToCPlane
Flatten objects onto the construction plane.
Properties
Object, material, texture mapping, decals.
PropertiesPage
Open the Properties dialog box at a specified page.
PtOffSelected
Turn off control and edit points for selected objects.
Pull
Pull curves/points in the surface normal direction to intersect a
surface.
Purge
Delete unused block definitions, groups, layers, hatch patterns,
linetypes, dimension styles, and materials.
PurgeRefObjects
Delete worksession reference objects.
    PushViewportToBack
    Send a named viewport behind all viewports.
    Pyramid
    Draw a pyramid.
    QuadrangulateMesh
    Merge mesh triangles into quadrangles.
    Radius
    Report the radius of a curve.
    RailRevolve
    Revolve a profile curve around an axis and along a rail curve.
    ReadCommandFile
    Read and execute a command script from a text file.
    ReadEveryIGESEntity
    Import all IGES entities.
    ReadViewportsFromFile
    Set the viewport layout to match that of another model.
    Rebuild
    Reconstruct curves, surfaces, and extrusion objects to a specified
    degree and control point number.
    RebuildCrvNonUniform
    Interactively modify selected curves by non-uniformly re-spacing the
    control points.
    RebuildEdges
    Restore surface edges to their surface.
    RebuildMesh
    Strip texture coordinates, vertex colors, surface curvatures, and
    surface parameters from a mesh.
RebuildMeshNormals
Remove mesh normals and reconstruct the face and vertex normals.
RebuildUV
Reconstruct surfaces to a specified control point number in the u- or
v-directions.
RecordAnimation
Render and save animation frames.
Rectangle
Draw a rectangular closed polyline from with options for starting at
the center, three points, vertical, and rounded with arc or conic
corners.
RectangularLight
Insert a rectangular directional light.
Redo
Reverse the last Undo.
RedoMultiple
Reverse the Undo command multiple times.
RedoView
Reverse the last UndoView.
ReduceMesh
Reduce the number of mesh polygons and triangulates quadrangles.
RefreshAllTextures
Re-read the texture from their files and refresh the display.
RefreshShade
Regenerate an object's render mesh.
ReleaseFromCage
Remove objects from a control cage.
GumballRelocate
Moves the gumball widget to a new location on an object.
RemapCPlane
Reorient objects to a different construction plane.
RememberCopyOptions
Specify whether Copy option on transform commands is stored.
RemoveControlPoint
Remove control points from a curve or surface.
RemoveEdge
Untrim selected surface edges.
RemoveFromGroup
Detach objects from their parent group.
RemoveKnot
Delete specified knots from a curve or surface.
RemoveMappingChannel
Remove mapping channels from an object.
RemoveMultiKnot
Remove multiple knots from curves and surfaces.
Render
Render the objects using the current renderer.
RenderInWindow
Render a selected area in the render window at viewport resolution.
RenderOpenLastRendering
Open last rendering in render window.
RenderOpenRenderImage
Open an image with the .rimage format.
RenderPreview
Render the view in the render window with a with a rough quality for
a fast preview.
RenderPreviewInWindow
Render a selected area in the render window with a rough quality for
a fast preview.
RenderPreviewWindow
Render a selected area in the viewport with a rough quality for a fast
preview.
RenderWindow
Render a selected area in the viewport at viewport resolution.
Reparameterize
Recalculate an object's parameter space to match its 3-D geometry.
Repeat
Repeat any command or script/macro.
ReplaceBlock
Replace block instances with a different block definition.
Rescue3dmFile
Recover data from damaged files.
Restore
Restore the application window from being maximized.
RevCloud
Draw revision cloud curves.
Revert
Discard changes and revert to the previously saved document.
Revolve
Create a surface by revolving a profile curve around an axis.
RevolvedHole
Create holes by revolving a profile curve around an axis.
Rib
Extrude a curve in two directions to a boundary surface.
Ribbon
Offset a curve and create a ruled surface between the curves.
Rotate
Rotate objects around an axis perpendicular to the construction
plane.
Rotate3D
    Rotate objects around a 3-D axis.
    RotateCamera
    Rotate the view target around the camera.
    RotateHole
    Rotate a hole around an axis.
    RotateView
    Rotate the view camera around the target.
    RoundHole
    Create circular holes in surfaces.
    RPC
    Insert Rich Photorealistic Content (RPC) objects.
    RPCSetAnimationFrame
    Set the animation frame number for an RPC at the command line.
    Run
    Run another application from inside Rhino.
    RunPythonScript
    Run a Python script.
    RunScript
    Run a RhinoScript.
    Save
    Save the current model.
    SaveAs
    Save the current model with a different name, close the current
    model, and open the new model.
    SaveAsTemplate
    Save the current model as a template file.
    SaveRenderWindowAs
    Save the image in the render window to a file.
SaveSmall
Save geometry objects without render or analysis meshes.
Scale
Change the size of objects uniformly in the x-, y-, and z-directions.
Scale1D
Change the size of objects in one direction.
Scale2D
Change the size of objects uniformly in two directions.
ScaleByPlane
Change the size of objects in two directions non-uniformly.
ScaleDimstyle
Scales all of the distances in a dimension scale at once.
ScaleNU
Change the size of objects non-uniformly in three directions.
ScreenCaptureToClipboard
Save an image of a viewport to the Clipboard.
ScreenCaptureToFile
Save an image of the viewport as a bitmap file.
Section
Create a planar curve or points from the intersection of a cutting
plane through objects.
SelAll
Select all objects.
SelBadObjects
Select all objects that do not pass Check.
SelBlockInstance
Select all block instances.
SelBlockInstanceNamed
Select all block instances by name.
SelBoundary
Select objects within an existing closed curve.
SelBox
Select objects inside, outside, or crossing a box-shaped volume.
SelBrush
Drag the mouse like a brush stroke to select objects.
SelBrushPoints
Drag mouse like a brush stroke to select points and control points.
SelCaptives
Select captive objects of a specified cage controls.
SelChain
Select curve or surface edges that touch end-to-end.
SelChildren
Select children of specified parents.
SelCircular
Draw a circle to select objects.
SelClippingPlane
Select all clipping planes.
SelClosedCrv
Select all closed curves.
SelClosedMesh
Select all closed mesh objects.
SelClosedPolysrf
Select all closed polysurfaces.
SelClosedSrf
Select all closed surfaces.
SelColor
Select all objects of a specified color.
SelConnected
Select adjacent control points.
SelControls
Select all cage controls.
SelCrossing
Select with a crossing window.
SelCrv
Select all curves.
SelDim
Select all dimensions.
SelDimStyle
Select dimensions of a specified style.
SelDot
Select all annotation dots.
SelDup
Select geometrically identical objects.
SelDupAll
Select all visible geometrically identical objects.
Select
Select objects.
SelectionFilter
Restrict a selection mode to specified object types.
SelExtrusion
Select object by its object ID number.
SelGroup
Select a group by name.
SelHatch
Select hatch objects.
SelID
Select objects by object ID number.
SelLast
Select the last changed objects.
SelLayer
Select all objects on a layer.
SetLayerLinetype
Specify a linetype for a specified layer.
SelLayerNumber
Select objects by layer number.
SelLeader
Select all leaders.
SelLight
Select all lights.
SelLine
Select all lines.
SelLinetype
Select objects with the specified linetype.
SelMappingWidget
Select all texture mapping widgets.
SelMaterialName
Select objects with the same render material name.
SelMesh
Select all mesh objects.
SelNakedMeshEdgePt
Select unwelded vertices on mesh edges.
SelName
Select objects by name.
SelNamedViewWidget
Select all Named View widget objects.
SelNamedViewWidget
Select all Named View widget objects.
SelNone
Deselect all objects.
SelNonManifold
Select non-manifold objects.
SelObjectsWithHistory
Select objects that have history.
SelOpenCrv
Select all open curves.
SelOpenMesh
Select all open mesh objects.
SelOpenPolysrf
Select all open polysurfaces.
SelOpenSrf
Select all open surfaces.
SelParents
Select parents of specified children.
SelPictureFrame
Select all objects created with the PictureFrame command.
SelPolyline
Select all polylines.
SelPolysrf
Select all polysurfaces.
SelPrev
Re-select the previous selection set.
SelPt
Select all point objects, control points, edit points, and solid points.
SelPtCloud
Select all point cloud objects.
SelRenderColor
Select objects by their render color.
SelShortCrv
Select all curves shorter than a specified length.
SelSrf
Select all surfaces.
SelText
Select all text.
SelTrimmedSrf
Select all trimmed surfaces.
SelU
Select all connected control points in the u-direction.
SelUntrimmedSrf
Select all untrimmed surfaces.
SelUV
Select connected control points in the u- and v- directions.
SelV
Select all connected control points in v-direction.
SelVisible
Select all surfaces or meshes that are in front of other objects with a
crossing selection.
SelVolumePipe
Select objects inside, outside, or crossing a pipe-shaped volume.
SelVolumeSphere
Select objects inside, outside, or crossing a spherical volume.
SelWindow
Select with an enclosing window.
SendBackward
Send curves backward in draw order
SendFile
Open the default mail program with the current file as an
attachment.
SendToBack
Send curves to back of draw order
SetActiveViewport
Activate a named viewport.
SetCurrentDimstyle
Specify the current dimensions style.
SetCurrentRenderPlugIn
Specify a rendering plug-in.
SetDisplayMode
Specify a viewport display mode.
SetDocumentUserText
Attach text information to the file.
SetFlythroughAnimation
Animate the camera and target movement along a path curve.
SetGroupName
Name a group.
SetIgesLayerLevelMap
Control the correspondence between Rhino layers and IGES levels.
SetLayerToObject
Set the current layer to match a specified object.
SetLinetype
Specify a curve's linetype.
SetLinetypeScale
Specify the global linetype scale from the command line.
SetMaximizedViewport
Maximize a named viewport inside the application window.
SetObjectDisplayMode
Assign separate display attributes to objects, overriding viewport
settings.
SetObjectName
Assign a name to an object.
SetOneDaySunAnimation
Animate sun movement through a specified calendar day.
SetOrtho
Turn ortho mode on, off, or toggle the current state.
SetPathAnimation
Animate the camera and target movement along separate path
curves.
SetPlanar
Turn Planar mode on, off, or toggle the current state.
SetPt
Move objects to a specified location in the x-, y-, and/or z-directions.
SetRedrawOff
Disable screen redraw, construction plane, and view changes during
scripts.
SetRedrawOn
Enable screen redraw, construction plane, and view changes during
scripts.
SetSeasonalSunAnimation
Animate sun movement through a specified week, month, or year.
SetSnap
Turn grid snap on, off, or toggle the current state.
SetSpotlightToView
Match spotlight direction to the viewport camera direction.
SetSurfaceTangent
Set the tangent direction of an untrimmed surface.
SetTurntableAnimation
Animate camera rotation once around the current target point.
SetUserText
Attach text information to an object.
SetView
Change the view to a standard construction plane view.
SetViewToSpotlight
Match the view to a spotlight direction.
SetWorkingFolder
Specify the default folder for saving and opening files.
SetZoomExtentsBorder
Set distance between objects and viewport edges for Zoom Extents.
Shade
Temporarily shade the current viewport.
ShadeSelected
Shade selected objects only.
Shear
Skew objects parallel to one axis at an angle.
Shell
Remove the selected surfaces from a polysurface, and then offset
the remaining surfaces to create a solid with a specified thickness.
ShortPath
Create the shortest possible curve (geodesic) between two points on
a surface.
Show
Redisplay all hidden objects.
ShowEdges
Highlight edges of surfaces and polysurfaces. Displays the Edge
Analysis control.
ShowEdgesOff
Turn off edge display.
ShowInDetail
Redisplay hidden objects in a detail view.
ShowLayersInDetail
Redisplay hidden layers in a detail view.
ShowOsnap
Turn the Osnap control on.
ShowPt
Redisplay all hidden control points and edit points.
ShowRenderMesh
Display the render mesh for selected objects.
ShowSelected
Redisplay selected hidden objects.
ShowSelectedInDetail
Redisplay selected hidden objects in a detail view.
ShowToolbar
Open a specified toolbar.
ShowZBuffer
Create a grayscale z-buffer bitmap with the same dimensions as the
viewport.
ShrinkTrimmedSrf
Contract the underlying untrimmed surface close to trimming
boundaries.
ShrinkTrimmedSrfToEdge
Contract the underlying untrimmed surface as close as possible to
the trimming boundaries.
Silhouette
Create outline curves from a surface or polysurface.
SimplifyCrv
Replace each curve segment that has the geometry of a line or an
arc with a true line or arc.
Sketch
Drag the mouse to draw a curve.
Slab
Offset a polyline, and extrude and cap the result to create a solid.
SmartTrack
Turn on a system of temporary reference lines and points.
Smash
Flatten a surface without restriction to single-directional curvature.
Smooth
Average the positions of curve and surface control points and mesh
vertices in a specified region and evens out the spacing of selected
control points in small increments to remove unwanted detail, and
loops in curves and surfaces.
Snap
Toggle the current snap mode state.
SnapSize
Specify the grid snap spacing.
SnapToLocked
Allow snaps to work on locked objects and locked layers.
SoftEditCrv
Move the surrounding curve area smoothly relative to the distance.
SoftEditSrf
Move the surrounding surface area smoothly relative to the distance.
SoftMove
Move objects relative to a center with falloff.
SolidPtOn
Turn on control points for polysurfaces.
Sphere
Draw a solid sphere.
Spiral
Draw a spiral curve with options for number of turns, pitch, flat,
vertical, and around a curve.
Split
Divide objects using other objects as cutters.
SplitDisjointMesh
Divide into separate objects meshes that do not connect, but are still
one object.
SplitEdge
Divide a surface edge.
SplitFace
Divide a planar polysurface face.
SplitMeshEdge
Divide a mesh edge.
SplitMeshWithCurve
Divide a mesh with a curve.
SplitViewportHorizontal
Divide a viewport horizontally into two viewports.
SplitViewportVertical
Divide a viewport vertically into two viewports.
Splop
Copy, rotate, scale, and wrap objects on a surface.
Spotlight
Insert a light cone object.
Squish
Flatten a non-developable (curved in two directions) 3-D mesh or
NURBS surface into a flat 2-D pattern.
SquishBack
Return curves and surfaces to the original squished 3-D shape.
SquishInfo
Provide information about the settings used to squish the object.
SrfControlPtGrid
Draw a surface from a grid of points that represent surface control
points.
SrfPt
Draw a surface from three or four corner points.
SrfPtGrid
Draw a surface from a grid of points that lie on the surface.
SrfSeam
Change the location where the start and end edges meet on a closed
surface.
STEPTree
Browse the structure of a STEP file.
Stretch
Scale areas of an object in one direction.
SubCrv
Shorten a curve to the new picked endpoints.
Sun
Open the Sun panel.
SwapMeshEdge
Transpose the corners of mesh triangles.
SwapView
Exchange the views in two viewports with one another.
Sweep1
Fit a surface through profile curves and one edge curve.
Sweep2
Fit a surface through profile curves and two edge curves.
Symmetry
Mirror a copy of a curve or surface with continuity.
SynchronizeCPlanes
Update all viewports to standard views.
    SynchronizeRenderColors
    Change an object's material color to match its object or layer display
    color.
    SynchronizeViews
    Set the scale and center of all viewports to match the active
    viewport.
    Taper
    Deform objects toward or away from an axis.
    TCone
    Draw a cone whose apex is truncated by a plane.
    TestDecimalPoint
    Checks to see whether numbers with decimal points are being
    correctly printed and read using a period as the decimal point. If the
    decimal point has been changed to a comma, the command changes
    the decimal point character back to a period.
    Text
    Create annotation text.
    TextObject
    Draw text-shaped curves, surfaces, or polysurfaces based on
    TrueType fonts.
    TextProperties
    Set the font, bold, italic, height.
    TextScale
    Scale text in model and layout space.
    TexturePalette
    Open the Texture Editor.
    ThicknessAnalysis
    Use false-color display to evaluate the thickness of a solid.
    ThicknessAnalysisOff
    Turn off thickness analysis display.
TiltView
Rotate the view around the view axis.
ToggleFloatingViewport
Toggle the viewport between docked and floating.
ToggleRenderMesh
Toggle the display state of render meshes on an object.
Toolbar
Manage the toolbars and toolbar buttons.
ToolbarLock
Lock docked toolbars locations.
ToolbarReset
Restore toolbars to the default layout.
Torus
Draw a torus (donut shape).
TriangulateMesh
Split each quadrangular mesh face into two triangles.
TriangulateNonPlanarQuads
Split each non-planar quadrangular mesh face into two triangles.
TriangulateRenderMeshes
Split each quadrangular polygon render mesh face into two triangles.
Trim
Cut and delete selected portions of an object at the intersection with
another object.
TruncatedPyramid
Draw a pyramid whose apex is truncated by a plane.
Tube
Draw a closed cylinder with a concentric cylindrical hole.
Turntable
Rotate a view around the target.
    TweenCurves
    Create curves between two open or closed input curves.
    TweenSurfaces
    Create intermediate surfaces between two input surfaces.
    Twist
    Deform objects by rotating portions around an axis.
    Undo
    Undo the last action.
    UndoMultiple
    Display a list of recent commands to reverse.
    UndoSelected
    Reverse recent changes for a single object only.
    UndoView
    Undo the last view change.
    Ungroup
    Remove the group status from objects.
    UnifyMeshNormals
    Change the normal direction mesh faces so they all point in a
    consistent direction.
    UnjoinEdge
    Split polysurface edges.
    Unlock
    Unlock all locked objects.
    UnlockSelected
    Unlock selected locked objects.
    UnpackTextures
    Reset the texture coordinates.
    UnrollSrf
    Flatten (develop) a surface or polysurface with curvature in one
    direction to a planar surface.
    UnrollSrfUV
    Flatten (develop) a surface or polysurface with curvature in one
    direction to a planar surface while maintaining the u- and v-
    directions of the input surface.
    Untrim
    Remove trim curves from trimmed surfaces.
    UntrimAll
    Untrim all edges.
    UntrimBorder
    Untrim surface border.
    UntrimHoles
    Untrim interior holes.
    Unweld
    Add creases to a smooth mesh by creating coincident vertices.
    UnweldEdge
    Add creases to a smooth mesh by creating coincident vertices along
    selected edges.
    Unwrap
    Project surface mapping texture coordinates and the texture of an
    object onto the world xy-plane.
    UseExtrusions
    Specifies whether extrusion objects or polysurfaces are used when
    extruding straight-side objects.
    UVEditor
    Project the texture coordinates of the selected object to a specified
    region of space.
    VariableBlendSrf
Create a blend surface between surface edges with varying radius
values.
VariableChamferSrf
Create a chamfer surface between surface edges with varying
distance values.
VariableFilletSrf
Create a round tangent surface between two surface edges with
varying radius values.
VariableOffsetSrf
Copy a surface specified varying distances from the original surface.
ViewCaptureToClipboard
Save an image of the current view to the Windows Clipboard.
ViewCaptureToFile
Save an image of the current view to a file.
ViewFirstFrame
Display the first animation frame.
ViewFrameNumber
Display the specified animation frame number.
ViewLastFrame
Display the last animation frame.
ViewNextFrame
Display the next animation frame.
ViewportProperties
Title, size, projection, camera and target, lens length, wallpaper.
ViewportProperties (Rhino 5)
Title, size, projection, camera and target, lens length, wallpaper.
ViewportTabs
Display a tab control UI along the viewport edge.
ViewPreviousFrame
Display the previous animation frame.
      Volume
      Report the volume of closed surfaces, polysurfaces, or meshes.
      VolumeCentroid
      Report the coordinates of and place a point object at the volume
      centroid of surfaces and polysurfaces.
      VolumeMoments
      Report the volume moments of inertia of surfaces and polysurfaces.
      WalkAbout
      Toggle between WalkAbout and normal navigation modes.
      WebBrowser
      Opens the Web Browser panel.
      Weight
      Edit the weight of a curve or surface control point.
      Weld
      Remove creases from a mesh by merging coincident mesh vertices.
      WeldEdge
      Remove creases from a mesh by merging coincident mesh vertices
      along selected edges.
      WeldVertices
      Remove creases from a mesh by merging all selected mesh vertices.
      What
      Report object properties details.
      WireCut
      Trim a polysurface with a curve similar to cutting foam with a heated
      wire.
      Worksession
      Manage a list of models that can be used as reference geometry.
X, Y, Z
Zebra
Visually evaluate surface smoothness and continuity using a stripe
map.
ZebraOff
Turn off zebra analysis.
Zoom
Move the viewport camera so the area defined by a window selection
fills the viewport.
Zoom1To1Calibrate
Calibrate the screen for the Zoom command, 1To1 option.
ZoomLens
Adjust the lens length of the viewport camera in a perspective view.
ZoomNaked
Zooms to include all naked edges on selected objects with naked
edges.
ZoomNonManifold
Zooms to include all non-manifold edges on selected objects
with non-manifold edges.