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Table Tennis Reviewer PDF

The document provides information on the rules and scoring for table tennis, including lets, points, and games. It describes offensive strokes like the hit, loop, counter-hit, and smash. It also lists common grips, drills for ball control and skills, such as blocking, looping, smashing, and serving.

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0% found this document useful (0 votes)
272 views3 pages

Table Tennis Reviewer PDF

The document provides information on the rules and scoring for table tennis, including lets, points, and games. It describes offensive strokes like the hit, loop, counter-hit, and smash. It also lists common grips, drills for ball control and skills, such as blocking, looping, smashing, and serving.

Uploaded by

Rale Es
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Reviewer for PE Table Tennis Exam February 2019

Let
A Let is a rally of which the result is not scored, and is called in the following circumstances:

• The ball touches the net in service (service), provided the service is otherwise correct or the ball
is obstructed by the player on the receiving side. Obstruction means a player touches the ball
when it is above or traveling towards the playing surface, not having touched the player's court
since last being struck by the player.
• When the player on the receiving side is not ready and the service is delivered.
• Player's failure to make a service or a return or to comply with the Laws is due to a disturbance
outside the control of the player.
• Play is interrupted by the umpire or assistant umpire.
A let is also called foul service, if the ball hits the server's side of the table, if the ball does not pass
further than the edge and if the ball hits the table edge and hits the net.

Table tennis umpire

Point/ Scoring

A point is scored by the player for any of several results of the rally: [38]

• The opponent fails to make a correct service or return.


• After making a service or a return, the ball touches anything other than the net assembly before
being struck by the opponent.
• The ball passes over the player's court or beyond their end line without touching their court, after
being struck by the opponent.
• The opponent obstructs the ball.
• The opponent strikes the ball twice successively. Note that the hand that is holding the racket
counts as part of the racket and that making a good return off one's hand or fingers is allowed. It
is not a fault if the ball accidentally hits one's hand or fingers and then subsequently hits the
racket.
• The opponent strikes the ball with a side of the racket blade whose surface is not covered with
rubber.
• The opponent moves the playing surface or touches the net assembly.
• The opponent's free hand touches the playing surface.
• As a receiver under the expedite system, completing 13 returns in a rally.
• The opponent that has been warned by the umpire commits a second offense in the same
individual match or team match. If the third offence happens, 2 points will be given to the player.
If the individual match or the team match has not ended, any unused penalty points can be
transferred to the next game of that match.
A game shall be won by the player first scoring 11 points unless both players score 10 points, when
the game shall be won by the first player subsequently gaining a lead of 2 points. A match shall
consist of the best of any odd number of games. In competition play, matches are typically best of
five or seven games.

Types of Grips

Forehand Backhand

Types of Strokes

Offensive strokes

Hit
Also known as speed drive, a direct hit on the ball propelling it forward back to the opponent.

Loop
The loop is essentially the reverse of the chop.
Counter-hit
The counter-hit is usually a counterattack against drives, normally high loop drives.
Flip
When a player tries to attack a ball that has not bounced beyond the edge of the table, the player
does not have the room to wind up in a backswing.
Smash
A player will typically execute a smash when the opponent has returned a ball that bounces too high
or too close to the net.
Training Drills and controlling the ball in Table Tennis
• Ball Control
• Back hand push
• Forehand Drive
• Back hand drive
• Forehand Push
• Return of Service
• Basic service

Basic & Advance Skills in Table Tennis


• Block
• Loop
• Forehand Smash
• Backspin
• Half long serve
• Long fast serve
• Lob
• Mastering spin

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