0% found this document useful (0 votes)
117 views4 pages

Equation Sheet-1 PDF

1. The document provides definitions and equations for various physics concepts related to motion, forces, energy, and momentum. 2. Key concepts include equations for velocity, acceleration, projectile motion, circular motion, Newton's laws of motion, work, energy, power, momentum, and impulse. 3. Formulas are given for quantities like kinetic energy, gravitational potential energy, spring potential energy, work, force, momentum, and impulse.

Uploaded by

Bruna Gentil
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
117 views4 pages

Equation Sheet-1 PDF

1. The document provides definitions and equations for various physics concepts related to motion, forces, energy, and momentum. 2. Key concepts include equations for velocity, acceleration, projectile motion, circular motion, Newton's laws of motion, work, energy, power, momentum, and impulse. 3. Formulas are given for quantities like kinetic energy, gravitational potential energy, spring potential energy, work, force, momentum, and impulse.

Uploaded by

Bruna Gentil
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 4

1

I. CONSTANTS

2
• Acceleration of earth gravitational field: g = 9.8m/s .

II. GENERAL MATH

• Quadratic equation: ax2 + bx + c = 0 is solved by



−b ± b2 − 4ac
x= .
2a
• Components of vector with magnitude A and θ the angle with x-axis:
Ax = A cos θ , Ay = A sin θ .

~ = (Ax , Ay ):
• Magnitude of vector A
q
~ =
A = |A| A2x + A2y .

• Angle from x-axis:


Ay
tan θ = .
Ax
• Scalar vector product (θ angle between vectors)
~a · ~b = abcosθ = ax bx + ay by + az bz

• Cross vector product (φ angle between vectors)


~c = ~a × ~b ~c ⊥ ~a, ~b c = ba sin φ

• Integrals
xn+1
Z
xn dx =
n+1
• radian: 1 rad = 180◦ /π

III. MOTION IN A STRAIGHT LINE

• Velocity
∆x dx
vav,x = vx = .
∆t dt
• Acceleration
∆vx dvx d2 x
aav,x = ax = = 2.
∆t dt dt
• Constant acceleration:
General Free fall (axis pointing upwards)
vx = v0x + ax t vy = v0y − gt
ax t2 gt2
x = x0 + v0x t + y = y0 + v0y t −
2 2
vx2 = v0x
2
+ 2ax (x − x0 ) vy2 = v0y
2
− 2g(y − y0 )
2

IV. MOTION IN 2D, 3D

• 3D position vector: ~r = (x, y, z).


• Velocity
∆~r d~r
~vav = ~v =
∆t dt

• Acceleration
∆~v d~v d2~r
~aav = ~ax = = 2
∆t dt dt

• Projectile motion (release velocity ~v0 , angle of release with horizontal α)

gt2 gt2
x = x0 + v0x t = x0 + v0 cos αt y = y0 + v0y t − = y0 + v0 sin αt −
2 2
vx = v0x = v0 cos α vy = v0y − gt = v0 sin α − gt

• Projectile trajectory (release in origin):

gx2
y = tan α x −
2v02 cos2 α

• Circular motion with constant speed, radius R and revolution time T :

v2 2πR
arad = v=
R T

V. FORCES – NEWTON’S LAWS

F~tot =
P~
• Newton’s first law (object in equilibrium) F =0

F~tot = F~ = m~a
P
• Newton’s second law

• Newton’s third law F~1 on 2 = −F~2 on 1


• Kinetic friction force fk = µk FN
• Static friction force fs ≤ µs FN

VI. WORK AND ENERGY

• Work

Constant Force - Straight Line W = F~ · ~s


Z
Varying Force - Curve W = F~ · d~x

• Pulling force on a spring F = kx


• Gravitational work Wg = mg(y1 − y2 )
• Work done by a spring on attached object Wel = 21 k(x21 − x22 )

• Kinetic energy K = 12 mv 2
• Work-kinetic energy theorem Wtot = K2 − K1
3

• Power P = dW
dt = F~ · ~v
• Conservation of mechanical energy (“other” are non-conservative forces) Wother + K1 + U1 = K2 + U2
• Gravitational potential energy Ug = mgy
• Spring elastic potential energy Usp = 21 kx2

• Force from potential energy [1D] Fx = − dUx(x)

VII. MOMENTUM AND IMPULS

• Momentum p~ = m~v
• Impuls

Constant force J~ = F~tot ∆t


Z t2
Varying force J~ = F~tot dt = F~tot,av (t2 − t1 )
t1

• Momentum-impuls theorem J~ = ∆~
p

• Conservation of total momentum P~ (2 particles) mA~vA1 + mB ~vB1 = mA~vA2 + mB ~vB2


• Elastic collision in 1D only vA1 − vB1 = −(vA2 − vB2 )
• Center of Mass (total mass M )
P
mi~ri X
~rCM = i P~ = M~vCM F~ext = M~aCM
M

VIII. ANGULAR MOTION

dθ vT
• Angular velocity ω= dt = R
dω aT
• Angular acceleration α= dt = R

• Radial acceleration aR = Rω 2
• Motion with constant angular acceleration:

t2
θ = θ0 + ω0 t + α
2
ω = ω0 + αt
ω 2 = ω02 + 2α(θ − θ0 )

• Kinetic energy of rotation Krot = 21 Iω 2

I = i mi ri2
P
• Moment of inertia
• Parallel axis theorem (d distance between axes) IP = Icm + M d2
• Useful moments of inertia
1 2
– Slender rod with length L (axis through center) I= 12 M L
– Solid cylinder with radius R (axis through central point along cylinder) I = 12 M R2
2
– Hoop with radius R (axis through central point perpendicular to hoop) I = MR
– Solid sphere with radius R (any axis through central point) I = 25 M R2
4

IX. ROTATIONAL DYNAMICS

• Torque ~τ = ~r × F~
• Magnitude torque (lever arm l) τ = F r sin φ = F l = Ftan r
• Newton’s second law for rotational motion τ = Iα
• Translation and rotation K = 12 M vCM
2
+ 12 ICM ω 2
• Rolling without slipping vCM = Rω
• Work done by constant torque W = τz ∆θ
• Work - Kinetic energy theorem W = 12 Iω22 − 12 Iω12
• Power P = τz ωz
• Angular momentum ~ = ~r × p~ = I~
L ω
~
dL
• Instantaneous torque ~τ = dt

• Conservation of angular momentum (no external net torque) L1 = L2

You might also like