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The Fine Art of Swindling
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The Fine Art of Swindling
        Ali Mortazavi
       CADOGAN
        LONDON, NEW YORK
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First published 1996 by Cadogan Books plc,\
Road, London SWII 4NQ
Copyright © 1996 Ali Mortazavi
Α// rights reserved. Νο part of this publication may be reproduced,
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ISBN 1 85744 105 2
Cover design and illustration by Brian Robins
Typeset by Β.Β. Enterprises
Printed in Great Britain by BPC Wheatons Ltd, Exeter
Contents
   Preface                                    6
   Introduction: Understanding Compensation   7
   τime Trouble                               25
   The Endgame                                35
   Attack is the Best Form of Defence         54
   Emanuel Lasker: The Master Swindler        70
   Capablanca and Alekhine                    89
   Don 't get Swindled                        106
Preface
Although the cover or the title may not necessaήly suggest it, there are
some seήous points in this book. Probably the most important factor to
consider is that blunders, bad moves and 'imperfection' as a whole are
what makes the modem game of chess. The harsh reality is that if both
players were to play the best moves, the result of each game would be
a draw. It is only because human beings are 'imperfect' that we can
appreciate masterpieces such as the Immortal Game and the attacking
genius of Kasparov and Tal. Perhaps this is the reason that many top
chess players dislike the emergence of the computer. It is not so much
that the silicon monster can beat them but more the fact that computers
take the fantasy and the absurd out of chess.
   Ι agreed to wήte this book in September 1993, since when there
have been enormous changes in chess. Ι find that knowledge of
openings is even more important than it was in 1993. Most players
hark back to the mid 1 980's to talk of the good old days when 'chess
players were real chess players' but even in three short years, the extra
computational power of the PC has changed the nature of chess.
   Many players hardly make it to an even middlegame and this book is
in many ways dedicated to them. Ι would like to thank lM Neil
McDonald, lM Byron Jacobs and Mauήce Johnson for their valuable
contήbutions to this book. Ι hope that the book has struck the ήght
balance between the seήous and not so seήous aspects of the game and
wish all the readers the best of swindling !
                                                          Ali Mortazavi
                                                          London 1 996
1      lntroduction:
       Understanding Compensation
Although you may well think that       Pawn Structures
swindling an opponent requires         As a general rule, the hardest de
some kind of below the belt tactic     fences to broach are ones where
during a game, fιrst of all it is      your opponent has made very few
important to understand chess          concessions in his pawn structure.
strategy. The reasons for this are     The simple reason for this is that
simple. Α good swindle still re       the pawn is by defιnition the best
quires the same patience, tenac       defender available to the chess
ity, positional understanding, etc.,   player as it is only worth 1 point.
as a 'normal' game of chess. One       This generalisation is a good rule
of the most important weapons          to remember and is well illus
that a strong chess player has is a    trated by the following example:
very precise gauge of how much         if you were descήbed in words a
compensation he or she has for         position where White has a
sacήficed mateήal. This weapon         queen, a king and three pawns
is especially important when one       and Black has only a rook and
is in a lost position: an honest       three pawns (both sides of course
assessment of how bad things are       also have kings!), your natural
is an important stepping stone to      conclusion would be that White
swindling yourself out of trouble.     should win relatively easily
   Unfortunately, there is no easy     thanks to his mateήal supeήoήty:
way to descήbe 'good compen
sation' or 'insufficient compen
sation' as there are far too many
exceptions to the rule. We can
however, through real game ex
amples, build up a lmowledge of
the different types of positions
that can aήse. Before launching
into a seήes of examples of vaή
ous sacήfices around the king,
exchange sacήfices, etc., the best
starting point is a good under
standing of pawn structures.
8                      The Fine Art of Swindling
   In the above position, White          Α more complex example of a
would simply push his a-pawn up        solid pawn structure with a lot of
the board and Black would              pieces on the board is the fol
eventually have to sacήfice his        lowing World Championship
rook for the a-pawn in order to        game between Short and Kas
prevent White from creating a          parov, London 1993:
second queen. The same mateήal
situation in the following position
has an entirely different com
plexion:
                                          Here, the game continued:
                                       25 . . :xc3 ! 26 bxc3 and White's
                                           .
                                       ruined pawn structure gave Black
                                       enough compensation for the sac
   Here, although White has a          ήficed exchange. An interesting
large mateήal advantage, he has        point which is also relevant to our
no way of making any progress          discussion arose on move 37:
as Black has a classic fortress
position. The reason for this is
that Black's pawn structure is at
its Όptimum' and White's has
lost its flexibility by the moves f4
and h4. Somewhere in the above
game, White has made a conces
sion in his pawn structure and at
this late stage, is paying for it
dearly.
   Of course, there are many more
winning Queen + 3 Pawns ν
Rook + 3 Pawns positions than
there are drawn ones but the pήn         Here, Short played 37 g4?, a
ciple of a solid pawn structure        large concession in terms of pawn
still applies.                         structures as White then had no
              Introduction: Understanding Compensation                         9
pawn breaks available to try and            ι g4 ! , with the idea of simply
win the game. All commentators              opening the g-file for his rooks
later agreed that the more flexible         with g4-g5 . Notice, however, that
37 g3 ! , with the idea of creating a       had Black refrained from ... h6
passed pawn with h3-h4, was                 and instead left the pawn on h7,
White's only chance to play for a           White's idea of g4-g5 would be
win.                                        extremely slow to have any effect
   Though it is hard to believe,            on Black's kingside.
even White's most popular first                The point of the last few ex
move ι e4 is a slight concession            amples has not been to deter you
in his pawn structure. With ι e4,           from playing, say, the Four
White immediately surrenders                Pawns Attack against the King's
some control over the squares d3,           Indian Defence, but to show
d4, f3 and f4 in that the e-pawn        ·   every pawn move has a possible
can never defend these squares              consequence, which you can use
for the rest of the game. Of                to your advantage. The next stage
course, this ι:eason alone is not a         is to incorporate this knowledge
justification to avoid playing 1 e4         along with minor and major
but the fact still remains White            pieces and to build a good under
has made a concession. Α more               standing of compensation.
realistic example of an equally                It is also useful to show the dif
innocuous pawn move can be                  ferent types of pawn structures
seen here:                                  that can arise, their strengths and
                                            weaknesses . Υou will notice that
                                            further discussion of compensa
                                            tion will nearly always relate
                                            back to these pawn structures.
                                            lsolated Pawns
  In this 'normal' position,
probably arising from some sort
of Τοπe Attack, Black has in fact
played an extremely bad move
with . . . h7-h6. White now has the
option of launching an attack by
10                    τhe Fine Art of Swindling
   The diagram above is a good
example of why an isolated pawn
is to be avoided. Mateήal is equal
but Black has a clear advantage
thanks to the target on c4 which
White has to continually defend
with his major and minor pieces.
Note that if White had a pawn on
b3 defending the pawn on c4,
White's pieces would be free to
play a more active role. The best
policy against an isolated pawn is
to deny it the opportunity to ad
vance.                                 lt is clear form the above dia
   An isolated pawn can be an as    gram that White has not achieved
set in some situations. Certain      anything in his attack against the
fashionable opening lines, such as   black king and is now simply left
the c3 Sicilian or the Panov        with a weak and isolated d-pawn
Botvinnik Attack against the         which is firmly bloackaded. In
Caro-Kann Defence, promote the       practice, however, White has a
use of an isolated pawn as an at    host of tήcks which Black must
tacking tool.                        be careful to avoid if he is to ex
                                     ploit his structural advantage.
                                     Pawn lslands
                                     One of the tools that the grand
                                     master uses for a snap assessment
                                     on a given position is to see how
                                     many pawn islands each side has.
  In the above diagram, White
will simply ignore his weak d
pawn and play for an attack
against the black king. Black
should stήve to steer the game to
the following type of position:
            Introduction: Understanding Compensation                   11
   Here, mateήal is equal but        structure ίη return for the two
theoretίcally speaking Black has     bίshops (note that this is a form
a structural advantage as he has     of compensation). In general,
less pawn islands. White has         however, doubled pawns are to be
three pawn islands as the pawns      avoided as ίη many endgames
on a2 and c4 are isolated from       you are ίη effect playing wίth a
each other. Black, however, only     pawn deficit. When playing
has two pawn islands and the         agaίnst doubled pawns, the gen
pawn on b6 supports the pawn on      eral rule is to blockade them so
c5, thereby giving him a favour     that they cannot be exchanged for
able structure. Of course, a final   a more favourable structure. In
decision on the position can only    the above posίtίon, Black's best
be given with the exact position    policy is to blockade the doubled
ing of the minor and major           pawns with ... c7-c5.
pieces, but assuming 'normal'
circumstances, Black is said to
have a positional advantage.
Doubled and Tripled Pawns
Nearly every chess player has
been warned some tίme during
his career that ίη general double
and trίpled pawns are to be
avoided. The most famous exam
ple of a doubled pawn structure
can be seen ίη the Nimzo-Indian
Defence:
                                         Here, ίη the game Roma
                                     novsky-Levenfish, USSR Ch.
                                      1 920, ίη an already difficult posi
                                     tion for White, Black played the
                                     thematίc sacήfice:
                                         27 ... f4! to which Whίte was
                                     forced to play 28 gxf4 as 28
                                     .i.xf4 would have left the impor
                                     tant d4 pawn en pήse. Black went
                                     οη to play the aggressίve 28 ... i.f6
                                     though 'wasting' one move with
                                     the more thematic 28 ... f5 ! (see
                                     following diagram) was also pos
   Here, White has voluntarily       sible as White's position was
taken on the doubled pawn            truly wίthout hope.
12                    The Fίne Λrt of Swίndlίng
                                     liver checkmate, Black will be
                                     clearly better.
                                        Tripled pawns are extremely
                                     unusual and very rarely advanta
                                     geous in practice. The simplest
                                     explanation of why tήpled pawns
                                     are to be avoided can be seen in
                                     the following diagram:
   Although Ι have shown that
occasionally doubled pawns are
useful, in the majoήty of cases
they are nothing short of a long
tenn liability. If we take the ex
ample of the positon after 1 d4
lΔf6 2 c4 e6 3 lΔc3 .i.b4 4 a3
.i.xc3+ 5 bxc3, White has al
ready, by move 5, made two ma          Here, White is two clear pawns
jor structural concessions. The a4   up in a king and pawn endgame.
square, although not a terribly      Under nonnal circumstances, this
important location at this stage,    kind of mateήal advantage in this
is now weakened beyond repair.       type of endgame would mean an
Should a black piece land on a4,     easy victory for White. However,
White no longer has the option of    the tήpled c-pawns (sometimes
playing b2-b3. The second con       known as Ίήsh Pawns') have
cession is that White has pur       cost White the game and a draw
posely taken on two pawn is         would soon be agreed. Also note
lands. Even though the above         that all the disadvantages associ
seήes of moves is a well known       ated with doubled pawns apply to
opening (the Samisch vaήation        tήpled pawns.
against the Nimzo Indian), Ι
would advise any club player to      Backward Pawns
avoid this type of opening as the    Backward pawns, unable to ad
positional concessions mean that     vance easily, are again a liability
White has only one way forward       rather than an asset.
- to play for mate. In effect,          In the next diagram, Black's
against a strong player, White is    pawn on d6 is a backward pawn
implying that if he does not de-     as it cannot advance to d5 (notice
             Introduction: Understanding Compensation                    13
that d 5 is Όverprσtected' by         it is tσ predict what may happeη
White ίη σrder tσ stσp this ad       in the future, in the abσve dia
vaηce). Similar tσ the isσlated       gram, fσrmer Wσrld Champiση
pawn example, Black's majσr aηd       Anatσly Karpσv was playiηg
mίησr pieces are ησw tied tσ its      Black. Here, thanks tσ the pawn
defeηce and cannσt play an active     mσves ... c5 aηd . . . e5, White has
rσle ίη the game.                     established a huge pσsitiσηal ad
                                      vantage because σf the weakness
                                      σf the d5 square. Of cσurse, Kar
                                      pσv was ησt tσ knσw that these
                                      pawn mσves wσuld cause him
                                      such prσblems.
                                         Nσte hσw as the game cσηtin
                                      ues, Karpσv is reduced tσ waiting
                                      fσr Kasparσv tσ reach an σpti
                                      mωn setup befσre cσming crash
                                      ing thrσugh ση the kingside. The
                                      reasση fσr this is that Black had
                                      ησ cσnstructive means tσ imprσve
                                      his pσsitiση.
Weak Squares due to
Pawn Moves                                    Kasparov-Karpov
As I've already explained, yσu                  Seville 1987
shσuld cσnsider every pawn
mσve as a pσteηtial liability. Per          29                �h6
haps the greatest prσblem arising            30     �g5      11tl8
as a result σf pawn mσves is the         Of cσurse Black cannσt capture
weak squares that can arise:          this knight as after 30 . . . �xg5 3 1
                                      hxg5, White can than place his
                                      knight ση f6 thanks tσ the suppσrt
                                      leηt by the g5 pawn.
                                             31     :le2       J.g7
                                             32     'ifc2      11de8
                                             33     �!         J.b6
                                             34     �d5        �g7
                                        Again 34 .. J.xg5 35 hxg5
                                      wσuld be futile as White wσuld
                                      have a clear edge after f4
                                            35     'ti'dl    h6
                                            36     �         1Wd8
                                             37     11a2       J.c8
  In σrder tσ shσw just hσw hard             38     Μ!         h5
14                      τhe Fine Art of Swindling
  Another major concession               Assessing Compensation
which 'unguards' the g5 square.          It is important to remember that
     39    .i.e4      l.te6              assessing a winning position as
     40    liJcdS     .i.h6              'good compensation' does not
     41    l2Jg2      'it>g7? !          necessarily mean that you have a
     42    f4                            good feel for compensation.
                                         There are many positions when a
                                         piece sacήfice simply wins within
                                         a few moves. These are not the
                                         type of positions that we shall be
                                         discussing here. Α good feel for
                                         compensation can only be used in
                                         positions which are basically un
                                         clear which side has the advan
                                         tage. At that point, you will need
                                         to assess the position as:
                                           1) Good compensation
                                           2) Enough compensation
  Finally, Kasparov plays his              3) Not enough compensation
pawn break after reaching the
best setup for his minor pieces.            For the rest of this chapter, Ι
       42                      exf4      have tried to categoήse into posi
  42 . . . 1Σee8 43 l.taf2 with the      tional and tactical forms compen
idea of f5 would be crushing.            sation though invariably you will
       43           l2Jgxf4 .fιteS       come across many positions
       44           l2Jxg6! :xn          which do not fit into any of these
       45           'ii'xfl    1:ιχe4    ήgid categoήes.
       46           dxe4       �xg6
  Black has managed to get two           Long-term and
minor pieces for a rook but at the       Positional Compensation
cost of his kingside being blown         It was tempting to create two
wide open. In any case, the              separate sections for long-term
knight on a5 is a completely re         and positional compensation but,
dundant piece.                           having gone through various ex
       47           :n         'ife8     amples, Ι soon realised that long
       48           eS!         dxeS     term compensation is nearly al
   If 48 . . . 'ii'xe5, 49 .:.e2 wins.   ways based on a positional motif.
       49           1:ιf6+      �g7      Long-term compensation is per
       50           J:ιd6       1-0      haps the hardest of all the various
   Α crushing victory for the            forms of compensation to evalu
World Champion.                          ate. The reason for this being that
             Introduction: Understanding Compensation                 15
very rarely is there a cσηcrete        Black still has a slight edge.
retum fσr yσur iηvestmeηt. In                 15                1:ιχc3!
geηeral, wheη a lσηg-tenn sacή               16     bxc3       l'Δg3
fice is made, a winning pσsitiση              17     :ο
is reached lσηg after the σήginal         Or 17 I;lfe 1 l'Δxe4 18 .i.c 1
sacήfice was made. In practice,        l'Δxc3 19 1ld3 l'Δxb3 20 axb3 1le8
many players are reluctant tσ sac     with a clear advaηtage tσ Black.
rifice mateήal fσr sσmething                  17                l'Δxe4
which will ησt mateήalise imme               18     .i.c1      1:ιc8
diately.                                      19     .i.b2
   By the same tσkeη, hσwever,            White has averted further ma
pσsitiσηal sacήfices are the hard     teήal lσss but his pσsitiση is ίη
est tσ defeηd against, as althσugh     ruins. The best way tσ assess the
yσur game is ησt withσut hσpe,         cσmpensatiση fσr the sacήficed
the rσad tσ victσry will always be     mateήal is tσ ask yσurself the
difficult thanks tσ the lσηg-tenn      fσllσwing:
ηature σf the sacήfice.                   1) What is the exact material
   Α gσσd example σf lσηg-tenn         situation?
cσmpensatiση is the fσllσwing             In this case, Black has sacή
pσsitiση frσm the game betweeη
               ·                       ficed the exchange fσr a pawn.
Nick de Firmian and Kiril Geσr        Therefσre, strictly speakiηg and
giev, ίη the New Yσrk PCA Opeη         withσut taking the pσsίtίση ίηtσ
1994.                                  cσnsideratiση, he is very ηearly
                                       equal ση mateήal.
                                          2) What compensation ίs there
                                       for the sacrίficed materίal?
                                          The mσst impσrtant fσnn σf
                                       cσmpensatiση ίη the abσve pσsi
                                       tiση is White's ruined pawn
                                       structure. White has three pawn
                                       islaηds tσ Black's twσ, White has
                                       dσubled c-pawns aηd Black has
                                       extremely active pieces. In addi
                                       tiση, even if White were tσ sσme
                                       hσw weather the current stσnn
                                       and alleviate the pressure ση his
   Ιη aη already difficult pσsitiση    pσsίtίση, Black's sσlid aηd flexi
White ησw allσwed a pσsitiσηal         ble pawn structure wσuld mean
sacήfice after                         that he has very little chance σf
        15     g4?                     lσsing,
   1 5 l'Δd5 1:ιfe8 1 6 c3 l'Δxb3 17      3) What could go wrong?
axb3 l'Δf6 was better thσugh              The wσrst case sceηaήσ fσr
16                     The Fίne Art of Swίndlίng
Black is that White escapes and                 ι     b3!?
the position stabilises with White         Black accepted the challenge
being an exchange for a pawn           with
ahead. Even in this extreme case,               ι                cS
however, Black would have little                2     llJc2      .ixaι
chance of losing thanks to the                  3     llJxaι     f6
reasons outlined in point 2.               In contrast to the previous ex
   4) Does Black haνe enough           ample, White has no mateήal
compensatίon?                          compensation for the exchange,
   The answer is that Black has        e.g. an extra pawn. The only form
'good compensation' for the sac       of compensation seems to be in
ήficed mateήal.                        the shape of his dark-squared
        ι9               llJc4         bishop which can now harass the
        20      j.xc4                  black king along the weakened
   20 j.a 1 ! ? was, perhaps, a bet-   a 1 -g7 diagonal. Note that the
ter try.                               main reason why the sacήfice
        20               .:txc4        was even possible was that Black
        2ι      :r.e3    fS            has played the 'weakening' pawn
        22      gxfS     gxfS          move . . . g7-g6. If the g-pawn was
        23      'it>h2   Φr1           on g7 instead of g6, the sacήfice
   And Black soon won.                 would not be anything like as
                                       potent. Has White got enough
  Α more complicated example           compensation for the exchange?
of a positional sacήfice is the        This is a far more difficult as
following:                             sessment to make than the previ
                                       ous example. Although White's
                                       dark-squared bishop will be a
                                       continual menace, Black may
                                       very well simplify into an end
                                       game and convert his mateήal
                                       advantage to a win.
                                           Α further look at the position,
                                       however, shows that by playing
                                       the move 1 . . . c5, Black has seή
                                       ously weakened the d5 square
                                       whereas with the pawn on c6, his
                                       pawn structure was more flexible.
                                       Hence the white knights can tar
  In this position from Gutman        get d5 as well as the dark-squared
Pavlov, Netanya 1983, White            bishop harassing Black along the
invited Black to 'win' the ex         diagonal. The overall conclusion
change with                            must then be that White certainly
             Introductίon: Understandίng Compensatίon                17
has enough compensation for the         White now played
sacήficed mateήal, though is                10     e5? !    lΔd5
probably a little short on 'good            11     e6       fxe6
compensation' .                             12     lΔg5
  The game continued:                   which seemingly seems to put
       4    lΔc2      lΔe5           Black in difficulties. However,
       5    f4        lΔf7           with the help of an exchange sac
       6    lΔc3      i.e6           rifice, Black completely turned
       7    i.b2      lΔc7           the tables.
       8    lΔe3      'ifa5                 12              cxd4
       9    a4        1Σad8                 13     lΔxe6    'ilc8
      10    lΔcd5     i.xd5                 14     lΔxf8    Φχf8
      11    cxd5      lΔe8                  15     c4       lΔe5!
      12    h4        lΔb6              Again, we can ask ourselves
      13    g4        lΔg7           the same questions as before. The
      14    g5                       mateήal situation is slightly in
  and White soon won.                White's favour (he is an ex
                                     change for a pawn up). Black's
Tactical Compensation                compensation, however, is im
By contrast to long-term or posi    mense. He has two well placed
tional compensation, tactical        bishops (especially the bishop on
compensation is easier to evalu     b7 which is beaήng down on the
ate and also much easier to play.    white king on g2), a passed d
The target of most tactical sacή    pawn, excellently placed knights
fices is very often the enemy king   and in addition, White is seή
and the returns can be immediate.    ously underdeveloped. In this
                                     type of position, Black's compen
                                     sation is also long-term as even if
                                     White was to untangle, there
                                     would still be enough play well
                                     into an endgame. However, when
                                     the opponent is lagging behind in
                                     development, speed is of the es
                                     sence to finish the game off
                                     quickly.
                                            16     'i'b3    lΔf4
                                        The attack on g2 begins.
                                            11     i.n      d3!
                                        Notice how White cannot even
  The diagram is taken from the      move his knight from d2 as both
game Hennigan-Norwood, Lon          f3 and e4 are attacked by Black's
don (Lloyds Bank Masters) 1993.      pieces.
  18                     The Fίne Art of Swίndlίng
        18    11e3       'iffS         retum opens the position up for
        19    h3         Φg8           his bishops and gets rid of his
        20    'ifdl      .1%f8         doubled c-pawns.
        21    'ifel      g5
        22    f3         h5
        23    lbe4       g4
        24    lΔg3       'i'g6
        25    fxg4       hxg4
        26    h4         .i.f6
        27    lΔe4       .i.xe4
        28    J:xe4      .i.xh4
        29    'ife3      lΔe2+
        30    �xe2       .i.f2+
        31    'ifxf2     1lxf2
        32    1:ιχe5     %lxe2
        33    1Σg5       :el+
        34    'iti>f2    'iWxg5                6             dxc5
        35    'iti>xel   'ife5+                7     .i.a3   'ii'd6
        36    'iti>f1    0-1
     Again, this was a slightly bi
  ased example as Black probably
  had a winning position when he
  sacήficed the exchange. Α closer
  contest is seen in the next exam
- ple where the issue of speed is
  more relevant:
         Hodgson-Psakhis
         Metz Open 1994
         Englίsh Openίng
                                              8     d4!      exd4
         ι   c4        e5                     9    cxd4      'ii'xd4
         2   lΔc3      .i.b4                 10    'iWcl
         3   g3        .i.xc3             Α further pawn sacήfice by
         4   bxc3      d6              White. Exactly how much and
         5   .i.g2     f5              what type of compensation does
         6   c5!                       White have for his two pawns?
    Α very imaginative pawn sacή      Although White has secured the
 fice which Black could hardly         two bishops, which can be con
 have expected ση move six!            strued as a positional advantage,
 White sacήfices a pawn but in         his compensation can only be
            Introductίon: Understandίng Compensatίon                19
fully realised b y playing tacti           20   �e4      h6
cally against the black king and            21   tl)f3    /004
harassing the badly placed black            22   'ii'c2   liJxb2
queen.                                      23   liJd4!   liJe7
   As a result, Black must not be           24   'ii'xb2  'ii't7
allowed to develop his queenside            25   liJxf5   li:Jxf5
without some major concessions              26   �c2      c5
as the two sacrificed pawns                 27   'it'b5   �e6
would not be enough to justify              28   'it'xc5  %:ιc8
the two bishops.                            29   'i'xc8+ �xc8
       10             'ilff6           Black resigned before White
       11    tiJh3    tiJd7          could play 30 .ib3 regaining the
       12    0-0      liJe7          queen.
       13    �b2      'ilft7
                                     Assess Your Compensation
                                     In order to improve your under
                                     standing of compensation, here
                                     are a series of puzzles.
                                     1)
                                              Spassky-Tal
                                              Moscow 1 97 1
       14    e4!
   Note that although White has
developed all of his pieces to at
tacking positions, it is still not
enough to crack Black's de
fences. With this move, White
opens another front in the shape
of an open e-file to harass Black
further.                               Black to play. The obvious
       14             Ο-Ο            move is l li:Jfd7 but White
                                                 ...
       15    liJg5    'ifg6          would then have a free hand and
       16    exf5     .:xr5          would prepare a kingside attack
       17    1:te1    tiJd5          with g2-g4 and f4-f5. Find an
       18    h4!      tiJ7b6         other altemative for Black and jot
       19    'ii'xc5  c6             down the components of Black's
20                      τhe Fίne Art of Swίndlίng
compensation.
2)
     Polugayevsky-Petrosian
          Moscow 1983
                                        4)
                                                Gross-Mortazavi
                                              Cappelle la Grande 199 1
     Black to play. Black could
quite happily play l. . . tbc5 and
look forward to an equal game.
Fonner World Champion τigran
Petrosian,         however,  played
l. . . llxe3 ! ?. How much compen
sation has Black got for the sacή
ficed mateήal and can you iden
tify what fonn this compensation
takes?
3)                                         Black has already sacήficed a
       Smyslov-Botvinnik                pawn and can claim some com
         Moscow 1 958                   pensation in his two bishops. The
                                        game continued 1 . . . b5 2 'ii'xb5
     The players actually agreed a      iι.d3. Does Black have enough
draw in the following position.         play. Explain why or why not?
Ex-World Champion Mikhail
Botvinnik, however, had a strong        5)
continuation with the sacήfice                   Levitt-Mortazavi
l. . . .:Xf3 ! . What is Black's com        London (Lloyds Bank) 1992
pensation after this positional
sacrifice?                                From the following diagram,
                                        the game continued: 1 e6! .txe6.
            Introduction: Understanding Compensation         21
What is White's compensation
and how should the game con
tinue?
6)
     - Mortazavi-Regan
        Oakham 1 990
                                   8)
                                        Botvinnik-Pachman
                                         Oberhausen 1 96 1
  White to move. Only six
moves have been played and
Black has doubled pawns. Does
Black have any compensation?
7)
The next two diagrams show
backward pawns. What is the dif
ference between them, if any?
22                      The Fίne Λrt of Swίndlίng
   Black has just played . . . fϊ-f5     and e3 are a pennanent weakness.
with the idea of 1 exf5 l2Jxd4 2
�xd4 i. xf5 with a fully playable        3) Black's compensation consists
position. Botvinnik, however,            of the following:
played a different move. What               i) White has three pawn islands
was it and how would you assess          as well as a set of doubled pawns.
the position after this move?               ii) Black has the two bishops
                                         and light square domination.
Answers                                     iii) White has not castled and
 1) Black's best try is l . . . d4 ! ?   Black can launch an attack
when after 2 l2Jxd4 l2Jd5 Black          against the king.
has more than enough compensa
tion for the sacήficed pawn:             4) Νο. Black has insufficient re
   i) The most important effect of       ward for his investment for the
the . . . d4 sacήfice is that Black      following reasons:
has liberated his b7 bishop along           i) Black has sacήficed one
the dangerous a8-g2 diagonal.            pawn too many for little or no
   ii) White's extra pawn on d3 is       compeήsation. White's pawn
not particulary dangerous. It can        structure is far too solid for Black
eventually advance to d4 but will        to claim any long-tenn compen
find itself finnly bloackaded by         sation.
Black's pieces which have                   ii) Black has no immediate and
Όverprotected' the d5-square.            obvious ways to exploit the his
   iii) Black also has the two           development advantage. The
bishops which in general can             game actually continued:
roughly be equated to a sacήficed                18    'ii'hS     i.g6
pawn.                                            19    'i'h3      i.fS
                                                 20    'ife3      'ii'd7
2) Black has more than enough                    21    lbfl       1he8
long-tenn compensation for the                   22    'i'd2      i.d3
exchange.                                        23    1Σχe8      1Σχe8
   i) By sacήficing on e3, Black                 24    lbe3       cS
has forced White into an infeήor            and White had solved all his
pan structure. Note that the e5          problems and is simply two
square now 'belongs' to Black.           pawns up.
White can no longer play f4.
   ii) Black has also netted the all     5) 1 8 e6 is a good sacήfice:
important dark-squared white                i) After 19 l2Jxe6 %Σχe6, White
bishop which means that his own          has compensation in the fonn of
dark-squared bishop controls the         two bishops and Black's weak
black squares.                           light squares.
   iii) White's weak pawns on c4            ii) In addition, Black has
            Introductίon: Understandίng Compensatίon                      23
weakened his king with the           threatens the maneouvre lt:Jc3-e4-
moves . . .f6 and . . . g5.          d6.
   iii) In any case, the game con         iii) ln addition, if Black plays
tinuation showed that White has      . . . d7-d6 or . . . d7-d5, White simply
in fact a winning position with      captures the d-pawn resulting in
the spectacular:                     the following pawn structure:
        19         .:xe4!   dxe4
        20         lt:Jxe6  :.xe6
        21         it.c4    1i'b6
        22         'ίi'xe4  %Σae8
        23         11e1     rJ;f7
        24         g4! !
   Denying Black the opportunity
to play . . . f5 .
        24                  1Wc6
        25         'ίi'xc6  bxc6
   The fmal position is worthy of
another diagram!
                                       From the diagram, it is clear
                                     that Black has a seήous structural
                                     disadvantage. He has a set of
                                     doubled pawns, two isolated c
                                     pawns as well as three pawn is
                                     lands.
                                     7) In the first diagram, Black has
                                     very little chance to ήd himself of
                                     the his weak backward pawn on
                                     d6. In the second diagram, how
                                     ever, Black is firstly much more
      26     .td6      1-0           active and can also play the the
  Black runs out of pawn moves       matic break with l ... d5. (This
and will eventually lose a piece.    occurred in the game Unzicker
                                     Taimanov, Stockholm lnterzonal
6) Black is positionally lost.       ι952.)
   i) Although Black has the two
bishops, White's knights are         8) ι lt:Jxf5 ! and now the game
clearly supeήor to the bishops.      continued ι . . . gxf5 2 exf5 lt:Jg7 3
   ii) With White to move, 7 e5 !    g4.
gains a huge positional advan         i) White has sacήficed a knight
tage. White then immediately         with full compensation. He al-
24                    The Fίne Art of Swίndling
ready has two pawns for the          Conclusion
piece, one of which is a protected   There will no doubt be many po
passed pawn on f5.                   sitions that will inevitably aήse in
   ii) His massive pawn wedge on     your games which do not exactly
the kingside can be used as an       fall into the categoήes descήbed
attacking force against the black    here. Υou will perhaps have to
king; Black also has a very weak     apply some concepts seen in
d6 pawn.                             positional compensation and
   iii) White's pawns also manage    some in tactical compensation to
to play a containing role in that    get an overall feel of the position.
the black knights on g7 and e6,      Nevertheless, an understanding of
the bishops on f8 and d7 are all     compensation is an essential
denied vital squares, thus making    weapon in every swindler's rep
manoeuvring difficult.               ertoire.
2     Time Trouble
Time is perhaps the greatest eη              Mortazavi-Miles
emy σf the mσdern day chess                  Lσηdση (Llσyds Bank
player. There is simply ησt                     Masters) 1994
eησugh time tσ evaluate every                   Vίenna Game
pσssible vaήatiση that can aήse
ίη a game σf chess. Eveη thσugh                    ι    e4      l'Δc6
a mσdern day grandmaster σηly               Ι must admit that already at
has tσ Ισσk at a few vaήatiσns at      this early stage, Ι was thinking σf
a time thanks tσ his excelleηt         a 'swindle' . Ι had seeη Τσηy
pσsitiσηal understanding, there        Miles play this mσve against 1 e4
are still tσσ many σptiσns tσ ana     sσ successfully that there was ησ
lyse everything ίη twσ hσurs. Fσr      way Ι cσuld 'imprσve' ση his
this reasση, tσday's prσfessiσηal      previσus games. Α frieηd σf mine
chess player ηeeds mσre than just      theη ησticed that after the slightly
σpeηiηg knσwledge, gσσd tech          strange 2 l'Δc3, Τσηy replied
nique and understaηding. There         2 . . . e5, which is a perfectly rea
cσmes a pσiηt ίη every game            sσηable mσve but σηe that al
wheη yσu have tσ be prepared tσ        lσwed me tσ charter the game
live by yσur iηtuitiση. Here a         ίηtσ a black hσle ίη σpeniηg the
gσσd analσgy can be drawn be          σry !
tweeη the prσfessiσηal bσxer aηd                   2    l'Δc3   eS
the prσfessiσηal chess player. Ιη                  3    f4!
bσxiηg, every fighter must at               The pσiηt. Υσu may well ask
sσme stage σf a Ισηg fight rely        what it is that Ι have actually
purely ση his instinct.                achieved, as the game has ησw
   Uηfσrtunately, wheη the clσck       transpσsed tσ a Vienna Game.
is ticking and time is pressing, a     Well, it has, but the differeηce is
player's intuitiση is mσst likely tσ   that Black ησrmally plays 2 .. l'Δf6
                                                                     .
let him dσwn, and this is where        against the Vienna, and after 3 f4,
the swiηdler will get his σppσrtu     replies with 3 ... d5 . Here, hσw
nity. The fσllσwing eηtertaining       ever, Black must take the pawn
game demσnstrates time-trσuble,        ση f4 at sσme time and play a
swindliηg and intuitiση at their       dangerσus vaήatiση σf the King's
best.                                  Gambit.
26                     The Fine Art of Swindling
        3              exf4             Φd8 10 :f2 'iig7 1 1 ii.xf4 lbe7
        4     lbf3     gS                12 'ilh5 d6 1 3 J.g5 lbxc2 14
        5     d4       g4               llafl 'i'e5 1 5 J.g8 'i'c5 16 Φh l
         6    Ji.c4                     Φd7 17 1ιxf8 lbg6 1 8 :td8+ Φc6
   Spectacular stuff but not new        1 9 Ji.d5+ 1-0 Motwani-Kula,
at this stage. This kind of sacή       Berlin 199 1 ) 8 'ii'xf3 Ji.e6 9 ii.xe6
fice is often seen in vaήations of      fxe6 ι ο ii.xf4 lLJxd4 1 1 'ilfh5+
the King 's Gambit.                     <it'd7 12 11ad l 'ii'e8 1 3 fixe8+
         6             gxf3             Φχe8 14 .1:txd4 e5 15 Ji.e3 exd4
                                         16 Ji.xd4 lLJf6 17 Ji.xf6 :gs 1 8
                                        lLJd5 Φd7 1 9 Ji.d4 'it>c6 20 :r3
                                        1:ϊc8 2 1 J:a3 'it>d7 22 lbf6+ 'it>e6
                                        23 lbxg8 c5 24 J.f6 'it>f7 25 !:tg3
                                        :es 1-0 Soltis-Meetei, Calcutta
                                        1 986.
                                                      7              dS!
                                             Played after nearly an hour's
                                        thought. During this hour Ι had
                                        become convinced that Miles
                                        would go for the draw with
                                        ... lbxd4. An hour and a full piece
                                        later, Ι sank into thought. It is not
         7      'ii'xf3 !               often that one gives a piece head
    The fιrst new move, though          start to a 2600 rated player on
Miles claimed after the game that       move seven. Ι considered 8 0-0?!
he had found a reference in ECO         dxc4 9 ifxf4 and gave up after
which dated back to the 1 820's. Ι      finding nothing useful against the
didn 't tell him that a fήend of        simple 9 ... lbh6. 8 exd5 seemed
mine had played this move in a          like a bad move as it blocked the
quickplay the week before in            a2-g8 diagonal, so after an hour
Golders Green! My only other            of thought, Ι went for the obvi-
knowledge of this opening was           ous ...
that after 7 . . . lbxd4, White has a                 8   lLJxdS     lbxd4
draw with 8 ii.xf7+ <ϊίιχf7 9                         9   'i'xf4? ! Ji.d6
'ii'h5+ Φg7 ι ο 'ii'g4+ Φf7. 7 0-0           9 ... lLJxc2+ 10 'it>d l lLJxa l 1 1
has also been played a few times        J.d2 was my intention and
and Ι shall give a few references       though my gut feeling was that Ι
without attempting to give any          was going slightly over the top, Ι
explanations. Υou can see for           was sure that Miles wouldn 't ήsk
yourself that this opening defies       this position. White has sacrificed
Jogical explanation. 7 0-0 d6           a rook and a piece but Black has
(7 111g5 8 :xf3 lbxd4 9 Ji.xf7 +
  . . .                                 yet to develop a single piece.
                              τime Trouble                                27
However Frίtz4 tells me that            come to a complete halt.
White is completely lost and in                   11               �es
all honesty, Ι believe it!                        12     0-0!      �xc4
                                                  13     'ii'd4    f6
                                           1 3 ... j_xf4 14 'ii'xh8 j,xh2+ 15
                                        Φχh2 'i'h4+ 16 Φg 1 �f8 17
                                        :xf7+ �xf7 1 8 :η+ is danger
                                        ous for Black.
                                                  14     'ii'xc4   j,xf4?
                                           Tony insisted after the game
                                        that he had intended 14 ... c6 in
                                        stead of 15 ... c6. He thought that
                                        White's compensation would
                                        come to an end after 14 . . . c6.
                                                  15     �xf4      c6
        10     'ii'f2 !
    Far better than 10 e5, which
gains a useless tempo and under
mines the knight on d5. Again, Ι
'felt' this rather than analysed it,
partly because Ι only had 45 min
utes left on my clock and was
sure that Ι would need these later
on in the game and partly because
Ι simply was not able to fathom
out all the complications. After
the game, Miles said he also felt
it!                                            16    eS! !
        10                �c6              And fmally White has achieved
        11     �f4!                     full compensation! Although he
    Α slightly strange move as          is a piece for a pawn down and a
White should really be avoiding         seήes of exchanges have taken
the exchange of pieces when he is       place, he is fully developed in
a piece down. However, the              contrast to Black's stationary
bishop on d6 is Black's best piece      army.
and must be removed. Both play                16             fS
ers were down to the last twenty           The only move as 16 ... fxe5
minutes or so by this stage and         would open too many lines.
I'm sure that apart from avoiding              17    1lad1    'iie7
the numerous cheapos which ex                 18    1Wc3     �h6
ist in the position, all analysis had          19    'iih3    'iigS
28                     τhe Fίne Art of Swίndlίng
      20     IΣd6      lLig4                 29     'iff6     b5
                                             30     'i'd6+    <itιb6
                                             31     'i'd8+    <ifi!a6
        21    1:tg6?!
   Failing tσ adjust tσ the changes
iη the pσsitiση. My initial cσm         An incredible turn σf eveηts.
pensatiση in this game was a tac      Black has set up mating threats
tical σηe with seήσus threats          against my king and his king has
against the black king but after 16    fσund the safest square ση the
e5! ! , the pσsitiση had 'turned'      bσard, a6! .
and my cσmpensatiση was mσre                 32     'ifc7    �b7
pσsitiσηal than tactical. 2 1 1Σg6?!         33     lLie7    Ilh8
lσσks gσσd but is in fact a cheap        And ησw fully develσped,
shσt. Ι had by ησw reached the         Black wins by fσrce.
dreaded five minute mark. Miles,             34     <itιb2   'i'f4+
meanwhile, was slightly ahead ση             35     <itιb1   We4
the clσck with seveη σr eight                36     Φh2      lLig4+
minutes.                                     37     <ifi!b1  :xh3
        21               'ife7!                     0-1
        22    'iib5      hxg6            Α fiηe example σf σpeηing
        23    1i'xh8+                  preparatiση, swindling, cσunter
   I've fmally managed tσ 'get at'     swindling and time-trσuble.
the black king but in dσing sσ Ι
am fσrcing it tσ a safe haveη ση       τime-Trouble Tactics
the queenside.                         It is σf the utmσst impσrtance that
        23               <itιd7        the swindler cσηducts himself in
        24    lLixg6     1i'c5+        the apprσpήate fashiση wheη his
        25    Φb1        Φc7           σppσηeηt is ίη time-trσuble. Ι am
        26    h3         lLie3         ashamed tσ say that ίη my career,
        27    lle1       1i'xc2        Ι have swindled many many σp
        28    IΣg1       1i'e4         pσηeηts whilst they ηervσusly
                            τime Trouble                             29
twitched with seconds on their        game, Ι was lost out of the open
clock. Along the way, however, Ι      ing on move eight and spent my
have learnt some very useful les     allotted two hours cursing myself
sons:                                 for not learning opening theory.
                                      With little over five minutes left
                                      to make 32(!) moves, Ι responded
                                      with a move which Ι saw lost by
                                      force. My opponent missed his
                                      chance and Ι was able to escape
                                      with only a completely lost posi
                                      tion instead of a 1 -0 result.
                                         The interesting point was that
                                      at first, my opponent was playing
                                      reasonably slowly when Ι had
                                      four minutes left on my clock. Ι
                                      remember trying to analyse
                                      variation after variation as
   The above posιtιon is taken        quickly as possible but my clock
from the game Tozer-Mortazavi,        situation would not allow any
Oakham 1 990. Black is clearly        concrete assesm   s ents - Ι was
doing well thanks to his active       seeing ghosts. As my clock situa
two bishops. Furthermore, White       tion became more and more
had approximately 20 seconds or       acute, my opponent started to
even less on his clock to reach the   speed up and instinctively Ι
time control while Black had over     started playing good moves. On
an hour left. The game continued:     move 40, Ι made my fmal move
1 . 1Η8?? 2 d6+ 'iith8 3 'i'xf8
  ..                                  in a winning position.
mate and that, unfortunately, was        The moral of the story is that
the end of that.                      very few people can analyse
    Of course every chess player      calmly and logically in time
will at sometime in his career        trouble. Nature simply does not
blunder hoπendously. However,         allow the body to relax. Although
a few months after the game, a        there is an overwhelming need to
dose of honesty brought to the        play quickly in a lost position
unhappy conclusion that my            when your opponent is short of
swindling teclmique in time          time, Ι have rarely seen any
trouble was flawed - Ι was play      player making the best decision
ing far too quickly in my oppo       under time pressure.
nent's time-trouble. It was not          Ensure that you take your time
until a game Ι had later on that      and enjoy making your opponent
year that Ι completely reviewed       suffer!
my 'technique' . In this particular      Αvoid the obvious move:
30                        The Fίne Art oj Swίndlίng
                                            position and even though it se
                                            cures a large advantage, it
                                            changes the nature of the position
                                            from a stranglehold to a more
                                            tactical struggle.
                                               2) As my opponent was in se
                                            ήous tirne-trouble, Ι prefeπed to
                                            retain the threat of . . . d4 before he
                                            made the tirne control. Mter all,
                                            my advantage was not going to
                                            run away in seven moves.
                                               3) If Ι was to reverse roles with
                                            White, the move that Ι would or
   In the above diagram (Piper             ganise a defence to is . . . d4.
Mortazavi, Smith and Williamson                The game continued
Masters 1 990), Black has an ob                    34    'ii'd3        1:tbe8
vious advantage. In addition,                  Note how Black is not just
White was in seήous tirne-trouble           making random moves but is
and Black had plenty of tirne left          slowly improving his position.
on the clock. Υou will also notice          The first goal has been achieved,
from the diagram the white king             Ι have doubled my rooks on the
on g2 is badly placed as it is po          e-file.
tentially in the line of fire of the                35    �h2           'i'c6
black queen on b7. Hence the                        36    'i'c2         J.f6
move 33 . . . d4 is the first idea that        The second stage of the plan.
spήngs to mind. In fact, having             The king is more central. White
looked at the position in the com          has achieved very little whilst Ι
fortable surroundings of my PC, Ι           caπied out this sirnple procedure.
would say that 33 . . . d4 is the 'best             37    �g2           �g7
move' and that Black has a very                     38    �h3           ll8e7
large advantage. Duήng the                          39    �h2           'i'a6
game, however, Ι chose a differ                    40    �g2           'i'c6
ent plan, even though Ι had seen               The time control has been
33 . . . d4! .                              reached and White has done very
           33                .:e6!          little except for shuffling his king
   Ι have given this move an ex            around.
clamation mark as Ι think that                      41     �h2          aS
practically and as a general pol                   42     lΔfd2?
icy, this is the best move! Ι based             Α blunder, although White's
my decision on avoiding 33 ... d4           position is probably lost anyway.
as follows:                                         42                  lΔf2!
    1) . . . d4 is the main threat in the           43     lΔn          d4
                             Πme Trouble                              31
              0-1                      Russian player, get into desperate
   Although the above example is       time-trouble throughout the tour
not a swindle as Black was             nament and hence a tactical battle
clearly better all the way through,    seemed like a good idea.
the principle of not making the
most obvious move still applies.
When an opponent is in time
trouble, the main motifs that are
analysed are one move traps, ob
vious pawn breaks, checks, etc. Α
good swindler will always retain
a 'threat' even if it is a pointless
check to gain time.
Anything can happen in
τime-Trouble
This is perhaps the most impor
tant rule to remember. The fol                9              dxc3
lowing game shows just what                   10     'ii'e2   cxb2
ghosts time-trouble freaks see.               11     .txb2    'ikb4+
                                              12     �n
      Mortazavi-Aseev                     At the cost of two pawns,
 London (Lloyds Bank Masters)          White has managed to develop all
              1 994                    his pieces in a reasonably dan
       Sicilian Defence                gerous looking formation. The
                                       only drawback is the fact that
        ι    e4        cS              Black has managed to stop White
        2    c3        liJf6           from castling. Had this not been
        3    eS        liJdS           the case, Ι think White has a near
        4    d4        cxd4            winning position.
        5    liJf3     liJc6                  12              .tg4
        6    .1c4      liJb6                  13     I%d1     .:td8!
        7    .tb3      dS                 An excellent move and an over
        8    exd6      'ii'xd6         the board novelty which solves
   -    9    liJa3?!                   all of Black's problems and gives
   Α recommendation that Ι had         him a practically winning advan
seen in the Informant about ten        tage.
minutes before the game. Ι was                14     %lxd8+ liJxd8!
trying to avoid the noπnal move           This is the point. The black
9 cxd4, which at best gives White      knight now protects the vulner
a very slight advantage. Ι had         able f7 square and all of White's
seen my opponent, a 2555-rated         tήcks disappear with only a two-
32                     τhe Fίne Art of Swίndlίng
pι:ιwn deficit to show for it.               22              liJxb4
       15      liJc2    'ifc5                 23    liJxb4   .txb4
       16      �d4      'ikc7                 24    i.xg7    1Σg8
       17      h3       i.e6                 25     i.e5
       18      �g1      i.xb3            White is still two pawns down
       19      axb3     liJc6          but along with my opponent's
       20      i.a1     e6             time-trouble and the fact that Ι
                                       had at least managed to stop him
                                       from castling, Ι was sure that the
                                       game had more twists yet.
                                              25             'ifc4
                                              26    'ii'd 1  a5
                                              27    'ifb1    f5
   Α disgraceful position to have
against a strong Russian grand
master. Black has no weaknesses
and is simply two pawns up,
White still has to castle by hand.
Resignation seemed appropήate,
Ι actually would have resigned if         On move 20, Black had the
Black could manage to castle. My       perfect pawn structure and a two
only form of 'compensation' is         pawn mateήal advantage. Seven
that the bishop on f8 is temporar     moves later, the two pawn ad
ily tied down to the defence of        vantage remains but Black has
the g7 pawn.                           made some seήous concessions
        21   g3         .tc5?!         in his pawn structure.
   With under five minutes left to            28      �g2     liJd5
reach move 40, my opponent                    29      'l'd1   �e7
plays for a cheap tήck. The sim              30      liJd4   ltJf6
ple manoeuvre ... liJb6-d5-f6 fol            31      .txf6+ <itxf6
lowed by castling would have                  32      liJf3
better.                                   Slowly but surely Black's king
        22   b4!                       is stήpped bare of protection. The
   22 .txg7? .1:ιg8 23 .ta l 'ikxg3+   threat is 'ikd7.
24 �f1 1i'g2+ was Black's idea.               32              �e7
                               τime Trouble                               33
         33    ._a1         .tc3         alsσ fiηd that Ι σffer draws ίη my
         34    'ii'a3+      'ii'b4       σppσηeηt's time-trσuble. This can
         35    'ifa2        1:tc8        be quite an art and must be timed
         36    .1itbl       'ii'e4       at a precise mσmeηt. Fσr exam
         37    1lb3!        a4?          ple, there is ησ pσίηt σffeήηg an
   Better was 37 . . . cil;f7 38 'ifa3   σppσηeηt a draw wheη they σηly
'ifc6! with a winniηg advaηtage          have three mσves tσ make ίη five
thaηks tσ the piη ση f3 .                miηutes. Belσw the three σr eveη
         38    'ifa3+       Φd7          better the twσ miηute mark, is the
         39    1:lxc3       1lxc3        best time tσ thrσw in this extra
         40    'ifxc3       b5           vaήable:
         41    <ith2? !
   White's σηly winning try was
4 1 'ii'a 5 which stσps the passed
pawns in their track but dσes ησt
sσlve the prσblem σf the pin ση
f3.
        41                  b4
        42     'i'd2+       Φc6
        43     'ii'd8       b3
        44     'ifc8+       Φd6
        45     'ii'd8+      Φc6
        46     1i'c8+       �d6
        47     1i'd8+       1/z-1/z
   Ι was slightly disappσinted that         In the abσve pσsίtίση, frσm
Ι did ησt wiη this game but,             Mσrtazavi-Zifrσni, Smith and
lσσking back, Ι suppσse giving a         Williamsση Masters 1992, White
grandmaster a twσ-pawn head              is ίη a very bad way. Black has
start is a tricky situatiση tσ win       the twσ bishσps and is threateηing
frσm!                                    tσ wίη the White queeη with ... f4.
                                                 18     b4
The Tactical Draw Offer                     1 8 'ii'e2 was the altemative but
Ι may be giving away sσmething           such an abject retreat caη ηever
here, but Ι σnly ever σffer draws        be ήght.
wheη I'm wσrse σr lσsing. Ιη                     18                'ii'xb4
geηeral, this is a gσσd pσlicy tσ                19     :tb1       'iie7
stick tσ. There is ησ lσgical rea          White has the b-file ίη
sση tσ σffer a draw in aηy σther         'cσmpensatiση' fσr the lσst pawn
circumstance as by defiηitiση yσu        but the σηly chance σf swiηging
must either have an advantage σr         the game was tσ sacήfice
actually be winning.                     (unsσundly! ) further, as Black's
   As Ι · usually play quite fast, Ι     pσsίtίση wσuld be impregηable
34                     The Fine Art of Swindling
after . . .'i;c7.                      trying to play without ήsk, and
          20      1%xb7   lΩcS!        had earmarked this particular
          21      dxcS    'ii'xb7      game as a 'draw'. Whatever the
          22      lΩd4    f4           final verdict ση the position, if
          23      'ii'c3  fxe3         White wanted a draw, this was
          24      fxe3    I:e8?        the best time to offer it duήng the
   24 . . .1Σf8 with the idea of re-   game. Black's time situation is
taining the bishop was better.         getting near cήtical and White's
          25      lΩ2b3   j,xd4?       compensation is just beginning to
          26      tι:Jxd4 aS           form.
          27      h4!     �c7             Swindling aside, Ι have also
          28      a3                   noticed that players who fre
   And with my opponent down           quently get into time-trouble can
to his final two minutes, Ι offered    also use this fact against their
a draw which my opponent ac           opponents. As Ι have already
cepted. In all honesty, if Ι had       mentioned, although time-trouble
the same circumstances again, Ι        addicts rarely play the best
would not offer a draw as Ι think      moves, their opponents can also
that ίη practice, Black has too        suffer from the excitement of the
many problems to solve ίη the          moment and play abysmally.
allotted time. At the time, how       Your opponent's time-trouble
ever, Ι was hoping to secure my        should be enjoyed as much as a
second intemational master norm,       winning position is enjoyed!
3     The Endgame
Despite its simplified ηature, the     watched as a Wσrld Champiση
eηdgame is excelleηt swiηdle ter      was swiηdled by a yσung aηd
ήtσry. Ι caη think σf twσ gσσd         prσmising Eηglish player ίη a
reasσns why this shσuld be the         simultaηeσus display:
case.
   Firstly, ίη sσ called simple pσ
sitiσns (which are ίη fact amσηg
the mσst cσmplicated pσsitiσns
ση the bσard) it is pσssible and
σfteη ηecessary tσ calculate a
Ισηg way ίη advance. This means
that if yσu spσt a trap at the eηd
σf a vaήatiση yσu can try tσ eη
tice yσur σppσηeηt ίηtσ it. And if
yσur adversary is σηly making
mσves ση 'geηeral pήnciples'
theη he may fiηd that there is a
ηasty tactical sting at the eηd σf a        Kasparov-McDoηald
seήes σf plausible pσsitiσηal               Simultaneσus Display,
mσves.                                         Eηgland 1986
   And the secσηd 'bσηus' fσr the
swindler is that there are a whσle        Here White caη wίη easily with
seήes σf cσmpletely 'unjust'           54 'ii'd6+ <j;g7 55 c6 ! and the
draws that a player can achieve        pawn runs thrσugh. Instead he
frσm an appareηtly lσst eηdgame.       saw ησ reasση ησt tσ take the e
   Ιη this chapter we shall begiη      pawn and after 54 i.xe4 ?? was
with sσme examples where σηe           ησ dσubt expecting Black tσ re
player successfully σr unsuccess      sigη.        Instead  there   came
fully tήed tσ lure his σppσηeηt        54 . . . 11xg3+ 55 Φχg3 'i'e5+! aηd
ίηtσ σηe σf these drawiηg              White was fσrced tσ stalemate
schemes.                               Black's kiηg.
Stalemate Traps                          Here is the mσst ησtσήσus ex
Α gσσd place tσ      start. Ι σηce     ample σf a stalemating tήck.
36                         The Fίne Art of Swίndlίng
         Evans-Reshevsky                        Here Black was in desperate
          New Υork 1 964                     time pressure, while his opponent
                                             had a full ten minutes on the
    Here Reshevsky played the                clock. White played 1 hxg5. His
'decisive' 48 ... 'ilfxg3?? (48 ... 'ii'f6   opponent replied 1 . . . hxg5, and
really does end the game). Evans             after removing White's pawn
replied by reaching out with his             from the board held his hand
ann . According to Evans, Resh              hovering over his g-pawn, ready
evsky thought he was reaching                to answer 2 .ixg5 with 2 ... g3
out to shake hands in resignation,           (which wins, but I'm not sure
and tried to grab his hand! In fact,         Black a1together comprehended
White was aiming to play 49                  this). However, White replied 2
'ii'g 8+ ! ! . After 49 .. .'it>xg8 50       .ig3 and Black was stultified. His
!txg7+! Black can either capture             hand fιrst hesitated over the g
the rook (when it is stalemate) or           pawn, then over his king, then
move his king (when the checks               over his head, then it suddenly
carry on ad infinitum: 50 . . .'it>f8        shot out across the board towards
5 1 11f7+ 'ιti>e8 52 1:te7+ etc).            his opponent, with the triumphant
    It was easy to forget the possi         shout 'it's stalemate! ' . His oppo
bility of stalemate when the posi           nent, looking stunned (and with
tion still had so many clearly               his view of the board obstructed
identifiable features of a middle           by the outstretched ann) auto
game.                                        matically grabbed the hand be
    Ι witnessed a good swindle at a          fore him. Then looking like he
quickplay tournament in London               been stung by a bee, he said Ίt's
recently. The following position             not stalemate! Υou can play
was reached between two (with                �d8 ! ' 'But you shook hands! '
the greatest respect) not terribly           protested his opponent. White
good players:                                evidently decided there were
                            The Endgame                               37
enough problems in his life al       Bishop and Wrong
ready, and he said nothing more.      Coloured Rook's Pawn
Once again a swindler had pulled      Another excellent saving method.
off an escape from the jaws of        As is well known, the most seή
defeat !                              ous weakness of a bishop is that it
  Although he probably wasn't         is incapable of ousting an enemy
aware of this, Black had im          king from in front of a passed
proved on a more illustrious          rook's pawn, unless it controls
precedent. The following position     the queening square.
was reached ίη the game
Korchnoi-Shamkovich played ίη
the USSR Championship, Kiev
1964/65.
                                        White can stalemate Black ίη
                                      the diagram above, but he can't
                                      win.
   Korchnoi played 83 h5 ! having
calculated that the black knight is
unable to head off the h-pawn.
But Shamkovich had one last
tήck up his sleeve. There came
83 ... �xc6 84 h6 lΔe4+ 85 Φg6
�d5 86 h7 �e5 87 h8(ji')+ Φf4
88 1i'd4 and here Shamkovich
announced 'it's stalemate! ' How
ever, he had failed to obstruct his
opponent's view of the board and
Korchnoi (who is not the weakest
of characters) simply replied                McNab-Motwanί
'King g4' . Thereafter the game             Glenrothes Congress,
ended in a way entirely satisfac              Scotland 1990
tory to him.
38                   τhe Fίne Art of Swίndlίng
   Ι am not going to show you        l:txc2+! 42 i.xc2 �xe8 and we
how Black can hold this position,    have our drawn endgame. White
for the simple reason that he        can improve on 42 i.xc2 by 42
can't!                               Φg3 but then comes 42 ... J:c3+ 43
   His problems aren't limited to    Φg2 (42 Φf4 :c4+ draws imme
being a pawn down. White's           diately) 43 ... 11c2+ 44 'iioιf l It.c l+
pieces are on dominant squares       45 �e2 :.c2+ 46 Wd3 l:ta2 ! 47
and he also has the advantage of     i.d7 (if 47 :e4 then 47 . . . 1:la3+)
the better minor piece: the bishop   47 ... I:.a3+ 48 'iioιe4 l:txh3 and with
is far more useful than the knight   the disappearance of White's last
when there are pawns on both         pawn we reach a rook and bishop
sides of the board.                  ν. rook endgame (it is assumed
   What Ι am going to show you       Black will lose his h-pawn sooner
is Motwani's bήlliant attempt at a   or later) . Although this is a theo
swindle.                             retical draw, it is good swindle
       37              llaS!         terήtory for White! Nevertheless,
   Activity is the key to saving     a difficult theoretical draw is
bad endgames. Here Black offers      clearly preferable to a theoretical
to exchange his pawn on c6 for       loss.
the e5 pawn. This is in a general        In the game McNab took no
sense a good transaction for         chances and played:
Black, based on the pήnciple that              40    i.xe8! �e7
when you are mateήal down you                  41    lta8         1:txc2+
should exchange pawns, but not          The difference with the vaήa
pieces. But there is a tactical      tion above is that White has kept
drawback to this otherwise desir    the rooks on. The white rook can
able plan, as is soon revealed.      compensate for the inadequacies
However, as pointed out above,       of the bishop: it can force the
there is something wrong with        black king away from h8 in the
everything in this position, since   distant future and help queen the
Black is objectively lost.           pawn.
       38     i.xc6    %Σχe5                   42    Φg3          l:tc4
       39     J:d8                             43    .thS         �f6
   The aforementioned drawback.                44    1Σa6+        Φg7
Now White plans simply to ex                  45    i.g4         1:lc7
change off twice on e8, when he                46    i.fS         :tt7
will have an easily won pawn                   47    l:tg6+       Φh7
endgame.                                       48    �f4!
       39              :cs!             Accurate to the last. Black was
   This is the defensive idea Ι      hoping for the careless 48 Φg4 ??
culogised above. If now 40           J:tg7 ! exchanging rooks.
�xe8+ then 40 . . . Φfϊ 4 1 i.a4               48                 :rs
                             The Endgame                                     39
       49    1:tgl +   'ίttb8             White's position is indeed lost,
       50    'ote5     1:tg8          but it required just one more ac
       51    :aι                      curate move from Black to prove
   and faced with the imminent        it: 55 . . . i.e6, and it is all over. But
Φf6 and .:a 7, Black soon gave        Karpov, impatient for victory
up. Despite the unfortunate result,   over his perennial opponent (this
this was a good defensive try by      was their 157th encounter), began
Black.                                celebrating a move too soon. He
                                      played
Eliminating all the Pawns                       55                  1:td5??
This is a well-known defensive            which on the face of it doesn't
try. It is impossible to mate with    look like a double question-mark
only a minor piece or even with       move. But it gave White the
two knights, sans pawns. In the       chance he was waiting for:
following example Kasparov es                  56       tlJh3!
capes by the skin of his teeth,          The knight awakes. lt turns out
thanks to his great fighting spirit   Black has squandered a vital
and a little help from his oppo      tempo, since if 56 . . . i.e6 then 57
nent.                                 tlJxf4 gxf4 58 .:a4 wins the last
                                      white pawn (if 58 . . . f3 59 :f4+).
                                                56                  i.d2+
                                                57       'ote2
       Kasparov-Karpov
        Amsterdam 199 1
   White's position looks abso             57                  'ίtt g7
lutely hopeless. Black is a piece       Amazingly, there is no longer a
up and has all his pieces on          win for Karpov. If 57 ... .te6 then
dominant squares. All he has to       58 !ta8+ followed by queening,
do is capture the white passed        exchanging rooks and capturing
pawn, and then White will surely      the bishop on d2 with the king.
resign.                               Or if 57 ... .tc 1 , 58 .:c7 and the
40                      The Fίne Art of Swίndlίng
bishop has no moves: 58 . . . .i.f4 59   gering on two pawns down ίη a
lbxf4 gxf4 60 1Σc4 (or 60 �f3)           simple endgame. Evidently, he is
and again White draws through            just going through the motions
capturing the last pawn.                 and awaiting an appropήate mo
          58      1Σa2  .tcl             ment to resign. The game ended
   58 . . . 1:ιe5+ 59 �xd2 doesn't       46 e4 Φe6 47 �e3 'iitιd6 48 'iitιd4
win either.                              �d7 49 �c4 �c6 50 �b4 l:te5 5 1
          59      11c2  .ta3             :Σ.c l+ Φb6 52 l:tc4. Here Short
          60      lbxg5 ..tg8            resigned, since White has suc
          61      1:[c7 'iitι g6         ceeded ίη activating his rook and
   and Karpov offered a draw             cutting off the black king from
which was accepted.                      the e-pawn. lt will now be easy
                                         for the white king to shepherd
All Rook Endgames                        home the passed e-pawn.
are Drawn !                                  Now let's return to the diagram
Players are always most careless         position. If Kasparov hadn't been
when they think they are win            so over confident, he wouldn't
ning. The corollary to this is that      have played the impetuous 46
if you are ίη a bad position you         e4?? . And if Short hadn 't been so
should redouble your efforts, and        depressed about his match score
never lose hope. The next exam          and his miserable play in the
ple is a good reminder of this.          opening of this particular game
                                         he would have found 46 ... 11c5 !
                                         which draws easily.
         Kasparov-Sbort
          London 1 993
                                             There are only two vaήations:
  'Th.is is the position after 45        47 a5 .:lc3+ 48 �e2 �xe4 49 a6
moves in game nine of the 1993           l:tc8 and the rook is ίη time to
World Championship match. For            block the pawn; and 47 l:ta3 1lc4
a long time Short had been lin-          48 a5 1txe4 49 a6 %Η4+ 50 �e3
                            The Endgame                                41
1Η8 and again the rook returns in     cording to Botvinnik, the Dutch
time to head off the pawn. Instead    supporters were cheeήng on their
of 46 e4 ?? , White could have        man Euwe, convinced that he was
played either 46 'ιte2 'ιte4 47       about to achieve a fine victory
Iifl ! activating the rook with :f4   over a fellow pretender to the
next move (which is of course the     crown of the recently deceased
answer to 47 ... :xa4) or 46 :a2      Alekhine. Euwe himself was also
'ιitf5 47 e4+ 'ιte5 48 Φe3 11a8 49    looking quietly confident. White
a5 11h8 50 11f2. These vaήations      is apparently lost, since he is in
are given by Kasparov in lnfor       zugzwang: either he retreats his
mator 59.                             king and allows the black king to
    I'm sure that if the endgame at   advance, or he retreats his rook
move 45 had been reached when         and allows the passed pawn to
the score in the match was say 5-     advance. But Botvinnik did both
5 rather than 4-0 to Kasparov, the    and drew!
World Champion wouldn't have                41     <itιe3    <itιeS
been so careless. And Short                 42     11c2! !   c3
seemed a little punch drunk: his            43     Φd3!
demise contrasts sadly with the
fierce rearguard action we see
from Kasparov in bad positions.
    Here is another example of
over-confident play and this time
there is no happy ending.
                                         Here Euwe gestured to his fans
                                      to be quiet, since he had suddenly
                                      realised there was no win. White
                                      draws after 43 ... 11c7 44 lιxc3
                                      :xc3+ 45 �xc3 Φχe4 46 Φc4
                                      since although Black captures the
        Botvinnik-Euwe                white h-pawn the white king can
        Groningen 1946                meanwhile go after the black g
                                      pawn. The result is a dead draw,
  This game was played in             as given by Botvinnik: 46 ... 'it>f4
Groningen in Holland and, ac-         47 Φd4 <itιg4 48 'it>e5 Φχh4 49
42                     The Fίne Art of Swίndlίng
<itf6 �g4 50 <itxg6 and bσth sides
will queeη. After lσηg thσught
Euwe chσse anσther mσve.
        43             %Σd8+
        44    Φe3!
    The best mσve, ησt allσwing
the kiηg tσ be cut σff after 44
�xc3 �xe4.
        44             l:td4
        45    %Σχc3    l:txe4+
        46    �f3      1Σχh4
        47    %Σc6!
    This ensures the draw, since
the black king is unable tσ defeηd     king siηce the rσσk fσrms an im
the g-pawn withσut allσwing per       peηetrable barήer acrσss the third
petual check, e.g. 47 ... \t>f5 48     rank. It shσuld be meηtiσηed that
:c5+ <ite6 49 %Σc6+ <itf7 50           this type σf fσrtress almσst al
.U.c7+.                                ways requires the pawn tσ be ση
        47             :r4+            the secσηd rank and ησ further
        48    �e3      %Σe4+           advanced up the bσard. This is
        49    �f3      �f5             because with the pawn ση b3 σr
        50    %Σf6+    Φχg5            b4, etc., the eηemy queeη can
        51    %Σχg6+                   σfteη disrupt the defeηce by using
    and a draw was agreed.             the space behind the pawn tσ har
    At the time this game was          ass and chase away the defeηding
played it certaiηly lσσked like a      king.
swindle, whereas ησwadays per
haps it is better classified as 'a
cσηtήbutiση tσ eηdgame theσry' .
Fortress Positions
Here is a simple example σf a
fσrtress (see followίng dίagram).
   Believe it σr ησt (and Ι didn't
believe it the first and last time Ι
fell fσr it) Black cannσt win this
type σf pσsitiση. The white rσσk,
sσlidly defeηded by the b2 pawn,
which ίη tum is sσlidly defeηded
by the king, pivσts betweeη a3              Kir. Georgiev-Anand
and c3. Black's king can ηever                Las Palmas 1993
get at the b2 pawn σr the white
                            The Endgame                                   43
   In this example Anand had                 53     "iff4+!
been struggling for the whole
game, but by this stage had suc
cessfully steered Black's position
towards a fortress set up. Admit
tedly, it had taken some help
from his opponent to get this far,
but then if Anand hadn't been
aware of the fortress draw there
wouldn't have been any safe har
bour (to keep the seafaring anal
ogy) even to head for: he would
have drifted around until Geor
giev finally found a win. That is
why it is necessary to be aware of        Α cunning move, looking for a
all the 'book' draws. The game        counter         swindle.       If   now
continued                             53 ... <iftc8?? then 54 "i!fd6 ! and we
       38     "ifxh7     e3           see that, unlike in the diagram
       39     "ifh2+ ςi;Ja8           before last, Black's rook doesn't
       40     "ife5      a6           have two squares defended by a
       41     "ii'e4     1::tf8       pawn to pivot between. This
       42     i.xd5                   wasn 't a problem when his king
   This leads to our standard         could move since the rook could
draw, but there was no way to         nestle on b5 . Now however, our
disrupt or weaken Black's posi       two old fήends zugzwang and
tion.                                 stalemate have spoilt Black's
       42                cxd5         party. The black rook must move
       43     "ifxe3     llc8         to an unprotected square, but then
       44     "ife6      %:ιc6        it is lost to a fork after a couple of
       45     "ifxd5     1::tb6+      checks, e.g. 54 ... :.h5 55 'iff8+
       46     'ita3      1::tb5       rJi;c7 56 "iff7+. But Anand hadn't
       47     "ifd4      <it>b8       spent the whole game swindling
       48     b3         'it>a8       only to end up being swindled
       49     'itb2      <it>b8       himself, and finds the only move
       50     Φc3        Φa8          to hold.
       51     Φc4        Φb8                     53               <iftb6!
       52     b4         'ίtc7? !         Now the black rook won't be
   It seems that Black wanted to      in a situation to be forked.
add new theory to this 'book'                    54    'i'b8      1::ιh5
endgame! Simply 52 . . . Φa8 leaves              55    <it>b3     1::t b5
White with nothing to do: the                    56    rJi;a4     11d5
fortress is unbreakable.                  and a draw was agreed.
44                     The Fίne Art of Swίndlίng
  In this skiπnish at the famous         The black king approaches the
New York Grandmaster touma            dangerous passed pawns. Α good
ment in 1 924, Emanuel Lasker          way to be swindled is to try to
(White) pulled off a celebrated        win the white knight for the b
swindle against his namesake           pawn          with    86 ... '1ti>b4 and
Edward Lasker.                         87 . . . Φa3 : the white passed pawns
  White looks to be completely         would roll through. But why did
lost. The knight is attacked and if    Black repeat the position twice?
83 - yes, they had played lots of      Well, he wanted to reduce the
moves! - g7, then 83 . . . :g2 picks   number of moves to the next time
up the pawn, while 83 liJd3+ '1t>c4    control and therefore give himself
84 g7 %ιg2 85 liJe5+ '1t>c3 also       as much time as possible to mull
wins easily for Black. So it seems     over future vaήations. Repeating
that the white passed pawns are        the position to gain time on the
easily stopped, while the b-pawn       clock is an excellent anti
marches through. But we already        swindling technique, even if it
know that Emanuel Lasker was a         proved ineffective here.
great fighter, so it is ηο surpήse               87      Φd4
that he fmds the toughest path of        White has to react immedi
resistance. Here he played             ately, since Black's plan was to
       83    Φt'3!                     play 87 ... Φe7 or 87 . . . Φe6, when
   when the knight was taboo be       the black king takes over the task
cause of 84 g7, queening. Νο, our      of restraining the white pawns.
swindle will be more sophisti         This would have freed the rook to
cated than that! Play went             force the win of the knight for the
       83               .tld8          b3 pawn with ... :c8 and ... %ιc2
       84    <ite4      .tld2          etc. And with the white pawns
       85    Φf3        J:ιd8          rendered harmless, the game
       86    Φe4        Φd6!           would have been over. Therefore,
                              τhe Endgame                                45
White's king has to cross over the      Chess For Blood Edward Lasker
d-file at once to approach the b       reminisces that after playing the
pawn, before its passage over the       move 90 ... J:g3! Ί left the room at
d-file is cut off by the black rook     this stage to stretch a little and
after 87 . . /JΊie7.                    was congratulated upon my vic
       87                  1ic8         tory by Bogolyubov and others
       88         g7!                   who were in the Press room and
   White plans to sacήfice his g       told me the story was ready to be
pawn to deflect the rook from the       released. However, when Ι re
c-file and allow his king to con       tumed to the table, a rude shock
tinue its joumey.                       awaited me. '
       88                  'ite6               91     lba4       �fS
       89         g8(i!t') 1:txg8              92     'ιtb4      c;ιιχr4
       90         Φc4      .:tg3!          Here Black was still feeling the
                                        delight of approaching victory.
                                        He had calculated that after 93
                                        �a3 �e4 94 lbc5+ �d4 95
                                        lbxb3+ Φc4 he wins the pinned
                                        knight.
                                               93      lbb2!
                                           But this is the unpleasant sur
                                        pήse alluded to above. lt turns
                                        out that although White cannot
                                        win the passed pawn, neither can
                                        the black king approach to sup
                                        port it and eventually push it past
                                        the white pieces. The only avenue
   It looks as though this clinches     of approach is the sixth rank, but
the game. White was hoping for          can the black king pass over it
90 . . . 1:b8? when 9 1 �c3 followed    without interfeήng with the
by lbd3, c;ιιb2 and lbc l wins the      pawns defence by the rook?
passed pawn. And as we know, a             According to Edward Lasker,
knight against a rook is an easy        at this point he rushed back to the
draw, unless there are exceptional      Press room and told them to kill
circumstances.          But      with   any story about him beating the
90 . . . .J:g3! Black prevents White    former World Champion!
playing �c3 and, it appears, get               93               <it>e4
ting his king in front of the pawn.             94     lba4      <it>d4
So what can White do in this po                95     lbb2      J:f3
sition, while Black takes the f                96     lba4      J:e3
pawn and bήngs up his king?                     97     lbb2      <it>e4
   ln his book Chess For Fun and                98     lba4      �f3
46                   The Fine Art of Swindling
                                     ciple of keeping out the enemy
                                     king to achieve a draw in a
                                     hopeless looking pawn endgame.
   So Black has managed to sneak
his king forwards without allow
ing 'it>xb3.
        99   'it>a3!                        Aronin-Smyslov
   11υeatening 100 liJc5, and              USSR Championship,
ready to answer an eventual 'it>d2            Moscow 195 1
with �b2 ! and the black king will
never be able to approach the           When Ι first saw this position
pawn. So Black tried a different     in an endgame book, Ι was dou
method, but it's a draw all the      bly amazed! Ι began by asking
same.                                myself: Ήοw could a player with
         99            We4           such a harmonious positional
       ιοο   Φb4!                    style as Smyslov end up with
   Back again. The white king        such a bad bishop?' and could
watches his counterpart and          give no answer. Then Ι wondered:
blocks all his attempts to ap-       Ήοw could he possibly have es
proach.                              caped with a draw? ' Fortunately
       100             Φd4           the second question was easily
       ι οι  liJb2     1:th3         answered by playing through the
       102   lΔa4      Φd3           moves before me.
       103   �xb3      'it>d4+               ι    :gs       wh7
   and a draw was agreed.                    2    1:txg7+?
   Το achieve this draw, Lasker         Aronin thinks the easiest way
had to construct a fortress with     to win is by liquidating to a pawn
his king and knight which pre       endgame. But he has missed
vented the black king ever           Black's bήlliant defence. Since
breaking into a couple of vital      Black's bishop is so bad, White
squares. In the next example, we     should have exchanged off rooks
see Smyslov using the same prin-     with 2 1:te8 and 3 1:te7. Then the
                                'Γhe Endgame                               47
white king would have been free           However, he was in for a shock!
to enter Black's position through              4               hxg3!
the many white square holes.                   5     fxg3
Smyslov would surely have had
to resign after 2 1:te8.
          2              :.xg7
         3    tΔxg7      Φχg7
         4    g4
    This is White's idea. He
block's the kingside and prepares
to march his king to c4, attacking
the vulnerable queenside pawns.
Shereshevsky gives the vaήation
4 ... Φf7 5 Φe2 Φe6 6 Φd3 Φd6 7
Φc4 a5 8 f3 ! Φd7 9 Φc5 Φc7 10
c3 bxc3 1 1 bxc3 Φb7 12 Φd6
Φb6 1 3 c4 Φb7 14 c5                              5                 g4! !
                                            Black not only gives White the
                                          chance to create an outside
                                          passed pawn, he forces him to!
                                                  6    h4
                                            If 6 hxg4 then 6 . . . <itg6 7 �e2
                                          Φh6 and White can't do anything
                                          active since if his king moves
                                          away Black is ready to munch up
                                          the kingside, beginning with Φg5
                                          and �xg4.
                                                  6                 c5
                                                  7    Φe2
     and Black is in zugzwang and
loses his c-pawn.
     The vaήation 4 ... hxg3 5 fxg3
looks equally hopeless, since now
Black won 't even be able to bήng
his king over to the defence of the
queenside - White will always be
poised to create an outside passed
pawn with h4. Probably Aronin
didn't look too deeply into
4 . . . hxg3 and just satisfied himself
with the verbal outline above.
48                       The Fine Art of Swindling
         7               �h7! !           dle a draw three or more pawns
     Α beautifully nonchalant move.       down due to the equalising effect
Who says you should centralise            of opposite-coloured bishops.
your king in an endgame?                  Here, for example, White is three
         8     Φd3      �h6               pawns up but can't win, because
         9     c3                         his pawns can never pass over the
   White realises why Smyslov             dark-square blockade.
has a devious glint in his eye. If 9
�c4 then 9 . . f5 ! wins for Black
               .
after 10 exf5 e4! and White will
soon be in zugzwang and forced
to move his king away, when the
e-pawn runs through. Inciden
tally, this is a swindle very simi
lar to that employed by Yusupov
against Bronstein later in this
chapter.
   Nor can White draw after 9
Φc4 f5 by retracing his steps with
10 Φd3, because 10 . . .f4 1 1 gxf4
exf4 leaves Black's king ready to            Even more disgusting exam
capture both white passed pawns,          ples could be concocted. But the
beginning with '.ii>h5 and '.ii>xh4. It   moral is clear: if you have to bale
is curious that these two pawns           out several pawns down into an
are so helpless and cannot over          endgame, try to entice your op
work the black king by both               ponent into an opposite-coloured
threatening to run through to             bishop endgame. Even if it looks
queen. Evidently they are too             lost, there may just be a fluky
close together, and so only wait          draw there!
until they are both captured.
         9              aS
        10     cxb4     axb4
   and a draw was agreed. The
white king cannot go to c4, while
the black king must remain in the
so called 'square' of the passed h
pawn. So neither player can do
anything except wait. Α marvel
lous defence by Smyslov.
Opposite-Coloured Bishops
Sometimes it is possible to swin-
                                   τhe Endgame                               49
    Here's the great Bσbby Fischer
  blundeήng ίηtσ aη unwinnable
  eηdgame (see diagram on prevί
  ous page) :
            Fischer-Donner
           Saηta Mσnica 1 966
      Here White cσuld play 30
  'ii'b 1 ! threateηiηg 3 1 i.xf7+ !
  ..t>xb7 3 2 .:c7+ ! (σr the less
  spectacular 32 'ilib7+). And the
  reply 30 . . . �xc4? fails tσ 3 1 'ifb8+
  aηd 32 !:xc4. Sσ Black wσuld                 Here we see Fischer ίη actiση
  prσbably have tσ jettisση the a6           agaiη, but this time he was ησ
  pawn tσ escape frσm his prσb              dσubt rather mσre happy at the
  lems, wheη White has gσσd win             drawiηg prσperties σf σppσsite
  niηg chaηces. Instead, Fischer             cσlσured bishσps!
  thσught he cσuld wίη the a6 pawn
  immediately with 30 i.d3? which
- ση the face σf it lσσks gσσd.
  Hσwever, Fischer saw his mis
  take as sσση as he picked up the
  bishσp. In the bσσk σf the Secσηd
  Piatigσrsky Cup, Dσnner de
  scήbes a situatiση we all knσw
  tσσ well.
      After tσuching the bishσp
  Fischer sat fσr secσηds with his
  finger ση the piece desperately
  lσσkiηg fσr aησther mσve. He had
  seeη the pσint at the last minute                  Walther-Fischer
  as usual but there was ησ σther                     Zurich 1959
  mσve!
      The pσίηt was 30 . . . �xc2 ! 3 1         Fischer had beeη struggling
  i.xf5 1:.c 1 , regaining the queeη         ήght frσm the start σf this game,
  aηd eηteήng an σppσsite-cσlσured           and his σppσηeηt had already
  bishσp eηdgame where there is ησ           missed ηumerσus easy wins. But
  win, despite the extra pawn.               like all great players, Fischer has
  Fischer acquiesced tσ a draw after         an intense will tσ survive. Here
  32 'ilixc 1 i.xc 1 33 �fl h6 34            he understands that his σnly
  'itte2 �f8.                                chance σf salvatiση is tσ
50                    The Fίne Art of Swίndlίng
exchange off rooks, so he began
       46              %Σel+
       47     �c2      .l:ιfl!
   pinning the bishop against the
rook. There followed
       48     Ild5     .1:tf2+
       49     %Σd2
   According to Fischer in My
Sίxty Memorable Games White
could also win after 49 �b 1
�a3! (the best chance) 50 bxa3
%ίχf3 5 1 .:.xh5 11xa3 etc. How
ever, it is understandable that
White didn't want to enter such             54    a4?
an endgame. Aren't all rook and         Here we see why Fischer was
pawn endgames drawn? And be         right to prefer this lost endgame
sides, didn't Fischer himself only   over all others. White makes a
manage a draw with two rook's        perfectly natural move which
pawns against Botvinnik?             turns out to be a blunder in dis
       49              11xd2+        guise! Here White should play 54
       50     �xd2                   b4! when after 54 . . . Φc7 55 'iti>a5!
                                     �b8 56 b5 �a3 57 b6 �c8 58
                                     Φa6 Φb8
   So Fischer has his opposite
coloured bishop endgame. It is
still losing, but undoubtedly the       59 �g2! Black is in zugzwang.
best defensive chance.               Either he moves his bishop al
        50             h4            lowing a4 etc., or plays 59 ... <it>c8
        51    �d3      �f6           when 60 'iti>a7 .tc5 6 1 a4 etc.
        52    Φc4      Φe7             This vaήation was worked out
        53    Φb5      Φd7           by Fontana and is quoted in
                            The Endgame                               51
Fischer's aforementioned book.             59       .te2     .te3
So despite the fact that White was         60       �b3
winning, great accuracy was re        If 60 �d5, then 60 . . . �d2 6 1
quired from him . ln any other       b6+ (6 1 a6 Φb6 is our blocking
endgame he could have allowed        draw) 6 1 ... Φb7 wins a pawn.
himself a minor inaccuracy                 60                 .td2
maybe a superfluous pawn move          Or he could wait with 60 ... J.f2.
or wasted tempo and still won              61       b6+      �b7
easily. Like all master swindlers,         62       �a4      Φc6
Fischer has confronted his oppo           63       �b5+ �c5
nent with problems that eventu        and a draw was agreed. After
ally prove too much for him.         64 b7 J.f4 65 a6 Φb6 the pawns
       54               rJi;c7       are hopelessly blocked.
       55    b4         �b8
       56    a5                        Here we will turn our minds to
   White of course advances his      some devilish ways of winning
pawns in a dark-square chain, so     some drawn endgames.
that they can't be blocked on the
white squares.                       Zugzwang
       56               �a7          Take a look at the following po
       57    �c4        �g3          sition.
       58    b5         �f2!
                                        'Not much going on,' you may
   Black's drawing method is in     think. And you haven 't told us
debted to another of our themes:     whose move it is. Ah, but that's
after 59 b6+ �xb6! 60 axb6+          the point! Whoever is to move
Φχb6 we have the drawn bishop        wins! White to move plays 1
and wrong colour rook's pawn         �f7! and after 1 .. .'.1td5 2 �f6
endgame. And if 59 �d5, then         Black is in zugzwang: he has to
59 . . . -te l 60 b6+ �a6 draws.     give up the pawn. In contrast,
52                    The Fine Art of Swindling
Blιιck    to   move   fιrst   plays             36                gxf4
l .'�d4! 2 �f6 c.td5 and we have
 . .                                            37    tbe6        f3
the same position as with White                 38    liJd4?
moving first, but this time it is        White begins to go wrong. Ac
with White to move. Zugzwang is       cording to Kasparov he should
very much a phenomenon pecu          play 38 ltJc5+ here. Then
liar to the endgame, and the          38 ... Φa7 39 liJxd3 looks bad for
reader should keep his eyes open      Black, so he would have to try
to such a tactic. lt will save him    38 ... c.tc6, but he is still struggling
or her many points and half           after 39 ltJxa6 �b5 40 ltJc7+
points.                               Φχa5 4 1 liJxd5 as Black's pawns
                                      on d3 and f3 are ready targets.
                                                38                �e4
                                         Now Black's advanced pawns
                                      are securely defended.
                                                39    Φe3         Φc7
       L. Bronstein-Yusupov
       Luceme Olympiad 1982
   In this semi-blocked position
White has a clear advantage since
his knight is far more valuable              40      liJxf3??
than the 'bad' black bishop,             Α teπible blunder. White has
which has little to attack. Besides   clearly lost all sense of danger.
the pawn on d3 is weak. Though,                  40            i.xf3
jumping ahead, it doesn't prove                  41   Φχf3
so weak. . .                             and here White realised his fa
   White began sensibly with          tal eπor and resigned. After
       35    Φd2                      4 1 . .. d4! he is in zugzwang: his
   There came                         king must move and let the d3
       35               �g6           pawn run through to queen.
       36    f4!                         Interestingly, Kasparov was
   Only thus can White hope to        watching this game and records
open lines into Black's position.     in The Test Of τίme that after
                             1'he Endgame                                     53
move 35 (our fιrst diagram posi       J:.d 1 + and eventually play 11117 or
tion) Zaitsev, a member of the         f5 if appropήate. But instead of
Soviet entourage, asked him his        this slow approach, Hίibner
opinion of Yusupov's chances.          jumped in irnmediately with 1
Kasparov        replied      ' Artur   'ιttf6? After l . .. �xf4 2 J:.xt7
(Yusupov)      obviously    stands     1Σχt7 + 3 'itiιxt7
worse, but Ι think he is intending
to win. ' And win he did! Clearly
Kasparov understood that at a
cnsιs point in the game,
Yusupov's sheer determination
and drive, to say nothing of his
talent, would overcome his oppo
nent's resistance.
                                            he must have been expecting
                                       3 . . . 'itiιxe5, when 4 'itiιxg6 wins for
                                       white as the h-pawn marches
                                       through. lnstead there came the
                                       response 3 ... Φf5! and suddenly
                                       White was in zugzwang. If 4 'ιtte7
                                       then 4 . . . 'itiιxe5 wins. So he had to
                                       try 4 �g7 but 4 . . . g5 was then fa
         Hϋbner-Pfleger                tal for him after 5 h5 (5 hxg5
         Bundesliga 1 989              'ιttxg5 and the e5 pawn will be
                                       lost) 5 . . . g4 6 h6 g3 and here Hίib
   Here 1 %tb8 looks rather awk       ner resigned, since the exchange
ward for Black, e.g. l. . . J:.c7 2    of queens is forced: 7 h7 g2 8
1Σb4+ �d5 3 h5 gxh5 4 'ιttxh5 and      h8(1i') g 1 (1i')+ 9 Φt7 'Wa7+ 10
White can put the king on f6,          Φf8 'Wa8+ etc. or 9 �f8 'ifc5+ 10
drive off the black king with          Φt7 'ifc7+ etc.
4     Attack is the Best Form of Defence
Sometimes there is no hope of         tors, with the positional style of
saving a position by normal           Smyslov getting the better of
means, and the only chance of         Tal's tactical genius.
safety is to launch an all-out at
tack. The 'swindling' attack was
the speciality of Tal, but it has
been in the repertoire of all great
players. In this chapter we shall
examine some instructive 'do or
die' attacks. Not every example
will witness a successful outcome
for the swindler, but the reader
will at least gain a feel for the
stratagems employed. And don 't
forget Kasparov and the others
were trying to outwit mostly
world-class opposition. With all                 Smyslov-Tal
due respect to them your own                      Bled 1959
opponents should not prove as
resilient as these top grandmas         Smyslov has completely out
ters!                                 played Tal and with
                                                25    h4!
Achieving Psychological                  he now wins a piece. The
Ascendancy over the Opponent          bishop on f5 is taboo because of
At the 1 959 Candidates tourna       tΔe7+,        while   the     valiant
ment, Tal had to do battle with       25 ... 'i'xc 1+ 26 .ιχc 1 .ιχc7 re
Smyslov four times. In their first    sults in Black losing a piece after
encounter, Smyslov had won in         27 tΔe7+ and 28 tΔxc8, since d7
smooth positional style. Then Tal     is hanging.
had struck back to score an at          So Tal sells the life of the piece
tacking victory in the second         as dearly as possible.
game. We now join play after 24                 25             'i'xh4
moves of the third meeting be                  26    tΔxe5    tΔxe5
tween these two great competi-                  27    1txc8
                  Attack ίs the Best Form of Defence                  55
                                             30    1Σχf8+    Jlxf8
                                             31    fxe4      dxe4
                                             32    'i'e3     Jld8
   lt seems as if Black must im
mediately resign, since he is a
piece down with no counterplay.
But Tal finds a way to keep the          Α fιrst glimmer of activity. But
game going. ' Smyslov is getting       really Tal is insulting his oppo
a bit short of time,' he thinks        nent by playing on.
'perhaps if Ι keep setting traps he           33    'it'g3    gS
may go wrong. ' Α good swindler               34    JlcS      Jldl+
is an optimist. How else can you              35    'ίfίιg2   'i'e6
play on a piece down against a                36    bS? !
former World Champion?                   Here there is a very simple win
        27              'Δf3+!         with 36 'ilb8+ Φh7 37 'O'c8 !
   'Γhis amounts to an exchange        when Black is virtually com
of the knight for the bishop on f5,    pelled to exchange queens.
with a weakening of White's                   36              Φh7
kingside the 'interest' on the deal.          37    Jlc6      'ίi'dS
        28    gxf3      1Wg5+
        29    Φfl
   Of course not 29 i.g4? .f:.xc8,
winning back the exchange.
Though the dismissive expression
Όf course not' is perhaps inap
propήate, since it could be
equally applied to the blunder
that Smyslov eventually makes!
        29              'ii'xfS
   As compensation for the piece,
Tal has a pawn and . . . well, a
safer king anyway.
56                      The Fίne Art of Swίndlίng
          38     'ikeS??                   With this swindle, Tal gained
     There was a win with 38 'it'e3      more than a valuable half point:
.1:td3 3 9 'ikb6 ! e3+ 40 �h2 and        he broke the will of Smyslov,
Black will mated by :.xh6+.              who still seemed to be depressed
There was also the crafty 38             when they sat down to play their
'ii'h2 ! e3+ 39 �g3, and again           fourth game.
Black will be mated. In both
these lines the white king is cuή
ously immune from checks,
whether he is on h2 or g3.
     Smyslov thinks he has found
an even easier win. He threatens
mate and offers the exchange of
queens.
          38               .:tgl+!
     Α bolt from the blue. lt is per
petual check after 39 �xg l
1i'd 1 + 40 �h2 'ii'h5+ 4 1 �g2
11i'f3+ (and not 4 1 . . . 'ifg4+ 42
'fί'g3 !).                                         Tai-Smyslov
          39     �h2       1lhl+!                   Bled 1959
     There is a perpetual identical to
that above after 40 �xh 1 'fί'd 1 +         Once again Tal is a piece
4 1 �h2 1i'h5+. Apparently it was        down, though this time there is
this second rook sacήfice that           somewhat more compensation.
Smyslov had missed when play            Nevertheless, with best play
ing 38 "fle5??.                          Black must surely tήumph. How
    In The Life and Games of Mίk        ever, Tal was feeling lucky ...
haίl Tal Tal descήbes the mo                   28    %th3        .txb2
ment thus: ' Smyslov is normally                29     'ii'xg6    I1e7
imperturbable at the board, but                 30    Ah6         1lg8
here, after my 39th move                        31    'ii'f5      .ic8
39 . . . :h1 +, his face changed, and           32    'ii'f3      g4
after thinking for some three                   33     'ii'd3     .ie5!
minutes (τal had only seconds               But not 33 ... 'ifc3?? 34 .txh7 !
left to reach the time control at        lt seem that after the game above,
move 40), he made his reply and          Smyslov has learnt not to offer
slammed the clock with fuήous            the exchange of queens against
force. '                                 Tal !
          40     � g2      Agl+             Black now appears to be
     and, much to Smyslov's cha         coasting to victory. However, the
gήn, a draw was agreed.                  arch-swindler Tal finds a hidden
                 Attack is the Best Form of Defence                    57
resource.                             %lxg8 mate, or 41 'iff8+ :gs 42
                                      :n :tgxf8 43 mιxh7+ �g8 44
                                      :tfg7 - double discovered check
                                      mate.
                                         Smyslov only has to find one
                                      more move, and then the time
                                      control will be reached. He will
                                      then have an hour on his clock to
                                      work out the easiest way to win.
                                         Tal has timed things beauti
                                      fully so that Smyslov has to make
                                      a difficult decision ίη a matter of
                                      seconds. Or was he lucky? If this
                                      cήsis had aήsen one move later
      34     c4!      bxc4            he would probably have lost the
      35    bxc4      :tdg7           game, and perhaps never success
      36     cS!                      fully challenged Botvinnik for the
  Once again Smyslov is set a         title of W orld Champion.
hard task in time pressure. Here                  40           Ilgd7??
he should simply play 36 ... 'ife7.      He should play 40 . . :dg8, e.g.
                                                              .
      36              dxcS?           41 i.xg8 ltxg8 42 %Σe l 'i'b7 !
      37     d6       'ika7           ready to answer 43 :te7? with
      38     i.dS     %ld8            43 . . . 'i'b l+.
      39     'i'e4    i.d4                        41    l:tf6!
    Not of course 39 ... �xd6 40        and the game came to an
%lxd6! .                              abrupt end. Black resigned, since
       40     'iff4!                  the threat of 42 .:tf8+ can only be
    With the fearsome threat of 4 1   answered by 42 . . . �xf6, but then
'ii'f8+ .:txf8 42 J:ιxf8+ J:ιg8 43    43 'ii'xf6+ 1Σg8 44 'ii'xd8+ wins at
58                       The Fine Art of Swindling
once.                                     he asks Black to broaden his
   As has been pointed out earlier        pawn front, and Filip duly
ίη this book, Α swindler certainly        obliges.
thrives in time pressure!                       30          J:r.xd4
                                                31  cxd4    Φh7
                                                32  .iid l  tbe8?
             Tai-Filip
           Portoroz 1 958
                                              Το threaten 32 ... .i.f6. But
    Tal is ίη big trouble here since      Black has made a fatal tactical
the bishop on d2 is attacked, and         oversight.        He     could       play
if he moves it, e.g. 28 .i.e3, then       32 ... .:d7, or the ingenious
28 . . . 1:txd 1 29 %Σ.χd 1 1Σχd 1 + 30   32 ... 'ii'g7! when White must reply
.i.xd 1 tbxe4 3 1 'ifxe5 tbxf2+           33 'i'f4, since 33 'ifxe7? 1:tg8 al
wins a pawn.                              lows mate on g2, and 33 1:tg 1 is
    Tal finds a good fighting             answered by 33 ... .i.d6! ! 34
chance. He moves the bishop to           J:.xg7 + Φχg7, and the white
h6!                                       queen is trapped ίη mid-board!
            28    .i.xh6    gxh6          Now, would that be a swindle (a
            29    'ifxeS    .i.e7?        lucky defensive feature ίη the
    Taken aback, Black immedi            position) or a natural way of re
ately goes wrong. 29 . . . 'ii'e7 was     futing an unsound sacήfice?
better, when 30 'iff4 tbh7 3 1                After 32 ... 'ifg7 33 'iff4 .l:tg8 34
'ii'xh6 'iff6 leaves Black ίη con        'i'f3 the fight would be pro
trol.                                     longed.
            30    1:td4!                           33      f6!       tbxf6
    Beginning a similar plan to that               34      'iffS+    <it>h8
caπied out against Smyslov ίη                      35      eS
the previous game. Tal is a piece             White has been allowed to un
down, so he needs some help               leash his bishop, and there is no
from his pawns. With this move            longer a defence.
                  Attack is the Best Form of Defence                   59
                                        tisch!
                                           Pσrtisch was reησwned fσr
                                        haviηg a fiηe grasp σf pσsitiσηal
                                        chess. If he had a wealrness, it
                                        was ίη the realm σf calculatiση.
                                        He teηded tσ becσme slightly
                                        fazed in melees. Musing ση this,
                                        Tal decided ση the speculative
                                               14              �xc4?!
                                           but was sσση lσsiηg
                                               15    �xc4      cxd5
                                               16    �         d4
                                           Oηce again Tal has sacήficed a
      35              'iWg7             piece aηd is planniηg tσ be res
      36    exf6      i.xf6             cued by his pawns. Eηtirely
      37    %:tg1     i.g5              hσpeless wσuld be 16 ... �e4 17
      38    f4                          �xd5 .
  and Black resigηed.                          17    �xa8      'ifxa8
                                               18    �cb5      %:tc8
                                               19    'i'd1     �4
           Portisch-Tal
         Arnsterdam 1964
                                           Black's build up lσσks impres
  White played                          sive, but aη extra rσσk is wσrth a
          14    b4                      little trσuble!
  gainiηg space ση the queenside                 20     f3     a6
and appareηtly fσrcing the knight                21     �xd4   'i'd5
ση a5 tσ retreat tσ a passive                    22     i.e3   %:tc3
square. Tal didn't faηcy the prσs               23     �dc2?
pect σf dσur defeηce after                  Pσrtisch is bemused by all his
14 . . . �b7, especially against Ρσr-   extra pieces. The greedy 23 fxe4
60                    τhe Fίne Art of Swίndlίng
was simplest.                                   28    fxe4
      23               \i'f5              Adding another piece to his
                                      large collection.
                                                28               \i'xe4
                                                29    lbf3       'ife3+
                                                30    Cϊti>hl    J.c6
                                          At last some swindling chances
                                      appear. If now 3 1 'ii'd4? then
                                      3 1 ... gxf3 32 \i'xe3 f2+ 33 \i'f3
                                      :xf3 ! 34 :ac ι (34 exf3 .Ji.xf3 is
                                      mate with Black's last remaining
                                      piece!) 34 ... fl ('if)+ 35 :xfl %Σxfl
                                      mate!
                                                31    :η         1Σχa3
                                                32    'ii'c l    gxf3
       24       g4?                             33    \i'xc6     \i'xe2
  There was no need to weaken
the kingside. Now the pawn on
g4 becomes a target.
       24                'ife6
       25       J.d4     h5!
  There can be no breaking off of
the attack. Black has to fling eve
rything forwards and hope for the
best.
       26       J.xg7    hxg4
  If 26 . . . �xg7 27 'ifd4+ wins a
rook or knight.
       21       lbd4     •d5
                                             34     llgl     Cϊti>xg7
                                             35     %Σael    'ifd2
                                             36     Ildl     'ife2
                                             37     :tdel    'i'd2
                                             38     :dι      'i'e2
                                             39     1Σdel
                                         and a draw was agreed. The
                                      four pawns compensate for the
                                      piece. After the game Portisch
                                      admitted he had been expecting
                                      Tal to resign on every move, and
                                      this had disturbed him!
                 Attack is the Best Form of Defence                   61
Garry Kasparov                        parov has to achieve the maxi
Gaπy Kasparov has also proved         mum activity for his pieces if he
himself an astute swindler. In the    is to avoid defeat. His rook and
early days of his career, before      bishop are excellently placed, and
his positional sense had mel         the knight eyes the f4 square. But
lowed, he often found himself         what about the queen? Kasparov
being strategically outplayed by      decides to redeploy her to the
top-class players. The fact that he   kingside and introduce some
usually escaped unscathed was         threats against the enemy king.
due to his great tactical powers             36              'ii'd7!
and gritty determination.                    37    'i'f2
   Nowadays he is more than a            Planning to swap off Black's
match for his opponents, and al      strong bishop with 38 .i.d4.
most the only times he needs to              37              'ii'h3
play to swindle are when he has              38    f4
tήed too hard to win (usually
with the black pieces).
                                         Here is an example of Por
                                      tisch's tactical weakness (which
       Portisch-Kasparov              of course can only be descήbed
         Moscow 1 98 1                as a weakness in compaήson with
                                      the ability of other world-class
   Ι suppose Ι should apologise to    players). According to Kasparov
Portisch for presenting him as the    in The Test of τime, Portisch said
fall guy again. However, it is        after the game that he was afraid
surely a veiled compliment that       of 38 .i.d4 llJg3+, e.g. 39 �g l
two of the greatest players in the    llJe2+ ! . However, he had over
history of chess should have had      looked 39 'ii'xg3 ! and wins.
to swindle him!                          However, Black can do better:
   In the diagram position, White     38 .i.d4 .i.xd4 39 'i'xd4+ <t>h7 is
has two extra pawns. So Kas-          similar to the game.
62                      The Fίne Art of Swίndlίng
       38              Ac3                      44               l2Jg3+!
       39     i.d4+ i.xd4                       45     hxg3      'ifhS+
       40     'it'xd4+ �h7                      46     'ifh2     'iff3+
       41     %lg1                              47     J:g2      'it'd1+
                                            and the draw was agreed.
                                            Note that if Black's king were
                                         ση h7 then after 45 . . . 'ifh5+ 46
                                         'iih2 the black queen would have
                                         been pinned against the king.
                                         That's why 4 l . .. �g8 was such a
                                         subtle move.
                                            Although Kasparov was never
                                         actually losing this game, he still
                                         had to display the qualities of
                                         tactical resourcefulness requisite
                                         to a swindle. And all would-be
                                         swindlers should try to remember
   Ruling out 4 1 . . . l2Jg3+ intend-   the drawing mechanism at the
ing to answer 4 1 . . . l2Jxf4 with 42   end!
'ikf6 J:xd2 43 'ifxti+ �h8 44               Here is a 100% swindle.
'fixf4, while planning 42 d6.
       41                   <it>g8 ! !
   Α quiet move that is the prel
ude to a drawing combination.
        42    d6
   There is nothing better.
        42                  .rtxd2!
        43    'ifxd2        'iff3+
        44    'ii'g2
                                                τimman-Kasparov
                                                  Bugojno 1982
                                             Kasparov thought he had
                                         enough play in this position. Un
                                         til, that is, Timman played the
                                         unexpected
                                                16     b4!
                                            when he realised he was lost.
                   Attack is the Best Form of Defence                     63
However, he decided to make a                   21     'ίi'xd6
fight of it.                               White avoids 2 1 Wxb5 lbxc6.
       16                   cxb3!        Now his mateήal advantage is
   Rather than 1 6 . . . lbb7, when 17   ήsing again (it is the exchange
i.xc4 wins the exchange without          and a pawn) and he seems to have
giving any counterplay, Kasparov         beaten off the attack.
elects to give up a whole rook for              21              'ίi'e8
the sake of activity. This was un              22     'i'd8
doubtedly the best practical               Here Kasparov gives 22 �b2,
course.                                  answeήng 22 ... lbxc6 with 23
       17     .1ε.χb5       cS           lbe2, as convincing enough.
   Defending the knight οη a5.           Timman's move gives Black the
Now White should play 1 8 i.e2.          chance to redeploy his queen with
But why not take everything?             great effect, upon which a terήfy
       18     dxc6?         axbS         ing sacήfice becomes possible ...
       19     'ii'dS+?                          22              'ifxc6+
   Here Kasparov points out the                 23     �b2      'i'a8!
following variation: 1 9 cxd7 lbc4              24     1Σc1     lbc4+!
20 dxc8('i') Wxc8. Now 2 1                      25     bxc4     I:.d7!
'ifd5+ :n isn't so clear. How
ever, 2 1 axb3 ! lbxd2+ 22 �xd2
would kill the attack and leave
White with a rook and two pieces
for the queen. However, as Kas
parov astutely points out, it is
disagreeable to give up your
queen when you are a rook up!
       19                   :n
       20     axb3          lbf8
                                            It soon becomes clear why
                                         Black lures the queen to the e8
                                         square. However, other queen
                                         moves have their drawbacks - 26
                                         1i'h4 (passive) or 26 'iib6
                                         (dangerous) 26 ... 1:tb7 ! .
                                                 26    We8            bxc4
                                            The white king suddenly finds
                                         itself devoid of pawn cover...
                                                27     lbc3           'ifc6!!
64                    The Fine Art of Swindling
   and the white queen finds itself   a real shock for Korchnoi who
trapped.                              was ίη his habitual time-trouble.
       28    �c2                            32               IΣ.xf2+
   There is nothing better.                 33     <ittg3    l:ιxe7?
       28              Jld2+
   and Kasparov offered a draw,
which was accepted.
   This draw offer is another
noteworthy swindle technique:
τimman is ίη shock at losing his
queen, and so grasps the chance
to teπninate play. If Kasparov
hadn't made his offer, Timman
may have found 29 <ittxd2 'iixe8
30 lbd5, when still he has a good
position.
   Here is our final example of
the World Champion ίη swindle            Panic       ίη   time pressure.
mode.                                 33 ... 1i'a8 ! threatens 34 . . .'ii' a 3+
                                      and obliges White to play 34
                                      l:xe8+ 'ifxe8 when the attack is
                                      easily defeated.
                                                34    f6!        lbg6
                                         Black would even lose after
                                      34 ... g6? 35 'iih6 'iif8 36 lbxe7+.
                                                35    lbxe7+
      Kasparov-Korchnoi
        Brussels 1 986
  In case you haven't noticed,
Black has an extra rook. So Kas
parov decided he had to do
something fast.
      32    1te7!                            35               Φf8
  An ingenious try which almost         Here 35 ... lbxe7 36 'ii'xh7+ �f8
pushes Black off the edge. It was     37 1i'h8+ lbg8 38 'ii'xg7+ �e8 39
                  Attack ίs the Best Form of Defence                    65
'ifxg7+ 'ifi>c8 40 'ifxb7 is matel     try to enjoy his chess. And sacή
      36        'ifxh7    �xf6         ficing pieces and launching big
   Black would be mated as in the      attacks is great fun. But he must
vaήation above after 36 . . . lbxe7.   be prepared for the occasional
      37        lbxg6+ fxg6            short, sharp defeat against a
      38        'ιtxf2    'i!t'b6+     player he regards as an infeήor
      39        'itιg2    'iνb2+       (in chess terms, of coursel). The
      40        �h3?                   opponent won 't always come to
                                       his rescue with a blunder, as the
                                       next couple of examples indicate.
           40             JlxgS?
  Both sides were in time pres
sure. Here 40 . . . Jle5 was danger              Tai-Bhend
ous, so White should have played                  Zuήch 1 959
40 �f3.
           41    'ifxg6   'iff6           Here the simple 22 lbf4, ex
           42    'ifxf6+               changing off bishops, gives
  and a draw was agreed. The           White a very slight advantage.
opposite-coloured bishops negate       But that wasn't the young Tal's
any winning chances after              way of playing. lnstead he
42 . . . Jlxf6 43 �xb7.                speculate with
                                              22    Jlxg6!?
The Perils of a S harp Style              Hoping for 22. . . hxg6 23 lbe7 !
The following is a reminder that       when the threat of 24 'it'h4 will be
those who live by the sword also       decisive, e.g. 23 ... �e5 24 'iνh6
ήsk dying by the sword. If the         mate or 23 ... .:.f5 24 'ifh4+ :h5
reader wishes to adopt an ultra       25 lbxg6+ and 26 'i'xh5 . Black
aggressive style and make              finds the only move.
speculative sacήfices, then fmel              22                JlxdS!
Unless he is a professional player        Now both 23 cxd5 hxg6 and 23
with a mortgage to pay he should       'ifh5 Jlg8 1 leave White a piece
66                       The Fine Art of Swindling
down.                                     draw by repetition 25 ... .td4 26
   But, undaunted, Tal presses on:        'ifh6 .tg7 is given as best by
           23      J:e7     'ii'd8        Pachman. An amusing altemative
           24      11fel                  is 25 . . . .tc3 26 'iih6 .txe l ? 27
   According to Tal, he had in           .tg6! ! .txg6 28 "ilg7 mate.
tended 24 .txh7 here which at                So equality with 25 .th5 was
first glance looks decisive: the          White' s best line.
threat is 25 'ii'xg7 mate. And the                25                1:tb7!
black king, stripped of pawn
cover, is also menaced by secon
dary threats such as 25 �5.
   But Tal had seen too late that
Black has a complete defence in
24 . . . .tf6 ! e.g. 25 'ifh6 'ifxe7 26
.te4+ �g8 27 .txd5+ .:π.
   So Tal tried the game move,
which also looks very strong. If
24 . . . .tg8, 25 .t:xh7
                                             τhis move wouldn't have been
                                          possible with the white bishop on
                                          h5, because then 26 .txf7 .:txf7?
                                          27 l:te8+ would win for White.
                                             Now the White attack gradu-
                                          ally fades away. The game ended:
                                                 26    h4        11xe7
                                                 27    J:xe7     h6
                                                 28    'i'f5     .tg8
                                                 29    'ii'e4    d5
   really does look dangerous,                   30 . cxd5       'i'xd5
e.g. 25 . . . .tf6? 26 'ifb6 'iixe7 27           31    'i'g6     'i'd4
:xe7 .txe7 28 .tg6+ .th7 29                      32    'i'g3     :n
'ifxh7 mate.                                     33    1te4      'iib2
   But Bhend ήses to the occa-                   34    .td3      .td4
sion.                                            35    :e2       'ifcl+
       24                  .tt7!             and White resigned.
       25         .tc2?
   Here 25 .th5 ! intends 26 'ii'g3          And sometimes, a player who
or 26 'iig4, when White threatens         sets out to play in 'swindley'
to capture on f7. Then the curious        style can be beaten because his
                  Auack is the Best Form of Defence                    67
opponent makes a lucky guess.
                                              35               1tee1! !
         Tal-Gligoric                     But this alters the picture! The
     Candidates match, 1 968           threat of mate ση hl turns a lost
                                       position into a winning one.
   White has a most imposing at              36     'ifxt7+
tacking fonnation and not sur            White has nothing to do but
pήsingly Tal continued in typi        simplify into a lost endgame.
calLy aggressive fashion.                     36               �xt7
       31      'ifh5                          37     liJxd6+ Φe6
    The threat of 1th8 mate looks             38     1Σg6+     �d5
unstoppable: all Black can do is              39     liJf5     J:b7
give a couple of checks, and then             40     liJe3+    %Σχe3!
he must resign. Gligoήc was also              41     fxe3      1Σc7
in bad time pressure. The game
now went
       31                'ii'xc1+
       32      Φh2       �d6+!
       33      .1:txd6   'iff4+
       34      .1:tg3    'ii'xd6
       35      liJf5
   Black has found a way to stave
off the immediate mate, but what
now? If 35 . . . 'i'c7 36 liJxg7 (36
'ifh6?? 'ii'xg3+! would be a swin
dle and a half, but there may be
other wins here) 36 ... 'ii'x g3+ 37
fxg3 <J;xg7 38 'ifxc5 results in an      Gligoήc has simplified clev
easily winning endgame for             erly. The passed pawn is unstop
White.                                 pable.
68                      The Fine Art of Swindling
       42       Φg3       c4                   25     J::ιhl     'ii't7 !
       43       Φf4       c3
       44       e4+       <itιc4
       45       lΣa6      c2
       46       :aι       Φd3
   and Tal resigned. Incidentally,
he could have gained a strong
attack with 3 1 lbb3 ! but that is
another story.
   After the game, Gligoήc said Ί
won because Ι guessed the ήght
move in time-trouble. ' Normally
after such a fme win the victor
pretends he has seen all the tac
tics. So, Gligoήc's candour is             Accurate defence. Tal was
very pleasing.                          planning a big attack after
   In fact, it is so pleasing that we   25 . . .i.fϊ 26 %lxh7+! �xh7 27
                                           .
will show another episode in            :h 1 + <iii>g 8 28 lbg4, etc., intend
which he outwitted Tal.                 ing both 29 lbxf6+ and 29 'ii'h4.
                                           But this beautiful vaήation
                                        vanishes after Gligoήc's game
                                        move. White was unable to
                                        breakthrough after
                                                  26     'ii'h3   !/Lg6
                                                  27     'ii'g4   <ii?g8 etc.
                                           Black eventually exploited the
                                        advantages of his position, which
                                        also include a safer king and
                                        White resigned ση move 42.
                                           Now besides goodwill towards
                                        Gligoήc, there are other reasons
            Tal-Gligoήc                 why we gave this extract.
            Zuήch 1 959                    τhis game and the game
                                        against Bhend also given above
  Black's position looks rock           are both miserable losses by Tal
solid, but that didn 't deter Tal. He   with White. They are also both
began speculating with                  from the same tournament: Zu
       21     h4          'ii'd7        ήch 1959. And they were Tal's
       22     lbe3        !/Lt7         only losses in the whole event,
       23     <ii>f2      c6            which he won with the fme total
       24     h5          !/Lxh5!       of ten wins, three draws and two
                 Λttack ίs the Best Form of Defence                 69
losses. At move 2 1 of the game       his swash-buckling approach has
above, Pachman writes cήtically:      only conceded three draws. Α
'Tal has given his opponent the       double-edged style of play only
bishop pair and has allowed his       courts disapproval when it goes
kingside to be weakened all for       wrong.
the sake of some nebulous at            So the reader should take de
tacking chances. ' True, but he has   feat in his stήde and, taking his
played in the same spiήt that led     cue from the master Tal, bounce
him to win ten games in the tour     back to win the next game in
nament! And just as importantly.      bήlliant style!
5     Emanuel Las ker: The Master Swindler
According to common consensus        in Korchnoi claiming that a
the greatest swindler of all time    Doctor Zukhar was trying to psy
was the foπner World Champion        che him out at Baguio duήng the
Emanuel Lasker ( 1 868- 1 94 1 ) .   1 978 World Championship match
Lasker would claim undisputed        against Karpov.
pήde of place in a swindling            Reti had his own theory to ex
Ήall of Fame' .                      plain what seemed Lasker's in
   His swindles ranged from one      credible good luck. He believed
move cheapos to sublime de          that Lasker deliberately played
fences of losing endgames. He        bad moves, in order to upset the
could bamboozle opponents with       emotional balance of his oppo
unsound middlegame attacks or        nent. If the opponent was a de
altematively entice them into        fensive player, for example,
promising attacks themselves:        Lasker would play a rash move
which always seemed to go            that exposed his own position to a
wrong !                              strong attack, since he knew that
   How did he do it? Some of his     in the resulting fight his opponent
contemporaήes argued seήously        would feel uneasy and could
that the foul-smelling cigars he     therefore be outwitted. Similarly,
always smoked duήng games            against a attacking player he
were a major factor in his suc      would start an unsound attack to
cess. Their pungent fumes dis       fήghten him The fact that when
                                                 .
turbed his opponents. Others ac     the battle began he stood objec
cused him of more sinister prac     tively worse failed to perturb
tices: Ίt is remarkable and de      Lasker. Perhaps that is why Pol
serves special attention, that the   lock said 'it was by no means
great masters, such as Pillsbury,    easy to reply to Lasker's bad
Maroczy, and Janowsky, play          moves! ' The opponent never
against Lasker as though hypno      seems to have the type of position
tised,' wrote Marco in the early     he wants.
1900s. So there is nothing new in       Let's look at some of Lasker's
Benko donning thick dark glasses     swindles. They really do range
to stop Tal hypnotising him at the   from the sublime to the ridicu
 1959 Candidates toumament, nor      lous.
                 Emanuel Lasker: The Master Swindler                             71
Α Brilliant Tactical Eye
                                             Here White can play 1 8 .:tab 1 ,
     Lasker-Tb. von Scbeve               when the black bishop on b4 is
          Berlin 1 890                   forced to retreat ( 1 8 . . . c5 1 9 .ixe5
                                         fxe5 20 'i'xe5 would be horήble) .
    Here B1ack is a pawn down,           Then after, say, 1 8 ... .i.e7 19
but has good compensation ίη the         'ii'xb7 White has a clear posi
form of the badly placed white           tional advantage.
lmight on a3. But all positional             But Capa thought it didn't
considerations ceased to matter          matter which rook he put on b 1,
when the evil eye got to Von             and played
Scheve:                                          18        .r.ttb1?
        24                 cS??              However, there is a big differ
        25    J:Σxd3! 'ii'xd3            ence. As Euwe points out, White
    With his 24th move Black has         would now be in seήous trouble
kindly exposed his rook on a8 to         after 1 8 ... t2Jc4 ! If 1 9 'ifxb4 then
attack, so that 25 ... 1:.xd3 fails to   you       probably         guessed      it:
26 'ii'x a8+.                            19 ... :d 1+! wins a rook.
        26    :.e8+!                         In the actua1 game, Black
    and Black resigned because he        failed to take advantage of
loses a rook after 26 ... �h7 27         White's eπor and replied with the
'ii'xd3. The former World Cham          quiet
pion Max Euwe descήbes this                      18                    �Ο?
encounter as a 'real coffee-house            when, although the bishop is
game ' . However, we shou1dn't be        still of course untouchable ( 1 9
too harsh on von Scheve, since           Wxb4 %ld 1 +! still works), Capa
the great Capablanca fell for the        blanca found another way to
same type of trap against Euwe           wreck B1ack's position:
himself ίη game nine of their                    19        .ixeS       fxeS
1 93 1 match.                                    20        tΩgS!       .ic3
72                       The Fίne Art of Swίndlίng
   If 20 ... �f5 then 2 1 'ifb3+ wms
the exchange.
       21       'ifc2
  'Threatening mate.
       21                 ..tfS
                                                  Lasker-Showalter
                                                     Paήs 1900
                                              It was probably with some sat
                                          isfactioη that Showalter rein
           22     .te4!                   forced his roσk ση the seveηth
  Gaining complete control of             rank with 23 ... %Hd8. He ησw
the white squares. lf now                 seems to be ίη complete cσηtrσl:
22 . . . -txa l theη 23 ..txf5 leads tσ   all his pieces are ση supeήor
a quick demolitioη of Black's             squares to his oppσηeηt 's. Or sσ
kingside.                                 he thought. Lasker had σther
           22               g6            ideas and played
           23     'ii'a2 +  fj;g7                  24         lLJdS! !
           24     l:txb7+                     Α beautiful move based ση the
   and we agree with Euwe that it         interfereηce theme. White ob
is time to draw a veil over               structs the interactioη of Black's
Black's sufferings here.                  pieces both aloηg the d-file and
                                          acrσss the fifth rank.
   Curiously, Euwe gives both                 Black must ηοw tread care
eηcounters Lasker-voη Scheve              fully.
and Capablanca-Euwe in his book                    24                  1txd1+
Bobby Fίscher and hίs Predeces               If 24 . . . %1xc2 25 :Xc2 'ii'xe4 26
sors. However, he doesη't de             'ii'xc5 'ii'xc2 27 l2Je7+ and Black
scήbe Capa as a coffee-house              is mated.
player wheη he himself falls for                   25         llxd1    b6
the trap!                                     And if here 25 . . . ..txd5 theη 26
   But let's look at some more            'ii'xc5 wms a piece. Alsσ bad is
examples of Lasker's tremeηdous           25 ... cxd5 26 'ii'xc5 (the lesser
tactical alertness.                       threat is ηοw 27 b3, winning the
                 Emanuel Lasker: The Master Swίndler                    73
d5 pawn) 26 ... 'ii'xb2? 27 'ifxc4.       and the bishσp ση c4. Sσ it seems
But the beautiful swindle is re          Black has ησthing better than tσ
served fσr 25 . . . liJe6: 26 liJe7+      eηter an eηdgame a pawn dσwn.
<it>h8 27 :xd8+ liJxd8 28 liJxc6 !               27    tΔe7+    Φf8
liJxc6? 29 'iff8 mate. It tums σut               28    'i'xb8   1lxb8
that Lasker's queeη is better                    29    liJxc6   11e8
placed fσr the tactics than Black's              30    f3
'well ceηtralised' lady ση e5.
                                            and Lasker's fine technique
    But what shσuld White dσ              wση the eηdgame at mσve 44.
ησw? Black is ready tσ capture
the knight and if 26 liJxb6 theη             At the famσus St Petersburg
26 . . . :xdl + 27 �xd 1 'ii'xe4,         1 9 1 4 tσumameηt, the yσung
threatening mate, lσσks uncσm            Alekhine was swindled twice by
fσrtable fσr White (the mild              σur herσ. The fιrst swindle was a
27 . . . �a6, leaving the knight ση       blσσd aηd thunder epic, while the
b6, alsσ has sσme meήt).                  secσηd was a far quieter.
    But Lasker has anσther tήck up    ·
his sleeve.
          26     'ii'g3! !  ...b8
    Black lσses the exchange after
26 ... 'ifxg3 27 liJf6+! gxf6 28
:xd8+ σr 27 ... �f8 ! ? 28 :Xd8+
<it>e7 29 :e8+! . Or if he wants an
early bath he can lσse the ex
change and be mated: 26 . . . 'ii'xb2
27 liJe7+ <it>f8 28 1txd8+ Φχe7 29
'ii'd6 mate. Altematively, if
26 . . . :e8 27 'ii'xe5 1Σχe5 28 liJxb6
aηd White bσth threatens mate
74                     The Fine Art of Swindling
       Lasker-Aiekhine
       St Petersburg 1 9 1 4
   Νο, there isn't a mispήnt ίη the
diagram. lt really is a white pawn
on b7. However, this pawn is
only good for White ίη an end
game, since at the moment it
helps shelter Black's king from a
middlegame attack. lt is White's
king that is the more open to at
tack. Here Alekhine innocently
played
       22                 lbf5               25            lbxdl
   and Lasker, with the above            There wasn't actually any al
considerations ίη mind, thought       ternative here.
he should exchange off one of                26    .i.xf4  lbc3!
Black' s attacking pieces with the
simple
       23      �cl
  But he was rocked back by
Alekhine's reply
       23                 lbe3!
   The knight jumps into the
midst of White's position, but
proves inviolable: 24 fxe3? dxe3
and the white queen is pinned
against the rook on d 1 .
   But Lasker quickly recovered
from the shock and found the best
move.                                    This is Alekhine's idea. He is
       24     1tc5!                   winning after both 27 'ii'f3 'ii'xf4 !
   Now 24 . . . lbxd l 25 .i.xf4 is   28 'ii'xf4 lbxe2+ and 27 :.xc3
good for White. So Alekhine de       dxc3 28 .i.xd6 'ii'xd6. So does
fends his Bishop.                     Lasker have to resign?
       24                 'ii'f6               27   �xd6! !
       25     'ii'e4!                    Not after this move! lt turns
   This would also have been the      out that the white queen is taboo:
answer to 25 . . . 'ifg4. Now Alek   27 ... lbxe4 28 �xc7+ Φχb7 29
hine must have thought that he        .i.xe4+, and Black has the miser
had a winning combination, but        able choice of 29 ... 'ιt>c8 30 �e5+
Lasker has seen further.              or 29 ... Φa6 30 .:.as mate. Also
                 Emanuel Lasker: τhe Master Swindler                          75
leading to a quick checkmate is
the immediate 27 . . . cxd6: 28
%Σc8+ llxc8 29 bxc8('ίi')+ �xc8
30 'ii'b 7.
        27                1ixd6
    This was all that was left for
Black to try, but Lasker now
makes short work of the end
game.
        28     'ifeS       'i'b6
        29     'ii'e 7!
    An      instructive        winning
method. If now 29 . . . :Ιι8, then 30
%:te5 intends 3 1 'ile8+ ! etc.                   Alekhine-Lasker
        29                'ifd6                   St Petersburg 19 14
        30     :es         d3
        31     exd3        'i'xd3            Things look far rosier for
        32     lle3        iVd1+         Alekhine in this game. He is a
        33     Φh2         liJbS         pawn up and about to play 42
        34     %Σe6!       liJxa3        llJe6, unleashing fatal pressure on
        35     J:tf6                     g7. It seems that he is about to
                                         expeήence some sweet revenge.
                                         Unless, of course, Lasker (to
                                         move) fmds something bήlliant. ..
                                                     41             :te3!!
                                             ... which naturally he does! This
                                         insidious           move      threatens
                                         42 . . . liJc3+ followed by 43 ... 1Σχd7.
                                             What can White do? The king
                                         can't move: the penalty of 42
                                         �c2 is 42 . . . liJb4+, winning a
                                         rook, while even uglier is 42 �c l
                                         I:.a ι + 43 liJb4 mate.
                                             Nor can the rook move from d7
  Lasker has broken through to           to a safe square: 42 :b7 .:.d l + 43
Black's vulnerable back rank, so         �c2 liJd3+ 44 �b3 llJxg2 wins a
Alekhine resigned since there is         whole rook.
no defence to 36 .:.fs.                      So in the game Alekhine had to
                                         play
  Here is an extract from the                        42    :xdS     llxdS
second game between these play                      43    liJe6    Φf7
ers at St Petersburg.                                44    1Σχg7+
76                   The Fine Art of Swindling
                                        This was the game between the
                                     two leaders of the tournament
                                     (who ended up fιrst and second)
                                     so it had a direct beaήng on the
                                     final outcome of the event.
                                     Lasker always proved himself to
                                     be a very tough fighter ίη such
                                     cήtical situations.
                                        Here he has played the opening
                                     poorly, and White has a clear
                                     positional advantage. The knight
                                     is beautifully placed on c4 and
                                     ties Black down to the defence of
  which was almost drawing. But      the a5 pawn. The white queen
Lasker ground out a win ίη 89        controls a lovely diagonal and
moves!                               White's rook has seized the d
                                     file. And even worse for Lasker,
Playing the Man rather               White has a clear plan to increase
than the Board                       his advantage: play his knight
We have quoted Reti above as         from c l to e5 and double rooks
claiming that Lasker deliberately    along the d-file. If Black opposes
played bad moves ίη order to en     this plan by exchanging off both
tice his opponent's into positions   pairs of rooks, then an endgame
that didn't suit their style. Per   will be reached ίη which he will
haps it was personal expeήences      fmd it hard to defend the a5
such as the following example        pawn.
which led Reti to this opinion.         Το add to all Lasker's prob
                                     lems is the fact that he is playing
                                     a renowned master of strategy. So
                                     he cannot expect any strategical
                                     misconceptions from his oppo- -;
                                     nent. But what if he could create '
                                     some complications? Reti was far
                                     worse at calculating vaήations
                                     than making plans! However, the
                                     position looks too simple for
                                     there to be any sharp tactics.
                                        So for the time being Lasker
                                     quietly strengthens his defences.
                                     The bishop on c5 is a very sickly
         Reti-Lasker                 piece, incapable of attacking
      Mayήch-Ostrau 1 923            anything. However, there is one
                 Emanuel Lasker: The Master Swindler                         77
σpeη diagσηal fσr it ση the bσard,        performing a vital functioη ίη
aηd Lasker hits ση the plan σf            keepiηg d l unavailable to a white
redeplσying it there.                     roσk.
       20              .te7!                 White ησw plans 28 e5, sσlidi
       21    tiJd3     tiJd5              fyiηg his rσok οη d6 aηd consσli
       22    tbde5     .tf6               dating his space advaηtage. If
   Lasker's     manσeuvre      has        Black respoηded passively with
greatly increased the value σf his        28 . . . tbd5, οηe good plan is to put
bishσp. Hσwever, he is still under        his queeη οη d4 and theη start
strσηg pressure.                          advancing his f-pawn to begiη a
       23    e4        tbc3               kiηgside attack.
       24    1:ιd6     'ifb7                 Lasker sees that to allow 28 e5
       25    :tel                         is to iηvite a slow death. He also
                                          knows that he is playing a posi
                                          tiσηal maestro who is far weaker
                                          ίη tactics. So he decides to gam
                                          ble. If White sees through the
                                          trap, he will win; if ηοt, theη he
                                          will lose. Many players would be
                                          fearful of taking such a ήsk, but
                                          Lasker knows that to do ηothing
                                          is far ήskier. So, taking his life ίη
                                          his hands, he played:
    Sσ Black has at least fσrced a
white rσσk tσ a passive square.
        25                   j.xe5
    The bishσp was a gσσd defeη
sive piece, but the white knights
were becσming too powerful.
        26    tiJxeS         'ίi'c7!
    White threateηed 27 .:.d7, win
ning at oηce since f7 drops. Now
27 .:.d7? fails to 27 . . . Wxe5 28
'ίi'xfl+ �h8.                                    27             e5! ?
        27    lLΊc4                          I'm sure this must have come
    But White remains in total            as a complete surprise to Reti,
coηtrol. If 27 . . . lLΊxa4? White wins   since after his reply
the exchange after 28 .:.edl lLΊc5               28     'ίi'f5!
29 lLΊb6 etc. The knight οη c3 is            He threatens both 29 .:.d7 and
78                     The Fίne Art of Swίndlίng
29 'i!fxe5. But ησw Lasker's idea      crete calculatiση, shσuld σpt fσr
is revealed:                           it. Lasker had shrewdly assessed
            28           lbe2+!        his σppσηeηt!
    This must have set Reti thiηk         Tarrasch pσints σut what hap
iηg !                                  pens after the cσπect 29 'ίth l :
    Νσ dσubt he saw quickly that       29 ... l2Jd4 30 'i'xe5 l2Jxb3 3 1 l2Jb6
29 J:xe2 lσses the exchange:           'ii'c 3 32 'ii'xc3 bxc3 33 l2Jxa8 c2
29 . . . 'i'xd6 ! aηd if 30 l2Jxd6?    34 h3 ! c l'ii' 35 1txc l tbxc l 36
.:tc 1 + is theη a back rank mate.     l2Jb6 and White remains a pawn
As we saw abσve, Shσwalter had         up. He wσuld still face Lasker's
the same prσblem with his back         excelleηt eηdgame technique, but
rank against Lasker sσme tweηty        we wσuld expect Reti, whσ cσm
years earlier!                         pσsed many eηdgame studies, tσ
    Sσ if he can 't take the knight,   be able tσ clinch victσry. And ίη
theη he must mσve his king. But        aηy case, eveη if Reti σnly drew
shσuld it gσ tσ hl σr g l ? Reti       he wσuld finish equal first in the
chσse wrσηgly, aηd came secσηd         tσurnameηt.
rather than fιrst in the tσurna                 29               l2Jd4
meηt.                                            30    'i'xeS     l2Jxb3
                                                 31    l2Jb6      l2Jd2+!
        29    Φn
   It lσσks mσre ηatural tσ gσ this       The pσint! With the white king
way, since White rules σut any         ση hl this wσuldn't be check.
further back-rank ideas, attacks              32     Φgl      l2Jc4!
the knight a secσηd time and              Black has gaiηed a vital tempσ
bήηgs his kiηg clσser tσ the ceη      by checking ση d2 and it cσm
tre fσr aηy cσmiηg eηdgame. Sσ it      pletely alters the balance σf the
is ησt surprising that a pσsitiσηal    struggle. Black avσids material
player like Reti, relyiηg ση his       lσss and ησw has a strσηg passed
strategical feel rather than cση-      pawn which eveηtually decides
            Emanuel Lasker: The Master Swίndler               79
the game.                         and a shell-shocked Reti re
      33   lbxc4     1i'xc4    signed. Tartakower gives the
      34   1i'f5     ltab8     convincing variation 44 .1Σf1
      35   e5                  'We3+ 45 Φh l 'i'c l 46 Φg l h6 47
  Α desperate attempt to get   f6 .:.xb7 48 1i'xb7 ]Σχf6! and
some counterplay before the    wins.
passed pawn destroys him.         Lasker also seems to have
                               made a shrewd assessment of the
                               style and temperament of the
                               former World Champion Euwe.
     35            b3
     36   e6       fxe6
     37   %Σdxe6   :rs
     38   We5      'i'c2                Lasker-Euwe
     39   f4       b2                  Nottingham 1936
     40   .:.e7    'ii' g6
     41   f5       1i'f6          Euwe was the reigning World
     42   1i'd5+   Φh8         Champion at the time of this
     43   .1Σb7    Wc3         game, while Lasker was in the
                               twilight of his career. So the
                               Dutchman was eager to win the
                               game, especially since he was
                               fighting for first place ...
                                  Lasker was aware of this and
                               had played very solidly, not giv
                               ing his opponent any chance to
                               complicate the struggle. The re
                               sult: a win for Lasker!
                                  Euwe' s sense of danger was
                               dulled, and he blundered a piece:
                                       23                Jιa5??
                                       24    b4!         Jιxb4
80                       τhe Fίne Art of Swίndlίng
      25    l2Jc2!                            But after
   The knight moves to safety and                 14    0-0       cxd4
leaves two black pieces hanging.                  15    l2Jxd4    l2Jb6
Lasker soon mopped up in the                      16    .i.a2
endgame.                                      Black's posιtιon was uncom
                                           fortable due to White's pressure
                                           along the c-file and generally su
                                           peήor pieces.
                                              Το be a successful swindler
                                           you have to bide your time in
                                           such positions. It is no good
                                           looking for clever tactics: they
                                           don't exist! So Lasker, who by
                                           now had realised his mistake at
                                           move 13, decided to wait pa
                                           tiently.
                                                  16              1:lb8
                                                  17    e4!       1Σd8
           Lasker-Euwe                            18    .llfd1    .i.d7
            Zuήch 1 934                           19    eS       l2Je8
                                                  20    .i.b1     g6
   Something similar had hap                     21    'ife4
pened to Euwe two years before
the game above. Again, Euwe
was striving to win the tourna
ment. This time he had the white
pieces, and was eager to do battle
against a player aged 65. Lasker
no doubt sensed this, and elected
to play gritty defensive chess,
leaving no obvious weaknesses in
his position. The result was that
Euwe, searching for winning
chances, overpressed and lost.
   From the diagram we see that
Lasker has achieved a solid                   White has built up a space ad
enough set up and could continue           vantage in the centre and appar
with           1 3 . . . b6 followed  by   ently Black can do nothing ac
 14 . . . .i.b7. Instead he sought to      tive. But Lasker was a cunning
liquidate things in the centre with        old fox, as he now demonstrates.
an immediate                                     21              .ta4! !
             13                 cS? !         Α move every reader interested
                Emanuel Lasker: The Master Swίndler                     81
ίη the art σf swindling shσuld σb     Black tries tσ preveηt this with
serve carefully. At ftrSt sight,       27 .. .'fic7, theη 28 J.xd5 ! J:txd5
there seems tσ be ησ reasση why        29 .:Σχd5 exd5 30 b4 ! ? lσσks gσσd
Black shσuld waηt tσ prσvσke           fσr White.
White ίηtσ advancing his queeη                  27             lΔb4!
side pawns. Hσwever, Lasker                      28    1'Σf3?
knσws that in the future there            We begiη tσ see the value σf
may be a situatiση where a white       Black's 21st mσve. Lasker has
weakness ση the queenside              wση the psychσlσgical battle: he
prσves crucial. Α gσσd swindler        has lulled Euwe ίηtσ a false sense
isη't a Mr Micawber figure, whσ        σf security with his dσur defeη
merely hσpes sσmething will turn       sive play, and ησw prσvσkes him
up tσ his advantage: he dσes all       ίηtσ launching a rash attack ση
he caη tσ push the pσsitiση in the     the kingside. The result is that he
desΠed directiση. Eveη if sσme        lσses cσηtrσl σf the d-file, aηd ...
times the push is a barely percep     well, all will sσση be revealed.
tible ηudge ...                        Instead σf the game mσve, Euwe
       22       b3     J.d7            shσuld play ίη the same spmt as
       23       a4     lΔdS            Lasker: 28 :dd l ! In dσing sσ he
       24       �d3    11bc8           wσuld lσse sσme face, but ησt the
       25       �c4    �c6             game.
       26       lΔxc6  bxc6                      28             11c7
                                                 29    b4       1'Σcd7
                                                 30    hS       'ilgS!
                                          Black's pieces gradually take
                                       up dσminating pσsitiσns.
                                                 31    J:tcel   11d4
   Lasker has defeηded well and
has a very sσlid pσsίtίση.
       27    J:td3?!
   This marks the beginning σ f a
bad plan. He shσuld have played
27 'Wg4 fσllσwed by 28 lΔe4 re              32     hxg6!
t umiηg the knight tσ the ceηtre. If     Α nice try frσm Euwe. White
82                      The Fine Art of Swindlίng
H�IH ιφ u Nwi ndle of his own after     becomes a teπor to White.
�\2  :xc4 33 gxf7+ Wf8 34
      . . .
t'xc8('i')+ Φχe8 35 tbxe4 'ii'h4 36
tbd6+ and Black is busted after
both 36 .. .'l;;e7 37 1Xf7+ mate σr
(margiηally better) 36 . . . 1Xxd6 37
exd6.
        32               hxg6!
        33       'ile2   l:ιd2
        34       "ii'fl
                                              39      .ie2     tbd4
                                          The knights in the ceηtre are
                                        aesthetically very pleasing.
                                              40      .tf3     lLixf2
                                              41      'i!fc4   liJd3
                                              42      :ιι      lLie5
                                              43      'ilb4    lLiexf3+
                                              44      gxf3     lLie2+
                                              45      'it>h2   liJf4+
   The queeη has beeη dήveη to                46      'itth 1  %Ud4
an ignominious square. But isη't              47      "ii'e7   riiιg7
the threat σf 35 tbe4 quite awk
ward ησw? Lasker respσnse is
based ση the well knσwn maxim
'the-best way to answer a threat is
tσ ignσre it' .
       34               lLic2!
       35       lLie4   "ii'xe5!
   Α spleηdid queeη sacήfice that
leaves White with three hope
lessly    uncσσrdinated pieces.
White is ησw dήveη back in coη
fusioη.
       36       liJf6+  'ilfxf6
       37       1:.xf6  lLixf6             Black prepares tσ utilise the h
       38       .1:r.c1 lbe4!           file fσr the fmal attack.
   The knight that has slept ση e8             48     'ilfc7     %X8d5
for most of the game suddenly                  49     :eι       1Xg5
                  Emanuel Lasker: The Master Swjndler                            83
    One idea now is 50 . . .t2Jd5 and       pleasant cl or h2 squares) and
5 1 . . . 11h4 mate.                        Black's pawn roller, he chose:
            50    'ii'xc6 Jld8!                         18     'i'g4+         fS
    and White resigned.                                 19     "iixg7
   This game was Euwe's only                   So there won 't be a pawn
loss at Zurich, a tournament                roller. And neither will the white
played shortly before he became             queen be forced backwards.
World Champion by winnίng a                    But this is an almost unbeliev
match against Alekhine. Hence it            able pawn snatch for a World
was a remarkable achievement                Champion. Surely Black will
for Lasker to beat him ίη such              break through along the g-file?
style.                                      Marshall was probably shocked,
                                            and continued mechanically:
                                                        19                    :tg8
                                               which to be fair looks decisive.
                                                        20     'ii'h6
                                               If 20 'ii'xh7 then 20 . . . 1'1h8 2 1
                                            'ilg7 1ldg8 wins the queen, to say
                                            nothing of other wins such as
                                            20 . . . t2Jf6 and 2 1 . . . 1i'xf3.
                                                        20                    t2Jd2
                                               White just holds on after
                                            20 . . . 1td6 2 1 'ilf4 1:[dg6 22 t2Jh4.
                                                        21     1i'xd2         'ilxf3
                                                        22     g3             hS
        Lasker-Marshall
      Match, New York 1907
  Lasker has played the opening
carelessly and allowed Black to
build up an imposing position. If
White now continues 'normally'
for example 1 8 1:[fe l then Black
gets a huge attack against
White's king with 1 8 . . . g5 19 'it'c l
(or 19 Wh2) f5 etc., and the
pawns roll forward.
  Lasker decided the position re
quired resolute action. Since his              White's kingside looks as if it
problems ίη the typical variation           is about to crurnble, but ίη fact he
above stem from his queen's lack            has enough defensive resources.
of space (it is forced to the un-                 23      'ilf4!    1i'd5
84                    τhe Fίne Art of Swίndlίng
      24     :reι      %Σde8             In fact Marshall played his
      25     %txe8+    :xe8           moves in the wrong order. In
      26     Ilel                     stead of the game 19 . . . 1Σg8?
                                      which after 20 'fi'b6 allowed
                                      White to answer 20 . . . lΔd2 with
                                      2 1 1!fxd2, he should have played
                                              19                 lΔd2!
                                         Then after 20 lbxd2 (there is
                                      hardly any choice) 20 . . . %lg8 the
                                      queen is pinned against a mate on
                                      g2. However, things aren't so
                                      simple. White has the resource 2 1
                                      lbf4 ! defending g2, when play
                                      could continue 2 1 ... 'iWd6 22 'iWxh7
                                      ..,xf4 23 %Σ.ad l , when White is
                                      facing a fierce attack but it's not
    Black's attack has completely     clear that Black can win by force.
vanished and after a bήef attempt        Lasker     showed        enormous
to confuse things with 26 . . . :e4   courage in snatching the g-pawn.
27 •gs lΔb4 28 .:.Xe4 fxe4 29         Marshall, on the other hand, who
'fi'xdS lΔxdS 30 lΔcS Black found     was normally such a fme tacti
himself in a lost endgame. White      cian, seems to have been over
won on move 52.                       whelmed by the audacity of his
    One can understand why Las       opponent, and consequently was
ker was accused of hypnotism af      unable to show his true powers.
ter seeing this remarkable escape.    This game, the second of a World
    Retuming to the position after    Championship match, may have
 19 11fxg7, there was indeed a        broken Marshall's will for the
much stronger move for Black.         whole contest. If he couldn 't beat
                                      Lasker from such a position, how
                                      could he ever beat him, seems to
                                      have been his subsequent attitude.
                                      Lasker won the match 8-0 with
                                      seven draws.
                                         lt is easy to swindle an oppo
                                      nent if you dominate him psy
                                      chologically!
                                         Here is another example of
                                      Lasker playing the man rather
                                      than the board.
              Emanuel Lasker: τhe Master Swίndler                  85
                                   didn't realise he was losing his
                                   Queen. An absurd suggestion!
                                      2) He felt that objectίvely
                                   Black had better chances here
                                   than after the exchange of
                                   queens. But ίt is hard to believe
                                   the great man's posίtίonal as
                                   sessment could have gone so
                                   awry. Surely Whίte is much bet
                                   ter here?
                                      3) As Sherlock Holmes once
                                   remarked, when you have elimi
                                   nated the impossible, whatever
   lljin-Zhenevsky - Lasker        remaίns, however unlίkely or ίm
          Moscow 1 925             probable ίt may seem, must be
                                   the truth. Assuming that Lasker's
  White has just played his        tactίcal or strategical sense
knight from c3 to e2, offeήng an   wasn 't for some reason tempo
exchange of queens. Black's re    rarily thunderstruck, there is only
ply was the incredible             one explanation for the move.
      13             'ifxa2        Lasker was doing as Reti de
  when he lost his queen for       scήbed above: he was playing a
rook, bishop and pawn after        ήsky move to upset his oppo
      14    :a1      'ifxb2        nent's mental equilibήum. And
      15    J:ttb1   'it'xb1       for once we have fιrst-hand evi
      16    Jlxb1                  dence from his opponent that ίt
                                   worked. In Thίnk Lίke Α Grand
                                   master Kotov quotes an article ίη
                                   whίch Iljin-Zhenevsky descήbes
                                   his feelings after Lasker's unex
                                   pected move.
                                      'The thought (that Ι could win)
                                   really set me going. Just think.
                                   The day before Ι had beaten Ca
                                   pablanca, today Ι was winning
                                   agaίnst Lasker. Things were
                                   really going my way! So Ι started
                                   playing sharply partly because Ι
                                   was ίη tίme-trouble. '
  Why did Lasker do it? There         Ι suspect that Lasker had
are three options:                 acutely assessed his opponent's
   1) Lasker miscalculated, and    mood and character and con-
86                            The Fίne Art of Swίndlίng
ι: Ι ιιιlσιl   thut I 3 'i' xa2, although
                      . . .
riMky , was j ust      th e way to over
excite him and persuade him to
jump over a precipice. Perhaps he
also thought that all the celebra
tions (and the inevitable toasts!)
that Iljin-Zhenevsky had gone
through after his victory over Ca
pablanca the day before would
have left him drained of energy
for a hard analytical battle.
   In the game, White's impulsive
play soon led to the ruin of his
position.                                         24              e5!
        16              %lfd8                 and it was Lasker's tum to
        17   c4         lbe8                have the mateήal advantage. But
        18   f4?                            unlike his opponent he was able
                                            to exploit it and soon won the
                                            endgame:
                                                  25     lbf5     .t.xf5
                                                  26     exf5     lbc2
                                                  27     'ii'c 3  lbxa1
                                                  28     'ii'xa1  .i..f6
                                                  29     'ii' g 1 d5
                                                  30     cxd5     lbxd5
                                                  31     fxe5     .t.xe5
                                                  32     g4       f6
                                                  33     h4       b5
                                                  34     lbd4     lbe3
                                                  35     'iifxe3  11xd4
  This loosens the kingside too                   36     .t.f3    a4
much. 1 8 lbxc6 .i.xc6 19 lbd4                    37     h5       a3
was better.                                       38     'ii'e2   1ld8
      18              a6                      and White resigned.
      19    �h1       lbc7
      20    'ife3     1:tb8                   White's rueful comment after
      21    11d1      lbb4                  the game was 'this is how you get
      22    'ifc3     a5                    punished when you get carήed
      23    :a1       b6                    away by success' . His opponent
      24    'ife3?                          deserves some credit for fuelling
  White has played aimlessly                his fantasies with 1 3 . . 'ifxa2. lt
                                                                    .
and now blunders the exchange.              would have been so much easier
                   Emanuel Lasker: τhe Master Swindler                          87
to have had a quiet life after               and there is still the threat of
1 3 . . . 'flxd2.                            22 ... h6 or 22 ... f6. (ln fact
                                             2 l ... 'fld5 ! is much stronger, when
  The purpose of our fmal exam              Black has an excellent position.)
ple is to show that Lasker was                          22      1:tg3    h6
human after all.                                        23      lbc4!
          C. Torre-Lasker                               23            'ii'dS?
           Moscow 1925                           Black is convinced he is win
                                             ning the piece and is oblivious to
       Lasker had been gradually out        the looming trap.
playing his young opponent. Al                  τhis is extraordinary careless
ready he has the better pawn                 ness for a Lasker. As Euwe points
structure and the white knight on            out, Black could probably have
a3 is badly placed. Here Lasker              drawn after 23 . . . hxg5 24 lbxd6
played 20 . . . 1i'a5 ! , hitting the rook   'ii'g6 25 'flxg6 lbxg6 26 lbxb7
on e l and also threatening to win           %ιeb8 etc.
the pinned bishop with ... h6 or                        24     lbe3   'ii'bS?
. . . f6. White seems to be close to a           The last chance would be
loss. Τοπe played                            24 . . . 'ii'xd4, when White has a
           21     b4!                        winning attack after 25 i.xh6
      which is virtually the only an        lbg6 26 i.g5 threatening 27 :h3
swer to the double threat of the             according to Euwe. But perhaps
black queen. Here 2 l . . . 'ii'xb4 22       25 ... g6 would be a better drawing
.:.b ι 1i'a5 23 lbc4 gives White             chance than 25 ... lbg6, since the
some counterplay, so Lasker re              queen can in some lines retreat to
plied                                        g7 or h8. In any case, if there was
           21                  1i'f5         one man you would bet on to
       which looks decisive, since the       save such a position, it would be
other rook on d3 is now attacked,            Lasker. But even his great defen-
88                      The Fίne Art oj Swindling
"'Ι ν� Nkl l l hιιΝ no chance after he          25              1ixh5
Ιιιικ f'ιι l len for the trap.                  26    1Σχg7+ Φb8
            25      �f6!!                       27    1Σχt7+ Φg8
                                                28    1:g7+      �h8
                                                29    1Σχb7+ Φg8
                                                30    .rlg7+     �h8
                                                31    1Σg5+      �h7
                                                32    fLxhS      �g6
                                                33    %Σh3       <tιxf6
                                                34    J:txh6+
                                            and White won easily with his
                                         three extra pawns.
                                            Lasker was well and truly
                                         swindled, but as Tarrasch re
                                         marked of his great ήval 'Lasker
                                         occasionally loses a game, but he
  After this game White's win           never loses his head' . The reader
ning device became known as the          should seek to emulate Lasker's
'windmill' , for reasons that soon       fighting spiήt and resourceful
become obvious.                          ness.
6     Capablanca and Alekh i ne
In this chapter we look at the        esting swindle attempt by the
swindling technique of two great      great charnpion.
World Charnpions: Capablanca
and Alekhine. Their styles pro
vide an interesting contrast with
Capablanca being mainly a posi
tionally motivated player while
Alekhine was always on the
lookout for tactical shots.
How did he do it?
The former World Charnpion
Jose Raul Capablanca lost fewer
garnes in his career than any
other player of similar stature. He
lost 35 games out of a total of             Marshall-Capablanca
567, a loss rate of 5 .5 % . Even           New York Match 1909
allowing for his more pacific
style, this career loss rate com        This garne can be found in Ca
pares favourably with the 10%         pablanca's book Chess Funda
loss rate of Alekhine and the 1 1 %   mentals (Cadogan) where the
loss rate of Lasker. (These figures   author modestly annotates six of
are given by Chemev in The            his losses.
Golden Dozen.)                           Capa is well and truly on the
   So how did Capa do it? Did he      ropes here, and after. . .
have any uncanny positional                      18   �xd7       'ίi'xd7
sense that always spotted danger                 19   a6         �c6
in advance? Or was he a bήlliant                 20   dxcS       bxcS
swindler? The answer, as the                     21   'ίi'xcS
reader no doubt expects, is a            . . . he was a pawn down with a
mixture of both.                      hopeless position.            However,
  Let's be perverse and begin by      World Charnpions do not become
looking at Capa's shortest ever       World Charnpions by giving up
defeat, since it features an inter-   easily.
90                        The Fίne Art of Swίndlίng
                                            having nothing to do with this.
                                            He played
                                                     25   'ifxb6!
                                               and Black resigned, since
                                            25 ... axb6 26 tΔxc6 leaves him
                                            unable to prevent the a-pawn
                                            queening ίη just a couple of
                                            moves.
                                               Nevertheless this was a clever
                                            attempt at a swindle.
                                              Here is another ingenious
                                            swindle try, which is also to be
   Here Capablanca tήed . . .               found in Capa's book.
           21             I:tab8
   . . . setting a cωming trap. There
followed
           22     J:xb8   :.xb8
           23     lbes    'iffS!
   Attacking the knight and
threatening mate.
           24     f4
                                                  Chajes-Capablanca
                                                    New York 1 9 1 6
                                               Capablanca had earlier sacή
                                            ficed his queen for a strong at
                                            tack, but then he had been care
                                            less and allowed White to re
                                            group his pieces. Black now has
     If White is now careless and           terήble problems. Chajes contin
plays 25 tΔxc6?? then 25 . . . 1:tb l + !   ued
escapes with a draw b y perpetual                  so    .ih6+ Φg8
check after 26 1:txb l 'ii'xb l+ 27            Here Capa explains that he was
'iii>f2 'ifc2+ 28 'itg3 'ii'g6+ etc.        hoping for the vaήation 5 1
     However, Marshall, who was             'i'xg4+ 'ith7 52 'ifh5 I:txf6 ! 53
himself a renowned swindler, is             .ig5+ Φg7 54 .ixf6+ �xf6.
                      Capablanca and Alekhίne                        91
                                      chances. For example, he could
                                      simply capture the b7-pawn.
                                      However, Rubinstein is over
                                      anxious to clinch the victory over
                                      the mighty Cuban and began a
                                      direct attack on Black's king.
   He remarks 'although White
has a won game it is by no means
easy. If the reader does not be
lieve it, let him take the white
pieces against a master and see
what happens. '
   Apparently Chajes came close              20    h4
to choosing this variation, but         We shouldn't really blame Ru
finally played safe with 5 1 J.. g7   binstein too much, since it was
and eventually won.                   easy to overlook Capa's marvel
   Now let's take a look at some      lous defensive scheme.
swindle attempts with a more                 20            1ixa3
happy outcome.                               21    l'ΔgS
Saved by a Passed Pawn
In Capa's games we often see the
cήsis resolved by the action of a
plucky pawn.
  The foot sloggers come to the
rescue of their monarch, as re
vealed by the following exam
ples.
     (see followίng dίagram)
    Rubinstein-Capablanca
         Berlin 1 928                   Threatening to win at once
                                      with 22 1Wg5, so Black's reply is
  White    has    good    winning     forced.
92                   τhe Fίne Λrt of Swίndlίng
      21              .t.xg5           It's crunch time. Now White
      22    hxg5      'irxb4         even loses after 28 %Σχf8+ %Σχf8.
      23    'iff3     1i'f8!                28    %Σχg7+ 'irxg7
      24    1lxb7     a5! !                 29    :lxg7+ rttxg7
                                            30    'ίi'f6+   Φg8
                                            31    'ίi'g6+   Φf8
                                            32    'i'f6+
                                       and a draw was agreed, since
                                     White must force perpetual
                                     check.
   Here we give the fιrst pawn
advance two exclamation marks,
since otherwise we would have to
give an exclamation mark every
time it advances.
        25     1:td1    a4
        26     1:tdd7   a3                 Kevitz-Capablanca
   Capa      displays   remarkable          New York 193 1
coolness. The white rooks ravage
his seventh rank and kingside, but     Here Capa played the surpήs
the little pawn will save him.       ing
        27     %Σχt7    a2                 15              .t.a3
                                       which loses a pawn. Some
                                     commentators believe he simply
                                     forgot that White can now cap
                                     ture on e5. lf that was the case,
                                     then Capa's own quip 'the good
                                     player is always lucky' certainly
                                     applies here. Black gets good
                                     counterplay, whether or not he
                                     planned it.
                                            16    llJxe5   .t.xb2
                                            17    'ίi'xb2  llJxe5
                                           18     'ifxe5
                      Capablanca and Alekhine                        93
                                      onslaught. White's move frees
                                      the e2 square for his rook, but it
                                      is all very passive.
                                              21            J..e6
                                              22    %te2    %Σfd8
                                              23    'i'b2
   So White is a pawn up, appar
ently with good chances. But now
he dithers around, unsure of how
to use his extra pawn. We saw
exactly the same indecision from
White in the game Iljin
Zhenevsky - Lasker. lt seems the          Golombek chides Kevitz for
possibility of victory over a great   his lifeless play, and recommends
World Champion tends to para         23 'ith2, f4 and f5 as the coπect
lyse a lesser mortal's capacity to    plan.
come up with any constructive                 23               'ifcS
plan.                                         24     %td2      1:ιχd2
        18              'ifa3                 25     'iixd2    b6
   Black doesn 't panic. He sees              26     %td1      g6
potential counterplay on the                  27     <it>h2    aS!
queenside.                                Black's play is now in accord
        19    tΔe3      tΔg4!         with the theme of our section. He
   It feels wrong to be exchanging    will use a pawn advance not only
pieces a pawn down, but Capa          to save the game, but also to win
sees that the white knight will be    it!
very strong after 20 tΔd5 etc. Be            28     'ife2     bS
sides, he wants to gain access to             29     f4
the c2 square for his rook.               At last some activity.
        20    tΔxg4     .txg4                 29               a4
        21    h3?                             30     bxa4      bxa4
   Here 2 1 'i'g5 .te6 22 e5 was              31     %td2?
more active. The only advantage           White doesn't realise how dan
in having an extra pawn on e5 is      gerous things have become. He
if you use it as part of a kingside   should give up playing for
ιιιl νιιιιtuge und jettison the extra
puwn with 3 1 f5, when after
3 l . .. gxf5 32 exf5 il.xf5 33 %ld5
he has adequate play.
           31             a3!
                                                 36              f3!
                                             Α clever interference move. If
                                           now 37 Axf3 then 37 ... :tb8 and
                                           38 . . . :b2 wins.
                                                     37    il.n  :tb8
   The a2 pawn is now fixed un                      38    11xf3 1itb2+
der the powerful gaze of the                         39    Φg3   :txa2
bishop on e6.                                        40    :tc3  :aι
        32      g4?                          and White resigned.
   Still 32 f5 should save the
game. But White obstinately re               Here is an example of the sav
fuses to give back the pawn. In            ing pawn clause in a more com
other words, he is in a perfect            plicated setting.
state of mind to allow himself to
be swindled!
        32                 gS!
   This breaks up White's king
side and leaves him fatally weak
on the dark squares.
        33      'iff2
   In his book, Harry Golombek
gives the nasty vaήation 33 f5 (or
33 fxg5) 33 . . . 'ife5+ 34 �g 1 :tc 1 +
35 :td 1 'ίi'd4+ ! .
        33                 'ii'xf2
        34      :txf2      gxf4
        35      :tf3       :ta8               Capablanca-Nimzowitsch
        36      :tf2                            Bad Kissingen 1 928
                      Capablanca and Alekhine                              95
   Capablanca had unintentionally               21               jlxfS?
played a gambit opening: Ι sus            After 2 l ... lbd5 ! White would
pect after 1 d4 lbf6 2 c4 e6 3 lbc3   have been forced to resign very
jtb4 4 iic2 d5 5 jtg5 dxc4 6          quickly, e.g. if 22 'i'xe4 lbxc3 23
lbf3 (6 e3 !) 6 ... b5 7 a4 c6 he     'i'e5+ f6 24 'i'c5 (other moves
probably didn't realise he            lose the queen to a knight fork)
wouldn't be getting the pawn          24 ... lbxb l (there may be even
back. So he had been forced to        stronger moves) loses mateήal or
seek attacking chances in a           22 'i'g3 1lg8 23 'iί'h3 lbf4. So
murky middlegame, a method of         White would have had to try 22
play which didn't suit his classi    'Wh3, but then 22 ... lbf4 23 'ii'g4
cal style. Here he was probably       lbxg2 wins a piece since a re
feeling distinctly uncomfortable      capture on g2 allows the pin
and resorted to                       24 . . . :gs.
       20     g4?                        Nimzowitsch's move in the
   An attempt to break up Black's     game seems (and is) very strong,
pawn centre. However, as Euwe         but it allows Capa to switch into
points out, 20 f3 was a better way    swindle mode. He is still losing,
of going about it. Also satisfac     but on every move he sets Black
tory is the quiet 20 lbfl , making    problems, until fmally he cracks.
an escape square for the queen.                 22    'ίi'f4!
The position would then remain
obscure: Black has his extra
pawn, but his pawn structure in
the centre looks somewhat frag
ile.
       20                    lbf6!
       21     gxfS .
   He can't allow 2 l . . . lbxg4.
                                         Taking the e-pawn immedi
                                      ately allows an overwhelming
                                      attack based on a pin, e.g. after
                                      22 lbxe4 %ιe6 23 f3 %ιg8 the
                                      threat is 24 ... .th3 or 24 . . . lbxe4.
                                             22                 'i'd7
                                             23        .txe4!
                                         The best chance. Tartakower
96                          The Fίne Art of Swίndlίng
points out that 23 li:)xe4 �xe4 24                Preventing       White        from
.ixe4 :g8+ 25 .1g2 (or 25 . . . 1:ιg4          strengthening his centre with 27
follows) 25 ... 1i'h3 26 'iί'f3 'i'xf3         e4.
27 exf3 li:)d5 28 'iifh 1 (the threat                  27   f3
was 28 . . . li:)f4) 28 . . . li:)xc3 easily      Making a safe square for the
wins for Black. Capa always                    king on f2 since he wants the
picks the move that sets Black the             king near the centre for any po
most problems.                                 tential endgame. Also, Black has
       22                        li:)xe4       to think about 28 e4.
       24         li:)xe4        Ι:ιg6+                27                'ii'g7
                                                       28   <it>f2       'ii'f6
                                                       29   axb5         cxb5
                                                  This allows White a passed
                                               pawn and therefore a glimmer of
                                               hope. But 29 ... axb5 30 d5 cxd5
                                               3 1 1:.xb5 or 30 ... 'iixc3 3 1 dxc6
                                               also allow White to fight.
                                                       30   ltdl!
          25     li:)g3!
    Ghastly is 25 'iiff l .1xe4 26
'ii'xe4 'ii'h 3+ 27 <it>e 1 'ii'x c3+ 28
'iiff l 1:Σ.fg8 etc. Also bad is 25
              ·
�h 1 'ii'd5 26 f3 Ι:ιe8 ! (with the
threat of 27 . . . Ι:ιχe4! ) when 27
li:)g3 loses the exchange as in the
game, except that White's king is
on a worse square.                                White has to play actively and
          25                i.xbl              hope for the best.
          26     %Σxbl                                30                 Φg8
    So White has emerged the                          31     d5          'ifxc3?
whole exchange down and must                      After this greedy episode the
lose with best play. However, he               white passed pawn becomes very
no longer faces any real danger                strong enough to save the game.
ση the kingside and Black's king               Tartakower gives 3 1 . . . 'ifd6! stop
is slightly exposed, a fact Capa               ping the passed pawn in its
will try to exploit.                           tracks. Then 32 'ifxd6 :Xd6 33
        26                   f5!               e4 fxe4 34 li:)xe4 :Jι6 should win
                           Capablanca and Λlekhίne                            97
for Black in fairly straightforward          ened with 37 :xg6+ hxg6 38
fashion. If White avoids the ex             'ilg7 mate. The attacking white
change of queens with 32 'ifd2,              pieces have become beautifully
then Black can begin advancing               co-ordinated.
his passed pawns with a5, and                      36             1:txf5
White would be helpless.                        and a draw was agreed. lt is
    So Capa 's deteπnined defence            perpetual check after 37 J:lxg6+
would have counted for nothing if            hxg6 38 'i'e8+ l:tf8 39 'i'xg6+
Nimzowitsch              had       found     �h8 40 'i'h6+ etc.
3 1 . . . 'ifd6. However, he went
wrong precisely because he was               Expecting Trouble
confused by White's spirited re             The best way to avoid losing is
sistance.                                    not to be a bήlliant swindler: it is
             32  d6          'iff6           to avoid a bad position in the first
             33  d7                          place! We end this examination
    This pawn has had a bήlliant             of Capa with an example of his
career.                                      finely-tuned defensive radar.
             33              c3
             34  tiJxf5!     c2
             35   J:td6!
                                                    Capablanca-Burn
                                                    San Sebastian 1 9 1 1
   Now Black has to be careful he              White has a crushing advan
doesn't lose. If 35 . . . 'ii'g 5, for in   tage. He is a pawn up with the
stance, 36 J:txg6+ 'ii'xg6 37                better development and the safer
d8 �) .:Xd8 38 tbe7+ wins for                king. Many players at this point
White.                                       would already be thinking about
      35                    1id8             their next game in the tourna
      36     1ie5 ! !                        ment. Not Capablanca! His note
   The fmal move o f a magnifi              in Chess Fundamentals reveals
cent come back. Black is threat-             that he was alert to the danger of
98                        'Γhe Fίne Art of Swίndlίng
being swindled here:                        end with, here is Capa falling for
     ' . . . it only remains for White to   a nasty swindle.
drive home his advantage before
Black can come out with his
pieces, in which case, by using
the open h-file, Black might be
able to start a strong attack
against White's king. '
     Such a comment indicates why
the Cuban was so rarely downed.
In the game, he came up with
               22    l'Δh4!
     which in view of the threat of
23 'ii'h 8+ �e7 24 l'Δf5+ and 25
'ili'xg7, and the inadequacy of
22 . . . g6 (23 .i.xg6! ) compels                  Capablanca-Jaffe
Black to exchange queens, when                      New York 1 9 1 3
all possible danger is passed.
               22             'ili'h6         White has sacήficed a pawn to
               23    'ii'xh6  gxh6          break up Black's kingside and
               24    l'ΔfS    hS            continued methodically with
               25    ..tdl    l'Δd7                26    1Σgl      ..te7
               26     ..txhS                       27    f4        exf4
                                              But here he avoided the natural
                                            28 ..txf4 and played the tempting
                                                   28    ..tb2
                                              τhreatening 29 1!fxg5 .
                                                   28              1:ιg8
                                                   29    'ii'xf4??
  White has won a second pawn
and soon forced Black to resign.
Ouch l
But no player is totally immune
from lapses of concentration. Το
                       Capablanca and Alekhίne                           99
   However, this move has a             'muddying the waters' he was
slight drawback. Mter                   giving himself an excellent
       29                   tlJh3 ! !   chance of outplaying his oppo
   White lost his queen since 30        nent, albeit with the possibility of
iixh6 t2Jf2 is mate. An embar          a sharp defeat.
rassed Capablanca resigned after           The advantages and disadvan
30 J:xg8+ J:xg8 3 1 'ii'f l 'iife 3,    tages of a 'dangerous' style rather
because 32 . . . t2Jf2+ is now fatal.   than a 'positional' style have al
   However, this was οώy one            ready been discussed in an earlier
'goal' conceded compared to             chapter.
many bήlliantly 'saved' .                  But to return to the subject of
                                        our present section. Is the fol
  Capablanca managed many               lowing example a bήlliant attack
swindles because he possessed an        or a swindle?
aura of invincibility. His oppo
nent's couldn't quite believe they
were winning against the so
called 'Chess Machine' and so let
him off the hook.
Α Brilliant Attack
or a Swindle?
In the case of Capablanca, the
need to swindle showed that
something had gone wrong with
his intended game plan. He nor
mally avoided any obscuήty,
aiming instead for a small ad               Alekhine-Bogolyubov
vantage and a clear strategy. Οώy              Nottingham 1 936
when he was in seήous trouble
did he resort to setting traps, in        Here Alekhine played
which case he could fight with                 20     t2Jf6+
exceptional bήlliance. Alekhine,           which he descήbes in the book
on the other hand, often plunged        of the tournament as 'rather bold,
into a complicated tactical strug      but in the circumstances the most
gle. This was a far ήskier ap          promising chance of attack. '
proach than Capablanca's, but on               20              �xf6
the other hand Alekhine had great              21     exf6     �d7
powers of calculation, the help of             22     .te3?
deep opening preparation and a            Α blunder: Alekhine says he
flair for tactics that usually out     should have continued 22 .ta3 !
witted his opponent. Hence in           with a pin on the knight and the
1 00                   The Fίne Art of Swίndling
poNNihll ity of defending the pawn             24              lbxf6
ση f6 with J.e7 at a later point.              25    .td4!
                                           Α defιning moment. Alekhine,
                                        true to his style, seeks to create
                                        problems for his opponent in the
                                        middlegame rather than the end
                                        game. Α Capablanca, ση the other
                                        hand, may have sought swindle
                                        chances in the endgame after 25
                                        :Xa7 lbd5 (if 25 ... :Xa7 26 b6 !)
                                        26 :xa8 lbxe3 27 1Σχf8+ �xf8
                                        28 'i'd3 lbxd l 29 'ii'xdl 'ifc5+.
                                        Black wins a pawn, but the queen
                                        endgame offers drawing chances.
                                               25              lbd7
       22               �xb5                   26    1i'f2     b6
       23    axb5       lbd7!                  27    :eι       'ii'c4
                                               28    1Σabl     :&c8
                                               29    'ife3     J:ιfe8
                                               30    1i'f3     f6? !
   This move, which would have
been impossible with the bishop
at a3, wins the f6 pawn.
       24     g3!                          Black thinks he i s better be
   Alekhine, like all good swin        cause of his extra pawn and
dlers, quickly recovers from the        stήves to seize the initiative. But
unpleasant surpήse. He defends          Alekhine has been waiting pa
the f4 pawn and so frees his            tiently for Bogolyubov to weaken
bishop for aggressive action.           his position.
Worse would be 24 i.d4 'ii'xf4             Alekhine          recommends
and Black threatens . . . e5, winning   30 ... 'ii'd5, when White has
the f6 pawn as well.                    enough pressure . for the pawn
                      Capablanca and Alekhine                           101
after 31 1fxd5 exd5 32 :Xe8+         36 . . .exf5 37 1fd5+ �f8 38 .J\.g7 !
:.xe8 33 11a l etc.                  and 36 . . .gxf5 37 1fh5+ �f8 38
       31     1ιb4!    1fc7          1fh6+ �g8 39 1fxg5 and White
       32     %tb2!    %:ιe7         wins. These are convincing, but
       33     :.be2    ι:J;f.7       there is a flaw with his third
       34     g4!                    vaήation: 36 . . . e5 ! 37 1fd5+ �f8
   White has brought all his         and now Alekhine intended 38
pieces to their optimωn squares      1fc6, answeήng 38 ... 'i'xc6 with
and now uses his pawns to inten     39 bxc6 exd4 40 11xe7+ :Xe7 4 1
sify the pressure on Black's king   :txe7+ Φχe7 42 c7 ! and the pawn
side.                                queens. Α beautiful vaήation. lt
       34              :r.ce8        is no surpήse that Alekhine was
       35     gS!      fxgS          blinded to the fact that after 38
                                     1fc6, Black doesn't have to ex
                                     change queens. As Kotov points
                                     out, he could play the mundane
                                     38 . . . 1fd8 ! or 38 . . . 1Σc8 ! when
                                     Black defends successfully.
                                        So from an objective point of
                                     view, 36 f5 deserves a question
                                     mark and should be replaced with
                                     the simple 36 fxg5+, when White
                                     maintains a strong attack.
                                        But just think how shocked
                                     Bogolyubov must have been by
                                     36 f5 and Alekhine's accompa
   Here Botvinnik, who also          nying antics. It is no wonder he
played at Nottingham, sets the       immediately collapses.
scene. Alekhine was circling
around the board like a kite,
waiting for his opponent to move.
Finally, Bogolyubov played his
move, and Alekhine, without
even sitting down, bashed out his
surpήse reply with such ferocity
that Bogo almost jωnped out of
his chair.
        36    fS
   Alekhine graces this move with
two exclamation marks, and de
scήbes it as a 'problem-like fm
ish' . He then gives the vaήations          36                1ff4?
1 02                   The Fίne Art of Swίndlίng
       37     fxe6+    1Σχe6                 45     .1:tf6    Φh7
       38     'i'dS                          46     1Σχe6     .1:txe6
   ThiN is immediately decisive,
Nince White attacks both d7 and
e6, and also threatens 39 :tfl .
                                              47     'ird7+
                                          And here was the last chance to
                                       go wrong: 47 'i'xe6?? 1i'e4+ 48
       38              liJf6           :g2 'ife l+ 49 :g ι 'ii'e4+ is a
       39    i.xf6     'ii'g4+         draw by perpetual check.
       40    l:ιg2     'irfS              Black resigned, since it is mate
                                       in two.
                                          So was this a swindle? Alek
                                       hine thought he had won bήl
                                       liantly, and only Kotov's analysis
                                       many years later found the flaw -
                                       a flaw both of the players had
                                       missed duήng the game, and
                                       what's more, Alekhine had
                                       missed when wήting his notes for
                                       the tournament book! The imagi
                                       nation, flair and fighting spiήt
                                       Alekhine revealed in this game
                                       was a world away from a simple
         41       i.eS                 swindle (such as those pointed
   Here Alekhine points out a          out at moves 4 1 and 47 above).
swindle he could have fallen into:     But what does the reader think?
4 1 'ii'c4 'ii'c 5+! and Black wins!
         41  •..           <it?g8      His First Swindle
         42       :tf2     'ii'g4+     The following game is given for
         43       �h1      hS          its histoήcal interest. lt was
         44       IΣg1     'ii'h4      Alekhine's first ever swindle in
                       Capablanca and Alekhine                        103
his fιrst ever toumament game.
                                              26              �f8
       Alekhine-Rosanov                       27    :eι       1i'd7
         Moscow 1 907                         28    'ii'g5+   Φc7
                                              29    1te3!     Φb7
   Th.e fifteen-year-old Alekhine             30    l'Δa4     1te8
had gradually been out-played,                31    ]Σb3+     Φa8
and now after 22 . . . :h5 or                 32    1i'g3!
22 . . . lbe4 23 l'Δxe4 dxe4 Black
would have a clear advantage due
to his grip ση the white squares.
   Instead he thought he could
win the white queen with
           22              l'Δg4
   when there seems no answer to
the threat of 23 . . . :h5 . However,
Alekhine had prepared a little
surpήse.
           23   1te6!      <ifiιxe6
   Th.ere is no refusing, since
23 . . . :h6 24 :.fe 1 leaves Black
defenceless: White threatens 25            Th.e queenside will prove no
h3 ! and the knight has ηο good         safer than the centre for Black's
retreat.                                king. Alekhine prepares to trans
           24   'ifxg6+ Φd7             fer his queen there to make the
           25   1i'xf5+ <itd8           attack overpoweήng.
           26   1i'xg4                         32             lth6
   White regains his mateήal and               33    'ti'd3   1the6
has an overwhelming attack. He                 34    .tes
made no mistake in what follows.           Shutting out any potential
1 04                              Tht Fine Art of Swίndlίng
ι'Ι ΙΙ Ι Ι Ι t rφJιι y .                        pawn. So he tήes a desperate
                J4          cS                  remedy.
                3!          J:tc8
                         .1:tb5                        17            lt:Je4
                36       c4 a6                         18    li:Jf4
   Resistance also crumbles after                  Now the crushing 19 li:Jxd5 is
36 . . . d4 37 lt:Jxc5 ! �xc5 38 'ii'f3+        threatened, so Black must do or
.Uec6 39 1%xc5.                                 die.
           37      li:Jb6+ 1%xb6                       18            li:Jxf2!?
           38      .Uxb6    Φa7
           39      'ίi'g6   'ίi'a4
           40      I:b3     'ifc6
           41      'ift7+   Φa8
           42      cxdS
   and Black called it a day.
His Last Swindle?
                                                   Here's the idea: Black breaches
                                                White fortress. Now White has to
                                                chose which way to capture on
                                                f2. One way will lead to victory
                                                over the World Champion; the
                                                other way will lead to an embar
                                                rassing swindle. The path to hap
                                                piness begins with 19 Φχf2 !
          Opocensky-Aiekhine                    Then after 19 . . . .ixe3+ 20 Φfl
             Prague 1942                        Black would still be in a bad way.
                                                   Since 20 ... �xc 1 2 1 'ifxc 1 ! ?
  This game was played some 35                  followed by capturing on d5 wins
years after the encounter with                  easily for White, Alekhine would
Rosanov above, but the same                     probably have tήed 20 . . . b6 ! with
spirit of enterpήse was undimin                the annoying threat of 2 1 . . . �a6+.
ished.                                          However, against precise defence
   Alekhine has played the open                this must be inadequate to save
ing badly and is now under se                  the game. White's best reply
vere pressure. The immediate                    would perhaps be 22 �f3.
threat is 1 8 �xf6, destroying his                 However, Opocensky seems
kingside and winning the d5                     afraid to enter a melee against a
                      Capablanca and Alekhine                       105
tactical genius, and tήes to keep    mateήal for the queen and threat
solid control of the position.       ens c8. However, White gets a
       19     'iixf2 ? .txe3         nasty surpήse when Black moves
       20     -.xe3     %Σ.χe3       the bishop to safety!
       21     lbxdS
                                              23              .th3!!
   lt is no wonder that White was       It should be mentioned that
tempted along this false trail. He   White's combination was in any
attacks the rook ση e3 directly,     case flawed since Black could
and also threatens 22 lbf6+ and      have forced a draw by perpetual
22 lbb6. White already has a two     check after 23 ... :.xg2+ and
pieces for the queen. How can        24 ... 'ii'e2+. But Alekhίne's move
Black stop him adding a rook?        is a far nastier sting ίη the tail.
        21             .1:te2!       White is suddenly lost, because
   This attacks not one but two      24 .txh3 allows mate ίη three
bishops, as the sequel demon        after 24 . . . fie3+.
strates. Now 22 lbf6+ gxf6 23                 24       1Σd8+  fixd8
1:xd7 .txd7 is bad for White.                 25       .txh3  Wxa8
        22    lbc7     fie7             and White resigned.
        23    lbxa8                     Right until the end of his ca
   This looks very strong, since     reer Alekhine was a supreme
White has more than enough           fighter.
7     Don 't get Swi n d led
Ι suppose that a guide to swindles         Collinson-Mortazavi
shouldn't really have a chapter on         Smith and Williamson
avoiding them. However, Ι have                 Masters 1992
decided to include one as it will            Sicilian Defence
help the swindler in predicting
ways in which his opponent will                ι   e4        cS
try and avoid being swindled. It is            2   liJf3     e6
very important to remember that                3   b3! ?
your opponent is a vital ingredi        Deciding to avoid the highly
ent in the swindle you are at        theoretical main lines of the Open
tempting to perpetrate. Here is       Sicilian, White chooses an in
my guide to avoiding swindles         nocuous system which, however,
and though every point may not        promises only a slight advantage
apply to you, there is something      at best.
here for every chess player.                   3             b6
                                               4   i.b2      i.b7
DQn't get Attached to a                        5   liJc3     d6
Winning Opening Line                           6   d4        cxd4
Chess openings are becoming                    7   liJxd4?!
increasingly difficult to keep up        See the next example.
with. Today's main lines are to               7             liJf6
moπow's old news and many of                   8   i.bS+ liJbd7
the more 'reliable' openings re               9   'ife2     a6
quire too much study and re                 10    i.c6      .txc6
search for a non-professional                11    liJxc6    'ilc7
chess player. Most players be               12    liJb4     dS
come attached to an opening                  13    liJd3     .ta3 ! !
thanks to a single or a string of        An incredible move which
previous victoήes. However, it is     gave Black a decisive advantage
vital to remember that, in the cur   which Ι succeeded in converting
rent electronic climate, chess        to a win in 24 moves. In the same
openings evolve daily and change      toumament, but a few rounds
shape and assessment like any         later, the same opening arose
other life form!                      once more:
                           Don 't get Swindled                            107
                                        of similar occurrences in the
                                        opening stages of the game. Get
                                        ting swindled in the first ten
                                        moves or so is perhaps the worst
                                        type of swindle to accept as it is
                                        quite easy to avoid with a little
                                        bit of foresight and preparation.
                                        Consider Changing Your
                                        Style
                                        One of the reasons why some
                                        chess players reach the heady
                                        heights of a 2600 rating is their
       Quillan-Mortazavi                resilience in defence. Although
      Smith and Williamson              everyone tries to adhere to the
          Masters 1 992                 rule that the game is not over un
        Sicilian Defence                til your opponent resigns, very
                                        few of us can actually resist the
         1   e4            cS           temptation of showeήng our
        2    tL!f3         e6           selves with compliments for ob
        3    b3            b6           taining a winning position. It
        4    .tb2          .tb7         doesn't take too many bad expe
        5    tLic3         d6           ήences, however, to make us face
        6    d4            cxd4         the hard facts: it ain't over 'til the
  Ι simply could not resist play       fat lady sings.
ing the same line as in the previ         Another strange phenomenon
ous game as Ι had become con           that can develop is that some
vinced by 1 3 . . . .ta3 ! ! that the   players have seήous problems
variation was good for Black.           with winning positions. The same
        7    .tbS+                      players, however, seem to be
  Α slight deviation from the           completely at ease in equal or
previous game though Ι thought          even losing positions. Possibly,
that the game would transpose.          all of us have at some time felt
        7                  tLid7        that a winning position, espe
        8    'ίi'xd4! 'ίi'c7            cially against a much stronger
        9    0-0-0                      opponent, is more of a burden
  And the sad truth of matters          than a pleasure. The best general
became very clear. Black is com        advice for keeping calm in a win
pletely    underdeveloped         and   ning position is to enjoy it! Re
White is ready to launch an attack      member that part of the pleasure
whichever side Black castles.           of winning a game of chess is not
  There are many more examples          just to notch up the result but to
1 08                  The Fine Art of Swindling
enjoy the moment. If you cannot       nothing else, at least subcon
enjoy sitting on a winning posi      sciously. For a fme example of
tion, chess is not for you.           the use of body language and
   Apart from attempting to be a      sheer presence, we need look no
masochist of some sort by             further than the current World
watching your opponent suffer,        Chess Champion Garry Kas
there are also measures that you      parov:
can take with your chess to avoid
losing winning positions. From
my own expeήence, the step up
from a good intemational player
to an intemational master was
achieved by adjusting my style.
Instead of trying to beat my op
ponents, Ι developed a new habit
of letting them lose the game! Of
course, there were times when Ι
had to force issues and play ag
gressively, but Ι was having great
success with many of my oppo
nents who could not match me             The above is from Anand
move for move. Very often, they       Kasparov, Intel World Chess
made seήous concessions. The          Championship, New York 1995.
same pήnciple can be applied in       Without knowing anything about
winning positions. Very often,        the opening or the 'history' be
there is no need to fmish off your    hind this game, a quick glance
opponent in a blaze of glory as       shows that White has a menacing
usually their bad position and        position. Anand has just played
mental state will score the victory    19 e5 and the video of the game
easier. Having said that, if you      showed Kasparov bang out
see a winning vaήation, go for it!    1 9 ... :fs immediately. Anand,
                                      possibly the world's greatest at
Play the Position, not                tacking player, along with Kas
the Man                               parov, played 20 .i.xc5? and
The person opposite you makes         missed his chance of a spectacu
more of a difference to the end       lar win with 20 exf6 .i.xf6 2 1
result than you think. However        .i.xh7 ! + with an unstoppable at
impartial we all try and remain       tack.
during the game, we can never            It is difficult to gauge exactly
get away from the fact that we        how much Anand was affected by
notice every gesture, every           Kasparov's show of strength but
movement of our opponent if           he would certainly not to be the
                          Don 't get Swίndled                           109
fιrst player to fall into the          sitions should simply be thought
clutches of the World Cham            of as an opinion and one should
pion's psychological warfare over      not consider any position as won
the board. An interesting point to     or even drawn until the result has
note is that part of the reason for    been decided. The following is a
the success of computers against       nice example of two-way com
strong human opposition is be         placency:
cause of the lack of a psychologi
cal interaction. Kasparov found to
his cost in London 1 994 that the
Pentium Processor is not affected
by any kind of human psychology
whatsoever. The computer simply
plays the position. Indeed, Kas
parov has had to significantly
change his playing style in order
to overcome the latest chess
playing software.
   There is not much advice Ι can
give when it comes to the sub
conscious intake of opponent's            After a long struggle, the fol
gestures, etc., but it is vital to     lowing position was reached in
remember that the position on the      the game Hebden-Mortazavi
board holds the 'truth' . As far as    Bήtish     Championship         1994.
the position on the board goes, Ι      White, of course, has a clear ad
believe that the next point is vital   vantage (note: not winning !)
in a strong chess player's reper      thanks to his powerful bishop and
toire.                                 outside passed pawn. The game,
                                       however, had more twists than
Never Assess a Position                both players had anticipated:
as Winning                                    51     a6?!
Initially, this seems like a strange      Ι am sure that Ι was expected
point to make as you will doubt       to resign at this stage and Ι must
less come across many positions        admit that Ι was very close to
which are exactly that - winning,      doing so until Ι saw ...
perhaps even by force. However,               51                ltJxa6
the state of mind which a                     52     �xa6       h3! !
'winning' position brings is              At first sight, this move does
strongly linked to complacency         not seem particularly significant
and it is in this state of mind that   but a closer look at the position
many swindles occur. The verdict       reveals that were it not for
on the vast majoήty of chess po-       White's g-pawn, the position
1 10                      Ίhe Fίne Art of Swίndlίng
would be draw as White has the              ference to the end result.
wrong-coloured rook's pawn to                      58    .tc6      �g6
win the game. My plan now was                      59    .te8+     �f5
simple: . . . g5 followed by . . . f5 and          60    �e3       ct>e5
the g-pawn would be exchanged                             1-0
with a spectacular draw. Ι offered             And everything became crystal
my opponent a draw and he re               clear to both players. White has a
plied: 'That was a bit careless             simple winning plan: Win the e6-
wasn' t it. ' Instead of the careless       pawn, dήve the black king to h8
5 1 a6? ! , 5 1 h3 ! would have re         and achieve the following posi
sulted in a much simpler win.               tion with Black to move:
Nevertheless, both players went
through the formalities . . . .
                                               The black king is in stalemate
                                            but because of the doubled g
       53      �fl       g5                 pawns, Black can still play the
       54      .txh3     f5                 unfortunate 1 . . . g3 2 hxg3 which
       55      .tg2!     fxg4               gives White the much needed g
  Forced as White would other              pawn to win the endgame. Worse
wise play h3 and retain the g              still, if Black did not have a pawn
pawn. Ι was sure that White was             on g5, the position would be a
about to offer a draw at this stage         draw by stalemate but after 2
when he suddenly began to play              hxg3, Black still has one more
with a spήng in his step.                   left in 2 ... g4 to which White
       56      <iti>d4   �f6                would reply 3 .te8 ! , 'un-stale
       57      .te4      �g7                mating' the black king with a
   And with this move, the terή            simple win.
ble truth came to me. White may
only have the wrong rook's pawn               If the above example was not
but Ι still have three pawns on the         enough to convince you, here is
board and these make a big dif-             an even better example with the
                          Don 't get Swindled                               111
same opponents:                        sation.
   In the above diagram from the              25                 lbd8
game Hebden-Mortazavi, London                 26      •xe7       'ii'xb2
(Lloyds Bank Masters) 1989,                   27      d6         'ίi'c3
Black is a clear exchange and a               28      1ίg7       'ίi'xf3+
pawn up. In addition, White's                 29      �g1        ...d1+
kingside pawns are shattered and .            30      Φf2        Wc2+
his king is in some trouble.                  31      Φg3        Wb3+
Rightly or wrongly, Ι really did              32      �h4        liJe6!
think that Ι was winning. In fact, Ι          33      :t7        :gs
also thought that Hebden might                34      :xf6       ...f3?
resign at any moment.
       19              :xd3
   Probably not strictly necessary
but it is debatable if White's po
sition improves even with some
sort of mateήal balance. Note that
White has four pawn islands, four
isolated pawns and a set of dou
bled pawns. He is also a pawn
down.
       20     cxd3     Wc5
       21     We6+     �b8
       22     :g1      b6
       23     i.b2     Φb7                  The fιrst shaky move. 34 . . . h5 !
       24     d4       'ifb5           would have threatened mate with
       25     d5?!                     ... :g4 and 'iί'h3, to which White
   Losing a piece with only a          has no answer.
modicum of activity as compen-                 35     Wxe6     'i'f2+
ι 12                    The Fίne Art of Swίndlίng
          36    Φh3       1i'g2+            Α brilliant move which averts
          37    <i!th4    'iff2+         Black's mate threats and at the
          38    Φh3       1i'g2+         same time gives White the initia
          39    Φh4       h5? !          tive.
    Ι was simply too proud play                45               %:ιd8
39 ... 1i'xh2 + 40 'ii'h3 'ifxh3+ 4 1          46      :J:tb7+! <i!ta8
'ίitxh3 cxd6 with an easily win               47      1Σχa7+ <i!tb8
ning rook and pawn ending.                     48      :J:ta8+! Φχa8
                                               49      'ifxc6+ <i!ta7
                                               50      'ifc7+   Φa6
                                               51      'ii'xd8  'ifxh3+
                                               52      Φg6      'ife6+
                                               53      Φg5      'ifd5+
                                               54      f5       1-0
                                           So remember, no position is
                                         winning until it is won!
                                         Don't lose Your Composure
                                         This is the hardest rule of all to
                                         adhere to. There is no worse
       40     h3! !                      feeling than when a completely
  Ρυα incredible saving resource         trivial position suddenly becomes
which suddenly swings the posi          unclear. However, the only way
tion to a chaotic state. White now       to win the game is to start again
has clear counterplay thanks to          and nurture a new advantage. If
his pawn on d6. Ι failed, however,       you can genuinely master the rule
to adapt to the new situation and        that no position is winnίng until
simply refused to believe that           the result has been registered
White was back ίη the game.              with the tournament arbiter, you
       40                'ifg3+          should have no problems ίη 're
       41    Cίtxh5      1i'f3+          starting' the game.
       42    Φh6!        'ifg3?
   Black should have kept control        Don't get into 1ime-Trouble
of the a8-hl diagonal with . . . 1i'g2   Ι have already dedicated an entire
with some winnίng chances.               chapter to this arch enemy of the
       43    'ife4+      c� .            chess player. However, there is a
       44    %Σt7+       Ν               simple rule to not getting swin
       45    Φb'Η!                       dled: don't get into time-trouble.
   The FineArt of
  Swindling
The chess swindle, whereby one player
  tricks his opponent ίη a seemingly
hopeless situation, is one of the most
 colourful aspects of the game. l n this
 richly entertaining book Ali Mortazavi
demonstrates various gentle means of
 persuading your opponent to snatch
 defeat from the jaws of victory, with
    illustrations from grandmaster
         practice and club play.
Become a π a rch-swi nd ler and leave
    you r opponents crushed a nd
              bewi ldered !
       World Champion Garry Kaspa rov
                              �dvisor
                                           7
                                           Λ
          9              41 055