Koss V Skullcandy
Koss V Skullcandy
KOSS CORPORATION,
Plaintiff, Koss Corporation (“Koss”), files this complaint for patent infringement against
Skullcandy, Inc. (“Skullcandy” or “Defendant”) alleging, based on its own knowledge as to itself
and its own actions, and based on information and belief as to all other matters, as follows:
1. This is a civil action arising under the patent laws of the United States, 35 U.S.C. §
U.S. Patent Nos. 10,206,025 (“the ’025 Patent”), 10,368,155 (“the ’155 Patent”), 10,469,934 (“the
’934 Patent”), 10,491,982 (“the ’982 Patent”), and 10,506,325 (“the ’325 Patent”) (collectively
“the Patents-in-Suit”).
THE PARTIES
2. Plaintiff Koss Corporation is a corporation existing under the laws of the State of
Delaware having its principal place of business located at 4129 North Port Washington Avenue,
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Koss’s products, branded under the Koss brand name or private label brands, are sold at various
retail chains throughout the United States and the world, including Walmart stores and other large
this District: Alpine, Austin, Del Rio, El Paso, Midland, Odessa, San Antonio, and Waco.
in this Judicial District. In this role, Koss manufactures OEM headphones sold under its
customer’s brand.
place of business at 6301 N. Landmark Dr., Park City, Utah 84098. On information and belief
Skullcandy may be served in this district through its registered agent Chris Silverthorne at 2109
6. On information and belief, Skullcandy has transacted business in this district and
has committed acts of direct and indirect infringement in this District by, among other things,
importing, offering to sell, and selling products that infringe the asserted patents to businesses in
this district including, but not limited to Target, Best Buy, Kohl’s, Office Depot, Office Max, and
Wal-Mart stores located in, inter alia, El Paso, Austin, San Antonio, and other cities within this
district.
7. This Court has subject matter jurisdiction pursuant to 28 U.S.C. §§ 1331 and
1338(a) because the claims herein arise under the patent laws of the United States, 35 U.S.C. § 1
8. This Court has personal jurisdiction over Skullcandy in this action because
Skullcandys has committed acts of infringement within the State of Texas and within this District
through, for example, the sale of Skullcandy headphones both online and from the retail locations
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of its partners in this District. Skullcandy regularly transacts business in the State of Texas and
within this District. Skullcandy engages in other persistent courses of conduct and derives
substantial revenue from products and/or services provided in this District and in Texas, and has
purposefully established substantial, systematic, and continuous contacts within this District and
should reasonably expect to be sued in a court in this District. For example, Skullcandy has a
registered agent for service in this District. Skullcandy operates a website and various advertising
campaigns that solicit sales of the infringing products by consumers in this District and in Texas.
Skullcandy has entered into partnerships with numerous resellers and distributors to sell and offer
for sale the Accused Products to consumers in this District, both online and in stores, and offers
support service to customers in this District. Given these contacts, the Court’s exercise of
jurisdiction over Skullcandy will not offend traditional notions of fair play and substantial justice.
10. On information and belief, Skullcandy has transacted business in this district and
has committed acts of direct and indirect infringement in this District by, among other things,
importing, offering to sell, and selling products that infringe the asserted patents to businesses in
this district including, but not limited to Target, Best Buy, Kohl’s, Office Depot, Office Max, and
Wal-Mart stores located in, inter alia, El Paso, Austin, San Antonio, and other cities within this
district.
11. Koss was founded in 1953 as a television rental company in Milwaukee, Wisconsin.
12. In 1958, John C. Koss invented the world’s first SP/3 Stereophone as part of a
“private listening system” that would enable the wearer to listen to a phonograph without
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13. The SP/3 Stereophone provided, for the first time, a high-quality stereophonic
14. John C. Koss demonstrated the SP/3 Stereophone at a Wisconsin audio show in
1958. Initially designed to demonstrate the high-fidelity stereo sound that a portable phonograph
player delivered, these revolutionary SP/3 Stereophones became the hit of the show.
15. The SP/3 Stereophone has since been enshrined in the Smithsonian Museum’s
collection in Washington, DC, with John C. Koss delivering the SP/3 for enshrinement along with
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16. Koss’s commitment to headphone development continued into the 1960s and
beyond. In 1962, Koss developed and brought to market the PRO/4 Stereophone, which was
17. Due to the success and quality of the Pro/4, the United States government awarded
Koss with a contract to install fifty (50) Pro/4 units in the staff, press, and presidential quarters of
Air Force One. Passengers accessing the aircraft’s state-of-the-art entertainment system listened
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18. In 1970, Koss moved its World Headquarters to the current location at 4129 North
19. Also in 1970, Koss set the standard for full-size professional headphones with its
Pro/4AA:
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20. At the time of introduction, the Pro/4AA were regarded as the first dynamic
headphones to deliver true full frequency and high-fidelity performance with noise-isolating
capabilities.
21. Koss continued improving its Stereophone product line throughout the 1970s and
into the 1980s. In 1984, Koss introduced the Porta Pro, an acclaimed product that set performance
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22. The Porta Pro continues to be one of the most popular headphone products around
the world, particularly because of its exceptional audio fidelity and performance capabilities. In
fact, as recently as 2008, CNET awarded the Porta Pros a four-star rating of 8.3 (out of 10), with
a performance score of 9 (out of 10), stating that “there’s no denying the sound quality here:
they’re the ideal companion for mobile audiophiles and home theater enthusiasts.”
(https://www.cnet.com/reviews/koss-portapro-with-case-review/).
23. In 1965, Koss introduced the award-winning speaker, the Acoustech X, which was
heralded as a breakthrough product by Billboard Magazine, touting its concert hall quality and
ability to accurately amplify an acoustic guitar to large concert halls. Acoustic System Succeeds
products: the world’s first computer maximized loudspeaker in 1976; the Kossfire speaker line in
the 1980s; the dynamic audio/video Dynamite bookshelf series speaker line; a line of
portable/desktop computer speakers that employed a unique magnetic shield to protect nearby
computer video and data equipment; and an amplified portable loudspeaker, the M/100, in early
1987.
25. In 1987, Koss pioneered one of the earliest completely wireless infrared speaker
systems: the JCK 5000. In 1986, Koss also unveiled a portable speaker, the KSC/50, which was
utilized by thousands of members of the United States military during the Gulf War in 1990.
Related to the KSC/50, Koss’s KSC/5000 included a built-in amplifier. Those products were
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26. Over the following years, Koss continued to expand its portable speaker offerings,
including by expanding into speakerphones for teleconferencing systems with the Speakeasy line,
27. Elite musicians including Tony Bennett, Les Brown, and Frank Sinatra Jr., have
used Koss headphones, including the Pro/4, while recording and/or performing. Koss’s official
spokespeople have included music legends Mel “the Velvet Fog” Tormé and Doc Severinsen,
28. In 1979, John C. Koss was inducted into the Audio Hall of Fame.
29. In 2000, John C. Koss was inducted into the inaugural class of the Consumer
30. In 2004, John C. Koss was inducted into the Wisconsin Business Hall of Fame.
31. Continuing its culture of innovation in high-fidelity audio equipment, in the early
2000s, Koss began developing what became known as the “Striva” project. The vision for the
Striva project was borne out of Koss’s recognition that wireless headphones were going to be an
integral part of peoples’ audio consumption. In particular, Koss recognized that as radios were
needing progressively less power and as batteries and other power sources became smaller and
more efficient, people would eventually consume audio content through headphones wirelessly
32. In the early 2000s, Koss began making substantial monetary investments in the
Striva project, with the goal of bringing “True Wireless” listening to its loyal customers as the next
33. Koss recognized that the future was a wireless world, complete with mobile internet
recognized that wireless ubiquity was coming, and would extend to wearable devices, including
34. With these recognitions in mind, Koss made a substantial commitment to investing
in what it saw as the future of headphone technology. This work eventually became the Striva
project, and over the course of its work, Koss invested tens of millions of dollars developing chips,
fabrication techniques, prototype headphones, and other related technology to bring the Striva
vision to life.
chip smaller than a human fingertip that could provide audio and wireless communications
processing on a low power budget for incorporation into headphones of various form factors:
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36. Koss’s work to develop Striva also predicted some of the interactions that modern
headphone users take for granted today. In particular, Koss recognized early on that the inclusion
of a microphone (with appropriate voice recognition software and circuitry) could provide a
convenient, hands-free way to interact with wireless headphones. Koss developed technology that
could react to such voice prompts, and in fact implemented prototypes that reacted to users saying
“Striva” into a headphone-mounted microphone to begin a voice-based interaction to, for example,
37. Koss also recognized a headphone concept that users today take for granted:
different headphones for different applications. In particular, as part of the Striva project, Koss
developed different form factors with different performance capabilities depending on anticipated
use. Over-ear headphones provided users with higher-quality sound, ambient noise dampening
capabilities, and better battery life (due to additional battery real estate), while in-ear headphones
38. Koss developed prototype in-ear headphones that relied on its chip development
efforts, with working prototypes from the mid-2000s looking very much like commonly-known
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39. In 2012, Koss introduced Wi-Fi-nabled headphones, the result of its Striva project,
which BizTimes hailed as the first wireless headphones to use Wi-Fi transmission and credited
wireless-headphones-for-wi-fi-music-access/).
40. In April 2012, Koss brought to market both an in-ear and over-ear embodiment of
the Striva vision, with the Striva Pro model being the first true Wi-Fi over the ear headphones (and
mirroring many features and aesthetics modern-day users expect in wireless, over-ear
headphones):
41. The Striva Tap, a smaller, in-ear version of the Striva Pro Wi-Fi headphone,
provided users with some of the features that modern-day consumers take for granted in in-ear
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headphones, like independent wireless earphones with touch gestures to control listening
42. Koss also developed (though ultimately did not market) a smart speaker that
incorporated many of the Striva features, albeit in a non-wearable form factor. The Striva-based
speaker product had a capacitive touch interface to mimic the features of the Striva headphones,
and also included a microphone for voice control. In addition, the Striva-based speaker had the
Internet of Things, such that the input devices (e.g., the microphone) could be used to control other
items in the distributed network (e.g., light switches). The speaker therefore allowed, for example,
a user to say “Striva, turn on the lights,” and the lights would turn on.
43. The Striva-based speaker product, referred to as the LS2, exists as a working
prototype:
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44. Unfortunately, the economic reality of Koss’s market position did not permit it to
bring its Striva-based product vision to the masses. In particular, due to events abroad (and Koss’s
reliance on sales into those foreign countries), Koss’s supply chain and customer base were thrown
45. Moreover, Koss conducted market research during the mid-2000’s, and concluded
that given the market that was likely to develop for wireless headphones, larger companies with
more manufacturing capability would become a substantial threat to bringing Striva fully to
the like.
46. The circumstances above, and other circumstances outside of Koss’s control, meant
that the advanced features first developed for Striva were not able to be fully experienced by the
47. Koss brings the instant lawsuit because the industry has caught up to Koss’s early-
2000s vision: the technology Koss developed as part of its substantial Striva investment has
become standardized, with whole listening ecosystems having been built around the techniques
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48. More fundamentally, Koss is responsible for creating an entire headphone industry
beginning from its release of the pioneering Stereophone as a ubiquitous way to consume
information in 1958. Skullcandy and others are reaping enormous benefits due to John C. Koss’s
vision, and Koss Corporation’s commitment to that vision, for more than six decades.
THE PATENTS-IN-SUIT
49. On February 12, 2019, U.S. Patent No. 10,206,025, entitled “System with Wireless
Earphones,” was duly and legally issued by the United States Patent and Trademark Office. A
true and accurate copy of the ’025 Patent is attached hereto as Exhibit A.
50. On July 30, 2019, U.S. Patent No. 10,368,155, entitled “System with Wireless
Earphones,” was duly and legally issued by the United States Patent and Trademark Office. A
true and accurate copy of the ’155 Patent is attached hereto as Exhibit B.
51. On November 5, 2019, U.S. Patent No. 10,469,934, entitled “System with Wireless
Earphones,” was duly and legally issued by the United States Patent and Trademark Office. A
true and accurate copy of the ’934 Patent is attached hereto as Exhibit C.
52. On November 26, 2019, U.S. Patent No. 10,491,982, entitled “System with
Wireless Earphones,” was duly and legally issued by the United States Patent and Trademark
Office. A true and accurate copy of the ’982 Patent is attached hereto as Exhibit D.
53. On December 10, 2019, U.S. Patent No. 10,506,325, entitled “System with
Wireless Earphones,” was duly and legally issued by the United States Patent and Trademark
Office. A true and accurate copy of the ’325 Patent is attached hereto as Exhibit E.
54. The Patents-in-Suit represent Koss’s significant investment into the wireless
headphone and wearable technology space, including its commitment in the form of decades of
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55. On July 10, 2020, Defendant was notified of its infringement by way of the letter
56. Koss incorporates by reference and realleges each and every allegation of
57. Koss owns all substantial rights, interest, and title in and to the ’025 Patent,
including the sole and exclusive right to prosecute this action and enforce the ’025 Patent against
58. The ’025 Patent generally describes wireless earphones that comprise a transceiver
circuit for receiving streaming audio from a data source, such as a digital audio player or a
59. The written description of the ’025 Patent describes in technical detail each of the
limitations of the claims, allowing a skilled artisan to understand the scope of the claims and how
the non-conventional and non-generic combination of claim limitations is patentably distinct from
and improved upon what may have been considered conventional or generic in the art at the time
of the invention.
60. Skullcandy has made, had made, used, imported, supplied, distributed, sold, and/or
offered for sale products and/or systems, including systems in which its Skullcandy-branded
products and/or systems, including the Sesh TWS headphones, are incorporated (“Accused
Headphones”).
61. As set forth in the attached non-limiting Claim chart (Exhibit F), Skullcandy has
infringed and is infringing at least Claim 1 of the ’025 Patent by making, having made, using,
importing, supplying, distributing, selling, and/or offering for sale the Accused Headphones. In
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particular, the use of the Accused Headphones by Skullcandy to, for example, demonstrate those
products in brick-and-mortar stores in Austin, Texas or to, for example, test those products,
62. Skullcandy actively induces infringement of at least Claim 1 of the ’025 Patent by
selling the Accused Headphones with instructions as to how to use the Accused Headphones in a
system such as that recited in the ‘025 Patent. Skullcandy aids, instructs, or otherwise acts with
the intent to cause an end user to use the Accused Headphones. Skullcandy knew of the ’025
Patent and knew that its use and sale of the Accused Headphones infringe at least Claim 1 of the
’025 Patent.
63. Skullcandy is also liable for contributory infringement of at least Claim 1 of the
’025 Patent by providing, and by having knowingly provided, a material part of the
instrumentalities, namely the Accused Headphones, used to infringe Claim 1 of the ’025 Patent.
The Accused Headphones have no substantial non-infringing uses. When an end user uses the
Accused Headphones in combination with, for example, a smart phone such as, for example, an
Apple iPhone and/or a periphery device, such as, for example, an Apple Watch, the end user
directly infringes Claim 1 of the ’025 Patent. Skullcandy knew that the Accused Headphones were
especially made for use in an infringing manner prior to the filing of this lawsuit. For at least the
reasons set forth above, Skullcandy contributes to the infringement of the ’025 Patent by others.
64. Koss has been damaged as a result of the infringing conduct by Skullcandy alleged
above. Thus, Skullcandy is liable to Koss in an amount that compensates it for such infringement,
which by law cannot be less than a reasonable royalty, together with interest and costs as fixed by
65. Skullcandy’s infringement of the ’025 Patent has caused, and will continue to
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66. Skullcandy has been aware that it infringes the ’025 Patent since at least July 10,
2020, upon the receipt of the letter attached as Exhibit I. Since obtaining knowledge of its
67. Skullcandy’s infringement of the ’025 Patent is, has been, and continues to be,
willful, intentional, deliberate, and/or in conscious disregard of Koss’s rights under the patent.
68. Koss has complied with 35 U.S.C. § 287 with respect to the ’025 Patent.
69. Koss incorporates by reference and realleges each and every allegation of
70. Koss owns all substantial rights, interest, and title in and to the ’155 Patent,
including the sole and exclusive right to prosecute this action and enforce the ’155 Patent against
71. The ’155 Patent generally describes wireless earphones that comprise a transceiver
circuit for receiving streaming audio from a data source, such as a digital audio player or a
72. The written description of the ’155 Patent describes in technical detail each of the
limitations of the claims, allowing a skilled artisan to understand the scope of the claims and how
the non-conventional and non-generic combination of claim limitations is patentably distinct from
and improved upon what may have been considered conventional or generic in the art at the time
of the invention.
73. Skullcandy has made, had made, used, imported, supplied, distributed, sold, and/or
offered for sale products and/or systems, including systems in which its Skullcandy-branded
products and/or systems, including the Crusher headphones, are incorporated (“Accused
Headphones”).
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74. As set forth in the attached non-limiting Claim chart (Exhibit G), Skullcandy has
infringed and is infringing at least Claim 1 of the ’155 Patent by making, having made, using,
importing, supplying, distributing, selling, and/or offering for sale the Accused Headphones. In
particular, the use of the Accused Headphones by Skullcandy to, for example, demonstrate those
products in brick-and-mortar stores in Austin, Texas or to, for example, test those products,
75. Skullcandy actively induces infringement of at least Claim 1 of the ’155 Patent by
selling the Accused Headphones with instructions as to how to use the Accused Headphones in a
system such as that recited in the ’155 Patent. Skullcandy aids, instructs, or otherwise acts with
the intent to cause an end user to use the Accused Headphones. Skullcandy knew of the ’155
Patent and knew that its use and sale of the Accused Headphones infringe at least Claim 1 of the
’155 Patent.
76. Skullcandy is also liable for contributory infringement of at least Claim 1 of the
’155 Patent by providing, and by having knowingly provided, a material part of the
instrumentalities, namely the Accused Headphones, used to infringe Claim 1 of the ’155 Patent.
The Accused Headphones have no substantial non-infringing uses. When an end user uses the
Accused Headphones in combination with, for example, a smart phone such as, for example, an
Apple iPhone and/or a peripheral device such as, for example, an Apple Watch, the end user
directly infringes Claim 1 of the ’155 Patent. Skullcandy knew that the Accused Headphones were
especially made for use in an infringing manner prior to the filing of this lawsuit. For at least the
reasons set forth above, Skullcandy contributes to the infringement of the ’155 Patent by others.
77. Koss has been damaged as a result of the infringing conduct by Skullcandy alleged
above. Thus, Skullcandy is liable to Koss in an amount that compensates it for such infringement,
which by law cannot be less than a reasonable royalty, together with interest and costs as fixed by
78. Skullcandy’s infringement of the ’155 Patent has caused, and will continue to
79. Skullcandy has been aware that it infringes the ’155 Patent since at least July 10,
2020, upon the receipt of the letter attached as Exhibit I. Since obtaining knowledge of its
80. Skullcandy’s infringement of the ’155 Patent is, has been, and continues to be,
willful, intentional, deliberate, and/or in conscious disregard of Koss’s rights under the patent.
81. Koss has complied with 35 U.S.C. § 287 with respect to the ’155 Patent.
82. Koss incorporates by reference and realleges each and every allegation of
83. Koss owns all substantial rights, interest, and title in and to the ’982 Patent,
including the sole and exclusive right to prosecute this action and enforce the ’982 Patent against
84. The ’982 Patent generally describes wireless earphones that comprise a transceiver
circuit for receiving streaming audio from a data source, such as a digital audio player or a
85. The written description of the ’982 Patent describes in technical detail each of the
limitations of the claims, allowing a skilled artisan to understand the scope of the claims and how
the non-conventional and non-generic combination of claim limitations is patentably distinct from
and improved upon what may have been considered conventional or generic in the art at the time
of the invention.
86. Skullcandy has made, had made, used, imported, supplied, distributed, sold, and/or
offered for sale products and/or systems, including systems in which its Skullcandy products
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and/or systems, including the Indy Fuel headphones, are incorporated (“Accused Indy-branded
Headphones”).
87. As set forth in the attached non-limiting Claim chart (Exhibit H), Skullcandy has
infringed and is infringing at least Claim 1 of the ’982 Patent by making, having made, using,
importing, supplying, distributing, selling, and/or offering for sale the Accused Indy-branded
Headphones. In particular, the use of the Accused Indy-branded Headphones by Skullcandy to,
for example, demonstrate those products in brick-and-mortar stores in Austin, Texas or to, for
example, test those products, constitute acts of direct infringement of Claim 1 of the ’982 Patent.
88. Skullcandy actively induces infringement of at least Claim 1 of the ’982 Patent by
selling the Accused Indy-branded Headphones with instructions as to how to use the Accused
Indy-branded Headphones in a system such as that recited in the ’982 Patent. Skullcandy aids,
instructs, or otherwise acts with the intent to cause an end user to use the Accused Indy-branded
Headphones. Skullcandy knew of the ’982 Patent and knew that its use and sale of the Accused
89. Skullcandy is also liable for contributory infringement of at least Claim 1 of the
’982 Patent by providing, and by having knowingly provided, a material part of the
instrumentalities, namely the Accused Indy-branded Headphones, used to infringe Claim 1 of the
’982 Patent. The Accused Indy-branded Headphones have no substantial non-infringing uses.
When an end user uses the Accused Indy-branded Headphones in combination with, for example,
a smart phone such as, for example, Apple iPhone and/or a peripheral devices such as, for example,
an Apple Watch, the end user directly infringes Claim 1 of the ’982 Patent. Skullcandy knew that
the Accused Indy-branded Headphones were especially made for use in an infringing manner prior
to the filing of this lawsuit. For at least the reasons set forth above, Skullcandy contributes to the
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90. Koss has been damaged as a result of the infringing conduct by Skullcandy alleged
above. Thus, Skullcandy is liable to Koss in an amount that compensates it for such infringement,
which by law cannot be less than a reasonable royalty, together with interest and costs as fixed by
91. Skullcandy’s infringement of the ’982 Patent has caused, and will continue to
92. Skullcandy has been aware that it infringes the ’982 Patent since at least July 10,
2020, upon the receipt of the letter attached as Exhibit I. Since obtaining knowledge of its
93. Skullcandy’s infringement of the ’982 Patent is, has been, and continues to be,
willful, intentional, deliberate, and/or in conscious disregard of Koss’s rights under the patent.
94. Koss has complied with 35 U.S.C. § 287 with respect to the ’982 Patent.
95. Koss incorporates by reference and realleges each and every allegation of
96. Koss owns all substantial rights, interest, and title in and to the ’934 Patent,
including the sole and exclusive right to prosecute this action and enforce the ’934 Patent against
97. The ’934 Patent generally describes wireless earphones that comprise a transceiver
circuit for receiving streaming audio from a data source, such as a digital audio player or a
98. The written description of the ’934 Patent describes in technical detail each of the
limitations of the claims, allowing a skilled artisan to understand the scope of the claims and how
the non-conventional and non-generic combination of claim limitations is patentably distinct from
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and improved upon what may have been considered conventional or generic in the art at the time
of the invention.
99. Skullcandy has made, had made, used, imported, supplied, distributed, sold, and/or
offered for sale products and/or systems, including systems in which its Skullcandy-branded
products and/or systems such as the Crusher headphones, are incorporated (“Accused
Headphones”).
100. As set forth in the attached non-limiting Claim chart (Exhibit I), Skullcandy has
infringed and is infringing at least Claim 1 of the ’934 Patent by making, having made, using,
importing, supplying, distributing, selling, and/or offering for sale the Accused Headphones. In
particular, the use of the Accused Headphones by Skullcandy to, for example, demonstrate those
products in brick-and-mortar stores in Austin, Texas or to, for example, test those products,
101. Skullcandy actively induces infringement of at least Claim 1 of the ’934 Patent by
selling the Accused Headphones with instructions as to how to use the Accused Headphones in a
system such as that recited in the ’934 Patent. Skullcandy aids, instructs, or otherwise acts with
the intent to cause an end user to use the Accused Headphones. Skullcandy knew of the ’934
Patent and knew that its use and sale of the Accused Headphones infringe at least Claim 1 of the
’934 Patent.
102. Skullcandy is also liable for contributory infringement of at least Claim 1 of the
’934 Patent by providing, and by having knowingly provided, a material part of the
instrumentalities, namely the Accused Headphones, used to infringe Claim 1 of the ’934 Patent.
The Accused Headphones have no substantial non-infringing uses. When an end user uses the
Accused Headphones in combination with, for example, a smart phone such as, for example, Apple
iPhone and/or a peripheral device such as, for example, an Apple Watch, the end user directly
infringes Claim 1 of the ’934 Patent. Skullcandy knew that the Accused Headphones were
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especially made for use in an infringing manner prior to the filing of this lawsuit. For at least the
reasons set forth above, Skullcandy contributes to the infringement of the ’934 Patent by others.
103. Koss has been damaged as a result of the infringing conduct by Skullcandy alleged
above. Thus, Skullcandy is liable to Koss in an amount that compensates it for such infringement,
which by law cannot be less than a reasonable royalty, together with interest and costs as fixed by
104. Skullcandy’s infringement of the ’934 Patent has caused, and will continue to
105. Skullcandy has been aware that it infringes the ’934 Patent since at least July 10,
2020, upon the receipt of the letter attached as Exhibit I. Since obtaining knowledge of its
106. Skullcandy’s infringement of the ’934 Patent is, has been, and continues to be,
willful, intentional, deliberate, and/or in conscious disregard of Koss’s rights under the patent.
107. Koss has complied with 35 U.S.C. § 287 with respect to the ’934 Patent.
108. Koss incorporates by reference and realleges each and every allegation of
109. Koss owns all substantial rights, interest, and title in and to the ’325 Patent,
including the sole and exclusive right to prosecute this action and enforce the ’325 Patent against
110. The ’325 Patent generally describes wireless earphones that comprise a transceiver
circuit for receiving streaming audio from a data source, such as a digital audio player or a
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111. The written description of the ’325 Patent describes in technical detail each of the
limitations of the claims, allowing a skilled artisan to understand the scope of the claims and how
the non-conventional and non-generic combination of claim limitations is patentably distinct from
and improved upon what may have been considered conventional or generic in the art at the time
of the invention.
112. Skullcandy has made, had made, used, imported, supplied, distributed, sold, and/or
offered for sale products and/or systems, including systems in which its Skullcandy products
and/or systems, including the Push Ultra headphones, are incorporated (“Accused Hangers”).
113. As set forth in the attached non-limiting Claim chart (Exhibit J), Skullcandy has
infringed and is infringing at least Claim 1 of the ’325 Patent by making, having made, using,
importing, supplying, distributing, selling, and/or offering for sale the Accused Hangers. In
particular, the use of the Accused Hangers by Skullcandy to, for example, demonstrate those
products in brick-and-mortar stores in Austin, Texas or to, for example, test those products,
114. Skullcandy actively induces infringement of at least Claim 1 of the ’325 Patent by
selling the Accused Hangers with instructions as to how to use the Accused Hangers in a system
such as that recited in the ’325 Patent. Skullcandy aids, instructs, or otherwise acts with the intent
to cause an end user to use the Accused Hangers. Skullcandy knew of the ’325 Patent and knew
that its use and sale of the Accused Hangers infringe at least Claim 1 of the ’325 Patent.
115. Skullcandy is also liable for contributory infringement of at least Claim 1 of the
’325 Patent by providing, and by having knowingly provided, a material part of the
instrumentalities, namely the Accused Hangers, used to infringe Claim 1 of the ’325 Patent. The
Accused Hangers have no substantial non-infringing uses. When an end user uses the Accused
Hangers in combination with, for example, a smart phone such as, for example, an Apple iPhone
and/or a peripheral devices such as, for example, an Apple Watch, the end user directly infringes
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Claim 1 of the ’325 Patent. Skullcandy knew that the Accused Hangers were especially made for
use in an infringing manner prior to the filing of this lawsuit. For at least the reasons set forth
116. Koss has been damaged as a result of the infringing conduct by Skullcandy alleged
above. Thus, Skullcandy is liable to Koss in an amount that compensates it for such infringement,
which by law cannot be less than a reasonable royalty, together with interest and costs as fixed by
117. Skullcandy’s infringement of the ’325 Patent has caused, and will continue to
118. Skullcandy has been aware that it infringes the ’325 Patent since at least July 10,
2020, upon the receipt of the letter attached as Exhibit I. Since obtaining knowledge of its
119. Skullcandy’s infringement of the ’325 Patent is, has been, and continues to be,
willful, intentional, deliberate, and/or in conscious disregard of Koss’s rights under the patent.
120. Koss has complied with 35 U.S.C. § 287 with respect to the ’325 Patent.
JURY DEMAND
A. The Court find that Skullcandy has directly infringed the Patents-in-Suit and hold
B. The Court find that Skullcandy has indirectly infringed the Patents-in-Suit by
inducing its customers to directly infringe the Patents-in-Suit and hold Skullcandy liable for such
infringement;
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C. The Court find that Skullcandy has indirectly infringed the Patents-in-Suit by
Koss for Skullcandy’s past infringement of the Patents-in-Suit, including both pre- and post-
E. The Court increase the damages to be awarded to Koss by three times the amount
F. The Court declare that this is an exceptional case entitling Koss to its reasonable
G. The Court award such other relief as the Court may deem just and proper.
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