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Trial by Fire: Quest - Zombicide

Several fires started simultaneously in a village, catching survivors off guard. Necromancers are using the fires to their advantage and fighting in the open. Survivors must repel the zombie horde while protecting resources across the burning area. They must first extinguish all fires by using water tokens to remove red objective tokens from fire zones. Then they must destroy an infected forge by firing a boulder at its zone with a trebuchet. Anytime dragon fire is used, a new fire zone is created with a red objective token. Necromancers will try to reach the forge zone to be considered eliminated.

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Marian Dinca
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0% found this document useful (0 votes)
87 views2 pages

Trial by Fire: Quest - Zombicide

Several fires started simultaneously in a village, catching survivors off guard. Necromancers are using the fires to their advantage and fighting in the open. Survivors must repel the zombie horde while protecting resources across the burning area. They must first extinguish all fires by using water tokens to remove red objective tokens from fire zones. Then they must destroy an infected forge by firing a boulder at its zone with a trebuchet. Anytime dragon fire is used, a new fire zone is created with a red objective token. Necromancers will try to reach the forge zone to be considered eliminated.

Uploaded by

Marian Dinca
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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QUEST B13: • A town in flames!

Zones with 1 Red Objective token (or

TRIAL BY FIRE
more) are Fire Zones.
- Fire Zones cannot be crossed or Spawned in. They don’t block
Lines Of Sight. The Jump Skill may be used to jump over a
HARD / 6+ SURVIVORS / 120 MINUTES Fire Zone. The Shove Skill may be used to push Zombies into

S  everal fires started simultaneously in


the village, catching us off guard. The
necromancers found us and are using old orc
a Fire Zone: they are eliminated, and the Survivor earns the
corresponding XP.
- Any Survivor standing at Range 1 and having a Line Of
Sight to a Fire Zone may spend 1 Action and 1 Water token
from their inventory. Roll a die: on • or more, remove 1 Red
tactics to fight us in the open. We cannot afford Objective from the Fire Zone. The Survivor earns 5 experience
points. If there are no Red Objectives left in the Zone, the fire
to lose the resources still scattered across the is out, and the Zone turns back to normal.
area, so we need to repel the green horde! - Whenever a Survivor uses Dragon Fire, put a Red Objective
token in the target Zone. It is now a Fire Zone. If no Red
Material needed: Zombicide: Green Horde. Objective token is available, the Quest is lost.
Tiles needed: 12V, 13V, 14R, 15V, 16V, 17V, 18V, 19R, & 20R.
• I’m a firestarter, twisted firestarter. Necromancers don’t try
Objectives to escape. They try to reach the Forge Zone instead. As soon as
they do, they are considered to be eliminated (classic rules for
Reach the objectives in this order to win the game: Necromancer elimination apply). Also, put an additional Red
1 – Put out those flames! Use water to extinguish all fires, Objective token in a Fire Zone, if there are any left. If no Red
taking all Red Objectives (see Special Rules). Objective token is available, the Quest is lost.
2 – Destroy the infected forge. Successfully fire at the Forge’s
Zone with the Trebuchet, using a Boulder.

Special Rules

• Setting.
- Set tokens of your choice near the board for all players to
use. They represent Water tokens. Spare trackers will work!
- Keep the Red Objective tokens you don’t use near the board.
They are used to mark Fire Zones.

• Water source. Any Survivor standing in the Water Zone can


spend 1 Action to get a Water token. It takes a slot in the
inventory and may be traded or discarded like an Equipment
card. A Survivor may carry up to 3 Water tokens this way.

B13
QUEST - ZOMBICIDE
Spawn Zone Open Door Door
Player 19R 20R 14R
Starting Area

12V 16V 13V


Objective 17V 15V 18V
(5 XP) Trebuchet Water Zone Forge Zone

B13
TRIAL BY FIRE - QUEST

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