CAD Tutorial - 1
Purpose:               Introduce you to solid modeling and basic solid modeling
                       functions.
Importance:	           Solid Modeling is a way for scientists and engineers to
                       geometrically model their work, check for fit and function. The
                       3D geometry created during Solid Modeling can be used to make
                       blue prints, perform computer analysis (FEA or CFD), and create
                       visualizations.
What to hand in:       N/A
Goals:                 After this activity, you will be able to:
                           • Learn why Solid Modeling is important
                           • Learn the process for creating good Solid Models
                           • 	 Learn the basic types of solid modeling 3D geometry
                               creations commands
                           • 	 Learn how to customize the Solid Modeling files for
                               handing in
Software:	             Though you do not need to do this for lab, you may load
                       SolidWorks® or Pro/ENGINEER® on your home/dorm computer.
                       This might save trips to campus late at night.
SECTION 1: Introduction to Solid Modeling
The design and modeling processes are interdependent! It is difficult and irresponsible to
design processes, machines, or other products without modeling how they will look and
perform. Solid Modeling is one of the major steps in making machines and machine
components.
   1. Customer Modeling
   2. Requirement Modeling
   3. Analytic Modeling
   4. Solid Modeling (Geometric Modeling)
   5. Functional Modeling
Parametric Solid Modeling (PSM) is a useful tool, which will help you geometrically
model your design(s). Solid modeling is not an easy skill to learn. You must know:
   •   How to run the software:
   •   How to use the software to get the results that you want (design intent)
Eventually, as you learn how to build models with the correct design intent, you will find
that solid modeling will:
   • 	 Allow you to change your
       design with little effort
   • 	 Help illustrate your designs
       to others
   •   Make sure parts fit together
   •   Check for proper function
   •   Check for interference
   •   Make drawings / blue prints
The introduction of PSM does not mean the demise of sketching!!! Sketching is one
of the most valuable skills a designer can have to quickly convey ideas and layout a
design. As a matter of fact, it is often a GOOD idea to sketch out your designs before
you proceed with PSM so that you can start to recognize the major shapes that make up
your part. This is important as robust solid models are made of the fewest and least likely
to change features one need. You will come to learn that the process of rough sketching is
very similar to the process of solid modeling.
SECTION 2: PSM Process
Like the design process, PSM is best done when following a process. The general steps
are listed below, you will learn them as you go through the tutorials.
           1. Determine what you want to do/make
           2. 	 Develop concepts for getting the job done (i.e. what are the best
                shapes to model this?)
           3. Determine your design intent
           4. Draw/input any supporting geometry or sketches needed
           5. Draw a 2-D sketch
           6. 	 Extrude, Revolve, Sweep, or Loft the 2-D sketch to make a 3-D
                object
           7. Combine these objects into assemblies
           8. 	 Make drawing of individual parts and assemblies with dimensions
                & tolerances
            9. Make files for use with:
                     •   Computer aided manufacturing (CAM) software
                     •   FEA (finite element analysis) software
                     •   Dynamic modeling software
                     •   Photographic rendering software
                     •   Others
SECTION 3: Basic Functions in Parametric Solid Modeling
Before discussing PSM in more detail, the reader should be familiar with the basic
operations which can be used to make a solid model of a part/product. Note that when
applicable, the illustrations below start out with a 2D sketch, then they are transformed
into 3-D geometry. The basic process may differ somewhat, depending on the CAD
program you use.
              Function                       What it's good for            Process
   To view, go to the Animations section
                                           Solid Extrusions are        1. Pick/make a
                                           often used to:                 sketch plane
                                                                       2. Draw &
                                              •   Make the base           dimension a 2-D
                                                  part of a model         sketch
                                              •   Adding               3. Issue "extrude
                                                  bosses/features to      boss" command
                                                  a model              4. Define extrusion
                                                                          type (blind,
                                                                          midplane, etc....)
           Solid Extrusion                                             5. Enter extrusion
                                                                          depth if
                                                                          necessary
                                           Subtracting portion of a    1. Pick/make a
                                           model to form a feature        sketch plane
                                           like:                       2. Draw &
                                                                          dimension a 2D
                                              •   Holes                   sketch
                                              •   Keyways              3. Issue "extrude
                                              •   Cavities                cut/slot"
                                                                          command
                                                                       4. Define extrusion
                                                                          type
         Cut/Slot Extrusion                                            5. Enter extrusion
                                                                          depth if
                                                                          necessary
                        Adding features to a         1. Pick/make a
                        model which can best be         sketch plane
                        described in R-θ             2. Draw &
                        coordinates. These              dimension a 2D
                        features include:               sketch
                                                     3. Draw a
                           •   Base of a model          centerline around
                           •   External                 which to revolve
Revolved Extrusion             pipes/ducts           4. Issue "revolve
                           •   Torous shaped            cut/slot"
                               features                 command
                           •   Annular               5. Enter revolution
                               features/ribs            direction & depth
                                                        (θ) if necessary
                        Subtracting a portion of a   1. Pick/make a
                        model which can best be         sketch plane
                        described in R-θ             2. Draw &
                        coordinates. These              dimension a 2D
                        features include:               sketch
                                                     3. Draw a
                           •   Internal                 centerline around
                               pipes/ducts              which to revolve
                           •   External irregular    4. Issue "revolve
   Revolved Cut
                               shaped grooves           cut/slot"
                                                        command
                                                     5. Enter revolution
                                                        direction & depth
                                                        (θ) if necessary
                        Adding/subtracting           1. Pick/make a
                        features to a model             sketch plane
                        where two ends of the        2. Draw &
                        feature are described by        dimension 1st
                        different x-sections            sketch
                        (sketches) and the x-        3. Draw &
                        sections must transform         dimension 2nd
Loft [blend in Pro-E]   into each other.                sketch
                                                     4. Issue "loft
                           •   Base of a model          command"
                           •   External features
                                                 Adding or subtracting         1. Pick/make a
                                                 parts to/from a model            sketch plane
                                                 which can best be             2. Draw &
                                                 described by "sweeping"          dimension sweep
                                                 a x-section along a pre-         path
                                                 described path:               3. Draw &
                                                                                  dimension sweep
                                                     •   Base of a model          x-section
                                                     •   External              4. Issue "sweep"
                                                         pipes/ducts              command
                                                     •   Springs
                          Sweep                      •   Torous shaped
                                                         features
                                                     •   Annular features
                                                 Making thin parts such        1. Issue "shell"
                                                 as:                              command
                                                                               2. Pick a cut
                                                     •   Cups                     plane/face/
                                                     •   Bowls                    surface
                                                     •   Thin casings          3. Pick shell
                                                                                  direction/
                                                                                  properties
                                                                               4. Pick shell
                           Shell                                                  thickness
SolidWorks® is a registered trademark of SolidWorks Corporation. Pro/ENGINEER® is a registered
trademarks of Parametric Technology Corporation or its subsidiaries in the U.S. and in other countries.