LM N2 y KE8
LM N2 y KE8
new("ScreenGui")
local dd = Instance.new("TextButton")
-- Properties
eiss = true
end
end
if eiss then
ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
game.StarterGui.ResetPlayerGuiOnSpawn = false
else
ScreenGui.Parent = game.CoreGui
end
Base.Name = "Base"
Base.Parent = ScreenGui
Base.Active = true
Base.BorderSizePixel = 2
Base.Draggable = true
Base.Selectable = true
Top.Name = "Top"
Top.Parent = Base
Top.BackgroundTransparency = 0.5
First.Name = "First"
First.Parent = Top
First.BackgroundColor3 = Color3.new(1, 1, 1)
First.BackgroundTransparency = 1
First.Size = UDim2.new(1, 0, 1, 0)
First.Font = Enum.Font.SourceSans
First.FontSize = Enum.FontSize.Size18
First.TextStrokeTransparency = 0
First.TextXAlignment = Enum.TextXAlignment.Left
Second.Name = "Second"
Second.Parent = Top
Second.BackgroundColor3 = Color3.new(1, 1, 1)
Second.BackgroundTransparency = 1
Second.Font = Enum.Font.SourceSans
Second.FontSize = Enum.FontSize.Size18
Second.TextStrokeTransparency = 0
Second.TextXAlignment = Enum.TextXAlignment.Left
Location.Name = "Location"
Location.Parent = Top
Location.BackgroundColor3 = Color3.new(1, 1, 1)
Location.BackgroundTransparency = 1
Location.Font = Enum.Font.SourceSansBold
Location.FontSize = Enum.FontSize.Size18
Location.Text = "Home"
Location.TextStrokeTransparency = 0
Exit.Name = "Exit"
Exit.Parent = Top
Exit.BackgroundColor3 = Color3.new(0.588235, 0.0196078, 0.172549)
Exit.BorderSizePixel = 0
Exit.Font = Enum.Font.SourceSansBold
Exit.FontSize = Enum.FontSize.Size14
Exit.Text = "X"
Exit.TextColor3 = Color3.new(1, 1, 1)
Exit.MouseButton1Down:connect(function()
Base.Parent = nil
end)
HomeContainer.Name = "HomeContainer"
HomeContainer.Parent = Base
HomeContainer.BackgroundColor3 = Color3.new(1, 1, 1)
HomeContainer.BackgroundTransparency = 1
Players.Name = "Players"
Players.Parent = HomeContainer
Players.BackgroundColor3 = Color3.new(1, 1, 1)
Players.BackgroundTransparency = 1
ImageLabel.Parent = Players
ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
ImageLabel.BackgroundTransparency = 1
ImageLabel.Image = "rbxassetid://573066980"
TextLabel.Parent = Players
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BackgroundTransparency = 1
TextLabel.Font = Enum.Font.SourceSansBold
TextLabel.FontSize = Enum.FontSize.Size24
TextLabel.Text = "Players"
Mask.Name = "Mask"
Mask.Parent = Players
Mask.BackgroundColor3 = Color3.new(1, 1, 1)
Mask.BackgroundTransparency = 1
Mask.Font = Enum.Font.SourceSans
Mask.FontSize = Enum.FontSize.Size14
Mask.Text = ""
Server.Name = "Server"
Server.Parent = HomeContainer
Server.BackgroundColor3 = Color3.new(1, 1, 1)
Server.BackgroundTransparency = 1
ImageLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
ImageLabel_2.BackgroundTransparency = 1
ImageLabel_2.Image = "rbxassetid://573084509"
TextLabel_2.Parent = Server
TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel_2.BackgroundTransparency = 1
TextLabel_2.Font = Enum.Font.SourceSansBold
TextLabel_2.FontSize = Enum.FontSize.Size24
TextLabel_2.Text = "Server"
Mask_2.Name = "Mask"
Mask_2.Parent = Server
Mask_2.BackgroundColor3 = Color3.new(1, 1, 1)
Mask_2.BackgroundTransparency = 1
Mask_2.Font = Enum.Font.SourceSans
Mask_2.FontSize = Enum.FontSize.Size14
Mask_2.Text = ""
LocalPlayer.Name = "LocalPlayer"
LocalPlayer.Parent = HomeContainer
LocalPlayer.BackgroundColor3 = Color3.new(1, 1, 1)
LocalPlayer.BackgroundTransparency = 1
ImageLabel_3.Parent = LocalPlayer
ImageLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
ImageLabel_3.BackgroundTransparency = 1
ImageLabel_3.Image = "rbxassetid://573078228"
TextLabel_3.Parent = LocalPlayer
TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel_3.BackgroundTransparency = 1
TextLabel_3.Font = Enum.Font.SourceSansBold
TextLabel_3.FontSize = Enum.FontSize.Size24
TextLabel_3.Text = "LocalPlayer"
Mask_3.Name = "Mask"
Mask_3.Parent = LocalPlayer
Mask_3.BackgroundColor3 = Color3.new(1, 1, 1)
Mask_3.BackgroundTransparency = 1
Mask_3.Font = Enum.Font.SourceSans
Mask_3.FontSize = Enum.FontSize.Size14
Mask_3.Text = ""
Scripts.Name = "Scripts"
Scripts.Parent = HomeContainer
Scripts.BackgroundColor3 = Color3.new(1, 1, 1)
Scripts.BackgroundTransparency = 1
ImageLabel_4.Parent = Scripts
ImageLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
ImageLabel_4.BackgroundTransparency = 1
ImageLabel_4.Image = "rbxassetid://573081437"
TextLabel_4.Parent = Scripts
TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel_4.BackgroundTransparency = 1
TextLabel_4.Font = Enum.Font.SourceSansBold
TextLabel_4.FontSize = Enum.FontSize.Size24
TextLabel_4.Text = "Scripts"
Mask_4.Parent = Scripts
Mask_4.BackgroundColor3 = Color3.new(1, 1, 1)
Mask_4.BackgroundTransparency = 1
Mask_4.Font = Enum.Font.SourceSans
Mask_4.FontSize = Enum.FontSize.Size14
Mask_4.Text = ""
Miscellaneous.Name = "Miscellaneous"
Miscellaneous.Parent = HomeContainer
Miscellaneous.BackgroundColor3 = Color3.new(1, 1, 1)
Miscellaneous.BackgroundTransparency = 1
ImageLabel_5.Parent = Miscellaneous
ImageLabel_5.BackgroundColor3 = Color3.new(1, 1, 1)
ImageLabel_5.BackgroundTransparency = 1
ImageLabel_5.Image = "rbxassetid://573087376"
TextLabel_5.Parent = Miscellaneous
TextLabel_5.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel_5.BackgroundTransparency = 1
TextLabel_5.Font = Enum.Font.SourceSansBold
TextLabel_5.FontSize = Enum.FontSize.Size24
TextLabel_5.Text = "Miscellaneous"
Mask_5.Name = "Mask"
Mask_5.Parent = Miscellaneous
Mask_5.BackgroundColor3 = Color3.new(1, 1, 1)
Mask_5.BackgroundTransparency = 1
Mask_5.Font = Enum.Font.SourceSans
Mask_5.FontSize = Enum.FontSize.Size14
Mask_5.Text = ""
Settings.Name = "Settings"
Settings.Parent = HomeContainer
Settings.BackgroundColor3 = Color3.new(1, 1, 1)
Settings.BackgroundTransparency = 1
ImageLabel_6.Parent = Settings
ImageLabel_6.BackgroundColor3 = Color3.new(1, 1, 1)
ImageLabel_6.BackgroundTransparency = 1
ImageLabel_6.Image = "rbxassetid://573090294"
TextLabel_6.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel_6.BackgroundTransparency = 1
TextLabel_6.Font = Enum.Font.SourceSansBold
TextLabel_6.FontSize = Enum.FontSize.Size24
TextLabel_6.Text = "Settings"
Mask_6.Name = "Mask"
Mask_6.Parent = Settings
Mask_6.BackgroundColor3 = Color3.new(1, 1, 1)
Mask_6.BackgroundTransparency = 1
Mask_6.Font = Enum.Font.SourceSans
Mask_6.FontSize = Enum.FontSize.Size14
Mask_6.Text = ""
Navigator.Name = "Navigator"
Navigator.Parent = Base
Navigator.BackgroundTransparency = 0.5
Navigator.Visible = false
Navigator.BottomImage = "rbxassetid://573102620"
Navigator.MidImage = "rbxassetid://573102620"
Navigator.ScrollBarThickness = 5
Navigator.TopImage = "rbxassetid://573102620"
Item.Name = "Item"
Item.Parent = Navigator
Item.BackgroundTransparency = 0.5
Item.Position = UDim2.new(0, 5, 0, 5)
Item.Selected = true
Item.Font = Enum.Font.SourceSans
Item.FontSize = Enum.FontSize.Size14
Item.Text = "NavItem"
ServerContainer.Name = "ServerContainer"
ServerContainer.Parent = Base
ServerContainer.BackgroundTransparency = 0.5
ServerContainer.Visible = false
ServerContainer.BottomImage = "rbxassetid://573102620"
ServerContainer.MidImage = "rbxassetid://573102620"
ServerContainer.ScrollBarThickness = 5
ServerContainer.TopImage = "rbxassetid://573102620"
dd.Name = "dd"
dd.Parent = ServerContainer
dd.Position = UDim2.new(0, 6, 0, 6)
dd.Visible = false
dd.Font = Enum.Font.SourceSans
dd.FontSize = Enum.FontSize.Size14
dd.TextStrokeTransparency = 0.5
ImageLabel_7.Parent = dd
ImageLabel_7.BackgroundColor3 = Color3.new(1, 1, 1)
ImageLabel_7.BackgroundTransparency = 1
ImageLabel_7.Position = UDim2.new(0, 2, 0, 0)
ImageLabel_7.Image = "rbxassetid://133293265"
LocalPlayerContainer.Name = "LocalPlayerContainer"
LocalPlayerContainer.Parent = Base
LocalPlayerContainer.BackgroundTransparency = 0.5
LocalPlayerContainer.Visible = false
LocalPlayerContainer.BottomImage = "rbxassetid://573102620"
LocalPlayerContainer.MidImage = "rbxassetid://573102620"
LocalPlayerContainer.ScrollBarThickness = 5
LocalPlayerContainer.TopImage = "rbxassetid://573102620"
PlayersContainer.Name = "PlayersContainer"
PlayersContainer.Parent = Base
PlayersContainer.BackgroundTransparency = 0.5
PlayersContainer.Visible = false
PlayersContainer.BottomImage = "rbxassetid://573102620"
PlayersContainer.MidImage = "rbxassetid://573102620"
PlayersContainer.ScrollBarThickness = 5
PlayersContainer.TopImage = "rbxassetid://573102620"
function MakeContainer(n)
cont.Name = n .. 'Container'
cont.Parent = Base
return cont
end
local topkek = {}
topkek.store = {}
topkek.cache = {}
topkek.libgui = {}
topkek.libsettings = {}
topkek.libutil = {}
topkek.libwindows = {}
topkek.libcmd = {}
dropdown = {}
local self = {}
self.value = placeholder
self.items = items
self.gui = gui
if self.gui:FindFirstChild("__DROPDOWN") then
self.gui["__DROPDOWN"]:Destroy()
end
self.debug = false
self.gui.Text = placeholder
self.gui.BorderSizePixel = 0
self.gui.ZIndex = 1
self.textcolor = self.gui.TextColor3
function self.make()
if self.gui:FindFirstChild("__DROPDOWN") then
self.gui["__DROPDOWN"]:Destroy()
end
self.selectgui = Instance.new("ScrollingFrame")
self.selectgui.Parent = self.gui
self.selectgui.Name = "__DROPDOWN"
self.selectgui.BorderSizePixel = 0
self.selectgui.ZIndex = 2
self.selectgui.BackgroundTransparency = self.gui.BackgroundTransparency
self.selectgui.BackgroundColor3 = self.gui.BackgroundColor3
self.selectgui.Visible = false
self.selectgui.ScrollBarThickness = 5
self.selectgui.CanvasSize = UDim2.new(0, 0, 0, 0)
end
self.item = Instance.new("TextButton")
self.item.Position = UDim2.new(0, 0, 0, 0)
self.item.BackgroundColor3 = self.gui.BackgroundColor3
self.item.BorderSizePixel = 0
self.item.ZIndex = 2
self.item.TextColor3 = self.gui.TextColor3
self.item.Font = Enum.Font.SourceSans
self.item.FontSize = Enum.FontSize.Size14
self.curitem = nil
for i, v in pairs(self.items) do
if not (v == self.value) then
local ti = self.item:Clone()
ti.Parent = self.selectgui
if i == 1 then i = 2 end
ti.Text = v
ti.MouseButton1Down:connect(function()
self.value = v
self.open = false
self.selectgui.Visible = false
self.gui.Text = v
self.make()
end)
end
end
end
self.getvalue = function()
return self.value
end
self.update = function(itms)
self.items = itms
self.make()
end
self.open = false
self.gui.MouseButton1Down:connect(function()
if self.open == false then
self.selectgui.CanvasPosition = Vector2.new(0, 0)
self.selectgui.Visible = true
self.open = true
else
self.selectgui.Visible = false
self.open = false
end
end)
self.make()
return self
end
topkek.libsettings.store = {}
function topkek.libsettings:getSetting(k)
return topkek.libsettings.store[k]
end
function topkek.libsettings:setSetting(k,v)
topkek.libsettings.store[k]=v
end
-- [[ libutil ]] --
function topkek.libutil:createObject(o, p)
local a, b = pcall(function()
Instance.new(o)
end)
if not a then
return
end
pcall(function()
obj[prop] = val
end)
end
return obj
end
function topkek.libutil:Color3(r,g,b)
return Color3.new(r/255,g/255,b/255)
local fcs={"Bk","Dn","Ft","Lf","Rt","Up"}
sky["Skybox"..v]=x
end
end
local a = Instance.new("ParticleEmitter", p)
a.Rate = 500
a.VelocitySpread = 200
a.Texture = b
end
local function decal(p, b)
for i, v in pairs(sides) do
local a = Instance.new("Decal", p)
a.Texture = b
a.Face = v
end
end
for i, v in pairs(x:GetChildren()) do
if v:IsA("BasePart") then
particle(v, img)
decal(v, img)
end
if #(v:GetChildren())>0 then
recurse(v)
end
end)
end
end
recurse(game)
skybox(img)
end
function topkek.libutil:recurseRemove(type_)
for i, v in pairs(x:GetChildren()) do
pcall(function()
if v:IsA(type_) then
v:Destroy()
end
if #(v:GetChildren())>0 then
recurse(v)
end
end)
end
end
recurse(game)
end
function topkek.libutil:recurseSet(type_,prop,val)
for i, v in pairs(x:GetChildren()) do
pcall(function()
if v:IsA(type_) then
v[prop]=val
end
if #(v:GetChildren())>0 then
recurse(v)
end
end)
end
end
recurse(game)
end
function topkek.libutil:recurseSetObj(obj,type_,prop,val)
for i, v in pairs(x:GetChildren()) do
pcall(function()
if v:IsA(type_) then
v[prop]=val
end
if #(v:GetChildren())>0 then
recurse(v)
end
end)
end
end
recurse(obj)
end
function topkek.libutil:recurseFunc(type_,func)
for i, v in pairs(x:GetChildren()) do
pcall(function()
if v:IsA(type_) then
func(v)
end
if #(v:GetChildren())>0 then
recurse(v)
end
end)
end
end
recurse(game)
end
function topkek.libutil:Play(id)
mu.Volume = 1
mu.Looped = true
mu.Pitch = 1
mu.SoundId = "rbxassetid://"..tostring(id)
mu:Play()
end
function topkek.libutil:GetPlayerList()
for i, v in pairs(game:service'Players':GetPlayers()) do
table.insert(list, v.Name)
end
return list
end
local plrs = {}
plrs = game:GetService('Players'):GetPlayers()
else
plrs = {game:GetService('Players'):FindFirstChild(str)}
end
for i, v in pairs(plrs) do
func(v)
end
end
function topkek.libutil:insert(id)
topkek.cache[id] = obj:Clone()
return obj
end; insert = function(id) return topkek.libutil:insert(id) end
if plr.Character then
if plr.Character:FindFirstChild('UpperTorso') then
return plr.Character.UpperTorso
else
return plr.Character.Torso
end
end
end
function topkek.libutil:weiner(plr)
plr=plr.Character
Shaft=Instance.new("Part", plr)
Shaft.Name='Shaft'
Shaft.Size=Vector3.new(1, 2.5, 1)
Shaft.TopSurface=0
Shaft.BottomSurface=0
Shaft.CanCollide=true
Cyln=Instance.new("CylinderMesh", Shaft)
Cyln.Scale=Vector3.new(0.5,0.7,0.5)
Instance.new("Weld", plr)
plr.Weld.Part0=plr:FindFirstChild("Torso") or plr:FindFirstChild("LowerTorso")
plr.Weld.Part1=plr.Shaft
plr.Weld.C0=CFrame.new(0,-0.35,-0.9)*CFrame.fromEulerAnglesXYZ(2.2,0,0)
Shaft.BrickColor=BrickColor.new("Pastel brown")
Tip=Instance.new("Part", plr)
Tip.Name='Tip'
Tip.TopSurface=0
Tip.BottomSurface=0
Tip.Size=Vector3.new(1, 1, 1)
Tip.CanCollide=true
Cyln2=Instance.new("SpecialMesh", Tip)
Cyln2.MeshType='Sphere'
Cyln2.Scale=Vector3.new(0.6,0.6,0.6)
Instance.new("Weld", plr).Name='Weld2'
plr.Weld2.Part0=plr.Shaft
plr.Weld2.Part1=plr.Tip
plr.Weld2.C0=CFrame.new(0,-.9,0)
Tip.BrickColor=BrickColor.new("Pink")
-----
Ball1=Instance.new("Part", plr)
Ball1.Name='Ball1'
Ball1.Size=Vector3.new(1, 1, 1)
Ball1.TopSurface=0
Ball1.BottomSurface=0
Cyln3=Instance.new("SpecialMesh", Ball1)
Cyln3.MeshType='Sphere'
Cyln3.Scale=Vector3.new(0.4,0.4,0.4)
Instance.new("Weld", plr).Name='Weld3'
plr.Weld3.Part0=plr.Shaft
plr.Weld3.Part1=plr.Ball1
plr.Weld3.C0=CFrame.new(0.225,.4,0.2)
Ball1.BrickColor=BrickColor.new("Pastel brown")
-----
Ball2=Instance.new("Part", plr)
Ball2.Name='Ball2'
Ball2.Size=Vector3.new(1, 1, 1)
Ball2.TopSurface=0
Ball2.BottomSurface=0
Cyln3=Instance.new("SpecialMesh", Ball2)
Cyln3.MeshType='Sphere'
Cyln3.Scale=Vector3.new(0.4,0.4,0.4)
Instance.new("Weld", plr).Name='Weld4'
plr.Weld4.Part0=plr.Shaft
plr.Weld4.Part1=plr.Ball2
plr.Weld4.C0=CFrame.new(-0.225,.4,0.2)
Ball2.BrickColor=BrickColor.new("Pastel brown")
end
if pchar:FindFirstChild("UpperTorso") then
return
end
if v:IsA("Hat") then
v:Clone()
v.Parent = game.Lighting
end
end
wait(0.1)
Head.formFactor = 3
Torso.formFactor = 3
LA.formFactor = 3
RA.formFactor = 3
LL.formFactor = 3
RL.formFactor = 3
HRP.formFactor = 3
Motor1.Part0 = Torso
Motor1.Part1 = Head
Motor1.Name = "Neck"
local Motor2 = Instance.new('Motor6D', Torso)
Motor2.Part0 = Torso
Motor2.Part1 = LA
Motor3.Part0 = Torso
Motor3.Part1 = RA
Motor4.Part0 = Torso
Motor4.Part1 = LL
Motor5.Part0 = Torso
Motor5.Part1 = RL
Motor6.Part1 = Torso
end
scale(pchar, sz)
if v:IsA("Hat") then
v.Parent = pchar
end
end
end
function topkek.libutil:dickShooter()
Player = game:GetService("Players").LocalPlayer
Character = Player.Character
PlayerGui = Player.PlayerGui
Backpack = Player.Backpack
Torso = Character.Torso
Head = Character.Head
LS = Torso["Left Shoulder"]
LH = Torso["Left Hip"]
RS = Torso["Right Shoulder"]
RH = Torso["Right Hip"]
Tool = Instance.new("HopperBin")
Tool.Parent = Backpack
Tool.Name = "Painis"
Bin = Tool
coroutine.resume(coroutine.create(function()
sou.Volume = vol
sou.Pitch = pit or 1
sou.SoundId = id
wait()
sou:play()
wait(6)
sou:Remove()
end
))
end
ob1d = function(mouse)
size = 0.5
mode = 1
mo = Instance.new("Model")
mo.Parent = workspace
game.Debris:AddItem(mo, 10)
p = Instance.new("Seat")
p.Name = "Torso"
p.BrickColor = color
m = Instance.new("SpecialMesh")
m.Parent = p
p.Name = "Torso"
p.Parent = mo
p = Instance.new("Seat")
p.Shape = "Ball"
p.BrickColor = color
p.Name = "Legball"
for i = 1, 10 do
lol = Instance.new("Seat")
lol.BrickColor = BrickColor:Black()
lol.Name = "SEE?"
lol.Parent = mo
w = Instance.new("Weld")
w.Part0 = p
w.Part1 = lol
w.Parent = w.Part0
end
p.Parent = mo
w = Instance.new("Weld")
w.Part0 = mo.Torso
w.Part1 = p
w.Parent = w.Part0
p = Instance.new("Seat")
p.Shape = "Ball"
p.BrickColor = color
p.Name = "Legball"
for i = 1, 10 do
lol = Instance.new("Seat")
lol.BrickColor = BrickColor:Black()
lol.Name = "SEE?"
lol.Parent = mo
w = Instance.new("Weld")
w.Part0 = p
w.Part1 = lol
w.Parent = w.Part0
end
p.Parent = mo
w = Instance.new("Weld")
w.Part0 = mo.Torso
w.Part1 = p
w.Parent = w.Part0
p = Instance.new("Seat")
p.Shape = "Ball"
p.Name = "Legball"
for i = 1, 10 do
lol = Instance.new("Seat")
lol.BrickColor = BrickColor:Black()
lol.Name = "SEE?"
lol.Parent = mo
w = Instance.new("Weld")
w.Part0 = p
w.Part1 = lol
w.Parent = w.Part0
end
p.Parent = mo
w = Instance.new("Weld")
w.Part0 = mo.Torso
w.Part1 = p
m = Instance.new("SpecialMesh")
m.Parent = p
p.Name = "Head"
w.Parent = w.Part0
s = Instance.new("Sound")
s.Parent = mo.Torso
s.Volume = 100
s.Pitch = 1
s.SoundId = "http://www.roblox.com/asset/?id=149779810"
s.Looped = true
s:play()
coroutine.resume(coroutine.create(function(Part)
wait(math.random())
end
end
), mo.Torso)
coroutine.resume(coroutine.create(function(Part)
while 1 do
wait(math.random(0, 1) + math.random())
end
end
), mo.Torso)
end
ob1u = function(mouse)
end
buttonhold = false
end
key2 = function(key, mouse)
end
s = function(mouse)
mouse.Button1Down:connect(function()
ob1d(mouse)
end
mouse.Button1Up:connect(function()
ob1u(mouse)
end
mouse.KeyDown:connect(key)
mouse.KeyUp:connect(key2)
end
ds = function(mouse)
end
Bin.Selected:connect(s)
Bin.Deselected:connect(ds)
end
topkek.libutil:createObject('ImageLabel', {
Parent = parent;
BackgroundTransparency = 1;
Image = img;
})
end
return nil
end
local self = {}
self.main = o
self.drawX = 0
self.drawHeight = 0
local xposOffset = 0
local xszOffset = 0
local xszScale = sz
xszOffset = -4
end
elseif sz == 1 then
xszOffset = -(self.sepr) - 5
xposOffset = self.sepr/2
else
xszOffset = -4 + -(self.sepr/2)
xposOffset = self.sepr/2
end
Parent = self.main;
Font = 'SourceSans';
FontSize = 'Size14';
Text = txt;
TextSize = 14;
TextStrokeTransparency = 0.5;
})
obj.MouseButton1Down:connect(function()
func()
end)
self.drawHeight = ysz
end
self.drawX = self.drawX + sz
self.drawX = 0
self.drawHeight = 0
end
return obj
end
function self:GetChildren()
return self.main:GetChildren()
end
function self:getDrawY()
return self.drawY
end
function self:setDrawY(y)
self.drawY = y
end
local xposOffset = 0
local xszOffset = 0
local xszScale = sz
xszOffset = -4
end
elseif sz == 1 then
xszOffset = -(self.sepr) - 5
xposOffset = self.sepr/2
else
xszOffset = -4 + -(self.sepr/2)
xposOffset = self.sepr/2
end
Parent = self.main;
Font = 'SourceSans';
FontSize = 'Size14';
Text = txt;
TextSize = 14;
})
self.drawHeight = ysz
end
self.drawX = self.drawX + sz
self.drawX = 0
self.drawHeight = 0
end
return obj
end
function self:drawScrollingContainer(ysz)
Parent = self.main;
Position = pos;
Size = sz;
BottomImage = 'rbxassetid://573102620';
MidImage = 'rbxassetid://573102620';
TopImage = 'rbxassetid://573102620';
ScrollBarThickness = 5;
})
self.drawX = 0
self.drawHeight = 0
end
Parent = self.main;
BackgroundTransparency = 1;
Position = pos;
Size = sz;
})
self.drawX = 0
self.drawHeight = 0
end
function self:addSpacing()
self.drawY = self.drawY + 3
end
function self:center()
local a,c,b=
self.main.Position.X.Scale,
self.main.Position.X.Offset,self.main.Size.Y.Offset
end
return self
end
topkek.libwindows.windows = {}
function topkek.libwindows:registerWindow(w)
table.insert(topkek.libwindows.windows, w)
end
function topkek.libwindows:switchWindow(w, x)
for _, k in pairs(topkek.libwindows.windows) do
if k.Name == w then
k.Visible = true
else
k.Visible = false
end
end
if w == 'HomeContainer' then
base.Navigator.Visible = false
else
base.Navigator.Visible = true
end
base.Top.Location.Text = x
end
function topkek.libwindows:initiateNavigator()
local y = 5
for _, k in pairs(wins) do
local o = template:Clone()
o.Parent = nav
o.Position = UDim2.new(0, 5, 0, y)
o.Text = k
o.MouseButton1Down:connect(function()
topkek.libwindows:switchWindow(k .. 'Container', k)
end)
y = y + 25
end
nav.CanvasSize = UDim2.new(0, 0, 0, y)
end
function topkek.libwindows:initiateHome()
home.LocalPlayer.Mask.MouseButton1Down:connect(function()
topkek.libwindows:switchWindow('LocalPlayerContainer', 'LocalPlayer')
end)
home.Server.Mask.MouseButton1Down:connect(function()
topkek.libwindows:switchWindow('ServerContainer', 'Server')
end)
home.Scripts.Mask.MouseButton1Down:connect(function()
topkek.libwindows:switchWindow('ScriptsContainer', 'Scripts')
end)
home.Miscellaneous.Mask.MouseButton1Down:connect(function()
topkek.libwindows:switchWindow('MiscellaneousContainer', 'Miscellaneous')
end)
home.Players.Mask.MouseButton1Down:connect(function()
topkek.libwindows:switchWindow('PlayersContainer', 'Players')
end)
home.Settings.Mask.MouseButton1Down:connect(function()
topkek.libwindows:switchWindow('SettingsContainer', 'Settings')
end)
end
topkek.libsettings:setSetting('version', '1.0.0')
topkek.libsettings:setSetting('bans', {})
topkek.libsettings:setSetting('admins', {})
topkek.libsettings:setSetting('windows', {
'Home';
'Server';
'LocalPlayer';
'Players';
'Scripts';
'Miscellaneous';
'Settings';
'Explorer';
'Gear';
'Hats';
'Music';
'Effects';
'Filtering';
'Commands';
})
topkek.libsettings:setSetting('misc', {
'Explorer';
'Gear';
'Hats';
'Music';
'Effects';
'Filtering';
'Commands';
})
-- [[ server ]] --
topkek.libutil:recurseDecal(decalImp.Text)end)
decalImp = servwin:drawTextBox(1/3,'573896613')
servwin:drawButton(1,'Rollback Spam',function()
topkek.libutil:recurseRemove('ParticleEmitter')
topkek.libutil:recurseRemove('Decal')
end)
local decs = {
{'Cerberus', '573896613'},
{'Rain', '574772793'},
{'Robbie', '574773630'},
{'Pepe', '244905904'},
{'Jeff', '109129888'},
{'Shrek', '170539018'},
{'Doge', '133720697'},
for _, v in pairs(decs) do
topkek.libgui:addLeftIcon(b,'rbxassetid://'..v[2],20)
end
servwin:addSpacing()
-- [[lighting]] --
-- <<time>> --
local timeInp
servwin:drawButton(2/3,'Set Time',function()
game:GetService('Lighting').TimeOfDay = timeImp.Text .. ":00:00"
end)
timeImp = servwin:drawTextBox(1/3,'14')
-- <<fog> --
local fogInp
servwin:drawButton(2/3,'Set FogEnd',function()
game:GetService('Lighting').FogEnd = tonumber(fogInp.Text)
end)
fogInp = servwin:drawTextBox(1/3,'100000')
-- <<brightness>> --
local brightInp
servwin:drawButton(2/3,'Set Brightness',function()
game:GetService('Lighting').Brightness = tonumber(brightInp.Text)
end)
brightInp = servwin:drawTextBox(1/3,'1')
-- <<reset>> --
servwin:drawButton(1,'Reset Lighting',function()
local l = game:service'Lighting'
l.Ambient = Color3.new(0, 0, 0)
l.Brightness = 1
l.GlobalShadows = true
l.Outlines = true
l.FogEnd = 100000
l.FogStart = 0
l:SetMinutesAfterMidnight(12*60)
end)
-- [[ fixing ]] --
servwin:addSpacing()
servwin:drawButton(1/2,'Clear Server',function()
v:Destroy()
end
end
end)
servwin:drawButton(1/2,'Shutdown',function()
v.Parent = nil
end
end)
servwin:drawButton(1/2,'Remove Sound',function()
topkek.libutil:recurseRemove('Sound')
end)
servwin:drawButton(1/2,'Baseplate',function()
local P = Instance.new("Part")
P.Anchored = true
P.Locked = true
P.Size = Vector3.new(512,3,512)
P.CFrame = CFrame.new(X,0,Z)
P.BrickColor = BrickColor.Green()
P.Parent = game:service'Workspace'
end
end
end)
servwin:drawButton(1/2,'Clear Terrain',function()
game:service'Workspace'.Terrain:Clear()
end)
servwin:drawButton(1/2,'Flood',function()
game:service'Workspace'.Terrain:SetCells(Region3int16.new(Vector3int16.new(-
100,-100,-100), Vector3int16.new(100,100,100)), 17, "Solid", "X")
end)
servwin:drawButton(1/2,'Reflectancy',function()
topkek.libutil:recurseSet('BasePart','Reflectance',1)
end)
servwin:drawButton(1/2,'Transparency',function()
topkek.libutil:recurseSet('BasePart','Transparency',1)
end)
servwin:drawButton(1/2,'666',function()
if(v:IsA'BasePart')then
me=v;
bbg=Instance.new('BillboardGui',me);
bbg.Name='stuf';
bbg.Adornee=me;
bbg.Size=UDim2.new(2.5,0,2.5,0)
--bbg.StudsOffset=Vector3.new(0,2,0)
tlb=Instance.new'TextLabel';
tlb.Font='SourceSansBold';
tlb.FontSize='Size48';
tlb.TextColor3=Color3.new(1,0,0);
tlb.Size=UDim2.new(1.25,0,1.25,0);
tlb.Position=UDim2.new(-0.125,-22,-1.1,0);
tlb.BackgroundTransparency=1;
tlb.Parent=bbg;
end;end;
--coroutine.wrap(function()while wait''do
s=Instance.new'Sound';
s.Parent=workspace;
s.SoundId='rbxassetid://152840862';
s.Pitch=1;
s.Volume=1;
s.Looped=true;
s:play();
--end;end)();
function xds(dd)
if(v:IsA'BasePart')then
v.BrickColor=BrickColor.new'Really black';
v.TopSurface='Smooth';
v.BottomSurface='Smooth';
s=Instance.new('SelectionBox',v);
s.Adornee=v;
s.Color=BrickColor.new'Really red';
a=Instance.new('PointLight',v);
a.Color=Color3.new(1,0,0);
a.Range=15;
a.Brightness=5;
f=Instance.new('Fire',v);
f.Size=19;
f.Heat=22;
end;
game.Lighting.TimeOfDay=0;
game.Lighting.Brightness=0;
game.Lighting.ShadowColor=Color3.new(0,0,0);
game.Lighting.Ambient=Color3.new(1,0,0);
game.Lighting.FogEnd=200;
game.Lighting.FogColor=Color3.new(0,0,0);
--coroutine.wrap(function()
--ddec.Face = __
--ddec.Texture = dec
--end end)()
if #(v:GetChildren())>0 then
xds(v)
end
end
end
xds(game.Workspace)
end)
servwin:drawButton(1/2,'Troll',function()
topkek.libutil:recurseDecal('48308661')
topkek.libutil:Play(154664102)
end)
local materiallist =
{Enum.Material.Plastic,Enum.Material.Wood,Enum.Material.Slate,Enum.Material.Concret
e,Enum.Material.CorrodedMetal,
Enum.Material.DiamondPlate,Enum.Material.Foil,Enum.Material.Grass,
Enum.Material.Ice,Enum.Material.Marble,Enum.Material.Granite,Enum.Material.Brick,
Enum.Material.Pebble,Enum.Material.Sand,Enum.Material.Sand,
Enum.Material.Fabric,Enum.Material.SmoothPlastic,Enum.Material.Metal,Enum.Material.
WoodPlanks,Enum.Material.Neon,Enum.Material.Cobblestone}
if v:IsA("BasePart") then
end)
servwin:drawButton(1/2,'Materialize',function()
if v:IsA("BasePart") then
end)
servwin:drawButton(1/2,'Meshify',function()
local enums={
Enum.MeshType.Head;
Enum.MeshType.Torso;
Enum.MeshType.Wedge;
Enum.MeshType.Brick;
Enum.MeshType.Sphere;
Enum.MeshType.Cylinder;
topkek.libutil:recurseFunc('BasePart',function(o)
mesh.MeshType = enums[math.random(1,#enums)]
end)
end)
servwin:drawButton(1/2,'Loop-Meshify',function()
coroutine.wrap(function()
while true do
local enums={
Enum.MeshType.Head;
Enum.MeshType.Torso;
Enum.MeshType.Wedge;
Enum.MeshType.Brick;
Enum.MeshType.Sphere;
Enum.MeshType.Cylinder;
topkek.libutil:recurseFunc('BasePart',function(o)
mesh.MeshType = enums[math.random(1,#enums)]
end)
wait(0.5)
end
end)()
end)
plrwin = topkek.libgui:hookContainer(base['PlayersContainer'])
plrDrop = dropdown.new(plrDrop,topkek.libutil:GetPlayerList(),'Everybody')
game:GetService('Players').PlayerAdded:connect(function()
plrDrop.update(topkek.libutil:GetPlayerList())
end)
game:GetService('Players').PlayerRemoving:connect(function()
plrDrop.update(topkek.libutil:GetPlayerList())
end)
plrwin:addSpacing()
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character:FindFirstChild('Humanoid') then
z.Character.Humanoid.Health = 0
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character:FindFirstChild('Humanoid') then
topkek.libutil:getTorso(z).Anchored = true
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character:FindFirstChild('Humanoid') then
topkek.libutil:getTorso(z).Anchored = false
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character then
Instance.new("Fire", topkek.libutil:getTorso(z))
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character then
Instance.new("Sparkles", topkek.libutil:getTorso(z))
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character then
Instance.new("Smoke", topkek.libutil:getTorso(z))
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
local a = Instance.new("HopperBin")
a.BinType = "GameTool"
a.Parent = z.Backpack
local a = Instance.new("HopperBin")
a.BinType = "Clone"
a.Parent = z.Backpack
local a = Instance.new("HopperBin")
a.BinType = "Hammer"
a.Parent = z.Backpack
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
z.Character.HumanoidRootPart.CFrame =
CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
spawn(function()
repeat wait()
if z.Character and
z.Character:FindFirstChild('HumanoidRootPart') then
SP.Position = z.Character.HumanoidRootPart.Position
end
end)
z.Character.Torso.Anchored = true
end
end
repeat
doKick()
wait()
until not z
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
z.Parent = nil
end)
end)
actions:drawButton(1/3, 'Bring', function()
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character then
z.Character.HumanoidRootPart.CFrame =
game:service'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame
* CFrame.new(1,1,1)
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character then
game:service'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame =
z.Character.HumanoidRootPart.CFrame * CFrame.new(1,1,1)
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character then
z.Character.HumanoidRootPart.CFrame =
z.Character.HumanoidRootPart.CFrame * CFrame.new(0, 10000, 0)
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
insert(125013769).Parent = z.Backpack
end)
end)
actions:drawButton(1/3, 'Guns', function()
topkek.libutil:doPlayers(plrDrop, function(z)
insert(130113146).Parent = z.Backpack
insert(67747912).Parent = z.Backpack
insert(95354288).Parent = z.Backpack
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
insert(170897263).Parent = z.Backpack
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
z.Character.Torso.CFrame = z.Character.Torso.CFrame *
CFrame.Angles(math.rad(90),0,0)
end
z.Character.Humanoid.PlatformStand = true
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character then
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character then
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character:FindFirstChild('Humanoid') then
z.Character.Humanoid.MaxHealth = math.huge
z.Character.Humanoid.Health = math.huge
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character:FindFirstChild('Humanoid') then
z.Character.Humanoid.MaxHealth = 9999999999
z.Character.Humanoid.Health = 9999999999
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
nuke.TopSurface = Enum.SurfaceType.Smooth
nuke.BottomSurface = Enum.SurfaceType.Smooth
nuke.Anchored = true
nuke.CanCollide = false
nuke.Shape = "Ball"
nuke.Transparency = 0.5
nuke.CFrame = torso.CFrame
nuke.Size = Vector3.new(1, 1, 1)
nuke.Touched:connect(function(p)
expl.BlastPressure = 50000
expl.BlastRadius = 50
expl.Position = p.Position
p.Material = Enum.Material.CorrodedMetal
p:BreakJoints()
end)
for i = 1, 150 do
nuke.Size = Vector3.new(i, i, i)
nuke.CFrame = opos
wait(0.08)
end
nuke:Destroy()
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character:FindFirstChild('Humanoid') then
z.Character.Humanoid.WalkSpeed = -16
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character then
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character then
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character then
coroutine.wrap(function()
while v do
v.C0=v.C0*CFrame.Angles(math.random(-180,180),math.random(-
180,180),math.random(-180,180))
wait()
end
end)()
end
end
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character then
if z.Character:FindFirstChild('Humanoid') then
hole.Anchored = true
hole.Name = "Hole"
hole.FormFactor = Enum.FormFactor.Custom
hole.Size = Vector3.new(7, 1, 7)
hole.CanCollide = false
hole.Material = Enum.Material.Sand
tor.Anchored = true
if z.Character:FindFirstChild("Humanoid") then
z.Character.Humanoid.Jump = true
end
m.CanCollide = false
end
end
for i=1,75 do
tor.CFrame=tor.CFrame*CFrame.new(0,-0.1,0)
wait(0.06)
end
tor.CFrame=tor.CFrame*CFrame.new(0,
-500,0
z.Character.Humanoid.Health = 0
end
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character then
-- if v:IsA("Decal") then
-- v:Destroy()
-- end
-- end
v:Destroy()
end
end
duck.MeshType = "FileMesh"
duck.MeshId = "http://www.roblox.com/asset/?id=9419831"
duck.TextureId = "http://www.roblox.com/asset/?id=9419827"
duck.Scale = Vector3.new(5, 5, 5)
z.Character.HumanoidRootPart.Transparency = 0
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character then
v:Destroy()
end
end
v:Destroy()
end
end
local mesh = Instance.new("SpecialMesh", pchar.Head)
mesh.MeshType = "FileMesh"
pchar.Head.Mesh.MeshId = "http://www.roblox.com/asset/?id=19999257"
pchar.Head.Mesh.TextureId = "http://www.roblox.com/asset/?id=156397869"
Shirt.ShirtTemplate = "rbxassetid://133078194"
Pants.PantsTemplate = "rbxassetid://133078204"
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character then
if z.Character:FindFirstChild('Head') then
z.Character.Head.Mesh.Scale=Vector3.new(5,5,5)
end
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character then
if z.Character:FindFirstChild('Head') then
topkek.libutil:weiner(z)
end
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character then
topkek.libutil:scalePlayer(z, 0.5)
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character then
topkek.libutil:scalePlayer(z, 5)
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character then
local char=z.Character
local h=char.Head
local tor=char:FindFirstChild("Torso")
tor.Neck.C0=tor.Neck.C0*CFrame.new(0,0,5)
local fn=Instance.new("Part",char)
fn.Size=Vector3.new(1,5.5,1)
fn.Name="FakeNeck"
fn.Anchored=false
fn.CanCollide=false
if char:FindFirstChild("Body Colors") then
fn.BrickColor=char["Body Colors"].HeadColor
end
local cm=Instance.new("CylinderMesh",fn)
local we=Instance.new("Weld",h)
we.Part0=h
we.Part1=fn
we.C1=we.C1*CFrame.new(0,2.6,0)
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character then
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character then
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character:FindFirstChild("Humanoid") then
z.Character.Humanoid.Sit = true
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character:FindFirstChild("Humanoid") then
z.Character.Humanoid.Jump = true
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
for _, t in pairs(z.Backpack:GetChildren()) do
t:Destroy()
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
for _, t in pairs(z.Backpack:GetChildren()) do
t.Parent = game:service'Players'.LocalPlayer.Backpack
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character:FindFirstChild("Humanoid") then
z.Character.Humanoid.Parent = nil
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character:FindFirstChild("Humanoid") then
z.Character.Humanoid.WalkSpeed = 50
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character:FindFirstChild("Humanoid") then
z.Character.Humanoid.WalkSpeed = 8
end
end)
end)
actions:drawButton(1/3,'Explode', function()
topkek.libtil:doPlayers(plrDrop, function(z)
explosion.Position = topkek.libutil:getTorso(z).Position
explosion.Parent = game.Workspace
end)
end)
local Follow
actions:drawButton(1/3,'Annoy', function()
topkek.libutil:doPlayers(plrDrop, function(z)
z.Character.HumanoidRootPart.CFrame
wait()
end
end)
end)
actions:drawButton(1/3,'ForceField', function()
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character then
Instance.new("ForceField", z.Character)
end
end)
end)
actions:drawButton(1/3,'Friendlag', function()
topkek.libutil:doPlayers(plrDrop, function(z)
for i = 1, 10 do
spawn(function()
while wait() do
game.Players.LocalPlayer:RequestFriendship(z)
game.Players.LocalPlayer:RevokeFriendship(z)
end
end)
end
end)
end)
topkek.libutil:doPlayers(plrDrop, function(z)
game:GetService("RunService"):BindToRenderStep("_", 0, function()
z.Character.Humanoid:MoveTo(game.Players.LocalPlayer.Character.Head.Position)
end)
end)
end)
actions:drawButton(1/3,'Dab', function()
topkek.libutil:doPlayers(plrDrop, function(z)
chr.Animate.Disabled = true
end
end)
end)
actions:addSpacing()
local chatInp
topkek.libutil:doPlayers(plrDrop, function(z)
game:GetService('Chat'):Chat(z.Character, chatInp.Text)
end)
end)
local insertInp
item:Clone().Parent = z.Backpack
end)
end)
local speedInp
topkek.libutil:doPlayers(plrDrop, function(z)
if z.Character:FindFirstChild('Humanoid') then
z.Character.Humanoid.WalkSpeed = tonumber(speedInp.Text)
end
end)
end)
local nameInp
topkek.libutil:doPlayers(plrDrop, function(z)
newName.Name = nameInp.Text
local cl = Character:WaitForChild("Head"):Clone()
cl.Parent = newName
cl:WaitForChild("face"):Destroy()
hum.Name = "NameTag"
hum.MaxHealth = 0
hum.Health = 0
weld.Part1 = Character:WaitForChild("Head")
Character:WaitForChild("Head").Transparency = 1
Wait(.5)
cl.BrickColor = Character:WaitForChild("Head").BrickColo
end)
end)
local lp = game:GetService('Players').LocalPlayer
local appearInp
local id = 0
id = tonumber(appearInp.Text)
else
id = game:GetService('Players'):GetUserIdFromNameAsync(appearInp.Text)
end
lp.CharacterAppearance =
'https://assetgame.roblox.com/Asset/CharacterFetch.ashx?userId=' .. tostring(id)
end)
lp.Neutral = true
return
end
lp.TeamColor = clr
end)
game.Workspace.CurrentCamera:remove()
wait(.1)
game.Workspace.CurrentCamera.CameraSubject = lp.Character.Humanoid or
game.Workspace[lp.Name].Humanoid
game.Workspace.CurrentCamera.CameraType = "Custom"
end)
a2.CanCollide = true
a2.Anchored = true
a2.Name = "Torso"
a3.MaxHealth=100;a3.Health=100
lp.Character = a1
a3.Health=0
end)
localwin:addSpacing()
Lev = false
return
end
Lev = true
repeat
lp.Character.Humanoid:ChangeState(10)
wait(0)
end)
Clip = false
return
end
Clip = true
game:GetService("RunService").Stepped:connect(function()
if lp.Character.UpperTorso then
end
end)
lp.Character.HumanoidRootPart.Changed:connect(function()
if lp.Character.UpperTorso then
end
end)
end)
return
end
Fly = true
local mouse=game.Players.LocalPlayer:GetMouse''
localplayer=game.Players.LocalPlayer
game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart")
local speed=0
local keys={a=false,d=false,w=false,s=false}
local e1
local e2
pos.Name="EPIXPOS"
pos.position = torso.Position
gyro.cframe = torso.CFrame
repeat
wait()
localplayer.Character.Humanoid.PlatformStand=true
if not keys.w and not keys.s and not keys.a and not keys.d then
speed=1
end
if keys.w then
speed=speed+0.01
end
if keys.s then
speed=speed+0.01
end
if keys.d then
speed=speed+0.01
end
if keys.a then
speed=speed+0.01
end
if speed>5 then
speed=5
end
pos.position=new.p
if keys.w then
gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-
math.rad(speed*15),0,0)
gyro.cframe =
workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed*15),0,0)
else
gyro.cframe = workspace.CurrentCamera.CoordinateFrame
end
flying=false
localplayer.Character.Humanoid.PlatformStand=false
speed=0
end
e1=mouse.KeyDown:connect(function(key)
if key=="w" then
keys.w=true
keys.s=true
keys.a=true
keys.d=true
end
end)
e2=mouse.KeyUp:connect(function(key)
if key=="w" then
keys.w=false
keys.s=false
keys.a=false
keys.d=false
end
end)
start()
end)
game:GetService('UserInputService').InputBegan:connect(function(i, b)
print("Got jump")
coroutine.resume(coroutine.create(function()
thrust.Parent = game.Players.LocalPlayer.Character.PrimaryPart
thrust.velocity = Vector3.new(0,50,0)
thrust.maxForce = Vector3.new(0,4e+050,0)
wait(0.2)
thrust.Parent = nil
end))
end
end)
end)
localwin:addSpacing()
cam.CameraType = "Fixed"
cam.CameraSubject = nil
lp.Character = nil
end)
game.Players.LocalPlayer.Character = nil
--lp:Destroy()
m.Name = game.Players.LocalPlayer.Name
hum.Health = 0
hum.MaxHealth = 0
local orb = Instance.new("Part", m)
orb.Size = Vector3.new(1, 1, 1)
orb.Shape = "Ball"
orb.Name = "Head"
orb.Anchored = true
orb.CanCollide = true
orb.BottomSurface = Enum.SurfaceType.Smooth
orb.TopSurface = Enum.SurfaceType.Smooth
orb.Transparency = 0
cam.CameraSubject = orb
cam.CameraType = Enum.CameraType.Fixed
game:GetService("RunService").RenderStepped:connect(function()
end)
game.Players.LocalPlayer.Chatted:connect(function(a)
game:GetService("Chat"):Chat(orb, a)
end)
end)
lp.Character.Humanoid.MaxHealth = math.huge
lp.Character.Humanoid.Health = math.huge
end)
if lp.Character then
if m:IsA("BasePart") then
local bf = Instance.new("BodyForce", m)
end
if m:IsA("Hat") or m:IsA("Accessory") then
if m:findFirstChild("Handle") then
end
end
end
end
end)
lp.Neutral = false
repeat
wait()
lp.TeamColor = BrickColor.Random()
end)
local hats={
98346834,
215751161,
119916949,
72082328,
147180077,
100929604,
63043890,
1285307,
1029025,
334663683,
259423244
}
game:GetService("InsertService"):LoadAsset(hats[math.random(1,#hats)]):GetChildren(
)[1].Parent = lp.Character
end)
lp:ClearCharacterAppearance()
end)
local p = lp.Character
if p:FindFirstChild("topkek") then
p.topkek:Destroy()
end
p.Name = ""
p.Head.Transparency = 1
local mo = Instance.new("Model", p)
mo.Name = ""
hu.Name = "distag"
hu.Health = 100
hu.MaxHealth = 100
local fh = p.Head:Clone()
fh.Parent = mo
fh.Transparency = 0
we.Part0 = p.Head
we.Part1 = mo
lp:ClearCharacterAppearance()
Instance.new("BodyColors", p)
end)
localwin:drawButton(1, 'Dick Shooter', function()
topkek.libutil:dickShooter()
end)
localwin:addSpacing()
local hackerInp
local len = 10
local bb = Instance.new("BillboardGui")
bb.Parent = lp.Character.Head
bb.Adornee = lp.Character.Head
bb.AlwaysOnTop = true
bb.Enabled = true
bb.Name = "tag"
bb.StudsOffset = Vector3.new(0, 3, 0)
--local fr = Instance.new("Frame")
--fr.Parent = bb
--fr.Size = UDim2.new(1, 0, 1, 0)
--fr.Style = Enum.FrameStyle.RobloxRound
local tl = Instance.new("TextLabel")
tl.Parent = bb
tl.Font = Enum.Font.Code
tl.BackgroundTransparency = 1
tl.TextScaled = true
tl.Size = UDim2.new(1, 0, 1, 0)
tl.Text = hackerInp.Text
tl.Name = "trutag"
tl.Visible = true
tl.ZIndex = 2
end)
scriptwin:addSpacing()
scriptwin:addSpacing()
local container = {}
function MakeList(condition)
v:Destroy()
end
end
scriptwin:setDrawY(origy)
for i, v in pairs(scripts) do
end, 25)
scr.Name = 'Script'
end
end
end
game:GetService("UserInputService").InputChanged:connect(function(inp)
if search:IsFocused() then
MakeList(search.Text)
end
end
end)
MakeList('')
scroll:center()
for i, v in pairs(topkek.libsettings:getSetting("misc")) do
scroll:drawButton(1, v, function()
topkek.libwindows:switchWindow(v .. 'Container', v)
end)
end
topkek.libwindows:registerWindow(base['HomeContainer'])
topkek.libwindows:registerWindow(base['ServerContainer'])
topkek.libwindows:registerWindow(base['PlayersContainer'])
topkek.libwindows:registerWindow(base['LocalPlayerContainer'])
topkek.libwindows:registerWindow(base['ScriptsContainer'])
topkek.libwindows:registerWindow(base['MiscellaneousContainer'])
topkek.libwindows:initiateNavigator()
topkek.libwindows:initiateHome()