What are the effects of
COVID19 in the esports
business and the gaming
market in Spain.
Gonzalo Guerrero
COVID-19 Quarantine
• Limited possibilities for
traditional businesses
• Some businesses have
unexpected possibilities
Spain Coronavirus new daily cases
Spanish eSports
ETF videogames fund
• Human needs:
• Eat
Behavioural • Drink
• Sleep
economics • Protection
• Social
• Leisure/Work
Connect people
A new hobby
Long term impacts Can be cheap
Easily accessible
Big market/sector
COVID 19
• Videogames opportunity
• Opportunity leads to new
Conclusion customers
• Customers stay in a growing
market
• Permanent growth