[digital–shades]
[doing–things]                                              When the damage reaches the K.O. entry, your character           	    [a–look–into–competencies]
You have this really cool cyberpunk scenario and want      Whenever your character does something significant, roll        falls unconscious. If the character suffers further damage,      ■ Back Alley: Black market, organized crime, also
to run it, but you don’t want to bother with too many      one or more six-sided dice: Roll as many dice as points you      she / he is dying and needs medical help soon.                   streetwise.
rules and thick rulebooks? Then this game could be         have spent in the relevant competency, then choose one                                                                            ■ Badge: You have or had a badge, the authority
of use to you. [digital_shades] is a small, fast paced     die and check the following table:                                                                                                and responsibility. You also have knowledge of po-
roleplaying game for the cyberpunk genre.                                                                                   	    [toys]                                                      lice / agency / security procedures.
It allows you to run and play all kinds of (post)cyber-    1:	 Bad Fail: The action goes wrong and you get a back-          Clubs, swords, shotguns and rifles inflict two points of         ■ Big Money: Wealth, financial access, social stand-
punk adventures with focus on your character, the rol-         lash, e.g. maybe you hurt yourself or get in a fight.        damage with one attack. Like pistols, submachine guns            ing and business studies.
eplaying and the scenario. No need for dice roll orgies,   2:	 Fail: You just failed.                                       do one point of damage per attack, but may fire full auto,       ■ Bone Breaker: Melee, unarmed or with clubs or
many pages full of complex rules and time consuming        3:	 No fail, but no success either: You may transform it into    like assault rifles.                                             knives.
character creations.                                           a »just made it« but accept a severe complication.           Full automatic fire allows as many attacks as dice you roll.     ■ Connections: You may know the right (or wrong)
But don’t worry, the toys are still in here. Just make     4:	Just made it: You did it, but somehow a complication          In this case each diceresult counts as one attack. These         people.
up your (post)cyberpunk setting, a scenario and play!          appears.                                                     attacks may be distributed between differend targets.            ■ Credibility: They may believe and respect you.
                                                           5:	 Success: You made it.                                        Armor transforms sharp and bang damage to blunt dam-             ■ Deals: Survive in negotiations and trials.
                                                           6:	Good success: You made it! Gain also an additional            age. Armor never stacks, in case you have the Personal           ■ Detective: Perception, finding evidence, notice
	    [character–creation]                                      advantage out of it.                                         Protection System upgrade and are wearing armor.                 what others don’t.
■ Self: Choose the name of your character and her                                                                           Tear gas makes you substract 1 from all rolls.                   ■ Domestic Crimes: Stealing, lock picking, security
or his concept.                                            But what if you don’t have the competency for the signif-        Taser weapons knock a character out instantly. Make a            systems.
■ Competencies: Spend nine points on competen-             icant action? In this case, your character does not really       »Tough Bastard« roll to see if she / he can avoid this.          ■ Gang: You may call in a favor. But then, you may
cies. See the last section for a deeper look into them.    know what she or he is doing. Roll a single die and sub-         EMPs shutdown upgrades and electronic hardware for               owe them a favor.
■ Upgrades: Spend three points on upgrades or swap         stract 2.                                                        a scene.                                                         ■ Guns: Gun-wielding and acrobatic gun stunts.
some or all three for additional competency points.                                                                         Explosive weapons kill instantly, but on a »glancing blow«       ■ Hacker: Computer security, virtual realities, A.I.s,
Some upgrades require a main upgrade first. These                                                                           only some splints hit and do two points of sharp damage.         black ICE.
upgrades are marked on the character sheet. Decide         	    [combat]                                                    Special high tech devices may add a +1 bonus to specific         ■ Know-how: Define your scientific area, form of art
how your upgrades look and work.                           ■ Initiative: The player characters may act first, if they are   rolls.                                                           or special knowledge.
Example: Is your »Enhanced Movement« upgrade a            not surprised.                                                                                                                    ■ Medic: Fix up and treat people.
mechanical implant? Are the whole legs artificial, or      ■ Fighting: Do the same as in »doing things«, but use                                                                             ■ Military: Military knowledge, use of large machine
is it a biogenetic modification? Or maybe it’s made of     the combat table below. When a character hurts someone           	    [healing]                                                   guns, RPGs, explosives, etc.
nanotech super steroids that were installed via injec-     she / he inflicts one damage point to the relevant health ca   How fast wounds heal depends on the conventions of your          ■ Runner: Athletics and acrobatics, parkour, escape
tion? You decide.                                          tegory of the target. The category depends on what kind of       setting. Your setting may have injectors with nano robots        tight situations.
■ Disadvantage: You may choose a significant prob-         damage the weapon inflicts: »Blunt«, »Sharp« or »Bang«.          that heal people in minutes or hours. On the other hand,         ■ Samurai: Archaic melee weapons, also counts for
lem for your character and get another point in compe-                                                                      dirty back alley clinics may do the job with realistic healing   bows and throwing weapons.
tencies or in upgrades this way. But now you have to       1:	 Bad Fail: You miss your target and may hit a bystander       times? The GM decides.                                           ■ Shadow: Hiding, sneaking, tailing.
roleplay this problem.                                         or one of your team, or your weapon just jams.                                                                                ■ Show-off: Act, lie, disguise, fool and impress
■ Initial equipment: It reflects your competencies. Put    2:	 Fail: You just missed.                                                                                                        people.
for example a point in »Guns« and you have a pistol.       3:	 No fail, but no success either: You may transform it into    	    [experience]                                                ■ Tech Nerd: Invent, repair, operate and modify high
Put in two and you have a shotgun or a submachine              a »glancing blow« but accept a severe complication.          Every character gains a competency point at the end of an        tech devices.
gun. Put in three and you have a mean assault rifle or         But if the target has cover, you hit the cover instead       adventure. Get new upgrades ingame (buy, steal, receive          ■ Tough Bastard: Being bold and hard boiled, resist-
something similar.                                            anyway.                                                      them as payment).                                                ing pain, wounds, drugs, alcohol.
                                                           4:	 Glancing Blow: You did it, but somehow a complication                                                                         ■ Urbane: Trivia, general knowledge, jetsetting and
                                                               appears. But if the target has cover, you hit the cover                                                                       more.
                                                               instead anyway.                                                                                                               ■ Vehicles: Pilot all sorts of vehicles, planes, boats,
                                                           5:	 You hit it. Well done.                                                                                                        drones, etc.
                                                           6:	 Bullseye! Do an additional damage point. You may
                                                               choose to pass on this extra damage, but gain some
                                                               other advantage, like hitting the target in an unprotect-
                                                               ed spot or defeating a minor goon instantly. Positive or
                                                               negative circumstances may modify your roll by +1or –1.
                                                           When the damage reaches the »T.B.« entry in the health
                                                           meter, make a »Tough Bastard« roll and see if your char-
                                                           acter can resist the pain or have to act defensively for a
                                                           round. Users of the »Android body« upgrade don’t feel pain
                                                           and ignore this.
[upgrades]                                                             	     [how–to–print–and–fold]
	Cognitive                                                            Use both sides of the sheet when you print this doc-
	Uplink                                                               ument. Fold it to transform it into a cool and handy
	   (neural computer, wireless net access, AR & HUD)                   leaflet. You have to fold it three times, start with the    	     [self]
	   	 Advanced Hacking Suite                                          middle of the page.
	   	   (adds a +1 bonus to Hacker rolls)
	   	 A.I. Assistant
		      (grants two rerolls per session)
	   	 Combat Re / Action Module
		      (gain an additional action in combat)
	   	 Virtual Cross-hair Overlay
		      (adds a +1 bonus to shooting rolls)
	Sensory
	 Enhanced Senses
	   (adds a +1 bonus to Detective rolls)
	 Optical Light Regulation
	   (you can see in the dark and can’t be dazzled)
	 Tech Scanner                                                        Open your leaflet to access the character sheet             	     [competencies]
	   (you can scan for devices / upgrades within 50m)                   and open the character sheet to access the rule                  Back Alley
	 Voice Stress Analyzer                                               sections.                                                        Badge
	   (adds a +1 bonus to Deals and Show-off rolls)                                                                                       Big Money
	 X-Ray Vision                                                                                                                         Bone Breaker
	   (look through thin nearby walls, persons, etc.)                    	     [contact–and–further–projects]                             Connections
	Utility                                                              If you’d like to give feedback, you may contact                  Credibility
	 Enhanced Movement                                                   me via email at trapezoeder@gmail.com. [digital_                 Deals
	   (adds a +1 bonus to Runner rolls)                                  shades] is the first game that runs with the SIMPLE              Detective
	 Exotic Appearance                                                   System. With time, there will be several scenarios,              Domestic Crimes
	   (may add a +1 bonus in the right subcultures)                      settings and new games available. For news and                   Gang
	 Hidden Gun                                                          downloads visit my blog at:                                      Guns
	   (an integrated pistol or taser pistol)                             www.simpleroleplaying.wordpress.com                              Hacker
	 Hidden Melee Weapon                                                                                                                  Know-how
	   (retractable melee weapons do sharp damage)                                                                                         Medic
	 High Jump Boost                                                     	     [special–thanks]                                           Military
	   (jump up to 10 m high and 20 m far)                                My hearty thanks for the help during the creation of             Runner
	 Optical Camouflage                                                  this game goes to:                                               Samurai
	   (adds a +1 bonus to Shadow rolls)                                  Steffen Bursee, Christoph Erichsen, Carolina                     Shadow
	 Perfect Beauty                                                      Gentsch, Laura Jasmin Heindrichs, Andreas König,                 Show-off
	   (you look gorgeous – this may add a +1 bonus)                      Johanna König, Ingo Kuhlemann, Jonas Nordmann                    Tech Nerd
	 Power Boost                                                         and Nadine Weber                                                 Tough Bastard
	   (adds a +1 bonus to Bone Breaker and Samurai rolls)                                                                                 Urbane
	 Utility Pod                                                                                                                          Vehicles
	   (deployable tools, add a +1 bonus to tech / med rolls)
	Durability
	 Android Body                                                                                                                    	     [health]
	   (artificial appearance, no pain, 24h battery capacity)                                                                         	                         blunt	   sharp	bang
	   	 Body-Function Simulator                                                                                                     	                         
                                                                 Version: 1.2.2 (2015) english edition
		      (›natural‹ skin coating, heart pulse, ›sexual organs‹)                                                                     You’re dazed.	            	       
                                                                 [digital_shades] / SIMPLE System was originally created by
	   	 Enhanced Battery Capacity                                 Michael C. Goran, www.simpleroleplaying.wordpress.com             It hurts!	                	       	    
		      (internal battery capacity lasts for a week)                                                                               Hurts like hell!	         	       	     T.B.
	 Hostile Environment Respiration                                                                                                 You’re down!	             	       	     K.O.
	   (you can breathe toxic gas and breathe underwater)
	 Personal Protection System
	   (armor, also adds a +1 bonus to Tough Bastard rolls)                                                                           	     [disadvantage]
                                                                 This work is licensed under the Creative Commons
	 Save Fall Mod                                                 Attribution-NonCommercial-ShareAlike 4.0 International License.
	   (jump down 50 m without injury)                              To view a copy of this license, visit
                                                                 http://creativecommons.org/licenses/by-nc-sa/4.0/.