Assasins II nd Assasins III
When Assassin’s Creed first came out, it was quite the eye-catcher. It had a unique
storyline based on the medieval era of the Middle East, which was the origin of the
character Altair Ibn La-Ahad who was the assassin.
Unfortunately, players who had the privilege of playing the game then commented on how
repetitive the game was. The builders of the game, however, used its success as a
launching pad for the series that were to follow. Seeing how successful it became, it's safe
to assume they didn't repeat the same mistake.
Anxious gamers had to wait at least two years before the follow up to the original was
released. In the second release, the Middle East medieval era is at the rearview mirror. The
assassin is now in Italy and in the Renaissance Era.
Build on the potential and support from the first release, Assassin’s Creed II quickly became
the most beloved of the series. It had the most likeable protagonist (Ezio Auditore da
Firenze) not to mention there were tremendous impro
Exactly one year after the release of the Assassin's Creed II, the follow-up: Assassin's
Creed: Brotherhood hit the gaming waves.
The new addition picks up where the former left off. It doesn’t deviate much from Assassin’s
Creed II. The new game has a better management system that allows the player to recruit
people in the game as assassins who they can call for help when at war or send on
missions and get rewards.
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This new addition is especially crucial to the storyline of the game where Ezio sets out to
avenge the life of his uncle and recover the Apple stolen from him by Cesare.
Other additions to the new sequel include better combat and also the ultra-exciting addition
of the competitive multiplayer option.
Revelons
While each game in the sequel packs a surprise, there's no doubt about their dedication to
releasing the games around the same time. It's also evident that the next game is always
better than the last.
As in the Bible, Revelations is also the last chapter in Ezio’s story. The storyline shifts from
the Italian cities and is not set in the centre of the Ottoman Empire in Istanbul. Most of the
primary mechanics of the game remain the same.
In this series, Ezio finds out that Altair has sealed an ancient artefact that could help him
wipe out the Templars for good.
As Ezio fights to find the sealed relic, Desmond is trapped inside the Animus 2.0 and has a
relic of his own that he has to find – a key memory that will help him link up with Altair and
Ezio. This key memory will also help him wake up from his coma.
Other than the seemingly interesting story, the game also added a ‘Hookblade’. This new
gadget allows the character to use zip lines to move around the city. There are also
additional assassination opportunities.
Unfortunately, Revelations does not pack the adrenalin shot of the other games unless
you’re a sucker for stories.
While each game in the sequel packs a surprise, there's no doubt about their dedication to
releasing the games around the same time. It's also evident that the next game is always
better than the last.
As in the Bible, Revelations is also the last chapter in Ezio’s story. The storyline shifts from
the Italian cities and is not set in the centre of the Ottoman Empire in Istanbul. Most of the
primary mechanics of the game remain the same.
In this series, Ezio finds out that Altair has sealed an ancient artefact that could help him
wipe out the Templars for good.
As Ezio fights to find the sealed relic, Desmond is trapped inside the Animus 2.0 and has a
relic of his own that he has to find – a key memory that will help him link up with Altair and
Ezio. This key memory will also help him wake up from his coma.
Other than the seemingly interesting story, the game also added a ‘Hookblade’. This new
gadget allows the character to use zip lines to move around the city. There are also
additional assassination opportunities.
Unfortunately, Revelations does not pack the adrenalin shot of the other games unless
you’re a sucker for stories.