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Jazmin Ano Ba

This document presents a research project on designing and building a marker, pencil, and pencil vending machine (MBP Vending Machine) at Quezon City Polytechnic University Senior High School. The project aims to address the problem of students frequently losing or running out of writing materials. It describes how vending machines work and where they are commonly placed. It then outlines the research process, materials needed to build the MBP Vending Machine, and step-by-step directions. Finally, it reviews a related local study on designing an instant noodle vending machine. In under 3 sentences, the document introduces a student research project to build a vending machine that dispenses writing materials like pens and pencils to address

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Paul Ante
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0% found this document useful (0 votes)
2K views19 pages

Jazmin Ano Ba

This document presents a research project on designing and building a marker, pencil, and pencil vending machine (MBP Vending Machine) at Quezon City Polytechnic University Senior High School. The project aims to address the problem of students frequently losing or running out of writing materials. It describes how vending machines work and where they are commonly placed. It then outlines the research process, materials needed to build the MBP Vending Machine, and step-by-step directions. Finally, it reviews a related local study on designing an instant noodle vending machine. In under 3 sentences, the document introduces a student research project to build a vending machine that dispenses writing materials like pens and pencils to address

Uploaded by

Paul Ante
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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(Marker, Pencil, Pencil) MBP Vending Machine

S.Y. 2017-2018

RESEARCH PROJECT PRESENTED

TO THE FACULTY OF Q.C.P.U. SENIOR HIGH SCHOOL

IN PARTIAL FULFILLMENT OF THE REQUIREMENTS

FOR THE COURSE RESEARCH PROJECT

BY:

ANDRADE, CHARISH

ANTE PAUL DEEJAY

CAPANGPANGAN. DERICK ROMEO

GALVEZ, PRINCESS APPLE

MORTEL, TRENNA

POMENDIA, EDDIESON

2018
Introduction

When the world is running hastily with advancement, time is the undisputedly the most
valuable resource of all. It becomes inevitable to save the time by all possible means. In places
such as shopping malls, retail outlets and even in schools, automation is incorporated for the
automatic delivery of the products to the customers. A vending machine is a machine that
dispenses items such as snacks, beverages, alcohol, and other consumer products, to customer
automatically, after the customers inserts currency into the machine. Vending machines can be
increasingly found to move the shops nowadays, which reduces the time and also reduce the
human effort required to recognize, search, count, and deliver the product along with the cash
handling. Basically, a vending machine is a machine that dispenses merchandise after customer
deposits money. Vending machines have a currency detector which determines if the money
inserted is sufficient to purchase the desired item. Common locations where vending machines
are usually placed include: next to the entrances/exits, next to the water fountain, in front of the
restroom, in the break room, by the coffee maker, next to the other vending machines, by the
receptionist, next to the cash register, next to the listening station at a music store, next to the
change machine or in the waiting area.

These kinds of vending machine operate based on the application of electronics


engineering, mechanical engineering and electrical engineering, which are collectively termed as
Mechatronics. Thus, it is proposed in this project to design and fabricate a Marker, Ball pen,
Pencil vending machine (MBP Vending machine), without the application of mechatronics
principles, so as to reduce the time taken and the human effort taken to deliver the writing
materials to the customers in required quantity, and also meet the higher demand for writing
materials at the peak time, such as examination seasons near educational institutions. This
research will focus on students who are having a hard time losing their writing materials at the
unexpected time or during the class hours, and with the help of MBP Vending machine, their
problem will be solve.

The study aimed to show the relationship between the senior high school students and the
researcher’s product, MBP VENDING MACHINE. There are two main variables in the study;
these are the Senior High School students and the MBP VENDING MACHINE. The makes a
product that design is to intended to help both students and professors. This vending machine can
distribute writing materials like ballpens, pencils, and markers. Especially if the class hours of
the students do not fit within the time to go down and buy ballpens in canteen. Convenience as
well is brought by this school writing materials vending machine. Provided that the students and
professors need not any more to go to the canteen just to buy certain products which can cause
hassles and consumption of time. With the aid of this device, the canteen cooperatives can
effectively distribute school supplies.

Many of the students in Quezon City Polytechnic University are having a problem when
it comes on losing their writing materials. The writing materials are very important thing in
school, even though most of the student don’t appreciate or valued the pens, pencils and markers.
Convenience nowadays, plays an essential role in the development of social environment.
Purchasing distinct items at ease is one primary technique in selling products. Most of the
students wants the easiest way in everything especially on buying their needs. The researchers
observe that losing writing materials is one reason why some students don’t have notes and it
may result in failing grades because of lack of reviewer. Some professors don’t use handouts
they have been discussed their lesson orally or visually using projector or visual aids. But not
only the students but also the professors losses writing materials for example the out of ink in
their white board marker or losing of chalk.

Research process and procedures

This Research Project is about a machine that will be an answer to the loss of writing materials
of students especially senior high school students in QCPU. The Research process that the
Proponents did was:

First, the Researchers retrieve a problem that was common to their experience. There are
many problems out there that wanted to be solved by the Researchers, but there is one problem
that caught the Proponents’ attentions. The problem is: Problems encountered by the consumers
in losing writing materials.

Second, the Researchers look through about information related to the said problem. The
Researchers look for some data related in the problem. Some data gathered is about things that
always lose by people including writing materials. “THE average person loses more than 3,000
possessions in their lifetime - including 384 pens, 192 items of clothing and 64 umbrellas, new
research reveals.” –Sunday express, UK.

The Proponents found out the effects of losing writing materials especially in school hours. The
Researchers found that this problem can cause stress to the consumers, mostly the students,
because of the consumed long time enough to disturb a class and energy in buying writing
materials.

Fourth, the Researchers brainstormed on how the said problem can be solve by a proposed
product.

The Proponents brainstormed about a product that will be a remedy to the said problem. The
Researchers thought about a product that is doable and efficient enough to solve the problem,
that’s why the Researchers decide to make a vending machine that dispense writing materials by
inserting coins. The researchers found that vending machine product will be a very big help for
the consumers.

Fifth, the Researchers decide who will be the beneficiaries of the Research Project. The
researchers decided to make the students, especially Senior high school students of QCPU to be
the beneficiary of the said Research project. Because of the distance of the stores, time
consumed, and the energy consumed by the students, the Researchers chose the Students who are
in Higher floors of the building; the senior high school students.
The said product was assured to be attainable and doable, and the Researchers will enumerate the
directions to be able to make the MBP VENDING MACHINE, a machine that dispense marker,
ball pen and pencil that is commonly used by the students.

Materials Needed:

 Acrylic Glass
 Wires
 Ball pens
 Pencils
 Markers
 Springs
 Coin Slot (5 pcs.)
 Screws
 DC Motors (5pcs.)
 Aluminum steel
 Door hinge or bisagra 4 pcs.

Directions:

1. Cut the Aluminum steels by :


 30x50cm (2 pcs) for front and back of the box of vending machine.
 30x30 cm (3pcs.) for the left side of the box , for the top and bottom side.
 30x30 cm for the divider of coin slots and the springs
 17x30 cm for the right side of the box
 13x30 cm for the door of the storage of writing materials in the right side.
50 cm

30 cm

2. Cohere the 4 sides of the vending machine, the top, left side, right.
3. For the front side of the box, cut the 30x50 cm in parts:
 15x30cm for the designated place for coin slots.
 For the front door where can be refill the vending machine, 18x35 cm for the
frame of acrylic glass. the acrylic glass measures 16x30 cm.
 12x35 cm for the hole box where the materials dispensed. The hole box
measures 6x25 cm.
4. For the inner of the box, put the 30x30 cm divider for the coinslot.
5. For the back side of the vending machine, cohere the dc motors and assemble it
together with the springs.
6. Assemble the coin slot and the wires connected to the dc motors.
7. Cohere the parts all together including the front and back side of the box.
8. For the finishing, paint the outer layer of the box to be more presentable.
9. Place the vending machine in the designated place, in the higher floors.
35
15 cm
cm

18 cm

30 cm

12cm

35 cm
Review of Related Studies and Literature

Related study (Local)

Design and Fabrication of an Instant Noodle Vending Machine

Abstract
Many people love eating noodles since it is easy to produce, delectable, low-cost, and
active fast food, thus this project which desired to help people who love eating noodles
comfortably and instantly during their break. Certain requirements concerning the appropriate
amount of noodle, seasoning, and water were set for business purposes. The dispensing
procedure was sequential which started from the detection of the cup, crushed noodles
dispensing, seasoning dispensing based on chosen flavor, and the water injection. The fabrication
of the machine were divided into three phases: Mechanical Design Phase, Electrical Design
Phase and Evaluation Phase. In the Mechanical Design Phase, selection of mechanical
components, alternatives, simulations, process description and the mechanical implementation
were conceptualized. In the Electrical Design Phase, the operation was set to organize the
priorities and set the instructions in the program coding and electronic implementation. The
Evaluation Phase was where the data were analyzed based on sampling and testing of the
machine for the amount of noodle, seasoning, and water dispensing after the assimilation of all
components collectively. Based on the results, the researchers were able to design and fabricate
the machine based on the given parameters with an acceptable error percentage which was within
the limits of tolerance. The final prototype was fabricated and it shows acceptable range of
values based on data analysis and statistical results.

Viability of Coffee Vending Machine: An Assessment

Abstract
This study aimed to determine the Viability of Coffee Vending Machine in Batangas
City. Specifically, to present the profile of Coffee Vending Machine in terms of capitalization,
location, number of years in operation, hours of operation, average monthly income, average
number of customers per day; to determine the factors that contribute to the viability of coffee
vending machine in terms of sales performance, operational performance, and financial
performance, and to identify the problems encountered in the operation of the coffee vending
machine. The present study was a descriptive research that used quantitative analysis whose
respondents were 33 owners residing within the vicinity of Batangas City. The results revealed
that the location of the machine was the primary concern of participants during the operation.
The problem that most occurred was the minimum return of investment due to many competitors
which popped out in the vicinity of Batangas City. This means that it greatly affects the business
in terms of viability. The researchers highly recommend that vending machines must
continuously operate depending on the location and operators must have enough capital to make
the coffee vending machine business viable. The researchers suggest to the operators of the
machine to handle any proof of capital return by providing a record, and to monitor the business
enterprise.

Basic School Supplies Dispenser with Single Transaction Payment

Abstract

The design’s concept is a vending machine that dispenses various school materials. It is
intended to provide students faster access buying school supplies rather than purchasing supplies
on the bookstore that usually results on too much time wasted and normally, a hassle. When
buying a specific school material, the student can itemize the quantity they want and it will be
dispense after inserting the necessary amount of coins needed. The whole transaction will only
be once—depends on how many items the student bought—since the design is incorporating a
single payment. The total number of item obtained with each type of school supply available will
also be tallied automatically by the machine. Student inserts an amount of money necessary then
specifies the type of school supply and its desired quantity. The vending machine will check the
amount of money inserted and process the dispensing of the school material. The vending
machine dispenses the desired school material and its quantity.

Related study (International)

Design and Fabrication of Coin Operated Portable Water Vending Machine


Abstract
Water has become the most commercial products of the century. The stress on the
multiple water resources is a result of many factors. On the one hand, the rapidly rising
population and changing lifestyles have increased the need for fresh water. If opportunity costs
were taken into account, it would be clear that in most rural areas, households are paying far
more for water supply than the often-normal rates charged in urban areas. Also, if this cost of
fetching water which is almost equivalent. Now a day’s vending machines are available and
operated on only one coin but our aim is to design water vending machine which is operated on
different coins. In India, there is problem of safe drinking water therefore we are going to
provide mineral water. Water has become the most commercial products of the century. To avoid
these problems, this project titled “Portable Water Vending Machine” is proposed to deliver the
purified water to the public by using the sensors and microcontrollers based on the Mechatronics
principles. It will be more cheap and economic for the bulk production.

Foods Sold in School Vending Machines are Associated with Overall Student Dietary
Intake

Abstract

To examine the association between foods sold in school vending machines and students’
dietary behaviors. The 2005-2006 US Health Behavior in School Aged Children (HBSC) survey
was administered to 6th to 10th graders and school administrators. Students’ dietary intake was
estimated with a brief food frequency measure. Administrators completed questions about foods
sold in vending machines. For each food intake behavior, a multilevel regression analysis
modeled students (level 1) nested within schools (level 2), with the corresponding food sold in
vending machines as the main predictor. Control variables included gender, grade, family
affluence and school poverty. Analyses were conducted separately for 6th to 8th and 9th to 10th
-grades. Eighty-three percent of schools (152 schools, 5,930 students) had vending machines
which primarily sold foods of minimal nutritional values (soft drinks, chips and sweets). In
younger grades, availability of fruits/vegetables and chocolate/sweets was positively related to
the corresponding food intake, with vending machine content and school poverty explaining
70.6% of between-school variation in fruit/vegetable consumption, and 71.7% in sweets
consumption. In older grades, there was no significant effect of foods available in vending
machines on reported consumption of those foods. Vending machines are widely available in US
public schools. In younger grades, school vending machines were related to students’ diets
positively or negatively, depending on what was sold in them. Schools are in a powerful position
to influence children’s diets; therefore attention to foods sold in them is necessary in order to try
to improve children’s diets.

BASIC SCHOOL SUPPLIES DISPENSER WITH SINGLE TRANSACTION PAYMENT

Abstract

The design’s concept is a vending machine that dispenses various school materials. It is
intended to provide students faster access buying school supplies rather than purchasing supplies
on the bookstore that usually results on too much time wasted and normally, a hassle. When
buying a specific school material, the student can itemize the quantity they want and it will be
dispense after inserting the necessary amount of coins needed. The whole transaction will only
be once—depends on how many items the student bought—since the design is incorporating a
single payment. The total number of item obtained with each type of school supply available will
also be tallied automatically by the machine. Student inserts an amount of money necessary then
specifies the type of school supply and its desired quantity. The vending machine will check the
amount of money inserted and process the dispensing of the school material. The vending
machine dispenses the desired school material and its quantity.
Related Literature (Local)

D-VEND: AN AUTOMATED VENDING MACHINE FOR MEDICINES


(Polytechnic University of the Philippines)

Abstract

The D-VEND is an automated vending machine for medicines. In the Philippines, the
demand for OTC (Over-the-Counter) medicines is high. This leads to long piles of people buying
medicines from drugstores and pharmacies, which in turn brings hassle to almost everyone. This
pursues with the main purpose of sending OTC medicines closer to people’s homes. This study
focused on how the costumers will have convenience in buying OTC medicines by implementing
the use of an automated medicine vending machine. Based upon the results of the
implementation, the researchers concluded that for the students, the machine is positively
dispensing the right medicine requested by the user. Apart from this, it is also said to be capable
of storing medicines safely with correct and updateable information. It is therefore considered
reliable, because it ensures the reliability of the medicines that it sells. Accuracy wise, the
machine is correctly recognizing the coins inputted.

The warning system installed in the device gave the users the assurance that the
medicines stored in the machine can be safely stored. It is therefore suggesting that this machine
can be very marketable in terms of customer and medicine security. As this research have proved
that there is a significant difference between the assessments of the students and the pharmacists,
a proposal for implementation to the general public would be very appropriate. Since this
machine is just a prototype and is subjected for small population testing only, it would be very
advisable if the future researchers would implement the machine in a larger population sample.

Regulation of coin-operated vending machines pushed

Abstract
CEBU, Philippines - Association of Barangay Councils president and Cebu City Council
ex-officio member Michael Ralota wants the proliferation of coin-operated vending machines
and dispensers on the sidewalk and streets of the city regulated. Ralota, barangay captain of T.
Padilla, expressed concern on the health of the public and said there should be protective actions
to regulate the sale, storage and distribution of “potentially hazardous or contaminated consumer
products.” Once it is approved, Ralota said the proposed measure will be known as Vending
Machine Ordinance of the city.

Under the proposed ordinance, coin-operated water vending machines will not be
installed anywhere in the streets or even sidewalks without the firm or entity securing and all
paying necessary clearances, permit and fees that outlined in the sanitary code of the city. It also
says that any person, firm or entity who is engaged or intends to engage in the business shall first
secure a clearance certification from the barangay where he intends to operate. They also have to
get a business permit from the City Treasurer’s Office, Ralota said. If it is approved, the vending
machine shall be affixed with official sticker issued by the treasury department.

According to Ralota, the vending machines shall be provided with product releasing and
dispensing system that is in compliance with prescribed industry standard and in a manner that
efficiently prevents the collection of drip, spillage, damage and overflow. If the machines are in
the sidewalk, Ralota said the sanitary and safety requirements shall also be complied. Among the
requirements – there shall be a functionally retractable and transparent of the processed drinking
water dispenser unit and that the cover should be transparent. Each of the vending machine must
also have garbage receptacles placed near them. Under Section 9 of the proposed ordinance, the
City Health Department is authorized to inspect and conduct random inspections. The water
dispenser that will be found defective will be sealed and issuance of notice of closure or
confiscation will be done. Ralota also said that owners or operators must also display their
identification including their contact number. In order that there will be no shortage of coin
circulation, Ralota said that the owners shall retrieve the coins from their machines daily.

The Cebu Bankers Club (CBC) earlier sought the help of the local government and other
agencies to encourage the public to flush out coins, especially those long kept in coin-operated
machines. Under the prohibited acts, it is unlawful to operate a machine without a coin change
slot compartment. Violators will face a fine of P2,000 for first offense and P3,000 for the second
offense. Ralota said violators who will be found violating for the third time will be fined P5,000
and an imprisonment of not exceeding one year. (FREEMAN)

Vending Business: Profitable Business in the Philippines

Abstract

Vending is one form of business that requires little time management and maintenance. It
does not require an employee that will manage it everyday. This business is a good source of
residual income, where you can earn money while you sleep. It has also the possibility of getting
money to your pocket 24/7. Vending, like other businesses is not an easy success. To make it a
profitable business in the Philippines, it still requires careful studying of the location, potential
market, and also the concentration of people in the area. Here are some of the vending machines
you might get interested on investing into.

Related Study (International)

The impact of the availability of school vending machines on eating behavior during lunch:
the Youth Physical Activity and Nutrition Survey.

Abstract

Childhood obesity is a major public health concern and is associated with substantial
morbidities. Access to less-healthy foods might facilitate dietary behaviors that contribute to
obesity. However, less-healthy foods are usually available in school vending machines. This
cross-sectional study examined the prevalence of students buying snacks or beverages from
school vending machines instead of buying school lunch and predictors of this behavior.
Analyses were based on the 2003 Florida Youth Physical Activity and Nutrition Survey using a
representative sample of 4,322 students in grades six through eight in 73 Florida public middle
schools. Analyses included χ2 tests and logistic regression. The outcome measure was buying a
snack or beverage from vending machines 2 or more days during the previous 5 days instead of
buying lunch. The survey response rate was 72%. Eighteen percent of respondents reported
purchasing a snack or beverage from a vending machine 2 or more days during the previous 5
school days instead of buying school lunch. Although healthier options were available, the most
commonly purchased vending machine items were chips, pretzels/crackers, candy bars, soda, and
sport drinks. More students chose snacks or beverages instead of lunch in schools where
beverage vending machines were also available than did students in schools where beverage
vending machines were unavailable: 19% and 7%, respectively (P≤0.05). The strongest risk
factor for buying snacks or beverages from vending machines instead of buying school lunch
was availability of beverage vending machines in schools (adjusted odds ratio=3.5; 95%
confidence interval, 2.2 to 5.7). Other statistically significant risk factors were smoking, non-
Hispanic black race/ethnicity, Hispanic ethnicity, and older age. Although healthier choices were
available, the most common choices were the less-healthy foods. Schools should consider
developing policies to reduce the availability of less-healthy choices in vending machines and to
reduce access to beverage vending machines.

Foods Sold in School Vending Machines are Associated with Overall Student Dietary
Intake

Abstract

To examine the association between foods sold in school vending machines and students’
dietary behaviors. The 2005-2006 US Health Behavior in School Aged Children (HBSC) survey
was administered to 6th to 10th graders and school administrators. Students’ dietary intake was
estimated with a brief food frequency measure. Administrators completed questions about foods
sold in vending machines. For each food intake behavior, a multilevel regression analysis
modeled students (level 1) nested within schools (level 2), with the corresponding food sold in
vending machines as the main predictor. Control variables included gender, grade, family
affluence and school poverty. Analyses were conducted separately for 6th to 8th and 9th to 10th
grades. Eighty-three percent of schools (152 schools, 5,930 students) had vending machines
which primarily sold foods of minimal nutritional values (soft drinks, chips and sweets). In
younger grades, availability of fruits/vegetables and chocolate/sweets was positively related to
the corresponding food intake, with vending machine content and school poverty explaining
70.6% of between-school variation in fruit/vegetable consumption, and 71.7% in sweets
consumption. In older grades, there was no significant effect of foods available in vending
machines on reported consumption of those foods. Vending machines are widely available in US
public schools. In younger grades, school vending machines were related to students’ diets
positively or negatively, depending on what was sold in them. Schools are in a powerful position
to influence children’s diets; therefore attention to foods sold in them is necessary in order to try
to improve children’s diets.

Vending Machine Food Environment Assessment

Abstract

The food environment has only recently been studied as an important contributor to the
dietary decisions people make every day; decisions which ultimately impact both short- and
long-term health outcomes. The built environment, or the surroundings we create for the places
we live, work, shop, and so on, impacts the nutrition environment, which includes the external
cues that influence one’s food choices and consumption (Sallis & Glanz, 2006). Generally, the
nutrition environment in the majority of communities in the U.S. focuses on convenience, fast
food, and large portion sizes and neglects fresh fruits and vegetables (2006). A nutrition
environment conducive to healthy eating, where foods such as low-fat milk, fruits, vegetables,
and whole grain bread are readily available at a local grocery or convenience store, is less likely
to be found in lower-income communities (Frank et al., 2006; Glanz et al., 2007). Further, when
healthy items are available, they are likely to cost more (Glanz et al., 2007). Therefore, one
avenue for modifying eating behaviors is to change the nutrition environment in order to create
an environment that is more conducive to healthy eating. A number of leading organizations in
health and nutrition, including the World Health Organization, the Institute of Medicine, the
International Obesity Task Force, and the Centers for Disease Control and Prevention, “have
identified environmental and policy interventions as the most promising strategies for creating
population-wide improvements in eating, physical activity, and weight status” (Glanz et al., 2005
p.330). However, before environmental interventions are undertaken, the nutrition environment
must first be quantitatively assessed in order to identify the primary areas on which to focus such
interventions. One instrument developed to achieve this goal is the Nutrition Environment
Measures Study (NEMS), which has been used to assess the nutrition environment of restaurants,
grocery stores, and convenience stores (Glanz et al., 2007; Saelens et al., 2007). When assessing
the 3 nutrition environment of restaurants, researchers looked at the following factors:
availability of healthy foods, facilitators to healthful eating (i.e., nutrition information on the
menu), barriers to healthy eating (i.e., menu discourages special requests), pricing (i.e., healthy
entrees less expensive than regular entrees), and signage (i.e., highlighting of healthy options)
(Saelens et al., 2007). This application of NEMS to fast-food and sit-down restaurants revealed
that 21% of the sit-down restaurants and 36% of the fast-food restaurants assessed had healthy
main dishes; however, of all the main dishes assessed in this study, less than 9% were considered
healthy, indicating that diners have very limited, if any, healthy main dish choices when eating
out (2007). However, grocery stores, restaurants, and convenience stores are not the only
avenues through which we purchase food; vending machines make food and beverages available
in a variety of places where these items might not otherwise be purchased. In 2006, the locations
of all vending machines in the U.S. could be broken down as follows: manufacturing facilities
(33.8%), offices (23.5%), retail sites (10.7%), schools and colleges (9.6%), hospitals and nursing
homes (7%), hotels and motels (4.4%), correctional facilities (3.3%), military bases (1.7%), and
restaurants, bars, clubs (1.7%), with the remaining 4.4% of the vending machines’ locations
categorized as ‘other’. Sales from all vending machines in 2006 totaled $22.54 billion (Maras,
2007). Much attention has been given to vending machines in schools in recent years; while
schools are home to only a small percentage of all the vending machines in the U.S., their
prevalence in schools has certainly increased over the past few decades. Today, soft drink
vending machines are available in 98% of U.S. high schools (2007)
Synthesis

Vending is one form of business that requires little time management and maintenance.It
does not require an employee that will manage it everyday. This business is a good source of
residual income, where you can earn money while you sleep. It has also the possibility of getting
money to your pocket 24/7.(Figeuroa)

Vending machines must offer efficient service with zero tolerance for human error,
require no user training and be accessible to a wide range of users. User behavior analysis by
product interface guides the user's behavior is the key to solving some practical interaction
design problems. (Ping Li). Many related studies and literatures helped the Researchers to have
some ideas in their project. The related studies included to this Chapter are somehow nearly the
same in the Researchers’ proposed product like the thesis proposed by the students of MAPUA
university, “Basic School supplies Dispenser with Single transaction payment”. The Vending
Machine is also contains school supplies including writing materials, similar to the proposed
product of the researcher.

Many automated vending machine like the researchers product; “Coin- operated Printing
Machine”, “Automated electronics dispensing machine”, and etc. All the listed research has
microprocessors, like the MBP vending machine. The only difference in automated in vending
machines are the contained products and the service of the machine. In “Coin operated Printing
Machine”, the product is a printed document and the purpose is to print in less-time, less hassle
and stress-less. In “Automated Electronics Dispensing Machine” the product is electronics
component and the purpose is to help students in very hassle buying the materials. The
researchers owe the proponents of different studies that were related to the Capstone Project of
the researchers. The Researchers have their own ideas after searching the said studies.
Bibliography

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