A Product Dissection Project Designed For Student Motivation and Retention in An Introduction To Engineering Course
A Product Dissection Project Designed For Student Motivation and Retention in An Introduction To Engineering Course
Abstract
Many engineering curriculum include introduction courses at the freshman level to motivate and
retain students. Providing meaningful introductions to engineering at the freshman level,
however, is very challenging because the students lack an engineering background. This paper
presents a product dissection based project within an introduction to mechanical engineering
course. The project allows students to explore engineering design concepts with little
engineering background. In a group project that consisted of 5 total hours of in-class work over
the course of several weeks the students studied a purchased product in terms of performance,
reliability/safety, manufacturing, and cost. Additionally, students were guided through a study on
how the mechanical engineering curriculum would prepare them to create similar design
solutions. Feedback from students was collected and analyzed to determine the qualitative
impact on student motivation and understanding of the mechanical engineering curriculum.
Keywords
Introduction
With the increasing complexity of technology in the world, the need for engineering graduates
continues to grow. However, a study by T. K. Grose1 shows that recent enrollment in
engineering programs in the US has not grown as fast as the population. Because of this, student
retention has become a critical issue in engineering education. In fact, student motivation and
retention has been a challenge for many years. Based on several studies in the literature, D. W.
Knight, et al.2 estimated engineering graduation rate to be 56% of the students entering
engineering programs in the US. Engineering undergraduate curriculums are very challenging,
and without proper motivation, there can be significant student attrition in the first and second
years. Over the past decades, many engineering departments have offered introduction to
engineering courses in an effort to improve student retention. The goal of these courses is to
motivate capable students very early in their education, so that they have the perseverance to
persist through the degree program with success. Providing meaningful introductions to
engineering at the freshman level, however, is very challenging because the students lack an
engineering background. A number of approaches have been used in introductory courses on
engineering including project based learning (See Knight, et al.2) and seminars from engineers in
industry and academia. Knight et al.2 found that hands-on learning of engineering skills and
developing a student learning community were two important factors for student retention. One
interesting approach to project based learning are product dissection based projects. J.
Lamancusa et al.3 discusses a freshman level engineering course that is devoted entirely to
prepared dissection modules on a variety of complex engineering products. The course consist of
students disassembling and reassembling each module, reading materials related to the product,
and giving presentations and reports based on learnings.
In a group project that consisted of 5 total hours of in-class work over a period of several weeks
the students studied a purchased product in terms of performance, reliability/safety,
manufacturing, and cost. Additionally, students were guided through a study on how the
mechanical engineering curriculum would prepare them to create similar design solutions.
Feedback from students was collected and analyzed to determine the qualitative impact on
student motivation and understanding of the mechanical engineering curriculum. A total of 23
students participated in the project and survey.
The product dissection project discussed in this paper is one component within a required
'Introduction to Mechanical Engineering course at Mississippi State University for first semester
engineering students. Each group of 4-5 students were required to analyze a purchased product
with respect to market, function, performance, reliability/safety, manufacturing, and cost.
Focusing on a consumer product gave the students access to a variety of design related issues
without requiring them to have the engineering skills needed for design. The project was
conducted during three class periods (1.5 hours each).
The students were first tasked with selecting a product at a cost of $30 or less. Example product
ideas were provided to the students including an aquarium pump, a rice cooker, an electric pencil
sharpener, a quadcopter, and a space heater. Ideally, the products should be fairly easy to take
apart yet complex enough to be studied from a mechanical engineering design perspective.
Additionally, each group was required to select a unique product so that a variety of insights
could be gained and shared with the class.
students in terms of the functional block diagram. Students had the opportunity to add detail to
these diagrams during subsequent segments of the project.
Next, the students were required to generate a list of critical design constraints for the product.
This was an opportunity to create a set of approximate quantitative metrics that could be used as
a specification for the product design. In an effort to generate a realistic specification, students
were required to generate logical estimates of upper and lower bounds for constraints like
dimensions, weight, material properties, and cost.
Then, the students were required to begin to explore how the skills and concepts learned in the
mechanical engineering curriculum could be used to create a similar or improved product design.
This can be a fairly difficult task for students who have taken little or no engineering courses. As
a starting point the students were provided a handout that summarized the major topic areas in
the ME curriculum as shown in Figure 2. This handout was discussed with several examples
during one of the earlier lectures. Students were then expected to read through some of the
course summaries and try to determine what elements from the courses in the curriculum could
be helpful for designing their product. Initially, many groups were only able to list how the
curriculum courses might be used to understand the physics of the products. During this part of
the project, there is an opportunity for the instructor to provide some helpful coaching and
experience to reveal how some of the courses could actually be used to design the geometry and
materials of the product in such a way that it meets the design requirements.
In order for the students to complete this segment of the project, the students were required to
dissect the product. Each group was required to arrive in class with their product dissected to the
point that a minimum of two internal components could be identified. This limited definition of
dissection was used because, the students were not provided any special tools for dissecting the
products. An example, of a dissected pencil sharpener project is shown in Figure 3. In addition
to understanding the manufacturing methods, students could also get a better understanding of
how the device functions once the product had been dissected.
Figure 3: Dissected electric pencil sharpener.
The first tool used was the parameter diagram which is used to list out the system inputs, desired
outputs, potential error states and the “noise” factors that could lead to error states (i.e. failures to
meet the product functions). An example P-diagram of a flashlight was presented in class. This
exercise really gave the students an opportunity to really explore all of the possible failure types
and failure causes of their product.
Next, the students were asked to use a second tool from DFSS: Design Failure Mode Effects
Analysis (DFMEA). Specifically, the students had to select two of the worst error states (i.e.
product failures) and list the three noise factors (e.g. dimensional variation, environmental
factors, customer usage, etc.) that would be most likely to cause each error states. A full DFMEA
would involve a more complete list of these combinations and a systematic rating exercise to
identify the highest risk elements in the design. However, the exercise was simplified greatly
because of the available time.
Again, the students required a lot of instruction and examples to enable them to complete this
part of the assignment. Through this process many of the students were able to understand the
role that an engineer can play in designing products for safety and reliability. This is critical for
gaining an appreciation for the broad education required to effectively generate designs that
benefit society.
Throughout the semester, student groups were asked to give informal presentations of their
product. During this time, the instructor asked several questions and provided some guidance on
other aspects of the assignment. Also, several students in the class were invited to participate in a
discussion about what went into the design of each product and how the mechanical engineering
curriculum could prepare the students to create similar design. This open discussion allowed the
entire class to gain insights from each product and provided a rich environment for a discussion
of the mechanical engineering curriculum.
Student response
Students were asked to fill out a survey to get an idea of their perception of the project. In
general the students were very pleased with the project and felt that it gave them unique insight
into their future engineering education and careers. Across the board, the students strongly
agreed that the project opened their eyes to the complex set of issues that go into an engineering
design. Many of the students were surprised to see the importance of considerations such as
safety, reliability, manufacturability, and cost in the design process. They expressed anticipation
about the challenge of being able to create designs which addressed such a variety of constraints.
Additionally, many of the students mentioned that they appreciated that the project was hands-
on. However, some students actually expressed frustration about the level of depth of the hands-
on aspect. Students gave several recommendations for improving the project such as dissecting
more complex products, providing tools to dissect the products more thoroughly, and adding in
activities where the students can actually design replacement components. Of course, some of
these ideas are challenging from a cost and complexity stand-point, especially for students
without any significant engineering or technical background. Still, there may be an opportunity
to use some of these suggestions. Additionally, many of the students recommended that more
time be dedicated to the project to allow the products to be studied in more depth.
References
1 Grose, T. K., “Trouble on the Horizon,” ASEE Prism, 2006, pp. 26-31.
2 Knight, David, Lawrence Carlson, and Jacquelyn Sullivan, “Improving Engineering Retention through
Hands-On, Team Based, First Year Design Projects,” ASEE 31st International Conference on Research in
Engineering Education, Honolulu, 2007.
3 Lamancusa, J., M. Torres, and V. K., Jens Jorgensen, “Learning Engineering by Product Dissection,”
ASEE Annual Conference Proceedings, 1996.
Aaron Smith
Alta Knizley
Rogelio Luck
Rogelio Luck received the B.S. degree from Texas Tech University in 1984, and the M.S. and
Ph.D. degrees from Penn State Univ., all in Mechanical Engineering. In 1989 he joined the
faculty of the Mechanical Engineering Dept. at Mississippi State University where he is currently
the Associate Department Head and TVA Professor. His recent research interest is in the area of
Cooling, Heating, and Power.