0% found this document useful (0 votes)
30 views1 page

Pure Server Whitelist

The document outlines file specification modifiers for a server, including 'allow_from_disk' and 'check_crc'. It describes three types of file specifications: for all files in a directory, for all files recursively, and for a single file. Additionally, it specifies that certain content file types should be checked by default, while allowing live schema updates for a specific script file.

Uploaded by

Dragos
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
30 views1 page

Pure Server Whitelist

The document outlines file specification modifiers for a server, including 'allow_from_disk' and 'check_crc'. It describes three types of file specifications: for all files in a directory, for all files recursively, and for a single file. Additionally, it specifies that certain content file types should be checked by default, while allowing live schema updates for a specific script file.

Uploaded by

Dragos
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 1

whitelist

{
//
// 2 modifiers are allowed on file specifications:
//
// allow_from_disk - do not check the file signature
// check_crc - server does file signature checks on the
client's file to make sure it matches
//
// The default modifier on all files is allow_from_disk.

//
// Three types of file specifications:
//
// 1. directory\*.* - refers to all files under the directory
// 2. directory\... - refers to all files under the directory
and all directories under that (recursively)
// 3. directory\filename - refers to a single file

//
// By default, when in pure server mode, most content file types should be
checked
//
shaders\... check_crc
materials\... check_crc
models\... check_crc
sound\... check_crc
scripts\... check_crc
particles\... check_crc

//
// Allow live schema updates.
//
scripts\items\items_game_live.txt allow_from_disk

You might also like