100% found this document useful (1 vote)
1K views18 pages

Fire Emblem 5th Edition

This document provides an overview of homebrew rules for adapting character classes from the Fire Emblem video game series for use in a Dungeons & Dragons 5th edition campaign. It summarizes 19 different Fire Emblem-inspired character classes and outlines their corresponding 5e classes, proficiencies, and bonus feats. The document is intended to emulate the mechanics and classes of Fire Emblem within the 5e system for DMs and players interested in a Fire Emblem-themed campaign.

Uploaded by

Alisson Silva
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
100% found this document useful (1 vote)
1K views18 pages

Fire Emblem 5th Edition

This document provides an overview of homebrew rules for adapting character classes from the Fire Emblem video game series for use in a Dungeons & Dragons 5th edition campaign. It summarizes 19 different Fire Emblem-inspired character classes and outlines their corresponding 5e classes, proficiencies, and bonus feats. The document is intended to emulate the mechanics and classes of Fire Emblem within the 5e system for DMs and players interested in a Fire Emblem-themed campaign.

Uploaded by

Alisson Silva
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 18

Fire Emblem: 5th Edition

A Dungeons and Dragon 5th Edition


Supplement for the Fire Emblem universe
~1st Revision~

Fire Emblem 5e | DnD 5th Edition Homebrew


Preface
~Made by Stronger for use on /tg/.~
Thank you for reading this supplement.
This is a small collection of class guidelines
and optional rules made with the intent of
emulating the mechanics and classes
featured in the Fire Emblem series within
Dungeons and Dragons 5th Edition.
As this supplement is made to
accommodate an existing universe into a 5e
campaign, Dungeon Masters are encouraged
to only allow players to select the standard
Human found within the Core Rulebook. As
the Variant Human is very popular for good
reason, players will receive 2 bonus feats
depending on their chosen class as detailed
later. You may also consider swapping out
the Variant Human’s bonus feat for an
Ability Score Improvement. Other races
such as the Manakete or Laguz are currently
not planned for, so be sure to consider the
racial diversity in your campaign’s setting
before implementing anything other than
humans.

Fire Emblem 5e | DnD 5th Edition Homebrew


Promoted Classes of the Basara
Fire Emblem series Flamboyant showmen that wield lances
and magics as their weapons of choice.
There are a multitude of classes in Fire
Emblem, each with their own special 5e Class: Bard (College of Valor)
abilities and aptitudes. With so many classes New Armor Proficiencies: Light Armor
and so few archetypes to fit them into due to New Weapon Proficiencies: Javelin, Spear,
5e’s basic design, there is bound to be Glaive, Halberd, Pike
overlap, so the differences between similar Bonus Level 1 Feat: Actor
classes are made by altering their basic Bonus Level 5 Feat: Polearm Master
proficiencies.
Every class now uses their listed Blacksmith
proficiencies instead of those found in the
Core Rulebook. If a class feature were to Hardy artisans who excel in constructing
grant you a new armor or weapon equipment and other items. They wield
proficiency, it has no effect. Additionally, swords and axes.
every class receives a bonus feat at level 1
5e Class: Fighter (Champion), Cleric (Forge
and level 5.
Domain [UA])
Both of these changes help accentuate the
New Armor Proficiencies: Light and
differences in classes that might be utilizing
Medium Armor, Shields
the same 5e class and archetype.
New Weapon Proficiencies: Club, Dagger,
Additionally, a weapon may be utilized as
Handaxe, Shortsword, Scimitar, Longsword,
long as it is similar in shape and use to a
Battleaxe, Light Hammer, Warhammer
weapon you are already proficient in.
Bonus Level 1 Feat: Skilled
Bonus Level 5 Feat: Tough
Assassin
Masters of silent death, Assassins employ Bride / Groom
stealth tactics to ambush their targets, killing
An ecstatic newlywed who protect their
them in a single blow.
loved ones with spears, bows, and
5e Class and Archetype: Rogue (Assassin) supportive magics.
New Armor Proficiencies: Light Armor
5e Class: Bard (College of Valor, College of
New Weapon Proficiencies: Dagger,
Glamour [UA])
Shortsword, Rapier, Dart, Blowgun, Net
New Armor Proficiencies: Light Armor
Bonus Level 1 Feat: Burglar
New Weapon Proficiencies: Javelin, Spear,
Bonus Level 5 Feat: Skulker
Shortbow, Light Crossbow
Bonus Level 1 Feat: Healer
Bonus Level 5 Feat: Keen Mind

Fire Emblem 5e | DnD 5th Edition Homebrew


Berserker
Fearsome wielders of mighty axes,
Berserkers storm into battle, unfazed by
their enemies’ blows as they rage onwards.
They maximize the damage of their blows
by eschewing their own safety and defeat
foes with reckless abandon.

5e Class: Barbarian (Berserker)


New Armor Proficiencies: Light and
Medium Armor
New Weapon Proficiencies: Greatclub,
Handaxe, Battleaxe, Greataxe, Light
Hammer, Warhammer
Bonus Level 1 Feat: Fell Handed
Bonus Level 5 Feat: Great Weapon Master

Bishop
High ranking members of the clergy,
Bishops utilize holy magics to subdue their
foes and light the darkness within the world.
They are quite vulnerable in melee combat
and cannot utilize heavier armors for
protection.

5e Class: Cleric (Light Domain), Warlock


(Undying Light)
New Armor Proficiencies: None
New Weapon Proficiencies: Club, Dagger
Bonus Level 1 Feat: Healer
Bonus Level 5 Feat: Elemental Adept
(Radiant)

Fire Emblem 5e | DnD 5th Edition Homebrew


Dark Falcon Dread Fighter
Pegasus Knights clad in black, Dark Oriental warriors who wield axes,
Falcons fly on blackened wings, utilizing swords, and anima magics as specialized
lances and magics equally to gain the upper mage killers.
hand against high priority targets
5e Class: Fighter (Eldrich Knight, Samurai
5e Class: Fighter (Eldritch Knight) [UA])
New Armor Proficiencies: Light Armor New Armor Proficiencies: Light and
New Weapon Proficiencies: Javelin, Spear, Medium Armor
Lance New Weapon Proficiencies: Club, Dagger,
Bonus Level 1 Feat: Mounted Combatant Shortsword, Scimitar, Longsword, Handaxe,
Bonus Level 5 Feat: Mobile Battleaxe, Light Hammer, Warhammer
Bonus Level 1 Feat: Magic Initiate
Dark Knight (Wizard)
Bonus Level 5 Feat: Mage Slayer
Dark Knights are mages clad in armor
that wield dark magics as well as elemental Druid
magics. They fight atop horseback for more
mobility and wield blades in melee combat. Scholars of the complex enigmas of dark
magic. Their art has few practitioners and
5e Class: Paladin (Oath of Conquest [UA], fewer masters, as their power has been
Oath of Vengeance, or Oathbreaker) obtained from otherworldly beings.
New Armor Proficiencies: Light and
Heavy Armor 5e Class: Warlock (Fiend, Great Old One,
New Weapon Proficiencies: Dagger, or Undying Patron), Wizard (Theurgy)
Sickle, Shortsword, Longsword New Armor Proficiencies: Light Armor
Bonus Level 1 Feat: Magic Initiate New Weapon Proficiencies: Club, Dagger
(Warlock) Bonus Level 1 Feat: Tough
Bonus Level 5 Feat: Mounted Combatant Bonus Level 5 Feat: Magic Initiate
(Wizard)

Fire Emblem 5e | DnD 5th Edition Homebrew


Falcoknight
Mounted atop majestic pegasi,
Falcoknights wield lances and swords and
study lightly in holy magics to engage their
foes over difficult terrain or in the skies.

5e Class: Fighter (Cavalier [UA])


New Armor Proficiencies: Light and
Medium Armor
New Weapon Proficiencies: Javelin, Spear,
Shortsword, Longsword, Trident, Lance
Bonus Level 1 Feat: Mounted Combatant
Bonus Level 5 Feat: Magic Initiate (Cleric)

General
Clad in mountains of steel, Generals wear
the heaviest of armors to render enemy
assaults ineffectual and respond with
powerful blows of their own.

5e Class: Fighter (Knight)


New Armor Proficiencies: Light, Medium,
and Heavy Armors, Shields
New Weapon Proficiencies: Javelin, Spear,
Handaxe, Battleaxe, Lance, Shortsword,
Longsword, Glaive, Pike, Halberd, Trident,
Light Hammer, Warhammer, Maul,
Greataxe
Bonus Level 1 Feat: Heavy Armor Master
Bonus Level 5 Feat: Sentinel

Fire Emblem 5e | DnD 5th Edition Homebrew


Grandmaster Great Knight
Masters of spell and blade, Grandmasters A Great Knight is a Cavalier of masterful
prove themselves useful in melee combat skill adorned in thick armor. Great Knights
and spell combat alike. are skilled in a myriad of weapons and make
for fearsome foes.
5e Class: Wizard (Bladesinger)
New Armor Proficiencies: Light Armor 5e Class: Fighter (Cavalier [UA])
New Weapon Proficiencies: Dagger, New Armor Proficiencies: Light, Medium,
Shortsword, Rapier, Longsword and Heavy Armors, Shields
Bonus Level 1 Feat: Keen Mind New Weapon Proficiencies: All Simple and
Bonus Level 5 Feat: War Caster Martial Melee Weapons (exclude whip and
net)
Great Lord Bonus Level 1 Feat: Mounted Combatant
Bonus Level 5 Feat: Heavy Armor Master
Warriors of a noble bloodline. They
greatly vary in abilities and weapon Griffon Knight
preference, giving them great flexibility.
Funny hat optional but highly encouraged. These seasoned riders fly atop mythical
griffons, soaring through the air with great
5e Class: Fighter (Any), Rogue (Any), agility and pursuing key targets with lances
Barbarian (Any), Paladin (Any) and axes.
New Armor Proficiencies: Light and
Medium Armor, Shields 5e Class: Fighter (Cavalier [UA])
New Weapon Proficiencies: Choose 2 New Armor Proficiencies: Light and
groups: Medium Armors, Shields
Swords: Dagger, Shortsword, Scimitar, New Weapon Proficiencies: Mace,
Longsword, Greatsword Handaxe, Javelin, Spear, Battleaxe, Lance,
Axes: Club, Handaxe, Battleaxe, Halberd, Trident, Light Hammer, Warhammer
Greataxe Bonus Level 1 Feat: Mounted Combatant
Lances: Javelin, Spear, Lance, Pike Bonus Level 5 Feat: Mobile
Bonus Level 1 Feat: Inspiring Leader
Bonus Level 5 Feat: Resilient

Fire Emblem 5e | DnD 5th Edition Homebrew


Halberdier
Veteran soldiers able to combat any foe,
Halberdiers are solid and well-rounded units
who display mastery of spears and shields
alike

5e Class: Fighter (Battle Master)


New Armor Proficiencies: Light and
Medium Armor, Shields
New Weapon Proficiencies: Javelin, Spear
Bonus Level 1 Feat: Shield Mastery
Bonus Level 5 Feat: Spear Mastery

Hero
A well-rounded combatant known for
their reliability and sturdiness, Heroes wield
axes and swords along with great shields
with equal skill.

5e Class: Fighter (Champion)


New Armor Proficiencies: Light and
Medium Armor, Shields
New Weapon Proficiencies: Club, Dagger,
Shortsword, Scimitar, Longsword, Handaxe,
Battleaxe, Light Hammer, Warhammer
Bonus Level 1 Feat: Tough
Bonus Level 5 Feat: Durable

Fire Emblem 5e | DnD 5th Edition Homebrew


Kinshi Knight Malig Knight
Master archers and spearmen who Terrifying masters of axes and dark
dominate the skies atop a mythical Golden magic who haunt the battlefields atop
Kite undead mage dragons.

5e Class: Fighter (Battle Master, 5e Class: Fighter (Eldritch Knight), Paladin


Sharpshooter [UA], Cavalier [UA]) (Oath of Vengeance, Oath of Conquest
New Armor Proficiencies: Light and [UA], Oathbreaker)
Medium Armor New Armor Proficiencies: Light, Medium
New Weapon Proficiencies: Javelin, Spear, and Heavy Armor
Shortbow, Light Crossbow New Weapon Proficiencies: Handaxe,
Bonus Level 1 Feat: Mounted Combatant Battleaxe, Halberd, Light Hammer,
Bonus Level 5 Feat: Inspiring Leader Warhammer
Bonus Level 1 Feat: Magic Initiate
Maid / Butler (Warlock)
Bonus Level 5 Feat: Mounted Combatant
A loyal vassal of a noble. Utilize kunai
and supportive magic to protect and serve Mage Knight
their masters.
Mages of elemental magics that ride atop
5e Class: Bard (College of Valor), Paladin steeds for improved mobility. Many have
(Oath of Devotion, Oath of the Crown) dabbled into holy arts for supportive magics
New Armor Proficiencies: Light Armor as well.
New Weapon Proficiencies: Dart (Kunai),
Dagger 5e Class: Wizard (Evocation)
Bonus Level 1 Feat: Observant New Armor Proficiencies: Light armor
Bonus Level 5 Feat: Alert New Weapon Proficiencies: Club, Dagger
Bonus Level 1 Feat: Magic Initiate (Cleric)
Bonus Level 5 Feat: Mounted Combatant

Fire Emblem 5e | DnD 5th Edition Homebrew


Master Ninja
Children of the shadows, A Master Ninja
executes their target with extreme precision
and leaves before anyone can notice.

5e Class: Monk (Way of the Shadow),


Rogue (Assassin)
New Armor Proficiencies: Light Armor
New Weapon Proficiencies: Dart (Kunai),
Dagger, Shortsword, Scimitar, Longsword
Bonus Level 1 Feat: Skulker
Bonus Level 5 Feat: Alert

Master of Arms
Durable opponents with a mastery of all
types of melee weaponry.

5e Class: Fighter (Champion, Battle


Master)
New Armor Proficiencies: Light and
Medium Armor
New Weapon Proficiencies: All Simple and
Martial Melee Weapons
Bonus Level 1 Feat: Tavern Brawler
Bonus Level 5 Feat: Martial Adept

Fire Emblem 5e | DnD 5th Edition Homebrew


Mechanist Nomad
Artisans who can craft fearsome beast Outdoorsmen adept with ranged
allies. They are also adept with kunai and weaponry. They use their skills with the
bows. natural world to tame and ride wild stallions
for improved mobility.
5e Class: Artificer [UA] (Alchemist),
Revised Ranger [UA] (Beast Master 5e Class: Revised Ranger [UA] (Hunter
Conclave) Wizard (Conjuration) Conclave), Fighter (Scout [UA])
New Armor Proficiencies: Light Armor New Armor Proficiencies: Light Armor
New Weapon Proficiencies: Dart (Kunai, New Weapon Proficiencies: Light
Dagger, Shortbow, Light Crossbow Crossbow, Shortbow, Longbow, Heavy
Bonus Level 1 Feat: Mobile Crossbow
Bonus Level 5 Feat: Skilled Bonus Level 1 Feat: Mounted Combatant
Bonus Level 5 Feat: Alert
Merchant
Oni Chieftan
One with a penchant for commerce and
all things business. They utilize bows and Those who wield axes and magic in
spears to protect themselves and their goods. tandem like a god of destruction. Their
bestial nature allows them to shrug off the
5e Class: Fighter (Champion, Battle Master) deadliest of blows.
New Armor Proficiencies: Light and
Medium Armor 5e Class: Barbarian (Path of the Ancestral
New Weapon Proficiencies: Javelin, Spear, Guardian [UA], Path of the Storm Herald
Shortbow, Light Crossbow [UA]) Bard (College of Valor), Fighter
Bonus Level 1 Feat: Linguist (Eldritch Knight, Samurai [UA])
Bonus Level 5 Feat: Actor New Armor Proficiencies: Light and
Medium Armor
New Weapon Proficiencies: Club,
Handaxe, Battleaxe, Halberd, Greataxe,
Light Hammer, Warhammer
Bonus Level 1 Feat: Magic Initiate
(Wizard)
Bonus Level 5 Feat: War Caster

Fire Emblem 5e | DnD 5th Edition Homebrew


Paladin
Warriors dedicated to a purpose, they use
holy magic to empower themselves atop
shining steeds.

5e Class: Paladin (Oath of Devotion, Oath


of the Ancients, Oath of the Crown, Oath of
Conquest [UA])
New Armor Proficiencies: Light and
Medium Armor, Shields
New Weapon Proficiencies:Dagger,
Javelin, Spear, Lance, Shortsword,
Longsword, Trident
Bonus Level 1 Feat: Mounted Combatant
Bonus Level 5 Feat: Resilient

Rogue
Lithe and quick, Rogues are nimble
outlaws with great skill in espionage. While
they are less than stellar in a duel, they make
up for it in out of combat utility.

5e Class: Rogue (Thief, Swashbuckler)


New Armor Proficiencies: Light armor
New Weapon Proficiencies: Dagger,
Shortsword
Bonus Level 1 Feat: Burglar
Bonus Level 5 Feat: Actor

Fire Emblem 5e | DnD 5th Edition Homebrew


Sage / Onmyoji Sniper
Undisputed masters of the evocative Snipers are those who have spent years
magics, Sages use their immense arcane upon years learning to master ranged
knowledge to destroy foes from a distance. weaponry. Snipers are as perceptive as they
are accurate, scanning the battlefield and
5e Class: Wizard (Evocation, Abjuration, or killing a target from afar in the blink of an
Conjuration) eye
New Armor Proficiencies: None
New Weapon Proficiencies: Dagger, Club 5e Class: Fighter (Sharpshooter [UA]),
Bonus Level 1 Feat: Keen Mind Rogue (Assassin)
Bonus Level 5 Feat: Elemental Adept New Armor Proficiencies: Light Armor
New Weapon Proficiencies: All Simple and
Spear Master Ranged weapons
Bonus Level 1 Feat: Observant
Similar to Halberdiers, Spear Masters Bonus Level 5 Feat: Sharpshooter
eschew their shield to perform impressive
acts of mastery with polearms. Summoner
5e Class: Fighter (Battle Master), Monk Practitioners of magic that animate both
(Way of the Kensei [UA]) inanimate objects and the dead themselves
New Armor Proficiencies: Light and to serve them in battle
Medium Armor
New Weapon Proficiencies: Javelin, 5e Class: Wizard (Necromancy,
Quarterstaff, Spear, Glaive, Halberd, Pike Conjuration), Cleric (Death Domain)
Bonus Level 1 Feat: Medium Armor Master New Armor Proficiencies: None
Bonus Level 5 Feat: Polearm Master New Weapon Proficiencies: Dagger, Club
Bonus Level 1 Feat: Keen Mind
Bonus Level 5 Feat: Magic Initiate (Cleric)

Fire Emblem 5e | DnD 5th Edition Homebrew


Swordmaster
A whirling storm of blades,
swordmasters use their superior speed and
skill to eviscerate their prey. Those who
truly master the blade have been known to
have been known as sword demons, a true
testament to the class’ potential

5e Class: Rogue (Assassin, Swashbuckler),


Monk (Way of the Kensei [UA])
New Armor Proficiencies: Light Armor
New Weapon Proficiencies: Dagger,
Scimitar, Shortsword, Longsword, Rapier
Bonus Level 1 Feat: Alert
Bonus Level 5 Feat: Blade Mastery

Trickster / Adventurer
Glamorous and elusive phantom thieves,
Tricksters use charming and illusion magics
to carry out stealth missions. In battle, they
utilize swords and bows.

5e Class: Bard (College of Valor), Rogue


(Arcane Trickster)
New Armor Proficiencies: Light Armor
New Weapon Proficiencies: Shortbow,
Shortsword, Scimitar, Rapier
Bonus Level 1 Feat: Actor
Bonus Level 5 Feat: Mobile

Fire Emblem 5e | DnD 5th Edition Homebrew


Valkyrie / Strategist Warrior
Wielders of both holy light magic and Warriors are the strongest of fighters,
evocative anime magic that fight atop hardened by numerous battles that wield
sanctified steeds. They use their spells to massive weaponry. They can easily take hits
support allies from afar, yet can use a sword as deadly as those they deal to their
in melee combat if needed. unfortunate foes.

5e Class: Bard (College of Valor) 5e Class: Fighter (Champion, Battle


New Armor Proficiencies: Light Armor, Master), Barbarian (Berserker)
Shields New Armor Proficiencies: Light and
New Weapon Proficiencies: Dagger, Medium Armor
Shortsword, Scimitar, Longsword New Weapon Proficiencies: Handaxe,
Bonus Level 1 Feat: Inspiring Leader Battleaxe, Greataxe, Maul, Halberd,
Bonus Level 5 Feat: Mounted Combatant Shortbow Light Crossbow, Light Hammer,
Warhammer
War Monk / War Cleric Bonus Level 1 Feat: Tough
Bonus Level 5 Feat: Great Weapon Master
Worshippers of the gods who fight
alongside their allies in combat. They utilize Wyvern Lord
axes and holy magic with equal proficiency.
The all-powerful conquerors of the sky,
5e Class: Cleric (Life Domain, War Wyvern Lords ride atop fierce wyverns,
Domain) wielding axes and lances with massive
New Armor Proficiencies: Light and power.
Medium Armor, Shields
New Weapon Proficiencies: Handaxe, 5e Class: Fighter (Cavalier [UA])
Greatclub, Battleaxe New Armor Proficiencies: Light, Medium,
Bonus Level 1 Feat: Durable and Heavy Armor, Shields
Bonus Level 5 Feat: Resilient New Weapon Proficiencies: Club,
Handaxe, Spear, Battleaxe, Halberd, Lance,
Pike, Trident, Light Hammer, Warhammer
Bonus Level 1 Feat: Mounted Combatant
Bonus Level 5 Feat: Great Weapon Master

Fire Emblem 5e | DnD 5th Edition Homebrew


Variant Rule: The Variant Rule: Divide and
Weapon Triangle Conquer via Squads
In the Fire Emblem universe, certain The Fire Emblem games sometimes employ
weapon types have an advantage against separated groups of allied soldiers to carry
others. These bonuses are of a one way out missions in different locations. With
cyclical trinity of sorts called the Weapon coordination, this can lead to widespread
Triangle. operations involving multiple squads of
troops working towards individual
Swords and Magic objectives for a greater goal.
Axes and Bows The party as a whole has use of squads,
Lances and Kunai or a small party of player characters within
Swords and Magic an assigned group. A squad maximum size
Every weapon is considered to have the is equal to the number of players currently
weapon triangle bonus against an opponent playing at the table plus 1. Every player
wielding the weapon type below theirs. If a controls an assigned character within the
creature has the weapon triangle bonus and squad for their missions and swaps control
successfully deals damage to a target, they of their designated characters to their other
may reroll one damage die of their choice character in another squad when the DM
and use the better result. changes focus to another squad. For
example, a player may control the
Variant Rule: Flying Unit Swordmaster in squad 1 when squad 1 is in
play, and then switch to their Druid in squad
Vulnerabilities 2 when squad 2 is in play. The maximum
number of squads the party has influence
In the Fire Emblem series, flying units over is equal to their highest level
and their riders are very vulnerable to the character’s proficiency bonus.
attacks of those utilizing bows. If a While not only allowing players to play
creature’s flying mount is hit with a ranged multiple characters, each with their own
weapon attack from a bow or crossbow, the personalities and goals, this allows the
creature takes an additional 2d6 piercing players to focus their efforts on two separate
damage. If the damage is redirected to its areas while keeping the party together so the
rider, the damage is lessened to 1d8 piercing Dungeon Master does not have to split their
damage. attention between numerous individual
characters, instead just switching focus from
one group of characters to another. Over
time, this collection of squads can lead to an
impressive army capable of influencing the
nations around them.

Fire Emblem 5e | DnD 5th Edition Homebrew


Variant Rule: Heroic Variant Rule: Weapon
Ragtag Army Durability and Specialty
Throughout the Fire Emblem games, one Weapon Modifiers
rarely has access to a trained regiment of
specially trained knights. Protagonists Weapon durability has been a staple of
usually start small and recruit willing the series for the majority of its history.
adventurers or persuade enemies with While the newest title, Fire Emblem Fates,
similar goals to their side. With this variant eschewed the use of weapon durability in
rule, one may attempt to build their ranks favor of fewer specialty weapons for the
with plucky upstart travellers, ex-soldiers player to access, those who wish to use the
with a mission, and other characters who system may implement this variant rule.
fight for your cause. In the Fire Emblem series, weapon
When you enter a settlement, you may durability is tracked by individual uses. The
make a Charisma (Persuasion) check at a amount of bookkeeping for that doesn’t
local hotspot. If you succeed a DC set by the coincide with 5e’s design philosophy and
Dungeon Master, prospective adventurers becomes needless micromanaging that
may ask to join your ranks. This DC is players often simply forget about.
subject to the town’s population and To streamline this process, weapon
resources, with more deserted or poor durability is tied to the number of battles it’s
villages having higher DCs than large, utilized in. When a weapon is used in a
wealthy cities. certain amount of battles indicated by its
Additionally, when you would drop a type, the weapon is rendered broken or
hostile creature that you know shares a goal useless and may either be sold for scrap or
or interest with you to 0 hit points, make a repaired.
Charisma (Persuasion) or Wisdom (Insight) Specialty weapons also exist that grant a
check contested by their choice of a unit that uses them a weapon exclusive
Constitution or Wisdom save. If successful, ability. For instance, a Killer weapon may
the target of your attack instead drops to 1 score critical hits more easily, or a Brave
hit point and is willing to travel with you to weapon to allow its user to attack faster than
some degree. They will fight with you in normal. Some weapons may be effective
battle and work with you towards their against certain types of enemies and some
goals, but if one does not work towards their may change a weapon’s damage die.
interest, they may eventually desert or Weapon Durability and Weapon
sabotage you depending on their disposition Specialty effects are linked and are shown
towards you. on the following table. A weapon may not
have more than one Weapon Modifier at
once.

Fire Emblem 5e | DnD 5th Edition Homebrew


Damage
Weapon Weapon Price
Die Properties
Modifier Durability Modifier
Modifier
Bronze 6 x0.75 -1 step
Iron 5 x1 -
Steel 4 x2 +1 step
Silver 3 x4 +2 steps
Swords and Lances only. This weapon
Slim 4 x0.75 -1 step
receives a +1 to hit
Wooden 4 x0.25 -1 step Damage type becomes bludgeoning
This weapon increases the user’s critical
Killer 3 x3 -
hit range by 1
If attacking with Advantage, can forego
Brave 3 x3 - Advantage to make another attack as a
bonus action
Deals an additional 1d6 to undead and
Blessed 4 x1.5 -
fiends
Deals an additional 1d6 to beasts and
Beastbane 3 x3 -
mounted units
Targets must make a Constitution save or
Poison 4 x1.25 -2 steps be poisoned for 1 minute (DC = 8 +
proficiency + Strength or Dexterity mod)
Deals an additional 1d6 to units in heavy
Heavy 3 x2.5 +1 step
armor
Ridersbane 3 x2.5 +1 step Deals an additional 1d6 to mounted units
Wyrmslayer 3 x2.5 +1 step Deals an additional 1d8 to dragons
Reverses the weapon triangle. +1 step to
Reaver 3 x2.5 - damage die if attacking with weapon
triangle bonus
Considered a magical weapon for the
purposes of overcoming damage
reduction and immunities. Can use an
Bolt, Wind, Action to make a ranged spell attack at a
Rune, target up to 60 feet away. You are
Shining, 4 x4.5 - proficient in it and add your Strength or
Earth, or Dexterity modifier to the attack and
Flame damage rolls. The attack deals 2d6 of
lightning (Bolt), slashing (Wind), force
(Rune), radiant (Shining), bludgeoning
(Earth), or fire (Flame) damage.

Fire Emblem 5e | DnD 5th Edition Homebrew

You might also like