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2020 11 13T01 11 41 - R3dlog

This document contains log messages from a League of Legends game client. It summarizes: 1) The game client initialized and connected to a game server for a match with 10 players on two teams. 2) The game loaded player champions, skins, and companion pets. It then transitioned to the spawn state. 3) After players spawned, the game began its main loop with regular gameplay updates. It tracked performance statistics. 4) The game ended after about 15 minutes. The client disconnected, cleaned up resources and shut down.

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andsmaia
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0% found this document useful (0 votes)
56 views3 pages

2020 11 13T01 11 41 - R3dlog

This document contains log messages from a League of Legends game client. It summarizes: 1) The game client initialized and connected to a game server for a match with 10 players on two teams. 2) The game loaded player champions, skins, and companion pets. It then transitioned to the spawn state. 3) After players spawned, the game began its main loop with regular gameplay updates. It tracked performance statistics. 4) The game ended after about 15 minutes. The client disconnected, cleaned up resources and shut down.

Uploaded by

andsmaia
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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000000.000| ALWAYS| Logging started at 2020-11-13T01:11:41.

166
000000.075| ALWAYS| CFG| CrashHandler(Sentry)
000000.091| ERROR| SentryStartupTransport
000000.215| ALWAYS| CFG| Command Line: "45.7.36.45 5343 p5VklNPG34BNeQOXtWc9wA==
2566647" "-PlayerID=2566647" "-GameID=2112580030" "-Region=BR" "-PlatformID=BR1" "-
Locale=pt_BR" "-SkipBuild" "-EnableCrashpad=true" "-EnableLNP" "-UseNewX3D=1" "-
UseNewX3DFramebuffers=1" "-RiotClientPort=50735" "-
RiotClientAuthToken=yLWbq1EghG2joB7IrE0Jnw"
000000.223| ALWAYS| Parent process: C:\Riot Games\League of
Legends\LeagueClient.exe
000000.420| ALWAYS| CFG| Build Version: Version 10.23.343.2581 (Nov 06
2020/11:12:25) [PUBLIC] <Releases/10.23> ChangeList: 3432581
000000.427| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
000000.515| ALWAYS| LCURemotingClient: Initializing on port 50735
000000.597| ALWAYS| LCURemotingClient: Connected to app process.
000000.626| ALWAYS| FLOW| Initializing Renderer
000000.626| ALWAYS| r3dRenderLayer::Init enter
000000.627| ALWAYS| r3dRenderLayer::Init() exit successfully
000000.628| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1920, YRes = 1080, BPP = 32)
enter
000000.628| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
000000.691| ALWAYS| Detected Adapter 'NVIDIA GeForce GTX 1660 Ti'
000001.180| ALWAYS| Using X3D Platform: DX9
000001.220| ALWAYS| r3dRenderLayer::RecreateOwnedResources
000001.222| ALWAYS| r3dRenderLayer::InitResources exit successfully
000001.398| ALWAYS| AudioManager: Wwise Version v2018.1.1 initialized.
000001.712| ALWAYS| GameStartData::GameID=2112580030
000001.949| ALWAYS| Possible GPU problem for NVIDIA GeForce GTX 1660 Ti:
Availability = 8, configManagerErrorCode = 0
000001.974| ALWAYS| CONN| Connecting to address (45.7.36.45) port (5343)
000001.984| ALWAYS| CONN| Waiting for response from game server...
000002.351| ALWAYS| CONN| Hard Connect at LocalSimTime(0.000)
000002.522| ALWAYS| CONN| Game Info Received ServerSimTime(0.000)
PreviousDisconnectCount(0)
000002.523| ALWAYS| ROST| CONNECTION READY | TeamOrder 0) l1nkz1 -
Champion(Aphelios) SkinID(0) TeamBuilderRole(NONE) PUUID(f650f270-079b-51b4-b141-
95642dfabb80) ConnectionState(Disconnected)
000002.523| ALWAYS| ROST| CONNECTION READY | TeamOrder 1) Love Witch -
Champion(Amumu) SkinID(3) TeamBuilderRole(NONE) PUUID(bf6e485f-9f3c-5bd0-9184-
204c08ab360f) ConnectionState(Disconnected)
000002.523| ALWAYS| ROST| CONNECTION READY | TeamOrder 2) Ands93 **LOCAL** -
Champion(Draven) SkinID(0) TeamBuilderRole(NONE) PUUID(f56d9537-840f-53f7-a7a2-
36f98f380226) ConnectionState(Connected)
000002.524| ALWAYS| ROST| CONNECTION READY | TeamOrder 3) bardo 30 cm mole -
Champion(AurelionSol) SkinID(0) TeamBuilderRole(NONE) PUUID(8495b388-e4f2-532f-
bfff-600591872080) ConnectionState(Connected)
000002.524| ALWAYS| ROST| CONNECTION READY | TeamOrder 4) URSO BARBUDOO -
Champion(Graves) SkinID(3) TeamBuilderRole(NONE) PUUID(bdd36ecc-0729-5105-973d-
7d494503b054) ConnectionState(Disconnected)
000002.524| ALWAYS| ROST| CONNECTION READY | TeamChaos 0) Captain ApioS -
Champion(Lissandra) SkinID(0) TeamBuilderRole(NONE) PUUID(12685b26-720b-591c-930b-
fa943a34e2ca) ConnectionState(Disconnected)
000002.524| ALWAYS| ROST| CONNECTION READY | TeamChaos 1) El Papaquito -
Champion(Lucian) SkinID(25) TeamBuilderRole(NONE) PUUID(1dd6b1aa-b74a-52b8-a013-
673ac4881b3e) ConnectionState(Connected)
000002.524| ALWAYS| ROST| CONNECTION READY | TeamChaos 2) Tavinnnn -
Champion(Kennen) SkinID(0) TeamBuilderRole(NONE) PUUID(27e96a83-0ed6-535e-a90c-
c1bfb7dcb5df) ConnectionState(Disconnected)
000002.524| ALWAYS| ROST| CONNECTION READY | TeamChaos 3) IKon -
Champion(Morgana) SkinID(4) TeamBuilderRole(NONE) PUUID(88e81ef9-c992-5a70-817c-
cf44b3ba439b) ConnectionState(Disconnected)
000002.524| ALWAYS| ROST| CONNECTION READY | TeamChaos 4) Caelfir -
Champion(Gnar) SkinID(13) TeamBuilderRole(NONE) PUUID(8361a181-7a3d-5edf-b379-
98b595644157) ConnectionState(Disconnected)
000002.531| ALWAYS| CONN| Game Server Connection Established after 0.547 seconds,
0 retries
000002.534| ALWAYS| FLOW| Waiting for loading info
000002.654| ALWAYS| CFG| MultiplayerSettings Encryption=true Compression=true
Logging=false Wireless=false Redundancy=false Threshold=0 Resends=20 Timeout=8.000
TimeoutDisplay=3.000 MinLatency=0.000
000003.120| ALWAYS| Set focus to app
000003.121| ALWAYS| CFG| OS Version: 10 Home Single Language, x64 CPU: Intel(R)
Core(TM) i7-9750H CPU @ 2.60GHz, 2629Mhz (6 cores) Instruction Set Level 7Physical
memory: 34359738368Display info: NVIDIA GeForce GTX 1660 Ti 4293918720
27.21.14.5167 Driver: 27.21.14.5167
000003.136| ALWAYS| PlayGame Started
000003.140| ALWAYS| LCURemotingClient: Initializing on port 50735
000003.141| ALWAYS| LCURemotingClient: Initializing on port 50735
000003.152| ALWAYS| LCURemotingClient: Connected to app process.
000003.155| ALWAYS| LCURemotingClient: Connected to app process.
000003.158| ALWAYS| LCUVoiceChatClient: Disabling voice, channel not available at
startup
000003.355| ALWAYS| LCUChatClientAsync: Chat session is "loaded".
000003.704| ALWAYS| FLOW| Begin Async Loading
000007.178| ALWAYS| LOAD| LOADING: Begin Game Object Update
000007.189| WARN| Building is badly named! Barracks_T1_C1
000007.190| WARN| Building is badly named! ____P_Chaos_Spawn_Barracks__C01
000007.193| WARN| Building is badly named! Barracks_T2_C1
000007.194| WARN| Building is badly named! ____P_Order_Spawn_Barracks__C01
000007.199| ALWAYS| LOAD| LOADING: End Game Object Update
000008.812| ALWAYS| PreloadGlobalEffects
000009.016| ALWAYS| PreloadGlobalEffects Finished
000011.321| ALWAYS| FLOW| Async Loading Complete
000011.479| ALWAYS| FLOW| Data Load Complete
000011.479| ALWAYS| FLOW| Start Main Loop
000011.490| ALWAYS| FLOW| First Pregame Update
000011.585| ALWAYS| FLOW| Switching Game State from GAMESTATE_PREGAME to
GAMESTATE_SPAWN for reason Received StartSpawn packet.
000011.585| ALWAYS| CONN| Game Info Received ServerSimTime(0.000)
PreviousDisconnectCount(0)
000011.779| ALWAYS| LDS| Failed to initialize companion for player Ands93 :
Missing GCO
000012.836| ALWAYS| LDS| Initialized companion for player l1nkz1: PetChoncc
000012.969| ALWAYS| LDS| Initialized companion for player Love Witch:
PetAkaliDragon
000013.132| ALWAYS| LDS| Initialized companion for player bardo 30 cm mole:
PetHextechBirb
000013.220| ALWAYS| LDS| Initialized companion for player URSO BARBUDOO:
PetSpiritFox
000013.283| ALWAYS| LDS| Initialized companion for player Captain ApioS:
PetSGShisa
000013.341| ALWAYS| LDS| Initialized companion for player El Papaquito:
PetSGShisa
000013.405| ALWAYS| LDS| Initialized companion for player Tavinnnn:
PetPenguKnight
000013.489| ALWAYS| LDS| Initialized companion for player IKon: PetGriffin
000013.625| ALWAYS| LDS| Initialized companion for player Caelfir: PetPegasus
000013.707| ALWAYS| FLOW| Spawning completed
000013.709| ALWAYS| FLOW| SEJ-BC89AC41
000013.709| ALWAYS| FLOW| SEJ-6671BCAD
000127.910| ALWAYS| ALE-MM44G8Q7 (120.7372673 6.450000 0.051026 0.000012)
000241.163| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to
GAMESTATE_GAMELOOP for reason Received Game Start Packet.
000241.180| ERROR| >>> BuffHashMap::HashToName - Match not found for hash 03e5f841
000241.197| ALWAYS| FLOW| SEJ-8711AB1A 0.0621729
000241.262| ALWAYS| FLOW| SEJ-9651ACAB
000241.263| ALWAYS| FLOW| SEJ-B2890C00
000241.271| ALWAYS| GAMESTATE_GAMELOOP UpdateVis
000241.394| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate
000241.395| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame
000241.397| ALWAYS| FLOW| SEJ-891ACC45
000515.825| ALWAYS| CONN| [Love Witch PUUID(bf6e485f-9f3c-5bd0-9184-204c08ab360f)]
has received reconnection confirmation.
001531.764| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to
GAMESTATE_ENDGAME for reason Received Game End Packet.
001531.764| ALWAYS| FLOW| ALE-8SDFH23F
001533.915| ALWAYS| FLOW| Switching Game State from GAMESTATE_ENDGAME to
GAMESTATE_PRE_EXIT for reason RiotUI End of Game Message Handled
001533.917| ALWAYS| CONN| Requesting disconnect (22)
001533.917| ALWAYS| FLOW| Switching Game State from GAMESTATE_PRE_EXIT to
GAMESTATE_EXIT for reason PreExit Game State is Complete.
001533.921| ALWAYS| FLOW| Finished Main Loop
001534.007| ALWAYS| =================== Perf Stats (all in ms)
=========================
001534.007| ALWAYS| Average Frame Time: 5.94
001534.007| ALWAYS| Average FPS: 168.24 fps
001534.007| ALWAYS| StdDev Frame Time: 1.61
001534.007| ALWAYS| Max Frame Time: 477.31
001534.007| ALWAYS| Ave GPU Frame Time: 2.59
001534.007| ALWAYS| StdDev GPU Frame Time: 0.79
001534.007| ALWAYS| Max GPU Frame Time: 132.40
001534.007| ALWAYS| Histogram Buckets:
[0.0,1.0,2.0,5.0,7.5,10.0,18.0,35.0,50.0,75.0,100.0,500.0,1000.0,340282346638528859
811704183484516925440.0]
001534.007| ALWAYS| Frame Time Histogram:
[0,0,0,45007,156737,14854,411,60,7,6,2,2,0,0]
001534.007| ALWAYS| GPU Time Histogram:
[0,1324,40133,175185,368,27,29,19,0,0,0,1,0,0]
001534.015| ALWAYS| Max Memory Allocated = 1093.461MB
001534.218| ALWAYS| FLOW| Cleanup Complete
001534.334| ALWAYS| FLOW| ALE-8SDFH23F
001534.401| ALWAYS|
{"exit_code":"EXITCODE_NONE","messageType":"riot__game_client__connection_info","me
ssage_body":"Game exited"}
001534.402| ALWAYS| AudioManagerWwise::Finit
001534.622| ALWAYS| FLOW| Destroying the renderer
001534.622| ALWAYS| r3dRenderLayer::Close() enter
001534.624| ALWAYS| r3dRenderLayer::Close() exit
001534.648| ALWAYS| Updating LCU GAMEFLOW_EVENT.GAME_EXIT_EARLY with game status
200: SUCCESS
001539.561| ERROR| SentryShutdownTransport

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