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Attributes: Physical Social Mental

This character sheet summarizes the talents of a Scorpio clan Gangrel vampire named Seagoat with a Curmudgeon archetype. Their primary attributes are Physical (7 dots) and Mental (5 dots), with Social as their tertiary (3 dots). Their highest skills are Brawl (4 dots), Dodge (3 dots), Intimidation (3 dots), and Stealth (3 dots). Their highest backgrounds are Generation (3 dots) and Herd (2 dots). Their in-clan disciplines are Protean (2 dots) and Animalism (1 dot), with Fortitude as their other in-clan discipline at 1 dot. Their merits include Shape of Beast's Wrath (3 points

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Seagoat Seag
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0% found this document useful (0 votes)
66 views1 page

Attributes: Physical Social Mental

This character sheet summarizes the talents of a Scorpio clan Gangrel vampire named Seagoat with a Curmudgeon archetype. Their primary attributes are Physical (7 dots) and Mental (5 dots), with Social as their tertiary (3 dots). Their highest skills are Brawl (4 dots), Dodge (3 dots), Intimidation (3 dots), and Stealth (3 dots). Their highest backgrounds are Generation (3 dots) and Herd (2 dots). Their in-clan disciplines are Protean (2 dots) and Animalism (1 dot), with Fortitude as their other in-clan discipline at 1 dot. Their merits include Shape of Beast's Wrath (3 points

Uploaded by

Seagoat Seag
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Talents

Character: Scorpio
Player:Seagoat
Archetype:Curmudgeon
Clan:Gangrel
Title:
Setting/Sect:
Character Portrait
ATTRIBUTES
(Assign 7 dots to your primary attribute, 5 to your secondary, and 3 to your tertiary. Choose one focus in each attribute.)

Physical ●●●●
OOOOO ●● ●●
OOOOO Social ●●
OOOOO OOOOO Mental ●●●●●
OOOOO OOOOO
Bonus Attributes OOOOO Bonus Attributes OOOOO Bonus Attributes OOOOO
¨ Strength ¨ Dexterity ¨
■ Stamina ¨
■ Charisma ¨ Manipulation ¨ Appearance ¨ Perception ¨ Intelligence ¨■ Wits

SKILLS
(Choose one skill and assign 4 dots. Choose two, and assign 3 dots each. Choose three, and assign 2 dots each. Choose four, and assign 1 dot each.)

Academics___________OOOOO Empathy____________OOOOO Performance__________OOOOO


Animal Ken__________OOOOO
●● Firearms_____________OOOOO Performance__________OOOOO
Athletics_____________●
OOOOO Intimidation__________●●●
OOOOO Science______________OOOOO
Awarenes____________● OOOOO Investigation__________OOOOO Science______________OOOOO
Brawl_______________●●●●
OOOOO Leadership___________OOOOO Security_____________OOOOO
Computer____________OOOOO Linguistics___________OOOOO Stealth______________●OOOOO
Crafts_______________OOOOO Lore________________OOOOO Streetwise____________OOOOO
Crafts_______________OOOOO Medicine____________OOOOO Subterfuge___________●●
OOOOO
Dodge______________●● OOOOO Melee_______________OOOOO Survival_____________OOOOO
Drive_______________OOOOO Occult______________● OOOOO ___________________OOOOO

Backgrounds Disciplines Merits & Flaws


(Assign one background 3 dots. Assign a second (Choose one in-clan discipline and assign it 2 dots. (Buy up to 7 points of merits and 7 points from flaws.)
background 2 dots. Assign 1 dot to a third.) Assign 1 dot to each of your other in-clan disciplines.)
_____________________
Shape of Beast’s Wrath ___
3
___________________
Generation ●●●
OOOOO ___________________
Protean -21xp ● ●●
OOOOO _____________________
Whisper of Life ___
1
___________________
Herd ●OOOOO ___________________
Animalism ●
OOOOO _____________________
Path of Harmony ___
3
___________________
Haven ●●
OOOOO ___________________
Fortitude ●
OOOOO _____________________ ___
___________________OOOOO ___________________OOOOO _____________________
Archaic ___
2
___________________OOOOO ___________________OOOOO _____________________
Beast in the Mirror ___
2
___________________OOOOO ___________________OOOOO _____________________
Obvious Predator ___
2
___________________OOOOO ___________________OOOOO _____________________
Pied Piper-scorpions ___
1
___________________OOOOO _____________________ ___
Blood
(Generation determines maximum blood,
and limits blood spent per turn.)
Willpower Morality
(Characters begin play with 6 Willpower.) (Characters begin on Humanity, with a Morality of 5.)
¨¨■¨¨■¨
■ ¨
■¨■¨
■¨■¨

¨
■¨■¨
■¨■¨
■ ¨¨¨¨¨ __________________
¨¨¨¨¨ ¨¨¨¨¨ 1 2 3 4 5 6 7 1 2 3 4 5 6
• 10/1, •• 12/2, ••• 15/3, •••• 20/4, ••••• 30/5

Health Levels Common Test Pools Beast Traits


(Incapacitated characters lose their simple action.)
Initiative:_____________ (All Beast Traits are removed after a day's sleep.)
1 — Wrong Another, 2 — Inflicting Injury, 3 — Killing, 5 — Heinous Acts
Healthy ¨¨¨ ¨1 Beast Trait
Injured ¨¨¨ Rage: Test if you take 4 damage; Hunger: Test if out of blood;
Fear: Test if immersed in fire or sunlight.
Incapacitated ¨ ¨ ¨ ¨2 Beast Traits
Status Rage: Test at 3 damage; Hunger: Test if blood is below 1/3;
Fear: Test if burned by fire or sunlight.
____________ ____________ ¨3 Beast Traits
Rage: Test at 2 damage; Hunger: Test if blood is below 1/2;
____________ ____________ Fear: Standing too close to fire or sunlight.
¨4 Beast Traits
____________ ____________ Rage: Test if you take any damage; Hunger: Test if not at full blood;
____________ ____________ Fear: Seeing sunlight or fire larger then a lighter.
¨5 Beast Traits
(Initiative is your higher attribute: Mental or Physical.)
(Pools are your Attribute + Skill(or WP) + Wild Card) Lose a permanent point of Morality.

Difficulty Scale: Easy —5, Standard —8, Difficult —15, Challenging —20, Epic —30

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