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0% found this document useful (0 votes)
34 views1,794 pages

Output Log

Uploaded by

Vinh Cá
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Initialize engine version: 4.6.

9f1 (44099fd26189)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvumdshim.dll 25.21.14.2531]
Renderer: NVIDIA GeForce 920M
Vendor: NVIDIA
VRAM: 1986 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0
NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\tale of wuxia\wuxia_Data\Managed\UnityEngine.dll (this
message is harmless)
Loading D:\tale of wuxia\wuxia_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\tale of wuxia\wuxia_Data\Managed\Assembly-CSharp-
firstpass.dll (this message is harmless)
Loading D:\tale of wuxia\wuxia_Data\Managed\Assembly-CSharp-firstpass.dll into
Unity Child Domain
Platform assembly: D:\tale of wuxia\wuxia_Data\Managed\Assembly-CSharp.dll (this
message is harmless)
Loading D:\tale of wuxia\wuxia_Data\Managed\Assembly-CSharp.dll into Unity Child
Domain
Platform assembly: D:\tale of wuxia\wuxia_Data\Managed\Assembly-UnityScript-
firstpass.dll (this message is harmless)
Loading D:\tale of wuxia\wuxia_Data\Managed\Assembly-UnityScript-firstpass.dll into
Unity Child Domain
Platform assembly: D:\tale of wuxia\wuxia_Data\Managed\Assembly-UnityScript.dll
(this message is harmless)
Loading D:\tale of wuxia\wuxia_Data\Managed\Assembly-UnityScript.dll into Unity
Child Domain
Platform assembly: D:\tale of wuxia\wuxia_Data\Managed\UnityEngine.UI.dll (this
message is harmless)
Loading D:\tale of wuxia\wuxia_Data\Managed\UnityEngine.UI.dll into Unity Child
Domain
Platform assembly: D:\tale of wuxia\wuxia_Data\Managed\Poly2Tri.dll (this message
is harmless)
Loading D:\tale of wuxia\wuxia_Data\Managed\Poly2Tri.dll into Unity Child Domain
Platform assembly: D:\tale of wuxia\wuxia_Data\Managed\JsonFx.Json.dll (this
message is harmless)
Loading D:\tale of wuxia\wuxia_Data\Managed\JsonFx.Json.dll into Unity Child Domain
Platform assembly: D:\tale of wuxia\wuxia_Data\Managed\DecalSystem.Runtime.dll
(this message is harmless)
Loading D:\tale of wuxia\wuxia_Data\Managed\DecalSystem.Runtime.dll into Unity
Child Domain
Platform assembly: D:\tale of wuxia\wuxia_Data\Managed\Hayate.dll (this message is
harmless)
Loading D:\tale of wuxia\wuxia_Data\Managed\Hayate.dll into Unity Child Domain
Platform assembly: D:\tale of wuxia\wuxia_Data\Managed\HOTween.dll (this message is
harmless)
Loading D:\tale of wuxia\wuxia_Data\Managed\HOTween.dll into Unity Child Domain
Platform assembly: D:\tale of wuxia\wuxia_Data\Managed\uSequencerRuntime.dll (this
message is harmless)
Loading D:\tale of wuxia\wuxia_Data\Managed\uSequencerRuntime.dll into Unity Child
Domain
- Completed reload, in 0.137 seconds
<RI> Initializing input.
XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
Platform assembly: D:\tale of wuxia\wuxia_Data\Managed\System.Core.dll (this
message is harmless)
Platform assembly: D:\tale of wuxia\wuxia_Data\Managed\UnityScript.Lang.dll (this
message is harmless)
Platform assembly: D:\tale of wuxia\wuxia_Data\Managed\Boo.Lang.dll (this message
is harmless)
Platform assembly: D:\tale of wuxia\wuxia_Data\Managed\System.dll (this message is
harmless)
[Steamworks.NET] DllCheck Test returned false, One or more of the Steamworks
binaries seems to be the wrong version.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

1.0.2.9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 140

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Platform assembly: D:\tale of wuxia\wuxia_Data\Managed\System.Xml.dll (this message


is harmless)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Now Ini = D:/tale of wuxia/launch/TaleOfWuxia.ini

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

ReadSettingIni

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetResolution 1600x900 False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

QualityLevel = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Quality TextureLimit = 2
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Intel(R) Core(TM) i3-5005U CPU @ 2.00GHz (4006 MB)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SE7EN-PC

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Desktop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

b04f81f2272c99ae8f2155cd10a4e9d2a0526baa

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

4761

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

NVIDIA GeForce 920M

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

NVIDIA

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

4318

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Direct3D 9.0c [nvumdshim.dll 25.21.14.2531]

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
graphicsMemorySize = 1986

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

graphicsPixelFillrate = -1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

graphicsShaderLevel = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

maxTextureSize = 16384

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

npotSupport = Full

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

processorCount = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

processorType = Intel(R) Core(TM) i3-5005U CPU @ 2.00GHz

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

systemMemorySize = 4006

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

g_strDataPathToApplicationPath = D:/tale of wuxia/

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
g_strAssetDataPath = D:/tale of wuxia/

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 BattleCharacterData 時發生錯誤 : #CharID Name Rank Neigong HP SP


Critical Dodge Conter Move Defance RoutineID Voice

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Input string was not in the correct format

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 BattleCharacterData 時發生錯誤 :

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Input string was not in the correct format

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Input string was not in the correct format

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 BattleAbility 時發生錯誤 : #SkillNo SkillName NeedToSelectTarget


SkillType TargetType TargetArea Range AOE MinDamage MaxDamage UseAp
CD UseSkillAfterMove condition SkillEffectID sSkillIcon

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Input string was not in the correct format

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 BattleAbility 時發生錯誤 :

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Input string was not in the correct format

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 BattleCondition 時發生錯誤 : #ConditionID CondName CondDesc sIconName


CondType CondTarget MinTurn MaxTurn RemoveByTurn
RemoveOnAttack EffectType Accumulate Percent Value1 Value2
ValueLimit EffectType Accumulate Percent Value1 Value2
ValueLimit EffectType Accumulate Percent Value1 Value2
ValueLimit EffectType Accumulate Percent Value1 Value2
ValueLimit EffectType Accumulate Percent Value1 Value2
ValueLimit EffectType Accumulate Percent Value1 Value2
ValueLimit EffectType Accumulate Percent Value1 Value2
ValueLimit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Input string was not in the correct format

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 BattleNeigong 時發生錯誤 : #ID Name Desc iExp iNeigongType sIcon1


sCIcon1 EffectType Accumulate Percent Value1 Value2
ValueLimit EffectType Accumulate Percent Value1 Value2
ValueLimit EffectType Accumulate Percent Value1 Value2
ValueLimit EffectType Accumulate Percent Value1 Value2
ValueLimit EffectType Accumulate Percent Value1 Value2
ValueLimit EffectType Accumulate Percent Value1 Value2
ValueLimit EffectType Accumulate Percent Value1 Value2
ValueLimit EffectType Accumulate Percent Value1 Value2
ValueLimit EffectType Accumulate Percent Value1 Value2
ValueLimit EffectType Accumulate Percent Value1 Value2
ValueLimit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Input string was not in the correct format

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 BattleTactic 時發生錯誤 : #iID sName sDesc iUnlock iTacticPoint


iTargetFaction iTargetType iTargetWeapon iConditionID

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 NpcData 時發生錯誤 : #iID s3DModel sMaxImage sHalfImage iFriendly


sNpcName sIntroduction iBattleClass iStarClass iGenderType
iMartialType sTitle

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 NpcData 時發生錯誤 :

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 String_table 時發生錯誤 : #iID xUse sString

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 QuestDataManager 時發生錯誤 : #sID sQuestName iQType sQTip iOpenTime


iCloseTime sOConditions sFinshQType iGetManager iQuestIngManager
iFinshQuestManager iGiftID1 iRepeat

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 DevelopBtnData 時發生錯誤 : #iBtnID xRemark sMovie bCondition1 iType1


iArg1 iAmount1 sStringID1 bCondition2 iType2 iArg2 iAmount2
sStringID2 bCondition3 iType3 iArg3 iAmount3 sStringID3 bCondition4
iPhy bCondition5 iMood iLoopSwitch iBtnType

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 TalkManager 時發生錯誤 : #iQGroupID iOrder iNpcID sManager sVoice


bInFields sButtonName1 iButtonType1 sBArg1 sButtonName2
iButtonType2 sBArg2 sButtonName3 iButtonType3 sBArg3
sButtonName4 iButtonType4 sBArg4 iGType1 sGArg1
iAmount1 sStringID1 iGType2 sGArg2 iAmount2 sStringID2
iGType3 sGArg3 iAmount3 sStringID3 sImage sEndMovie
iMasgPlace sNpcQName1 iDirectionSet1 sMood1 iAniLoop1 sNpcQName2
iDirectionSet2 sMood2 iAniLoop2 sNpcQName3 iDirectionSet3 sMood3
iAniLoop3 sNpcQName4 iDirectionSet4 sMood4 iAniLoop4 sNpcQName5
iDirectionSet5 sMood5 iAniLoop5 sNpcQName6 iDirectionSet6 sMood6
iAniLoop6 sNpcQName7 iDirectionSet7 sMood7 iAniLoop7 sNpcQName8
iDirectionSet8 sMood8 iAniLoop8 iPromptString

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 DevelopQuestData 時發生錯誤 : #iID iType iCondition iArg1 iArg2 iDevelopType


iArg3 sImage sBackground sMusic sEndAdd iPhy iSaveQuestID

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 ItemData 時發生錯誤 : #iItemID sItemName iItemKint iTtemType sIcon sTip


iItemBuy iItemSell iItemStack iMixStack iItemUse iUseTime
iAddType iRecover1 iArg1 iValue1 iString iRecover2 iArg2
iValue2 iString iRecover3 iArg3 iValue3 iString iString
iLocking iAmsType sNpcLike sUseLimit tip sell

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 TitleData 時發生錯誤 : #iID sTitle sTip

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapTalkManager 時發生錯誤 : #sGroupID iOrder iNpcID iImageDirection


sNpcVoice sActionID sManager iInFields sBtnName1 sOpenUIID1 sArg1
sBtnName2 sOpenUIID2 sArg2 sBtnName3 sOpenUIID3 sArg3 sBtnName4
sOpenUIID4 sArg4 sNextQuestID fDestroyTime iGiftID 上一行 :

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 AbilityBookData 時發生錯誤 : #iIDiAbilityType sAbilityID sBookTip


sBookImage sLink

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Input string was not in the correct format

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 AbilityBookData 時發生錯誤 : 21125 29 U Minh Thập Tam Thức Là tuyệt kỹ


thành danh của Kiếm Thánh ba mươi năm trước ở Hoa Sơn phá hết kiếm pháp các phái,
trong chớp mắt luân chuyển song kiếm hóa thành vạn kiếm, đơn giản mà như quỷ mị,
cho nên có tên làU Minh . Kiếm pháp này yếu lĩnh nằm ở tâm kiếm hợp nhất, luyện
tới chỗ sâu, khí kình tự nhiên từ trong cơ thể tuôn chảy ra, trong lúc giơ tay
nhấc chân đều có thể thành kiếm khí. Lấy Truy hồn đoạt phách, Vô thường tác mệnh,
Diêm vương lạc bút là tên đại diện cho ba thức, người tập luyện người cần có tu
vi kiếm pháp cực cao mới có thể phát huy uy lực lớn nhất.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Array index is out of range.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
解析 AbilityBookData 時發生錯誤 : . RoutinImage935 70050

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Input string was not in the correct format

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 AbilityBookData 時發生錯誤 :

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Input string was not in the correct format

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 RoutineData 時發生錯誤 : #iRoutineID sRoutineName sModelName iWearAmsType


iLinkSkill1 iLinkSkill2 iLeamLevel1 iLinkSkill3 iLeamLevel2 sExp sIcon
iRoutineType sSpecialAdd

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Input string was not in the correct format

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 QuestionData 時發生錯誤 : #sGroupID sQuestion sBtnName1 iCorrectButton


sBtnName2 iCorrectButton sBtnName3 iCorrectButton sBtnName4
iCorrectButton

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 TalentData 時發生錯誤 : #iTalenIDiTalenType sOpenCondition sTalenName


sTalenTip iType iBuffer iValue iType iBuffer iValue iType
iBuffer iValue iType iBuffer iValue iType iBuffer iValue
iType iBuffer iValue iType iBuffer iValue iType iBuffer
iValue iType iBuffer iValue iType iBuffer iValue iType
iBuffer iValue iType iBuffer iValue iType iBuffer iValue
iType iBuffer iValue iType iBuffer iValue

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
解析 EndText 時發生錯誤 : #iID sFinalImageName sFinalMusicName sFinalData
sShowText

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 KofuRankData 時發生錯誤 : #iRank #iScore #iName

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

TextFont = Architecture

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

NameFont = Architecture

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GameMain no have movie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

D:/tale of wuxia/Scenes/Loading.s

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 2.335973 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 48 / Dirty
serialized files: 0)
Unloading 7957 unused Assets to reduce memory usage. Loaded Objects now: 10522.
Total: 185.508240 ms (FindLiveObjects: 2.346750 ms CreateObjectMapping: 3.468038 ms
MarkObjects: 172.052261 ms DeleteObjects: 7.230126 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 48 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10521.
Total: 119.121323 ms (FindLiveObjects: 1.011981 ms CreateObjectMapping: 0.252995 ms
MarkObjects: 117.414497 ms DeleteObjects: 0.031816 ms)

D:/tale of wuxia/Scenes/M0026.s

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/Map_icon_M00261 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M00261 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 0.518820 ms
ProducePlayer Player_ModelPrefab

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 3 Unused Serialized files (Serialized files now loaded: 50 / Dirty


serialized files: 0)

Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 19484.
Total: 115.543465 ms (FindLiveObjects: 1.145920 ms CreateObjectMapping: 0.413106 ms
MarkObjects: 113.094078 ms DeleteObjects: 0.474173 ms)

轉換場景 M0026

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 2 Unused Serialized files (Serialized files now loaded: 50 / Dirty


serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 19668.
Total: 125.925003 ms (FindLiveObjects: 1.513867 ms CreateObjectMapping: 0.398224 ms
MarkObjects: 123.288307 ms DeleteObjects: 0.272496 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 22610001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 1


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 97

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 98

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 99

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 100


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 101

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 102

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 103

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 104

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 105

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 106

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 110

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 111

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = LoYungCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 22610001 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 22610001 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 32 這裡就是最後一關了吧?只要穿過前方聖堂,我就能回


去原本的地方了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 33 送君千里,終須一別,你安心上路吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 34 安心上路,小蝦米。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 35 ……為甚麼我覺得這話從你們口中說出來,有一種很討


厭的感覺。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OneLine Xyg_master Tiệc nào cũng sẽ có lúc tàn, cuối cùng cần nói lời từ biệt,
ngươi hãy an tâm lên đường đi.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_joker An tâm đi đi, Vô Danh.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 36 呵呵,哪裡的話,咱們可捨不得你了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 37 請替老夫向金先生問好。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 38 是~是~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_joker Ha ha, nói chi vậy, chúng ta cũng không nỡ nhìn ngươi ra đi.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Xyg_master Xin chuyển lời thay lão phu vấn an Kim tiên sinh.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine JY_hero Nhớ rồi...

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 42 南賢,北丑,這些年來多謝你們的照顧,好好保重身子


吧。有機會的話,我會再來找你們的。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 43 ……還來啊?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 44 總算把這傢伙送走了…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 45 趕緊回去踏火爐,吃碗豬腳麵線。


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_joker . . . . . . . Còn trở lại à?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Xyg_master Rốt cục cái tên này cũng đã đi.. . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_joker Nhanh về ăn bát mì thôi, ở lại đây ám xui xẻo

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 107

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 108

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 22610001 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_master Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_joker Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = LoYungCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 109

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 67

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 69

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 70

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 75

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 78

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 82

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 83


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 85

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 86 看來,這裡

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 87

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 88

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 89 看來,這裡就是聖堂的中心,照南賢所說,只要將十四


天書放在這些石柱上面,我就能夠回去了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 90 可是……心裡面好像怪怪的,總覺得好像少了件甚麼事


……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 91 小子,這樣就想一走了之麼?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 92 真的發生事情了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 94

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 95

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 96

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 22610002

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 15


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 25


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

bad07 not have action02 AnimationClip

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 22610002 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1.033333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1.133333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 22610002 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1.033333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 1.033333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 40 我就知道,每次在結局前,總是少不了一場大混戰。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 41 小子,你武功那麼強,一定是從十四天書中領悟到甚麼


奧妙。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 42 快將它說出來,否則……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 43 否則怎樣?你們個個都是小俠我的手下敗將,還想怎樣?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 44 嘿嘿,一個人打不過你,那十個人呢?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 2.066667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 47 不會吧!你們個個都是武林中有名的夙宿,不會聯合起


來打我一個人吧?傳了出去,你們以後怎麼做人?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 48 事到如今,還管得了這麼許多麼?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 49 何況,殺了你,就沒有人會知道了!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 50 慕容公子,我以為我們是過命的交情。你難道忘了咱們


曾經是快樂的好夥伴麼?你的傳國玉璽,還是老朋友我幫你找到的。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 51 你跟姓段的兩個傢伙,終日在我表妹身邊像蒼蠅一樣,


我早就想殺了你了!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 52 唉,我想高唱一首真心換絕情!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 53 你三不五時,就來老僧的金輪寺尋釁,打傷老僧那麼多


弟子,老僧跟你之間,可沒有半分情面。哼!今日不殺你,難洩老僧心頭之恨。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 54 不是吧,我見你不大會教弟子,幫你訓練那些不成材的


小番僧,你該感謝我才是,怎麼還來怪罪我呢?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 55 別說廢話了,動手吧,逼他交出十四天書後,要把他煎


炒煮炸,咱們再從長計議。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 56 好吧,看來是非動手不可了。那就速戰速決吧,我一秒


鐘幾十萬上下,可沒時間在這裡跟你們瞎耗。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 59 剪刀,石頭……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 60 !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 61


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 67

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 69

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 70

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 71


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 75

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 78 HAHAHAHAHAHAHAHA

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine JY_hero Kéo, Bao. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine bad05 ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine bad06 ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine bad09 ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine bad10 ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine bad01 ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine JY_hero Búa! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine JY_hero Ha ha ha ~~ muaha ha ha ha ha! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 46.383858 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 50 / Dirty
serialized files: 0)

Unloading 7893 unused Assets to reduce memory usage. Loaded Objects now: 10602.
Total: 206.499161 ms (FindLiveObjects: 1.306031 ms CreateObjectMapping: 2.241036 ms
MarkObjects: 161.641479 ms DeleteObjects: 40.676834 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 50 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 10570.
Total: 119.570351 ms (FindLiveObjects: 1.251121 ms CreateObjectMapping: 0.250942 ms
MarkObjects: 117.598724 ms DeleteObjects: 0.049778 ms)

D:/tale of wuxia/Scenes/M0005.s

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 0.529596 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 52 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 35964.
Total: 125.746918 ms (FindLiveObjects: 2.145585 ms CreateObjectMapping: 0.600415 ms
MarkObjects: 122.008957 ms DeleteObjects: 0.589125 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 2 Unused Serialized files (Serialized files now loaded: 52 / Dirty


serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 36109.
Total: 120.932831 ms (FindLiveObjects: 2.307235 ms CreateObjectMapping: 0.517793 ms
MarkObjects: 117.315971 ms DeleteObjects: 0.349985 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

ContinueMovie ID = 22610002 Node ID = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
PlayNextMovie ID = 10500001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500001 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 38


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 48


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500001 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 67

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 75

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 183

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500001 PlayMovieNode id = 184

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 210

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 224

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 進行中任務 M00051056 Đã đến giờ xuất phát Lạc Dương Giờ Thân cùng Cốc
Nguyệt Hiên xuất phát Lạc Dương

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 122 ……聖堂一戰中,英雄小蝦米以一人之力,力挫武林十


大高手,終於成為天下第一,傲視群雄的傳說。此後,江湖之中再也無人見過英雄小蝦米的蹤跡。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 64 哈哈哈哈哈!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 65 小皮球,香蕉油~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 66 呼呼,好燙…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 216 小蝦米?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 217 有趣…有趣……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 221


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 218

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 219

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 222

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 223

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Ha ha ha ha ha ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

OneLine Guanfu_flower Một người đánh lại mười người. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 69

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 70 這人腦子不好使?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine killer_snow2 Người này đầu óc không bình thường?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

OneLine Guanfu_flower Người Trung Nguyên đều yếu như vậy ?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

OneLine LY_child04 Quả bóng nhỏ, chuối tiêu dầu ~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

OneLine LY_customer01@action01 Phù Phù. ., thật là nóng. . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OneLine Guanfu_flower Vô Danh . . . . . . Ha ha

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 220

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Guanfu_flower Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

killer_snow2 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 77 真無聊,阿福,小陳,咱們回去吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 78

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 82

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 83

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 85

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OneLine LY_doubt03 Dạ, thiếu gia.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_doubt04 Dạ, thiếu gia.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 86

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 92 對面那李老農家的閨女,生的真不壞~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 87

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 116

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 117 我以後也要成為像小蝦米那樣的大英雄。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 118

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500001 PlayMovieNode id = 120 好弟弟,你這麼說,姊就放心了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 88

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_child03 Đệ sau này cũng phải trở thành như Đại anh hùng Vô Danh vậy .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Camel Con gái của Lý lão nông, nhan sắc thật không tồi ~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 121

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_child01 Đệ đệ ngoan, nếu đệ nói như vậy, tỷ cũng an tâm rồi.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1.466667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 119

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 89

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Huang_Camel Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 93 這位朋友何以笑得如此暢懷?是否小生所說的故事,聽


來太過滑稽了?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 94 呵呵……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 95

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Ha ha. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 90


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_doubt03 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 91

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_doubt04 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 96

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 97 真不好意思,先生方才說的英雄小蝦米的故事--尤其


是聖堂大戰十大高手這段,是我最喜歡的段子。從小到大,我就對小蝦米前輩十分嚮往!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 98 遙想當年,能人輩出,高手如雲;但小蝦米前輩卻以一


招自創的野球拳,打遍天下無敵手,成為武林盟主!在立於頂點之後,又神秘的消失在武林之中,成為永遠的傳
說。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 99 我聽先生說得如此生動,不由得將自己也代入其中……


幻想自己也成為力挫十大高手的小蝦米了。先生的故事說得十分精彩,我絕對沒有訕笑之意,還請先生見諒。

(Filename:
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Group ID = 10500001 PlayMovieNode id = 100 哈哈,小生跟你開開玩笑,朋友莫要介意。我聽閣下


笑聲之中,充滿了一股凌雲壯志。說不定閣下將來當真會成為像小蝦米這樣的英雄人物。
(Filename:
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Group ID = 10500001 PlayMovieNode id = 104 承先生吉言!其實我不是本地人。這回途經這村子,


乃是要到洛陽城敬仰英雄小蝦米的雕像,並且找到門派拜師學藝,練就一身武功,成為一個懲奸除惡的大俠。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 105 有志者事竟成。小生[FF0000]徐子易[-],是個雲


遊四海的說書人。不過小生著有一本[FF0000]武林通鑑[-],上頭記載各種武林奇事。不知道這位朋友高姓大名?
或許不久的將來,小生就能將閣下寫入武林通鑑之中了。

(Filename:
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Group ID = 10500001 PlayMovieNode id = 106

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action10 Length = 1.7

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 107

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 108 在下<N#>,還請徐兄多多指教。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 109 <Z#1>兄好好努力,小生很期待能替閣下一書「大俠


<N#>列傳」。

(Filename:
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Group ID = 10500001 PlayMovieNode id = 110 呵呵!

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 111


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Ha ha!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 112

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 113 還要,還要,小寶還要聽!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 114 別急別急。我們還有好多精彩的故事可以講呢!大哥,


接下來要說小蝦米大鬧金輪寺、上百花谷與老頑童結義……還是在黑木崖大戰人妖老祖宗東方不敗的故事哩?

(Filename:
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Line: 56)

OneLine HZ_people08 Còn muốn, còn muốn, Tiểu Bảo còn muốn nghe!

(Filename:
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OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 115 就說說英雄小蝦米在少林寺發現的神秘後院一事吧!


各位看倌,話說當年……

(Filename:
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Group ID = 10500001 PlayMovieNode id = 123 不好啦!!出大事啦!!!

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 124

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 127

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 128

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 129

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 130

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 131

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 132

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 133

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 134

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_people09 Không tốt rồi! ! Xảy ra chuyện lớn rồii! ! !

(Filename:
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Line: 56)

OneLine

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 125

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

stand03 Length = 3.5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 126

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 135 哎呀,這位老哥你怎麼了,驚慌成這樣,有事情慢慢


說,別急嘛。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 136 有……有一匹馬賊,朝村子闖過來了!來人一共十三


騎,那是……那是陝北一代,令人聞風喪膽的馬賊團「[FF0000]陝北十三雁[-]」啊!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 10500001 PlayMovieNode id = 138 !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 139 !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500001 PlayMovieNode id = 140 嘩!賊來了,賊來了!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 141 塊陶啊!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 142 媽媽~~媽媽!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 185

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 137 陝北十三雁?

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 186

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_people03 ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_people01 ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_chief Mau chạy ! Mau chạy thôi ! Cướp đến rồi !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine HZ_people08 Chạy mau ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_child04 Mẹ ~~ mẹ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Mười Ba Tên Cướp Thiểm Bắc?

(Filename:
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OneLine

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 211

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 212

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 213

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 214

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 143

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 144

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 145

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 146

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 147

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 148

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 149

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 150


(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 151

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 152

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 158

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 159

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 161

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 162

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 164

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 165

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 167

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 168


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 170

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 171

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 173

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 174

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 181

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 177

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 178

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 179

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_customer02@action01 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

LY_customer01@action01 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 187

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 175

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 156

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 163

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 160

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_child03 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_child04 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_child02 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 157

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 180

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_child01 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_customer01 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 172

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_chief Model Delete

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 215

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 154

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 166

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_customer02 Model Delete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people09 Model Delete

(Filename:
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Line: 56)

HZ_people08 Model Delete

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 153

(Filename:
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Line: 56)

LY_people01 Model Delete

(Filename:
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Line: 56)

action31 Length = 2.066667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 188

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 155

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 169

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people03 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_fishergirl Model Delete


(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 176

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people02 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action31 Length = 2.066667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 189

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 195

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 196

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 190 大哥,要出手麼?我已經躍躍欲試啦!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 191 別鬧了,爹萬般囑咐,咱們不可干涉此地之事。這陝


北十三雁,自然會有人收拾,我們走吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 192 唉,真是沒意思!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500001 PlayMovieNode id = 193

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 194

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action05 Length = 1.033333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 197

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action11 Length = 1.033333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 198

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 199 大家都跑好快,這陝北十三雁當真這麼恐怖麼?我看,


我也快點逃吧!

(Filename:
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Etc_hsu1 Model Delete

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Line: 56)

Etc_hsu2 Model Delete

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 201 兩位說書人先生,你們也快……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 200

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 202 !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 203

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 204

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 205 哇,這麼神,甚麼時候不見的??不管了,逃命要


緊!!

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 206

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 207


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 208

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 182

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 10500003

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500003 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 14 呼……呼……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OneLine Player Phù. . . . . . Phù. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 2.5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 13 跑到這裡,應該安全了吧?快找個地方藏起來…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 15 救命…救命啊!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 16 !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 18 有女孩子的尖叫聲!?可惡…身為一個大俠,遇上這種


事,怎麼可以坐視不管?快點過去看看!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 10500002

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 34


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 12


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500002 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500002 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 35 你們這些惡賊…不要過來!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 36 哼!小娃子,我們陝北十三雁的名頭,妳不會沒有聽過


吧?識相一點,乖乖跟老子走,我仇霸保證絕不會傷妳一根寒毛。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 37 我不會跟你們走的!你們到底想做甚麼?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 38 老子清楚得很,妳有個叫[FF0000]關偉[-]的小相好,


他就是洛陽第一大鏢局[FF0000]長虹鏢局[-]的少鏢頭。是也不是?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 39 你別瞎說!甚麼小…相好的?我跟阿偉清清白白,只是


從小一起長大的青梅竹馬!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 40 妳不必跟老子解釋這麼多。長虹鏢局這回保的寶貝,對


老子而言,異常重要!只要挾持了妳,就能令他們交出鏢物。這對妳那小相好而言也是好事,不必動武,就能解
決。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 41 否則動起手來,長虹鏢局只怕會死傷慘重!若真為了妳


那小相好著想,就乖乖跟老子走吧!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 42 說了這麼多,其實你們只是怕了長虹鏢局的招牌,壓根


沒有劫鏢的把握,才想綁架我當人質。你們真是卑鄙……!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 43 隨妳怎麼說,既然妳不願意配合,咱們也只好讓妳吃一


點苦頭了!拿下她!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 44 不要…不要…誰來救救我?嗚嗚~~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 45 你們這些惡徒,給我住手!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500002 PlayMovieNode id = 46 !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 47 !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 48 !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Chouba ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Fist_chili ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Robber2 ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 61 臭小子,你算哪根蔥,也敢來管大爺的事!給老子報上


名來!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 62 我叫<N#>,雖然眼下默默無聞,但不久的將來,我一


定會成為江湖中名聲響亮的大俠!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 63 哈哈哈,這小子來搗亂的!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 64 當真是大言不慚!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 65 就讓爺好好教訓你這個「大俠」!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 66 姑娘,我來纏住他們,妳趁現在快跑!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Robber1 Ha ha ha, tên tiểu tử này tới phá đám !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine robber4 Quả nhiên là không biết tự lượng sức mình!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Robber2 Để đại gia cho ngươi biết thế nào là lễ độ !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 67 那、那你怎麼辦?你一個人,打不過他們的!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 68 打不過,也要打!身為一個男人,不,身為一個俠客,


有些時候是不能退讓的!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 69 哈哈哈,所謂初生之犢不畏虎,老子挺欣賞你的勇氣,


不過在這江湖之中,光靠氣魄是無法生存的!老子就徹底粉碎你的江湖幻想吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 70 可惡~~我跟你拚了!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 72 ya~~~~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 73


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Ta không sợ ngươi đâu, hự zaaa. . . ~~~! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 75

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 210038

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile20 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile19 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Tile18 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

m_PlayerRoutineNodeList = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo place on Tile18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Cừu Bá place on Tile4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Thiểm Bắc Thập Tam Nhạn place on Tile5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Thiểm Bắc Thập Tam Nhạn place on Tile6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Thiểm Bắc Thập Tam Nhạn place on Tile7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Thiểm Bắc Thập Tam Nhạn place on Tile8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (39.0, 266.6, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (39.0, 266.6, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Cốc Nguyệt Hiên 加入戰鬥

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên 攻擊 Thiểm Bắc Thập Tam Nhạn and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Thiểm Bắc Thập Tam Nhạn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Thiểm Bắc Thập Tam Nhạn ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Thiểm Bắc Thập Tam Nhạn ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Thiểm Bắc Thập Tam Nhạn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Thiểm Bắc Thập Tam Nhạn ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Thiểm Bắc Thập Tam Nhạn ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Cừu Bá

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cừu Bá ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cừu Bá ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Thiểm Bắc Thập Tam Nhạn


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Thiểm Bắc Thập Tam Nhạn ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Thiểm Bắc Thập Tam Nhạn ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Cừu Bá

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cừu Bá ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cừu Bá ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Thiểm Bắc Thập Tam Nhạn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Thiểm Bắc Thập Tam Nhạn ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Thiểm Bắc Thập Tam Nhạn ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Cừu Bá

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cừu Bá ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cừu Bá ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Thiểm Bắc Thập Tam Nhạn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Thiểm Bắc Thập Tam Nhạn ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Thiểm Bắc Thập Tam Nhạn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Thiểm Bắc Thập Tam Nhạn ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Thiểm Bắc Thập Tam Nhạn ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Thiểm Bắc Thập Tam Nhạn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Thiểm Bắc Thập Tam Nhạn ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Thiểm Bắc Thập Tam Nhạn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Thiểm Bắc Thập Tam Nhạn ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Thiểm Bắc Thập Tam Nhạn ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920056

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10500004

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 4


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500004 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500004 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 61


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 67

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 69 逍遙谷果然是,行!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 70 谷大俠又一次除暴安良了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 71 英雄出少年哪!


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 72 谷少俠,這次能擒捉陝北十三雁歸案,全都是你的功勞。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 164

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 165 認識加好感

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 505007

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 166 認識加好感

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 505008

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 52 / Dirty


serialized files: 0)

Unloading 25998 unused Assets to reduce memory usage. Loaded Objects now: 57485.
Total: 344.837372 ms (FindLiveObjects: 11.125126 ms CreateObjectMapping: 10.726389
ms MarkObjects: 238.616745 ms DeleteObjects: 83.489510 ms)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

OneLine LY_doubt05 Tiêu Dao Cốc quả nhiên bá chạo!


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_people02 Cốc đại hiệp lại một lần nữa trừ bạo an dân rồi.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500004 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_people01 Anh hùng xuất thiếu hiệp nhé!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 73 史捕頭客氣了。除暴安良,本是我輩中人的本份。況且


這一回也不全是我的功勞,這位<Z#1>兄弟不顧自身安危,挺身與這些惡人周旋,令我感到十分佩服。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 75 哪裡,說來慚愧,我甚麼忙也沒有幫上。要不是谷大俠


出手,只怕我已經歸位啦。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 77 武功可以練,但是這份俠心義膽,卻著實難能可貴。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 78 在下深有同感。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 79 呵呵呵……


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Ha ha ha. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 80 我還得將這一十三名惡賊押回衙門,少陪了,史某這就


別過。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 81 史捕頭慢走。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 82

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 83

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500004 PlayMovieNode id = 85

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 86

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 87

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 88

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 89

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 90

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 91

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 96

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 97

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 98

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500004 PlayMovieNode id = 99

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 100

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 101

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 102

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 103

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 104

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 105

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 106

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 107

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 108

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 109

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 110

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 111

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 113

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 114

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 115

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 112

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_doubt05 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people02 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people01 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people03 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people09 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_child01 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_child03 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_child04 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people06 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Robber1 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Robber2 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Robber3 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

robber4 Model Delete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Chouba Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 93

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 92

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_police Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_police2 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 94

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Chouba02 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 95

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Guanfu_Gan Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 116 人家還沒有機會,好好向你們兩位道謝呢。謝謝你們


救了我!要不是你們,我真不知道該如何是好……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 117 姑娘,妳沒有事情就好。說起來,我們都欠了谷大俠


一個不得了的恩情呢,哈哈!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 118 恩情甚麼的,莫再提起。谷某很是欣賞<Z#1>兄弟的


為人,從今以後,我們就是朋友了。朋友之間,互相幫忙不是應該的麼?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 119

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 120

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 121

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action10 Length = 1.7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 122

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 123 能跟谷大俠這樣的豪傑結交,真是小弟的榮幸!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 124 逍遙谷果然能人輩出,高手如雲呢!我聽阿偉提過你,


他對谷少俠你的武功為人都十分推崇。今天一見,真的是名不虛傳呢!
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 125 能得到長虹鏢局少鏢頭的讚賞,是我谷某的榮幸。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 126

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 127

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 128 ……你叫做<N#>對吧?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 129 在下行不改名,坐不改姓,正是<N#>。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 130 嘻嘻,明明就不會武功,卻說得一口江湖話,還逞英


雄救人。要是他們真的把你砍死了,那可怎麼辦哪?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 131 當時我也沒想到這麼多,看見姑娘有難,就是一頭熱


……然後便衝上前啦。說來不怕兩位見笑,想起方才的情形,我仍心有餘悸,腳還覺得有些軟呢。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 132 HA

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 133 HA

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 134 HA

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 135 阿麗……阿麗,妳在哪裡!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Ha ha

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Xyg_Xuan Ha ha

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Fist_chili Ha ha

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 136 哎呀,麻煩的人來了!阿偉見到我,一定又要問東問


西的,我先走哩。我叫[FF0000]齊麗[-],大家都叫我阿麗,你們有到洛陽城來,一定要找我喔!我跟爹平時在
洛陽擂台賣藝,很好找的。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500004 PlayMovieNode id = 137 到時候,阿麗再燒幾道菜,好好招待兩位大俠…嘻!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 138

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 139

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 141

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 142

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 140

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 143 洛陽?我正要去洛陽城,參觀小蝦米英雄的雕像呢!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Fist_chili Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 144

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 145

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500004 PlayMovieNode id = 146 <Z#1>兄也要進城麼?當真是巧,其實這回谷某下山,
也是奉了師命要到洛陽辦事。不如我倆結伴而行,也好有個照應。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 147 好,在下樂意之至!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 148 呵呵,我們這就動身吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 149

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 150

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 151

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 152

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 153

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 154

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Xuan Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 155 156

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 158

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 159

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 160

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 161

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 162

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 163

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 完成任務 M00051035 Đỗ Khang thôn _ thôn dân xuất hiện Duy nhất một lần
đối thoại

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 進行中任務 M00051055 Đỗ Khang thôn _ ra thôn phải chăng Duy nhất một lần
đối thoại

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920072

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920105

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920078

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100292 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100292 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100292 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920061

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920062

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

You can't place widgets on a layer different than the UIPanel that manages them.
If you want to move widgets to a different layer, parent them to a new panel
instead.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100291 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100291 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100292 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920065

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100292 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100292 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10500010

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 進行中任務 M00051055 Đỗ Khang thôn _ ra thôn phải chăng Duy nhất một lần
đối thoại

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10500007

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 2


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500007 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine RunMonkey Chít chít chít chít ~~~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 8


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

RunMonkey Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500007 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 19 那隻猴子怎麼那麼匆忙,像是碰上了甚麼極為可怕的怪


物一樣,跑得比飛的還快,哈哈。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 20 牠是從山洞裏面跑出來的,這些潑猴久居此處,頑劣之


極,平素連人都不怕,難不成山洞中有甚麼野獸?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 23 野獸……啊,谷大哥,方才村子裡,不是有個樵夫說聽


見了老虎的吼聲麼?難、難……難不成真有老虎?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 24 有意思,<Z#1>兄,待我進去山洞見識見識。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 25 不是吧?谷大哥,你要赤手空拳打老虎?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 26 告訴你一個秘密。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 27 甚麼秘密?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 28 在下所會的[FF0000]水滸英雄掌[-],一共有一百零


八式。每一招每一式,都是根據一個水滸傳中英雄好漢的事蹟來命名的。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 29 你該不會想告訴我……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 30 呵呵呵,聽過武松打虎的故事吧?在下最擅長的一招,


就是「武松拳打虎」了。不過說來慚愧,我也沒有真正打過老虎,倘若山洞中真有老虎,或許也是老天給谷某的
一個機會……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 31 <Z#1>兄若擔心有凶險,不妨在洞外等我。倘若真有甚


麼危險,相信谷某亦能自保。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 34 等…等等,谷兄!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action34 Length = 2.366667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 37 我、我才不怕呢!谷兄,等我,我跟你一起打老虎!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Transfer GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 58 嗝吼~~~~!!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine TL_drink Ợ rống …. ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

stand02 Length = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 59 他媽的,兩個不長眼睛的臭小子,跑進來打攪老子喝酒


做甚麼?還不快給老子滾出去!
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 60 【這滿身酒氣的大叔是誰啊?打個酒嗝,都像野獸的吼


聲一般,差點沒讓他震聾了!啊……!】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 61 谷大哥,樵夫說他聽到的虎叫聲,難不成就是此人發出


的?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 62 不錯。江湖中有一門功法,必須借助酒力修練,功成者


無時無刻身上都散發濃厚的酒氣,舉手投足之間,勁力自發,就連說話打嗝都有驚天動地的威勢。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 63 據我所知,只有江湖四惡中……別號「[FF0000]南盜


[-]」的[FF0000]喝[-],才身具這[FF0000]酩酊訣[-]奇功。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 64 哈哈哈哈,臭小子,見識倒不凡,竟然還叫得出老子的


名號。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 65 瞧這滿地空酒甕,尊駕在此想必已住上一段時日了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 66 【我的媽,難怪這麼重的酒氣,不懂喝酒的人一聞恐怕


都要醉了!】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 67 這杜康村盛產美酒,老子無酒不歡,一日不喝他媽三大


甕,總是全身不對勁。難得在這裡有喝不完的美酒,老子賴著不走,又有誰能奈我何?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 68 你、你這些酒是從哪來的?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 69 他的外號既然是「南盜」,這些酒自然不會是用銀子買


的。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 70 哈哈哈,老子的胃就是為了裝酒而生的,天下美酒本就


該匯聚在老子的肚子裡。想老子付錢?你他媽有沒有搞錯啊?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action29 Length = 3.5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 73 強詞奪理,你這個強盜、無賴!村子裡的人辛苦釀酒營


生,豈能讓你白佔便宜?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 74 怎麼,瞧你這手無縛雞之力的模樣,你想揍老子不成?


來啊,揍我啊!我看你還是滾回家做女紅吧!哈哈哈哈哈哈!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 75 你……你!!可惡!氣死我也,氣死我也!谷大哥,這


種無賴非教訓教訓不可!只是小弟力有未逮……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 76 素聞喝先生雖號稱江湖四惡,但對於自己說過的話,還


是信守承諾的,是也不是?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 77 不錯,老子說一是一,說二是二。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 78 那麼,咱們打一個賭如何?咱們比試拳腳功夫,倘若尊


駕得勝,谷某立刻便走。但倘若谷某得勝,尊駕需答應谷某,離開杜康村,不得再偷盜村民釀的酒。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 79 哈哈哈,逍遙谷谷月軒,膽敢向老子挑戰,果然如傳聞


一般狂妄啊。好,老子接受你的挑戰!不過這賭鬥內容,對老子也太不公平了。倘若你輸的話,你還得跪下來向
老子磕八個響頭,你敢不敢接受?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 80 這麼一來,確實公平許多。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 81 谷大哥!?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 82 果然有膽識!好,谷月軒,放馬過來!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 83 領教了!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 90

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 87

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 88

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 85

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 86

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 89

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Xuan Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

TL_drink Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 210042
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile26 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile32 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile27 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile31 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Cốc Nguyệt Hiên place on Tile31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Hát place on Tile7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 240.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 240.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Hát

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hát ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hát ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Hát

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hát ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hát ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920085

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 52 / Dirty


serialized files: 0)

Unloading 12282 unused Assets to reduce memory usage. Loaded Objects now: 57999.
Total: 342.509094 ms (FindLiveObjects: 9.689775 ms CreateObjectMapping: 6.392111 ms
MarkObjects: 248.769409 ms DeleteObjects: 76.781792 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 950020

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 950021

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 950022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
iRewardID = 920093

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920094

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920095

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920088

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920070

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100292 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920069

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920060

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920100

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920104

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920075

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920080
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10500006

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920082

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

505011 Model Delete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

505012 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

505013 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 完成任務 M00051025 Đỗ Khang thôn _ Tiêu khải bọn người biến mất Duy
nhất một lần đối thoại

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920102

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 950015

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920106

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920084

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100292 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

時間觸發任務 完成任務 M00051056 Đã đến giờ xuất phát Lạc Dương Giờ Thân cùng Cốc
Nguyệt Hiên xuất phát Lạc Dương

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920107

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10500011

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 6 <Z#1>兄,[FF0000]申時[-]到了,這就出發去洛陽吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 4


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

移除 進行中任務 M00051056 Đã đến giờ xuất phát Lạc Dương Giờ Thân cùng Cốc Nguyệt
Hiên xuất phát Lạc Dương

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 移除 進行中任務 M00051055 Đỗ Khang thôn _ ra thôn phải chăng Duy nhất một
lần đối thoại

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 7 好,我們走。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MovieEvent SetInside Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MovieEvent SetInside Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 52.363892 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 52 / Dirty
serialized files: 0)

Unloading 7959 unused Assets to reduce memory usage. Loaded Objects now: 19229.
Total: 265.206390 ms (FindLiveObjects: 2.611035 ms CreateObjectMapping: 2.326223 ms
MarkObjects: 154.924026 ms DeleteObjects: 104.932022 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 52 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19127.
Total: 130.273636 ms (FindLiveObjects: 1.765836 ms CreateObjectMapping: 0.407974 ms
MarkObjects: 127.548172 ms DeleteObjects: 0.095963 ms)

D:/tale of wuxia/Scenes/M0001.s

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' shader state not


supported
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
UnloadTime: 1.054061 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 2 Unused Serialized files (Serialized files now loaded: 54 / Dirty


serialized files: 0)

Unloading 503 unused Assets to reduce memory usage. Loaded Objects now: 96397.
Total: 145.868530 ms (FindLiveObjects: 5.439144 ms CreateObjectMapping: 1.016087 ms
MarkObjects: 138.257629 ms DeleteObjects: 0.743077 ms)

FlockLanding (LandingSpotController) has no assigned FlockController, a random


FlockController has been assigned

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

轉換場景 M0001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 54 / Dirty


serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 97383.
Total: 147.142731 ms (FindLiveObjects: 5.913318 ms CreateObjectMapping: 1.028403 ms
MarkObjects: 139.526703 ms DeleteObjects: 0.248376 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ContinueMovie ID = 10500011 Node ID = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 20001002

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 40 new add

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 42 鏡頭回到主角

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 3 orginal 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 8


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 9 這…這一定就是英雄雕像了。<br>走了這麼久的路,今


天終於讓我見到英雄雕像了!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 54 600031

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600031

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 13 想小蝦米前輩年紀輕輕就有如此作為,真不愧為武林第


一人物!<br>我谷月軒在此發誓,定要努力奮鬥,有朝一日創下不輸小蝦米前輩的豐功偉業!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 14 聽谷大哥之言,似乎與小弟一般,都非常景仰這小蝦米


前輩。
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 20 都非常景仰這小蝦米前輩。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 21 從小我就常聽村子裡的大叔說

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 60 此人縱橫江湖,一身的好功夫,不僅在武林大會中奪得


武林盟主之位,最後還以一敵十,打敗了當時十大高手的圍攻。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 22 這事在下也曾聽人說過(23)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 61 後來世人為了紀念這位前輩,在這立了座雕像,供我輩


中人景仰。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action03 Length = 2.6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 44 大丈夫當如是!小蝦米前輩的不敗傳說,

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 23 不好意思,每次只要

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 24 仁兄好志願。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 25 這個…小弟近來有(26)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 47 哈哈哈,不要緊,

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action10 Length = 1.7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 49 那麼就恭敬不如從命了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 62 刪月軒

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Xuan Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 20001008
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 78

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 5 刪楊雲

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 95

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 96

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Group ID = 20001008 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 97

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 98

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Transfer GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 87

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 1


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 10 camera to

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 88

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 89

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 92

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 99

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 4 谷大哥!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 7 兄弟,洛陽還好玩吧?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 8 是啊,兄弟我還真遇到不少事呢。好比說…


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 9 不忙說,我們先叫壺酒小二!來兩壺酒!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 13 comeing~~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine 100232 Khách quan đợi chút , có liền đây !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

stand03 Length = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001008 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 100

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 85

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
LY_waiter@action03 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 86

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 29 來來來,咱們來個不醉不歸。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 30 好!谷大哥,小弟敬你一杯。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 31 好。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action19_2 Length = 3.833333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 34 咦?兄弟且慢!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 36 這酒有問題!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 37 music change

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 82

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 58 主角旋轉角度

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 90

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 91

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 57 谷月軒旋轉角度

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 38 text

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Player@action19 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 44


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 51 谷月軒 idle 等待 4 秒

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

xyg_xuan@action07 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player@action19_3 Á hự! hự. . .! Đau quá! đau quá !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 83

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001008 PlayMovieNode id = 47 玄冥子重設座標

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 48 玄冥子_飛身

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 75

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action19_3 Length = 4.8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine 100232 Ôi yêu nhân ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 49 玄冥子_大笑

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine 100231 Giết người rồi! !


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 2.633333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 50 玄冥子_idle

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001008 PlayMovieNode id = 53 谷月軒查看_丟掉

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 54 替換谷月軒 idle 上場

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 55 谷月軒:師叔!!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

xyg_xuan@action07_3 Model Delete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 56 師叔:哈哈哈~~~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 59 你太過分了…為甚麼要做這種事!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 60 過分?比起你那道貌岸然的師父

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 61 哈哈哈哈哈哈哈哈!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 2.633333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action03 Length = 1.1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 64 玄冥子跑掉接谷月軒

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_xuanmin Model Delete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 70 wait 3s

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 69

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 93

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 67 …兄弟,撐住

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 94

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 101

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001008 PlayMovieNode id = 102

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 500006

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 進行中任務 M00010605 bản mới vừa vào Lạc Dương Vừa vào Lạc Dương
(truyện tranh số thứ tự ghi chép dùng) so M00010547 còn mới

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 153.426575 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 54 / Dirty
serialized files: 0)

Unloading 27453 unused Assets to reduce memory usage. Loaded Objects now: 19187.
Total: 259.827301 ms (FindLiveObjects: 2.620272 ms CreateObjectMapping: 4.470782 ms
MarkObjects: 124.428581 ms DeleteObjects: 127.842216 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 54 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19161.
Total: 130.629272 ms (FindLiveObjects: 1.684241 ms CreateObjectMapping: 0.392065 ms
MarkObjects: 128.033112 ms DeleteObjects: 0.088779 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 0 Unused Serialized files (Serialized files now loaded: 54 / Dirty


serialized files: 0)

Unloading 3294 unused Assets to reduce memory usage. Loaded Objects now: 23194.
Total: 142.598068 ms (FindLiveObjects: 1.697583 ms CreateObjectMapping: 0.882148 ms
MarkObjects: 137.509415 ms DeleteObjects: 2.129164 ms)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 100117

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

BattleControl StartBattle But 0 Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.389678 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 54 / Dirty
serialized files: 0)

Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 19558.
Total: 135.942703 ms (FindLiveObjects: 1.302951 ms CreateObjectMapping: 0.429014 ms
MarkObjects: 131.255341 ms DeleteObjects: 2.571521 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 54 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19522.
Total: 132.546494 ms (FindLiveObjects: 1.877708 ms CreateObjectMapping: 0.418237 ms
MarkObjects: 129.730194 ms DeleteObjects: 0.085187 ms)

D:/tale of wuxia/Scenes/M0004.s

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/Map_icon_M0004911 ) 不存在


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M0004911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.252660 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 56 / Dirty


serialized files: 0)

Unloading 486 unused Assets to reduce memory usage. Loaded Objects now: 45070.
Total: 145.342010 ms (FindLiveObjects: 2.933822 ms CreateObjectMapping: 0.618889 ms
MarkObjects: 140.893295 ms DeleteObjects: 0.495727 ms)

轉換場景 M0004

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 56 / Dirty


serialized files: 0)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 46713.
Total: 147.044205 ms (FindLiveObjects: 3.128829 ms CreateObjectMapping: 0.557308 ms
MarkObjects: 142.458481 ms DeleteObjects: 0.437738 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile7 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile6 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Tile2 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile1 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile0 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo place on Tile0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Kinh Cức place on Tile30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 12.5, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 12.5, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
DocCo 攻擊 Kinh Cức and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllFriendUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

iRewardID = 600336

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 50.952660 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 56 / Dirty
serialized files: 0)

Unloading 2513 unused Assets to reduce memory usage. Loaded Objects now: 19234.
Total: 203.875290 ms (FindLiveObjects: 1.393784 ms CreateObjectMapping: 0.995046 ms
MarkObjects: 163.990295 ms DeleteObjects: 36.952724 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 56 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19212.
Total: 134.475006 ms (FindLiveObjects: 1.803297 ms CreateObjectMapping: 0.426448 ms
MarkObjects: 131.729523 ms DeleteObjects: 0.084160 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 56 / Dirty


serialized files: 0)

Unloading 3294 unused Assets to reduce memory usage. Loaded Objects now: 22984.
Total: 143.897430 ms (FindLiveObjects: 1.851536 ms CreateObjectMapping: 1.065351 ms
MarkObjects: 138.452637 ms DeleteObjects: 2.142506 ms)

戰鬥回來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Can not play a disabled audio source

(Filename: Line: 377)

閒逛

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

閒逛

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Can not play a disabled audio source

(Filename: Line: 377)

閒逛

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

閒逛

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Can not play a disabled audio source

(Filename: Line: 377)

戰場 ID = 210013

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

BattleControl StartBattle But 0 Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.478457 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 56 / Dirty
serialized files: 0)

Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 19609.
Total: 148.486237 ms (FindLiveObjects: 1.264463 ms CreateObjectMapping: 0.490595 ms
MarkObjects: 143.658279 ms DeleteObjects: 2.592048 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 56 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19579.
Total: 133.964905 ms (FindLiveObjects: 1.981369 ms CreateObjectMapping: 0.406947 ms
MarkObjects: 131.065475 ms DeleteObjects: 0.095450 ms)

D:/tale of wuxia/Scenes/M0099.s

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
包檔讀取失敗 !! ( MapIcon/Map_icon_M0099911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M0099911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.123340 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 58 / Dirty


serialized files: 0)

Unloading 493 unused Assets to reduce memory usage. Loaded Objects now: 28895.
Total: 138.076462 ms (FindLiveObjects: 1.867957 ms CreateObjectMapping: 0.582967 ms
MarkObjects: 134.675140 ms DeleteObjects: 0.553716 ms)

轉換場景 M0099

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 58 / Dirty


serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 28679.
Total: 140.790649 ms (FindLiveObjects: 2.030121 ms CreateObjectMapping: 0.451594 ms
MarkObjects: 137.598709 ms DeleteObjects: 0.296102 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile174 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile173 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile162 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile161 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile160 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo place on Tile160

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

Tần Hồng Thương place on Tile77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 286.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Tần Hồng Thương

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Tần Hồng Thương

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 DocCo 血量 True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lão Hồ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lão Hồ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương Phích Lịch Tật Trảm CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Tần Hồng Thương

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lão Hồ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lão Hồ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương Phích Lịch Tật Trảm CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Tần Hồng Thương

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lão Hồ Triền Thân Trích Tâm Đao CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lão Hồ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lão Hồ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương Phích Lịch Tật Trảm CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Tần Hồng Thương

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lão Hồ Triền Thân Trích Tâm Đao CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lão Hồ ActionComplete
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lão Hồ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

iRewardID = 920022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 17.166737 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 58 / Dirty
serialized files: 0)

Unloading 2526 unused Assets to reduce memory usage. Loaded Objects now: 19291.
Total: 160.503250 ms (FindLiveObjects: 1.219304 ms CreateObjectMapping: 0.860594 ms
MarkObjects: 139.331696 ms DeleteObjects: 18.667776 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 58 / Dirty


serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 19252.
Total: 135.174973 ms (FindLiveObjects: 1.580579 ms CreateObjectMapping: 0.406434 ms
MarkObjects: 132.574219 ms DeleteObjects: 0.219125 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 58 / Dirty


serialized files: 0)

Unloading 3294 unused Assets to reduce memory usage. Loaded Objects now: 23024.
Total: 146.194397 ms (FindLiveObjects: 1.920815 ms CreateObjectMapping: 1.068944 ms
MarkObjects: 140.536133 ms DeleteObjects: 2.284656 ms)

UnloadTime: 1.821259 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 58 / Dirty
serialized files: 0)

Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 19360.
Total: 227.298157 ms (FindLiveObjects: 2.112742 ms CreateObjectMapping: 0.764631 ms
MarkObjects: 222.899719 ms DeleteObjects: 0.840067 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 58 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19353.
Total: 134.232788 ms (FindLiveObjects: 1.562105 ms CreateObjectMapping: 0.418237 ms
MarkObjects: 131.642288 ms DeleteObjects: 0.105200 ms)

包檔讀取失敗 !! ( MapIcon/Map_icon_M00050 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M00050 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.108971 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 58 / Dirty


serialized files: 0)

Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 44730.
Total: 162.892090 ms (FindLiveObjects: 5.464290 ms CreateObjectMapping: 1.984961 ms
MarkObjects: 154.391342 ms DeleteObjects: 0.649679 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 58 / Dirty


serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 44874.
Total: 144.501434 ms (FindLiveObjects: 4.202905 ms CreateObjectMapping: 0.793882 ms
MarkObjects: 138.679962 ms DeleteObjects: 0.405921 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

PlayMovie ID = 20510001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510001 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510001 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510001 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 22 少莊主,您回來了..

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 23 嗯..


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_2 Thiếu Trang Chủ, ngài trở về. .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Camel Ừ. .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 16 主角站定

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 19 黃駱站定

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510001 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 26 黃駱:多謝<Z#1>大俠相助,還護送在下至此。黃某的


命是<Z#1>大俠救的,以後<Z#1>有甚麼吩咐,黃某赴湯蹈火,在所不辭。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 27 主角:黃公子客氣了,相逢亦是有緣,有甚麼需要幫忙


之處,儘管告訴我們便是。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 28 黃駱:<Z#1>大俠,這裡有兩千錢,算是在下一些心意,


希望<Z#1>大俠收下,讓在下聊表感謝之情。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 29 要收下嗎?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 32 主角:黃公子,在下救人絕非為了錢財,而是出於道義。


我們既是朋友,黃公子不必如此見外,這些銀子還是拿去救濟需要幫助的人們吧!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 33 黃駱:<Z#1>大俠真是君子啊!我會將這筆錢,拿去城


裡購買糧餉,分發給填不飽肚子的窮苦人。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 34 主角:如此甚好。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 37 不拿錢,道德+10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 505006

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 35 被村民圍堵

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 20510002

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 0 黃駱:那麼,在下就先告辭了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 1 主角:黃公子慢走。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 3 作揖

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action10 Length = 1.7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 6 回家囉~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 9 回家囉~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 12 回家囉~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Huang_Escort_1 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 14


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Huang_Escort_2 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 17 我也該回去稟告師傅了…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 15 Cam_Pan

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Huang_Camel Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 18 盧南:站住!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510002 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510002 PlayMovieNode id = 20 ?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player ?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 85

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 56


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 78

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 82

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 86

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 75

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 83

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 23 【咦,這些村民為甚麼如此憤恨地看著我?】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 57 主角:在下逍遙谷<N#>,請問…發生甚麼事了麼?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 58 盧南:原來逍遙谷也不是甚麼好東西,我呸!


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 59 阿狗:是啊,虧俺一直崇敬著逍遙谷,把老道長當天神


拜,沒想到逍遙谷既然為…虎甚麼娼妓的,幫助那姓黃的雜種!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 60 主角:【為虎作倀?我?黃駱是壞人嗎?……】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 61 丁氏:每個月咱們家都供養你們逍遙谷,簡直浪費咱家


糧食!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 62 主角:【怎…怎麼會這樣?為甚麼大家態度如此?我只


是盡我本分,幫助需要幫助的人,如此而已!我到底做錯了甚麼?】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 64 主角:……在下不解!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 65 盧南:這時候還想裝甚麼都不知道麼?八成是收了姓黃


的好處,原來逍遙谷為了銀子,良心也可以不要。
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 66 招弟:不要說啦,反正他們仗著武力,蠻橫起來誰能奈


何得了?只能怪咱們倒楣,識人不清哪!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 67 主角:到底是怎麼回事……?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 68 張村長:你真的甚麼都不知道?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 69 主角:我……我不知道。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 70 阿狗:我擦!你不明就理,充甚麼好人!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 71 盧南:你這是非不明的混小子!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 72 主角:我……我……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 73 張村長:夠了,讓我來說吧。


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 20510003

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510003 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510003 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 22 那姓黃的小子家住村子的西北方,家族本是地方仕紳,


母親生他時難產死了,黃老爺一手將他帶大。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 23 黃老爺非常照顧村人,對大夥都很好,只可惜前些年生


了場怪病,死了,留下這小子繼承了大筆遺產。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510003 PlayMovieNode id = 24 黃駱本性頑劣,常在村里鬧事,黃老爺在世時多少還壓
得住他,老爺走了,這小子日漸猖狂,後來還結識了黑風寨的惡人,到處作威作福,欺壓村民。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 25 【啊!!有…有這種事!】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 26 上個月初,那姓黃的小子看上村中李老家的閨女……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 31 鏡頭移動

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 27 三不五時就上門調戲李姑娘,找李老麻煩,還把李老家


農田的租金翻了數倍,說若是交不出稅金,就得交人,硬逼李老將女兒嫁給他。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 28 迎娶當天,硬扛李姑娘上花轎,在花轎上還想強逼李姑


娘就範……<br>李姑娘不勘受辱,逃出花轎,往路旁的大樹一頭撞去,用一條命捍衛自己的清白。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 29 黃駱這渾小子,得不到李姑娘,惱羞成怒去找李老算帳,


李老得知女兒死訊,當場就暈了過去,黃駱就將李老的農田和房舍一把火燒了個精光,待李老醒轉,看到家毀人
亡,吐了口血,又暈了過去,從此就沒再醒來……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 34 這件事在村里傳得沸沸揚揚,後來[FF7700]霹靂堂秦


護法[-],途經村裡歇腳,聽到了這件事……二話不說,答應替咱們除掉姓黃的惡賊!村民都在等著秦護法的消息
……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 35 ……………………

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 39 【沒想到黃駱是這種人…我竟然也傻傻的相信他……】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 36 鏡頭移動

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 40 王振:甚麼事也不知道,卻來多管閒事!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 41 阿狗:逍遙谷不過是一群驢蛋,我呸!


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 42 丁氏:說那麼多做甚麼,反正是收了姓黃的好處。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 43 招弟:還在那兒裝可憐,有夠無恥!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 44 張帆:這兒不歡迎你,還站在那兒做甚麼,快滾啊!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 45 盧南:武功再好,又有甚麼用?這樣也敢自稱為俠?簡


直讓人反胃!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510003 PlayMovieNode id = 49 走了走了…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 48 讓人反胃!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 67

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 47 哼,好一個"大俠"……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 69

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 70

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 50 一個傻小子~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_flowerman Đi thôi đi thôi. . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OneLine LY_vseller Thật làm cho người ta buồn nôn!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LZ_people02 Hừ, được lắm Đại hiệp. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_people09 Một tiểu tử ngu ngốc !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_flowerman Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_vseller Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510003 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DK_woman03 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_xian Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people10 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LZ_people02 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people09 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 74 <Z#1>少俠,大夥都為此事義憤填膺,反應魯莽了點,


你別記在心上。無瑕子老道長都十分照顧咱們,老道長為人如何,咱們都很清楚。我相信逍遙谷不會助紂為虐,
幫助這等惡人。我相信此事純屬誤會……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 75 唉……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 78 【江湖…原來是這樣的麼…】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 75 唉……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine DK_man01 Ôi. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine DK_man01 Ôi. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 79 主角:……村長,請你告訴我,黃府應該要怎麼去。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 82 <Z#1>少俠,你想……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 83 我…去為自己犯的錯負責......

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 85

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 49.080597 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 58 / Dirty
serialized files: 0)

Unloading 5933 unused Assets to reduce memory usage. Loaded Objects now: 19490.
Total: 196.231537 ms (FindLiveObjects: 1.554921 ms CreateObjectMapping: 1.676543 ms
MarkObjects: 151.945541 ms DeleteObjects: 40.568043 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 58 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19462.
Total: 135.241180 ms (FindLiveObjects: 1.716058 ms CreateObjectMapping: 0.409000 ms
MarkObjects: 132.613205 ms DeleteObjects: 0.085187 ms)

D:/tale of wuxia/Scenes/M0032.s

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/Map_icon_M00320 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M00320 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.062785 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 30786.
Total: 140.344711 ms (FindLiveObjects: 1.819719 ms CreateObjectMapping: 0.546531 ms
MarkObjects: 136.962891 ms DeleteObjects: 0.616836 ms)

轉換場景 M0032

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 30884.
Total: 142.122345 ms (FindLiveObjects: 2.038332 ms CreateObjectMapping: 0.751801 ms
MarkObjects: 138.644562 ms DeleteObjects: 0.264798 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ContinueMovie ID = 20510003 Node ID = 86

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 86

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 23200001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200001 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 9


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 20


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 37


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 39 恭喜少爺,賀喜少爺,總算避過了霹靂堂那瘋女人。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 40 哈哈哈,這回真多虧逍遙谷那些「大俠」,要不是有他


們,小爺早給姓秦的劈死了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 41 咱們已經佈下重重陷阱,還請了虎爺和龍爺來幫忙,姓


秦的敢來試看看。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 56 黃公子放心,這種小姑娘,我兩根手指頭就解決了她!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 4.466667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 67 嘿,讓她嚐嚐我巴龍的巨棒啊!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200001 PlayMovieNode id = 78

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 2.8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 42 那姓秦的女人長的著實不壞啊,不如…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 71 哈哈……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 72 哈

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 73 哈哈……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 74 哈

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_3 Ha ha. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_6 Ha

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_5 Ha ha. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_4 Ha

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 43 嘿嘿嘿…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 44 姓秦的,哪天小爺一定要將妳「正法」,讓妳知道爺的


厲害。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 45 到時候還請少爺分小的們一杯羹哪…嘻嘻嘻。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 46 小爺什麼時候忘記大夥的好處?要快活,大家一起快活。


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 75 唉,就可惜阿福跟小陳,讓那瘋女人殺了,讓我們為他


們默哀十息……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 47 一…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 76 二…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 77 三……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 48 太麻煩了,數到三就好,咱們痛快喝酒吧!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Camel Một. . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Camel Hai. . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Camel Ba. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 50 黃駱!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 61


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 51 !!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OneLine Huang_Camel ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

skill02 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 69 黃駱!給我滾出來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 70

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 23200002

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 39 你們幹甚麼!<Z#1>大俠是自己人~把刀給我收起來!!


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action05 Length = 2.666667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 20 哎呀,這不是<Z#1>大俠麼?怎麼殺氣騰騰的,出了甚


麼事了?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 21 你還想跟我裝蒜?事情的原委,我都已經知道了。我現


在就彌補自己的錯誤。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 22 <Z#1>大俠,你一定要相信我,我真的是被冤枉的啊…


…這一切都是那姓秦的愛不到我,由愛生恨…編織出來的謊……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 33 ……噗~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Huang_Camel stand03 layer != 0 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 38 噗~~哈哈哈,哈哈哈哈!!哈哈哈哈哈哈,哈哈哈哈


哈哈哈哈哈哈哈哈哈哈哈哈哈哈…………

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 23 笑死我啦,小爺真演不下去了,哈哈哈哈~~逍遙谷的


大俠~頭腦還真是簡單啊。不錯,那些事情都是小爺幹的,你又待怎地?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

stand03 Length = 3.166667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 24 我這就為民除害,殺了你這惡賊!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 25 哈哈哈!好笑!虎大爺,龍二爺,這小子好逞英雄,還


是讓兩位爺來教教這小子,什麼是真正的江湖吧。
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 26 嘿嘿,嘿嘿!!咱哥倆的學費可是很貴的!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 27 不就是他那爛命一條麼?對付這種沒見過世面的小蝦米,


只怕還輪不到我兄弟出手。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 28 喂,你們這些沒用的東西,沒聽見焦爺的話麼?還不快


將這小子給宰了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 29 是

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 30 是

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 31 是

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 32 是

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 46


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_3 Tuân lệnh !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_6 Tuân lệnh !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_5 Tuân lệnh !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_4 Tuân lệnh !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 132001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile53 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile52 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile43 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile42 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
DocCo place on Tile42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Hắc Phong Tiểu Tặc place on Tile46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Hắc Phong Tiểu Tặc place on Tile47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Hắc Phong Ác Tặc place on Tile55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.2, 232.4, 1.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.2, 232.4, 1.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Hắc Phong Ác Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Hắc Phong Ác Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương Phích Lịch Tật Trảm CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Hắc Phong Ác Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương Phích Lịch Tật Trảm CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllFriendUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 532003

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 3416 unused Assets to reduce memory usage. Loaded Objects now: 35343.
Total: 382.876465 ms (FindLiveObjects: 7.689931 ms CreateObjectMapping: 4.216761 ms
MarkObjects: 356.362244 ms DeleteObjects: 13.606842 ms)

UnloadTime: 27.327095 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty
serialized files: 0)

Unloading 739 unused Assets to reduce memory usage. Loaded Objects now: 19451.
Total: 200.957901 ms (FindLiveObjects: 1.638055 ms CreateObjectMapping: 0.723577 ms
MarkObjects: 181.085693 ms DeleteObjects: 16.900400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19409.
Total: 135.635300 ms (FindLiveObjects: 1.723755 ms CreateObjectMapping: 0.433119 ms
MarkObjects: 132.967316 ms DeleteObjects: 0.092371 ms)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 3295 unused Assets to reduce memory usage. Loaded Objects now: 23182.
Total: 148.218369 ms (FindLiveObjects: 2.818871 ms CreateObjectMapping: 1.741203 ms
MarkObjects: 141.263290 ms DeleteObjects: 2.021397 ms)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 NpcData 時發生錯誤 : #iID s3DModel sMaxImage sHalfImage iFriendly


sNpcName sIntroduction iBattleClass iStarClass iGenderType
iMartialType sTitle

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 NpcData 時發生錯誤 :

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.143354 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty
serialized files: 0)

Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 19533.
Total: 134.673111 ms (FindLiveObjects: 1.176197 ms CreateObjectMapping: 0.410540 ms
MarkObjects: 131.621765 ms DeleteObjects: 1.026863 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19530.
Total: 138.603516 ms (FindLiveObjects: 1.708873 ms CreateObjectMapping: 0.417211 ms
MarkObjects: 133.994156 ms DeleteObjects: 0.092371 ms)

FileSize = 133013

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 944

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.258305 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty
serialized files: 0)

Unloading 991 unused Assets to reduce memory usage. Loaded Objects now: 19532.
Total: 149.397125 ms (FindLiveObjects: 1.490260 ms CreateObjectMapping: 0.560387 ms
MarkObjects: 146.036850 ms DeleteObjects: 0.870345 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19530.
Total: 138.005142 ms (FindLiveObjects: 1.839220 ms CreateObjectMapping: 0.420290 ms
MarkObjects: 135.233994 ms DeleteObjects: 0.093911 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 3294 unused Assets to reduce memory usage. Loaded Objects now: 23298.
Total: 149.168243 ms (FindLiveObjects: 2.075280 ms CreateObjectMapping: 0.909859 ms
MarkObjects: 143.636734 ms DeleteObjects: 2.163546 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 100117

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

BattleControl StartBattle But 0 Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.371204 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty
serialized files: 0)
Unloading 88 unused Assets to reduce memory usage. Loaded Objects now: 19760.
Total: 164.211975 ms (FindLiveObjects: 1.643700 ms CreateObjectMapping: 0.551150 ms
MarkObjects: 159.016068 ms DeleteObjects: 2.515585 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19732.
Total: 137.588440 ms (FindLiveObjects: 2.976929 ms CreateObjectMapping: 0.416185 ms
MarkObjects: 133.687790 ms DeleteObjects: 0.091858 ms)

包檔讀取失敗 !! ( MapIcon/Map_icon_M0004911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M0004911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.182868 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 486 unused Assets to reduce memory usage. Loaded Objects now: 45263.
Total: 146.212357 ms (FindLiveObjects: 2.840425 ms CreateObjectMapping: 0.762578 ms
MarkObjects: 141.678452 ms DeleteObjects: 0.530110 ms)

轉換場景 M0004

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 46906.
Total: 147.700562 ms (FindLiveObjects: 3.319217 ms CreateObjectMapping: 0.579374 ms
MarkObjects: 142.892624 ms DeleteObjects: 0.490595 ms)
MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Tile7 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile6 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile2 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile1 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile0 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo place on Tile0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Kinh Cức place on Tile30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 12.5, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 12.5, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllFriendUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

iRewardID = 600336

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 54.966202 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty
serialized files: 0)

Unloading 2562 unused Assets to reduce memory usage. Loaded Objects now: 19472.
Total: 171.605286 ms (FindLiveObjects: 1.828443 ms CreateObjectMapping: 1.039693 ms
MarkObjects: 136.007858 ms DeleteObjects: 32.288471 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19450.
Total: 137.176361 ms (FindLiveObjects: 2.372409 ms CreateObjectMapping: 0.417724 ms
MarkObjects: 133.871506 ms DeleteObjects: 0.089805 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 3294 unused Assets to reduce memory usage. Loaded Objects now: 23222.
Total: 147.743149 ms (FindLiveObjects: 1.827417 ms CreateObjectMapping: 1.116669 ms
MarkObjects: 142.119781 ms DeleteObjects: 2.299025 ms)
戰鬥回來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Can not play a disabled audio source

(Filename: Line: 377)

閒逛

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Can not play a disabled audio source

(Filename: Line: 377)

戰場 ID = 210013

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

BattleControl StartBattle But 0 Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.185434 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty
serialized files: 0)

Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 19552.
Total: 138.747711 ms (FindLiveObjects: 1.254200 ms CreateObjectMapping: 0.430554 ms
MarkObjects: 134.333893 ms DeleteObjects: 2.330842 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19545.
Total: 136.911057 ms (FindLiveObjects: 2.042437 ms CreateObjectMapping: 0.420290 ms
MarkObjects: 133.943359 ms DeleteObjects: 0.089805 ms)

包檔讀取失敗 !! ( MapIcon/Map_icon_M0099911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M0099911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.148486 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)


ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 493 unused Assets to reduce memory usage. Loaded Objects now: 28847.
Total: 141.182220 ms (FindLiveObjects: 1.740690 ms CreateObjectMapping: 0.483924 ms
MarkObjects: 137.965637 ms DeleteObjects: 0.520872 ms)

轉換場景 M0099

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 28631.
Total: 142.674515 ms (FindLiveObjects: 2.135322 ms CreateObjectMapping: 0.461857 ms
MarkObjects: 139.335297 ms DeleteObjects: 0.328945 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile174 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile173 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile162 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile161 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile160 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo place on Tile160

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

Tần Hồng Thương place on Tile77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 286.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Tần Hồng Thương

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Tần Hồng Thương

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 DocCo 血量 True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lão Hồ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lão Hồ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương Phích Lịch Tật Trảm CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Tần Hồng Thương

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lão Hồ Bế Môn Thiết Phiến Đao CD -1 Now CD = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lão Hồ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lão Hồ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương Phích Lịch Tật Trảm CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Tần Hồng Thương

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

iRewardID = 920022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 18.133045 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty
serialized files: 0)

Unloading 2436 unused Assets to reduce memory usage. Loaded Objects now: 19485.
Total: 218.202118 ms (FindLiveObjects: 1.583145 ms CreateObjectMapping: 1.139249 ms
MarkObjects: 183.141998 ms DeleteObjects: 31.773247 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 19446.
Total: 138.982742 ms (FindLiveObjects: 1.887458 ms CreateObjectMapping: 0.432093 ms
MarkObjects: 135.924225 ms DeleteObjects: 0.321760 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 3294 unused Assets to reduce memory usage. Loaded Objects now: 23218.
Total: 147.967941 ms (FindLiveObjects: 1.835627 ms CreateObjectMapping: 0.961690 ms
MarkObjects: 142.524170 ms DeleteObjects: 2.267208 ms)

UnloadTime: 1.203395 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty
serialized files: 0)

Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 19554.
Total: 149.146698 ms (FindLiveObjects: 1.415337 ms CreateObjectMapping: 0.459291 ms
MarkObjects: 146.136398 ms DeleteObjects: 0.687654 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19547.
Total: 141.707199 ms (FindLiveObjects: 2.165599 ms CreateObjectMapping: 0.455186 ms
MarkObjects: 138.576828 ms DeleteObjects: 0.091858 ms)

包檔讀取失敗 !! ( MapIcon/Map_icon_M00050 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M00050 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.159776 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty
serialized files: 0)

Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 44924.
Total: 158.170883 ms (FindLiveObjects: 4.991142 ms CreateObjectMapping: 1.727347 ms
MarkObjects: 150.444000 ms DeleteObjects: 0.610678 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 44930.
Total: 148.910126 ms (FindLiveObjects: 4.239854 ms CreateObjectMapping: 0.673285 ms
MarkObjects: 143.169220 ms DeleteObjects: 0.411566 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

PlayMovie ID = 20510001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510001 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510001 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510001 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 22 少莊主,您回來了..

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 23 嗯..

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_2 Thiếu Trang Chủ, ngài trở về. .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Camel Ừ. .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 16 主角站定

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 19 黃駱站定

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 26 黃駱:多謝<Z#1>大俠相助,還護送在下至此。黃某的


命是<Z#1>大俠救的,以後<Z#1>有甚麼吩咐,黃某赴湯蹈火,在所不辭。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510001 PlayMovieNode id = 27 主角:黃公子客氣了,相逢亦是有緣,有甚麼需要幫忙
之處,儘管告訴我們便是。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 28 黃駱:<Z#1>大俠,這裡有兩千錢,算是在下一些心意,


希望<Z#1>大俠收下,讓在下聊表感謝之情。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 29 要收下嗎?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 32 主角:黃公子,在下救人絕非為了錢財,而是出於道義。


我們既是朋友,黃公子不必如此見外,這些銀子還是拿去救濟需要幫助的人們吧!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 33 黃駱:<Z#1>大俠真是君子啊!我會將這筆錢,拿去城


裡購買糧餉,分發給填不飽肚子的窮苦人。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 34 主角:如此甚好。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 37 不拿錢,道德+10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 505006

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510001 PlayMovieNode id = 35 被村民圍堵

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 20510002

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 0 黃駱:那麼,在下就先告辭了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 1 主角:黃公子慢走。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 3 作揖

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action10 Length = 1.7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 6 回家囉~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 9 回家囉~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 12 回家囉~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Huang_Escort_1 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Huang_Escort_2 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 17 我也該回去稟告師傅了…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 15 Cam_Pan

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Huang_Camel Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 18 盧南:站住!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 45


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Group ID = 20510002 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 20 ?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player ?
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 85

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 78

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 82

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510002 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 86

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 75

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510002 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 83

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 23 【咦,這些村民為甚麼如此憤恨地看著我?】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 57 主角:在下逍遙谷<N#>,請問…發生甚麼事了麼?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 58 盧南:原來逍遙谷也不是甚麼好東西,我呸!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 59 阿狗:是啊,虧俺一直崇敬著逍遙谷,把老道長當天神


拜,沒想到逍遙谷既然為…虎甚麼娼妓的,幫助那姓黃的雜種!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 60 主角:【為虎作倀?我?黃駱是壞人嗎?……】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 61 丁氏:每個月咱們家都供養你們逍遙谷,簡直浪費咱家


糧食!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 62 主角:【怎…怎麼會這樣?為甚麼大家態度如此?我只


是盡我本分,幫助需要幫助的人,如此而已!我到底做錯了甚麼?】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 64 主角:……在下不解!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 65 盧南:這時候還想裝甚麼都不知道麼?八成是收了姓黃


的好處,原來逍遙谷為了銀子,良心也可以不要。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 66 招弟:不要說啦,反正他們仗著武力,蠻橫起來誰能奈


何得了?只能怪咱們倒楣,識人不清哪!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 67 主角:到底是怎麼回事……?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 68 張村長:你真的甚麼都不知道?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 69 主角:我……我不知道。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 70 阿狗:我擦!你不明就理,充甚麼好人!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 71 盧南:你這是非不明的混小子!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 72 主角:我……我……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 73 張村長:夠了,讓我來說吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 20510003

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 0


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 18


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510003 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 22 那姓黃的小子家住村子的西北方,家族本是地方仕紳,


母親生他時難產死了,黃老爺一手將他帶大。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 23 黃老爺非常照顧村人,對大夥都很好,只可惜前些年生


了場怪病,死了,留下這小子繼承了大筆遺產。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 24 黃駱本性頑劣,常在村里鬧事,黃老爺在世時多少還壓


得住他,老爺走了,這小子日漸猖狂,後來還結識了黑風寨的惡人,到處作威作福,欺壓村民。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 25 【啊!!有…有這種事!】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 26 上個月初,那姓黃的小子看上村中李老家的閨女……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 31 鏡頭移動


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 27 三不五時就上門調戲李姑娘,找李老麻煩,還把李老家


農田的租金翻了數倍,說若是交不出稅金,就得交人,硬逼李老將女兒嫁給他。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 28 迎娶當天,硬扛李姑娘上花轎,在花轎上還想強逼李姑


娘就範……<br>李姑娘不勘受辱,逃出花轎,往路旁的大樹一頭撞去,用一條命捍衛自己的清白。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 29 黃駱這渾小子,得不到李姑娘,惱羞成怒去找李老算帳,


李老得知女兒死訊,當場就暈了過去,黃駱就將李老的農田和房舍一把火燒了個精光,待李老醒轉,看到家毀人
亡,吐了口血,又暈了過去,從此就沒再醒來……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 34 這件事在村里傳得沸沸揚揚,後來[FF7700]霹靂堂秦


護法[-],途經村裡歇腳,聽到了這件事……二話不說,答應替咱們除掉姓黃的惡賊!村民都在等著秦護法的消息
……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 35 ……………………

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510003 PlayMovieNode id = 39 【沒想到黃駱是這種人…我竟然也傻傻的相信他……】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 36 鏡頭移動

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 40 王振:甚麼事也不知道,卻來多管閒事!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 41 阿狗:逍遙谷不過是一群驢蛋,我呸!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 42 丁氏:說那麼多做甚麼,反正是收了姓黃的好處。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 43 招弟:還在那兒裝可憐,有夠無恥!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 44 張帆:這兒不歡迎你,還站在那兒做甚麼,快滾啊!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 45 盧南:武功再好,又有甚麼用?這樣也敢自稱為俠?簡


直讓人反胃!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 49 走了走了…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 48 讓人反胃!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510003 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 67

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 47 哼,好一個"大俠"……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 69

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 70

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 50 一個傻小子~


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_flowerman Đi thôi đi thôi. . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_vseller Thật làm cho người ta buồn nôn!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LZ_people02 Hừ, được lắm Đại hiệp. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_people09 Một tiểu tử ngu ngốc !


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_flowerman Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_vseller Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_xian Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DK_woman03 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510003 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people10 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LZ_people02 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people09 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 74 <Z#1>少俠,大夥都為此事義憤填膺,反應魯莽了點,


你別記在心上。無瑕子老道長都十分照顧咱們,老道長為人如何,咱們都很清楚。我相信逍遙谷不會助紂為虐,
幫助這等惡人。我相信此事純屬誤會……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 75 唉……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 77


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 78 【江湖…原來是這樣的麼…】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 75 唉……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine DK_man01 Ôi. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine DK_man01 Ôi. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 79 主角:……村長,請你告訴我,黃府應該要怎麼去。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510003 PlayMovieNode id = 82 <Z#1>少俠,你想……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 83 我…去為自己犯的錯負責......

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 85

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 61.782711 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty
serialized files: 0)

Unloading 5932 unused Assets to reduce memory usage. Loaded Objects now: 19684.
Total: 236.702087 ms (FindLiveObjects: 1.835114 ms CreateObjectMapping: 2.053727 ms
MarkObjects: 184.969406 ms DeleteObjects: 47.258823 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19656.
Total: 136.886932 ms (FindLiveObjects: 1.682188 ms CreateObjectMapping: 0.415158 ms
MarkObjects: 134.275894 ms DeleteObjects: 0.092884 ms)

包檔讀取失敗 !! ( MapIcon/Map_icon_M00320 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M00320 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.082286 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 30966.
Total: 141.683075 ms (FindLiveObjects: 1.827417 ms CreateObjectMapping: 0.509583 ms
MarkObjects: 138.299698 ms DeleteObjects: 0.648140 ms)

轉換場景 M0032

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 31064.
Total: 144.239716 ms (FindLiveObjects: 2.068609 ms CreateObjectMapping: 0.520872 ms
MarkObjects: 140.969254 ms DeleteObjects: 0.258640 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ContinueMovie ID = 20510003 Node ID = 86

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 86

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 23200001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 7


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 1


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 27


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 39 恭喜少爺,賀喜少爺,總算避過了霹靂堂那瘋女人。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 40 哈哈哈,這回真多虧逍遙谷那些「大俠」,要不是有他


們,小爺早給姓秦的劈死了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 41 咱們已經佈下重重陷阱,還請了虎爺和龍爺來幫忙,姓


秦的敢來試看看。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 56 黃公子放心,這種小姑娘,我兩根手指頭就解決了她!


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 4.466667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 67 嘿,讓她嚐嚐我巴龍的巨棒啊!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 78

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 2.8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 42 那姓秦的女人長的著實不壞啊,不如…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 71 哈哈……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 72 哈

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 73 哈哈……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200001 PlayMovieNode id = 74 哈

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_3 Ha ha. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_6 Ha

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_5 Ha ha. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_4 Ha

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 43 嘿嘿嘿…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 44 姓秦的,哪天小爺一定要將妳「正法」,讓妳知道爺的


厲害。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 45 到時候還請少爺分小的們一杯羹哪…嘻嘻嘻。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 46 小爺什麼時候忘記大夥的好處?要快活,大家一起快活。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 75 唉,就可惜阿福跟小陳,讓那瘋女人殺了,讓我們為他


們默哀十息……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 47 一…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 76 二…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 77 三……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 48 太麻煩了,數到三就好,咱們痛快喝酒吧!


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Camel Một. . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Camel Hai. . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Camel Ba. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 50 黃駱!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 51 !!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 62


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Camel ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

skill02 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 69 黃駱!給我滾出來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200001 PlayMovieNode id = 70

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 23200002

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200002 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 39 你們幹甚麼!<Z#1>大俠是自己人~把刀給我收起來!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action05 Length = 2.666667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 20 哎呀,這不是<Z#1>大俠麼?怎麼殺氣騰騰的,出了甚


麼事了?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200002 PlayMovieNode id = 21 你還想跟我裝蒜?事情的原委,我都已經知道了。我現
在就彌補自己的錯誤。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 22 <Z#1>大俠,你一定要相信我,我真的是被冤枉的啊…


…這一切都是那姓秦的愛不到我,由愛生恨…編織出來的謊……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 33 ……噗~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Huang_Camel stand03 layer != 0 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 38 噗~~哈哈哈,哈哈哈哈!!哈哈哈哈哈哈,哈哈哈哈


哈哈哈哈哈哈哈哈哈哈哈哈哈哈…………

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 23 笑死我啦,小爺真演不下去了,哈哈哈哈~~逍遙谷的


大俠~頭腦還真是簡單啊。不錯,那些事情都是小爺幹的,你又待怎地?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

stand03 Length = 3.166667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 37


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 24 我這就為民除害,殺了你這惡賊!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 25 哈哈哈!好笑!虎大爺,龍二爺,這小子好逞英雄,還


是讓兩位爺來教教這小子,什麼是真正的江湖吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 26 嘿嘿,嘿嘿!!咱哥倆的學費可是很貴的!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 27 不就是他那爛命一條麼?對付這種沒見過世面的小蝦米,


只怕還輪不到我兄弟出手。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 28 喂,你們這些沒用的東西,沒聽見焦爺的話麼?還不快


將這小子給宰了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 29 是

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 30 是

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 31 是


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 32 是

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_3 Tuân lệnh !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_6 Tuân lệnh !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_5 Tuân lệnh !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_4 Tuân lệnh !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 132001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile53 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile52 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile43 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile42 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo place on Tile42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Hắc Phong Tiểu Tặc place on Tile46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Hắc Phong Tiểu Tặc place on Tile47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Hắc Phong Ác Tặc place on Tile55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.2, 232.4, 1.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.2, 232.4, 1.0)


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Hắc Phong Ác Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Hắc Phong Tiểu Tặc


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Hắc Phong Ác Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương Phích Lịch Tật Trảm CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Hắc Phong Ác Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương Phích Lịch Tật Trảm CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Hắc Phong Ác Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương Phích Lịch Tật Trảm CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Hắc Phong Ác Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương Phích Lịch Tật Trảm CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 532001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 23200003

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200003 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 12 唉唷,這兩人這麼厲害!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 3494 unused Assets to reduce memory usage. Loaded Objects now: 35474.
Total: 353.220581 ms (FindLiveObjects: 5.774761 ms CreateObjectMapping: 2.608983 ms
MarkObjects: 313.210876 ms DeleteObjects: 30.638615 ms)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200003 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 13 姓黃的,別以為今天還有人護得了你,納命來!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 14 哎呀呀,我們似乎是被人無視了呢?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 15 怕甚麼,有我跟大哥在,沒有人動的了你。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200003 PlayMovieNode id = 16 這虎龍兄弟,和剛剛那些雜魚不同,逍遙谷的,你如果
不行就走吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 17 不用多說了,今天要是不能手刃這惡賊,如何對得起天


地良心?我意已決!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 18 …算你還有些志氣。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 19 大哥,這兩個人完全不把我們放在眼裡呢。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 20 真沒辦法,那只好讓他們嚐嚐血的教訓了。殺了他們!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 28 戰鬥鏡頭

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 132002

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile53 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile52 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile43 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile42 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo place on Tile42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Tần Hồng Thương place on Tile43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Hác Hổ place on Tile46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Ba Long place on Tile47


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.2, 232.4, 1.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.2, 232.4, 1.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Ba Long

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Ba Long ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Hác Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hác Hổ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Hác Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hác Hổ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hác Hổ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 2 AI Action Ba Long

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Ba Long ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Ba Long ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Ba Long

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Ba Long ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Ba Long ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Hác Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hác Hổ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 Hác Hổ 血量 True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Hắc Phong Tiểu Tặc 加入戰鬥

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Hắc Phong Tiểu Tặc 加入戰鬥

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Hác Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hác Hổ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hác Hổ 攻擊 Tần Hồng Thương and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Hác Hổ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Ba Long

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Ba Long ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Ba Long ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương Phích Lịch Tật Trảm CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Ba Long

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Ba Long ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Ba Long ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương Phích Lịch Tật Trảm CD -1 Now CD = 0


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 Ba Long 血量 False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 Ba Long 血量 True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 532002

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
PlayMovie ID = 23200004

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)
Unloading 3155 unused Assets to reduce memory usage. Loaded Objects now: 36061.
Total: 342.804657 ms (FindLiveObjects: 6.290502 ms CreateObjectMapping: 3.171936 ms
MarkObjects: 312.784943 ms DeleteObjects: 19.565834 ms)

Group ID = 23200004 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Player not have skill01_1 AnimationClip


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

skill01_1 Length = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

hurt01 Length = 0.6666667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 27 !!!<br>【江湖上何時多出這兩個厲害小娃!】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

hurt01 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

skill01 Length = 1.7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200004 PlayMovieNode id = 28 大哥,情況不妙啊。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 29 姓黃的,咱兄弟倆可犯不著為你冒險。這事你自個兒看


著辦吧,郝虎,我們走!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 30 你們、你們……收了錢要辦事阿!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 31 可…可惡就這樣跑了……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 43 黃駱向後走

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lier_dragon Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lier_tiger Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 32 兩位大俠,有話好好說,這一切都是…誤會啊!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 33 ……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 34 你到閻王面前去解釋吧!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 35 嘖……!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200004 PlayMovieNode id = 24 黃駱特寫

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 45 黃駱向後走

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 46 黃駱向後跑

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 36 哪裡跑!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 23200005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 10


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 119 黃絡事件獲勝

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Transfer GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
動畫停止 23200004 node 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

動畫停止 23200004 node 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 完成任務 10032001 Hoàng lạc sự kiện chiến thắng Hoàng lạc sự kiện chiến
thắng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 14 人呢??怎麼不見了?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 15 屋子內一定有密道,他恐怕從密道走了。


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 16 慢著,妳有沒有聞到一股奇怪的味道?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 17 …!!糟了,是[FF7700]燃油[-]!!逍遙谷的,快


跑!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 18 !!!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player ! ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 32


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 38 可惡,這門被封死了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

CamShark Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 39 啊!好燙!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 40 小心!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 46 阿哈哈哈哈…姓秦的,這大火的滋味如何?這可是爺特


地為妳準備的~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 49 這卑鄙的小人,竟然佈下如此機關…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200005 PlayMovieNode id = 50 逍遙谷的,要怪只怪你太天真了,淌了這場渾水,既然
你要幫這姓秦的,你們就一起好好享受這乾柴烈火吧!哈哈哈哈……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 51 什麼乾柴…烈…烈火……可…可惡!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 52 火勢甚大,難道我們就這麼被困死在這裡麼…?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 53 啊!阿呀!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200005 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200005 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 69

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 70

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 67

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 75 師弟!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 76 師…師兄!你們怎會在這!這到底是怎麼一回事?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 78 此地不宜久留,我們先離開再說吧。


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 82

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 83

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 85 你們點了姓黃的傢伙穴道?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 93

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 86 救命…幾位大俠,救命啊!上天有好生之德,求求你們


放過我吧…我一定會改過向善,作一個好人的!媽啊,好燙!!
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 87 你不就喜歡這麼燒死別人麼?讓你自己也體會一下這滋


味吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 88 不要…不要啊!!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 92 這裡要塌,我們快走!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 91 鏡頭晃動

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 114 鏡頭晃動

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 117 鏡頭晃動

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 94

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 95

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 96


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 97

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 98

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 99

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 103

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 104

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 100

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Gingi Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 101

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Xuan Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 111


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 112

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 102

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 105 <Z#1>大俠!<Z#1>大俠……求求你放了我!我改過


向善!!我做牛做馬報答你!!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Pili_red Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 106

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 120

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 121

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 532005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 107

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 113

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 108

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 110 不要…不要啊!!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 115

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 116

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 90

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 118

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 126

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Camel Hu hu hu. . . Hu hu hu . . .! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

CamShark Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

CamShark_3 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 完成任務 20000008 Quả quyết rời đi Dấu hiệu

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 109

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 89

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 532004

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 44.956718 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty
serialized files: 0)

Unloading 1773 unused Assets to reduce memory usage. Loaded Objects now: 19627.
Total: 333.133362 ms (FindLiveObjects: 2.572547 ms CreateObjectMapping: 1.877195 ms
MarkObjects: 306.316376 ms DeleteObjects: 21.925926 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19576.
Total: 138.881653 ms (FindLiveObjects: 1.675004 ms CreateObjectMapping: 0.425422 ms
MarkObjects: 136.242386 ms DeleteObjects: 0.096990 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 3295 unused Assets to reduce memory usage. Loaded Objects now: 23351.
Total: 148.762833 ms (FindLiveObjects: 1.754546 ms CreateObjectMapping: 0.883687 ms
MarkObjects: 143.605423 ms DeleteObjects: 2.143019 ms)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 23703.
Total: 146.262650 ms (FindLiveObjects: 1.826903 ms CreateObjectMapping: 0.446462 ms
MarkObjects: 141.318710 ms DeleteObjects: 2.282090 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 23712.
Total: 171.679184 ms (FindLiveObjects: 1.894643 ms CreateObjectMapping: 0.555255 ms
MarkObjects: 167.892975 ms DeleteObjects: 0.836475 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Can not play a disabled audio source

(Filename: Line: 377)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 526 unused Assets to reduce memory usage. Loaded Objects now: 24466.
Total: 149.842041 ms (FindLiveObjects: 2.825542 ms CreateObjectMapping: 0.498806 ms
MarkObjects: 144.356720 ms DeleteObjects: 1.710413 ms)

FileWrite True
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 751 unused Assets to reduce memory usage. Loaded Objects now: 25359.
Total: 155.848251 ms (FindLiveObjects: 1.883353 ms CreateObjectMapping: 0.530623 ms
MarkObjects: 151.435455 ms DeleteObjects: 1.587251 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 25359.
Total: 169.952362 ms (FindLiveObjects: 2.033713 ms CreateObjectMapping: 0.513175 ms
MarkObjects: 165.176743 ms DeleteObjects: 1.786363 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

閒逛

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

閒逛
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 25380.
Total: 153.099167 ms (FindLiveObjects: 2.061938 ms CreateObjectMapping: 0.494700 ms
MarkObjects: 147.442429 ms DeleteObjects: 2.669537 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 25391.
Total: 193.342880 ms (FindLiveObjects: 2.450411 ms CreateObjectMapping: 0.699457 ms
MarkObjects: 189.206696 ms DeleteObjects: 0.504451 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 25391.
Total: 168.826965 ms (FindLiveObjects: 2.198955 ms CreateObjectMapping: 0.520359 ms
MarkObjects: 164.968903 ms DeleteObjects: 0.660969 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 25384.
Total: 177.486282 ms (FindLiveObjects: 2.249247 ms CreateObjectMapping: 0.549610 ms
MarkObjects: 173.488144 ms DeleteObjects: 0.557821 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 700001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

BattleControl StartBattle But 0 Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.347085 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty
serialized files: 0)

Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 21598.
Total: 146.551056 ms (FindLiveObjects: 1.557486 ms CreateObjectMapping: 0.622994 ms
MarkObjects: 143.137405 ms DeleteObjects: 0.831857 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21558.
Total: 141.885269 ms (FindLiveObjects: 2.068609 ms CreateObjectMapping: 0.421316 ms
MarkObjects: 138.867798 ms DeleteObjects: 0.096990 ms)

包檔讀取失敗 !! ( MapIcon/Map_icon_M0099911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M0099911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.192106 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 493 unused Assets to reduce memory usage. Loaded Objects now: 30860.
Total: 144.956100 ms (FindLiveObjects: 1.873089 ms CreateObjectMapping: 0.495214 ms
MarkObjects: 141.710785 ms DeleteObjects: 0.476739 ms)

轉換場景 M0099

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 30642.
Total: 147.724686 ms (FindLiveObjects: 1.977777 ms CreateObjectMapping: 0.532675 ms
MarkObjects: 144.439850 ms DeleteObjects: 0.363328 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile174 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile173 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile162 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile161 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile160 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo place on Tile160

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

Gấu Hoang place on Tile77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 286.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo Bằng Phi Thiên Lý CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo Bằng Phi Thiên Lý CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo Bằng Phi Thiên Lý CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 8 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 9 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 10
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 10 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 11 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 12 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo Bằng Phi Thiên Lý CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

iRewardID = 700003

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 23.593744 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty
serialized files: 0)

Unloading 1514 unused Assets to reduce memory usage. Loaded Objects now: 21288.
Total: 260.254761 ms (FindLiveObjects: 2.039871 ms CreateObjectMapping: 1.359914 ms
MarkObjects: 232.880478 ms DeleteObjects: 23.247353 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 21253.
Total: 142.380478 ms (FindLiveObjects: 1.539525 ms CreateObjectMapping: 0.424909 ms
MarkObjects: 139.660645 ms DeleteObjects: 0.348446 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 3296 unused Assets to reduce memory usage. Loaded Objects now: 25023.
Total: 160.034729 ms (FindLiveObjects: 2.168678 ms CreateObjectMapping: 1.281911 ms
MarkObjects: 153.860718 ms DeleteObjects: 2.342131 ms)

戰鬥回來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 210022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

BattleControl StartBattle But 0 Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.531314 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty
serialized files: 0)

Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 21353.
Total: 177.169647 ms (FindLiveObjects: 1.721703 ms CreateObjectMapping: 0.539347 ms
MarkObjects: 173.031921 ms DeleteObjects: 1.413284 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21346.
Total: 143.133301 ms (FindLiveObjects: 2.071688 ms CreateObjectMapping: 0.428501 ms
MarkObjects: 140.121475 ms DeleteObjects: 0.094937 ms)

包檔讀取失敗 !! ( MapIcon/Map_icon_M0099911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M0099911 ) 不存在


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.234186 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 493 unused Assets to reduce memory usage. Loaded Objects now: 30648.
Total: 151.017212 ms (FindLiveObjects: 1.901314 ms CreateObjectMapping: 0.492135 ms
MarkObjects: 147.688766 ms DeleteObjects: 0.525491 ms)

轉換場景 M0099

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 30545.
Total: 150.683655 ms (FindLiveObjects: 1.924920 ms CreateObjectMapping: 0.476739 ms
MarkObjects: 147.502991 ms DeleteObjects: 0.334590 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile174 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile173 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile162 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile161 placementID = 0
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile160 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo place on Tile160

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

Cốc Nguyệt Hiên place on Tile161

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

Cái Bang Bang Chúng place on Tile77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

Cái Bang Bang Chúng place on Tile78

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

Cái Bang Bang Chúng place on Tile79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh


(Filename: Line: 634)

Cái Bang Bang Chúng place on Tile89

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 286.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng Phạn Lai Thân Thủ CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo Bằng Phi Thiên Lý CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng Phạn Lai Thân Thủ CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo Bằng Phi Thiên Lý CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng Phạn Lai Thân Thủ CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 5 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo Bằng Phi Thiên Lý CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo 攻擊 Cái Bang Bang Chúng and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng Phạn Lai Thân Thủ CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo Bằng Phi Thiên Lý CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh


(Filename: Line: 634)

iRewardID = 920035

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 19.585333 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty
serialized files: 0)

Unloading 3061 unused Assets to reduce memory usage. Loaded Objects now: 21313.
Total: 225.082260 ms (FindLiveObjects: 1.848457 ms CreateObjectMapping: 1.270621 ms
MarkObjects: 198.011749 ms DeleteObjects: 23.475203 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 21276.
Total: 144.796509 ms (FindLiveObjects: 2.174836 ms CreateObjectMapping: 0.787210 ms
MarkObjects: 141.240189 ms DeleteObjects: 0.206809 ms)

Can not play a disabled audio source

(Filename: Line: 377)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 3294 unused Assets to reduce memory usage. Loaded Objects now: 25049.
Total: 154.277939 ms (FindLiveObjects: 2.135835 ms CreateObjectMapping: 1.073049 ms
MarkObjects: 148.306625 ms DeleteObjects: 2.377027 ms)

戰鬥回來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 25294.
Total: 190.295135 ms (FindLiveObjects: 3.283808 ms CreateObjectMapping: 0.535754 ms
MarkObjects: 183.741379 ms DeleteObjects: 2.257457 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 53 unused Assets to reduce memory usage. Loaded Objects now: 25397.
Total: 153.153046 ms (FindLiveObjects: 2.353421 ms CreateObjectMapping: 0.454673 ms
MarkObjects: 148.361023 ms DeleteObjects: 1.605212 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 25432.
Total: 184.053894 ms (FindLiveObjects: 3.338205 ms CreateObjectMapping: 0.654811 ms
MarkObjects: 178.967819 ms DeleteObjects: 0.582453 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 25434.
Total: 185.958298 ms (FindLiveObjects: 2.216917 ms CreateObjectMapping: 0.566545 ms
MarkObjects: 181.986816 ms DeleteObjects: 0.685602 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.539525 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty
serialized files: 0)

Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 21658.
Total: 173.528671 ms (FindLiveObjects: 1.611370 ms CreateObjectMapping: 0.540886 ms
MarkObjects: 170.306961 ms DeleteObjects: 0.552689 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21627.
Total: 144.869370 ms (FindLiveObjects: 3.046721 ms CreateObjectMapping: 0.442357 ms
MarkObjects: 140.871231 ms DeleteObjects: 0.094937 ms)

WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' shader state not


supported
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
UnloadTime: 1.108458 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 503 unused Assets to reduce memory usage. Loaded Objects now: 98879.
Total: 184.276611 ms (FindLiveObjects: 8.181040 ms CreateObjectMapping: 1.803811 ms
MarkObjects: 173.080673 ms DeleteObjects: 0.811330 ms)

FlockLanding (LandingSpotController) has no assigned FlockController, a random


FlockController has been assigned

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

轉換場景 M0001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 99639.
Total: 174.464706 ms (FindLiveObjects: 6.281265 ms CreateObjectMapping: 1.102813 ms
MarkObjects: 166.276993 ms DeleteObjects: 0.349985 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10605001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10605001 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

action02 Length = 2.833333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 18 呀呼!又到洛陽來了!這裏還是這麼充滿新鮮感!我已


經迫不及待要到城裡逛逛了!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 19 喂!搞清楚,咱們是來拜壽的,不是來閒逛的!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 20 無妨。壽宴於[FF0000]戌時[-]開始,現在時間尚早,


咱們可以先在城裡面轉轉。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 21 呀呼!!!太好了!這次一定要把上回錯過的地方都逛


過一遍!哇哈哈哈!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action03 Length = 2.6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 23


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 24 啐!小孩子!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 25 唔……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 26 阿棘,別這麼說,你忘了麼?你第一次來到洛陽時,可


是興奮地到處亂跑,讓我和師父幾乎跑遍了整個洛陽城才把人找回來。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 27 哈!什麼嘛!還敢說我!原來二師兄比我還像個小孩子!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Group ID = 10605001 PlayMovieNode id = 28 廢話!六歲不是小孩子是什麼!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 29 是……愛惹麻煩的小孩子。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 30 那你是欠揍的小孩子了?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 31 哼!愛使用暴力的小孩子!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 32 你這還敢嘴硬的小孩子!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 33 阿棘,<Z#2>,別鬥嘴了,咱們進城去吧!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 34 好啊!好啊!快進城!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 35 啐!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Gingi Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Xuan Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

PlayMovie ID = 10521001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 7


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10521001 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10521001 PlayMovieNode id = 16 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 23 他是無師自通的。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100134 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10521001 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100134 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100134 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100134 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100134 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100134 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100134 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100134 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100134 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 55


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600337

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Etc_hsu1 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Gingi Model Delete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Xuan Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600303

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10529001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10529001 PlayMovieNode id = 0 五嶽四龍

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 100101

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile53 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile51 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile49 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile47 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile41 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo place on Tile41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Lôi Chấn Thiên place on Tile12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Cổ Vân Trường place on Tile13


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 251.4, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Cổ Vân Trường

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Lôi Chấn Thiên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Lôi Chấn Thiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Lôi Chấn Thiên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lôi Chấn Thiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
判斷 DocCo 血量 False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lôi Chấn Thiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Cổ Vân Trường

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 DocCo 血量 False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo Bằng Phi Thiên Lý CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lôi Chấn Thiên Động Địa Chùy CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường Lưu Tinh Cản Nguyệt CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Cổ Vân Trường

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 DocCo 血量 False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Lôi Chấn Thiên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lôi Chấn Thiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 DocCo 血量 False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lôi Chấn Thiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

DocCo Bằng Phi Thiên Lý CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường Lưu Tinh Cản Nguyệt CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Cổ Vân Trường

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 DocCo 血量 False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Tái Phi Hồng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tái Phi Hồng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 DocCo 血量 False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường Lưu Tinh Cản Nguyệt CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Cổ Vân Trường

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 DocCo 血量 False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Tái Phi Hồng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tái Phi Hồng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 DocCo 血量 True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Cốc Nguyệt Hiên 加入戰鬥

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Tái Phi Hồng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Triệu Kinh Phong

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Triệu Kinh Phong ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo Bằng Phi Thiên Lý CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường Lưu Tinh Cản Nguyệt CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tái Phi Hồng Phật Sơn Vô Ảnh Cước CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 AI Action Tái Phi Hồng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tái Phi Hồng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tái Phi Hồng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 AI Action Cổ Vân Trường

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 AI Action Triệu Kinh Phong

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Triệu Kinh Phong ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Triệu Kinh Phong 攻擊 Cốc Nguyệt Hiên and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Triệu Kinh Phong ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo Bằng Phi Thiên Lý CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Triệu Kinh Phong Nhất Chỉ Hãi Lãng CD -1 Now CD = 1


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7 AI Action Triệu Kinh Phong

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Triệu Kinh Phong ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Triệu Kinh Phong ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo Bằng Phi Thiên Lý CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600301

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10527001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10527001 PlayMovieNode id = 0 痛痛痛!痛啊!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 46215 unused Assets to reduce memory usage. Loaded Objects now: 158944.
Total: 296.839050 ms (FindLiveObjects: 14.028158 ms CreateObjectMapping: 12.229479
ms MarkObjects: 157.726471 ms DeleteObjects: 112.397697 ms)

Group ID = 10527001 PlayMovieNode id = 1 二哥!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10527001 PlayMovieNode id = 2 二弟!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10527001 PlayMovieNode id = 3 就、就這樣?明明名號這麼威風……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10527001 PlayMovieNode id = 4 就說了,只是批廢物而已!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10527001 PlayMovieNode id = 5 走吧,別再同他們一般見識。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10527001 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920228

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920427

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

移除完成任務 M00010043 Tiểu Bạch sữa đậu nành Đến Tiểu Bạch sữa đậu nành dùng cơm

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600239

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100156 not have stand02 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
100156 not have stand02 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100156 not have stand02 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600011

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10550001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 0 主角跑到客棧前

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 11 吃飯的主角

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 14 喝茶的谷月軒

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 18 瞪人的荊棘

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10550001 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10550001 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 2


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 4 這兒便是河洛客棧了吧!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 9 解開攝影機

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 8 進到客棧

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Transfer GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10550001 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 22 嗯、唔、好吃!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 4.133334

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 23 瞧你這副吃相!餓死鬼是不?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 24 二師兄你不懂,這叫豪邁!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 25 呵呵,難得能嘗到洛陽美食,就放輕鬆些吧!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 26 呿!也不看看周圍坐的都是哪些人,給他們見了可真丟


臉!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 27 嗯,這一路走來著實遇見不少武林同道。不只少林、武


當和本地門派,遠在四川的青城派、絕刀門、百草門、唐門。以及天山派似乎也有人來祝賀。<br>若在城內照面
可不能失了禮數。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 28 這麼多門派!嘩!我一定要好好認識認識才行!


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 29 哈哈,你入門才幾個月就想攀關係了?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 30 這叫在家靠師父,出外靠朋友!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10550001 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Player@action11 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event SetPlayingStatus But 2 Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Player@action11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Gingi Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
xyg_xuan@action Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100126 not have action03 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 100114

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile10 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo place on Tile10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Cật place on Tile14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
vPosTemp = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Cật

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cật ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cật ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo Bằng Phi Thiên Lý CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cật Long Thôn Bạo CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Cật

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cật ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cật ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo Bằng Phi Thiên Lý CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cật Long Thôn Bạo CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Cật

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cật ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cật ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllFriendUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600327

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 8766 unused Assets to reduce memory usage. Loaded Objects now: 162691.
Total: 220.052124 ms (FindLiveObjects: 11.478191 ms CreateObjectMapping: 3.681519
ms MarkObjects: 177.025452 ms DeleteObjects: 27.449232 ms)

100126 not have action03 animation clip plz kuro check


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100126 not have action03 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100126 not have action03 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100126 not have action03 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600242

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
PlayMovie ID = 20001011

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001011 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 9


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001011 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001011 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Lier_dragon Đứng lại! Đừng chạy !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Lier_tiger Mau đứng lại !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Etc_shiyan Ngu ngốc mới nghe các ngươi nói ~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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jump Length = 1.3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 24


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 38


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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OneLine Lier_tiger@action01 Tích cái đầu mẹ ngươi!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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action01 Length = 3.3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lier_tiger@action01 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 67

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 69

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 70

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001011 PlayMovieNode id = 75

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lier_tiger Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lier_dragon Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 78

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 950014

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 20001010

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001010 PlayMovieNode id = 0 設定主角起始位置

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 20001010 PlayMovieNode id = 1 設定主角起始位置

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 6 設定獵人與無戒起始位置

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 9 設定觀眾動作

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 10 設定觀眾動作

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 11 設定觀眾動作

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 12 設定觀眾動作

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 13 攝影機位置

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 14 攝影機位置

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 15 攝影機位置


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 7 設定獵人與無戒起始位置

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 19 設定獵人與無戒起始位置

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 16 攝影機位置

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 2 觀眾頭上喝采

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 3 觀眾頭上喝采

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 4 觀眾頭上喝采

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 5 觀眾頭上喝采

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
100248 Tag ( Npc ) 找不到 無法設 OneLine 對話 : Đánh ! Đánh a, cố sức đánh một trận!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine 100198 Đại hòa thượng, xem ta làm thịt người này.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 28 設定主角初始移動路徑

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 29 設定主角初始移動路徑

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine 100196 Ha ha ha . . . đánh hay lắm.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine 100194 Xem ra thắng bại đã sớm rõ ràng !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001010 PlayMovieNode id = 30 設定主角初始移動路徑

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 31 設定主角初始移動路徑

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 32 設定主角初始移動路徑

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 33 設定主角初始移動路徑

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 36 設定主角初始移動路徑

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 37 設定主角初始移動路徑

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 21 無戒說話等待

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 17 給我滾一邊去吧!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 18 獵人被拋摔

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 2.166667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 20 獵人與無戒準備出現

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 22 獵人與無戒準備出現

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 24 獵人與無戒準備出現

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_hunter@action01 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001010 PlayMovieNode id = 23 獵人與無戒準備出現

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 27 獵人與無戒準備出現

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 34 主角轉頭

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 62 HAHAHAHAHAHAHAHA

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Group ID = 20001010 PlayMovieNode id = 25 獵人與無戒準備出現

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 26 獵人與無戒準備出現

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 35 哇…這麼狠!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine SL_Wujie Ha ha ha, được một bữa ăn sáng !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Oa. . . Ác như vậy!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 41 可惡…可惡…再來…我還能打…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 43 東西收收回去吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 45 ...

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_hunter@action03 Được. . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 46 你這是何必呢?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 47 唉…我也是逼不得已的啊!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 48 大叔有什麼苦衷,何不說來聽聽?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 49 昨天我在郊外打獵時

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 60 雖然老鷹只是重傷未死

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 50 !竟然會遇到這麼倒楣的事情。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 51 是一只黃金製成的獸首戒。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 61 聽說這地下格鬥場

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 52 …肯定能賺不少錢啊

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 53 那枚戒指真的找不到了麼?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 54 想必是掉在郊外森林中了

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 55 多一個人找或許機會大些。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 56 唉,你…你真是個好人啊…


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 57 沒事,助人為快樂之本嘛。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 58 還是乖乖認命回去找好了。(65)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 66 hunter walk out

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001010 PlayMovieNode id = 67 hunter walk out

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 68 hunter walk out

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 69 hunter walk out

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 70 hunter walk out

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 75 65~59


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_hunter Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 78

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10536001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 3


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10536001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10536001 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 21


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10536001 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 29 啊,是西門兄與青城派的首徒燕兄。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 30 嘿,燕宇這傢伙居然會和西門峰說話?可真稀奇!聽聽


他們在說啥!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 31 老子這些師弟跟我過招都過不了三招,一點路用都沒有!


<br>早就聽說燕兄的青城絕劍非同一般,機會難得,今日定要領教領教!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 32 好。請西門兄指教。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 33 爽快!我欣賞你!<br>嗯?谷兄?還有荊棘也來了?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 35 別連名帶姓叫我!還有那個"也"字是什麼意思!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 36 阿棘,莫要失禮!<br>對不住,西門兄請別介意。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 37 哈,既然谷兄這麼說,老子當然不會介意。<br>怎麼,


荊棘?你也要來打一場嗎?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 38 哈,求之不得!<br>燕兄也要打是吧?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10536001 PlayMovieNode id = 39 嗯。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 40 正好。<br>那麼,再加上我這師弟打四人混戰!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 41 我?!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 42 不然還有誰?你二師兄我特別帶你做實戰訓練,還不快


感謝我?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 43 要打快點,我可等不及啦!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 100105

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile43 placementID = 0
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile42 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile36 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile35 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile34 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo place on Tile34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Kinh Cức place on Tile35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Yến Vũ place on Tile3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Tây Môn Phong place on Tile4


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Tây Môn Phong

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tây Môn Phong ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

File No Found audio = CantUpLoad/Audios/zhaorenchin/sword2_2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

File No Found audio = CantUpLoad/Audios/zhaorenchin/sword2_2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

File No Found audio = CantUpLoad/Audios/zhaorenchin/sword2_2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

File No Found audio = CantUpLoad/Audios/zhaorenchin/sword2_2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
File No Found audio = CantUpLoad/Audios/zhaorenchin/sword2_2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tây Môn Phong ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Yến Vũ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo Bằng Phi Thiên Lý CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức 攻擊 Tây Môn Phong and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo 攻擊 Tây Môn Phong and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ U Cốc Phi Giản CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tây Môn Phong Ám Độ Trần Thương CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Tây Môn Phong

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tây Môn Phong ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tây Môn Phong ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Yến Vũ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo Bằng Phi Thiên Lý CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ U Cốc Phi Giản CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Yến Vũ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ U Cốc Phi Giản CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Yến Vũ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Yến Vũ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ U Cốc Phi Giản CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Yến Vũ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ 反擊 Kinh Cức and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ U Cốc Phi Giản CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 AI Action Yến Vũ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ U Cốc Phi Giản CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7 AI Action Yến Vũ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ U Cốc Phi Giản CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 8 AI Action Yến Vũ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllFriendUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600315

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10538001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 0 西門峰

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 6 主角

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 9 谷月軒

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10538001 PlayMovieNode id = 12 荊棘

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 12699 unused Assets to reduce memory usage. Loaded Objects now: 166089.
Total: 271.822784 ms (FindLiveObjects: 14.649100 ms CreateObjectMapping: 5.607466
ms MarkObjects: 199.745773 ms DeleteObjects: 51.334972 ms)

Group ID = 10538001 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 15 喂,你們這小師弟太不經打了吧!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 4 燕宇

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 16 真是丟臉!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 17 ……【是你們硬拖我一起打的……】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 18 三師弟入門不久,自然不能與諸位相提並論。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 22 西門峰回到原本位置

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 26


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

CC_yen Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Xuan Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Gingi Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600241

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 950014

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600235

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600240

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100157 not have stand02 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100157 not have stand02 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100072 被刪掉了 無法移動 強制跳出

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10538001 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 185.858734 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 60 / Dirty
serialized files: 0)

Unloading 14530 unused Assets to reduce memory usage. Loaded Objects now: 22139.
Total: 393.268250 ms (FindLiveObjects: 2.436556 ms CreateObjectMapping: 3.553225 ms
MarkObjects: 150.405518 ms DeleteObjects: 236.445496 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 60 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22090.
Total: 161.831863 ms (FindLiveObjects: 1.976237 ms CreateObjectMapping: 0.422343 ms
MarkObjects: 158.916519 ms DeleteObjects: 0.083647 ms)
D:/tale of wuxia/Scenes/M0003.s

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.081260 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 42801.
Total: 152.374039 ms (FindLiveObjects: 2.714697 ms CreateObjectMapping: 0.566545 ms
MarkObjects: 148.090576 ms DeleteObjects: 0.605033 ms)

00Fish Amberjack (UnityEngine.GameObject) found no school to swim in: 00Fish


Amberjack (SchoolChild) disabled... Standalone fish not supported, please use the
SchoolController

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

轉換場景 M0003

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 43090.
Total: 155.017929 ms (FindLiveObjects: 3.106249 ms CreateObjectMapping: 0.580401 ms
MarkObjects: 150.543045 ms DeleteObjects: 0.374104 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 100115

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile6 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile5 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile4 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile3 placementID = 0
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile2 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile1 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile0 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo place on Tile0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên place on Tile1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức place on Tile2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Thực place on Tile18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Phương Vân Hoa place on Tile19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Võ Đang Đệ Tử place on Tile20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 14.4, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Phương Vân Hoa

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Phương Vân Hoa ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Phương Vân Hoa ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Võ Đang Đệ Tử

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Võ Đang Đệ Tử ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Võ Đang Đệ Tử ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Cổ Thực

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Thực ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Thực ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Thực Loạn Hoàn Quyết CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Phương Vân Hoa Tự Hữu Nhược Vô CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Võ Đang Đệ Tử Kiền Tam Liên CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Phương Vân Hoa

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Phương Vân Hoa ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

No texture assigned. Precaluclated texture turbulence won't work!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

No AudioClip assigned. Audio turbulence won't work!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Phương Vân Hoa ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Cổ Thực

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Thực ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Võ Đang Đệ Tử

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Võ Đang Đệ Tử ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Võ Đang Đệ Tử ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo Bằng Phi Thiên Lý CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 2


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Thực Loạn Hoàn Quyết CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 3 AI Action Cổ Thực

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Thực ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Thực ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Cổ Thực

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Thực ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo Bằng Phi Thiên Lý CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DocCo ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Thực Loạn Hoàn Quyết CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Cổ Thực

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Thực ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Thực ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Cổ Thực

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Thực ActionComplete
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Cổ Thực

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Thực ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600328

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 8343 unused Assets to reduce memory usage. Loaded Objects now: 48870.
Total: 264.153351 ms (FindLiveObjects: 4.839242 ms CreateObjectMapping: 3.488565 ms
MarkObjects: 218.642426 ms DeleteObjects: 36.484707 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600268

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
iRewardID = 600231

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600050

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 30009001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 105

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 106

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 107

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 114

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100135 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 116

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 117

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 118

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 119

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Etc_hsu2 Hây. . . Zaa. . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OrbitCam vPos Orig = (12.0, 45.0, -42.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 108

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 110

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OrbitCam vPos End = (12.0, 45.0, -42.0)


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OrbitCam vPos End = (12.0, 45.0, -42.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 109

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 111

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 112

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 8 咦?這位兄台,我們似乎在哪裡見過面……啊,是了,


你是那位在村子跟徐兄一起說書的朋友。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Etc_hsu2 Hô. . . Hô. . . Mệt chết người . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 30009001 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 113

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action06 Length = 2.433333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 30009001 PlayMovieNode id = 17 原來如此,方才我進城的時候,也與你哥哥巧遇了。話
說回來,徐兄在練甚麼武功呢?真是剛猛無儔!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 20 徐兄弟,你這個奔雷手真是厲害,不知道師承何處?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 24 我沒有師父,我所有的武功,都是跟朋友們交流而來。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action03 Length = 2.6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 39


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 94

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 95

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 72


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OrbitCam vPos Orig = (12.0, 45.0, -42.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 96

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 98

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 104

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 99

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 100

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OrbitCam vPos End = (9.5, 45.0, -42.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OrbitCam vPos End = (9.5, 45.0, -42.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 30009001 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OrbitCam vPos Orig = (9.5, 45.0, -42.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 101

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 102

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action07 Length = 1.1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 103

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OrbitCam vPos End = (12.0, 45.0, -42.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OrbitCam vPos End = (12.0, 45.0, -42.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OrbitCam Distance Rotation Tilt 12 -42 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 83

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action09 Length = 0.8000001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 75

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 120

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 2.5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 115

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 86 徐子棋 離開 移動

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 87

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 88

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 89


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 90

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 91

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 92

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 93

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 69

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 70

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 121


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600036

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Etc_hsu2 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 78.162750 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 2377 unused Assets to reduce memory usage. Loaded Objects now: 22312.
Total: 383.968506 ms (FindLiveObjects: 2.653629 ms CreateObjectMapping: 1.942368 ms
MarkObjects: 295.679260 ms DeleteObjects: 82.817245 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22249.
Total: 159.593399 ms (FindLiveObjects: 1.960329 ms CreateObjectMapping: 0.440304 ms
MarkObjects: 156.689346 ms DeleteObjects: 0.078515 ms)

WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' shader state not


supported
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
UnloadTime: 1.210067 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 503 unused Assets to reduce memory usage. Loaded Objects now: 99501.
Total: 176.383469 ms (FindLiveObjects: 7.142373 ms CreateObjectMapping: 1.445101 ms
MarkObjects: 166.609024 ms DeleteObjects: 0.781565 ms)
FlockLanding (LandingSpotController) has no assigned FlockController, a random
FlockController has been assigned

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

轉換場景 M0001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 100422.
Total: 176.456848 ms (FindLiveObjects: 6.725674 ms CreateObjectMapping: 1.087418 ms
MarkObjects: 167.819077 ms DeleteObjects: 0.406947 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

戰場 ID = 100111

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile10 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile9 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile5 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile4 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile3 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Cốc Nguyệt Hiên place on Tile3


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

陣營已無出生點 隨機擺放

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hạ Hầu Thành place on Tile2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Hạ Hầu Thành

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hạ Hầu Thành ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hạ Hầu Thành ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hạ Hầu Thành Dương Cực Đao CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Hạ Hầu Thành

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hạ Hầu Thành ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hạ Hầu Thành ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hạ Hầu Thành Dương Cực Đao CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Hạ Hầu Thành

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hạ Hầu Thành ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hạ Hầu Thành ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hạ Hầu Thành Dương Cực Đao CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Hạ Hầu Thành

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hạ Hầu Thành ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hạ Hầu Thành ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600320

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 48075 unused Assets to reduce memory usage. Loaded Objects now: 163510.
Total: 304.023010 ms (FindLiveObjects: 13.633527 ms CreateObjectMapping: 11.597760
ms MarkObjects: 164.259201 ms DeleteObjects: 114.126587 ms)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 900031

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile10 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile9 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile5 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile4 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile3 placementID = 0
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Kinh Cức place on Tile3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

陣營已無出生點 隨機擺放

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Nhậm Kiếm Nam place on Tile2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức 攻擊 Nhậm Kiếm Nam and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Nhậm Kiếm Nam

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Nhậm Kiếm Nam ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Nhậm Kiếm Nam ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Nhậm Kiếm Nam Thái Sơn Băng CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Nhậm Kiếm Nam

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Nhậm Kiếm Nam ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Nhậm Kiếm Nam ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Nhậm Kiếm Nam Thái Sơn Băng CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Nhậm Kiếm Nam

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Nhậm Kiếm Nam ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Nhậm Kiếm Nam ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 990032

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 2051 unused Assets to reduce memory usage. Loaded Objects now: 163003.
Total: 200.354919 ms (FindLiveObjects: 11.811753 ms CreateObjectMapping: 2.332894
ms MarkObjects: 173.587692 ms DeleteObjects: 12.146857 ms)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Map_icon 表內沒有 NpcID = 100290 的資料 請檢查一下

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Map_icon 表內沒有 NpcID = 100291 的資料 請檢查一下

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100286 not have satnd02 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 NpcData 時發生錯誤 : #iID s3DModel sMaxImage sHalfImage iFriendly


sNpcName sIntroduction iBattleClass iStarClass iGenderType
iMartialType sTitle

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 NpcData 時發生錯誤 :

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 176.164856 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)
Unloading 17807 unused Assets to reduce memory usage. Loaded Objects now: 22052.
Total: 354.169952 ms (FindLiveObjects: 2.437582 ms CreateObjectMapping: 3.854972 ms
MarkObjects: 148.721786 ms DeleteObjects: 198.691711 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22018.
Total: 162.537491 ms (FindLiveObjects: 2.030634 ms CreateObjectMapping: 0.426961 ms
MarkObjects: 159.564148 ms DeleteObjects: 0.078515 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.221357 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 991 unused Assets to reduce memory usage. Loaded Objects now: 22137.
Total: 162.441528 ms (FindLiveObjects: 1.359914 ms CreateObjectMapping: 0.527030 ms
MarkObjects: 159.267532 ms DeleteObjects: 0.907293 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22135.
Total: 162.474884 ms (FindLiveObjects: 2.513019 ms CreateObjectMapping: 0.455186 ms
MarkObjects: 159.006332 ms DeleteObjects: 0.072870 ms)

包檔讀取失敗 !! ( MapIcon/Map_icon_M00261 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M00261 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.294228 ms
ProducePlayer Player_ModelPrefab

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 31076.
Total: 158.202179 ms (FindLiveObjects: 2.292867 ms CreateObjectMapping: 0.685602 ms
MarkObjects: 154.218918 ms DeleteObjects: 0.604520 ms)

轉換場景 M0026

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 31246.
Total: 165.111572 ms (FindLiveObjects: 2.219483 ms CreateObjectMapping: 0.811330 ms
MarkObjects: 161.349487 ms DeleteObjects: 0.317142 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 22610001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 97

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 98

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 99

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 100

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 101

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 102

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 103

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 104

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 105

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 106

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 110

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 111

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = LoYungCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 22610001 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Group ID = 22610001 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 22610001 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 32 這裡就是最後一關了吧?只要穿過前方聖堂,我就能回


去原本的地方了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 33 送君千里,終須一別,你安心上路吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 34 安心上路,小蝦米。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 35 ……為甚麼我覺得這話從你們口中說出來,有一種很討


厭的感覺。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Xyg_master Tiệc nào cũng sẽ có lúc tàn, cuối cùng cần nói lời từ biệt,
ngươi hãy an tâm lên đường đi.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_joker An tâm đi đi, Vô Danh.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 36 呵呵,哪裡的話,咱們可捨不得你了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 37 請替老夫向金先生問好。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 22610001 PlayMovieNode id = 38 是~是~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_joker Ha ha, nói chi vậy, chúng ta cũng không nỡ nhìn ngươi ra đi.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Xyg_master Xin chuyển lời thay lão phu vấn an Kim tiên sinh.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine JY_hero Nhớ rồi...

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 22610001 PlayMovieNode id = 42 南賢,北丑,這些年來多謝你們的照顧,好好保重身子
吧。有機會的話,我會再來找你們的。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 43 ……還來啊?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 44 總算把這傢伙送走了…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 45 趕緊回去踏火爐,吃碗豬腳麵線。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_joker . . . . . . . Còn trở lại à?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Xyg_master Rốt cục cái tên này cũng đã đi.. . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_joker Nhanh về ăn bát mì thôi, ở lại đây ám xui xẻo

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 107


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 108

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_master Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_joker Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 74


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = LoYungCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 109

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 67

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 22610001 PlayMovieNode id = 69

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 70

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 75

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 78

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 22610001 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 82

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 83

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 85

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 86 看來,這裡

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 87

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 88

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 89 看來,這裡就是聖堂的中心,照南賢所說,只要將十四


天書放在這些石柱上面,我就能夠回去了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 90 可是……心裡面好像怪怪的,總覺得好像少了件甚麼事


……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 91 小子,這樣就想一走了之麼?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 92 真的發生事情了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 94

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 95

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 96

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 22610002

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 2


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 22610002 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 22610002 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

bad07 not have action02 AnimationClip

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1.033333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1.133333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1.033333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 1.033333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 35


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 40 我就知道,每次在結局前,總是少不了一場大混戰。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 41 小子,你武功那麼強,一定是從十四天書中領悟到甚麼


奧妙。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 42 快將它說出來,否則……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 43 否則怎樣?你們個個都是小俠我的手下敗將,還想怎樣?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 44 嘿嘿,一個人打不過你,那十個人呢?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 2.066667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 47 不會吧!你們個個都是武林中有名的夙宿,不會聯合起


來打我一個人吧?傳了出去,你們以後怎麼做人?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 48 事到如今,還管得了這麼許多麼?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 49 何況,殺了你,就沒有人會知道了!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 50 慕容公子,我以為我們是過命的交情。你難道忘了咱們


曾經是快樂的好夥伴麼?你的傳國玉璽,還是老朋友我幫你找到的。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 51 你跟姓段的兩個傢伙,終日在我表妹身邊像蒼蠅一樣,


我早就想殺了你了!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 52 唉,我想高唱一首真心換絕情!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 53 你三不五時,就來老僧的金輪寺尋釁,打傷老僧那麼多


弟子,老僧跟你之間,可沒有半分情面。哼!今日不殺你,難洩老僧心頭之恨。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 54 不是吧,我見你不大會教弟子,幫你訓練那些不成材的


小番僧,你該感謝我才是,怎麼還來怪罪我呢?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 55 別說廢話了,動手吧,逼他交出十四天書後,要把他煎


炒煮炸,咱們再從長計議。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 56 好吧,看來是非動手不可了。那就速戰速決吧,我一秒


鐘幾十萬上下,可沒時間在這裡跟你們瞎耗。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 59 剪刀,石頭……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 60 !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 67

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 22610002 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 69

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 70

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 75

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 78 HAHAHAHAHAHAHAHA

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine JY_hero Kéo, Bao. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine bad05 ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine bad06 ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine bad09 ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine bad10 ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine bad01 ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine JY_hero Búa! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine JY_hero Ha ha ha ~~ muaha ha ha ha ha! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 45.286690 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 7892 unused Assets to reduce memory usage. Loaded Objects now: 22179.
Total: 305.872986 ms (FindLiveObjects: 3.640465 ms CreateObjectMapping: 2.946139 ms
MarkObjects: 247.620926 ms DeleteObjects: 50.931103 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22147.
Total: 160.034225 ms (FindLiveObjects: 1.889511 ms CreateObjectMapping: 0.431580 ms
MarkObjects: 157.141449 ms DeleteObjects: 0.086726 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.109484 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 47524.
Total: 184.969910 ms (FindLiveObjects: 3.270979 ms CreateObjectMapping: 0.936544 ms
MarkObjects: 179.715515 ms DeleteObjects: 0.640955 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 47668.
Total: 158.564484 ms (FindLiveObjects: 3.219661 ms CreateObjectMapping: 0.595796 ms
MarkObjects: 153.930511 ms DeleteObjects: 0.396684 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

ContinueMovie ID = 22610002 Node ID = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 10500001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 16


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 26


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500001 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500001 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 67

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 75

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 183

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 184

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 210

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 224

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 進行中任務 M00051056 Đã đến giờ xuất phát Lạc Dương Giờ Thân cùng Cốc
Nguyệt Hiên xuất phát Lạc Dương

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 122 ……聖堂一戰中,英雄小蝦米以一人之力,力挫武林十


大高手,終於成為天下第一,傲視群雄的傳說。此後,江湖之中再也無人見過英雄小蝦米的蹤跡。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 64 哈哈哈哈哈!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 65 小皮球,香蕉油~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 66 呼呼,好燙…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 216 小蝦米?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 217 有趣…有趣……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 221

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 218

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 219

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 222

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 223

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Ha ha ha ha ha ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

OneLine Guanfu_flower Một người đánh lại mười người. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 69


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 70 這人腦子不好使?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine killer_snow2 Người này đầu óc không bình thường?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Guanfu_flower Người Trung Nguyên đều yếu như vậy ?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_child04 Quả bóng nhỏ, chuối tiêu dầu ~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

OneLine LY_customer01@action01 Phù Phù. ., thật là nóng. . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Guanfu_flower Vô Danh . . . . . . Ha ha

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 220

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Guanfu_flower Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

killer_snow2 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 77 真無聊,阿福,小陳,咱們回去吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 78

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 82

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 83

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 85

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_doubt03 Dạ, thiếu gia.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_doubt04 Dạ, thiếu gia.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 86

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 92 對面那李老農家的閨女,生的真不壞~

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 87

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 116

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 117 我以後也要成為像小蝦米那樣的大英雄。

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 118

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 120 好弟弟,你這麼說,姊就放心了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 88

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_child03 Đệ sau này cũng phải trở thành như Đại anh hùng Vô Danh vậy .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Camel Con gái của Lý lão nông, nhan sắc thật không tồi ~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 121


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_child01 Đệ đệ ngoan, nếu đệ nói như vậy, tỷ cũng an tâm rồi.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1.466667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 119

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 89

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Huang_Camel Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 93 這位朋友何以笑得如此暢懷?是否小生所說的故事,聽


來太過滑稽了?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 94 呵呵……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 95

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OneLine Player Ha ha. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 90

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_doubt03 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 91

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_doubt04 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 96

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 97 真不好意思,先生方才說的英雄小蝦米的故事--尤其


是聖堂大戰十大高手這段,是我最喜歡的段子。從小到大,我就對小蝦米前輩十分嚮往!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 98 遙想當年,能人輩出,高手如雲;但小蝦米前輩卻以一


招自創的野球拳,打遍天下無敵手,成為武林盟主!在立於頂點之後,又神秘的消失在武林之中,成為永遠的傳
說。
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 99 我聽先生說得如此生動,不由得將自己也代入其中……


幻想自己也成為力挫十大高手的小蝦米了。先生的故事說得十分精彩,我絕對沒有訕笑之意,還請先生見諒。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 100 哈哈,小生跟你開開玩笑,朋友莫要介意。我聽閣下


笑聲之中,充滿了一股凌雲壯志。說不定閣下將來當真會成為像小蝦米這樣的英雄人物。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 104 承先生吉言!其實我不是本地人。這回途經這村子,


乃是要到洛陽城敬仰英雄小蝦米的雕像,並且找到門派拜師學藝,練就一身武功,成為一個懲奸除惡的大俠。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 105 有志者事竟成。小生[FF0000]徐子易[-],是個雲


遊四海的說書人。不過小生著有一本[FF0000]武林通鑑[-],上頭記載各種武林奇事。不知道這位朋友高姓大名?
或許不久的將來,小生就能將閣下寫入武林通鑑之中了。

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 106

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action10 Length = 1.7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 107

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 108 在下<N#>,還請徐兄多多指教。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 109 <Z#1>兄好好努力,小生很期待能替閣下一書「大俠


<N#>列傳」。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 110 呵呵!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 111

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Ha ha!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 112

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 113 還要,還要,小寶還要聽!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 114 別急別急。我們還有好多精彩的故事可以講呢!大哥,


接下來要說小蝦米大鬧金輪寺、上百花谷與老頑童結義……還是在黑木崖大戰人妖老祖宗東方不敗的故事哩?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine HZ_people08 Còn muốn, còn muốn, Tiểu Bảo còn muốn nghe!

(Filename:
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OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 115 就說說英雄小蝦米在少林寺發現的神秘後院一事吧!


各位看倌,話說當年……

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 123 不好啦!!出大事啦!!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 124

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 127

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 128

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 129

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 130

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 131

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 132


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 133

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 134

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_people09 Không tốt rồi! ! Xảy ra chuyện lớn rồii! ! !

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Line: 56)

OneLine

(Filename:
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Line: 56)

Group ID = 10500001 PlayMovieNode id = 125

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

stand03 Length = 3.5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 126

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 135 哎呀,這位老哥你怎麼了,驚慌成這樣,有事情慢慢


說,別急嘛。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 136 有……有一匹馬賊,朝村子闖過來了!來人一共十三


騎,那是……那是陝北一代,令人聞風喪膽的馬賊團「[FF0000]陝北十三雁[-]」啊!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 10500001 PlayMovieNode id = 138 !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 139 !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 140 嘩!賊來了,賊來了!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 141 塊陶啊!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 142 媽媽~~媽媽!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 185

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 137 陝北十三雁?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 186

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_people03 ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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OneLine LY_people01 ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_chief Mau chạy ! Mau chạy thôi ! Cướp đến rồi !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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OneLine HZ_people08 Chạy mau ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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OneLine LY_child04 Mẹ ~~ mẹ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Mười Ba Tên Cướp Thiểm Bắc?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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OneLine
(Filename:
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Group ID = 10500001 PlayMovieNode id = 211

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 212

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 213

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 214

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 143

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 144

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 145

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 146

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 147

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 148


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 149

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 150

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 151

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 152

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 158

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 159

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 161

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 162

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 164

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500001 PlayMovieNode id = 165

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 167

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 168

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 170

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 171

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 173

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 174

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 181

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 177

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 178

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500001 PlayMovieNode id = 179

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_customer02@action01 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

LY_customer01@action01 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 187

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 175

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 156

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 160

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 163

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_child03 Model Delete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_child02 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_child04 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 157

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 180

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_child01 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_customer01 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 172

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_chief Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 215

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 154


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 166

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_customer02 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people09 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

HZ_people08 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 153

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people01 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action31 Length = 2.066667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 188

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 169

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500001 PlayMovieNode id = 155

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_fishergirl Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people03 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 176

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people02 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action31 Length = 2.066667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 189

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 195

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 196

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 190 大哥,要出手麼?我已經躍躍欲試啦!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500001 PlayMovieNode id = 191 別鬧了,爹萬般囑咐,咱們不可干涉此地之事。這陝
北十三雁,自然會有人收拾,我們走吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 192 唉,真是沒意思!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 193

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 194

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action05 Length = 1.033333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 197

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action11 Length = 1.033333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 198

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 199 大家都跑好快,這陝北十三雁當真這麼恐怖麼?我看,


我也快點逃吧!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Etc_hsu1 Model Delete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Etc_hsu2 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 201 兩位說書人先生,你們也快……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 200

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 202 !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 203

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 204

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 205 哇,這麼神,甚麼時候不見的??不管了,逃命要


緊!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 206

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 207

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 208

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 182

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 10500003

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500003 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 14 呼……呼……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Phù. . . . . . Phù. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 2.5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 13 跑到這裡,應該安全了吧?快找個地方藏起來…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 15 救命…救命啊!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 16 !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 18 有女孩子的尖叫聲!?可惡…身為一個大俠,遇上這種


事,怎麼可以坐視不管?快點過去看看!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 10500002

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 1


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500002 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500002 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500002 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 35 你們這些惡賊…不要過來!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 36 哼!小娃子,我們陝北十三雁的名頭,妳不會沒有聽過


吧?識相一點,乖乖跟老子走,我仇霸保證絕不會傷妳一根寒毛。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 37 我不會跟你們走的!你們到底想做甚麼?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 38 老子清楚得很,妳有個叫[FF0000]關偉[-]的小相好,


他就是洛陽第一大鏢局[FF0000]長虹鏢局[-]的少鏢頭。是也不是?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 39 你別瞎說!甚麼小…相好的?我跟阿偉清清白白,只是


從小一起長大的青梅竹馬!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 40 妳不必跟老子解釋這麼多。長虹鏢局這回保的寶貝,對


老子而言,異常重要!只要挾持了妳,就能令他們交出鏢物。這對妳那小相好而言也是好事,不必動武,就能解
決。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 41 否則動起手來,長虹鏢局只怕會死傷慘重!若真為了妳


那小相好著想,就乖乖跟老子走吧!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 42 說了這麼多,其實你們只是怕了長虹鏢局的招牌,壓根


沒有劫鏢的把握,才想綁架我當人質。你們真是卑鄙……!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 43 隨妳怎麼說,既然妳不願意配合,咱們也只好讓妳吃一


點苦頭了!拿下她!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 44 不要…不要…誰來救救我?嗚嗚~~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 45 你們這些惡徒,給我住手!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 46 !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 47 !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 48 !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Chouba ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Fist_chili ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Robber2 ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 61 臭小子,你算哪根蔥,也敢來管大爺的事!給老子報上


名來!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 62 我叫<N#>,雖然眼下默默無聞,但不久的將來,我一


定會成為江湖中名聲響亮的大俠!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 63 哈哈哈,這小子來搗亂的!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 64 當真是大言不慚!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 65 就讓爺好好教訓你這個「大俠」!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 66 姑娘,我來纏住他們,妳趁現在快跑!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Robber1 Ha ha ha, tên tiểu tử này tới phá đám !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine robber4 Quả nhiên là không biết tự lượng sức mình!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Robber2 Để đại gia cho ngươi biết thế nào là lễ độ !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 67 那、那你怎麼辦?你一個人,打不過他們的!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 68 打不過,也要打!身為一個男人,不,身為一個俠客,


有些時候是不能退讓的!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 69 哈哈哈,所謂初生之犢不畏虎,老子挺欣賞你的勇氣,


不過在這江湖之中,光靠氣魄是無法生存的!老子就徹底粉碎你的江湖幻想吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 70 可惡~~我跟你拚了!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500002 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 72 ya~~~~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Ta không sợ ngươi đâu, hự zaaa. . . ~~~! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 75

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 210038

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Tile20 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile19 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile18 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

m_PlayerRoutineNodeList = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu place on Tile18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Cừu Bá place on Tile4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Thiểm Bắc Thập Tam Nhạn place on Tile5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Thiểm Bắc Thập Tam Nhạn place on Tile6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Thiểm Bắc Thập Tam Nhạn place on Tile7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Thiểm Bắc Thập Tam Nhạn place on Tile8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (39.0, 266.6, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (39.0, 266.6, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Cốc Nguyệt Hiên 加入戰鬥

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Cừu Bá

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cừu Bá ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cừu Bá ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Thiểm Bắc Thập Tam Nhạn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Thiểm Bắc Thập Tam Nhạn ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 2


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Thiểm Bắc Thập Tam Nhạn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Thiểm Bắc Thập Tam Nhạn ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Thiểm Bắc Thập Tam Nhạn ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Cừu Bá

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cừu Bá ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cừu Bá ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Thiểm Bắc Thập Tam Nhạn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Thiểm Bắc Thập Tam Nhạn ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Thiểm Bắc Thập Tam Nhạn ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920056

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10500004

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 7


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500004 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500004 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 64


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 67

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 69 逍遙谷果然是,行!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 70 谷大俠又一次除暴安良了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 71 英雄出少年哪!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 72 谷少俠,這次能擒捉陝北十三雁歸案,全都是你的功勞。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 164

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500004 PlayMovieNode id = 165 認識加好感

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 505007

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 166 認識加好感

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 505008

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 25995 unused Assets to reduce memory usage. Loaded Objects now: 68524.
Total: 558.642578 ms (FindLiveObjects: 11.038400 ms CreateObjectMapping: 10.032576
ms MarkObjects: 320.252655 ms DeleteObjects: 216.440903 ms)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

OneLine LY_doubt05 Tiêu Dao Cốc quả nhiên bá chạo!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_people02 Cốc đại hiệp lại một lần nữa trừ bạo an dân rồi.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_people01 Anh hùng xuất thiếu hiệp nhé!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 73 史捕頭客氣了。除暴安良,本是我輩中人的本份。況且


這一回也不全是我的功勞,這位<Z#1>兄弟不顧自身安危,挺身與這些惡人周旋,令我感到十分佩服。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 75 哪裡,說來慚愧,我甚麼忙也沒有幫上。要不是谷大俠


出手,只怕我已經歸位啦。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 77 武功可以練,但是這份俠心義膽,卻著實難能可貴。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 78 在下深有同感。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 79 呵呵呵……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Ha ha ha. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 80 我還得將這一十三名惡賊押回衙門,少陪了,史某這就


別過。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 81 史捕頭慢走。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 82

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 83

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 85

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 86

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 87

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500004 PlayMovieNode id = 88

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 89

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 90

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 91

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 96

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 97

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 98

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 99

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 100

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 101

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500004 PlayMovieNode id = 102

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 103

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 104

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 105

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 106

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 107

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 108

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 109

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 110

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 111

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 113

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 114

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 115

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 112

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_doubt05 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people02 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people01 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people03 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people09 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_child01 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_child03 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_child04 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people06 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Robber1 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Robber2 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Robber3 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

robber4 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Chouba Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 93

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 92


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_police Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_police2 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 94

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Chouba02 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 95

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Guanfu_Gan Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 116 人家還沒有機會,好好向你們兩位道謝呢。謝謝你們


救了我!要不是你們,我真不知道該如何是好……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 117 姑娘,妳沒有事情就好。說起來,我們都欠了谷大俠


一個不得了的恩情呢,哈哈!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 118 恩情甚麼的,莫再提起。谷某很是欣賞<Z#1>兄弟的


為人,從今以後,我們就是朋友了。朋友之間,互相幫忙不是應該的麼?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 119

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 120

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 121

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action10 Length = 1.7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 122

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 123 能跟谷大俠這樣的豪傑結交,真是小弟的榮幸!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 124 逍遙谷果然能人輩出,高手如雲呢!我聽阿偉提過你,


他對谷少俠你的武功為人都十分推崇。今天一見,真的是名不虛傳呢!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 125 能得到長虹鏢局少鏢頭的讚賞,是我谷某的榮幸。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 126

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 127


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 128 ……你叫做<N#>對吧?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 129 在下行不改名,坐不改姓,正是<N#>。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 130 嘻嘻,明明就不會武功,卻說得一口江湖話,還逞英


雄救人。要是他們真的把你砍死了,那可怎麼辦哪?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 131 當時我也沒想到這麼多,看見姑娘有難,就是一頭熱


……然後便衝上前啦。說來不怕兩位見笑,想起方才的情形,我仍心有餘悸,腳還覺得有些軟呢。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 132 HA

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 133 HA

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 134 HA

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 135 阿麗……阿麗,妳在哪裡!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Ha ha

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Xyg_Xuan Ha ha

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Fist_chili Ha ha

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 136 哎呀,麻煩的人來了!阿偉見到我,一定又要問東問


西的,我先走哩。我叫[FF0000]齊麗[-],大家都叫我阿麗,你們有到洛陽城來,一定要找我喔!我跟爹平時在
洛陽擂台賣藝,很好找的。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 137 到時候,阿麗再燒幾道菜,好好招待兩位大俠…嘻!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 138

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 139

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500004 PlayMovieNode id = 141

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 142

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 140

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 143 洛陽?我正要去洛陽城,參觀小蝦米英雄的雕像呢!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Fist_chili Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 144

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 145

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 146 <Z#1>兄也要進城麼?當真是巧,其實這回谷某下山,


也是奉了師命要到洛陽辦事。不如我倆結伴而行,也好有個照應。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 147 好,在下樂意之至!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 148 呵呵,我們這就動身吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 149

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 150

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 151

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 152

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 153

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 154

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Xuan Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 155 156

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 158

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 159

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 160

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 161

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 162

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 163

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 完成任務 M00051035 Đỗ Khang thôn _ thôn dân xuất hiện Duy nhất một lần
đối thoại

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 進行中任務 M00051055 Đỗ Khang thôn _ ra thôn phải chăng Duy nhất một lần
đối thoại

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
iRewardID = 920073

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920070

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920105

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920078

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920063

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920060

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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iRewardID = 920061

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920100

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920062

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920103

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100292 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100292 not have stand01 animation clip plz kuro check


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100292 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100291 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100291 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920065

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100292 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100292 not have stand01 animation clip plz kuro check


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100292 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920098

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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PlayMovie ID = 10500009

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 10500009 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500009 PlayMovieNode id = 1 good good

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500009 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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iRewardID = 920096

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Tag ( ) 找不到 無法設 OneLine 對話 : Ừ ~ thơm quá, thật là thơm!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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action03 Length = 2.6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 10500009 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 10500009 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 10500009 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100292 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500009 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 10500009 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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iRewardID = 920099

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500009 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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iRewardID = 920066

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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PlayMovie ID = 10500005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500005 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 10500005 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500005 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 10500005 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500005 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 10500005 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500005 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500005 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 10500005 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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OneLine Player Một. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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OneLine Player Hai. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 10500005 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 10500005 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 10500005 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Ba. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100280 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Bốn. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Năm. . . . . . Được rồi, đi tìm tiểu đệ thôi !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Movie Event 進行中任務 M00051014 Đỗ Khang thôn _ tiểu cẩu tử ẩn núp đi Duy nhất một
lần đối thoại

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 10500005 PlayMovieNode id = 5


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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iRewardID = 920067

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920074

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920104

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920084

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920071

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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iRewardID = 920093

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920094

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10500007

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500007 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 10500007 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine RunMonkey Chít chít chít chít ~~~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

RunMonkey Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500007 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 19 那隻猴子怎麼那麼匆忙,像是碰上了甚麼極為可怕的怪


物一樣,跑得比飛的還快,哈哈。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 20 牠是從山洞裏面跑出來的,這些潑猴久居此處,頑劣之


極,平素連人都不怕,難不成山洞中有甚麼野獸?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 23 野獸……啊,谷大哥,方才村子裡,不是有個樵夫說聽


見了老虎的吼聲麼?難、難……難不成真有老虎?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 24 有意思,<Z#1>兄,待我進去山洞見識見識。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 25 不是吧?谷大哥,你要赤手空拳打老虎?


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 26 告訴你一個秘密。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 27 甚麼秘密?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 28 在下所會的[FF0000]水滸英雄掌[-],一共有一百零


八式。每一招每一式,都是根據一個水滸傳中英雄好漢的事蹟來命名的。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 29 你該不會想告訴我……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 30 呵呵呵,聽過武松打虎的故事吧?在下最擅長的一招,


就是「武松拳打虎」了。不過說來慚愧,我也沒有真正打過老虎,倘若山洞中真有老虎,或許也是老天給谷某的
一個機會……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 31 <Z#1>兄若擔心有凶險,不妨在洞外等我。倘若真有甚


麼危險,相信谷某亦能自保。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 34 等…等等,谷兄!


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action34 Length = 2.366667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 37 我、我才不怕呢!谷兄,等我,我跟你一起打老虎!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Transfer GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500007 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 58 嗝吼~~~~!!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine TL_drink Ợ rống …. ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

stand02 Length = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 57


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 59 他媽的,兩個不長眼睛的臭小子,跑進來打攪老子喝酒


做甚麼?還不快給老子滾出去!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 60 【這滿身酒氣的大叔是誰啊?打個酒嗝,都像野獸的吼


聲一般,差點沒讓他震聾了!啊……!】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 61 谷大哥,樵夫說他聽到的虎叫聲,難不成就是此人發出


的?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 62 不錯。江湖中有一門功法,必須借助酒力修練,功成者


無時無刻身上都散發濃厚的酒氣,舉手投足之間,勁力自發,就連說話打嗝都有驚天動地的威勢。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 63 據我所知,只有江湖四惡中……別號「[FF0000]南盜


[-]」的[FF0000]喝[-],才身具這[FF0000]酩酊訣[-]奇功。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 64 哈哈哈哈,臭小子,見識倒不凡,竟然還叫得出老子的


名號。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 65 瞧這滿地空酒甕,尊駕在此想必已住上一段時日了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 66 【我的媽,難怪這麼重的酒氣,不懂喝酒的人一聞恐怕


都要醉了!】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 67 這杜康村盛產美酒,老子無酒不歡,一日不喝他媽三大


甕,總是全身不對勁。難得在這裡有喝不完的美酒,老子賴著不走,又有誰能奈我何?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 68 你、你這些酒是從哪來的?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 69 他的外號既然是「南盜」,這些酒自然不會是用銀子買


的。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 70 哈哈哈,老子的胃就是為了裝酒而生的,天下美酒本就


該匯聚在老子的肚子裡。想老子付錢?你他媽有沒有搞錯啊?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action29 Length = 3.5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 73 強詞奪理,你這個強盜、無賴!村子裡的人辛苦釀酒營


生,豈能讓你白佔便宜?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 74 怎麼,瞧你這手無縛雞之力的模樣,你想揍老子不成?


來啊,揍我啊!我看你還是滾回家做女紅吧!哈哈哈哈哈哈!
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 75 你……你!!可惡!氣死我也,氣死我也!谷大哥,這


種無賴非教訓教訓不可!只是小弟力有未逮……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 76 素聞喝先生雖號稱江湖四惡,但對於自己說過的話,還


是信守承諾的,是也不是?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 77 不錯,老子說一是一,說二是二。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 78 那麼,咱們打一個賭如何?咱們比試拳腳功夫,倘若尊


駕得勝,谷某立刻便走。但倘若谷某得勝,尊駕需答應谷某,離開杜康村,不得再偷盜村民釀的酒。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 79 哈哈哈,逍遙谷谷月軒,膽敢向老子挑戰,果然如傳聞


一般狂妄啊。好,老子接受你的挑戰!不過這賭鬥內容,對老子也太不公平了。倘若你輸的話,你還得跪下來向
老子磕八個響頭,你敢不敢接受?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 80 這麼一來,確實公平許多。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 81 谷大哥!?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 82 果然有膽識!好,谷月軒,放馬過來!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500007 PlayMovieNode id = 83 領教了!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 90

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 87

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 88

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 85

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 86

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 89

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Xuan Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
TL_drink Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 210042

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile26 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile32 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile27 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile31 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Cốc Nguyệt Hiên place on Tile31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Hát place on Tile7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 240.0, 0.0)


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 240.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Hát

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hát ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hát ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Hát

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hát ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hát ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Hát

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hát ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Hát ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920085

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 11019 unused Assets to reduce memory usage. Loaded Objects now: 65707.
Total: 476.395477 ms (FindLiveObjects: 9.429595 ms CreateObjectMapping: 6.275620 ms
MarkObjects: 352.299408 ms DeleteObjects: 107.391167 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 950020

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 950021

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 950022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920095

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920089
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920080

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10500006

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920082

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500006 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

505011 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

505012 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

505013 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 完成任務 M00051025 Đỗ Khang thôn _ Tiêu khải bọn người biến mất Duy
nhất một lần đối thoại

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920106

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10500010

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 進行中任務 M00051055 Đỗ Khang thôn _ ra thôn phải chăng Duy nhất một lần
đối thoại

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10500010

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 7


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 17 把杜康計時任務完成

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 500039

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500010 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 80.915932 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 3059 unused Assets to reduce memory usage. Loaded Objects now: 23167.
Total: 321.809113 ms (FindLiveObjects: 3.030299 ms CreateObjectMapping: 1.779178 ms
MarkObjects: 203.928162 ms DeleteObjects: 112.468002 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23094.
Total: 164.445984 ms (FindLiveObjects: 2.019857 ms CreateObjectMapping: 0.431580 ms
MarkObjects: 161.475739 ms DeleteObjects: 0.083134 ms)

WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' shader state not


supported
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
UnloadTime: 1.234699 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 503 unused Assets to reduce memory usage. Loaded Objects now: 100346.
Total: 182.520020 ms (FindLiveObjects: 9.693880 ms CreateObjectMapping: 1.086905 ms
MarkObjects: 170.562515 ms DeleteObjects: 0.780539 ms)

FlockLanding (LandingSpotController) has no assigned FlockController, a random


FlockController has been assigned

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

轉換場景 M0001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 101219.
Total: 181.396164 ms (FindLiveObjects: 6.691805 ms CreateObjectMapping: 1.128985 ms
MarkObjects: 172.813812 ms DeleteObjects: 0.329971 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ContinueMovie ID = 10500010 Node ID = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500010 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 20001002

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 40 new add

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 42 鏡頭回到主角

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 5


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 3 orginal 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 9 這…這一定就是英雄雕像了。<br>走了這麼久的路,今


天終於讓我見到英雄雕像了!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 58


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 54 600031

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600031

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 13 想小蝦米前輩年紀輕輕就有如此作為,真不愧為武林第


一人物!<br>我谷月軒在此發誓,定要努力奮鬥,有朝一日創下不輸小蝦米前輩的豐功偉業!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 14 聽谷大哥之言,似乎與小弟一般,都非常景仰這小蝦米


前輩。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 20 都非常景仰這小蝦米前輩。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 21 從小我就常聽村子裡的大叔說

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 60 此人縱橫江湖,一身的好功夫,不僅在武林大會中奪得


武林盟主之位,最後還以一敵十,打敗了當時十大高手的圍攻。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 22 這事在下也曾聽人說過(23)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 61 後來世人為了紀念這位前輩,在這立了座雕像,供我輩


中人景仰。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action03 Length = 2.6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 44 大丈夫當如是!小蝦米前輩的不敗傳說,

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
action04 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 23 不好意思,每次只要

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 24 仁兄好志願。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 25 這個…小弟近來有(26)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 47 哈哈哈,不要緊,

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action10 Length = 1.7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 49 那麼就恭敬不如從命了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001002 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 62 刪月軒

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Xuan Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 20001008

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 78

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 5 刪楊雲

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 95

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 96

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001008 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 97

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 98

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Transfer GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 87

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 10 camera to

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 88

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 89

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 92

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 99

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 4 谷大哥!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 7 兄弟,洛陽還好玩吧?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 8 是啊,兄弟我還真遇到不少事呢。好比說…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 9 不忙說,我們先叫壺酒小二!來兩壺酒!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 13 comeing~~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine 100232 Khách quan đợi chút , có liền đây !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

stand03 Length = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 18


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 100

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 85

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_waiter@action03 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 86

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 28


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 29 來來來,咱們來個不醉不歸。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 30 好!谷大哥,小弟敬你一杯。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 31 好。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action19_2 Length = 3.833333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001008 PlayMovieNode id = 34 咦?兄弟且慢!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 36 這酒有問題!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 37 music change

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 82

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 58 主角旋轉角度

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 90

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001008 PlayMovieNode id = 91

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 57 谷月軒旋轉角度

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 38 text

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Player@action19 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 51 谷月軒 idle 等待 4 秒

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

xyg_xuan@action07 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player@action19_3 Á hự! hự. . .! Đau quá! đau quá !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 83

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001008 PlayMovieNode id = 47 玄冥子重設座標

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 48 玄冥子_飛身

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 75

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action19_3 Length = 4.8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001008 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine 100232 Ôi yêu nhân ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 49 玄冥子_大笑

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine 100231 Giết người rồi! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 2.633333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 50 玄冥子_idle

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001008 PlayMovieNode id = 53 谷月軒查看_丟掉

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 54 替換谷月軒 idle 上場

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 55 谷月軒:師叔!!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

xyg_xuan@action07_3 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 56 師叔:哈哈哈~~~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 59 你太過分了…為甚麼要做這種事!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 60 過分?比起你那道貌岸然的師父

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 61 哈哈哈哈哈哈哈哈!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 2.633333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action03 Length = 1.1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 64 玄冥子跑掉接谷月軒

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_xuanmin Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 70 wait 3s

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 65


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 69

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 93

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 67 …兄弟,撐住

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 94

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 101

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 102

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 500006

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 進行中任務 M00010605 bản mới vừa vào Lạc Dương Vừa vào Lạc Dương
(truyện tranh số thứ tự ghi chép dùng) so M00010547 còn mới

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 170.715958 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 27453 unused Assets to reduce memory usage. Loaded Objects now: 23135.
Total: 317.978790 ms (FindLiveObjects: 2.923559 ms CreateObjectMapping: 4.662197 ms
MarkObjects: 160.388306 ms DeleteObjects: 149.458191 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23109.
Total: 164.458817 ms (FindLiveObjects: 2.099913 ms CreateObjectMapping: 0.435172 ms
MarkObjects: 161.402344 ms DeleteObjects: 0.098016 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 3295 unused Assets to reduce memory usage. Loaded Objects now: 26881.
Total: 163.356506 ms (FindLiveObjects: 2.169705 ms CreateObjectMapping: 1.116156 ms
MarkObjects: 157.458084 ms DeleteObjects: 2.227693 ms)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 100117

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

BattleControl StartBattle But 0 Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.455365 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 23236.
Total: 166.872803 ms (FindLiveObjects: 1.447667 ms CreateObjectMapping: 0.474173 ms
MarkObjects: 161.792358 ms DeleteObjects: 2.698275 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23217.
Total: 170.718018 ms (FindLiveObjects: 2.869676 ms CreateObjectMapping: 0.457239 ms
MarkObjects: 166.877930 ms DeleteObjects: 0.093397 ms)

包檔讀取失敗 !! ( MapIcon/Map_icon_M0004911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M0004911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.257792 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 486 unused Assets to reduce memory usage. Loaded Objects now: 48748.
Total: 159.659592 ms (FindLiveObjects: 3.247886 ms CreateObjectMapping: 0.927307 ms
MarkObjects: 154.599182 ms DeleteObjects: 0.483411 ms)

轉換場景 M0004

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 50391.
Total: 164.905792 ms (FindLiveObjects: 4.735581 ms CreateObjectMapping: 0.707155 ms
MarkObjects: 158.588608 ms DeleteObjects: 0.456725 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile7 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile6 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile2 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile1 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile0 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu place on Tile0


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Kinh Cức place on Tile30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 12.5, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 12.5, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu Tiêu Tương Thủy Vân CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu Tiêu Tương Thủy Vân CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 8 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllFriendUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OnGameOver 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

iRewardID = 600336

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 61.091461 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 3469 unused Assets to reduce memory usage. Loaded Objects now: 22907.
Total: 257.632477 ms (FindLiveObjects: 2.999509 ms CreateObjectMapping: 1.239831 ms
MarkObjects: 195.457153 ms DeleteObjects: 57.365295 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22882.
Total: 170.864777 ms (FindLiveObjects: 1.826903 ms CreateObjectMapping: 0.427988 ms
MarkObjects: 168.139816 ms DeleteObjects: 0.084673 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 3294 unused Assets to reduce memory usage. Loaded Objects now: 26654.
Total: 167.038040 ms (FindLiveObjects: 2.345210 ms CreateObjectMapping: 1.111537 ms
MarkObjects: 160.777802 ms DeleteObjects: 2.426292 ms)

戰鬥回來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

閒逛
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 127708

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 942
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.382494 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 23215.
Total: 170.904297 ms (FindLiveObjects: 1.655503 ms CreateObjectMapping: 0.489569 ms
MarkObjects: 166.640839 ms DeleteObjects: 1.714005 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23201.
Total: 164.748245 ms (FindLiveObjects: 2.287222 ms CreateObjectMapping: 0.461344 ms
MarkObjects: 161.320236 ms DeleteObjects: 0.079028 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 3294 unused Assets to reduce memory usage. Loaded Objects now: 26970.
Total: 162.020706 ms (FindLiveObjects: 2.135835 ms CreateObjectMapping: 0.931926 ms
MarkObjects: 156.373734 ms DeleteObjects: 2.199982 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 100117

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

BattleControl StartBattle But 0 Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.238805 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 23213.
Total: 168.295303 ms (FindLiveObjects: 1.552868 ms CreateObjectMapping: 0.505477 ms
MarkObjects: 163.300568 ms DeleteObjects: 2.470938 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23199.
Total: 165.348145 ms (FindLiveObjects: 2.208193 ms CreateObjectMapping: 0.431067 ms
MarkObjects: 162.192627 ms DeleteObjects: 0.085187 ms)

包檔讀取失敗 !! ( MapIcon/Map_icon_M0004911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M0004911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.208014 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 486 unused Assets to reduce memory usage. Loaded Objects now: 48730.
Total: 159.324493 ms (FindLiveObjects: 3.162185 ms CreateObjectMapping: 0.921662 ms
MarkObjects: 154.269730 ms DeleteObjects: 0.541399 ms)

轉換場景 M0004

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)
Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 50373.
Total: 164.132950 ms (FindLiveObjects: 4.503112 ms CreateObjectMapping: 0.885227 ms
MarkObjects: 157.813705 ms DeleteObjects: 0.513688 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile7 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile6 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile2 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile1 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile0 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu place on Tile0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Kinh Cức place on Tile30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 12.5, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 12.5, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu Tiêu Tương Thủy Vân CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu Tiêu Tương Thủy Vân CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllFriendUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

iRewardID = 600336

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 67.843826 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 3302 unused Assets to reduce memory usage. Loaded Objects now: 22943.
Total: 217.084427 ms (FindLiveObjects: 3.074946 ms CreateObjectMapping: 1.556973 ms
MarkObjects: 178.395126 ms DeleteObjects: 33.654034 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 22908.
Total: 166.071732 ms (FindLiveObjects: 2.161494 ms CreateObjectMapping: 0.437738 ms
MarkObjects: 162.940323 ms DeleteObjects: 0.091858 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)
Unloading 3294 unused Assets to reduce memory usage. Loaded Objects now: 26680.
Total: 161.980179 ms (FindLiveObjects: 2.144046 ms CreateObjectMapping: 1.519511 ms
MarkObjects: 155.768707 ms DeleteObjects: 2.171244 ms)

戰鬥回來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Can not play a disabled audio source

(Filename: Line: 377)

戰場 ID = 210013

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

BattleControl StartBattle But 0 Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.579040 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 23243.
Total: 164.096512 ms (FindLiveObjects: 1.669872 ms CreateObjectMapping: 0.521386 ms
MarkObjects: 160.003952 ms DeleteObjects: 1.525156 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23231.
Total: 171.152664 ms (FindLiveObjects: 3.139093 ms CreateObjectMapping: 0.435685 ms
MarkObjects: 167.068817 ms DeleteObjects: 0.090832 ms)

包檔讀取失敗 !! ( MapIcon/Map_icon_M0099911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M0099911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.282938 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 493 unused Assets to reduce memory usage. Loaded Objects now: 32533.
Total: 156.876129 ms (FindLiveObjects: 2.391909 ms CreateObjectMapping: 0.634284 ms
MarkObjects: 152.929306 ms DeleteObjects: 0.519333 ms)

轉換場景 M0099

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 32204.
Total: 161.300232 ms (FindLiveObjects: 2.548941 ms CreateObjectMapping: 0.487516 ms
MarkObjects: 157.498611 ms DeleteObjects: 0.348959 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile174 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile173 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile162 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile161 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile160 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu place on Tile160

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

Tần Hồng Thương place on Tile77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 286.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Tần Hồng Thương

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Tần Hồng Thương

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 GoSu 血量 True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lão Hồ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lão Hồ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương Phích Lịch Tật Trảm CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Tần Hồng Thương

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lão Hồ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lão Hồ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

iRewardID = 920022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 18.158194 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 2580 unused Assets to reduce memory usage. Loaded Objects now: 22945.
Total: 368.063141 ms (FindLiveObjects: 1.480510 ms CreateObjectMapping: 0.840581 ms
MarkObjects: 154.527344 ms DeleteObjects: 210.214035 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 22904.
Total: 167.462952 ms (FindLiveObjects: 2.178942 ms CreateObjectMapping: 0.441330 ms
MarkObjects: 163.916397 ms DeleteObjects: 0.505477 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 3294 unused Assets to reduce memory usage. Loaded Objects now: 26676.
Total: 163.444794 ms (FindLiveObjects: 2.262076 ms CreateObjectMapping: 1.119748 ms
MarkObjects: 157.322098 ms DeleteObjects: 2.364711 ms)

UnloadTime: 1.308596 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 23012.
Total: 172.241119 ms (FindLiveObjects: 1.396863 ms CreateObjectMapping: 0.475200 ms
MarkObjects: 169.449951 ms DeleteObjects: 0.540886 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23005.
Total: 167.582001 ms (FindLiveObjects: 1.994712 ms CreateObjectMapping: 0.436198 ms
MarkObjects: 164.628159 ms DeleteObjects: 0.102121 ms)

包檔讀取失敗 !! ( MapIcon/Map_icon_M00050 ) 不存在


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M00050 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.133090 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 48382.
Total: 160.138397 ms (FindLiveObjects: 3.200674 ms CreateObjectMapping: 0.960664 ms
MarkObjects: 154.931702 ms DeleteObjects: 0.640442 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 48663.
Total: 163.404236 ms (FindLiveObjects: 3.414155 ms CreateObjectMapping: 0.608112 ms
MarkObjects: 158.454147 ms DeleteObjects: 0.498293 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

PlayMovie ID = 20510001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 7


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510001 PlayMovieNode id = 3


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510001 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510001 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 22 少莊主,您回來了..

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 23 嗯..

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_2 Thiếu Trang Chủ, ngài trở về. .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Camel Ừ. .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 16 主角站定

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 17


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 19 黃駱站定

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 26 黃駱:多謝<Z#1>大俠相助,還護送在下至此。黃某的


命是<Z#1>大俠救的,以後<Z#1>有甚麼吩咐,黃某赴湯蹈火,在所不辭。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 27 主角:黃公子客氣了,相逢亦是有緣,有甚麼需要幫忙


之處,儘管告訴我們便是。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 28 黃駱:<Z#1>大俠,這裡有兩千錢,算是在下一些心意,


希望<Z#1>大俠收下,讓在下聊表感謝之情。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 29 要收下嗎?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510001 PlayMovieNode id = 30 主角:黃公子真是多禮,那在下就恭敬不如從命了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 31 黃駱:呵呵,好說好說。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 36 拿 2000 錢

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 505005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 35 被村民圍堵

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 20510002

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 0 黃駱:那麼,在下就先告辭了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 1 主角:黃公子慢走。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 3 作揖


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action10 Length = 1.7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 6 回家囉~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 9 回家囉~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 12 回家囉~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510002 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Huang_Escort_1 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Huang_Escort_2 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 17 我也該回去稟告師傅了…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 15 Cam_Pan

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Huang_Camel Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510002 PlayMovieNode id = 18 盧南:站住!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Group ID = 20510002 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 20 ?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player ?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510002 PlayMovieNode id = 85

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 78

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 82

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 86

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 84


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 75

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 83

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 24


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 23 【咦,這些村民為甚麼如此憤恨地看著我?】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510002 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 57 主角:在下逍遙谷<N#>,請問…發生甚麼事了麼?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 58 盧南:原來逍遙谷也不是甚麼好東西,我呸!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 59 阿狗:是啊,虧俺一直崇敬著逍遙谷,把老道長當天神


拜,沒想到逍遙谷既然為…虎甚麼娼妓的,幫助那姓黃的雜種!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 60 主角:【為虎作倀?我?黃駱是壞人嗎?……】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 61 丁氏:每個月咱們家都供養你們逍遙谷,簡直浪費咱家


糧食!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 62 主角:【怎…怎麼會這樣?為甚麼大家態度如此?我只


是盡我本分,幫助需要幫助的人,如此而已!我到底做錯了甚麼?】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 64 主角:……在下不解!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 65 盧南:這時候還想裝甚麼都不知道麼?八成是收了姓黃


的好處,原來逍遙谷為了銀子,良心也可以不要。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 66 招弟:不要說啦,反正他們仗著武力,蠻橫起來誰能奈


何得了?只能怪咱們倒楣,識人不清哪!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 67 主角:到底是怎麼回事……?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 68 張村長:你真的甚麼都不知道?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 69 主角:我……我不知道。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 70 阿狗:我擦!你不明就理,充甚麼好人!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 71 盧南:你這是非不明的混小子!


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 72 主角:我……我……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 73 張村長:夠了,讓我來說吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 20510003

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 22 那姓黃的小子家住村子的西北方,家族本是地方仕紳,


母親生他時難產死了,黃老爺一手將他帶大。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510003 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 23 黃老爺非常照顧村人,對大夥都很好,只可惜前些年生


了場怪病,死了,留下這小子繼承了大筆遺產。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 24 黃駱本性頑劣,常在村里鬧事,黃老爺在世時多少還壓


得住他,老爺走了,這小子日漸猖狂,後來還結識了黑風寨的惡人,到處作威作福,欺壓村民。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 25 【啊!!有…有這種事!】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 26 上個月初,那姓黃的小子看上村中李老家的閨女……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 31 鏡頭移動

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 27 三不五時就上門調戲李姑娘,找李老麻煩,還把李老家


農田的租金翻了數倍,說若是交不出稅金,就得交人,硬逼李老將女兒嫁給他。
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 28 迎娶當天,硬扛李姑娘上花轎,在花轎上還想強逼李姑


娘就範……<br>李姑娘不勘受辱,逃出花轎,往路旁的大樹一頭撞去,用一條命捍衛自己的清白。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 29 黃駱這渾小子,得不到李姑娘,惱羞成怒去找李老算帳,


李老得知女兒死訊,當場就暈了過去,黃駱就將李老的農田和房舍一把火燒了個精光,待李老醒轉,看到家毀人
亡,吐了口血,又暈了過去,從此就沒再醒來……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 34 這件事在村里傳得沸沸揚揚,後來[FF7700]霹靂堂秦


護法[-],途經村裡歇腳,聽到了這件事……二話不說,答應替咱們除掉姓黃的惡賊!村民都在等著秦護法的消息
……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 35 ……………………

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 39 【沒想到黃駱是這種人…我竟然也傻傻的相信他……】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 36 鏡頭移動

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 38


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 40 王振:甚麼事也不知道,卻來多管閒事!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 41 阿狗:逍遙谷不過是一群驢蛋,我呸!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 42 丁氏:說那麼多做甚麼,反正是收了姓黃的好處。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 43 招弟:還在那兒裝可憐,有夠無恥!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 44 張帆:這兒不歡迎你,還站在那兒做甚麼,快滾啊!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 45 盧南:武功再好,又有甚麼用?這樣也敢自稱為俠?簡


直讓人反胃!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 49 走了走了…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 48 讓人反胃!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 64


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 67

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 47 哼,好一個"大俠"……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 69

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 70

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 50 一個傻小子~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_flowerman Đi thôi đi thôi. . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_vseller Thật làm cho người ta buồn nôn!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LZ_people02 Hừ, được lắm Đại hiệp. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_people09 Một tiểu tử ngu ngốc !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_flowerman Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_vseller Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DK_woman03 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_xian Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people10 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LZ_people02 Model Delete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people09 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 74 <Z#1>少俠,大夥都為此事義憤填膺,反應魯莽了點,


你別記在心上。無瑕子老道長都十分照顧咱們,老道長為人如何,咱們都很清楚。我相信逍遙谷不會助紂為虐,
幫助這等惡人。我相信此事純屬誤會……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 75 唉……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 78 【江湖…原來是這樣的麼…】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 75 唉……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine DK_man01 Ôi. . . . . .


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine DK_man01 Ôi. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 79 主角:……村長,請你告訴我,黃府應該要怎麼去。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 82 <Z#1>少俠,你想……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 83 我…去為自己犯的錯負責......

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 85


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 54.020420 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 5933 unused Assets to reduce memory usage. Loaded Objects now: 23142.
Total: 196.155594 ms (FindLiveObjects: 2.347263 ms CreateObjectMapping: 1.580579 ms
MarkObjects: 152.562378 ms DeleteObjects: 39.257908 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23114.
Total: 165.247055 ms (FindLiveObjects: 2.251813 ms CreateObjectMapping: 0.437225 ms
MarkObjects: 162.034576 ms DeleteObjects: 0.081594 ms)

包檔讀取失敗 !! ( MapIcon/Map_icon_M00320 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M00320 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.114616 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 34424.
Total: 158.891891 ms (FindLiveObjects: 2.426292 ms CreateObjectMapping: 0.669180 ms
MarkObjects: 154.708496 ms DeleteObjects: 0.618376 ms)

轉換場景 M0032

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 34522.
Total: 159.655502 ms (FindLiveObjects: 2.605390 ms CreateObjectMapping: 0.583993 ms
MarkObjects: 155.767685 ms DeleteObjects: 0.277114 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ContinueMovie ID = 20510003 Node ID = 86

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 86

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 23200001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Group ID = 23200001 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200001 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200001 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 39 恭喜少爺,賀喜少爺,總算避過了霹靂堂那瘋女人。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 40 哈哈哈,這回真多虧逍遙谷那些「大俠」,要不是有他


們,小爺早給姓秦的劈死了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 41 咱們已經佈下重重陷阱,還請了虎爺和龍爺來幫忙,姓


秦的敢來試看看。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 56 黃公子放心,這種小姑娘,我兩根手指頭就解決了她!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 4.466667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 67 嘿,讓她嚐嚐我巴龍的巨棒啊!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 78

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 2.8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 42 那姓秦的女人長的著實不壞啊,不如…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 71 哈哈……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 72 哈

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 73 哈哈……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 74 哈

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_3 Ha ha. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_6 Ha

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_5 Ha ha. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_4 Ha

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 43 嘿嘿嘿…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 44 姓秦的,哪天小爺一定要將妳「正法」,讓妳知道爺的


厲害。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 45 到時候還請少爺分小的們一杯羹哪…嘻嘻嘻。


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 46 小爺什麼時候忘記大夥的好處?要快活,大家一起快活。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 75 唉,就可惜阿福跟小陳,讓那瘋女人殺了,讓我們為他


們默哀十息……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 47 一…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 76 二…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 77 三……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 48 太麻煩了,數到三就好,咱們痛快喝酒吧!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Camel Một. . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Camel Hai. . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Camel Ba. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 50 黃駱!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200001 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 51 !!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Camel ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

skill02 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 69 黃駱!給我滾出來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 70

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 23200002

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 0


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200002 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200002 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 39 你們幹甚麼!<Z#1>大俠是自己人~把刀給我收起來!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action05 Length = 2.666667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 20 哎呀,這不是<Z#1>大俠麼?怎麼殺氣騰騰的,出了甚


麼事了?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 21 你還想跟我裝蒜?事情的原委,我都已經知道了。我現


在就彌補自己的錯誤。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 22 <Z#1>大俠,你一定要相信我,我真的是被冤枉的啊…


…這一切都是那姓秦的愛不到我,由愛生恨…編織出來的謊……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 33 ……噗~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Huang_Camel stand03 layer != 0 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 38 噗~~哈哈哈,哈哈哈哈!!哈哈哈哈哈哈,哈哈哈哈


哈哈哈哈哈哈哈哈哈哈哈哈哈哈…………

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 23 笑死我啦,小爺真演不下去了,哈哈哈哈~~逍遙谷的


大俠~頭腦還真是簡單啊。不錯,那些事情都是小爺幹的,你又待怎地?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

stand03 Length = 3.166667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 24 我這就為民除害,殺了你這惡賊!


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 25 哈哈哈!好笑!虎大爺,龍二爺,這小子好逞英雄,還


是讓兩位爺來教教這小子,什麼是真正的江湖吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 26 嘿嘿,嘿嘿!!咱哥倆的學費可是很貴的!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 27 不就是他那爛命一條麼?對付這種沒見過世面的小蝦米,


只怕還輪不到我兄弟出手。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 28 喂,你們這些沒用的東西,沒聽見焦爺的話麼?還不快


將這小子給宰了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 29 是

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 30 是

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 31 是

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 32 是


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_3 Tuân lệnh !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OneLine Huang_Escort_6 Tuân lệnh !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_5 Tuân lệnh !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_4 Tuân lệnh !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 132001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile53 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile52 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile43 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile42 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu place on Tile42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Hắc Phong Tiểu Tặc place on Tile46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Hắc Phong Tiểu Tặc place on Tile47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Hắc Phong Ác Tặc place on Tile55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.2, 232.4, 1.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.2, 232.4, 1.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Hắc Phong Ác Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương 攻擊 Hắc Phong Ác Tặc and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Hắc Phong Ác Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Hắc Phong Ác Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương Phích Lịch Tật Trảm CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Hắc Phong Ác Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương Phích Lịch Tật Trảm CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Hắc Phong Ác Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 AI Action Hắc Phong Ác Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7 AI Action Hắc Phong Ác Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 532001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 23200003

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200003 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 12 唉唷,這兩人這麼厲害!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 3755 unused Assets to reduce memory usage. Loaded Objects now: 38961.
Total: 354.005219 ms (FindLiveObjects: 6.928379 ms CreateObjectMapping: 2.982061 ms
MarkObjects: 328.364441 ms DeleteObjects: 14.853344 ms)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200003 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 13 姓黃的,別以為今天還有人護得了你,納命來!


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 14 哎呀呀,我們似乎是被人無視了呢?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 15 怕甚麼,有我跟大哥在,沒有人動的了你。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 16 這虎龍兄弟,和剛剛那些雜魚不同,逍遙谷的,你如果


不行就走吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 17 不用多說了,今天要是不能手刃這惡賊,如何對得起天


地良心?我意已決!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 18 …算你還有些志氣。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 19 大哥,這兩個人完全不把我們放在眼裡呢。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 20 真沒辦法,那只好讓他們嚐嚐血的教訓了。殺了他們!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 28 戰鬥鏡頭

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 132002

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile53 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile52 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile43 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile42 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu place on Tile42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Tần Hồng Thương place on Tile43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Hác Hổ place on Tile46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Ba Long place on Tile47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.2, 232.4, 1.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.2, 232.4, 1.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Ba Long

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Ba Long ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Hác Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hác Hổ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Hác Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Hác Hổ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Ba Long

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Ba Long ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 Ba Long 血量 True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Hác Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hác Hổ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Ba Long

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Ba Long ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Ba Long ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu Tiêu Tương Thủy Vân CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương Phích Lịch Tật Trảm CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 Hác Hổ 血量 False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Hác Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hác Hổ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hác Hổ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu Tiêu Tương Thủy Vân CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương Phích Lịch Tật Trảm CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 Hác Hổ 血量 True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Hắc Phong Tiểu Tặc 加入戰鬥


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Hắc Phong Tiểu Tặc 加入戰鬥

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu 攻擊 Hác Hổ and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Hác Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hác Hổ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hác Hổ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương Phích Lịch Tật Trảm CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương Phích Lịch Tật Trảm CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu Tiêu Tương Thủy Vân CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 532002

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 23200004

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 3217 unused Assets to reduce memory usage. Loaded Objects now: 39429.
Total: 720.622803 ms (FindLiveObjects: 6.829336 ms CreateObjectMapping: 2.957942 ms
MarkObjects: 353.758392 ms DeleteObjects: 356.100525 ms)

Group ID = 23200004 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200004 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Player not have skill01_1 AnimationClip

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

skill01_1 Length = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

hurt01 Length = 0.6666667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 27 !!!<br>【江湖上何時多出這兩個厲害小娃!】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

hurt01 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

skill01 Length = 1.7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 28 大哥,情況不妙啊。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 29 姓黃的,咱兄弟倆可犯不著為你冒險。這事你自個兒看


著辦吧,郝虎,我們走!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 30 你們、你們……收了錢要辦事阿!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 31 可…可惡就這樣跑了……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 43 黃駱向後走

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lier_dragon Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lier_tiger Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 32 兩位大俠,有話好好說,這一切都是…誤會啊!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 33 ……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 34 你到閻王面前去解釋吧!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200004 PlayMovieNode id = 35 嘖……!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 24 黃駱特寫

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 45 黃駱向後走

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 46 黃駱向後跑

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 36 哪裡跑!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 23200005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 2


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 119 黃絡事件獲勝

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Transfer GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200005 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

動畫停止 23200004 node 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

動畫停止 23200004 node 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 完成任務 10032001 Hoàng lạc sự kiện chiến thắng Hoàng lạc sự kiện chiến
thắng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 14 人呢??怎麼不見了?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 15 屋子內一定有密道,他恐怕從密道走了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 16 慢著,妳有沒有聞到一股奇怪的味道?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 17 …!!糟了,是[FF7700]燃油[-]!!逍遙谷的,快


跑!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 18 !!!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player ! ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 31


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 38 可惡,這門被封死了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

CamShark Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 39 啊!好燙!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200005 PlayMovieNode id = 40 小心!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 46 阿哈哈哈哈…姓秦的,這大火的滋味如何?這可是爺特


地為妳準備的~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 49 這卑鄙的小人,竟然佈下如此機關…


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 50 逍遙谷的,要怪只怪你太天真了,淌了這場渾水,既然


你要幫這姓秦的,你們就一起好好享受這乾柴烈火吧!哈哈哈哈……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 51 什麼乾柴…烈…烈火……可…可惡!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 52 火勢甚大,難道我們就這麼被困死在這裡麼…?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 53 啊!阿呀!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200005 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200005 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 69

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 70

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 67

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 75 師弟!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 76 師…師兄!你們怎會在這!這到底是怎麼一回事?


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 78 此地不宜久留,我們先離開再說吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 82

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 83

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 85 你們點了姓黃的傢伙穴道?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 93

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 86 救命…幾位大俠,救命啊!上天有好生之德,求求你們


放過我吧…我一定會改過向善,作一個好人的!媽啊,好燙!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 87 你不就喜歡這麼燒死別人麼?讓你自己也體會一下這滋


味吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 88 不要…不要啊!!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 92 這裡要塌,我們快走!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 91 鏡頭晃動

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 114 鏡頭晃動

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 117 鏡頭晃動

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 94

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 95


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 96

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 97

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 98

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 99

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 103

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 104

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 100

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Gingi Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 101

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Xuan Model Delete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 102

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 111

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 112

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Pili_red Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 105 <Z#1>大俠!<Z#1>大俠……求求你放了我!我改過


向善!!我做牛做馬報答你!!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 106

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 120

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 121

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 532005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 107

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 113

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 108

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 110 不要…不要啊!!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 115

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 116

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 90

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 118

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 126

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Camel Hu hu hu. . . Hu hu hu . . .! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

CamShark Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

CamShark_3 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 完成任務 20000008 Quả quyết rời đi Dấu hiệu

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 109

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 89

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 532004

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 26.536291 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 1769 unused Assets to reduce memory usage. Loaded Objects now: 23071.
Total: 205.040710 ms (FindLiveObjects: 1.689886 ms CreateObjectMapping: 0.946808 ms
MarkObjects: 182.261383 ms DeleteObjects: 19.595085 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23019.
Total: 168.398453 ms (FindLiveObjects: 2.904058 ms CreateObjectMapping: 0.455186 ms
MarkObjects: 164.384415 ms DeleteObjects: 0.085187 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 3295 unused Assets to reduce memory usage. Loaded Objects now: 26794.
Total: 165.145966 ms (FindLiveObjects: 2.174836 ms CreateObjectMapping: 1.102300 ms
MarkObjects: 159.257782 ms DeleteObjects: 2.199982 ms)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 27152.
Total: 162.176208 ms (FindLiveObjects: 2.158928 ms CreateObjectMapping: 0.461857 ms
MarkObjects: 157.462173 ms DeleteObjects: 1.285504 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Can not play a disabled audio source

(Filename: Line: 377)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

閒逛

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 700001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

BattleControl StartBattle But 0 Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.576987 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 23377.
Total: 201.415131 ms (FindLiveObjects: 1.710926 ms CreateObjectMapping: 0.543965 ms
MarkObjects: 196.225388 ms DeleteObjects: 2.432450 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23358.
Total: 170.592804 ms (FindLiveObjects: 2.029608 ms CreateObjectMapping: 0.440304 ms
MarkObjects: 167.557877 ms DeleteObjects: 0.089292 ms)

包檔讀取失敗 !! ( MapIcon/Map_icon_M0099911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M0099911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.247015 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh


(Filename: Line: 634)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 493 unused Assets to reduce memory usage. Loaded Objects now: 32660.
Total: 159.007858 ms (FindLiveObjects: 2.339566 ms CreateObjectMapping: 0.644034 ms
MarkObjects: 155.091827 ms DeleteObjects: 0.518307 ms)

轉換場景 M0099

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 32783.
Total: 162.368652 ms (FindLiveObjects: 2.998996 ms CreateObjectMapping: 0.574756 ms
MarkObjects: 157.932251 ms DeleteObjects: 0.434659 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile174 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile173 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile162 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile161 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile160 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu place on Tile160


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

Gấu Hoang place on Tile77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 286.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu Tiêu Tương Thủy Vân CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu Tiêu Tương Thủy Vân CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 4 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu Tiêu Tương Thủy Vân CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu Tiêu Tương Thủy Vân CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 8 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllFriendUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

iRewardID = 700004

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 18.660591 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 1754 unused Assets to reduce memory usage. Loaded Objects now: 23069.
Total: 198.424866 ms (FindLiveObjects: 1.651397 ms CreateObjectMapping: 0.935005 ms
MarkObjects: 173.506104 ms DeleteObjects: 21.864346 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 23044.
Total: 170.749832 ms (FindLiveObjects: 1.854102 ms CreateObjectMapping: 0.427988 ms
MarkObjects: 167.693863 ms DeleteObjects: 0.352038 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 3295 unused Assets to reduce memory usage. Loaded Objects now: 26814.
Total: 164.956604 ms (FindLiveObjects: 2.252839 ms CreateObjectMapping: 1.678596 ms
MarkObjects: 158.513168 ms DeleteObjects: 2.134295 ms)

戰鬥回來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 210022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

BattleControl StartBattle But 0 Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.586737 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 23151.
Total: 167.232010 ms (FindLiveObjects: 1.388652 ms CreateObjectMapping: 0.434146 ms
MarkObjects: 163.795792 ms DeleteObjects: 1.208014 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23144.
Total: 167.878616 ms (FindLiveObjects: 2.329815 ms CreateObjectMapping: 0.434659 ms
MarkObjects: 164.472672 ms DeleteObjects: 0.227849 ms)

包檔讀取失敗 !! ( MapIcon/Map_icon_M0099911 ) 不存在


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M0099911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.244450 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 493 unused Assets to reduce memory usage. Loaded Objects now: 32446.
Total: 160.088104 ms (FindLiveObjects: 2.345210 ms CreateObjectMapping: 0.628126 ms
MarkObjects: 156.192078 ms DeleteObjects: 0.523438 ms)

轉換場景 M0099

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 32456.
Total: 161.024139 ms (FindLiveObjects: 2.363685 ms CreateObjectMapping: 0.494700 ms
MarkObjects: 157.392395 ms DeleteObjects: 0.353064 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile174 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile173 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Tile162 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile161 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile160 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu place on Tile160

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

Cốc Nguyệt Hiên place on Tile161

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

Cái Bang Bang Chúng place on Tile77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

Cái Bang Bang Chúng place on Tile78

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

Cái Bang Bang Chúng place on Tile79


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

Cái Bang Bang Chúng place on Tile89

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 286.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Cái Bang Bang Chúng 反擊 Cốc Nguyệt Hiên and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu Tiêu Tương Thủy Vân CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng Phạn Lai Thân Thủ CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu Tiêu Tương Thủy Vân CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu Tiêu Tương Thủy Vân CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

GoSu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

iRewardID = 920035

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 20.642988 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 3147 unused Assets to reduce memory usage. Loaded Objects now: 23120.
Total: 185.474365 ms (FindLiveObjects: 2.371382 ms CreateObjectMapping: 0.936031 ms
MarkObjects: 158.829285 ms DeleteObjects: 22.934317 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 23082.
Total: 172.281647 ms (FindLiveObjects: 2.086057 ms CreateObjectMapping: 1.059193 ms
MarkObjects: 168.510330 ms DeleteObjects: 0.198598 ms)

Can not play a disabled audio source

(Filename: Line: 377)


Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 3294 unused Assets to reduce memory usage. Loaded Objects now: 26855.
Total: 170.041122 ms (FindLiveObjects: 2.214351 ms CreateObjectMapping: 1.073562 ms
MarkObjects: 164.059570 ms DeleteObjects: 2.304670 ms)

戰鬥回來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 2.021397 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 23412.
Total: 180.858353 ms (FindLiveObjects: 1.669872 ms CreateObjectMapping: 0.580401 ms
MarkObjects: 176.645187 ms DeleteObjects: 1.562105 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23399.
Total: 170.312088 ms (FindLiveObjects: 2.369330 ms CreateObjectMapping: 0.436712 ms
MarkObjects: 167.003143 ms DeleteObjects: 0.081594 ms)

WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' shader state not


supported
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
UnloadTime: 1.219304 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 503 unused Assets to reduce memory usage. Loaded Objects now: 100651.
Total: 183.690582 ms (FindLiveObjects: 5.911779 ms CreateObjectMapping: 1.348624 ms
MarkObjects: 175.149796 ms DeleteObjects: 0.873937 ms)

FlockLanding (LandingSpotController) has no assigned FlockController, a random


FlockController has been assigned

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

轉換場景 M0001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 101798.
Total: 188.247559 ms (FindLiveObjects: 7.551887 ms CreateObjectMapping: 1.103326 ms
MarkObjects: 178.893921 ms DeleteObjects: 0.282759 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10605001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10605001 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 2.833333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 18 呀呼!又到洛陽來了!這裏還是這麼充滿新鮮感!我已


經迫不及待要到城裡逛逛了!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 19 喂!搞清楚,咱們是來拜壽的,不是來閒逛的!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 20 無妨。壽宴於[FF0000]戌時[-]開始,現在時間尚早,


咱們可以先在城裡面轉轉。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Group ID = 10605001 PlayMovieNode id = 21 呀呼!!!太好了!這次一定要把上回錯過的地方都逛
過一遍!哇哈哈哈!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

action03 Length = 2.6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 24 啐!小孩子!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 25 唔……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 26 阿棘,別這麼說,你忘了麼?你第一次來到洛陽時,可


是興奮地到處亂跑,讓我和師父幾乎跑遍了整個洛陽城才把人找回來。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 27 哈!什麼嘛!還敢說我!原來二師兄比我還像個小孩子!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 28 廢話!六歲不是小孩子是什麼!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 29 是……愛惹麻煩的小孩子。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 30 那你是欠揍的小孩子了?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 31 哼!愛使用暴力的小孩子!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 32 你這還敢嘴硬的小孩子!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 33 阿棘,<Z#2>,別鬥嘴了,咱們進城去吧!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 34 好啊!好啊!快進城!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 35 啐!


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Gingi Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Xuan Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

解析 NpcData 時發生錯誤 : #iID s3DModel sMaxImage sHalfImage iFriendly


sNpcName sIntroduction iBattleClass iStarClass iGenderType
iMartialType sTitle

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 NpcData 時發生錯誤 :

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 178.879562 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 48481 unused Assets to reduce memory usage. Loaded Objects now: 23439.
Total: 423.839661 ms (FindLiveObjects: 4.314264 ms CreateObjectMapping: 8.807114 ms
MarkObjects: 162.153625 ms DeleteObjects: 248.117676 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23416.
Total: 170.093994 ms (FindLiveObjects: 2.262076 ms CreateObjectMapping: 0.441843 ms
MarkObjects: 166.850204 ms DeleteObjects: 0.100582 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.325018 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 988 unused Assets to reduce memory usage. Loaded Objects now: 23418.
Total: 170.251526 ms (FindLiveObjects: 1.559539 ms CreateObjectMapping: 0.551663 ms
MarkObjects: 166.875366 ms DeleteObjects: 0.881635 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23417.
Total: 171.401566 ms (FindLiveObjects: 2.033713 ms CreateObjectMapping: 0.454160 ms
MarkObjects: 168.390762 ms DeleteObjects: 0.087239 ms)

包檔讀取失敗 !! ( MapIcon/Map_icon_M00261 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M00261 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.213146 ms
ProducePlayer Player_ModelPrefab

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 32358.
Total: 162.080765 ms (FindLiveObjects: 2.267721 ms CreateObjectMapping: 0.653785 ms
MarkObjects: 158.055939 ms DeleteObjects: 0.700997 ms)

轉換場景 M0026

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 32528.
Total: 170.010864 ms (FindLiveObjects: 2.726500 ms CreateObjectMapping: 0.522412 ms
MarkObjects: 166.025528 ms DeleteObjects: 0.308931 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 22610001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 22610001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 97

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 98

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 99

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 100

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 101

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 102

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 103

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 104

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 105

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 106

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 110

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 111

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = LoYungCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 22610001 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 22610001 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 22610001 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 16


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 22610001 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 32 這裡就是最後一關了吧?只要穿過前方聖堂,我就能回


去原本的地方了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 33 送君千里,終須一別,你安心上路吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 34 安心上路,小蝦米。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 35 ……為甚麼我覺得這話從你們口中說出來,有一種很討


厭的感覺。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Xyg_master Tiệc nào cũng sẽ có lúc tàn, cuối cùng cần nói lời từ biệt,
ngươi hãy an tâm lên đường đi.
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_joker An tâm đi đi, Vô Danh.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 36 呵呵,哪裡的話,咱們可捨不得你了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 37 請替老夫向金先生問好。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 38 是~是~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_joker Ha ha, nói chi vậy, chúng ta cũng không nỡ nhìn ngươi ra đi.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Xyg_master Xin chuyển lời thay lão phu vấn an Kim tiên sinh.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine JY_hero Nhớ rồi...

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 42 南賢,北丑,這些年來多謝你們的照顧,好好保重身子


吧。有機會的話,我會再來找你們的。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 43 ……還來啊?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 44 總算把這傢伙送走了…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 45 趕緊回去踏火爐,吃碗豬腳麵線。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_joker . . . . . . . Còn trở lại à?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Xyg_master Rốt cục cái tên này cũng đã đi.. . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_joker Nhanh về ăn bát mì thôi, ở lại đây ám xui xẻo

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 107

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 108

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 60


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_master Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_joker Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 65


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = LoYungCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 109

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 67

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 69

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 70

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 22610001 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 75

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 78

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 82

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 83

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 22610001 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 85

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 86 看來,這裡

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 87

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 88

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 89 看來,這裡就是聖堂的中心,照南賢所說,只要將十四


天書放在這些石柱上面,我就能夠回去了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 90 可是……心裡面好像怪怪的,總覺得好像少了件甚麼事


……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 91 小子,這樣就想一走了之麼?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 92 真的發生事情了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 94


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 95

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610001 PlayMovieNode id = 96

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 22610002

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 22610002 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 22610002 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

bad07 not have action02 AnimationClip

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1.033333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1.133333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 32


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1.033333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 1.033333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 40 我就知道,每次在結局前,總是少不了一場大混戰。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 41 小子,你武功那麼強,一定是從十四天書中領悟到甚麼


奧妙。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 42 快將它說出來,否則……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 22610002 PlayMovieNode id = 43 否則怎樣?你們個個都是小俠我的手下敗將,還想怎樣?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 44 嘿嘿,一個人打不過你,那十個人呢?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 2.066667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 47 不會吧!你們個個都是武林中有名的夙宿,不會聯合起


來打我一個人吧?傳了出去,你們以後怎麼做人?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 48 事到如今,還管得了這麼許多麼?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 49 何況,殺了你,就沒有人會知道了!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 50 慕容公子,我以為我們是過命的交情。你難道忘了咱們


曾經是快樂的好夥伴麼?你的傳國玉璽,還是老朋友我幫你找到的。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 51 你跟姓段的兩個傢伙,終日在我表妹身邊像蒼蠅一樣,


我早就想殺了你了!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 52 唉,我想高唱一首真心換絕情!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 53 你三不五時,就來老僧的金輪寺尋釁,打傷老僧那麼多


弟子,老僧跟你之間,可沒有半分情面。哼!今日不殺你,難洩老僧心頭之恨。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 54 不是吧,我見你不大會教弟子,幫你訓練那些不成材的


小番僧,你該感謝我才是,怎麼還來怪罪我呢?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 55 別說廢話了,動手吧,逼他交出十四天書後,要把他煎


炒煮炸,咱們再從長計議。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 56 好吧,看來是非動手不可了。那就速戰速決吧,我一秒


鐘幾十萬上下,可沒時間在這裡跟你們瞎耗。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 59 剪刀,石頭……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 60 !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 22610002 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 67

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 69

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 70

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 22610002 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 75

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 78 HAHAHAHAHAHAHAHA

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine JY_hero Kéo, Bao. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine bad05 ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine bad06 ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine bad09 ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine bad10 ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine bad01 ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine JY_hero Búa! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine JY_hero Ha ha ha ~~ muaha ha ha ha ha! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 36.435955 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 7893 unused Assets to reduce memory usage. Loaded Objects now: 23461.
Total: 216.040115 ms (FindLiveObjects: 3.052366 ms CreateObjectMapping: 2.598206 ms
MarkObjects: 178.520844 ms DeleteObjects: 31.461235 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23429.
Total: 168.416931 ms (FindLiveObjects: 2.048595 ms CreateObjectMapping: 0.440817 ms
MarkObjects: 165.413834 ms DeleteObjects: 0.087752 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.158236 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 48806.
Total: 167.491669 ms (FindLiveObjects: 3.137553 ms CreateObjectMapping: 1.096655 ms
MarkObjects: 162.173645 ms DeleteObjects: 0.683549 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 49087.
Total: 166.898972 ms (FindLiveObjects: 3.499342 ms CreateObjectMapping: 0.607086 ms
MarkObjects: 161.622498 ms DeleteObjects: 0.520359 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

ContinueMovie ID = 22610002 Node ID = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 22610002 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 10500001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 20


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 30


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500001 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500001 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 67

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 75

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 183

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 184

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 210

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 224

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 進行中任務 M00051056 Đã đến giờ xuất phát Lạc Dương Giờ Thân cùng Cốc
Nguyệt Hiên xuất phát Lạc Dương

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 122 ……聖堂一戰中,英雄小蝦米以一人之力,力挫武林十


大高手,終於成為天下第一,傲視群雄的傳說。此後,江湖之中再也無人見過英雄小蝦米的蹤跡。
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 64 哈哈哈哈哈!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 65 小皮球,香蕉油~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 66 呼呼,好燙…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 216 小蝦米?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 217 有趣…有趣……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 221

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 218

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 219

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 222


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 223

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Ha ha ha ha ha ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

OneLine Guanfu_flower Một người đánh lại mười người. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 69

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 70 這人腦子不好使?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine killer_snow2 Người này đầu óc không bình thường?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

OneLine Guanfu_flower Người Trung Nguyên đều yếu như vậy ?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

OneLine LY_child04 Quả bóng nhỏ, chuối tiêu dầu ~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_customer01@action01 Phù Phù. ., thật là nóng. . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Guanfu_flower Vô Danh . . . . . . Ha ha

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 220

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Guanfu_flower Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

killer_snow2 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 77 真無聊,阿福,小陳,咱們回去吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 78

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 82

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 83

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 85

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

OneLine LY_doubt03 Dạ, thiếu gia.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_doubt04 Dạ, thiếu gia.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 86

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 92 對面那李老農家的閨女,生的真不壞~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 87

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 116

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 117 我以後也要成為像小蝦米那樣的大英雄。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 118

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 120 好弟弟,你這麼說,姊就放心了。


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 88

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_child03 Đệ sau này cũng phải trở thành như Đại anh hùng Vô Danh vậy .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

OneLine Huang_Camel Con gái của Lý lão nông, nhan sắc thật không tồi ~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

action01 Length = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 121

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

OneLine LY_child01 Đệ đệ ngoan, nếu đệ nói như vậy, tỷ cũng an tâm rồi.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

action01 Length = 1.466667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 119

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 89

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Huang_Camel Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 93 這位朋友何以笑得如此暢懷?是否小生所說的故事,聽


來太過滑稽了?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 94 呵呵……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 95

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Ha ha. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 90

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_doubt03 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500001 PlayMovieNode id = 91

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_doubt04 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 96

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 97 真不好意思,先生方才說的英雄小蝦米的故事--尤其


是聖堂大戰十大高手這段,是我最喜歡的段子。從小到大,我就對小蝦米前輩十分嚮往!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 98 遙想當年,能人輩出,高手如雲;但小蝦米前輩卻以一


招自創的野球拳,打遍天下無敵手,成為武林盟主!在立於頂點之後,又神秘的消失在武林之中,成為永遠的傳
說。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 99 我聽先生說得如此生動,不由得將自己也代入其中……


幻想自己也成為力挫十大高手的小蝦米了。先生的故事說得十分精彩,我絕對沒有訕笑之意,還請先生見諒。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 100 哈哈,小生跟你開開玩笑,朋友莫要介意。我聽閣下


笑聲之中,充滿了一股凌雲壯志。說不定閣下將來當真會成為像小蝦米這樣的英雄人物。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 104 承先生吉言!其實我不是本地人。這回途經這村子,


乃是要到洛陽城敬仰英雄小蝦米的雕像,並且找到門派拜師學藝,練就一身武功,成為一個懲奸除惡的大俠。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 105 有志者事竟成。小生[FF0000]徐子易[-],是個雲


遊四海的說書人。不過小生著有一本[FF0000]武林通鑑[-],上頭記載各種武林奇事。不知道這位朋友高姓大名?
或許不久的將來,小生就能將閣下寫入武林通鑑之中了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 106

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action10 Length = 1.7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 107

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 108 在下<N#>,還請徐兄多多指教。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 109 <Z#1>兄好好努力,小生很期待能替閣下一書「大俠


<N#>列傳」。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 110 呵呵!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 111

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Ha ha!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 112

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 113 還要,還要,小寶還要聽!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 114 別急別急。我們還有好多精彩的故事可以講呢!大哥,


接下來要說小蝦米大鬧金輪寺、上百花谷與老頑童結義……還是在黑木崖大戰人妖老祖宗東方不敗的故事哩?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine HZ_people08 Còn muốn, còn muốn, Tiểu Bảo còn muốn nghe!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 115 就說說英雄小蝦米在少林寺發現的神秘後院一事吧!


各位看倌,話說當年……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 123 不好啦!!出大事啦!!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 124


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 127

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 128

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 129

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 130

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 131

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 132

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 133

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 134

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_people09 Không tốt rồi! ! Xảy ra chuyện lớn rồii! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 125

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

stand03 Length = 3.5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 126

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 135 哎呀,這位老哥你怎麼了,驚慌成這樣,有事情慢慢


說,別急嘛。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 136 有……有一匹馬賊,朝村子闖過來了!來人一共十三


騎,那是……那是陝北一代,令人聞風喪膽的馬賊團「[FF0000]陝北十三雁[-]」啊!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 138 !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 139 !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 140 嘩!賊來了,賊來了!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 141 塊陶啊!!


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 142 媽媽~~媽媽!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 185

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 137 陝北十三雁?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 186

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_people03 ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_people01 ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_chief Mau chạy ! Mau chạy thôi ! Cướp đến rồi !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine HZ_people08 Chạy mau ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_child04 Mẹ ~~ mẹ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Mười Ba Tên Cướp Thiểm Bắc?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 211

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 212

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 213

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500001 PlayMovieNode id = 214

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 143

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 144

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 145

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 146

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 147

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 148

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 149

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 150

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 151

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500001 PlayMovieNode id = 152

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 158

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 159

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 161

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 162

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 164

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 165

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
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Group ID = 10500001 PlayMovieNode id = 167

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 168

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 170

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 171

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 173

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 174

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 181

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 177

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 178

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 179

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_customer02@action01 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

LY_customer01@action01 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500001 PlayMovieNode id = 187

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 175

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 156

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 160

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 163

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_child03 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_child02 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_child04 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 180

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500001 PlayMovieNode id = 157

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_customer01 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_child01 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 172

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_chief Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 215

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 154

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 166

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_customer02 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people09 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
HZ_people08 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 153

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people01 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action31 Length = 2.066667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 188

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 169

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 155

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_fishergirl Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people03 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 176

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people02 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action31 Length = 2.066667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 189

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 195

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 196

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 190 大哥,要出手麼?我已經躍躍欲試啦!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 191 別鬧了,爹萬般囑咐,咱們不可干涉此地之事。這陝


北十三雁,自然會有人收拾,我們走吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 192 唉,真是沒意思!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 193

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 194


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action05 Length = 1.033333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 197

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action11 Length = 1.033333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 198

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 199 大家都跑好快,這陝北十三雁當真這麼恐怖麼?我看,


我也快點逃吧!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Etc_hsu1 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Etc_hsu2 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 201 兩位說書人先生,你們也快……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 200

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500001 PlayMovieNode id = 202 !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 203

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 204

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 205 哇,這麼神,甚麼時候不見的??不管了,逃命要


緊!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 206

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 207

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 208

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500001 PlayMovieNode id = 182

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 10500003

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 14 呼……呼……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Phù. . . . . . Phù. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 2.5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 13 跑到這裡,應該安全了吧?快找個地方藏起來…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 15 救命…救命啊!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 16 !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 18 有女孩子的尖叫聲!?可惡…身為一個大俠,遇上這種


事,怎麼可以坐視不管?快點過去看看!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500003 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500003 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 10500002

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500002 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500002 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 29


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 35 你們這些惡賊…不要過來!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 36 哼!小娃子,我們陝北十三雁的名頭,妳不會沒有聽過


吧?識相一點,乖乖跟老子走,我仇霸保證絕不會傷妳一根寒毛。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 37 我不會跟你們走的!你們到底想做甚麼?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 38 老子清楚得很,妳有個叫[FF0000]關偉[-]的小相好,


他就是洛陽第一大鏢局[FF0000]長虹鏢局[-]的少鏢頭。是也不是?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 39 你別瞎說!甚麼小…相好的?我跟阿偉清清白白,只是


從小一起長大的青梅竹馬!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 40 妳不必跟老子解釋這麼多。長虹鏢局這回保的寶貝,對


老子而言,異常重要!只要挾持了妳,就能令他們交出鏢物。這對妳那小相好而言也是好事,不必動武,就能解
決。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 41 否則動起手來,長虹鏢局只怕會死傷慘重!若真為了妳


那小相好著想,就乖乖跟老子走吧!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 42 說了這麼多,其實你們只是怕了長虹鏢局的招牌,壓根


沒有劫鏢的把握,才想綁架我當人質。你們真是卑鄙……!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 43 隨妳怎麼說,既然妳不願意配合,咱們也只好讓妳吃一


點苦頭了!拿下她!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 44 不要…不要…誰來救救我?嗚嗚~~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 45 你們這些惡徒,給我住手!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 46 !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 47 !!!


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 48 !!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500002 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Chouba ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Fist_chili ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Robber2 ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 61 臭小子,你算哪根蔥,也敢來管大爺的事!給老子報上


名來!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 62 我叫<N#>,雖然眼下默默無聞,但不久的將來,我一


定會成為江湖中名聲響亮的大俠!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 63 哈哈哈,這小子來搗亂的!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 64 當真是大言不慚!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 65 就讓爺好好教訓你這個「大俠」!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 66 姑娘,我來纏住他們,妳趁現在快跑!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Robber1 Ha ha ha, tên tiểu tử này tới phá đám !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine robber4 Quả nhiên là không biết tự lượng sức mình!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Robber2 Để đại gia cho ngươi biết thế nào là lễ độ !


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 67 那、那你怎麼辦?你一個人,打不過他們的!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 68 打不過,也要打!身為一個男人,不,身為一個俠客,


有些時候是不能退讓的!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 69 哈哈哈,所謂初生之犢不畏虎,老子挺欣賞你的勇氣,


不過在這江湖之中,光靠氣魄是無法生存的!老子就徹底粉碎你的江湖幻想吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 70 可惡~~我跟你拚了!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 72 ya~~~~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Ta không sợ ngươi đâu, hự zaaa. . . ~~~! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 75

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500002 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 210038

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile20 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile19 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile18 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

m_PlayerRoutineNodeList = 0
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu place on Tile18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Cừu Bá place on Tile4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Thiểm Bắc Thập Tam Nhạn place on Tile5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Thiểm Bắc Thập Tam Nhạn place on Tile6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Thiểm Bắc Thập Tam Nhạn place on Tile7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Thiểm Bắc Thập Tam Nhạn place on Tile8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
goMainCamera localEulerAngles = (39.0, 266.6, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (39.0, 266.6, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Cốc Nguyệt Hiên 加入戰鬥

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Thiểm Bắc Thập Tam Nhạn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Thiểm Bắc Thập Tam Nhạn ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 Thiểm Bắc Thập Tam Nhạn Lực Phách Hoa Sơn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Thiểm Bắc Thập Tam Nhạn ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Cừu Bá

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cừu Bá ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 1 Cừu Bá Huyền Âm Thần Trảo

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cừu Bá ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Cừu Bá

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 Cừu Bá Huyền Âm Thần Trảo

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cừu Bá ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên 攻擊 Cừu Bá and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Cừu Bá

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 Cừu Bá Huyền Âm Thần Trảo

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cừu Bá ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên 攻擊 Cừu Bá and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Cừu Bá

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 Cừu Bá Huyền Âm Thần Trảo

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cừu Bá ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920056

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10500004

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 24


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 42


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500004 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500004 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 67

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 69 逍遙谷果然是,行!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 70 谷大俠又一次除暴安良了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 71 英雄出少年哪!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 72 谷少俠,這次能擒捉陝北十三雁歸案,全都是你的功勞。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 164

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 165 認識加好感

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 505007

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 166 認識加好感

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 505008

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 26093 unused Assets to reduce memory usage. Loaded Objects now: 69773.
Total: 468.495667 ms (FindLiveObjects: 11.189273 ms CreateObjectMapping: 9.791383
ms MarkObjects: 314.034515 ms DeleteObjects: 132.688141 ms)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

OneLine LY_doubt05 Tiêu Dao Cốc quả nhiên bá chạo!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_people02 Cốc đại hiệp lại một lần nữa trừ bạo an dân rồi.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_people01 Anh hùng xuất thiếu hiệp nhé!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 73 史捕頭客氣了。除暴安良,本是我輩中人的本份。況且


這一回也不全是我的功勞,這位<Z#1>兄弟不顧自身安危,挺身與這些惡人周旋,令我感到十分佩服。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 75 哪裡,說來慚愧,我甚麼忙也沒有幫上。要不是谷大俠


出手,只怕我已經歸位啦。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 77 武功可以練,但是這份俠心義膽,卻著實難能可貴。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 78 在下深有同感。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 79 呵呵呵……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OneLine Player Ha ha ha. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 80 我還得將這一十三名惡賊押回衙門,少陪了,史某這就


別過。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 81 史捕頭慢走。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 82

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 83

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 85

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 86

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 87

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 88

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 89

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 90

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 91

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 96

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 97

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 98

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 99


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 100

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 101

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 102

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 103

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 104

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 105

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 106

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 107

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 108

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 109


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 110

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 111

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 113

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 114

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 115

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 112

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_doubt05 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people02 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people01 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
LY_people03 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people09 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_child01 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_child03 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_child04 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people06 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Robber1 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Robber2 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Robber3 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

robber4 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Chouba Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 93

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_police Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 92

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 94

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_police2 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Chouba02 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 95

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Guanfu_Gan Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 116 人家還沒有機會,好好向你們兩位道謝呢。謝謝你們


救了我!要不是你們,我真不知道該如何是好……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 117 姑娘,妳沒有事情就好。說起來,我們都欠了谷大俠


一個不得了的恩情呢,哈哈!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 118 恩情甚麼的,莫再提起。谷某很是欣賞<Z#1>兄弟的


為人,從今以後,我們就是朋友了。朋友之間,互相幫忙不是應該的麼?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 119

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 120

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 121

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action10 Length = 1.7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 122

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 123 能跟谷大俠這樣的豪傑結交,真是小弟的榮幸!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 124 逍遙谷果然能人輩出,高手如雲呢!我聽阿偉提過你,


他對谷少俠你的武功為人都十分推崇。今天一見,真的是名不虛傳呢!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 125 能得到長虹鏢局少鏢頭的讚賞,是我谷某的榮幸。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 126

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 127

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 128 ……你叫做<N#>對吧?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 129 在下行不改名,坐不改姓,正是<N#>。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 130 嘻嘻,明明就不會武功,卻說得一口江湖話,還逞英


雄救人。要是他們真的把你砍死了,那可怎麼辦哪?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 131 當時我也沒想到這麼多,看見姑娘有難,就是一頭熱


……然後便衝上前啦。說來不怕兩位見笑,想起方才的情形,我仍心有餘悸,腳還覺得有些軟呢。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 132 HA

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 133 HA

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500004 PlayMovieNode id = 134 HA

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 135 阿麗……阿麗,妳在哪裡!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Ha ha

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Xyg_Xuan Ha ha

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Fist_chili Ha ha

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 136 哎呀,麻煩的人來了!阿偉見到我,一定又要問東問


西的,我先走哩。我叫[FF0000]齊麗[-],大家都叫我阿麗,你們有到洛陽城來,一定要找我喔!我跟爹平時在
洛陽擂台賣藝,很好找的。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 137 到時候,阿麗再燒幾道菜,好好招待兩位大俠…嘻!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 138

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 139

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 141

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 142

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 140

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 143 洛陽?我正要去洛陽城,參觀小蝦米英雄的雕像呢!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Fist_chili Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 144

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 145

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 146 <Z#1>兄也要進城麼?當真是巧,其實這回谷某下山,


也是奉了師命要到洛陽辦事。不如我倆結伴而行,也好有個照應。
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 147 好,在下樂意之至!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 148 呵呵,我們這就動身吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 149

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 150

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 151

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 152

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 153

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 154

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Xuan Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500004 PlayMovieNode id = 155 156

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 158

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 159

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 160

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 161

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 162

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500004 PlayMovieNode id = 163

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 完成任務 M00051035 Đỗ Khang thôn _ thôn dân xuất hiện Duy nhất một lần
đối thoại

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 進行中任務 M00051055 Đỗ Khang thôn _ ra thôn phải chăng Duy nhất một lần
đối thoại

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920073

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920070

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920105
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100293 not have stand03 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100293 not have stand03 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100293 not have stand03 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100293 not have stand03 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100293 not have stand03 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920063

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100291 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100291 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100292 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100292 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100292 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10500007

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500007 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OneLine RunMonkey Chít chít chít chít ~~~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
RunMonkey Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10500007 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 19 那隻猴子怎麼那麼匆忙,像是碰上了甚麼極為可怕的怪


物一樣,跑得比飛的還快,哈哈。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 20 牠是從山洞裏面跑出來的,這些潑猴久居此處,頑劣之


極,平素連人都不怕,難不成山洞中有甚麼野獸?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 23 野獸……啊,谷大哥,方才村子裡,不是有個樵夫說聽


見了老虎的吼聲麼?難、難……難不成真有老虎?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 24 有意思,<Z#1>兄,待我進去山洞見識見識。


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 25 不是吧?谷大哥,你要赤手空拳打老虎?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 26 告訴你一個秘密。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 27 甚麼秘密?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 28 在下所會的[FF0000]水滸英雄掌[-],一共有一百零


八式。每一招每一式,都是根據一個水滸傳中英雄好漢的事蹟來命名的。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 29 你該不會想告訴我……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 30 呵呵呵,聽過武松打虎的故事吧?在下最擅長的一招,


就是「武松拳打虎」了。不過說來慚愧,我也沒有真正打過老虎,倘若山洞中真有老虎,或許也是老天給谷某的
一個機會……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 31 <Z#1>兄若擔心有凶險,不妨在洞外等我。倘若真有甚


麼危險,相信谷某亦能自保。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 33


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 34 等…等等,谷兄!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action34 Length = 2.366667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 37 我、我才不怕呢!谷兄,等我,我跟你一起打老虎!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Transfer GoIntoHouse
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500007 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 58 嗝吼~~~~!!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine TL_drink Ợ rống …. ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

stand02 Length = 5
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 59 他媽的,兩個不長眼睛的臭小子,跑進來打攪老子喝酒


做甚麼?還不快給老子滾出去!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 60 【這滿身酒氣的大叔是誰啊?打個酒嗝,都像野獸的吼


聲一般,差點沒讓他震聾了!啊……!】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 61 谷大哥,樵夫說他聽到的虎叫聲,難不成就是此人發出


的?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 62 不錯。江湖中有一門功法,必須借助酒力修練,功成者


無時無刻身上都散發濃厚的酒氣,舉手投足之間,勁力自發,就連說話打嗝都有驚天動地的威勢。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 63 據我所知,只有江湖四惡中……別號「[FF0000]南盜


[-]」的[FF0000]喝[-],才身具這[FF0000]酩酊訣[-]奇功。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 64 哈哈哈哈,臭小子,見識倒不凡,竟然還叫得出老子的


名號。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 65 瞧這滿地空酒甕,尊駕在此想必已住上一段時日了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 66 【我的媽,難怪這麼重的酒氣,不懂喝酒的人一聞恐怕


都要醉了!】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 67 這杜康村盛產美酒,老子無酒不歡,一日不喝他媽三大


甕,總是全身不對勁。難得在這裡有喝不完的美酒,老子賴著不走,又有誰能奈我何?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 68 你、你這些酒是從哪來的?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 69 他的外號既然是「南盜」,這些酒自然不會是用銀子買


的。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 70 哈哈哈,老子的胃就是為了裝酒而生的,天下美酒本就


該匯聚在老子的肚子裡。想老子付錢?你他媽有沒有搞錯啊?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action29 Length = 3.5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 73 強詞奪理,你這個強盜、無賴!村子裡的人辛苦釀酒營


生,豈能讓你白佔便宜?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 74 怎麼,瞧你這手無縛雞之力的模樣,你想揍老子不成?


來啊,揍我啊!我看你還是滾回家做女紅吧!哈哈哈哈哈哈!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 75 你……你!!可惡!氣死我也,氣死我也!谷大哥,這


種無賴非教訓教訓不可!只是小弟力有未逮……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 76 素聞喝先生雖號稱江湖四惡,但對於自己說過的話,還


是信守承諾的,是也不是?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 77 不錯,老子說一是一,說二是二。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 78 那麼,咱們打一個賭如何?咱們比試拳腳功夫,倘若尊


駕得勝,谷某立刻便走。但倘若谷某得勝,尊駕需答應谷某,離開杜康村,不得再偷盜村民釀的酒。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 79 哈哈哈,逍遙谷谷月軒,膽敢向老子挑戰,果然如傳聞


一般狂妄啊。好,老子接受你的挑戰!不過這賭鬥內容,對老子也太不公平了。倘若你輸的話,你還得跪下來向
老子磕八個響頭,你敢不敢接受?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 80 這麼一來,確實公平許多。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 81 谷大哥!?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500007 PlayMovieNode id = 82 果然有膽識!好,谷月軒,放馬過來!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 83 領教了!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 90

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 87

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 88

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 85

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 86

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500007 PlayMovieNode id = 89

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Xyg_Xuan Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

TL_drink Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 210042

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile26 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile32 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile27 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile31 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Cốc Nguyệt Hiên place on Tile31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Hát place on Tile7


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 240.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 240.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Hát

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hát ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 Hát Ngưu Ẩm


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hát ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 2 AI Action Hát

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 Hát Ngưu Ẩm

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hát ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên 攻擊 Hát and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 3 AI Action Hát

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 Hát Ngưu Ẩm

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hát ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920085

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 8284 unused Assets to reduce memory usage. Loaded Objects now: 67547.
Total: 256.398254 ms (FindLiveObjects: 10.031550 ms CreateObjectMapping: 4.808452
ms MarkObjects: 218.949814 ms DeleteObjects: 22.190723 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 950020

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 950021

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 950022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920066

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10500005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500005 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500005 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500005 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500005 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500005 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500005 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500005 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500005 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500005 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Một. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Hai. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500005 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500005 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500005 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Ba. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100280 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Bốn. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Năm. . . . . . Được rồi, đi tìm tiểu đệ thôi !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 進行中任務 M00051014 Đỗ Khang thôn _ tiểu cẩu tử ẩn núp đi Duy nhất một
lần đối thoại

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500005 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920067

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920074

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920061

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 950015

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920069

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920060

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920065

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920071

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100292 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100292 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100292 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920098

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
PlayMovie ID = 10500009

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500009 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500009 PlayMovieNode id = 1 good good

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500009 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920096

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tag ( ) 找不到 無法設 OneLine 對話 : Ừ ~ thơm quá, thật là thơm!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action03 Length = 2.6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500009 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500009 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500009 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100292 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500009 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500009 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920099

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500009 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920078

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920106

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920062

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 118769

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 741

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 52.702072 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 3948 unused Assets to reduce memory usage. Loaded Objects now: 24053.
Total: 255.360626 ms (FindLiveObjects: 1.886945 ms CreateObjectMapping: 1.397376 ms
MarkObjects: 159.970078 ms DeleteObjects: 91.687485 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23992.
Total: 174.409286 ms (FindLiveObjects: 2.800397 ms CreateObjectMapping: 0.434659 ms
MarkObjects: 170.653870 ms DeleteObjects: 0.084673 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.576987 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 49369.
Total: 166.964142 ms (FindLiveObjects: 3.106249 ms CreateObjectMapping: 0.806711 ms
MarkObjects: 161.977615 ms DeleteObjects: 0.672259 ms)

轉換場景 M0005
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 49513.
Total: 168.512390 ms (FindLiveObjects: 4.374819 ms CreateObjectMapping: 0.608625 ms
MarkObjects: 162.628326 ms DeleteObjects: 0.476226 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileSize = 118769

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 741

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 48.080414 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 17847 unused Assets to reduce memory usage. Loaded Objects now: 24041.
Total: 265.777039 ms (FindLiveObjects: 2.580758 ms CreateObjectMapping: 3.550659 ms
MarkObjects: 164.509628 ms DeleteObjects: 94.728043 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24010.
Total: 170.941757 ms (FindLiveObjects: 2.505834 ms CreateObjectMapping: 0.440304 ms
MarkObjects: 167.487061 ms DeleteObjects: 0.076976 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.189540 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 49387.
Total: 163.866608 ms (FindLiveObjects: 3.122671 ms CreateObjectMapping: 0.786697 ms
MarkObjects: 158.889832 ms DeleteObjects: 0.666614 ms)

轉換場景 M0005
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 49805.
Total: 168.626831 ms (FindLiveObjects: 3.890894 ms CreateObjectMapping: 0.613244 ms
MarkObjects: 163.319046 ms DeleteObjects: 0.381802 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileSize = 118769

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 741

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
UnloadTime: 77.390930 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 17847 unused Assets to reduce memory usage. Loaded Objects now: 24059.
Total: 331.472717 ms (FindLiveObjects: 3.206319 ms CreateObjectMapping: 4.891073 ms
MarkObjects: 225.486649 ms DeleteObjects: 97.483284 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24028.
Total: 170.029327 ms (FindLiveObjects: 2.139940 ms CreateObjectMapping: 0.433633 ms
MarkObjects: 166.944122 ms DeleteObjects: 0.091858 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.189540 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 49405.
Total: 167.142212 ms (FindLiveObjects: 3.073406 ms CreateObjectMapping: 0.781052 ms
MarkObjects: 162.213669 ms DeleteObjects: 0.661996 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 49686.
Total: 169.510513 ms (FindLiveObjects: 4.076664 ms CreateObjectMapping: 0.619915 ms
MarkObjects: 163.977966 ms DeleteObjects: 0.414645 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileSize = 118769

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 741

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
UnloadTime: 77.628540 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 17847 unused Assets to reduce memory usage. Loaded Objects now: 24076.
Total: 291.372192 ms (FindLiveObjects: 3.242241 ms CreateObjectMapping: 5.054776 ms
MarkObjects: 188.365601 ms DeleteObjects: 94.259003 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24046.
Total: 171.579117 ms (FindLiveObjects: 2.232312 ms CreateObjectMapping: 0.427988 ms
MarkObjects: 168.443115 ms DeleteObjects: 0.064660 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.198777 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 49423.
Total: 164.360291 ms (FindLiveObjects: 3.068274 ms CreateObjectMapping: 0.779513 ms
MarkObjects: 159.430206 ms DeleteObjects: 0.660456 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 49567.
Total: 168.979370 ms (FindLiveObjects: 4.636538 ms CreateObjectMapping: 0.605546 ms
MarkObjects: 162.905441 ms DeleteObjects: 0.416698 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileSize = 118769

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 741

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 64.278793 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 17847 unused Assets to reduce memory usage. Loaded Objects now: 24096.
Total: 313.463348 ms (FindLiveObjects: 3.001562 ms CreateObjectMapping: 4.037662 ms
MarkObjects: 195.324265 ms DeleteObjects: 110.642639 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24064.
Total: 170.770355 ms (FindLiveObjects: 2.140454 ms CreateObjectMapping: 0.437225 ms
MarkObjects: 167.674377 ms DeleteObjects: 0.090318 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.209554 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 49441.
Total: 167.497314 ms (FindLiveObjects: 3.080077 ms CreateObjectMapping: 0.835962 ms
MarkObjects: 162.498993 ms DeleteObjects: 0.686628 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 49859.
Total: 169.493057 ms (FindLiveObjects: 4.704790 ms CreateObjectMapping: 0.604007 ms
MarkObjects: 163.364731 ms DeleteObjects: 0.396171 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileSize = 118769

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 741

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 51.002949 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 17847 unused Assets to reduce memory usage. Loaded Objects now: 24115.
Total: 265.956177 ms (FindLiveObjects: 2.674156 ms CreateObjectMapping: 3.304848 ms
MarkObjects: 165.613983 ms DeleteObjects: 93.965469 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24082.
Total: 171.841873 ms (FindLiveObjects: 2.263616 ms CreateObjectMapping: 0.434146 ms
MarkObjects: 168.553955 ms DeleteObjects: 0.153439 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.185948 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 49459.
Total: 165.491333 ms (FindLiveObjects: 3.105736 ms CreateObjectMapping: 1.000178 ms
MarkObjects: 160.280548 ms DeleteObjects: 0.702023 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 49740.
Total: 168.361511 ms (FindLiveObjects: 4.021241 ms CreateObjectMapping: 0.590151 ms
MarkObjects: 162.902863 ms DeleteObjects: 0.425935 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileSize = 118769

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 741

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 62.133720 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)
Unloading 17851 unused Assets to reduce memory usage. Loaded Objects now: 24131.
Total: 267.369965 ms (FindLiveObjects: 2.762422 ms CreateObjectMapping: 4.036123 ms
MarkObjects: 165.633987 ms DeleteObjects: 94.459663 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24100.
Total: 171.085449 ms (FindLiveObjects: 2.213324 ms CreateObjectMapping: 0.453133 ms
MarkObjects: 167.909393 ms DeleteObjects: 0.091345 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.229567 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 49477.
Total: 164.055450 ms (FindLiveObjects: 3.117026 ms CreateObjectMapping: 0.785671 ms
MarkObjects: 159.048401 ms DeleteObjects: 0.714339 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 49758.
Total: 168.636581 ms (FindLiveObjects: 4.987037 ms CreateObjectMapping: 0.627100 ms
MarkObjects: 162.184418 ms DeleteObjects: 0.425935 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileSize = 118769

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 741

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 72.095993 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)
Unloading 17847 unused Assets to reduce memory usage. Loaded Objects now: 24148.
Total: 325.119110 ms (FindLiveObjects: 3.105223 ms CreateObjectMapping: 4.617037 ms
MarkObjects: 209.545380 ms DeleteObjects: 107.392700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24118.
Total: 171.645828 ms (FindLiveObjects: 2.072714 ms CreateObjectMapping: 0.436198 ms
MarkObjects: 168.631958 ms DeleteObjects: 0.090832 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.189540 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 49495.
Total: 166.927185 ms (FindLiveObjects: 3.051340 ms CreateObjectMapping: 0.942702 ms
MarkObjects: 161.885757 ms DeleteObjects: 0.642495 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)
Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 49913.
Total: 166.846619 ms (FindLiveObjects: 3.419286 ms CreateObjectMapping: 0.603494 ms
MarkObjects: 161.991455 ms DeleteObjects: 0.417724 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileSize = 118769

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 741

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 67.042236 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 17847 unused Assets to reduce memory usage. Loaded Objects now: 24167.
Total: 342.781586 ms (FindLiveObjects: 3.209398 ms CreateObjectMapping: 4.562128 ms
MarkObjects: 211.518524 ms DeleteObjects: 122.952171 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24136.
Total: 172.718887 ms (FindLiveObjects: 1.859233 ms CreateObjectMapping: 0.433633 ms
MarkObjects: 169.891281 ms DeleteObjects: 0.086726 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.196211 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 49513.
Total: 166.484833 ms (FindLiveObjects: 3.110868 ms CreateObjectMapping: 0.786697 ms
MarkObjects: 161.519852 ms DeleteObjects: 0.658917 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)
Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 49794.
Total: 170.423965 ms (FindLiveObjects: 4.108481 ms CreateObjectMapping: 0.865726 ms
MarkObjects: 164.612244 ms DeleteObjects: 0.417724 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileSize = 118769

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 741

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 69.687149 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 17847 unused Assets to reduce memory usage. Loaded Objects now: 24184.
Total: 304.827637 ms (FindLiveObjects: 3.107789 ms CreateObjectMapping: 4.560075 ms
MarkObjects: 201.585495 ms DeleteObjects: 95.167320 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24154.
Total: 171.910126 ms (FindLiveObjects: 2.204087 ms CreateObjectMapping: 0.433119 ms
MarkObjects: 168.756149 ms DeleteObjects: 0.094424 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.215712 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 49531.
Total: 165.122864 ms (FindLiveObjects: 3.151409 ms CreateObjectMapping: 0.794908 ms
MarkObjects: 160.060394 ms DeleteObjects: 0.712800 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 49949.
Total: 167.871933 ms (FindLiveObjects: 4.056650 ms CreateObjectMapping: 0.871884 ms
MarkObjects: 162.103851 ms DeleteObjects: 0.424395 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileSize = 118769

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 741

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 51.406303 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 17847 unused Assets to reduce memory usage. Loaded Objects now: 24204.
Total: 263.065430 ms (FindLiveObjects: 2.669024 ms CreateObjectMapping: 3.377719 ms
MarkObjects: 164.697968 ms DeleteObjects: 91.916359 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24172.
Total: 170.131454 ms (FindLiveObjects: 2.169705 ms CreateObjectMapping: 0.439278 ms
MarkObjects: 167.002106 ms DeleteObjects: 0.082108 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.204422 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 49549.
Total: 164.443420 ms (FindLiveObjects: 3.101118 ms CreateObjectMapping: 0.785158 ms
MarkObjects: 159.520020 ms DeleteObjects: 0.637363 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 49693.
Total: 168.806961 ms (FindLiveObjects: 4.737634 ms CreateObjectMapping: 0.600928 ms
MarkObjects: 162.628326 ms DeleteObjects: 0.425422 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileSize = 118769

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 741

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 80.672173 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 17854 unused Assets to reduce memory usage. Loaded Objects now: 24223.
Total: 289.927612 ms (FindLiveObjects: 3.391575 ms CreateObjectMapping: 5.106093 ms
MarkObjects: 184.518326 ms DeleteObjects: 96.503632 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24190.
Total: 172.708115 ms (FindLiveObjects: 2.690064 ms CreateObjectMapping: 0.437738 ms
MarkObjects: 169.053787 ms DeleteObjects: 0.091858 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.172092 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 49567.
Total: 164.809830 ms (FindLiveObjects: 3.055445 ms CreateObjectMapping: 0.802606 ms
MarkObjects: 159.866928 ms DeleteObjects: 0.659943 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 49574.
Total: 169.520264 ms (FindLiveObjects: 4.058189 ms CreateObjectMapping: 0.878556 ms
MarkObjects: 163.668533 ms DeleteObjects: 0.497780 ms)
MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileSize = 118769

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 741

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 69.867783 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 16083 unused Assets to reduce memory usage. Loaded Objects now: 24237.
Total: 321.683899 ms (FindLiveObjects: 3.002588 ms CreateObjectMapping: 4.318883 ms
MarkObjects: 203.367767 ms DeleteObjects: 110.465591 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24208.
Total: 171.944504 ms (FindLiveObjects: 2.029094 ms CreateObjectMapping: 0.434659 ms
MarkObjects: 168.955780 ms DeleteObjects: 0.081594 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.193645 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 49585.
Total: 165.229599 ms (FindLiveObjects: 3.084696 ms CreateObjectMapping: 0.864187 ms
MarkObjects: 160.164063 ms DeleteObjects: 0.709721 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 49455.
Total: 169.100998 ms (FindLiveObjects: 4.814097 ms CreateObjectMapping: 0.869318 ms
MarkObjects: 162.570328 ms DeleteObjects: 0.426448 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileSize = 118769

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 741

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 67.856651 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 17847 unused Assets to reduce memory usage. Loaded Objects now: 24257.
Total: 361.804443 ms (FindLiveObjects: 3.242754 ms CreateObjectMapping: 4.997300 ms
MarkObjects: 220.974289 ms DeleteObjects: 131.973282 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24226.
Total: 170.440903 ms (FindLiveObjects: 2.231799 ms CreateObjectMapping: 0.443896 ms
MarkObjects: 167.256653 ms DeleteObjects: 0.087239 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.240344 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 49603.
Total: 165.846436 ms (FindLiveObjects: 3.079051 ms CreateObjectMapping: 0.835962 ms
MarkObjects: 160.830658 ms DeleteObjects: 0.680983 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 49747.
Total: 171.062347 ms (FindLiveObjects: 4.758674 ms CreateObjectMapping: 0.630692 ms
MarkObjects: 164.826767 ms DeleteObjects: 0.428501 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileSize = 118769

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 741

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 82.162437 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 17847 unused Assets to reduce memory usage. Loaded Objects now: 24276.
Total: 347.863037 ms (FindLiveObjects: 3.561949 ms CreateObjectMapping: 5.509962 ms
MarkObjects: 244.580872 ms DeleteObjects: 93.805359 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24244.
Total: 171.085449 ms (FindLiveObjects: 2.149177 ms CreateObjectMapping: 0.433119 ms
MarkObjects: 167.975098 ms DeleteObjects: 0.085700 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.217251 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 49621.
Total: 165.308121 ms (FindLiveObjects: 3.067248 ms CreateObjectMapping: 0.780539 ms
MarkObjects: 160.372406 ms DeleteObjects: 0.670206 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 49765.
Total: 167.252029 ms (FindLiveObjects: 3.397733 ms CreateObjectMapping: 0.607599 ms
MarkObjects: 162.374298 ms DeleteObjects: 0.439791 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileSize = 118769

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 741

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 74.154343 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 17847 unused Assets to reduce memory usage. Loaded Objects now: 24292.
Total: 341.081421 ms (FindLiveObjects: 3.334612 ms CreateObjectMapping: 4.886454 ms
MarkObjects: 220.207092 ms DeleteObjects: 112.244255 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24262.
Total: 171.902420 ms (FindLiveObjects: 1.690912 ms CreateObjectMapping: 0.434659 ms
MarkObjects: 169.251358 ms DeleteObjects: 0.094937 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'
shader state not supported
UnloadTime: 1.201343 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 49639.
Total: 164.250992 ms (FindLiveObjects: 3.067248 ms CreateObjectMapping: 0.780539 ms
MarkObjects: 159.329117 ms DeleteObjects: 0.666101 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 49646.
Total: 169.032227 ms (FindLiveObjects: 4.683237 ms CreateObjectMapping: 0.607086 ms
MarkObjects: 162.908508 ms DeleteObjects: 0.416185 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileSize = 118769

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 741

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 52.007748 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 17847 unused Assets to reduce memory usage. Loaded Objects now: 24311.
Total: 268.247498 ms (FindLiveObjects: 2.765501 ms CreateObjectMapping: 3.396707 ms
MarkObjects: 167.657440 ms DeleteObjects: 93.967522 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24280.
Total: 172.319641 ms (FindLiveObjects: 2.114795 ms CreateObjectMapping: 0.445436 ms
MarkObjects: 169.238022 ms DeleteObjects: 0.092884 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'
shader state not supported
UnloadTime: 1.203395 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 49657.
Total: 164.347977 ms (FindLiveObjects: 3.127803 ms CreateObjectMapping: 0.790289 ms
MarkObjects: 159.359390 ms DeleteObjects: 0.660456 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 49801.
Total: 169.892303 ms (FindLiveObjects: 4.677079 ms CreateObjectMapping: 0.849305 ms
MarkObjects: 163.433487 ms DeleteObjects: 0.513688 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileSize = 118769

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 741

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 52.740562 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 17851 unused Assets to reduce memory usage. Loaded Objects now: 24328.
Total: 264.681427 ms (FindLiveObjects: 2.585376 ms CreateObjectMapping: 3.422878 ms
MarkObjects: 164.505005 ms DeleteObjects: 93.765335 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24298.
Total: 172.120010 ms (FindLiveObjects: 2.045003 ms CreateObjectMapping: 0.457752 ms
MarkObjects: 169.095871 ms DeleteObjects: 0.092884 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.201343 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 49675.
Total: 163.841980 ms (FindLiveObjects: 3.076998 ms CreateObjectMapping: 0.784131 ms
MarkObjects: 158.909851 ms DeleteObjects: 0.667127 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 49680.
Total: 170.042679 ms (FindLiveObjects: 4.738660 ms CreateObjectMapping: 0.895490 ms
MarkObjects: 163.553574 ms DeleteObjects: 0.438764 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileSize = 118769

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 741

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 81.117615 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 17845 unused Assets to reduce memory usage. Loaded Objects now: 24348.
Total: 380.310608 ms (FindLiveObjects: 3.390548 ms CreateObjectMapping: 4.960865 ms
MarkObjects: 235.199509 ms DeleteObjects: 136.155670 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24316.
Total: 171.838272 ms (FindLiveObjects: 1.790468 ms CreateObjectMapping: 0.434146 ms
MarkObjects: 169.099976 ms DeleteObjects: 0.085187 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.204422 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 49693.
Total: 165.568314 ms (FindLiveObjects: 3.121131 ms CreateObjectMapping: 0.885227 ms
MarkObjects: 160.507370 ms DeleteObjects: 0.654298 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 49974.
Total: 168.684311 ms (FindLiveObjects: 5.079408 ms CreateObjectMapping: 0.866239 ms
MarkObjects: 161.905762 ms DeleteObjects: 0.420803 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

FileSize = 118769

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 741

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 53.893665 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 17847 unused Assets to reduce memory usage. Loaded Objects now: 24366.
Total: 268.475861 ms (FindLiveObjects: 2.783975 ms CreateObjectMapping: 3.404917 ms
MarkObjects: 166.567444 ms DeleteObjects: 95.315636 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24334.
Total: 171.076202 ms (FindLiveObjects: 2.245654 ms CreateObjectMapping: 0.439791 ms
MarkObjects: 167.868866 ms DeleteObjects: 0.091345 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.211606 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 49711.
Total: 164.417755 ms (FindLiveObjects: 3.098039 ms CreateObjectMapping: 0.787210 ms
MarkObjects: 159.458435 ms DeleteObjects: 0.668154 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 49992.
Total: 169.560287 ms (FindLiveObjects: 5.081461 ms CreateObjectMapping: 0.869318 ms
MarkObjects: 162.760727 ms DeleteObjects: 0.429527 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

FileSize = 118769

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 741

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 78.426521 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 17851 unused Assets to reduce memory usage. Loaded Objects now: 24384.
Total: 330.970306 ms (FindLiveObjects: 3.433142 ms CreateObjectMapping: 5.169727 ms
MarkObjects: 229.327759 ms DeleteObjects: 92.614281 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24352.
Total: 172.201599 ms (FindLiveObjects: 2.242062 ms CreateObjectMapping: 0.451081 ms
MarkObjects: 168.981934 ms DeleteObjects: 0.086726 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.219304 ms
ProducePlayer Player
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 49729.
Total: 165.582672 ms (FindLiveObjects: 3.059550 ms CreateObjectMapping: 0.799527 ms
MarkObjects: 160.680313 ms DeleteObjects: 0.646087 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 50010.
Total: 168.678650 ms (FindLiveObjects: 4.712488 ms CreateObjectMapping: 0.601954 ms
MarkObjects: 162.523621 ms DeleteObjects: 0.423369 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


FileSize = 118769

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 741

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 62.526302 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 17854 unused Assets to reduce memory usage. Loaded Objects now: 24403.
Total: 316.226318 ms (FindLiveObjects: 2.947678 ms CreateObjectMapping: 4.338383 ms
MarkObjects: 195.141571 ms DeleteObjects: 113.253677 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24370.
Total: 171.757187 ms (FindLiveObjects: 2.267721 ms CreateObjectMapping: 0.478279 ms
MarkObjects: 168.478516 ms DeleteObjects: 0.092371 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.412258 ms
ProducePlayer Player
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 49747.
Total: 167.072418 ms (FindLiveObjects: 3.066735 ms CreateObjectMapping: 0.781052 ms
MarkObjects: 162.151581 ms DeleteObjects: 0.674825 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 50028.
Total: 169.926697 ms (FindLiveObjects: 3.527566 ms CreateObjectMapping: 0.588098 ms
MarkObjects: 164.969437 ms DeleteObjects: 0.427474 ms)

"SetDestination" can only be called on an active agent that has been placed on a
NavMesh.

(Filename: Line: 152)

"SetDestination" can only be called on an active agent that has been placed on a
NavMesh.

(Filename: Line: 152)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileSize = 118769

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 741

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 59.066986 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 17855 unused Assets to reduce memory usage. Loaded Objects now: 24420.
Total: 267.482849 ms (FindLiveObjects: 2.556639 ms CreateObjectMapping: 3.668176 ms
MarkObjects: 166.154343 ms DeleteObjects: 94.696228 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24388.
Total: 170.830902 ms (FindLiveObjects: 1.792521 ms CreateObjectMapping: 0.430040 ms
MarkObjects: 168.091080 ms DeleteObjects: 0.083647 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.194158 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 49765.
Total: 165.141342 ms (FindLiveObjects: 3.090341 ms CreateObjectMapping: 0.786697 ms
MarkObjects: 160.189697 ms DeleteObjects: 0.671233 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 50046.
Total: 169.251358 ms (FindLiveObjects: 4.348647 ms CreateObjectMapping: 0.875476 ms
MarkObjects: 163.184601 ms DeleteObjects: 0.429527 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920100

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920080

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10500006

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920082

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

505011 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

505012 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

505013 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 6


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 完成任務 M00051025 Đỗ Khang thôn _ Tiêu khải bọn người biến mất Duy
nhất một lần đối thoại

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Can not play a disabled audio source

(Filename: Line: 377)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920103

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920084

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920104

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920093

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920094

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920095

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920090

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10500008

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 2 啊喲!!疼死了,你怎麼打人哪!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 18 920097

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920097

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 3 呵呵呵,年輕人,老叫化係以內力貫通你的靈台,你現


在有沒有覺得頭腦特別清醒,思路都變得異常敏捷啊?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 4 咦…咦!好像真是如此!我感覺頭腦清明,靈台一片澄


澈……我好像從來沒有這麼聰明過!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 5 以你現在的悟性,只怕去讀書考個狀元郎都沒有問題了。


練任何武功,學習任何技藝,都是事半功倍!你我相遇,也算有緣,未來如何,就看你自己的造化了。哈哈哈哈
哈哈!6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500008 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

505014 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

時間觸發任務 完成任務 M00051056 Đã đến giờ xuất phát Lạc Dương Giờ Thân cùng Cốc
Nguyệt Hiên xuất phát Lạc Dương

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920107

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10500011

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 6 <Z#1>兄,[FF0000]申時[-]到了,這就出發去洛陽吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

移除 進行中任務 M00051056 Đã đến giờ xuất phát Lạc Dương Giờ Thân cùng Cốc Nguyệt
Hiên xuất phát Lạc Dương

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 移除 進行中任務 M00051055 Đỗ Khang thôn _ ra thôn phải chăng Duy nhất một
lần đối thoại

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 完成任務 M00051055 Đỗ Khang thôn _ ra thôn phải chăng Duy nhất một lần
đối thoại

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 7 好,我們走。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MovieEvent SetInside Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MovieEvent SetInside Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 57.685001 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 19775 unused Assets to reduce memory usage. Loaded Objects now: 24605.
Total: 285.270538 ms (FindLiveObjects: 2.853254 ms CreateObjectMapping: 3.772351 ms
MarkObjects: 164.794952 ms DeleteObjects: 113.406082 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24560.
Total: 174.239929 ms (FindLiveObjects: 2.283116 ms CreateObjectMapping: 0.432606 ms
MarkObjects: 171.003342 ms DeleteObjects: 0.083647 ms)

WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' shader state not


supported
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
UnloadTime: 1.351703 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 503 unused Assets to reduce memory usage. Loaded Objects now: 101812.
Total: 186.948212 ms (FindLiveObjects: 5.990294 ms CreateObjectMapping: 1.382494 ms
MarkObjects: 178.258087 ms DeleteObjects: 0.902675 ms)

FlockLanding (LandingSpotController) has no assigned FlockController, a random


FlockController has been assigned

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

轉換場景 M0001
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 102983.
Total: 190.041107 ms (FindLiveObjects: 7.429751 ms CreateObjectMapping: 1.101787 ms
MarkObjects: 180.794205 ms DeleteObjects: 0.293023 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ContinueMovie ID = 10500011 Node ID = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 20001002

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 40 new add

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 65


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 42 鏡頭回到主角


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Group ID = 20001002 PlayMovieNode id = 3 orginal 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 9 這…這一定就是英雄雕像了。<br>走了這麼久的路,今


天終於讓我見到英雄雕像了!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 54 600031

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600031

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 13 想小蝦米前輩年紀輕輕就有如此作為,真不愧為武林第


一人物!<br>我谷月軒在此發誓,定要努力奮鬥,有朝一日創下不輸小蝦米前輩的豐功偉業!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 14 聽谷大哥之言,似乎與小弟一般,都非常景仰這小蝦米


前輩。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 20 都非常景仰這小蝦米前輩。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 21 從小我就常聽村子裡的大叔說

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 60 此人縱橫江湖,一身的好功夫,不僅在武林大會中奪得


武林盟主之位,最後還以一敵十,打敗了當時十大高手的圍攻。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 22 這事在下也曾聽人說過(23)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 61 後來世人為了紀念這位前輩,在這立了座雕像,供我輩


中人景仰。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action03 Length = 2.6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 44 大丈夫當如是!小蝦米前輩的不敗傳說,

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 23 不好意思,每次只要

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 24 仁兄好志願。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 25 這個…小弟近來有(26)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 47 哈哈哈,不要緊,

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action10 Length = 1.7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 49 那麼就恭敬不如從命了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 26


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 62 刪月軒

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Xuan Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 20001008

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 78


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 5 刪楊雲

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 95

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 96

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001008 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 77


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 97

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 98

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Transfer GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 87

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 10 camera to

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 11


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 88

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 89

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 92

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 99

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 4 谷大哥!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 7 兄弟,洛陽還好玩吧?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 8 是啊,兄弟我還真遇到不少事呢。好比說…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 9 不忙說,我們先叫壺酒小二!來兩壺酒!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001008 PlayMovieNode id = 13 comeing~~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine 100232 Khách quan đợi chút , có liền đây !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

stand03 Length = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001008 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 100

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 85

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_waiter@action03 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 86

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 29 來來來,咱們來個不醉不歸。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 30 好!谷大哥,小弟敬你一杯。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 31 好。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action19_2 Length = 3.833333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 34 咦?兄弟且慢!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 36 這酒有問題!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 37 music change

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 82

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 58 主角旋轉角度

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 90


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 91

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 57 谷月軒旋轉角度

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 38 text

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Player@action19 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 51 谷月軒 idle 等待 4 秒

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

xyg_xuan@action07 Model Delete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player@action19_3 Á hự! hự. . .! Đau quá! đau quá !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 83

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001008 PlayMovieNode id = 47 玄冥子重設座標

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 48 玄冥子_飛身

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 75

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action19_3 Length = 4.8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 71


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine 100232 Ôi yêu nhân ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 49 玄冥子_大笑

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine 100231 Giết người rồi! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 2.633333


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 50 玄冥子_idle

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001008 PlayMovieNode id = 53 谷月軒查看_丟掉

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 54 替換谷月軒 idle 上場

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 55 谷月軒:師叔!!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

xyg_xuan@action07_3 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 56 師叔:哈哈哈~~~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001008 PlayMovieNode id = 59 你太過分了…為甚麼要做這種事!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 60 過分?比起你那道貌岸然的師父

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 61 哈哈哈哈哈哈哈哈!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 2.633333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action03 Length = 1.1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 64 玄冥子跑掉接谷月軒

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_xuanmin Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 70 wait 3s

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001008 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 69

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 93

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 67 …兄弟,撐住

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 94

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 101

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 102

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 500006

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 進行中任務 M00010605 bản mới vừa vào Lạc Dương Vừa vào Lạc Dương
(truyện tranh số thứ tự ghi chép dùng) so M00010547 còn mới

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 223.335419 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 27453 unused Assets to reduce memory usage. Loaded Objects now: 24601.
Total: 320.246521 ms (FindLiveObjects: 3.059550 ms CreateObjectMapping: 4.669381 ms
MarkObjects: 166.750153 ms DeleteObjects: 145.312759 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24575.
Total: 172.020966 ms (FindLiveObjects: 2.068609 ms CreateObjectMapping: 0.454160 ms
MarkObjects: 168.968079 ms DeleteObjects: 0.109819 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 3295 unused Assets to reduce memory usage. Loaded Objects now: 28347.
Total: 170.699539 ms (FindLiveObjects: 2.441174 ms CreateObjectMapping: 1.325531 ms
MarkObjects: 164.317703 ms DeleteObjects: 2.158415 ms)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 118769

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 954

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.431245 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 24589.
Total: 177.235336 ms (FindLiveObjects: 1.732992 ms CreateObjectMapping: 0.534215 ms
MarkObjects: 172.690155 ms DeleteObjects: 1.878221 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24578.
Total: 174.061859 ms (FindLiveObjects: 2.262589 ms CreateObjectMapping: 0.439791 ms
MarkObjects: 170.863770 ms DeleteObjects: 0.065686 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.346058 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)
Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 49955.
Total: 168.537521 ms (FindLiveObjects: 3.309980 ms CreateObjectMapping: 0.995560 ms
MarkObjects: 163.151749 ms DeleteObjects: 0.683549 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 50236.
Total: 175.565460 ms (FindLiveObjects: 4.542114 ms CreateObjectMapping: 0.844173 ms
MarkObjects: 169.136932 ms DeleteObjects: 0.520872 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920100

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920104

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920080

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10500006

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920082

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

505011 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

505012 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

505013 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500006 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 完成任務 M00051025 Đỗ Khang thôn _ Tiêu khải bọn người biến mất Duy
nhất một lần đối thoại

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 134630

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LoadData : Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileSize = 954

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 69.597343 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 18614 unused Assets to reduce memory usage. Loaded Objects now: 24723.
Total: 281.270325 ms (FindLiveObjects: 2.841964 ms CreateObjectMapping: 3.474196 ms
MarkObjects: 166.981583 ms DeleteObjects: 107.542542 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24681.
Total: 172.988297 ms (FindLiveObjects: 2.037818 ms CreateObjectMapping: 0.434659 ms
MarkObjects: 169.847168 ms DeleteObjects: 0.091345 ms)

解析 MapIcon/Map_icon_M00051 時發生錯誤 : #iNpcID sCoordinate iNpcType sSCondition


iMovieType sDialogueQID sMobileQID sSpecialSet iTalkSteer iStoreID
iMaxTalk

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 MapIcon/NpcConduct_M00051 時發生錯誤 : #iNpcID sConduct iTime


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.231107 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 50058.
Total: 166.302139 ms (FindLiveObjects: 3.157054 ms CreateObjectMapping: 0.918583 ms
MarkObjects: 161.143707 ms DeleteObjects: 0.680470 ms)

轉換場景 M0005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 49653.
Total: 169.950806 ms (FindLiveObjects: 4.335304 ms CreateObjectMapping: 0.863673 ms
MarkObjects: 163.879440 ms DeleteObjects: 0.415671 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

iRewardID = 920103

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920093

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920094

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920095

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920090

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10500008

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 2 啊喲!!疼死了,你怎麼打人哪!


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 18 920097

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920097

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 3 呵呵呵,年輕人,老叫化係以內力貫通你的靈台,你現


在有沒有覺得頭腦特別清醒,思路都變得異常敏捷啊?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 4 咦…咦!好像真是如此!我感覺頭腦清明,靈台一片澄


澈……我好像從來沒有這麼聰明過!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 5 以你現在的悟性,只怕去讀書考個狀元郎都沒有問題了。


練任何武功,學習任何技藝,都是事半功倍!你我相遇,也算有緣,未來如何,就看你自己的造化了。哈哈哈哈
哈哈!6
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

505014 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 19


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500008 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920084

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

時間觸發任務 完成任務 M00051056 Đã đến giờ xuất phát Lạc Dương Giờ Thân cùng Cốc
Nguyệt Hiên xuất phát Lạc Dương

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920107

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10500011

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 6 <Z#1>兄,[FF0000]申時[-]到了,這就出發去洛陽吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

移除 進行中任務 M00051056 Đã đến giờ xuất phát Lạc Dương Giờ Thân cùng Cốc Nguyệt
Hiên xuất phát Lạc Dương

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 移除 進行中任務 M00051055 Đỗ Khang thôn _ ra thôn phải chăng Duy nhất một
lần đối thoại

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 完成任務 M00051055 Đỗ Khang thôn _ ra thôn phải chăng Duy nhất một lần
đối thoại

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 7 好,我們走。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MovieEvent SetInside Orig House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MovieEvent SetInside Now House Inside = False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10500011 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 54.671638 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 18435 unused Assets to reduce memory usage. Loaded Objects now: 24837.
Total: 277.607788 ms (FindLiveObjects: 2.583837 ms CreateObjectMapping: 3.555791 ms
MarkObjects: 167.284882 ms DeleteObjects: 103.705017 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24800.
Total: 173.347519 ms (FindLiveObjects: 2.162520 ms CreateObjectMapping: 0.462884 ms
MarkObjects: 170.205353 ms DeleteObjects: 0.094937 ms)

WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' shader state not


supported
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
UnloadTime: 1.296280 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 503 unused Assets to reduce memory usage. Loaded Objects now: 102052.
Total: 187.410583 ms (FindLiveObjects: 5.964636 ms CreateObjectMapping: 1.406100 ms
MarkObjects: 178.586014 ms DeleteObjects: 0.961690 ms)

FlockLanding (LandingSpotController) has no assigned FlockController, a random


FlockController has been assigned

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

轉換場景 M0001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 103223.
Total: 189.565399 ms (FindLiveObjects: 7.608336 ms CreateObjectMapping: 1.295767 ms
MarkObjects: 179.904358 ms DeleteObjects: 0.337156 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ContinueMovie ID = 10500011 Node ID = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10500011 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 20001002

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 40 new add

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 42 鏡頭回到主角

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001002 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 3 orginal 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 9 這…這一定就是英雄雕像了。<br>走了這麼久的路,今


天終於讓我見到英雄雕像了!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 54 600031

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
iRewardID = 600031

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001002 PlayMovieNode id = 13 想小蝦米前輩年紀輕輕就有如此作為,真不愧為武林第
一人物!<br>我谷月軒在此發誓,定要努力奮鬥,有朝一日創下不輸小蝦米前輩的豐功偉業!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 14 聽谷大哥之言,似乎與小弟一般,都非常景仰這小蝦米


前輩。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 20 都非常景仰這小蝦米前輩。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 21 從小我就常聽村子裡的大叔說

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 60 此人縱橫江湖,一身的好功夫,不僅在武林大會中奪得


武林盟主之位,最後還以一敵十,打敗了當時十大高手的圍攻。
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 22 這事在下也曾聽人說過(23)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001002 PlayMovieNode id = 61 後來世人為了紀念這位前輩,在這立了座雕像,供我輩


中人景仰。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action03 Length = 2.6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 44 大丈夫當如是!小蝦米前輩的不敗傳說,

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001002 PlayMovieNode id = 23 不好意思,每次只要

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 24 仁兄好志願。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 25 這個…小弟近來有(26)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 47 哈哈哈,不要緊,

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action10 Length = 1.7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 49 那麼就恭敬不如從命了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001002 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 62 刪月軒

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Xuan Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001002 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 20001008

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 78

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 5 刪楊雲

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 95

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 96

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001008 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 97

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001008 PlayMovieNode id = 98

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Transfer GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 87

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 10 camera to

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 88

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 89

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 92

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 99

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 4 谷大哥!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 7 兄弟,洛陽還好玩吧?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 8 是啊,兄弟我還真遇到不少事呢。好比說…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 9 不忙說,我們先叫壺酒小二!來兩壺酒!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 13 comeing~~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine 100232 Khách quan đợi chút , có liền đây !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

stand03 Length = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 20


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 100

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 85

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_waiter@action03 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 86

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 26


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 29 來來來,咱們來個不醉不歸。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 30 好!谷大哥,小弟敬你一杯。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 31 好。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action19_2 Length = 3.833333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 34 咦?兄弟且慢!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001008 PlayMovieNode id = 36 這酒有問題!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 37 music change

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 82

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 58 主角旋轉角度

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 90

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 91

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001008 PlayMovieNode id = 57 谷月軒旋轉角度

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 38 text

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Player@action19 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 51 谷月軒 idle 等待 4 秒

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

xyg_xuan@action07 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player@action19_3 Á hự! hự. . .! Đau quá! đau quá !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 83

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001008 PlayMovieNode id = 47 玄冥子重設座標

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 48 玄冥子_飛身

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 75

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action19_3 Length = 4.8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001008 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine 100232 Ôi yêu nhân ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 49 玄冥子_大笑

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine 100231 Giết người rồi! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 2.633333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 50 玄冥子_idle

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001008 PlayMovieNode id = 53 谷月軒查看_丟掉

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 54 替換谷月軒 idle 上場

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 55 谷月軒:師叔!!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

xyg_xuan@action07_3 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 56 師叔:哈哈哈~~~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 59 你太過分了…為甚麼要做這種事!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 60 過分?比起你那道貌岸然的師父

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 61 哈哈哈哈哈哈哈哈!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 2.633333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action03 Length = 1.1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 64 玄冥子跑掉接谷月軒

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_xuanmin Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 70 wait 3s

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 69

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 93


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 67 …兄弟,撐住

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 94

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 101

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001008 PlayMovieNode id = 102

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 500006

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 進行中任務 M00010605 bản mới vừa vào Lạc Dương Vừa vào Lạc Dương
(truyện tranh số thứ tự ghi chép dùng) so M00010547 còn mới

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 163.295959 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 27453 unused Assets to reduce memory usage. Loaded Objects now: 24841.
Total: 325.748779 ms (FindLiveObjects: 3.218122 ms CreateObjectMapping: 4.613445 ms
MarkObjects: 168.166504 ms DeleteObjects: 149.304245 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24815.
Total: 173.153549 ms (FindLiveObjects: 2.942546 ms CreateObjectMapping: 0.444409 ms
MarkObjects: 169.252380 ms DeleteObjects: 0.094937 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 3294 unused Assets to reduce memory usage. Loaded Objects now: 28587.
Total: 170.538391 ms (FindLiveObjects: 2.352908 ms CreateObjectMapping: 1.216225 ms
MarkObjects: 164.441879 ms DeleteObjects: 2.147638 ms)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 100117

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

BattleControl StartBattle But 0 Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
UnloadTime: 1.392757 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 24922.
Total: 174.787491 ms (FindLiveObjects: 1.563645 ms CreateObjectMapping: 0.442357 ms
MarkObjects: 169.652649 ms DeleteObjects: 2.763448 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24906.
Total: 172.861542 ms (FindLiveObjects: 2.121466 ms CreateObjectMapping: 0.449028 ms
MarkObjects: 169.773773 ms DeleteObjects: 0.095963 ms)

包檔讀取失敗 !! ( MapIcon/Map_icon_M0004911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M0004911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.239318 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 486 unused Assets to reduce memory usage. Loaded Objects now: 50437.
Total: 167.949432 ms (FindLiveObjects: 3.371048 ms CreateObjectMapping: 0.928334 ms
MarkObjects: 162.761749 ms DeleteObjects: 0.487003 ms)

轉換場景 M0004

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)
Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 52080.
Total: 172.562363 ms (FindLiveObjects: 3.602490 ms CreateObjectMapping: 0.644034 ms
MarkObjects: 167.429581 ms DeleteObjects: 0.481358 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile7 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile6 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile2 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile1 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile0 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu place on Tile0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Kinh Cức place on Tile30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 12.5, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 12.5, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 Kinh Cức Nhất Đao Khởi Trình

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu Nhất Du Nhận CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 Kinh Cức Nhất Đao Khởi Trình

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức 攻擊 gosu and missed


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu Nhất Du Nhận CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 3 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 Kinh Cức Nhất Đao Khởi Trình

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 4 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 Kinh Cức Nhất Đao Khởi Trình

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 Kinh Cức Nhất Đao Khởi Trình

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 Kinh Cức Nhất Đao Khởi Trình

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7 Kinh Cức Nhất Đao Khởi Trình


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

iRewardID = 600336

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 50.527237 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 3084 unused Assets to reduce memory usage. Loaded Objects now: 24643.
Total: 206.675171 ms (FindLiveObjects: 2.507374 ms CreateObjectMapping: 0.882661 ms
MarkObjects: 164.019547 ms DeleteObjects: 38.758072 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24608.
Total: 173.679031 ms (FindLiveObjects: 1.784823 ms CreateObjectMapping: 0.436198 ms
MarkObjects: 170.898132 ms DeleteObjects: 0.146254 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 3294 unused Assets to reduce memory usage. Loaded Objects now: 28380.
Total: 170.448608 ms (FindLiveObjects: 2.306722 ms CreateObjectMapping: 1.760191 ms
MarkObjects: 163.710602 ms DeleteObjects: 2.296459 ms)

戰鬥回來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Can not play a disabled audio source

(Filename: Line: 377)

戰場 ID = 210013

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

BattleControl StartBattle But 0 Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.452799 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 67 unused Assets to reduce memory usage. Loaded Objects now: 24974.
Total: 173.473755 ms (FindLiveObjects: 1.772507 ms CreateObjectMapping: 0.463397 ms
MarkObjects: 169.331421 ms DeleteObjects: 1.490774 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24961.
Total: 173.846329 ms (FindLiveObjects: 2.427318 ms CreateObjectMapping: 0.445949 ms
MarkObjects: 170.497864 ms DeleteObjects: 0.066199 ms)

包檔讀取失敗 !! ( MapIcon/Map_icon_M0099911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M0099911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.267029 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

ProducePlayer End
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 493 unused Assets to reduce memory usage. Loaded Objects now: 34263.
Total: 164.447525 ms (FindLiveObjects: 2.562797 ms CreateObjectMapping: 0.693812 ms
MarkObjects: 160.250259 ms DeleteObjects: 0.532162 ms)

轉換場景 M0099

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 33932.
Total: 167.316162 ms (FindLiveObjects: 2.488900 ms CreateObjectMapping: 0.495214 ms
MarkObjects: 163.527405 ms DeleteObjects: 0.384881 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile174 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile173 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile162 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile161 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile160 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu place on Tile160

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

Tần Hồng Thương place on Tile77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 286.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Tần Hồng Thương

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Tần Hồng Thương

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 Tần Hồng Thương Phích Lịch Tật Trảm

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
判斷 gosu 血量 False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lão Hồ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lão Hồ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương Phích Lịch Tật Trảm CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Tần Hồng Thương

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 Tần Hồng Thương Lôi Đình Vẫn Lạc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương 攻擊 gosu and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 gosu 血量 True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lão Hồ Bế Môn Thiết Phiến Đao CD -1 Now CD = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lão Hồ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

iRewardID = 920022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 16.579666 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 2436 unused Assets to reduce memory usage. Loaded Objects now: 24642.
Total: 204.925766 ms (FindLiveObjects: 2.415515 ms CreateObjectMapping: 0.918070 ms
MarkObjects: 174.216843 ms DeleteObjects: 26.972492 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 24604.
Total: 173.918167 ms (FindLiveObjects: 1.945960 ms CreateObjectMapping: 0.431580 ms
MarkObjects: 170.621017 ms DeleteObjects: 0.498806 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)
Unloading 3294 unused Assets to reduce memory usage. Loaded Objects now: 28376.
Total: 172.674240 ms (FindLiveObjects: 2.428345 ms CreateObjectMapping: 1.828443 ms
MarkObjects: 165.803329 ms DeleteObjects: 2.235904 ms)

UnloadTime: 1.869497 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 24712.
Total: 196.879181 ms (FindLiveObjects: 2.102479 ms CreateObjectMapping: 0.717419 ms
MarkObjects: 192.960052 ms DeleteObjects: 0.675851 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24705.
Total: 173.117096 ms (FindLiveObjects: 2.775764 ms CreateObjectMapping: 0.434659 ms
MarkObjects: 169.390945 ms DeleteObjects: 0.092371 ms)

包檔讀取失敗 !! ( MapIcon/Map_icon_M00050 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M00050 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD'


shader state not supported
UnloadTime: 1.300386 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 50082.
Total: 171.433380 ms (FindLiveObjects: 3.418260 ms CreateObjectMapping: 1.024810 ms
MarkObjects: 165.974213 ms DeleteObjects: 0.596309 ms)

轉換場景 M0005
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 49815.
Total: 176.694458 ms (FindLiveObjects: 3.402351 ms CreateObjectMapping: 0.637363 ms
MarkObjects: 171.682266 ms DeleteObjects: 0.387960 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

PlayMovie ID = 20510001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510001 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510001 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510001 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 22 少莊主,您回來了..

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 23 嗯..

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_2 Thiếu Trang Chủ, ngài trở về. .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OneLine Huang_Camel Ừ. .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 16 主角站定

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 19 黃駱站定

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 26 黃駱:多謝<Z#1>大俠相助,還護送在下至此。黃某的


命是<Z#1>大俠救的,以後<Z#1>有甚麼吩咐,黃某赴湯蹈火,在所不辭。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 27 主角:黃公子客氣了,相逢亦是有緣,有甚麼需要幫忙


之處,儘管告訴我們便是。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 28 黃駱:<Z#1>大俠,這裡有兩千錢,算是在下一些心意,


希望<Z#1>大俠收下,讓在下聊表感謝之情。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 29 要收下嗎?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 30 主角:黃公子真是多禮,那在下就恭敬不如從命了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 31 黃駱:呵呵,好說好說。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 36 拿 2000 錢

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 505005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510001 PlayMovieNode id = 35 被村民圍堵

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 20510002

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 0 黃駱:那麼,在下就先告辭了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 1 主角:黃公子慢走。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 3 作揖

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action10 Length = 1.7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 6 回家囉~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 9 回家囉~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 12 回家囉~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Huang_Escort_1 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Huang_Escort_2 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 17 我也該回去稟告師傅了…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 15 Cam_Pan

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 16


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Huang_Camel Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 18 盧南:站住!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510002 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510002 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 20 ?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player ?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 85

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 78

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 82

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20510002 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510002 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 86

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 75

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 83

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 23 【咦,這些村民為甚麼如此憤恨地看著我?】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 57 主角:在下逍遙谷<N#>,請問…發生甚麼事了麼?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 58 盧南:原來逍遙谷也不是甚麼好東西,我呸!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 59 阿狗:是啊,虧俺一直崇敬著逍遙谷,把老道長當天神


拜,沒想到逍遙谷既然為…虎甚麼娼妓的,幫助那姓黃的雜種!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 60 主角:【為虎作倀?我?黃駱是壞人嗎?……】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 61 丁氏:每個月咱們家都供養你們逍遙谷,簡直浪費咱家


糧食!
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 62 主角:【怎…怎麼會這樣?為甚麼大家態度如此?我只


是盡我本分,幫助需要幫助的人,如此而已!我到底做錯了甚麼?】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 64 主角:……在下不解!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 65 盧南:這時候還想裝甚麼都不知道麼?八成是收了姓黃


的好處,原來逍遙谷為了銀子,良心也可以不要。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 66 招弟:不要說啦,反正他們仗著武力,蠻橫起來誰能奈


何得了?只能怪咱們倒楣,識人不清哪!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 67 主角:到底是怎麼回事……?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 68 張村長:你真的甚麼都不知道?


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 69 主角:我……我不知道。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 70 阿狗:我擦!你不明就理,充甚麼好人!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 71 盧南:你這是非不明的混小子!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 72 主角:我……我……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 73 張村長:夠了,讓我來說吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510002 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 20510003

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 1


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510003 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510003 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 22 那姓黃的小子家住村子的西北方,家族本是地方仕紳,


母親生他時難產死了,黃老爺一手將他帶大。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 23 黃老爺非常照顧村人,對大夥都很好,只可惜前些年生


了場怪病,死了,留下這小子繼承了大筆遺產。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 24 黃駱本性頑劣,常在村里鬧事,黃老爺在世時多少還壓


得住他,老爺走了,這小子日漸猖狂,後來還結識了黑風寨的惡人,到處作威作福,欺壓村民。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 25 【啊!!有…有這種事!】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 26 上個月初,那姓黃的小子看上村中李老家的閨女……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510003 PlayMovieNode id = 31 鏡頭移動

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 27 三不五時就上門調戲李姑娘,找李老麻煩,還把李老家


農田的租金翻了數倍,說若是交不出稅金,就得交人,硬逼李老將女兒嫁給他。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 28 迎娶當天,硬扛李姑娘上花轎,在花轎上還想強逼李姑


娘就範……<br>李姑娘不勘受辱,逃出花轎,往路旁的大樹一頭撞去,用一條命捍衛自己的清白。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 29 黃駱這渾小子,得不到李姑娘,惱羞成怒去找李老算帳,


李老得知女兒死訊,當場就暈了過去,黃駱就將李老的農田和房舍一把火燒了個精光,待李老醒轉,看到家毀人
亡,吐了口血,又暈了過去,從此就沒再醒來……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 34 這件事在村里傳得沸沸揚揚,後來[FF7700]霹靂堂秦


護法[-],途經村裡歇腳,聽到了這件事……二話不說,答應替咱們除掉姓黃的惡賊!村民都在等著秦護法的消息
……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 35 ……………………

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510003 PlayMovieNode id = 39 【沒想到黃駱是這種人…我竟然也傻傻的相信他……】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 36 鏡頭移動

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 40 王振:甚麼事也不知道,卻來多管閒事!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 41 阿狗:逍遙谷不過是一群驢蛋,我呸!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 42 丁氏:說那麼多做甚麼,反正是收了姓黃的好處。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 43 招弟:還在那兒裝可憐,有夠無恥!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 44 張帆:這兒不歡迎你,還站在那兒做甚麼,快滾啊!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 45 盧南:武功再好,又有甚麼用?這樣也敢自稱為俠?簡


直讓人反胃!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 49 走了走了…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 48 讓人反胃!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 67

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 47 哼,好一個"大俠"……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 69

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 70

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 50 一個傻小子~


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_flowerman Đi thôi đi thôi. . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_vseller Thật làm cho người ta buồn nôn!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LZ_people02 Hừ, được lắm Đại hiệp. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OneLine LY_people09 Một tiểu tử ngu ngốc !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_flowerman Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_vseller Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

DK_woman03 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_xian Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510003 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people10 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LZ_people02 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_people09 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 74 <Z#1>少俠,大夥都為此事義憤填膺,反應魯莽了點,


你別記在心上。無瑕子老道長都十分照顧咱們,老道長為人如何,咱們都很清楚。我相信逍遙谷不會助紂為虐,
幫助這等惡人。我相信此事純屬誤會……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 75 唉……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20510003 PlayMovieNode id = 77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 78 【江湖…原來是這樣的麼…】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 75 唉……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine DK_man01 Ôi. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine DK_man01 Ôi. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 79 主角:……村長,請你告訴我,黃府應該要怎麼去。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 82 <Z#1>少俠,你想……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 83 我…去為自己犯的錯負責......

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 85

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 67.111008 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 5933 unused Assets to reduce memory usage. Loaded Objects now: 24842.
Total: 205.443558 ms (FindLiveObjects: 2.595127 ms CreateObjectMapping: 1.504116 ms
MarkObjects: 159.450211 ms DeleteObjects: 41.429665 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24814.
Total: 173.127365 ms (FindLiveObjects: 2.102479 ms CreateObjectMapping: 0.436712 ms
MarkObjects: 170.066788 ms DeleteObjects: 0.081594 ms)

包檔讀取失敗 !! ( MapIcon/Map_icon_M00320 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M00320 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.209040 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 497 unused Assets to reduce memory usage. Loaded Objects now: 36124.
Total: 164.818558 ms (FindLiveObjects: 2.447332 ms CreateObjectMapping: 0.529596 ms
MarkObjects: 160.742401 ms DeleteObjects: 0.695865 ms)

轉換場景 M0032

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 36222.
Total: 166.996979 ms (FindLiveObjects: 2.832727 ms CreateObjectMapping: 0.515227 ms
MarkObjects: 162.952652 ms DeleteObjects: 0.279680 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ContinueMovie ID = 20510003 Node ID = 86

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20510003 PlayMovieNode id = 86

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 23200001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 7


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200001 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Group ID = 23200001 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200001 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 39 恭喜少爺,賀喜少爺,總算避過了霹靂堂那瘋女人。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 40 哈哈哈,這回真多虧逍遙谷那些「大俠」,要不是有他


們,小爺早給姓秦的劈死了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 41 咱們已經佈下重重陷阱,還請了虎爺和龍爺來幫忙,姓


秦的敢來試看看。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 56 黃公子放心,這種小姑娘,我兩根手指頭就解決了她!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 4.466667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 67 嘿,讓她嚐嚐我巴龍的巨棒啊!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 78

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 2.8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 42 那姓秦的女人長的著實不壞啊,不如…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 71 哈哈……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 72 哈

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200001 PlayMovieNode id = 73 哈哈……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 74 哈

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_3 Ha ha. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_6 Ha

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_5 Ha ha. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_4 Ha

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 43 嘿嘿嘿…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 44 姓秦的,哪天小爺一定要將妳「正法」,讓妳知道爺的


厲害。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 45 到時候還請少爺分小的們一杯羹哪…嘻嘻嘻。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 46 小爺什麼時候忘記大夥的好處?要快活,大家一起快活。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 75 唉,就可惜阿福跟小陳,讓那瘋女人殺了,讓我們為他


們默哀十息……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 47 一…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 76 二…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 77 三……


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 48 太麻煩了,數到三就好,咱們痛快喝酒吧!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Camel Một. . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Camel Hai. . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Camel Ba. . . . . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 50 黃駱!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 51 !!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 52


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Camel ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

skill02 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 69 黃駱!給我滾出來


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200001 PlayMovieNode id = 70

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 23200002

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200002 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 39 你們幹甚麼!<Z#1>大俠是自己人~把刀給我收起來!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action05 Length = 2.666667


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 20 哎呀,這不是<Z#1>大俠麼?怎麼殺氣騰騰的,出了甚


麼事了?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 21 你還想跟我裝蒜?事情的原委,我都已經知道了。我現


在就彌補自己的錯誤。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 22 <Z#1>大俠,你一定要相信我,我真的是被冤枉的啊…


…這一切都是那姓秦的愛不到我,由愛生恨…編織出來的謊……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 33 ……噗~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Huang_Camel stand03 layer != 0 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 38 噗~~哈哈哈,哈哈哈哈!!哈哈哈哈哈哈,哈哈哈哈


哈哈哈哈哈哈哈哈哈哈哈哈哈哈…………

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 23 笑死我啦,小爺真演不下去了,哈哈哈哈~~逍遙谷的


大俠~頭腦還真是簡單啊。不錯,那些事情都是小爺幹的,你又待怎地?
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

stand03 Length = 3.166667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 24 我這就為民除害,殺了你這惡賊!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 25 哈哈哈!好笑!虎大爺,龍二爺,這小子好逞英雄,還


是讓兩位爺來教教這小子,什麼是真正的江湖吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 26 嘿嘿,嘿嘿!!咱哥倆的學費可是很貴的!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 27 不就是他那爛命一條麼?對付這種沒見過世面的小蝦米,


只怕還輪不到我兄弟出手。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 28 喂,你們這些沒用的東西,沒聽見焦爺的話麼?還不快


將這小子給宰了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 29 是


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 30 是

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 31 是

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 32 是

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200002 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_3 Tuân lệnh !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_6 Tuân lệnh !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_5 Tuân lệnh !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Escort_4 Tuân lệnh !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 132001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile53 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile52 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile43 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile42 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu place on Tile42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Hắc Phong Tiểu Tặc place on Tile46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Hắc Phong Tiểu Tặc place on Tile47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Hắc Phong Ác Tặc place on Tile55


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.2, 232.4, 1.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.2, 232.4, 1.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Hắc Phong Ác Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Hắc Phong Ác Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 Hắc Phong Ác Tặc Lực Phách Hoa Sơn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 Hắc Phong Tiểu Tặc Lực Phách Hoa Sơn


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 Hắc Phong Tiểu Tặc Lực Phách Hoa Sơn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 3 Hắc Phong Tiểu Tặc Lực Phách Hoa Sơn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 Hắc Phong Tiểu Tặc Lực Phách Hoa Sơn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Hắc Phong Ác Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 Hắc Phong Ác Tặc Lực Phách Hoa Sơn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Ác Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương Phích Lịch Tật Trảm CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 Hắc Phong Tiểu Tặc Lực Phách Hoa Sơn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 Hắc Phong Tiểu Tặc Lực Phách Hoa Sơn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương Phích Lịch Tật Trảm CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Hắc Phong Tiểu Tặc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 Hắc Phong Tiểu Tặc Lực Phách Hoa Sơn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hắc Phong Tiểu Tặc ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương Phích Lịch Tật Trảm CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 532001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 23200003

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200003 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 12 唉唷,這兩人這麼厲害!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 3308 unused Assets to reduce memory usage. Loaded Objects now: 40648.
Total: 396.828674 ms (FindLiveObjects: 6.667172 ms CreateObjectMapping: 2.649010 ms
MarkObjects: 367.446289 ms DeleteObjects: 19.084986 ms)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 23200003 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 13 姓黃的,別以為今天還有人護得了你,納命來!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 14 哎呀呀,我們似乎是被人無視了呢?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 15 怕甚麼,有我跟大哥在,沒有人動的了你。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 16 這虎龍兄弟,和剛剛那些雜魚不同,逍遙谷的,你如果


不行就走吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 17 不用多說了,今天要是不能手刃這惡賊,如何對得起天


地良心?我意已決!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 18 …算你還有些志氣。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 19 大哥,這兩個人完全不把我們放在眼裡呢。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 20 真沒辦法,那只好讓他們嚐嚐血的教訓了。殺了他們!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 28 戰鬥鏡頭

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200003 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 132002

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile53 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile52 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile43 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile42 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu place on Tile42


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Tần Hồng Thương place on Tile43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Hác Hổ place on Tile46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Ba Long place on Tile47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.2, 232.4, 1.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.2, 232.4, 1.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Ba Long

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Ba Long ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Hác Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Hác Hổ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Hác Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hác Hổ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 Hác Hổ Giang Hồ Đao Pháp

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hác Hổ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Ba Long

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Ba Long ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 Ba Long 血量 False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Ba Long

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Ba Long ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 Ba Long Giang Hồ Chuy Pháp

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 Ba Long 血量 True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Ba Long ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Hác Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hác Hổ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 Hác Hổ Giang Hồ Đao Pháp

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hác Hổ ActionComplete
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Ba Long

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Ba Long ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Hác Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hác Hổ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tần Hồng Thương ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 532002

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 23200004

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200004 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 2566 unused Assets to reduce memory usage. Loaded Objects now: 41186.
Total: 388.682007 ms (FindLiveObjects: 9.027779 ms CreateObjectMapping: 2.056806 ms
MarkObjects: 338.712616 ms DeleteObjects: 37.971893 ms)

Group ID = 23200004 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 12


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = ShiauYauGuCamera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Player not have skill01_1 AnimationClip

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

skill01_1 Length = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

hurt01 Length = 0.6666667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 11


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 27 !!!<br>【江湖上何時多出這兩個厲害小娃!】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

hurt01 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

skill01 Length = 1.7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 28 大哥,情況不妙啊。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 29 姓黃的,咱兄弟倆可犯不著為你冒險。這事你自個兒看


著辦吧,郝虎,我們走!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 38


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 30 你們、你們……收了錢要辦事阿!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 31 可…可惡就這樣跑了……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 43 黃駱向後走

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lier_dragon Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Lier_tiger Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 32 兩位大俠,有話好好說,這一切都是…誤會啊!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 33 ……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 34 你到閻王面前去解釋吧!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 35 嘖……!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 24 黃駱特寫

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 45 黃駱向後走

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 46 黃駱向後跑

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200004 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 36 哪裡跑!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200004 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 23200005

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 119 黃絡事件獲勝

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Transfer GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

動畫停止 23200004 node 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

動畫停止 23200004 node 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 完成任務 10032001 Hoàng lạc sự kiện chiến thắng Hoàng lạc sự kiện chiến
thắng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200005 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 14 人呢??怎麼不見了?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 15 屋子內一定有密道,他恐怕從密道走了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 22


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 16 慢著,妳有沒有聞到一股奇怪的味道?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 17 …!!糟了,是[FF7700]燃油[-]!!逍遙谷的,快


跑!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 18 !!!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player ! ! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 36


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 38 可惡,這門被封死了。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

CamShark Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 39 啊!好燙!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 40 小心!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 46 阿哈哈哈哈…姓秦的,這大火的滋味如何?這可是爺特


地為妳準備的~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 49 這卑鄙的小人,竟然佈下如此機關…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 50 逍遙谷的,要怪只怪你太天真了,淌了這場渾水,既然


你要幫這姓秦的,你們就一起好好享受這乾柴烈火吧!哈哈哈哈……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 51 什麼乾柴…烈…烈火……可…可惡!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 52 火勢甚大,難道我們就這麼被困死在這裡麼…?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 53 啊!阿呀!


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Group ID = 23200005 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 69

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 70

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 67


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 75 師弟!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 76 師…師兄!你們怎會在這!這到底是怎麼一回事?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 78 此地不宜久留,我們先離開再說吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 79

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 23200005 PlayMovieNode id = 82

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 83

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 85 你們點了姓黃的傢伙穴道?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 93

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 86 救命…幾位大俠,救命啊!上天有好生之德,求求你們


放過我吧…我一定會改過向善,作一個好人的!媽啊,好燙!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 87 你不就喜歡這麼燒死別人麼?讓你自己也體會一下這滋


味吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 88 不要…不要啊!!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 92 這裡要塌,我們快走!


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 91 鏡頭晃動

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 114 鏡頭晃動

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 117 鏡頭晃動

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 94

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 95

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 96

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 97

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 98

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 99

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 103


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 104

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 100

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Gingi Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 101

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Xuan Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 111

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 112

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 102

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 105 <Z#1>大俠!<Z#1>大俠……求求你放了我!我改過


向善!!我做牛做馬報答你!!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Pili_red Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 106

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 124

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 125

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 532007

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 107

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 113

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 108

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 110 不要…不要啊!!!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 115

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 116

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 90

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 118

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 128

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Huang_Camel Hu hu hu. . . Hu hu hu . . .! ! !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

CamShark Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

CamShark_3 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 完成任務 20000010 Kiếm được bình hoa dấu hiệu

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 109

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 23200005 PlayMovieNode id = 89

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 532004

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 54.745022 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 1781 unused Assets to reduce memory usage. Loaded Objects now: 24741.
Total: 344.305176 ms (FindLiveObjects: 4.505165 ms CreateObjectMapping: 1.939289 ms
MarkObjects: 317.430695 ms DeleteObjects: 19.958412 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24694.
Total: 176.046310 ms (FindLiveObjects: 2.069122 ms CreateObjectMapping: 0.432606 ms
MarkObjects: 172.997025 ms DeleteObjects: 0.096476 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 3295 unused Assets to reduce memory usage. Loaded Objects now: 28469.
Total: 171.762329 ms (FindLiveObjects: 2.419621 ms CreateObjectMapping: 1.307057 ms
MarkObjects: 165.357376 ms DeleteObjects: 2.298511 ms)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

閒逛

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Can not play a disabled audio source

(Filename: Line: 377)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Can not play a disabled audio source

(Filename: Line: 377)

閒逛

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

閒逛

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Can not play a disabled audio source

(Filename: Line: 377)

閒逛

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 200053

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

BattleControl StartBattle But 0 Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.349137 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 92 unused Assets to reduce memory usage. Loaded Objects now: 25036.
Total: 178.874420 ms (FindLiveObjects: 1.621633 ms CreateObjectMapping: 0.462884 ms
MarkObjects: 173.933563 ms DeleteObjects: 2.459135 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25025.
Total: 175.964706 ms (FindLiveObjects: 1.982909 ms CreateObjectMapping: 0.444409 ms
MarkObjects: 172.997528 ms DeleteObjects: 0.084160 ms)

包檔讀取失敗 !! ( MapIcon/Map_icon_M0004911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
包檔讀取失敗 !! ( MapIcon/NpcConduct_M0004911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.357348 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 486 unused Assets to reduce memory usage. Loaded Objects now: 50556.
Total: 171.847504 ms (FindLiveObjects: 3.469577 ms CreateObjectMapping: 0.969901 ms
MarkObjects: 166.462265 ms DeleteObjects: 0.546531 ms)

轉換場景 M0004

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 52199.
Total: 173.458374 ms (FindLiveObjects: 3.509092 ms CreateObjectMapping: 0.589125 ms
MarkObjects: 168.411285 ms DeleteObjects: 0.448002 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile7 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile6 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile2 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Tile1 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile0 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu place on Tile0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Kinh Cức place on Tile30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 12.5, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 12.5, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 Kinh Cức Tẩu Kiếm Hành Đao

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 Kinh Cức Nhất Đao Khởi Trình

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu Nhất Du Nhận CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 Kinh Cức Nhất Đao Khởi Trình

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu Nhất Du Nhận CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 Kinh Cức Tẩu Kiếm Hành Đao

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllFriendUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

iRewardID = 910036

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 76.065407 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 2847 unused Assets to reduce memory usage. Loaded Objects now: 24776.
Total: 289.022858 ms (FindLiveObjects: 3.536290 ms CreateObjectMapping: 1.969566 ms
MarkObjects: 239.716995 ms DeleteObjects: 43.145725 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24742.
Total: 176.864838 ms (FindLiveObjects: 1.729400 ms CreateObjectMapping: 0.437738 ms
MarkObjects: 174.153717 ms DeleteObjects: 0.091345 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 3294 unused Assets to reduce memory usage. Loaded Objects now: 28513.
Total: 176.649292 ms (FindLiveObjects: 2.412950 ms CreateObjectMapping: 2.498137 ms
MarkObjects: 169.127686 ms DeleteObjects: 2.224101 ms)
戰鬥回來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 210022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

BattleControl StartBattle But 0 Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.318860 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 24838.
Total: 176.008850 ms (FindLiveObjects: 1.630357 ms CreateObjectMapping: 0.702023 ms
MarkObjects: 172.111282 ms DeleteObjects: 1.104353 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24831.
Total: 174.869598 ms (FindLiveObjects: 2.097347 ms CreateObjectMapping: 0.450567 ms
MarkObjects: 171.806976 ms DeleteObjects: 0.081081 ms)

包檔讀取失敗 !! ( MapIcon/Map_icon_M0099911 ) 不存在


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M0099911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.287043 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 493 unused Assets to reduce memory usage. Loaded Objects now: 34133.
Total: 164.934525 ms (FindLiveObjects: 2.373948 ms CreateObjectMapping: 0.512148 ms
MarkObjects: 161.082642 ms DeleteObjects: 0.566545 ms)

轉換場景 M0099

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 33802.
Total: 170.213043 ms (FindLiveObjects: 2.481715 ms CreateObjectMapping: 0.493161 ms
MarkObjects: 166.426834 ms DeleteObjects: 0.388473 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile174 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile173 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Tile162 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile161 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile160 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu place on Tile160

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

Cốc Nguyệt Hiên place on Tile161

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

Cái Bang Bang Chúng place on Tile77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

Cái Bang Bang Chúng place on Tile78

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

Cái Bang Bang Chúng place on Tile79


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

Cái Bang Bang Chúng place on Tile89

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 286.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 Cái Bang Bang Chúng Phạn Lai Thân Thủ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 Cái Bang Bang Chúng Phạn Lai Thân Thủ


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng Phạn Lai Thân Thủ CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Cái Bang Bang Chúng Phạn Lai Thân Thủ CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 Cái Bang Bang Chúng Liên Hoa Lạc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 Cái Bang Bang Chúng Liên Hoa Lạc

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 Cái Bang Bang Chúng Kiến Nhân Thân Thủ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng Phạn Lai Thân Thủ CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Cái Bang Bang Chúng


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 Cái Bang Bang Chúng Phạn Lai Thân Thủ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Cái Bang Bang Chúng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 Cái Bang Bang Chúng Kiến Nhân Thân Thủ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cái Bang Bang Chúng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu Nhất Du Nhận CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 1


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

iRewardID = 920035

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 15.843259 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 3113 unused Assets to reduce memory usage. Loaded Objects now: 24807.
Total: 193.376236 ms (FindLiveObjects: 2.341105 ms CreateObjectMapping: 0.894464 ms
MarkObjects: 163.753189 ms DeleteObjects: 25.984116 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 24769.
Total: 177.019806 ms (FindLiveObjects: 2.300051 ms CreateObjectMapping: 0.469555 ms
MarkObjects: 173.436813 ms DeleteObjects: 0.362814 ms)

Can not play a disabled audio source

(Filename: Line: 377)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 3294 unused Assets to reduce memory usage. Loaded Objects now: 28542.
Total: 173.734451 ms (FindLiveObjects: 2.444766 ms CreateObjectMapping: 1.090497 ms
MarkObjects: 167.540436 ms DeleteObjects: 2.282090 ms)

戰鬥回來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
都沒事跑完

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 700001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

BattleControl StartBattle But 0 Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.360427 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 24890.
Total: 178.612701 ms (FindLiveObjects: 1.585711 ms CreateObjectMapping: 0.439791 ms
MarkObjects: 175.160065 ms DeleteObjects: 1.024297 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 24884.
Total: 176.442993 ms (FindLiveObjects: 2.336486 ms CreateObjectMapping: 0.434659 ms
MarkObjects: 173.148926 ms DeleteObjects: 0.088779 ms)

包檔讀取失敗 !! ( MapIcon/Map_icon_M0099911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M0099911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.303465 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

ProducePlayer End
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 493 unused Assets to reduce memory usage. Loaded Objects now: 34186.
Total: 167.751862 ms (FindLiveObjects: 2.331868 ms CreateObjectMapping: 0.538320 ms
MarkObjects: 163.852249 ms DeleteObjects: 0.630179 ms)

轉換場景 M0099

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 33857.
Total: 168.403595 ms (FindLiveObjects: 2.812200 ms CreateObjectMapping: 0.496240 ms
MarkObjects: 164.360809 ms DeleteObjects: 0.311497 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile174 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile173 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile162 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile161 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile160 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu place on Tile160

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

Gấu Hoang place on Tile77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 286.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang 反擊 gosu and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 2 Gấu Hoang Trảo Kích

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu Nhất Du Nhận CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 3 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 Gấu Hoang Trảo Kích

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu Nhất Du Nhận CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 Gấu Hoang Trảo Kích

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu Nhất Du Nhận CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 Gấu Hoang Trảo Kích

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu Nhất Du Nhận CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 Gấu Hoang Trảo Kích

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7 Gấu Hoang Trảo Kích

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 8 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 8 Gấu Hoang Trảo Kích

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 9 AI Action Gấu Hoang

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 9 Gấu Hoang Trảo Kích

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Gấu Hoang ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu Nhất Du Nhận CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

iRewardID = 700003

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
UnloadTime: 26.827263 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 1594 unused Assets to reduce memory usage. Loaded Objects now: 24797.
Total: 287.660400 ms (FindLiveObjects: 3.747205 ms CreateObjectMapping: 1.461009 ms
MarkObjects: 257.903412 ms DeleteObjects: 24.137711 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 24761.
Total: 178.794373 ms (FindLiveObjects: 2.248220 ms CreateObjectMapping: 0.432606 ms
MarkObjects: 175.478241 ms DeleteObjects: 0.220152 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 3296 unused Assets to reduce memory usage. Loaded Objects now: 28531.
Total: 174.585815 ms (FindLiveObjects: 2.410384 ms CreateObjectMapping: 1.547223 ms
MarkObjects: 167.948914 ms DeleteObjects: 2.301077 ms)

戰鬥回來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 28648.
Total: 180.164017 ms (FindLiveObjects: 2.120953 ms CreateObjectMapping: 0.483924 ms
MarkObjects: 175.727112 ms DeleteObjects: 1.407639 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.337847 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 25101.
Total: 183.633606 ms (FindLiveObjects: 1.710926 ms CreateObjectMapping: 0.495214 ms
MarkObjects: 180.414978 ms DeleteObjects: 0.580914 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25084.
Total: 178.246811 ms (FindLiveObjects: 2.129164 ms CreateObjectMapping: 0.434659 ms
MarkObjects: 175.055374 ms DeleteObjects: 0.095450 ms)

WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' shader state not


supported
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
UnloadTime: 1.365046 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 503 unused Assets to reduce memory usage. Loaded Objects now: 102336.
Total: 191.747421 ms (FindLiveObjects: 6.013900 ms CreateObjectMapping: 1.099734 ms
MarkObjects: 183.326736 ms DeleteObjects: 0.905241 ms)

FlockLanding (LandingSpotController) has no assigned FlockController, a random


FlockController has been assigned

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

轉換場景 M0001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 103507.
Total: 193.368027 ms (FindLiveObjects: 7.119793 ms CreateObjectMapping: 1.105892 ms
MarkObjects: 184.373093 ms DeleteObjects: 0.282246 ms)

MapData:FindMapNpcSkyDome
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10605001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 3


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10605001 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 2.833333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 18 呀呼!又到洛陽來了!這裏還是這麼充滿新鮮感!我已


經迫不及待要到城裡逛逛了!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 19 喂!搞清楚,咱們是來拜壽的,不是來閒逛的!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 20 無妨。壽宴於[FF0000]戌時[-]開始,現在時間尚早,


咱們可以先在城裡面轉轉。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 21 呀呼!!!太好了!這次一定要把上回錯過的地方都逛


過一遍!哇哈哈哈!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

action03 Length = 2.6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 24 啐!小孩子!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 25 唔……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 26 阿棘,別這麼說,你忘了麼?你第一次來到洛陽時,可


是興奮地到處亂跑,讓我和師父幾乎跑遍了整個洛陽城才把人找回來。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 27 哈!什麼嘛!還敢說我!原來二師兄比我還像個小孩子!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 28 廢話!六歲不是小孩子是什麼!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 29 是……愛惹麻煩的小孩子。


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 30 那你是欠揍的小孩子了?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 31 哼!愛使用暴力的小孩子!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 32 你這還敢嘴硬的小孩子!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 33 阿棘,<Z#2>,別鬥嘴了,咱們進城去吧!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 34 好啊!好啊!快進城!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 35 啐!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10605001 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10605001 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Gingi Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Xuan Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

PlayMovie ID = 10521001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10521001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10521001 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10521001 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 10


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Group ID = 10521001 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10521001 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10521001 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10521001 PlayMovieNode id = 16 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10521001 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10521001 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10521001 PlayMovieNode id = 23 他是無師自通的。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100134 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10521001 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 34


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100134 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100134 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100134 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100134 not have stand01 animation clip plz kuro check


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100134 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100134 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
100134 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100134 not have stand01 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10521001 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600337

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10521001 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Etc_hsu1 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Gingi Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Xuan Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 90001006

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 90001006 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 90001006 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 90001006 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 90001006 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 90001006 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 90001006 PlayMovieNode id = 5


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 90001006 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 90001006 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 90001006 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 90001006 PlayMovieNode id = 9 許願

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

NodeID = 9 Damn TextOutOption Call Next Clip

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 90001006 PlayMovieNode id = 16 請求佛祖給我強健的體魄~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 90001006 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600052

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 90001006 PlayMovieNode id = 10


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 90001006 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 90001006 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 90001006 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 90001006 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 90001006 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600303

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10529001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10529001 PlayMovieNode id = 0 五嶽四龍

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 100101

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile53 placementID = 0
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile51 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile49 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile47 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile41 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu place on Tile41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Lôi Chấn Thiên place on Tile12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Cổ Vân Trường place on Tile13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 251.4, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Lôi Chấn Thiên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lôi Chấn Thiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Cổ Vân Trường

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Cổ Vân Trường

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 Cổ Vân Trường Thanh Long Bãi Vĩ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 gosu 血量 False
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Lôi Chấn Thiên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lôi Chấn Thiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 Lôi Chấn Thiên Kinh Thiên Chùy

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 gosu 血量 False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lôi Chấn Thiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu Nhất Du Nhận CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Cổ Vân Trường

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 Cổ Vân Trường Lưu Tinh Cản Nguyệt

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 gosu 血量 False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 3 AI Action Lôi Chấn Thiên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 Lôi Chấn Thiên Động Địa Chùy

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 gosu 血量 False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lôi Chấn Thiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

gosu Nhất Du Nhận CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường Lưu Tinh Cản Nguyệt CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Cổ Vân Trường

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 Cổ Vân Trường Thanh Long Bãi Vĩ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 gosu 血量 False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Tái Phi Hồng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tái Phi Hồng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 4 Tái Phi Hồng Phật Sơn Vô Ảnh Cước

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 gosu 血量 False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tái Phi Hồng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu 攻擊 Cổ Vân Trường and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường Lưu Tinh Cản Nguyệt CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tái Phi Hồng Phật Sơn Vô Ảnh Cước CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Triệu Kinh Phong

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Triệu Kinh Phong ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Cổ Vân Trường

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 Cổ Vân Trường Lưu Tinh Cản Nguyệt

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 gosu 血量 False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 5 AI Action Tái Phi Hồng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tái Phi Hồng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 Tái Phi Hồng Phật Sơn Thiết Tuyến Quyền

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 gosu 血量 False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tái Phi Hồng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Tái Phi Hồng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 Tái Phi Hồng Phật Sơn Thiết Tuyến Quyền

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 gosu 血量 False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tái Phi Hồng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường Lưu Tinh Cản Nguyệt CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tái Phi Hồng Phật Sơn Vô Ảnh Cước CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 AI Action Cổ Vân Trường

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 Cổ Vân Trường Thanh Long Bãi Vĩ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 gosu 血量 False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 AI Action Tái Phi Hồng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 Tái Phi Hồng Phật Sơn Thiết Tuyến Quyền

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 gosu 血量 False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tái Phi Hồng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 AI Action Triệu Kinh Phong

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Triệu Kinh Phong ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 Triệu Kinh Phong Nhất Chỉ Kinh Phong

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 gosu 血量 False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Triệu Kinh Phong ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường Lưu Tinh Cản Nguyệt CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7 AI Action Tái Phi Hồng


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7 Tái Phi Hồng Phật Sơn Vô Ảnh Cước

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 gosu 血量 True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Cốc Nguyệt Hiên 加入戰鬥

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tái Phi Hồng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7 AI Action Triệu Kinh Phong

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7 Triệu Kinh Phong Nhất Chỉ Hãi Lãng

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Triệu Kinh Phong ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7 AI Action Cổ Vân Trường

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7 Cổ Vân Trường Lưu Tinh Cản Nguyệt

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên 攻擊 Triệu Kinh Phong and missed


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường Lưu Tinh Cản Nguyệt CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tái Phi Hồng Phật Sơn Vô Ảnh Cước CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Triệu Kinh Phong Nhất Chỉ Hãi Lãng CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 8 AI Action Triệu Kinh Phong

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 8 Triệu Kinh Phong Nhất Chỉ Kinh Phong

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Triệu Kinh Phong ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 8 AI Action Tái Phi Hồng


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 8 Tái Phi Hồng Phật Sơn Thiết Tuyến Quyền

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tái Phi Hồng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 8 AI Action Cổ Vân Trường

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 8 Cổ Vân Trường Thanh Long Bãi Vĩ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường Lưu Tinh Cản Nguyệt CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 9 AI Action Cổ Vân Trường

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 9 Cổ Vân Trường Lưu Tinh Cản Nguyệt

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cổ Vân Trường ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600301

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10527001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10527001 PlayMovieNode id = 0 痛痛痛!痛啊!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 51426 unused Assets to reduce memory usage. Loaded Objects now: 166480.
Total: 406.995209 ms (FindLiveObjects: 15.168947 ms CreateObjectMapping: 14.315023
ms MarkObjects: 176.392197 ms DeleteObjects: 200.713623 ms)

Group ID = 10527001 PlayMovieNode id = 1 二哥!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10527001 PlayMovieNode id = 2 二弟!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10527001 PlayMovieNode id = 3 就、就這樣?明明名號這麼威風……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10527001 PlayMovieNode id = 4 就說了,只是批廢物而已!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10527001 PlayMovieNode id = 5 走吧,別再同他們一般見識。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10527001 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100156 not have stand02 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100156 not have stand02 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100156 not have stand02 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600011

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 950014

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 950035

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 100112

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile10 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile9 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile5 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile4 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile3 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Kinh Cức place on Tile3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

陣營已無出生點 隨機擺放

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hạ Hầu Thành place on Tile2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Hạ Hầu Thành

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 Hạ Hầu Thành Dương Cực Đao

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hạ Hầu Thành ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hạ Hầu Thành Dương Cực Đao CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Hạ Hầu Thành

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 Hạ Hầu Thành Âm Cực Đao

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hạ Hầu Thành ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức 攻擊 Hạ Hầu Thành and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hạ Hầu Thành Dương Cực Đao CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Hạ Hầu Thành

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 Hạ Hầu Thành Âm Cực Đao

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hạ Hầu Thành ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600320

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 5478 unused Assets to reduce memory usage. Loaded Objects now: 167111.
Total: 227.198608 ms (FindLiveObjects: 11.520784 ms CreateObjectMapping: 2.655681
ms MarkObjects: 192.189255 ms DeleteObjects: 20.419243 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 900031

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile10 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile9 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile5 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile4 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile3 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Kinh Cức place on Tile3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

陣營已無出生點 隨機擺放

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Nhậm Kiếm Nam place on Tile2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Nhậm Kiếm Nam

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 Nhậm Kiếm Nam Long Hổ Khiếu

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Nhậm Kiếm Nam ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 990032

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 1745 unused Assets to reduce memory usage. Loaded Objects now: 167131.
Total: 212.951828 ms (FindLiveObjects: 11.363752 ms CreateObjectMapping: 2.127111
ms MarkObjects: 193.412674 ms DeleteObjects: 5.634151 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920427

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 m_StringNode 時發生錯誤

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

移除完成任務 M00010043 Tiểu Bạch sữa đậu nành Đến Tiểu Bạch sữa đậu nành dùng cơm

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600239

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10550001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 0 主角跑到客棧前

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 11 吃飯的主角

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 14 喝茶的谷月軒

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 18 瞪人的荊棘

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10550001 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10550001 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 20

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 4 這兒便是河洛客棧了吧!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 9 解開攝影機

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 8 進到客棧

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Transfer GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 4.133334

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 22 嗯、唔、好吃!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 23 瞧你這副吃相!餓死鬼是不?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 24 二師兄你不懂,這叫豪邁!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 25 呵呵,難得能嘗到洛陽美食,就放輕鬆些吧!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 26 呿!也不看看周圍坐的都是哪些人,給他們見了可真丟


臉!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 27 嗯,這一路走來著實遇見不少武林同道。不只少林、武


當和本地門派,遠在四川的青城派、絕刀門、百草門、唐門。以及天山派似乎也有人來祝賀。<br>若在城內照面
可不能失了禮數。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 28 這麼多門派!嘩!我一定要好好認識認識才行!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 29 哈哈,你入門才幾個月就想攀關係了?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 30 這叫在家靠師父,出外靠朋友!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Player@action11 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10550001 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event SetPlayingStatus But 2 Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Player@action11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Gingi Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

xyg_xuan@action Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100126 not have action03 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 100113

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile10 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Kinh Cức place on Tile10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Cật place on Tile14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 Cật 血量 False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cật 反擊 Kinh Cức and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Cật

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 Cật Thôn Thực Thiên Địa

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cật ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 Cật 血量 False

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Cật

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 Cật Thôn Thực Thiên Địa

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cật 攻擊 Kinh Cức and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cật ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

判斷 Cật 血量 True
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Cật

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 Cật Long Thôn Bạo

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cật 攻擊 Kinh Cức and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cật ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 0


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Control 完成任務 20000002 Lạc Dương đánh thắng ăn _ Kinh Cức Dấu hiệu

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600320

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 10432 unused Assets to reduce memory usage. Loaded Objects now: 166466.
Total: 243.838821 ms (FindLiveObjects: 12.215110 ms CreateObjectMapping: 4.244472
ms MarkObjects: 194.622238 ms DeleteObjects: 32.342354 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600242

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

PlayMovie ID = 20001011

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001011 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001011 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001011 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001011 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 18


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Lier_dragon Đứng lại! Đừng chạy !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Lier_tiger Mau đứng lại !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Etc_shiyan Ngu ngốc mới nghe các ngươi nói ~

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 20


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

jump Length = 1.3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001011 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001011 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Lier_tiger@action01 Tích cái đầu mẹ ngươi!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 3.3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 47

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 48

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 52

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lier_tiger@action01 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 53

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 63


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 67

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 68

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 69

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 70

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 79


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 80

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 75

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lier_tiger Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Lier_dragon Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001011 PlayMovieNode id = 78

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 950015

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100157 not have stand02 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

抓不到技藝書資料 200208

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

抓不到技藝書資料 200206

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

抓不到技藝書資料 200203

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

抓不到技藝書資料 200209

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
iRewardID = 600047

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 m_StringNode 時發生錯誤

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600025

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 950034

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
iRewardID = 920223

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 233.528107 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 14313 unused Assets to reduce memory usage. Loaded Objects now: 25452.
Total: 385.309937 ms (FindLiveObjects: 2.771659 ms CreateObjectMapping: 3.626096 ms
MarkObjects: 167.499374 ms DeleteObjects: 210.919647 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25398.
Total: 173.909454 ms (FindLiveObjects: 2.168165 ms CreateObjectMapping: 0.434659 ms
MarkObjects: 170.763687 ms DeleteObjects: 0.111359 ms)

UnloadTime: 1.253173 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 46089.
Total: 179.218765 ms (FindLiveObjects: 3.736429 ms CreateObjectMapping: 0.802092 ms
MarkObjects: 173.672363 ms DeleteObjects: 0.610678 ms)

00Fish Amberjack (UnityEngine.GameObject) found no school to swim in: 00Fish


Amberjack (SchoolChild) disabled... Standalone fish not supported, please use the
SchoolController

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
轉換場景 M0003

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 45585.
Total: 175.502350 ms (FindLiveObjects: 3.357705 ms CreateObjectMapping: 0.613757 ms
MarkObjects: 170.694412 ms DeleteObjects: 0.418751 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

PlayMovie ID = 30009001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 30009001 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 105

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 106

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 107

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 114

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100135 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 116

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 117

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 118

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 119

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Etc_hsu2 Hây. . . Zaa. . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OrbitCam vPos Orig = (12.0, 45.0, -42.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 108

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 110

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OrbitCam vPos End = (12.0, 45.0, -42.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OrbitCam vPos End = (12.0, 45.0, -42.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 109

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 111

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 112

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 8 咦?這位兄台,我們似乎在哪裡見過面……啊,是了,


你是那位在村子跟徐兄一起說書的朋友。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Etc_hsu2 Hô. . . Hô. . . Mệt chết người . . .


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 113

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action06 Length = 2.433333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 12

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 36

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 30009001 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 17 原來如此,方才我進城的時候,也與你哥哥巧遇了。話


說回來,徐兄在練甚麼武功呢?真是剛猛無儔!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 20 徐兄弟,你這個奔雷手真是厲害,不知道師承何處?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 24 我沒有師父,我所有的武功,都是跟朋友們交流而來。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action03 Length = 2.6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1.966667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 33

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 37

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 41

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 43

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 94

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 95

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 52


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 71

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 72

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OrbitCam vPos Orig = (12.0, 45.0, -42.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 96

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 98

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 104

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 99

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 100


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OrbitCam vPos End = (9.5, 45.0, -42.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OrbitCam vPos End = (9.5, 45.0, -42.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 73

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OrbitCam vPos Orig = (9.5, 45.0, -42.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 101

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 102

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 49

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action07 Length = 1.1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 30009001 PlayMovieNode id = 50

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 51

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 103

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OrbitCam vPos End = (12.0, 45.0, -42.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OrbitCam vPos End = (12.0, 45.0, -42.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 74

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OrbitCam Distance Rotation Tilt 12 -42 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 76

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 83

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action09 Length = 0.8000001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 30009001 PlayMovieNode id = 84

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 54

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 55

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 75

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 56

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 57

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 58

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 60

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 61

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 65

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 120

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 2.5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 66

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 62

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 115

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 32

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 63

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 86 徐子棋 離開 移動

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 87

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 88

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 89

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 90

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 91

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 81

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 92

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 93

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 81


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 69

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 70

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 30009001 PlayMovieNode id = 121

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600036

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Etc_hsu2 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600268

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 100102

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile6 placementID = 0
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile5 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile4 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile3 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile2 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile1 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile0 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu place on Tile0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Võ Đang Đệ Tử place on Tile18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
vPosTemp = (45.0, 14.4, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Võ Đang Đệ Tử

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Võ Đang Đệ Tử ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 Võ Đang Đệ Tử Kiền Tam Liên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Võ Đang Đệ Tử ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Võ Đang Đệ Tử Kiền Tam Liên CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Võ Đang Đệ Tử

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 Võ Đang Đệ Tử Ly Trung Hư

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Võ Đang Đệ Tử ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Võ Đang Đệ Tử Kiền Tam Liên CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Võ Đang Đệ Tử

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 Võ Đang Đệ Tử Ly Trung Hư

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Võ Đang Đệ Tử ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu Nhất Du Nhận CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600313

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 7626 unused Assets to reduce memory usage. Loaded Objects now: 50113.
Total: 206.238464 ms (FindLiveObjects: 4.227537 ms CreateObjectMapping: 1.880787 ms
MarkObjects: 172.795334 ms DeleteObjects: 26.925280 ms)

UnloadTime: 75.261261 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 1228 unused Assets to reduce memory usage. Loaded Objects now: 25214.
Total: 258.210815 ms (FindLiveObjects: 4.655525 ms CreateObjectMapping: 1.266516 ms
MarkObjects: 217.274811 ms DeleteObjects: 34.605457 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25149.
Total: 181.431580 ms (FindLiveObjects: 2.051161 ms CreateObjectMapping: 0.465449 ms
MarkObjects: 178.455154 ms DeleteObjects: 0.068252 ms)

WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' shader state not


supported
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
UnloadTime: 1.317320 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 503 unused Assets to reduce memory usage. Loaded Objects now: 102401.
Total: 197.328217 ms (FindLiveObjects: 6.135010 ms CreateObjectMapping: 1.167986 ms
MarkObjects: 188.776138 ms DeleteObjects: 0.848791 ms)

FlockLanding (LandingSpotController) has no assigned FlockController, a random


FlockController has been assigned

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

轉換場景 M0001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 103159.
Total: 195.437149 ms (FindLiveObjects: 6.667686 ms CreateObjectMapping: 1.138222 ms
MarkObjects: 186.897400 ms DeleteObjects: 0.311497 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600061

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600034

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100286 not have satnd02 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920226
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 950014

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 20001010

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 0 設定主角起始位置

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001010 PlayMovieNode id = 1 設定主角起始位置

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 6 設定獵人與無戒起始位置

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 9 設定觀眾動作

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 10 設定觀眾動作

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 11 設定觀眾動作

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 12 設定觀眾動作

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 13 攝影機位置

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 14 攝影機位置

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 15 攝影機位置

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 7 設定獵人與無戒起始位置

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 19 設定獵人與無戒起始位置

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 16 攝影機位置

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 2 觀眾頭上喝采

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 3 觀眾頭上喝采

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 4 觀眾頭上喝采

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 5 觀眾頭上喝采

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100248 Tag ( Npc ) 找不到 無法設 OneLine 對話 : Đánh ! Đánh a, cố sức đánh một trận!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine 100198 Đại hòa thượng, xem ta làm thịt người này.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 28 設定主角初始移動路徑

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 29 設定主角初始移動路徑

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine 100196 Ha ha ha . . . đánh hay lắm.

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine 100194 Xem ra thắng bại đã sớm rõ ràng !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 30 設定主角初始移動路徑

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 31 設定主角初始移動路徑


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 32 設定主角初始移動路徑

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 33 設定主角初始移動路徑

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 36 設定主角初始移動路徑

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 37 設定主角初始移動路徑

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 21 無戒說話等待

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 17 給我滾一邊去吧!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 18 獵人被拋摔

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 2.166667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 20 獵人與無戒準備出現

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001010 PlayMovieNode id = 22 獵人與無戒準備出現

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 24 獵人與無戒準備出現

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_hunter@action01 Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001010 PlayMovieNode id = 23 獵人與無戒準備出現

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 27 獵人與無戒準備出現

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 34 主角轉頭

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 62 HAHAHAHAHAHAHAHA

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001010 PlayMovieNode id = 25 獵人與無戒準備出現

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 26 獵人與無戒準備出現


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 35 哇…這麼狠!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 38

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 39

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine SL_Wujie Ha ha ha, được một bữa ăn sáng !

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine Player Oa. . . Ác như vậy!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 40

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 41 可惡…可惡…再來…我還能打…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001010 PlayMovieNode id = 42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 43 東西收收回去吧。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 45 ...

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine LY_hunter@action03 Được. . .

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OneLine

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 46 你這是何必呢?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 47 唉…我也是逼不得已的啊!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 48 大叔有什麼苦衷,何不說來聽聽?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 49 昨天我在郊外打獵時

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001010 PlayMovieNode id = 60 雖然老鷹只是重傷未死

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 50 !竟然會遇到這麼倒楣的事情。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 51 是一只黃金製成的獸首戒。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 61 聽說這地下格鬥場

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 52 …肯定能賺不少錢啊

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 53 那枚戒指真的找不到了麼?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 54 想必是掉在郊外森林中了

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 55 多一個人找或許機會大些。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 56 唉,你…你真是個好人啊…

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 57 沒事,助人為快樂之本嘛。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 58 還是乖乖認命回去找好了。(65)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 66 hunter walk out

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001010 PlayMovieNode id = 67 hunter walk out

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 68 hunter walk out

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 69 hunter walk out

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 70 hunter walk out

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 75 65~59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 59

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

LY_hunter Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 78

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001010 PlayMovieNode id = 64

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 100109

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile46 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile45 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile44 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile43 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile42 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Kinh Cức place on Tile42

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Phiêu place on Tile18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Phiêu

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Phiêu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 Phiêu Tuyệt Hộ Ưng Chỉ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Phiêu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600322

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 48674 unused Assets to reduce memory usage. Loaded Objects now: 158935.
Total: 335.142975 ms (FindLiveObjects: 14.960085 ms CreateObjectMapping: 12.791919
ms MarkObjects: 183.210739 ms DeleteObjects: 123.748108 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600241

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 920231

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10536001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 2


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 12


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 15

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10536001 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 20


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 21

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 26

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 10536001 PlayMovieNode id = 22

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10536001 PlayMovieNode id = 29 啊,是西門兄與青城派的首徒燕兄。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 30 嘿,燕宇這傢伙居然會和西門峰說話?可真稀奇!聽聽


他們在說啥!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 31 老子這些師弟跟我過招都過不了三招,一點路用都沒有!


<br>早就聽說燕兄的青城絕劍非同一般,機會難得,今日定要領教領教!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 32 好。請西門兄指教。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 33 爽快!我欣賞你!<br>嗯?谷兄?還有荊棘也來了?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 35 別連名帶姓叫我!還有那個"也"字是什麼意思!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 36 阿棘,莫要失禮!<br>對不住,西門兄請別介意。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 37 哈,既然谷兄這麼說,老子當然不會介意。<br>怎麼,


荊棘?你也要來打一場嗎?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10536001 PlayMovieNode id = 38 哈,求之不得!<br>燕兄也要打是吧?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 39 嗯。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 40 正好。<br>那麼,再加上我這師弟打四人混戰!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 41 我?!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 42 不然還有誰?你二師兄我特別帶你做實戰訓練,還不快


感謝我?

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 43 要打快點,我可等不及啦!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 44

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 45

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10536001 PlayMovieNode id = 46

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 100105

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile43 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile42 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile36 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile35 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile34 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu place on Tile34

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Kinh Cức place on Tile35

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Yến Vũ place on Tile3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Tây Môn Phong place on Tile4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Yến Vũ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 Yến Vũ Thâm Trúc Thúy Ẩn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
gosu Nhất Du Nhận CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ 反擊 Kinh Cức and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Yến Vũ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 Yến Vũ Thâm Trúc Thúy Ẩn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ 攻擊 Kinh Cức and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu Nhất Du Nhận CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Yến Vũ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 Yến Vũ Thâm Trúc Thúy Ẩn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Yến Vũ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600314

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10537001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 0 西門峰

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 6 主角

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 9 谷月軒

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 12 荊棘

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 3569 unused Assets to reduce memory usage. Loaded Objects now: 160647.
Total: 233.246368 ms (FindLiveObjects: 13.216315 ms CreateObjectMapping: 2.273879
ms MarkObjects: 195.561340 ms DeleteObjects: 21.754011 ms)
Group ID = 10537001 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 15 爽快!可真是意猶未盡啊!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 4 燕宇

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 11

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 13

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 10537001 PlayMovieNode id = 14

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 16 多謝諸位,此戰甚是有趣。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 17 不錯嘛,想不到你還能撐這麼多招,看來日後可以多找


你餵招了!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 18 ……我可以拒絕嗎……

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 19 不可以!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 20 阿棘,別太欺負三師弟。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 21 哈!這叫砥礪,不叫欺負!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 22 西門峰回到原本位置

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 23

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 26


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 27

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 28

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 29

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

CC_yen Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Xuan Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Xyg_Gingi Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 31

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 30

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600240

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600235

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 950011

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100102 not have stand02 animation clip plz kuro check

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 950014

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600236

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

移除完成任務 M00010043 Tiểu Bạch sữa đậu nành Đến Tiểu Bạch sữa đậu nành dùng cơm

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

移除完成任務 M00010043 Tiểu Bạch sữa đậu nành Đến Tiểu Bạch sữa đậu nành dùng cơm

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600044

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PortalEffect GoIntoHouse

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

100072 被刪掉了 無法移動 強制跳出

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 24

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10537001 PlayMovieNode id = 25

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 287.471039 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 8413 unused Assets to reduce memory usage. Loaded Objects now: 25668.
Total: 512.083679 ms (FindLiveObjects: 2.988732 ms CreateObjectMapping: 3.299203 ms
MarkObjects: 226.276932 ms DeleteObjects: 278.896393 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25622.
Total: 170.938690 ms (FindLiveObjects: 2.002409 ms CreateObjectMapping: 0.468529 ms
MarkObjects: 167.927872 ms DeleteObjects: 0.105714 ms)

UnloadTime: 1.327584 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 498 unused Assets to reduce memory usage. Loaded Objects now: 46313.
Total: 173.171509 ms (FindLiveObjects: 3.002588 ms CreateObjectMapping: 0.588612 ms
MarkObjects: 168.542145 ms DeleteObjects: 0.640955 ms)

00Fish Amberjack (UnityEngine.GameObject) found no school to swim in: 00Fish


Amberjack (SchoolChild) disabled... Standalone fish not supported, please use the
SchoolController

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

轉換場景 M0003

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 46809.
Total: 179.119720 ms (FindLiveObjects: 3.543475 ms CreateObjectMapping: 0.571677 ms
MarkObjects: 174.005920 ms DeleteObjects: 0.557821 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100190


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100190

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 950039

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

時間觸發任務 完成任務 M00010548 vừa vào Lạc Dương Đã đến giờ gảy Giang phủ thọ yến
(truyện tranh số thứ tự ghi chép dùng)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600307

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 10548001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10548001 PlayMovieNode id = 4 時間差不多了,得趕緊到江府去。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

移除 進行中任務 M00010548 vừa vào Lạc Dương Đã đến giờ gảy Giang phủ thọ yến
(truyện tranh số thứ tự ghi chép dùng)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10548001 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 67.142311 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 3439 unused Assets to reduce memory usage. Loaded Objects now: 25660.
Total: 332.401062 ms (FindLiveObjects: 3.945804 ms CreateObjectMapping: 1.875655 ms
MarkObjects: 276.699982 ms DeleteObjects: 49.170914 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25639.
Total: 173.299286 ms (FindLiveObjects: 3.225306 ms CreateObjectMapping: 0.530623 ms
MarkObjects: 169.005035 ms DeleteObjects: 0.101608 ms)

UnloadTime: 1.349650 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 503 unused Assets to reduce memory usage. Loaded Objects now: 102888.
Total: 195.577759 ms (FindLiveObjects: 6.216091 ms CreateObjectMapping: 1.365559 ms
MarkObjects: 186.722412 ms DeleteObjects: 0.875476 ms)

FlockLanding (LandingSpotController) has no assigned FlockController, a random


FlockController has been assigned

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

轉換場景 M0001

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 103747.
Total: 199.861755 ms (FindLiveObjects: 7.061804 ms CreateObjectMapping: 1.094602 ms
MarkObjects: 190.950974 ms DeleteObjects: 0.338182 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ContinueMovie ID = 10548001 Node ID = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10548001 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 10548001 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayNextMovie ID = 20001024

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 0 歡迎各位武林同道蒞臨寒舍,老夫江天雄見過諸位。


<br>現就以主人身分一一介紹嘉賓。
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 39 夜叉出現

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 42 吃出現

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 45 喝出現

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 48 嫖出現

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 51 賭出現

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 213 谷月軒出現

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 216 荊棘出現

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 221 江瑜

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 223

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001024 PlayMovieNode id = 224

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 228

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 278

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 279

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 280

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 281

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 282

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 283

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 284

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 285

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 286

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001024 PlayMovieNode id = 214

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 215

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Group ID = 20001024 PlayMovieNode id = 217

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 218

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 222

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 225

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 226

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 229

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 230

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 1 首先向各位介紹武當派卓掌門與其弟子。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001024 PlayMovieNode id = 2 諸位幸會。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 3 武當弟子方雲華見過各位前輩、同道。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 4 古、古實見過各位前輩、同道!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 5 老夫再跟各位介紹少林寺無色大師及弟子虛真。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 6 阿彌陀佛。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001024 PlayMovieNode id = 7 阿彌陀佛。小僧拜見各位施主。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh


(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001024 PlayMovieNode id = 8 跟著是鑄劍山莊少莊主。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 9 在下任劍南,請多指教。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 10 再來介紹的是唐門門主與少門主。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 11 幸會,唐某很榮幸與小犬參與這場盛宴。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001024 PlayMovieNode id = 12 冠南見過各位武林前輩。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 13 再來是青城派首徒。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 14 燕宇見過諸位。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 15 再來是百草門少門主。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 16 鞏光傑代敝派請諸位前輩、同道多指教。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 17 再來是八卦門商門主與商少門主。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 18 幸會幸會。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001024 PlayMovieNode id = 19 仲仁見過各位前輩同道。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 20 接著是絕刀門少門主夏侯非。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


Group ID = 20001024 PlayMovieNode id = 21 請多指教。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 22 再來是我們洛陽的名捕,史捕頭。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 23 史某見過諸位同道。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 24 接著是天劍門少門主西門峰。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Group ID = 20001024 PlayMovieNode id = 25 西門峰見過各位尊長同道。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 26 接下來是,長虹鏢局關總鏢頭與少鏢頭。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 27 久仰各位大名,關某很榮幸和小犬參加這次壽宴。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 28 關偉見過各位前輩、同道,請多指教。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 29 再來是野拳門門主千金齊麗。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 30 齊麗見過各位尊長前輩。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 31 ……【好睏……】

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 32 最後要介紹的是逍遙谷大弟子谷月軒,二弟子荊棘與三


弟子<N#>。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)


沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 33 在下谷月軒,見過諸位前輩同道。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

沒有這 NPC 行為節點 100022

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 34 請多指教。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

沒有這 NPC 行為節點 100022


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 35 在下<N#>,請諸位前輩同道多指教!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 36 今日能有這麼多武林同道不遠千里而來,參加老夫壽宴,


老夫實是不勝欣喜。老夫敬各位一杯。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 37 呵呵…真是熱鬧風光啊!江天雄。

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 38 什麼人!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 245

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 246

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 247

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 249

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 250

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001024 PlayMovieNode id = 251

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 253

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 254

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 255

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 257

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 258

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 259

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 261

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 262

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 263

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 265

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 266

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 287

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action01 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 248

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 267

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 268

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 269

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 270

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 271

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 252

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action03 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 260

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action04 Length = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 264

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

action02 Length = 1.033333

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 256

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

stand02 Length = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 273


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

stand02 Length = 2.666667

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 275

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

stand02 Length = 2.8

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 272

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 277

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

stand02 Length = 3.5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 274

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

stand02 Length = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 276

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 297


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 290

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 291

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 292

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 293

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 294

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 295

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

TL_ghost Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

TL_gamble Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
TL_eat Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

TL_drink Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

TL_sex Model Delete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 296

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001024 PlayMovieNode id = 244

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 100027

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile23 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile22 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile21 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile20 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Tile19 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile18 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile17 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Tây Môn Phong place on Tile17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Hạ Hầu Thành place on Tile18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Phương Vân Hoa place on Tile19

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Cật place on Tile4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Hát place on Tile5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Phiêu place on Tile6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Đổ place on Tile9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (46.4, 314.5, 358.7)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hạ Hầu Thành ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Hạ Hầu Thành ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Phương Vân Hoa ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

No texture assigned. Precaluclated texture turbulence won't work!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

No AudioClip assigned. Audio turbulence won't work!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Phương Vân Hoa ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tây Môn Phong ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tây Môn Phong ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tây Môn Phong 攻擊 Đổ and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tây Môn Phong ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Hát

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 Hát Ngưu Ẩm

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hát ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Phiêu

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 Phiêu Tuyệt Hộ Ưng Chỉ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Phiêu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Cật

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cật ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 Cật Thôn Thực Thiên Địa

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cật ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Đổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 Đổ Quán Đậu Bát Đả

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Đổ 攻擊 Tây Môn Phong and missed


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Đổ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hạ Hầu Thành Dương Cực Đao CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu 加入戰鬥

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Cốc Nguyệt Hiên 加入戰鬥

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Kinh Cức 加入戰鬥

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
No texture assigned. Precaluclated texture turbulence won't work!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

No AudioClip assigned. Audio turbulence won't work!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Đổ 反擊 Phương Vân Hoa and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Phương Vân Hoa ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Phiêu 反擊 Cốc Nguyệt Hiên and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tây Môn Phong 攻擊 Đổ and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

File No Found audio = CantUpLoad/Audios/zhaorenchin/sword2_2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

File No Found audio = CantUpLoad/Audios/zhaorenchin/sword2_2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

File No Found audio = CantUpLoad/Audios/zhaorenchin/sword2_2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

File No Found audio = CantUpLoad/Audios/zhaorenchin/sword2_2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

File No Found audio = CantUpLoad/Audios/zhaorenchin/sword2_2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tây Môn Phong ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hạ Hầu Thành ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức 攻擊 Hát and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Hát

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 Hát Súy Tửu Hồ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hát ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Cật

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 Cật Thôn Thực Thiên Địa

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cật ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Tây Môn Phong Ám Độ Trần Thương CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hạ Hầu Thành Dương Cực Đao CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu Nhất Du Nhận CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hạ Hầu Thành ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hạ Hầu Thành ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Tây Môn Phong ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Phương Vân Hoa ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Phương Vân Hoa ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức 攻擊 Hát and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hát Súy Tửu Hồ CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Hát

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 Hát Ngưu Ẩm

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hát ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Cật

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 Cật Long Thôn Bạo

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cật ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tây Môn Phong Ám Độ Trần Thương CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Phương Vân Hoa Tự Hữu Nhược Vô CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu Nhất Du Nhận CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

No texture assigned. Precaluclated texture turbulence won't work!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

No AudioClip assigned. Audio turbulence won't work!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Phương Vân Hoa ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tây Môn Phong ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức 攻擊 Cật and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hạ Hầu Thành ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 700012

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 20001031

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001031 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 38887 unused Assets to reduce memory usage. Loaded Objects now: 152266.
Total: 347.901520 ms (FindLiveObjects: 15.952567 ms CreateObjectMapping: 12.268480
ms MarkObjects: 209.937439 ms DeleteObjects: 109.276054 ms)

戰場 ID = 100028

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile23 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile22 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile21 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile20 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile19 placementID = 0
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile18 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile17 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu place on Tile17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Dạ Xoa place on Tile4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (46.4, 314.5, 358.7)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Cốc Nguyệt Hiên 加入戰鬥

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Kinh Cức 加入戰鬥

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Dạ Xoa

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 Dạ Xoa Huyết Dạ Ẩn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

File No Found audio = Audio/BloodHit/BloodHit02ogg

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Dạ Xoa ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu Nhất Du Nhận CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức 攻擊 Dạ Xoa and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Dạ Xoa Huyết Dạ Ẩn CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Dạ Xoa

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 Dạ Xoa Nghiệp Hỏa Hồng Liên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Dạ Xoa 攻擊 Cốc Nguyệt Hiên and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

File No Found audio = Audio/BloodHit/BloodHit02ogg

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Dạ Xoa ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu Nhất Du Nhận CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu 攻擊 Dạ Xoa and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Dạ Xoa Huyết Dạ Ẩn CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Dạ Xoa

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 Dạ Xoa Nghiệp Hỏa Hồng Liên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Dạ Xoa ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Cật 加入戰鬥

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Hát 加入戰鬥

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Phiêu 加入戰鬥

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

gosu Nhất Du Nhận CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Đổ 加入戰鬥
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Control 完成任務 10001002 Dạ Xoa tuyến Giang phủ thọ yến đánh Dạ Xoa Dạ Xoa
tuyến Giang phủ thọ yến đánh Dạ Xoa

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu 攻擊 Hát and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Hát

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 Hát Ngưu Ẩm

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Hát ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Đổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 Đổ Thiên Cửu Trịch

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Đổ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Phiêu

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 Phiêu Tuyệt Hộ Ưng Chỉ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Phiêu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Cật

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 Cật Thôn Thực Thiên Địa

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cật ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu Nhất Du Nhận CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Giang Thiên Hùng 加入戰鬥

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Giang Du 加入戰鬥

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức 攻擊 Đổ and missed


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Giang Thiên Hùng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Giang Thiên Hùng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Giang Du ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Giang Du ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Đổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 Đổ Quán Đậu Bát Đả

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Đổ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Cật

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 Cật Long Thôn Bạo

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cật ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Hát

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 Hát Ngưu Ẩm

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hát 攻擊 Giang Thiên Hùng and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Hát ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Phiêu

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Trác Nhân Thanh 加入戰鬥

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức Tẩu Kiếm Hành Đao CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Giang Thiên Hùng Đương Quán Nhật Nguyệt CD -1 Now CD = 2


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Vô Sắc 加入戰鬥

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

No texture assigned. Precaluclated texture turbulence won't work!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
No AudioClip assigned. Audio turbulence won't work!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Trác Nhân Thanh ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Giang Du ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Giang Thiên Hùng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cật Long Thôn Bạo CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Đổ Quán Đậu Bát Đả CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 AI Action Cật

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cật ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 Cật Thôn Thực Thiên Địa

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cật 攻擊 Giang Du and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cật ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 AI Action Đổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 Đổ Thiên Cửu Trịch

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Đổ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu Nhất Du Nhận CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Giang Thiên Hùng Đương Quán Nhật Nguyệt CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Giang Thiên Hùng Thương Thiên Vô Cực CD -1 Now CD = 3


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Giang Du Đương Quán Nhật Nguyệt CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

No texture assigned. Precaluclated texture turbulence won't work!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

No AudioClip assigned. Audio turbulence won't work!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Trác Nhân Thanh ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Giang Du 攻擊 Đổ and missed

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Giang Du ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Giang Thiên Hùng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

小高 把直接攻擊 暫時關起來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Giang Thiên Hùng ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600265

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayMovie ID = 20001029

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001029 PlayMovieNode id = 16

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001029 PlayMovieNode id = 17

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001029 PlayMovieNode id = 18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001029 PlayMovieNode id = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001029 PlayMovieNode id = 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 8137 unused Assets to reduce memory usage. Loaded Objects now: 152334.
Total: 251.953156 ms (FindLiveObjects: 12.440907 ms CreateObjectMapping: 4.328633
ms MarkObjects: 199.656998 ms DeleteObjects: 35.087334 ms)

Main Camera = V1Camera (UnityEngine.Camera)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 移除 進行中任務 M00010550 Khách sạn ăn cơm Tiêu dao tam hiệp khách sạn ăn
cơm (truyện tranh số thứ tự kỷ lục dùng)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Movie Event 完成任務 M00010550 Khách sạn ăn cơm Tiêu dao tam hiệp khách sạn ăn cơm
(truyện tranh số thứ tự kỷ lục dùng)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Group ID = 20001029 PlayMovieNode id = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001029 PlayMovieNode id = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001029 PlayMovieNode id = 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001029 PlayMovieNode id = 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001029 PlayMovieNode id = 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001029 PlayMovieNode id = 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001029 PlayMovieNode id = 9

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001029 PlayMovieNode id = 10

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

iRewardID = 600253

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Group ID = 20001029 PlayMovieNode id = 123

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
UnloadTime: 242.785782 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 5453 unused Assets to reduce memory usage. Loaded Objects now: 25549.
Total: 313.539307 ms (FindLiveObjects: 2.799371 ms CreateObjectMapping: 2.465293 ms
MarkObjects: 172.968811 ms DeleteObjects: 134.812683 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25470.
Total: 172.406860 ms (FindLiveObjects: 2.343671 ms CreateObjectMapping: 0.446975 ms
MarkObjects: 169.068161 ms DeleteObjects: 0.106227 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 3296 unused Assets to reduce memory usage. Loaded Objects now: 29239.
Total: 180.324142 ms (FindLiveObjects: 2.701354 ms CreateObjectMapping: 1.061246 ms
MarkObjects: 173.934601 ms DeleteObjects: 2.248733 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 200064

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

BattleControl StartBattle But 0 Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.382494 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)
Unloading 81 unused Assets to reduce memory usage. Loaded Objects now: 25804.
Total: 177.760315 ms (FindLiveObjects: 1.753519 ms CreateObjectMapping: 0.483924 ms
MarkObjects: 174.307678 ms DeleteObjects: 0.797987 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25793.
Total: 174.818802 ms (FindLiveObjects: 2.246168 ms CreateObjectMapping: 0.447488 ms
MarkObjects: 171.577591 ms DeleteObjects: 0.107253 ms)

包檔讀取失敗 !! ( MapIcon/Map_icon_M0099911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M0099911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.357861 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 493 unused Assets to reduce memory usage. Loaded Objects now: 35095.
Total: 173.461456 ms (FindLiveObjects: 2.444253 ms CreateObjectMapping: 0.527030 ms
MarkObjects: 169.552597 ms DeleteObjects: 0.532675 ms)

轉換場景 M0099

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 34766.
Total: 176.438370 ms (FindLiveObjects: 2.786028 ms CreateObjectMapping: 0.525491 ms
MarkObjects: 172.347351 ms DeleteObjects: 0.364867 ms)
MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Tile174 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile173 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile162 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile161 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile160 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu place on Tile160

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

Tề Lệ place on Tile161

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

Thần Bí Sát Thủ place on Tile77

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 318.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 286.0, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tề Lệ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Thần Bí Sát Thủ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Thần Bí Sát Thủ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tề Lệ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

No texture assigned. Precaluclated texture turbulence won't work!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

No AudioClip assigned. Audio turbulence won't work!

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tề Lệ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 1
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tề Lệ ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnit

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllEnemyUnitDead

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because there is no valid NavMesh

(Filename: Line: 634)

iRewardID = 910057

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 22.872734 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 2142 unused Assets to reduce memory usage. Loaded Objects now: 25538.
Total: 259.230499 ms (FindLiveObjects: 2.936388 ms CreateObjectMapping: 1.151052 ms
MarkObjects: 233.057510 ms DeleteObjects: 21.516924 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 25497.
Total: 175.227280 ms (FindLiveObjects: 2.218456 ms CreateObjectMapping: 0.449541 ms
MarkObjects: 171.817230 ms DeleteObjects: 0.319708 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 3294 unused Assets to reduce memory usage. Loaded Objects now: 29268.
Total: 182.436890 ms (FindLiveObjects: 2.958968 ms CreateObjectMapping: 1.290635 ms
MarkObjects: 175.631668 ms DeleteObjects: 2.176376 ms)

戰鬥回來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 29421.
Total: 179.648804 ms (FindLiveObjects: 2.332894 ms CreateObjectMapping: 0.511122 ms
MarkObjects: 175.162109 ms DeleteObjects: 1.207501 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

戰場 ID = 100116

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

BattleControl StartBattle But 0 Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.294741 ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 25646.
Total: 174.744904 ms (FindLiveObjects: 1.768915 ms CreateObjectMapping: 0.454673 ms
MarkObjects: 171.181915 ms DeleteObjects: 0.913965 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25633.
Total: 172.799957 ms (FindLiveObjects: 2.021397 ms CreateObjectMapping: 0.460318 ms
MarkObjects: 169.780441 ms DeleteObjects: 0.127267 ms)
包檔讀取失敗 !! ( MapIcon/Map_icon_M0004911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

包檔讀取失敗 !! ( MapIcon/NpcConduct_M0004911 ) 不存在

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.313215 ms
ProducePlayer Player

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

ProducePlayer End

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 486 unused Assets to reduce memory usage. Loaded Objects now: 51164.
Total: 177.391357 ms (FindLiveObjects: 3.235056 ms CreateObjectMapping: 0.789263 ms
MarkObjects: 172.442291 ms DeleteObjects: 0.518307 ms)

轉換場景 M0004

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 52807.
Total: 182.319366 ms (FindLiveObjects: 3.739508 ms CreateObjectMapping: 0.971440 ms
MarkObjects: 176.688812 ms DeleteObjects: 0.486490 ms)

MapData:FindMapNpcSkyDome

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PreLoadMovie

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide MainCamera Set CameraClearFlags.Skybox

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SetInOutSide

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

MapData:SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayerController:ReSetMoveDate

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

SetPos

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set Treasure

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

PlayBGMusicLoop

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile42 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile35 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile32 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile21 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Tile18 placementID = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu place on Tile18

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

Cốc Nguyệt Hiên place on Tile0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

陣營已無出生點 隨機擺放

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức place on Tile1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

goMainCamera localEulerAngles = (45.0, 12.5, 0.0)

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

vPosTemp = (45.0, 12.5, 0.0)


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Cốc Nguyệt Hiên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 Cốc Nguyệt Hiên Vũ Tùng Quyền Đả Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 1 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 1 Kinh Cức Nhất Đao Khởi Trình

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Cốc Nguyệt Hiên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Cốc Nguyệt Hiên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 Cốc Nguyệt Hiên Vũ Tùng Quyền Đả Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 AI Action Kinh Cức

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 2 Kinh Cức Tẩu Kiếm Hành Đao

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Kinh Cức ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Cốc Nguyệt Hiên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 Cốc Nguyệt Hiên Vũ Tùng Quyền Đả Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Cốc Nguyệt Hiên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 Cốc Nguyệt Hiên Vũ Tùng Quyền Đả Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 AI Action Cốc Nguyệt Hiên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 3 Cốc Nguyệt Hiên Vũ Tùng Quyền Đả Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 AI Action Cốc Nguyệt Hiên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 4 Cốc Nguyệt Hiên Vũ Tùng Quyền Đả Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu Nhất Du Nhận CD -1 Now CD = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 1


(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Cốc Nguyệt Hiên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 Cốc Nguyệt Hiên Vũ Tùng Quyền Đả Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 5 AI Action Cốc Nguyệt Hiên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 5 Cốc Nguyệt Hiên Vũ Tùng Quyền Đả Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu Nhất Du Nhận CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
Round 6 AI Action Cốc Nguyệt Hiên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 AI Action Cốc Nguyệt Hiên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 Cốc Nguyệt Hiên Vũ Tùng Quyền Đả Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 AI Action Cốc Nguyệt Hiên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 6 Cốc Nguyệt Hiên Vũ Tùng Quyền Đả Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

SwitchToNextUnitInTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

gosu ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnitActionDepleted

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên Lâm Trùng Sách Mã Tiên CD -1 Now CD = 2

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7 AI Action Cốc Nguyệt Hiên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7 Cốc Nguyệt Hiên Vũ Tùng Quyền Đả Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7 AI Action Cốc Nguyệt Hiên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7 Cốc Nguyệt Hiên Vũ Tùng Quyền Đả Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7 AI Action Cốc Nguyệt Hiên

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Round 7 Cốc Nguyệt Hiên Vũ Tùng Quyền Đả Hổ

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnFactionDefeat 0

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Cốc Nguyệt Hiên ActionComplete

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnEndTurn

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Battle Last One Faction = 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Set AllFriendUnitDead
(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

OnGameOver 1

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

Failed to create agent because it is not close enough to the NavMesh

(Filename: Line: 648)

iRewardID = 600335

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 80.879501 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 3671 unused Assets to reduce memory usage. Loaded Objects now: 25553.
Total: 235.718323 ms (FindLiveObjects: 3.867801 ms CreateObjectMapping: 1.899774 ms
MarkObjects: 184.027206 ms DeleteObjects: 45.492474 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25514.
Total: 174.130112 ms (FindLiveObjects: 2.004462 ms CreateObjectMapping: 0.451594 ms
MarkObjects: 171.135239 ms DeleteObjects: 0.108793 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 3294 unused Assets to reduce memory usage. Loaded Objects now: 29284.
Total: 181.513168 ms (FindLiveObjects: 2.180994 ms CreateObjectMapping: 1.080747 ms
MarkObjects: 175.619873 ms DeleteObjects: 2.254378 ms)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)
戰鬥回來

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

閒逛

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

FileWrite True

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 NpcData 時發生錯誤 : #iID s3DModel sMaxImage sHalfImage iFriendly


sNpcName sIntroduction iBattleClass iStarClass iGenderType
iMartialType sTitle

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

解析 NpcData 時發生錯誤 :

(Filename:
C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp
Line: 56)

UnloadTime: 1.461523 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 62 / Dirty
serialized files: 0)

Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 25637.
Total: 199.191544 ms (FindLiveObjects: 1.834088 ms CreateObjectMapping: 0.563466 ms
MarkObjects: 195.020981 ms DeleteObjects: 1.247529 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 62 / Dirty


serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25627.
Total: 171.210663 ms (FindLiveObjects: 2.065017 ms CreateObjectMapping: 0.455186 ms
MarkObjects: 168.152145 ms DeleteObjects: 0.105714 ms)

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