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263 views20 pages

Blackjack: This Article Is About The Gambling Game. For Other Uses, See

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Abhishek Shah
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© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
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Blackjack

From Wikipedia, the free encyclopedia


This article is about the gambling game. For other uses, see Black Jack (disambiguation).

Blackjack, also known as Twenty-one, Vingt-et-un (French for Twenty-one), or Pontoon, is the most


widely played casino banking game in the world.[1] Much of blackjack's popularity is due to the mix of
chance with elements of skill, and the publicity that surrounds card counting(calculating the probability of
advantages based on the ratio of high cards to low cards). The casino version of the game should not be
confused with the British card game Black Jack (a variant of Crazy Eights).

Contents
 [hide]

1 History of blackjack
2 How to play blackjack
o 2.1 Player decisions

3 Rule variations and the "house advantage"


o 3.1 Dealer hits soft 17?
o 3.2 Number of decks
o 3.3 Surrender
o 3.4 Resplit to nn
o 3.5 Hit/resplit split aces
o 3.6 Double after split
o 3.7 Double on 9/10/11 or 10/11 only
o 3.8 European no-hole-card rule
o 3.9 Altered payout for blackjack
o 3.10 Dealer wins ties
o 3.11 Six card charlie
o 3.12 Insurance
o 3.13 Side bets

4 Blackjack strategy
o 4.1 Basic strategy
o 4.2 Card counting
o 4.3 Composition-dependent strategy
o 4.4 Shuffle tracking and other advantage-play
techniques
5 Variants
6 Blackjack Hall of Fame
7 Notes
8 Sources
9 External links
o 9.1 Blackjack calculators

[edit]History of blackjack
Blackjack`s precursor was "twenty-one," a game of unknown origin. The first written reference is to be
found in a book of Miguel de Cervantes, the author of Don Quixote, and a gambler himself. The main
characters of his tale "Rinconete y Cortadillo", from "Novelas Ejemplares", are a couple of cheaters
working in Seville. They are proficient at cheating at "veintiuna" (Spanish for twenty-one), and stated that
the object of the game is to reach 21 points without busting, and that the Ace values 1 or 11. The game is
played with the Spanish deck, that is without tens, which makes the game similar to the current Spanish
21. This short story was written between 1601 and 1602, so the game was played inCastilia since the
beginning of the 17th Century or even earlier. Later references of this game are to be found in France and
Spain.[2]

When 21 was first introduced in the United States it was not very popular, so gambling houses tried
offering various bonus payouts to get the players to the tables. One such bonus was a 10-to-1 payout if the
player's hand consisted of the ace of spades and a black Jack (either the Jack of clubs or the Jack of
spades). This hand was called a "blackjack" and the name stuck to the game, even though the bonus
payout was soon abolished. In the modern game, a "natural" or "blackjack" is simply an ace plus a ten-
value card.

[edit]How to play blackjack


In casino blackjack, the dealer faces one to seven players from behind a kidney-shaped table. Each player
plays his hand independently against the dealer. At the beginning of each round, the player places a bet in
the "betting box" and receives an initial hand of two cards. The object of the game is to get a higher card
total than the dealer, but without going over 21 which is called "busting", "breaking", or many other
terms. (The spot cards count 2 to 9; the 10, jack, queen, and king count as ten; an ace can be either 1 or 11
at the player's choice). The player goes first and plays his hand by taking additional cards if he desires. If
he busts, he loses. Then the dealer plays his hand. If the dealer busts, he loses to all remaining players. If
neither busts, the higher hand total wins. In case of a tie, no one wins - the hand is a "push" and all bets
are returned. It is possible for the dealer to lose to some players but still beat other players in the same
round.

Example of a Blackjack game. The top half of the picture shows the beginning of the round, with bets placed and an initial two
cards for each player. The bottom half shows the end of the round, with the associated losses or payoffs.

Cards are dealt in three ways, either from one or two hand-held decks, from a box containing four to eight
decks called a "shoe," or from a shuffling machine. When dealt by hand, the player's two initial cards are
face-down, while the dealer has one face-up card called the "upcard" and one face-down card called the
"hole card." (In European blackjack, the hole card is not actually dealt until the players all play their
hands.) When dealt from a shoe, all player cards are normally dealt face-up, with minor exceptions. It
shouldn't matter to the player whether his cards are dealt face-down or face-up since the dealer must play
according to predetermined rules. If the dealer has less than 17, he must hit. If the dealer has 17 or more,
he must stand (take no more cards), unless it is a "soft 17" (a hand that includes an ace valued as "11," for
example a hand consisting of Ace+6, or Ace+2+4). With a soft 17, the dealer follows the casino rules
printed on the blackjack table, either to "hit soft 17" or to "stand on all 17's."

The highest possible hand is a "blackjack" or "natural," meaning an initial two-card total of 21 (an ace and
a ten-value card). A player blackjack is an automatic winner unless the dealer also has blackjack, in which
case the hand is a "push" (a tie). When the dealer upcard is an ace, the player is allowed to make a side
bet called "insurance," supposedly to guard against the risk that the dealer has a blackjack (i.e., a ten-
value card as his hole card). The insurance bet pays 2-to-1 if the dealer has a blackjack. Whenever the
dealer has a blackjack, he wins against all player hands except those that also have a blackjack (which are
a "push").
The minimum and maximum bets are posted on the table. The payoff on most bets is 1:1, meaning that
the player wins the same amount as he bets. The payoff for a player blackjack is 3:2, meaning that the
casino pays $3 for each $2 originally bet. (There are many single-deck games which pay only 6:5 for a
blackjack.)

[edit]Player decisions
After receiving his initial two cards, the player has four standard options: he can "Hit," "Stand," "Double
Down," or "Split a pair." Each option requires the use of a hand signal. At some casinos or tables, the
player may have a fifth option called "Surrender."

 Hit: Take another card.

         signal: (handheld) scrape cards against table; (face up) touch finger to table or wave hand toward
himself

 Stand: Take no more cards, also "stick" or "stay".

         signal: (handheld) slide cards under bet; (face up) wave hand horizontally

 Double down: On his first two cards, the player may "double down," i.e., "double" his bet and
receive only one card. To do this he moves a second bet equal to the first into the betting box next to
his original bet. (If desired, the player is usually allowed to "double down for less," although this is
generally not a good idea as the player should only double in favorable situations but should then
increase the bet as much as possible.)

         signal: place additional chips next to (not on top of) original bet

 Split a pair: If his first two cards are a "pair," meaning two cards of the same value, the player
can "split the pair." To do this, he moves a second bet equal to the first into the betting box next to his
original bet. The dealer splits the cards to create two hands, placing one bet with each hand. The
player then plays two separate hands.

         signal: place additional chips next to (not on top of) original bet.

 Surrender: Some casinos offer a fifth option called "Surrender." After the dealer has checked for
blackjack, the player may "surrender" by giving up half his bet and not playing out the hand.

         signal: There is no commonly accepted hand signal; it is just done verbally.

The reason for requiring hand signals is to assist the "eye in the sky," a person or video camera located
above the table but concealed behind one-way glass. It is used in order to protect the casino against
dealers or players who cheat. (It may also be used to protect the casino againstcard-counters, even
though card-counting is not illegal.)

The player can take as many hits as he wants as long as the total is not above hard-20. However, if he
busts, he loses that hand. After all the players have finished making their decisions, the dealer then
reveals his hole card and plays out his or her hand according to predetermined rules.

[edit]Rule variations and the "house advantage"


The blackjack player will encounter many rule variations which affect the house advantage and therefore
affect his chances of winning. Some rules are determined by law or regulation, others by the casino itself.
Not all rules are posted, so the player may have to ask either beforehand or when the situation occurs.
Over 100 variations exist.[3]

The casino has a "house advantage" at blackjack just as it does at any other casino game. If a particular
casino game has a house advantage of 5%, it means that - over the long run - the casino will win about
5% of any initial bet. As long as the blackjack player uses the best possible strategy (a strategy which is
known as "Basic Strategy"), the house advantage in blackjack is usually less than 1%. This is very
favorable to the player compared to other casino games. Of course, many blackjack players do not know
Basic Strategy or do not follow it, so the true house advantage in those cases is much higher.
[edit]Dealer hits soft 17?
Each casino has a rule about whether or not the dealer hits soft 17, a rule which is printed on the table
itself. In the "S17" game, the dealer stands on all 17s. In the "H17" game, the dealer hits on soft 17s. Of
course, the dealer always stands on hard 17s. In either case, the dealer has no choice; he
either must or must not hit. The "Hit soft 17" game is less favorable to the player with about a 0.2%
higher house advantage.

[edit]Number of decks
The number of decks used has a major effect on the player's chance of winning, because it affects the
house advantage. (See comparative statistics below.) All things being equal, fewer decks are always more
favorable for the basic strategy player. One cause of this is that player blackjack is slightly more likely in
single deck blackjack (because blackjack requires two different cards, by removing a card of one type
(e.g., a Ten), getting one of a different type (e.g. an Ace) is more likely - and the effect is much bigger in
a single deck game than in a multi-deck game), and if the player does have blackjack, the dealer is
significantly less likely to have blackjack as well (which is a push), meaning that the player will get paid
at 3:2 more often in the single deck game.

In reality, multi-deck games almost always have otherwise better rules than single-deck games. However,
card counting is much more effective for single deck games. For illustrative purposes, the statistics below
all use the same rules—double after split, no resplits, one card to split Aces, no surrender, double on any
two cards, original bets only lost on dealer Blackjack, dealer hits soft 17. The single deck game is much
better than double deck, which is significantly better than four decks, while from six decks and up there is
very little difference.

Number of Decks House Advantage

Single deck 0.04%

Double deck 0.42%

Four decks 0.61%

Six decks 0.67%

Eight decks 0.70%

[edit]Surrender

Some casinos offer a favorable option called "surrender," which allows the player to give up half his bet
and not play out the hand. This option is sometimes referred to as "late" surrender because it
occurs after the dealer has checked his or her hole card for a blackjack. (When casinos first opened in
Atlantic City, the surrender option was available before the dealer checked for blackjack - a rule highly
advantageous to the player - but this "early surrender" option soon disappeared.) Early Surrender
variations still exist in several countries.

The player will only surrender on the very worst hands, because having even a 25% chance of winning
will result in a better average return than giving up half of his bet. See strategy table below for details.
With early surrender, a player will surrender very often against a dealer Ace - even including hard 17.

[edit]Resplit to nn
If the player splits a pair other than aces and a third card of that value appears, the player can usually
resplit by putting up another bet equal to the original bet. Then there will be three bets on the table and
three separate hands. Some casinos allow unlimited resplitting of cards other than aces, while others may
limit it to a certain number of hands, such as four hands (for example, "resplit to 4").
[edit]Hit/resplit split aces
After splitting aces, the usual rule is that only one card will be dealt - the player cannot split, double or
even hit. Rule variants include allowing resplitting aces and allowing the player to hit split aces. Allowing
the player to hit Aces reduces the casino edge by about 0.13%, allowing resplitting Aces reduces the edge
by about 0.03%.

[edit]Double after split


After splitting a pair, some casinos allow the player to "double down" on each of the new two-card hands.
This is called "double after split" (DAS) and provides an advantage to the player of about 0.12%.
[edit]Double on 9/10/11 or 10/11 only
Often called "Reno" rules, this rule restricts the player to doubling down only on an initial player total of
10 or 11 (sometimes 9, 10, or 11 - more common in Europe). It prevents doubling on soft hands such as
soft 17 (ace-6), and is unfavorable for the player. It increases the house advantage by between 0.09% (8
decks) and 0.15% (1 deck) for the 9-11 rule, and between 0.17% (8 decks) and 0.26% (single deck) for
the 10-11 rule. These numbers can vary due to interaction with other rules.

[edit]European no-hole-card rule


In most non-U.S. casinos, a 'no hole card' game is played. This means that there is no dealer hole card.
This affects the player's strategy when deciding whether to double and/or split since a dealer Blackjack
will result in the loss of the split and double bets. For instance, holding 11 against a dealer 10, the correct
strategy is to double in a hole card game (where the player knows the dealer's second card is not an Ace),
but to hit in a no hole card game. The no hole card rule adds approximately 0.11% to the house edge.

In some places, if the dealer is later found to have blackjack, the player loses only his original bet but
not any additional bets (doubles or splits). This has the same advantage as the usual game, and as such
does not change basic strategy.
[edit]Altered payout for blackjack
In some places, a blackjack pays only 6:5 or even 1:1 instead of the usual 3:2. This is the most
unfavorable variation, increasing the house edge significantly more than any other player restriction.
Since blackjack occurs in approximately 4.8% of hands, the 1:1 game increases the house edge by 2.3%,
while the 6:5 game adds 1.4% to the house edge. The 1:1 payout for video blackjack is a key reason why
it has never approached the table version in terms of popularity. The 6:5 rule is most commonly employed
on table blackjack at single deck games - which are otherwise the most attractive game for a basic
strategy player.

[edit]Dealer wins ties


This is catastrophic to the player, though rarely used in standard Blackjack. It is sometimes seen in
"blackjack-like" games.
[edit]Six card charlie
With this rule, the player wins if six cards have been drawn without busting. It may or may not win if the
dealer has a Blackjack. This rule adds about 0.16% to the player edge if an altered strategy is used. The
advantage is less with normal Basic Strategy.
[edit]Insurance

If the dealer's upcard is an ace, the player is offered the option of taking Insurance before the dealer
checks his or her 'hole card'.

Insurance is a side bet of up to half the original bet placed on a special portion of the table usually marked
"Insurance Pays 2 to 1". This side bet is offered only when the dealer's exposed card is an ace. The idea is
that the dealer's second card has a fairly high probablility (nearly one-third) to be ten-valued, giving the
dealer a blackjack and a certain loss for the player. It is attractive (although not necessarily wise) for the
player to insure against this possibility by making an "insurance" bet, which pays 2-to-1 if the dealer has a
blackjack, in which case the "insurance proceeds" will make up for the concomitant loss on the original
bet. The insurance bet is lost if the dealer does not have blackjack, although the player can still win or
lose on the original bet.

Insurance is a poor bet for the player unless he is counting cards, because in an infinite deck 4/13 of the
cards are "tens" (10, J, Q, or K) (and 9/13 therefore are not), so the theoretical return for an infinite deck
game is 4/13 * 2 * bet - 9/13 * bet = -1 /13 * bet, or -7.69%. In practice, the average house edge will be
lower than this, because by eliminating even one non-ten card from the shoe (the dealer's Ace), the
proportion of the remaining cards that are tens is higher. Even so, the bet is generally to be avoided, as the
the house's average edge is still more than 7%.

A player who is counting cards can keep count of the remaining tens in the shoe, and use it to make
insurance bets only when he has an edge (i.e. when more than one third of the remaining cards are tens).
In addition, in a multi-hand single deck game, it is possible for insurance to be a good bet simply by
observing the other cards on the table - if the dealer has an Ace, then there are 51 cards left in the deck, of
which 16 are tens. However, if there are as few as 2 players playing, and none of their two initial cards
are tens, then that means that 16 out of 47 remaining cards, are ten - better than 1 in 3, and so the
insurance bet is a good one.[1]

When the player has blackjack and the dealer has an ace, the insurance bet may be offered as "even
money", meaning that the player'sblackjack is paid immediately at 1:1 before checking the dealer's hand.
'Even money' is just a way of expressing the actual payout on the insurance bet, given that the player has
blackjack, it is not a different bet, and taking even money is generally even worse than average, because
one of the player's two cards is tens, so the proportion of tens remaining in the deck is lower.
In casinos where a hole card is dealt, a dealer who is showing a card with a value of Ace or 10 may slide
the corner of his hole card over a small mirror or electronic sensor on the tabletop in order to check
whether he has a blackjack. This practice minimizes the risk of inadvertently revealing the hole card,
which may give the sharp-eyed player a considerable advantage.

[edit]Side bets
Some casinos offer a side bet with their blackjack games. Examples include side bets based on getting
three 7s, a three card poker-style bet, a pair, and many others.[2] For the sidebet, the player will typically
put up an additional wager alongside his main bet. Typically the player can win or lose the sidebet,
regardless of the main game result. As there is little or no strategy involved, the house edge for side bets
is usually much higher than the main game (which requires accurate play).

[edit]Blackjack strategy

Dealer's face-up card


Your hand
2 3 4 5 6 7 8 9 10 A

[edit]Basic strategy
Because blackjack has an element of player choice, players can reduce casino advantage by playing
optimally. The complete set of optimal plays is known as basic strategy. There are slight variations
depending on the house rules and number of decks.

Hard totals (excluding pairs)

17-20 S S S S S S S S S S

16 S S S S S H H SU SU SU

15 S S S S S H H H SU H

13-14 S S S S S H H H H H

12 H H S S S H H H H H
11 Dh Dh Dh Dh Dh Dh Dh Dh Dh H

10 Dh Dh Dh Dh Dh Dh Dh Dh H H

9 H Dh Dh Dh Dh H H H H H

5-8 H H H H H H H H H H

Soft totals

2 3 4 5 6 7 8 9 10 A

A,8 A,9 S S S S S S S S S S

A,7 S Ds Ds Ds Ds S S H H H

A,6 H Dh Dh Dh Dh H H H H H

A,4 A,5 H H Dh Dh Dh H H H H H

A,2 A,3 H H H Dh Dh H H H H H

Pairs

2 3 4 5 6 7 8 9 10 A

A,A SP SP SP SP SP SP SP SP SP SP

10,10 S S S S S S S S S S
9,9 SP SP SP SP SP S SP SP S S

8,8 SP SP SP SP SP SP SP SP SP SP

7,7 SP SP SP SP SP SP H H H H

6,6 SP SP SP SP SP H H H H H

5,5 Dh Dh Dh Dh Dh Dh Dh Dh H H

4,4 H H H SP SP H H H H H

2,2 3,3 SP SP SP SP SP SP H H H H

The above is a basic strategy table for 3 or more decks, dealer stands on soft 17, double on any 2 cards,
double after split allowed, dealer peeks for blackjack, and blackjack pays 3:2. Key:

S = Stand
H = Hit
Dh = Double (if not allowed, then hit)
Ds = Double (if not allowed, then stand)
SP = Split
SU = Surrender (if not allowed, then hit)

Most Las Vegas strip casinos hit on soft 17. This rule change requires a
slightly modified basic strategy table—double on 11 vs A, double on A/7
vs 2, and double on A/8 vs 6. Most casinos outside of Vegas still stand
on soft 17.
[edit]Card counting
Main article: Card counting

Basic strategy provides the player with the optimal play for any
blackjack situation based on millions of hands played in the long run.
However in the short run, as the cards are dealt from the deck, the
remaining deck is no longer complete. By keeping track of the cards that
have already been played, it is possible to know when the cards
remaining in the deck are advantageous for the player.

Card counting creates two opportunities:

 The player can make larger bets when he has the advantage. For
example, the player can increase the starting bet if there are many
aces and tens left in the deck, in the hope of hitting a blackjack.
 The player can use information about the remaining cards to improve
upon the basic strategy rules for specific hands played. For example,
with many tens left in the deck, the player may double down in more
situations since there is a better chance of making a strong hand.

Virtually all card-counting systems do not require the player to


remember which cards have been played. Rather, a point system is
established for the cards, and the player keeps track of a simple point
count as the cards are played out from the dealer.

Depending on the particular blackjack rules in a given casino, basic


strategy reduces the house advantage to near 0 with some single-deck
games, and less than 1% in a multi-deck game.[4] Card-counting, if done
correctly, can give the player an advantage, typically ranging from 0 to
2% over the house.[5] To counter card-counting, many casinos switched
from a single deck to multiple decks, with the cards dealt out of a
container known as a "shoe".

In most US jurisdictions, card-counting mentally is legal and is not


considered cheating.[6] However, most casinos have the right to ban
players, with or without cause, and card-counting is frequently used as a
justification to ban a player. Usually, the casino host will simply inform
the player that he is no longer welcome to play at that casino. Players
must be careful not to signal the fact that they are counting. The use of
electronic or other counting devices is usually illegal.

See also: Martingale (betting system)


See also: MIT Blackjack Team
[edit]Composition-dependent strategy
Basic strategy is based on a player's point total and the
dealer's visible card. A player's ideal decision may depend on
the composition of his hand, not just the information
considered in the basic strategy. For example, a player should
ordinarily stand when holding 12 against a dealer 4. However,
in a single deck game, the player should hit if his 12 consists
of a 10 and a 2; this is because the player wants to receive any
card other than a 10 if hitting, and the 10 in the player's hand
is one less card available to cause a bust for the player or the
dealer.[7]

However, in situations where basic and composition-


dependent strategy lead to different actions, the difference in
expected value between the two decisions will be small.
Additionally, as the number of decks used in a blackjack game
rises, both the number of situations where composition
determines the correct strategy and the house edge
improvement from using a composition-dependent strategy
will fall. Using a composition-dependent strategy only
reduces house edge by 0.0031% in a six-deck game, less than
one tenth the improvement in a single-deck game (0.0387%).
[8]

[edit]Shuffle
tracking and other advantage-
play techniques
Techniques other than card-counting can swing the advantage
of casino blackjack towards the player. All such techniques
are based on the value of the cards to the player and the
casino, as originally conceived by Edward O. Thorp. .[9] One
technique, mainly applicable in multi-deck games, involves
tracking groups of cards (aka slugs, clumps, packs) during the
play of the shoe, following them through the shuffle and then
playing and betting accordingly when those cards come into
play from the new shoe. This technique, which is admittedly
much more difficult than straight card-counting and requires
excellent eyesight and powers of visual estimation, has the
additional benefit of fooling the casino people who are
monitoring the player's actions and the count, since the shuffle
tracker could be, at times, betting and/or playing opposite to
how a straightforward card-counter would.[10]

Arnold Snyder's articles in Blackjack Forum magazine


brought shuffle tracking to the general public. His book, The
Shuffle Tracker's Cookbook, mathematically analyzed the
player edge available from shuffle tracking based on the
actual size of the tracked slug. Jerry L. Patterson also
developed and published a shuffle-tracking method for
tracking favorable clumps of cards and cutting them into play
and tracking unfavorable clumps of cards and cutting them out
of play. [11][12][13] Another legal method of gaining a player
advantage at blackjack include a wide variety of techniques
for hole carding or gaining information about the next card to
be dealt. In addition, match-play coupons give the skillful
basic-strategy blackjack player an edge. And finally, a special
promotion-such as 2:1 for a blackjack-can temporarily swing
the advantage to the player.

[edit]Variants

Pontoon is an English variation of blackjack with significant


rule and strategy differences. However, in Australia and
Malaysia, Pontoon is an unlicensed version of the American
game Spanish 21 played without a hole card; despite the
name, it bears no relation to English Pontoon.

Spanish 21 provides players with many liberal blackjack rules,


such as doubling down any number of cards (with the option
to 'rescue', or surrender only one wager to the house), payout
bonuses for five or more card 21s, 6-7-8 21s, 7-7-7 21s, late
surrender, and player blackjacks always winning and player
21s always winning, at the cost of having no 10 cards in the
deck (though there are jacks, queens, and kings).

21st Century Blackjack (also known as "Vegas Style"


Blackjack) is commonly found in many California card
rooms. In this form of the game, a player bust does not always
result in an automatic loss; there are a handful of situations
where the player can still push if the dealer busts as well,
provided that the dealer busts with a higher total.

Certain rule changes are employed to create new variant


games. These changes, while attracting the novice player,
actually increase the house edge in these games. Double
Exposure Blackjack is a variant in which the dealer's cards are
both face-up. This game increases house edge by paying even
money on blackjacks and players losing ties. Double Attack
Blackjack has very liberal blackjack rules and the option of
increasing one's wager after seeing the dealer's up card. This
game is dealt from a Spanish shoe, and blackjacks only pay
even money.

The French and German variant "Vingt-et-un" (Twenty-one)


and "Siebzehn und Vier" (Seventeen and Four) don't include
splitting. An ace can only count as eleven, but two aces count
as a Blackjack. This variant is seldom found in casinos, but is
more common in private circles and barracks.

Chinese Blackjack is played by many in Asia, having no


splitting of cards, but with other card combination regulations.

Another variant is Blackjack Switch, a version of blackjack in


which a player is dealt two hands and is allowed to switch
cards. For example, if the player is dealt 10-6 and 5-10, then
the player can switch two cards to make hands of 10-10 and 6-
5. Natural blackjacks are paid 1:1 instead of the standard 3:2,
and a dealer 22 is a push.

In Multiple Action Blackjack the player places between 2 or 3


bets on a single hand. The dealer then gets a hand for each bet
the player places on a hand. This essentially doubles the
number of hands a single dealer can play per hour. Splitting
and Doubling are still allowed.

Recently, thanks to the popularity of poker, Elimination


Blackjack has gained a following. Elimination Blackjack is a
tournament format of blackjack.
Many casinos offer optional side bets at standard blackjack
tables. For example, one common side-bet is "Royal Match",
in which the player is paid if his first two cards are in the
same suit, and receives a higher payout if they are a suited
queen and king (and a jackpot payout if both the player and
the dealer have a suited queen-king hand). Another
increasingly common variant is "21+3," in which the player's
two cards and the dealer's up card form a three-card poker
hand; players are paid 9 to 1 on a straight, flush or three of a
kind. These side bets invariably offer worse odds than well-
played blackjack.

In April 2007 a new version of Blackjack, called Three Card


Blackjack was approved for play in the State of Washington.
Three Card Blackjack is played with one deck of 52 cards. In
Three Card Blackjack the players place an ante bet. The
players and dealer are then dealt 3 cards each. The players
make the best blackjack (21) hand they can using 2 or all 3
cards. If the player likes his hand he makes a play bet that is
equivalent to the ante bet. The dealer must qualify with an 18
or better. If the dealer qualifies and the player beats the dealer,
the player is paid 1-1 on both the Ante and Play bets. If the
dealer does not qualify, the player is paid 1-1 on his Ante bet
and Play bet pushes. There is no hitting and no busting. At the
same time that the player makes the Ante bet, he has the
option of making an Ace Plus bet. If the player has one Ace in
his hand of 3 cards, he gets paid 1-1. An Ace and a 10 or Face
Card pays 3-1. An Ace and two 10's or Face cards is paid 5-1.
Two Aces pays 15-1. Three Aces pays 100-1.

[edit]Blackjack Hall of Fame


Main article: Blackjack Hall of Fame

In 2002, professional gamblers around the world were invited


to nominate great blackjack players for admission into
the Blackjack Hall of Fame. Seven members were inducted in
2002, with new people inducted every year afterwards. The
Hall of Fame is at the Barona Casino in San Diego, California.
Members include Edward O. Thorp, author of the 1960s
book Beat the Dealer which proved that the game could be
beaten with a combination of basic strategy and card
counting; Ken Uston, who popularized the concept of team
play; Arnold Snyder, author and editor of the Blackjack
Forum trade journal; Stanford Wong, author and popularizer
of the "Wonging" technique of only playing at a positive
count, and several others.

[edit]Notes

1. ^ Scarne's New Complete Guide to Gambling, p. 342


2. ^ Historia del Juego en España, Marc Fontbona, 2008, ISBN
978-84-96495-30-2

3. ^ QFIT.com 100+ Blackjack variations


4. ^ Rules & House Edge Table
5. ^ Theory of Blackjack, p. 5
6. ^ Theory of Blackjack, pp 6–7
7. ^ "The Wizard of Odds". Fine points of basic strategy in single-
deck blackjack. Retrieved on December 8 2006.

8. ^ "The Wizard of Odds". Total Dependent and Composition


Dependent Basic Strategy in Blackjack. Retrieved on December

19 2006.

9. ^ The Mathematics of Gambling


10. ^ Shuffle Tracking Counts
11. ^ The Gambling Times Guide to Blackjack; Gambling Times
Incorporated, Hollywood, CA; © 1984; Page 110; ISBN 0-

89746-015-4 Shuffle-Tracking An Easy Way to Start ]

12. ^ Break the Dealer; by Jerry L. Patterson and Eddie Olsen;


Perigee Books; A Division of Penguin Putnam; © 1986; ISBN 0-

399-51233-0 Shuffle-Tracking; Chapter 6, Page 83]

13. ^ Blackjack: A Winner’s Handbook; by Jerry L. Patterson;


Perigee Books; A Division of Penguin Putnam; © 1990; ISBN 0-

399-51598-4 Shuffle-Tracking; Chapter 4, Page 51]


[edit]Sources

 Beat the Dealer : A Winning Strategy for the Game of


Twenty-One, Edward O. Thorp, 1966, ISBN 978-0-394-
70310-7
 Blackbelt in Blackjack, Arnold Snyder, 1998
(1980), ISBN 978-0-910575-05-8
 Blackjack: A Winner’s Handbook, Jerry L. Patterson,
2001, (1978), ISBN 0-399-52638-8
 Ken Uston on Blackjack, Ken Uston, 1986, ISBN 978-0-
8184-0411-5
 Knock-Out Blackjack, Olaf Vancura and Ken Fuchs,
1998, ISBN 978-0-929712-31-4
 Luck, Logic, and White Lies: The Mathematics of Games,
Jörg Bewersdorff, 2004, ISBN 978-1-56881-210-6, 121-
134
 Million Dollar Blackjack, Ken Uston, 1994 (1981), ISBN
978-0-89746-068-2
 Playing Blackjack as a Business, Lawrence Revere, 1998
(1971), ISBN 978-0-8184-0064-3
 Professional Blackjack, Stanford Wong, 1994
(1975), ISBN 978-0-935926-21-7
 The Theory of Blackjack, Peter Griffin, 1996
(1979), ISBN 978-0-929712-12-3
 The Theory of Gambling and Statistical Logic, Richard A.
Epstein, 1977, ISBN 978-0-12-240761-1, 215-251
 The World's Greatest Blackjack Book, Lance Humble and
Carl Cooper, 1980, ISBN 978-0385153829

Regulation in the United Kingdom

 Statutory Instrument 1994 No. 2899 The Gaming Clubs


(Bankers' Games) Regulations 1994
 Statutory Instrument 2000 No. 597 The Gaming Clubs
(Bankers' Games) (Amendment) Regulations 2000
 Statutory Instrument 2002 No. 1130 The Gaming Clubs
(Bankers' Games) (Amendment) Regulations 2002
[edit]External links

 BlackjackinColor
[edit]Blackjack calculators

 Server based calculator


 Browser based calculator (using JavaScript)
 Card-counting.com - Multiple calculators and charts

More advanced counting systems


The High-Low system is considered a single-level or level-one count, because the count never increases
or decreases by more than one. Amultilevel count, such as Zen Count or Wong Halves, makes finer
distinctions between card values to gain greater play accuracy. Rather than all cards having a value of +1,
0, or −1, an advanced count might also include card ranks that are counted as +2 or −2. Advanced players
might additionally maintain a side count of specific cards, such as a side count aces, to deal with
situations where the best count for betting accuracy differs from the best count for playing accuracy.

Many side count techniques exist including special-purpose counts used when attacking games with
nonstandard profitable-play options such as an over/under side bet. [3]

The disadvantage of higher-level counts is that keeping track of more information can detract from the
ability to play quickly and accurately. A card-counter might earn more money by playing a simple count
quickly—more hands per hour played—than by playing a complex count slowly.

The following table illustrates various ranking systems for card counting. [4]

Card Strategy 2 3 4 5 6 7 8 9 10 J Q K A

Wizard
0 0 0 +1 0 0  0  0 0 0 0 0 −1
Ace/Five

KO +1 +1 +1 +1 +1 +1 0 0 −1 −1 −1 −1 −1
Hi-Lo +1 +1 +1 +1 +1 0 0 0 −1 −1 −1 −1 −1

Hi-Opt I 0 +1 +1 +1 +1 0 0 0 −1 −1 −1 −1 0

Hi-Opt II +1 +1 +2 +2 +1 +1 0 0 −2 −2 −2 −2 0

Zen Count +1 +1 +2 +2 +2 +1 0 0 −2 −2 −2 −2 −1

Omega II +1 +1 +2 +2 +2 +1 0 −1 −2 −2 −2 −2 0

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