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Aspiring Game Developer Profile

Anand Kumar is a game developer based in Mumbai with skills in Unity, Unreal, C++, C#, and Photoshop. He has worked as an intern at Salvation Games where he designed and programmed elements of a 2.5D tank shooter game. In university, he led projects including a 2D platformer and worked on games involving space combat, third person shooting, and first person survival. He is currently pursuing a Bachelor's degree in Computer Science with a focus on game programming and development.

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0% found this document useful (0 votes)
107 views1 page

Aspiring Game Developer Profile

Anand Kumar is a game developer based in Mumbai with skills in Unity, Unreal, C++, C#, and Photoshop. He has worked as an intern at Salvation Games where he designed and programmed elements of a 2.5D tank shooter game. In university, he led projects including a 2D platformer and worked on games involving space combat, third person shooting, and first person survival. He is currently pursuing a Bachelor's degree in Computer Science with a focus on game programming and development.

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ANAND KUMAR

Mumbai, Maharashtra | P: +91 9594794360 | anand_kumar1999@hotmail.com | www.linkedin.com/in/anand-


kumar-003 | https://anand-kumar-1.jimdosite.com/

SKILLS
Unity Unreal Gameplay Programmer Photoshop
C++ C# Java Blender
Perforce AI Programmer Prototyping Adobe Premiere
Documentation Visual Studio Git

WORK EXPERIENCE
Salvation Games Mumbai, Maharashtra
Game Developer Intern Feb 2021 – Apr 2021
• Designed a 2.5D Isometric tank shooter game in Unity using C#.
• Planned as a Hyper Casual Game.
• Programmed the AI Enemies and also improved its interactions with the player.
• Redesigned the UI Elements and basic functionality of the game.

UNIVERSITY PROJECTS
ZOMBIE CHRONICLES -Team Project (Lead)
• Managed a team of six on the development of a 2D Platformer-Adventure game.

SPACE FIGHTER
• Created a 2D shooter game set in space using C# in Unity.
• Established Endless Gameplay with a High Score and Health System.
• Programmed an Enemy Wave Spawn System with randomization of enemies.

THIRD PERSON SHOOTER


• Third Person Character with Idle, Walk, Run Animations using Blendspaces.
• Implemented an AI Enemy Behaviour System which shoots at player at first sight.
• GameMode: Deathmatch (Spawns multiple enemies until player death.)
• Set up a Player and Enemy Health System using C++ in Unreal.

SURVIVOR
• Developed a First-Person Game where the player needs to complete the objectives to Survive.
• Designed a Quest and Interaction System.
• Conceptualised Hunger and Stamina Pickups which help in Player Survival.

EDUCATION
Vellore Institute of Technology Bhopal, MP
Bachelor of Technology Expected May 2022
Major in Computer Science;
Relevant Coursework: Game Programming; Software Engineering; Game Development; Data Structure and
Algorithms;
Lilavatibai Podar High School Mumbai, Maharashtra
Indian School Certificate (ISC) Apr 2016 - Apr 2018
Beacon High School Mumbai, Maharashtra
Indian Certificate of Secondary Education (ICSE) Mar 2016
-Senior Prefect
-Treasurer of Interact Club

INTERESTS
Football, Basketball, Travel, Gaming, Music

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