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Proposed Solution Approach Android Studio

The proposed solution approach involves using Android Studio as the integrated development environment for creating the app, utilizing a virtual device for testing. It incorporates LibGDX, a cross-platform game development framework that allows for the use of a single code base across multiple platforms. Additionally, Java will be employed for its object-oriented features and portability, enhancing the development process and understanding of programming concepts.

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0% found this document useful (0 votes)
25 views1 page

Proposed Solution Approach Android Studio

The proposed solution approach involves using Android Studio as the integrated development environment for creating the app, utilizing a virtual device for testing. It incorporates LibGDX, a cross-platform game development framework that allows for the use of a single code base across multiple platforms. Additionally, Java will be employed for its object-oriented features and portability, enhancing the development process and understanding of programming concepts.

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DEV SINGHAL
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Proposed Solution Approach

Android Studio - Android Studio is the official[7] integrated development environment (IDE)


for Google's Android operating system, built on JetBrains' IntelliJ IDEA software and designed
specifically for Android development. We’ll be using android studios to develop the app. We will
use the virtual device to determine how the game will work on a phone.

LibGDX - libGDX is a free and open-source[3] game-development application framework[2] written


in the Java programming language with some C and C++ components for performance
dependent code.[4] It allows for the development of desktop and mobile games by using the same
code base.[5] It is cross-platform, supporting Windows, Linux, Mac OS
X, Android, iOS, BlackBerry and web browsers with WebGL support. We’ll be using some the
packages present here like the graphics package which will be necessary in the making of the
app.

Java – Java is a high-level, class-based, object-oriented programming language that is designed


to have as few implementation dependencies as possible. It is a general-purpose programming
language intended to let application developers write once, run anywhere (WORA),[16] meaning
that compiled Java code can run on all platforms that support Java without the need for
recompilation. We’ll be using concepts of java like objects,inheritance, and packages as taught in
our lectures to improve our understanding of the programming language

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